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Common
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gl: cleanup; fix program linkage on mesa using GL_ARB_explicit_uniform_location, also make use of ARB_multidraw
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2017-09-21 16:17:06 +03:00 |
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D3D12
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rsx/vk: Bug fixes
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2017-09-21 16:17:06 +03:00 |
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GL
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gl: cleanup; fix program linkage on mesa using GL_ARB_explicit_uniform_location, also make use of ARB_multidraw
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2017-09-21 16:17:06 +03:00 |
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Null
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Configuration simplified
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2017-05-20 16:01:48 +03:00 |
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VK
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rsx: Add support for batched multidraw
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2017-09-21 16:17:06 +03:00 |
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CgBinaryFragmentProgram.cpp
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EXPECTS usage removed
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2016-08-15 16:29:38 +03:00 |
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CgBinaryProgram.h
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ENSURES usage removed
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2016-08-14 22:41:01 +03:00 |
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CgBinaryVertexProgram.cpp
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rsx: Vertex Decompiler, fix sca register assignment
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2017-08-19 12:27:53 +03:00 |
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GCM.h
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Implemented cellGcmSetDefaultCommandBufferAndSegmentWordSize
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2017-02-04 19:32:54 +03:00 |
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gcm_enums.cpp
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rsx/gcm: Implement rsx dma. Refactor gcm/rsx to not be as codependent
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2017-08-02 01:33:12 +03:00 |
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gcm_enums.h
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gl: Move vertex processing to the GPU
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2017-08-16 23:58:30 +03:00 |
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gcm_printing.cpp
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rsx: Move printing function in a separate header/cpp
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2016-09-22 15:44:59 +02:00 |
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gcm_printing.h
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rsx: Move printing function in a separate header/cpp
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2016-09-22 15:44:59 +02:00 |
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GSRender.cpp
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Configuration simplified
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2017-05-20 16:01:48 +03:00 |
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GSRender.h
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rsx/gl/vk: Enable frame skipping
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2017-07-08 14:52:16 +03:00 |
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rsx_cache.h
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rsx: Several fixes and improvements
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2017-09-21 16:17:06 +03:00 |
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rsx_decode.h
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rsx/gcm: Implement rsx dma. Refactor gcm/rsx to not be as codependent
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2017-08-02 01:33:12 +03:00 |
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rsx_methods.cpp
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rsx: Add support for batched multidraw
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2017-09-21 16:17:06 +03:00 |
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rsx_methods.h
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rsx: Add support for batched multidraw
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2017-09-21 16:17:06 +03:00 |
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rsx_trace.h
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rsx: implement serialization of rsx states.
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2016-07-30 18:39:26 +02:00 |
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rsx_utils.cpp
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rsx: implement pixel size 16.
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2017-08-21 17:32:21 +03:00 |
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rsx_utils.h
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rsx: Implement conditional locks
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2017-08-06 14:29:42 +03:00 |
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rsx_vertex_data.h
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gl: Move vertex processing to the GPU
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2017-08-16 23:58:30 +03:00 |
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RSXFragmentProgram.h
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rsx: Make fragment state dynamic to reduce shader permutations
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2017-08-26 21:53:54 +03:00 |
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RSXTexture.cpp
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rsx: Fix mipmap count calculation
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2017-03-29 23:06:17 +03:00 |
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RSXTexture.h
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gl/vk/dx12: Implement forced channel remapping
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2017-03-06 14:34:29 +03:00 |
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RSXThread.cpp
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rsx: Add support for batched multidraw
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2017-09-21 16:17:06 +03:00 |
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RSXThread.h
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rsx: Add support for batched multidraw
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2017-09-21 16:17:06 +03:00 |
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RSXVertexProgram.h
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gl: Move vertex processing to the GPU
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2017-08-16 23:58:30 +03:00 |