rpcsx/rpcs3/Emu/Audio/AudioThread.h

15 lines
308 B
C++

#pragma once
class AudioThread
{
public:
virtual ~AudioThread() {}
virtual void Init() = 0;
virtual void Quit() = 0;
virtual void Play() = 0;
virtual void Open(const void* src, int size) = 0;
virtual void Close() = 0;
virtual void Stop() = 0;
virtual void AddData(const void* src, int size) = 0;
};