rpcsx/rpcs3/Emu/RSX
kd-11 3c9126d91f rsx: Ignore FENCE instruction as it seems like its ignored on realhw
- This is likely a compiler hint for performance reasons and not a mandate
2017-11-09 14:39:50 +03:00
..
Common rsx: Ignore FENCE instruction as it seems like its ignored on realhw 2017-11-09 14:39:50 +03:00
D3D12 rsx: Improve surface store resource management 2017-11-08 13:15:34 +03:00
GL rsx: Bump shader cache ver and fix blit engine crash 2017-11-09 14:39:50 +03:00
Null Configuration simplified 2017-05-20 16:01:48 +03:00
VK rsx: Bump shader cache ver and fix blit engine crash 2017-11-09 14:39:50 +03:00
CgBinaryFragmentProgram.cpp EXPECTS usage removed 2016-08-15 16:29:38 +03:00
CgBinaryProgram.h ENSURES usage removed 2016-08-14 22:41:01 +03:00
CgBinaryVertexProgram.cpp rsx: Vertex Decompiler, fix sca register assignment 2017-08-19 12:27:53 +03:00
GCM.h Implemented cellGcmSetDefaultCommandBufferAndSegmentWordSize 2017-02-04 19:32:54 +03:00
gcm_enums.cpp rsx: Critical fixes 2017-11-08 13:15:34 +03:00
gcm_enums.h gl: Move vertex processing to the GPU 2017-08-16 23:58:30 +03:00
gcm_printing.cpp rsx: Move printing function in a separate header/cpp 2016-09-22 15:44:59 +02:00
gcm_printing.h rsx: Move printing function in a separate header/cpp 2016-09-22 15:44:59 +02:00
GSRender.cpp rsx: Rework context handling and stop leaking the GL ccontext 2017-11-08 13:15:34 +03:00
GSRender.h rsx: Rework context handling and stop leaking the GL ccontext 2017-11-08 13:15:34 +03:00
rsx_cache.h rsx: Fix shader cache version check 2017-11-09 14:39:50 +03:00
rsx_decode.h rsx: Critical fixes 2017-11-08 13:15:34 +03:00
rsx_methods.cpp rsx: Bump shader cache ver and fix blit engine crash 2017-11-09 14:39:50 +03:00
rsx_methods.h rsx: More fixes 2017-11-08 13:15:34 +03:00
rsx_trace.h rsx: implement serialization of rsx states. 2016-07-30 18:39:26 +02:00
rsx_utils.cpp rsx: implement pixel size 16. 2017-08-21 17:32:21 +03:00
rsx_utils.h rsx/vk: Workaround for polaris primitive restart bug 2017-10-19 12:22:52 +03:00
rsx_vertex_data.h gl: Move vertex processing to the GPU 2017-08-16 23:58:30 +03:00
RSXFragmentProgram.h rsx: Implement 1D<->2D image type casts 2017-11-08 13:15:34 +03:00
RSXTexture.cpp rsx: Texture cache fixes and improvments 2017-09-21 16:17:06 +03:00
RSXTexture.h rsx: Texture cache fixes and improvments 2017-09-21 16:17:06 +03:00
RSXThread.cpp rsx: Implement render-to-cubemap; Also simplify unnormalized samplers [WIP, DELETE SHADER CACHE, VERY SLOW] 2017-11-08 13:15:34 +03:00
RSXThread.h rsx: Workaround for missing AA flags on some surfaces 2017-11-08 13:15:34 +03:00
RSXVertexProgram.h gl: Move vertex processing to the GPU 2017-08-16 23:58:30 +03:00