rpcsx/rpcs3/Emu
Alexandro Sánchez Bach 5e1a958ee6 New debugging features, cellGame & minor changes
Two cellGame functions partially implemented:
- cellGameGetParamInt
- cellGameGetParamString

New debugging features:
- Call Stack viewer added
- Memory Viewer rewritten (Not finished yet)

Modified definition of UNIMPLEMENTED_FUNC to improve compatibility with
other compilers: Thanks @krofna

Replaced the "Compiler" menu entry with "Tools" and "Memory Viewer"
entry added.

NOTE: To "quickly" browse the memory using the Memory Viewer you can use
the scrollbar. Notice the irony of the word 'quickly' since the memory
viewer is actually slow as fuck. I will fix that soon. As you can see,
I'd like to add a Raw image viewer in the future in order to "see"
textures directly from memory.
2013-11-23 05:47:19 +01:00
..
ARMv7 New debugging features, cellGame & minor changes 2013-11-23 05:47:19 +01:00
Cell New debugging features, cellGame & minor changes 2013-11-23 05:47:19 +01:00
CPU New debugging features, cellGame & minor changes 2013-11-23 05:47:19 +01:00
FS Merge branch 'master' of https://github.com/AlexAltea/rpcs3 2013-11-09 02:05:58 +01:00
GS Improved PPU Interpreter 2013-11-23 04:55:26 +02:00
HDD - Implemented HDD manager. 2013-08-03 12:40:03 +03:00
Io - Fixed OpenGL renderer LoadVertexArray & DrawArray. 2013-11-19 23:10:23 +02:00
Memory - Fixed OpenGL renderer LoadVertexArray & DrawArray. 2013-11-19 23:10:23 +02:00
SysCalls New debugging features, cellGame & minor changes 2013-11-23 05:47:19 +01:00
DbgConsole.cpp - Improved sc function binder. 2013-06-30 11:46:29 +03:00
DbgConsole.h - Improved sc function binder. 2013-06-30 11:46:29 +03:00
event.h - Implemented ARM9Thread. 2013-11-03 21:23:16 +02:00
GameInfo.h http://code.google.com/p/rpcs3/source/detail?r=44 2012-11-15 01:39:56 +02:00
System.cpp - Renamed ARM9 to ARMv7. 2013-11-05 21:22:58 +02:00
System.h - Implemented ARM9Thread. 2013-11-03 21:23:16 +02:00