rpcsx/rpcs3/Emu/RSX/GL
kd-11 361e80f7dc rsx: Tag cache blocks returned on access violation to validate data passed
to flush_all is up to date. Should prevent recursive exceptions

Partially revert Jarves' fix to invalidate cache on tile unbind. This will
need alot more work. Fixes hangs
2017-10-29 15:25:17 +03:00
..
GLCommonDecompiler.cpp rsx: Add support for non-projective shadow sampling 2017-09-21 16:17:06 +03:00
GLCommonDecompiler.h gl: cleanup; fix program linkage on mesa using GL_ARB_explicit_uniform_location, also make use of ARB_multidraw 2017-09-21 16:17:06 +03:00
GLFragmentProgram.cpp rsx/gl: Implement resolution scaling 2017-10-09 20:25:41 +03:00
GLFragmentProgram.h rsx/common/d3d12/gl: Clean ProgramStateCache 2016-01-11 19:21:57 +01:00
GLGSRender.cpp rsx: Tag cache blocks returned on access violation to validate data passed 2017-10-29 15:25:17 +03:00
GLGSRender.h rsx: Export more information about affected cache sections when handling violations 2017-10-28 13:26:16 +03:00
GLHelpers.cpp gl/wcb: Use temporary scaled image to implement bilinear filter 2017-10-09 20:25:41 +03:00
GLHelpers.h gl: Check for vendor_string ATI for AMD cards. It seems AMD is still using the ATI openGL stack 2017-10-19 12:22:52 +03:00
GLProcTable.h rsx: Add support for batched multidraw 2017-09-21 16:17:06 +03:00
GLProgramBuffer.h rsx/util: Add simple consistent hash function 2017-08-16 23:58:30 +03:00
GLRenderTargets.cpp rsx: Implement memory tags for strict mode to validate render target memory 2017-10-28 13:26:16 +03:00
GLRenderTargets.h rsx/gl: Implement resolution scaling 2017-10-09 20:25:41 +03:00
GLTextOut.h rsx: Code cleanup. Fixes several dozen warnings 2017-06-22 23:36:15 +03:00
GLTexture.cpp rsx: Improve separate treatment of write exceptions vs read exceptions 2017-10-24 22:59:09 +03:00
GLTexture.h rsx: Texture cache fixes and improvements 2017-09-21 16:17:06 +03:00
GLTextureCache.h rsx: Tag cache blocks returned on access violation to validate data passed 2017-10-29 15:25:17 +03:00
GLVertexBuffers.cpp rsx: Reimplement index buffer generation 2017-10-19 12:22:52 +03:00
GLVertexProgram.cpp Rename outputs correctly when writing default values to them (#3574) 2017-10-11 01:50:43 +03:00
GLVertexProgram.h gl: Move vertex processing to the GPU 2017-08-16 23:58:30 +03:00
OpenGL.cpp gl: Fix vsync; always use adaptive vsync instead of double-buffered 2017-08-16 23:58:30 +03:00
OpenGL.h gl: Fix vsync; always use adaptive vsync instead of double-buffered 2017-08-16 23:58:30 +03:00