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* Handle directory creation in cellGameDataCheckCreate2 Stops some games from displaying information about not enough memory on hdd * Returning CELL_OK causes some games to loop on sceNp functions for "shaman magic" * cellGameDataCheckCreate2 added param.sfo creating/rewriting * fix fs::file null and one readability change * For debugging purposes When fs::file problem is located will be improved * Fixed wrong operators * Conversion from vfs to fs Should take care of fs::null * Cleanup removed some unnecessary logging * Fix successive function calls second call was always ending in error since it didn't create the conent permission * Changes according to Neko's review * Change to use u32 value |
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| .. | ||
| Audio | ||
| Cell | ||
| CPU | ||
| Io | ||
| Memory | ||
| PSP2 | ||
| RSX | ||
| GameInfo.h | ||
| IdManager.cpp | ||
| IdManager.h | ||
| IPC.h | ||
| System.cpp | ||
| System.h | ||
| VFS.cpp | ||
| VFS.h | ||