rpcsx/rpcs3/Emu/RSX
Nekotekina 3cd8891ab8 Re-refactor copy_data_swap_u32 again
Drop AVX2 path for now, since it usually operates on small data.
Rely on automatic SSE vectorization on recent compilers.
Side refactoring on JIT.h to workaround weird conflict issue.
2021-12-26 14:40:21 +03:00
..
Capture Improve bitwise serialization trait 2021-06-11 16:54:17 +03:00
Common Re-refactor copy_data_swap_u32 again 2021-12-26 14:40:21 +03:00
GL rsx: Handle floating point shenanigans 2021-12-22 22:08:53 +03:00
Null Remove BOM markers 2020-12-06 15:30:12 +03:00
Overlays rpcs3: Fix the DATADIR path for AppImage 2021-11-24 19:14:06 +01:00
Program rsx: Fix zclip w scaling 2021-12-26 12:50:31 +03:00
VK macOS: Implement texture converter for Metal (2) (#11289) 2021-12-24 15:46:37 +03:00
display.h Remove BOM markers 2020-12-06 15:30:12 +03:00
GCM.h Replace simple_type with std::common_type 2021-04-17 10:27:55 +03:00
gcm_enums.cpp rsx: Implement crash-proofing for image_in dst/src formats 2021-08-17 16:40:41 +03:00
gcm_enums.h rsx: Rework how depth/stencil initialization+clear works 2021-09-21 19:53:46 +03:00
gcm_printing.cpp Enable -Wunused-parameter 2021-03-06 18:07:08 +03:00
gcm_printing.h Introducing RSX debugger entry (main debugger) 2021-01-19 22:55:12 +03:00
GSFrameBase.h scale debug overlay based on current dpi settings 2021-05-26 20:31:29 +02:00
GSRender.cpp More random changes 2021-04-11 14:01:51 +03:00
GSRender.h More random changes 2021-04-11 14:01:51 +03:00
rsx_cache.h rsx: refactor rsx_utils a bit 2021-09-28 17:43:15 +03:00
rsx_decode.h More random changes 2021-04-11 14:01:51 +03:00
rsx_methods.cpp BufferUtils: refactoring 2021-12-21 23:28:09 +03:00
rsx_methods.h rsx: refactor rsx_utils a bit 2021-09-28 17:43:15 +03:00
rsx_utils.cpp rsx: Add some sensible fallbacks (#11219) 2021-12-02 16:02:08 +03:00
rsx_utils.h rsx: Add some sensible fallbacks (#11219) 2021-12-02 16:02:08 +03:00
rsx_vertex_data.cpp rsx: Properly implement immediate mode rendering 2021-11-15 18:14:15 +03:00
rsx_vertex_data.h rsx: Properly implement immediate mode rendering 2021-11-15 18:14:15 +03:00
RSXDisAsm.cpp GUI Utilities: Implement instruction search, PPU/SPU disasm improvements (#10968) 2021-10-12 23:12:30 +03:00
RSXDisAsm.h GUI Utilities: Implement instruction search, PPU/SPU disasm improvements (#10968) 2021-10-12 23:12:30 +03:00
RSXFIFO.cpp types.hpp: implement min_v<>, max_v<>, SignedInt, UnsignedInt, FPInt concepts 2021-05-23 19:43:51 +03:00
RSXFIFO.h More random changes 2021-04-11 14:01:51 +03:00
RSXOffload.cpp rsx: Optimize thread self-tests 2021-09-28 17:43:15 +03:00
RSXOffload.h Implement fill_array() utility 2021-04-19 12:33:32 +03:00
RSXTexture.cpp rsx: Rework gamma override mask from RGBA to ARGB to match other per-channel mask registers 2021-08-30 11:41:19 +03:00
RSXTexture.h Implement fill_array() utility 2021-04-19 12:33:32 +03:00
RSXThread.cpp rsx: Properly implement immediate mode rendering 2021-11-15 18:14:15 +03:00
RSXThread.h rsx: Properly implement immediate mode rendering 2021-11-15 18:14:15 +03:00