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Two cellGame functions partially implemented: - cellGameGetParamInt - cellGameGetParamString New debugging features: - Call Stack viewer added - Memory Viewer rewritten (Not finished yet) Modified definition of UNIMPLEMENTED_FUNC to improve compatibility with other compilers: Thanks @krofna Replaced the "Compiler" menu entry with "Tools" and "Memory Viewer" entry added. NOTE: To "quickly" browse the memory using the Memory Viewer you can use the scrollbar. Notice the irony of the word 'quickly' since the memory viewer is actually slow as fuck. I will fix that soon. As you can see, I'd like to add a Raw image viewer in the future in order to "see" textures directly from memory. |
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| .. | ||
| MFC.cpp | ||
| MFC.h | ||
| PPCDecoder.cpp | ||
| PPCDecoder.h | ||
| PPCDisAsm.h | ||
| PPCInstrTable.h | ||
| PPCThread.cpp | ||
| PPCThread.h | ||
| PPCThreadManager.cpp | ||
| PPCThreadManager.h | ||
| PPUDecoder.h | ||
| PPUDisAsm.h | ||
| PPUInstrTable.h | ||
| PPUInterpreter.h | ||
| PPUOpcodes.h | ||
| PPUProgramCompiler.cpp | ||
| PPUProgramCompiler.h | ||
| PPUThread.cpp | ||
| PPUThread.h | ||
| RawSPUThread.cpp | ||
| RawSPUThread.h | ||
| SPUDecoder.h | ||
| SPUDisAsm.h | ||
| SPUInstrTable.h | ||
| SPUInterpreter.h | ||
| SPUOpcodes.h | ||
| SPUThread.cpp | ||
| SPUThread.h | ||