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ARMv7
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Old ini-manager only partially used in VFS. Global configuration used as defualt.
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2015-10-27 01:09:31 +04:00 |
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Audio
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MINGW64: Compilation fix
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2015-11-16 19:12:51 +03:00 |
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Cell
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MINGW64: Compilation fix
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2015-11-16 19:12:51 +03:00 |
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CPU
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Replace remained old ini-manager calls
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2015-11-14 23:59:46 +04:00 |
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FS
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MINGW64: Compilation fix
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2015-11-16 19:12:51 +03:00 |
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HDD
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Added fs::file_ptr, fom::rewrite, cleanup
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2015-11-14 20:26:40 +03:00 |
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Io
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MINGW64: Compilation fix
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2015-11-16 19:12:51 +03:00 |
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Memory
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Replace most returns with CHECK_ASSERTION
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2015-11-09 07:42:04 +02:00 |
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RSX
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d3d12: Fix for case where fragment shaders samples textures starting from non first unit.
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2015-12-01 22:42:33 +01:00 |
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SysCalls
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MINGW64: Compilation fix
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2015-11-16 19:12:51 +03:00 |
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DbgCommand.h
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Some things improved
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2015-09-22 16:48:21 +03:00 |
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Event.cpp
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sleep_queue_t moved to SleepQueue.cpp, cleanup
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2015-08-24 21:22:30 +03:00 |
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Event.h
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ID manager simplified
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2015-08-24 21:22:19 +03:00 |
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events.cpp
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Added new config system
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2015-10-13 20:32:08 +03:00 |
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events.h
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Added new config system
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2015-10-13 20:32:08 +03:00 |
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GameInfo.h
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DX12 fix + rpcs3-tests project
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2015-10-21 13:31:29 +03:00 |
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IdManager.cpp
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Some things improved
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2015-09-22 16:48:21 +03:00 |
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IdManager.h
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vm::var improved, cleanup
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2015-10-14 18:17:37 +03:00 |
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state.cpp
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Added new config system
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2015-10-13 20:32:08 +03:00 |
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state.h
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Added new config system
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2015-10-13 20:32:08 +03:00 |
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System.cpp
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More defect fixes, added some error codes
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2015-11-09 07:39:50 +02:00 |
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System.h
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Use custom configurations
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2015-10-24 14:38:24 +04:00 |