mirror of
https://github.com/RPCSX/rpcsx.git
synced 2026-02-07 00:05:14 +01:00
* Update asmjit dependency (aarch64 branch) * Disable USE_DISCORD_RPC by default * Dump some JIT objects in rpcs3 cache dir * Add SIGILL handler for all platforms * Fix resetting zeroing denormals in thread pool * Refactor most v128:: utils into global gv_** functions * Refactor PPU interpreter (incomplete), remove "precise" * - Instruction specializations with multiple accuracy flags * - Adjust calling convention for speed * - Removed precise/fast setting, replaced with static * - Started refactoring interpreters for building at runtime JIT * (I got tired of poor compiler optimizations) * - Expose some accuracy settings (SAT, NJ, VNAN, FPCC) * - Add exec_bytes PPU thread variable (akin to cycle count) * PPU LLVM: fix VCTUXS+VCTSXS instruction NaN results * SPU interpreter: remove "precise" for now (extremely non-portable) * - As with PPU, settings changed to static/dynamic for interpreters. * - Precise options will be implemented later * Fix termination after fatal error dialog |
||
|---|---|---|
| .. | ||
| Audio | ||
| Cell | ||
| CPU | ||
| Io | ||
| Memory | ||
| NP | ||
| RSX | ||
| cache_utils.cpp | ||
| cache_utils.hpp | ||
| CMakeLists.txt | ||
| GameInfo.h | ||
| GDB.cpp | ||
| GDB.h | ||
| IdManager.cpp | ||
| IdManager.h | ||
| IPC.h | ||
| localized_string.cpp | ||
| localized_string.h | ||
| localized_string_id.h | ||
| perf_meter.cpp | ||
| perf_meter.hpp | ||
| System.cpp | ||
| System.h | ||
| system_config.cpp | ||
| system_config.h | ||
| system_config_types.cpp | ||
| system_config_types.h | ||
| system_progress.cpp | ||
| system_progress.hpp | ||
| system_utils.cpp | ||
| system_utils.hpp | ||
| title.cpp | ||
| title.h | ||
| VFS.cpp | ||
| VFS.h | ||
| vfs_config.cpp | ||
| vfs_config.h | ||