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51 lines
1.2 KiB
C++
51 lines
1.2 KiB
C++
#include "stdafx.h"
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#include "overlay_message.h"
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#include "overlay_loading_icon.hpp"
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namespace rsx
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{
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namespace overlays
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{
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static std::shared_ptr<loading_icon24> s_shader_loading_icon24;
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static std::shared_ptr<loading_icon24> s_ppu_loading_icon24;
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void show_shader_compile_notification()
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{
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if (!s_shader_loading_icon24)
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{
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// Creating the icon requires FS read, so it is important to cache it
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s_shader_loading_icon24 = std::make_shared<loading_icon24>();
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}
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queue_message(
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localized_string_id::RSX_OVERLAYS_COMPILING_SHADERS,
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5'000'000,
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{},
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message_pin_location::bottom_left,
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s_shader_loading_icon24,
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true);
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}
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std::shared_ptr<atomic_t<u32>> show_ppu_compile_notification()
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{
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if (!s_ppu_loading_icon24)
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{
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// Creating the icon requires FS read, so it is important to cache it
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s_ppu_loading_icon24 = std::make_shared<loading_icon24>();
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}
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std::shared_ptr<atomic_t<u32>> refs = std::make_shared<atomic_t<u32>>(1);
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queue_message(
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localized_string_id::RSX_OVERLAYS_COMPILING_PPU_MODULES,
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20'000'000,
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refs,
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message_pin_location::bottom_left,
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s_ppu_loading_icon24,
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true);
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return refs;
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}
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}
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}
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