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- Limits buffer size to min 720 in the Y axis (1024 section causes conflicts in some cases - TODO) rsx: Fixups to allow large textures for blit operation - Also includes checks for both leaking sections and blit regions for vulkan hotfix for hanging when using WCB addendum - unlock both ro and no blocks before attempting to copy memory blocks gl: Fixups for ARB_explicit_uniform_location - Forces glsl v 430 to make use of the extension rsx/vk: Rework texture cache to minimize recursive access violations - Also modifies the vulkan commandbuffer begin/end/submit mechanism gl: Fix cached_texture_section::is_flushable to take memory protection into account rsx: Fix blit dst offset calculation |
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| .. | ||
| Audio | ||
| Cell | ||
| CPU | ||
| Io | ||
| Memory | ||
| PSP2 | ||
| RSX | ||
| GameInfo.h | ||
| IdManager.cpp | ||
| IdManager.h | ||
| IPC.h | ||
| System.cpp | ||
| System.h | ||
| VFS.cpp | ||
| VFS.h | ||