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Common
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rsx: Avoid mixing float4 and int4 in declaration of AddrReg.
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2015-11-30 17:35:51 +01:00 |
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D3D12
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d3d12: Fix for case where fragment shaders samples textures starting from non first unit.
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2015-12-01 22:42:33 +01:00 |
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GL
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gl: Uncomment viewport setting code
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2015-11-29 18:22:53 +01:00 |
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Null
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D3D12Renderer: fixed some compilation errors
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2015-10-05 13:03:23 +03:00 |
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CgBinaryFragmentProgram.cpp
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fmt::by_value, fmt::Format removed
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2015-08-24 21:22:42 +03:00 |
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CgBinaryProgram.h
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vm::var improved, cleanup
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2015-10-14 18:17:37 +03:00 |
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CgBinaryVertexProgram.cpp
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More defect fixes, added some error codes
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2015-11-09 07:39:50 +02:00 |
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GCM.cpp
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rsx-debug: Move pretty_printing code to GCM.cpp and support transform constants and some texture opcodes
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2015-11-30 19:09:45 +01:00 |
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GCM.h
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rsx-debug: Move pretty_printing code to GCM.cpp and support transform constants and some texture opcodes
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2015-11-30 19:09:45 +01:00 |
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GSManager.cpp
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MINGW64: Compilation fix
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2015-11-16 19:12:51 +03:00 |
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GSManager.h
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d3d12: Remove D3DGSFrame
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2015-10-13 00:04:02 +02:00 |
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GSRender.cpp
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DX12 fix + rpcs3-tests project
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2015-10-21 13:31:29 +03:00 |
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GSRender.h
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Use files from master
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2015-10-13 14:27:17 +02:00 |
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RSXFragmentProgram.h
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Implemented binary vertex program disassembler
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2015-02-23 16:22:30 +04:00 |
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RSXTexture.cpp
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RSX: Returns texture bias as a float, considering the stored value is a half float.
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2015-10-27 01:24:04 +01:00 |
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RSXTexture.h
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RSX: Returns texture bias as a float, considering the stored value is a half float.
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2015-10-27 01:24:04 +01:00 |
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RSXThread.cpp
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rsx/d3d12: dump program content when capturing frame
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2015-11-24 23:34:03 +01:00 |
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RSXThread.h
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rsx/d3d12: dump program content when capturing frame
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2015-11-24 23:34:03 +01:00 |
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RSXVertexProgram.h
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Implemented binary vertex program disassembler
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2015-02-23 16:22:30 +04:00 |