rpcsx/rpcs3/Emu/RSX/Common
Nekotekina 3cd8891ab8 Re-refactor copy_data_swap_u32 again
Drop AVX2 path for now, since it usually operates on small data.
Rely on automatic SSE vectorization on recent compilers.
Side refactoring on JIT.h to workaround weird conflict issue.
2021-12-26 14:40:21 +03:00
..
Interpreter rsx: Fix interpreter texture fetch 2021-08-04 20:28:25 +03:00
bitfield.hpp vk: Clean up around vkQueueSubmit handling 2021-09-28 23:18:26 +03:00
BufferUtils.cpp Re-refactor copy_data_swap_u32 again 2021-12-26 14:40:21 +03:00
BufferUtils.h Re-refactor copy_data_swap_u32 again 2021-12-26 14:40:21 +03:00
profiling_timer.hpp rsx: refactor rsx_utils a bit 2021-09-28 17:43:15 +03:00
ring_buffer_helper.h RSX: fix 'Working buffer not big enough' 2021-07-27 23:59:12 +02:00
simple_array.hpp rsx: refactor rsx_utils a bit 2021-09-28 17:43:15 +03:00
surface_store.cpp Move align helpers to util/asm.hpp 2020-12-18 18:07:42 +03:00
surface_store.h vk: Fix double-spill for invalidated resources 2021-07-17 21:28:11 +03:00
surface_utils.h rsx: Refactor surface inheritance logic 2021-06-15 15:42:16 +03:00
TextGlyphs.h More random changes 2021-04-11 14:01:51 +03:00
texture_cache.cpp More random changes 2021-04-11 14:01:51 +03:00
texture_cache.h rsx: Exercise caution when testing for overlaps in invalidated sections 2021-12-24 15:13:33 +03:00
texture_cache_checker.h types.hpp: implement min_v<>, max_v<>, SignedInt, UnsignedInt, FPInt concepts 2021-05-23 19:43:51 +03:00
texture_cache_helpers.h Unused var 2021-11-24 16:02:24 +03:00
texture_cache_predictor.h Put std::hash specialization out of std 2021-12-07 13:04:10 +03:00
texture_cache_types.h rsx: Minor refactoring (#10358) 2021-05-27 23:44:07 +01:00
texture_cache_utils.h rsx: Fix sloppy format matching test 2021-11-27 17:47:41 +03:00
TextureUtils.cpp macOS: Implement texture converter for Metal (2) (#11289) 2021-12-24 15:46:37 +03:00
TextureUtils.h rsx: Fix surface access bit flags 2021-08-29 11:10:30 +03:00