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- Limits buffer size to min 720 in the Y axis (1024 section causes conflicts in some cases - TODO) rsx: Fixups to allow large textures for blit operation - Also includes checks for both leaking sections and blit regions for vulkan hotfix for hanging when using WCB addendum - unlock both ro and no blocks before attempting to copy memory blocks gl: Fixups for ARB_explicit_uniform_location - Forces glsl v 430 to make use of the extension rsx/vk: Rework texture cache to minimize recursive access violations - Also modifies the vulkan commandbuffer begin/end/submit mechanism gl: Fix cached_texture_section::is_flushable to take memory protection into account rsx: Fix blit dst offset calculation |
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| .. | ||
| Common | ||
| D3D12 | ||
| GL | ||
| Null | ||
| VK | ||
| CgBinaryFragmentProgram.cpp | ||
| CgBinaryProgram.h | ||
| CgBinaryVertexProgram.cpp | ||
| GCM.h | ||
| gcm_enums.cpp | ||
| gcm_enums.h | ||
| gcm_printing.cpp | ||
| gcm_printing.h | ||
| GSRender.cpp | ||
| GSRender.h | ||
| rsx_cache.h | ||
| rsx_decode.h | ||
| rsx_methods.cpp | ||
| rsx_methods.h | ||
| rsx_trace.h | ||
| rsx_utils.cpp | ||
| rsx_utils.h | ||
| rsx_vertex_data.h | ||
| RSXFragmentProgram.h | ||
| RSXTexture.cpp | ||
| RSXTexture.h | ||
| RSXThread.cpp | ||
| RSXThread.h | ||
| RSXVertexProgram.h | ||