..
Capture
System.cpp: Fix RSX thread abort
2022-10-04 14:14:38 +03:00
Common
rsx: Fix graphics state foot-gun
2023-01-26 11:42:39 +03:00
Core
rsx: Do not call a dynamic function to simply test-and-set. Do it inline.
2023-01-11 16:48:53 +03:00
GL
rsx: Remove framebuffer_status_valid flag and move to state
2023-01-26 11:42:39 +03:00
Null
Savestates Support For PS3 Emulation ( #10478 )
2022-07-04 16:02:17 +03:00
Overlays
perfoverlay: fix minimal graph min/max calculation
2023-01-27 00:13:20 +01:00
Program
rsx: Allow vertex fetch from uninitialized register
2023-01-17 02:24:21 +03:00
VK
vk: Drop deprecated (239) and removed (240) header
2023-01-28 01:26:12 +01:00
display.h
Remove BOM markers
2020-12-06 15:30:12 +03:00
GCM.h
Savestates Support For PS3 Emulation ( #10478 )
2022-07-04 16:02:17 +03:00
gcm_enums.cpp
Refactor gcm enums
2023-01-11 16:48:53 +03:00
gcm_enums.h
Fix GCC11 compilation
2023-01-11 16:48:53 +03:00
gcm_printing.cpp
Enable -Wunused-parameter
2021-03-06 18:07:08 +03:00
gcm_printing.h
Introducing RSX debugger entry (main debugger)
2021-01-19 22:55:12 +03:00
GSFrameBase.h
overlays: add simple home menu
2023-01-21 09:11:53 +01:00
GSRender.cpp
Savestates Support For PS3 Emulation ( #10478 )
2022-07-04 16:02:17 +03:00
GSRender.h
Savestates Support For PS3 Emulation ( #10478 )
2022-07-04 16:02:17 +03:00
rsx_cache.h
rsx: Pass on shader flags to the cache
2022-12-11 15:21:58 +03:00
rsx_decode.h
rsx: Propagate decode failures up the chain.
2023-01-11 16:48:53 +03:00
rsx_methods.cpp
rsx: Fix graphics state foot-gun
2023-01-26 11:42:39 +03:00
rsx_methods.h
rsx: Propagate decode failures up the chain.
2023-01-11 16:48:53 +03:00
rsx_utils.cpp
rsx: Add some sensible fallbacks ( #11219 )
2021-12-02 16:02:08 +03:00
rsx_utils.h
rsx: Fix clear color for formats with less than 32-bit width
2022-10-31 13:39:37 +03:00
rsx_vertex_data.cpp
rsx: Properly implement immediate mode rendering
2021-11-15 18:14:15 +03:00
rsx_vertex_data.h
rsx: Properly implement immediate mode rendering
2021-11-15 18:14:15 +03:00
RSXDisAsm.cpp
rsx: Add some debugging information
2022-09-07 18:39:32 +03:00
RSXDisAsm.h
RSX-Debugger: Implement backwards scrolling
2022-04-15 22:34:51 +03:00
RSXFIFO.cpp
rsx: Do not call a dynamic function to simply test-and-set. Do it inline.
2023-01-11 16:48:53 +03:00
RSXFIFO.h
rsx: Minor refactoring RSXThread
2023-01-11 16:48:53 +03:00
RSXOffload.cpp
rsx: Minor refactoring RSXThread
2023-01-11 16:48:53 +03:00
RSXOffload.h
rsx: Fix emu stopping crash when using multi-threaded rsx
2022-07-10 14:19:59 +03:00
RSXTexture.cpp
rsx: Improve performance by using an integral type to indicate error
2023-01-11 16:48:53 +03:00
RSXTexture.h
Implement fill_array() utility
2021-04-19 12:33:32 +03:00
RSXThread.cpp
rsx: Remove framebuffer_status_valid flag and move to state
2023-01-26 11:42:39 +03:00
RSXThread.h
rsx: Remove framebuffer_status_valid flag and move to state
2023-01-26 11:42:39 +03:00
RSXZCULL.cpp
rsx: Minor refactoring RSXThread
2023-01-11 16:48:53 +03:00
RSXZCULL.h
rsx: Avoid on-the-fly ZCULL allocations with unordered_map
2022-09-09 23:17:27 +03:00