raven02
0ed518a85d
Add EDAT_FLAG_0x3C/0x3D
2014-06-26 00:11:10 +08:00
raven02
eb7128bcc1
Log error when flag 0x3c/0x3d EDAT files detected
2014-06-26 00:10:17 +08:00
Nekotekina
2200e6f4d9
Small fixes
2014-06-25 02:16:44 +04:00
raven02
6f3b3f11c8
Gameviewer : fix wrong category
2014-06-24 23:03:27 +08:00
Alexandro Sánchez Bach
eb3e18ac7e
Added some lv2 syscalls for sys_prx
2014-06-23 19:41:22 +02:00
raven02
677bc4c553
RSX: Use blit for MRT as well
2014-06-24 00:42:57 +08:00
Hykem
2e668cd2b6
Merge pull request #364 from raven02/patch-5
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RSX : delete PBOs when exit thread
2014-06-23 03:41:26 +01:00
Hykem
35b57fc78e
Merge pull request #365 from Nekotekina/master
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Work on RawSPU: interrupt mailbox
2014-06-23 03:41:11 +01:00
Nekotekina
f9c592098f
Work on RawSPU: interrupt mailbox
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Achievement unlocked: run spu_test!
2014-06-23 05:03:16 +04:00
raven02
fe74f97d44
RSX : delete PBO when exit thread
2014-06-23 03:45:32 +08:00
B1ackDaemon
77e11d670a
Merge pull request #361 from raven02/patch-4
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RSX: asynchronous glReadPixels with PBO for writing color/depth buffers
2014-06-22 19:27:59 +03:00
Alexandro Sánchez Bach
5a1d702e3d
Merge pull request #362 from Nekotekina/master
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rCriticalSection & rSemaphore removed
2014-06-22 13:23:37 +02:00
Nekotekina
30b8e51234
rCriticalSection & rSemaphore removed
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SC_Semaphore errors fixed
Room for interrupt threads
2014-06-22 14:59:28 +04:00
raven02
a99061127f
RSX: asynchronous glReadPixels with PBO for writing color/depth buffers
2014-06-22 18:44:22 +08:00
raven02
f5813bf2cd
Paritally revert #359
2014-06-22 06:55:02 +08:00
raven02
2f2a0c8fbc
FP: flush m_code_level & check emptyness of m_end_offsets
2014-06-22 05:23:24 +08:00
Nekotekina
2fad8039f5
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-06-21 18:40:35 +04:00
Nekotekina
54cdc41ac8
Small workaround
2014-06-21 18:26:37 +04:00
Nekotekina
5da33c6243
SC_Semaphore rewritten
2014-06-21 18:24:27 +04:00
raven02
4e55e6abbd
Set rendering width/height to buffer width/height
2014-06-21 18:04:59 +08:00
raven02
c3960b7f43
Misc thread started/ended/aborted aligment
2014-06-21 12:29:17 +08:00
raven02
12f217aba9
RSX: matrix offset fix and use original buffer width for writing color/depth
2014-06-21 12:02:11 +08:00
Nekotekina
1c4ae999d6
SSemaphore basic implementation
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Set for RSX
2014-06-20 23:56:19 +04:00
Nekotekina
7fca980887
sys_ppu_thread_create threadname workaround
2014-06-20 23:54:04 +04:00
raven02
fda97f25a0
Downscale small bug fix
2014-06-21 02:25:32 +08:00
Hykem
9048bab305
Merge pull request #350 from Nekotekina/master
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Some crash avoidance
2014-06-20 14:47:59 +01:00
Nekotekina
568e99d4d3
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-06-20 17:13:51 +04:00
Nekotekina
90b9861043
SMutex partially replaced with std::mutex
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SPURecompiler.h: SETcc bug fixed
2014-06-20 15:00:36 +04:00
raven02
efffc7e6bc
Option allow downscaling 720p/1080p to 480p
2014-06-20 17:49:22 +08:00
Nekotekina
237e7989b4
Tried to avoid glDeleteShader crash
2014-06-20 00:34:09 +04:00
Alexandro Sánchez Bach
f131f134a5
Minor changes
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* Removed old lv2Process* functions
* Function name is displayed again in unimplemented syscalls
* Minor changes that won't affect the emulator.
