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Interpreter
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rsx: Add stippled rendering support to interpreters
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2020-05-30 14:47:10 +03:00 |
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BufferUtils.cpp
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rsx: Optimize transform constants load methods (#7992)
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2020-04-09 15:53:43 +03:00 |
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BufferUtils.h
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rsx: Optimize transform constants load methods (#7992)
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2020-04-09 15:53:43 +03:00 |
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FragmentProgramDecompiler.cpp
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Avoid string reallocation in swizzle CgBinaryProgram
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2020-06-15 22:26:49 +03:00 |
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FragmentProgramDecompiler.h
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rsx: Merge instruction expand flag with the other sign expand flags
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2020-06-12 20:19:20 +03:00 |
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GLSLCommon.h
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rsx: Merge instruction expand flag with the other sign expand flags
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2020-06-12 20:19:20 +03:00 |
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GLSLTypes.h
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rsx: Merge instruction expand flag with the other sign expand flags
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2020-06-12 20:19:20 +03:00 |
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ProgramStateCache.cpp
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rsx: Fix NOP shader passing
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2020-05-10 21:54:34 +03:00 |
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ProgramStateCache.h
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rsx: Fix NOP shader passing
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2020-05-10 21:54:34 +03:00 |
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ring_buffer_helper.h
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Typos
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2020-04-14 17:06:58 +03:00 |
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ShaderInterpreter.h
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rsx: Add stippled rendering support to interpreters
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2020-05-30 14:47:10 +03:00 |
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ShaderParam.h
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rsx/fp: Support more types of texture access
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2020-05-13 22:20:43 +03:00 |
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surface_store.cpp
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EXCEPTION macro removed
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2016-08-08 19:19:32 +03:00 |
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surface_store.h
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rsx: Properly account for memory sizes of reused surfaces
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2020-06-02 21:37:57 +03:00 |
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surface_utils.h
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rsx: Fix typo. Noted by github user @gamerforEA
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2020-02-26 19:40:35 +03:00 |
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TextGlyphs.h
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C-style cast cleanup VI
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2019-12-04 17:56:22 +03:00 |
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texture_cache.h
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nv3089: Account for subpixel addressing
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2020-05-24 11:31:37 +03:00 |
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texture_cache_checker.h
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Qt: fix lupdate warnings (used for translation)
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2020-04-06 20:59:58 +02:00 |
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texture_cache_helpers.h
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rsx: Improve mipmap gathering
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2020-06-16 19:12:03 +03:00 |
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texture_cache_predictor.h
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Add missing #includes to header files
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2019-06-25 17:11:10 +03:00 |
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texture_cache_utils.h
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Qt: fix lupdate warnings (used for translation)
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2020-04-06 20:59:58 +02:00 |
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TextureUtils.cpp
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Typos
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2020-04-14 17:06:58 +03:00 |
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TextureUtils.h
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rsx: Improve format validation for blit engine
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2019-11-18 13:17:00 +03:00 |
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VertexProgramDecompiler.cpp
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glsl: Avoid implicit int->uint conversions
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2020-05-16 11:45:59 +01:00 |
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VertexProgramDecompiler.h
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rsx/vp: Warnings cleanup
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2019-09-01 18:59:50 +03:00 |