2014-06-19 20:15:53 +02:00
Nekotekina
ccfaabd1d7
Defined thread_local for MSVC
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Updated asmjit project
Tried to fix crash on exit
Fixed hypothetical issue when pausing already stopped emulator
2014-06-19 17:50:18 +04:00
raven02
07006fd093
Add comment
2014-06-19 05:20:27 +08:00
raven02
4f4ab4c81a
Fix 1024x768 resolution not being saved
2014-06-19 05:02:04 +08:00
raven02
79d34afb96
Remove glDetachShader for vp and fp
2014-06-18 00:21:40 +08:00
raven02
0541482ee4
Drop off glEnable(GL_SCISSOR_TEST)
2014-06-16 06:32:11 +08:00
raven02
ee58ba9fd9
Paritally fix depth read elf
2014-06-16 03:05:28 +08:00
raven02
64044173c6
set default m_line_stipple_pattern as 0xffff
2014-06-15 12:25:09 +08:00
raven02
76c8eedb25
RSX : implement line stipple
2014-06-15 05:53:26 +08:00
raven02
44dd770cec
RSX: fix line width
2014-06-15 02:29:27 +08:00
raven02
5007d62e27
Regresion fix : restore point size functionality
2014-06-15 00:59:16 +08:00
raven02
f471857a25
Gameviewer : name category HG as HDD game and DG as Disc game
2014-06-14 14:16:23 +08:00
raven02
bf456d5d16
Build fix
2014-06-14 04:44:53 +08:00
raven02
469faf43aa
Fix line width conversion and comment out point size which already done in vertex shader
2014-06-14 04:14:04 +08:00
raven02
8112440a27
Fix point size/line_width/poly_offset_scale_factor/bias
2014-06-13 02:18:12 +08:00
B1ackDaemon
ada0b31295
Merge pull request #332 from raven02/patch-18
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Fix vertex program decompile function
2014-06-12 17:27:23 +03:00
raven02
9b951d5d3f
Gameviewer : read PARAM.SFO for blue-ray disc
2014-06-12 09:27:27 +08:00
raven02
70f6871363
Fix vertex program decompile function
2014-06-12 04:22:32 +08:00
raven02
a28ad25221
cellSysUtil : stub remaining BGM playback functions
2014-06-10 00:28:52 +08:00
Nekotekina
4fedf5749e
cellSysmoduleLoadModule modified
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cellSysutilEnableBgmPlayback draft
cellSurMixerGetCurrentBlockTag
cellSurMixerGetTimestamp
Interval.h draft
2014-06-09 17:35:35 +04:00
Peter Tissen
779117d129
fix machine specific path, sorry about that one
2014-06-09 05:37:12 +02:00
Peter Tissen
e85abdeb2c
remove unexplained commented out code that I added myself with the last PR
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* remove unexplained commented out code that I added myself
* revert asmjit settings change that was meant to only be local for me
2014-06-09 02:55:16 +02:00
Hykem
bd6837f2f9
Merge pull request #216 from UnconventionalT/binary-dir-fix
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Set build independent binary output dir
2014-06-09 01:36:15 +01:00
Peter Tissen
33d82e0d6e
reset debug output directory
2014-06-08 23:23:36 +02:00
Peter Tissen
ed10ea7544
add back fused gui log classes, this needs to be redone another way
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also, add back wx requirement for strfmt
2014-06-08 23:16:08 +02:00
Peter Tissen
10e10de98d
add xinput pad handler to the windows emucore
2014-06-08 23:16:07 +02:00
Peter Tissen
314307b840
Fix building with precompiled headers
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add the unimplemented modules to the emucore project
fix a bug in the rXml wrapper that didn't consider the possiblity of functions returning null pointers
2014-06-08 23:16:06 +02:00
Peter Tissen
c37905e465
initial start to eliminate static func init, not compilable atm
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move module initialization into a module manager, still has some issues like stopping not working and debug crashing
add #idef 0 to modules that aren't in the windows project
don't double initialize and don't de-initialize for now, since many modules don't expect it and it leads to many errors
remove duplicate module lists for empty modules and implemented ones, make Module non-copyable but movable
add secondary project, no real use for it now
add some memleak config to the emucore and add asmjit path to rpcs3
small rebase error fixed to get it to compile again
add filters for emucore
re-add the module manager and static file
WIP commit, linker errors abound
some more abstraction layer stuff
fix the remaining linker errors, re-enable platform specific mouse, pad and keyboard handlers
rebasing
fix memset undefined and re() usage of se_t before declaration
Add wxGUI define by default for cmake builds
fix copy constructors of Datetime header
fix copy constructors of other wx interface classes
remove static declarations of global variables
make wxGLCanvas constructor non-ambiguous even with wx2.8. compat mode, fix wrong std::exception constructor calls
remove duplicate definition for FromUTF8 and ToUTF8
temp changes
2014-06-08 23:16:06 +02:00
B1ackDaemon
c4e3ec825e
Merge pull request #322 from raven02/patch-16
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cellSpurs : create new taskset using attr
2014-06-08 19:36:58 +03:00
raven02
f051011fd1
cellSpurs: create new taskset using attr
2014-06-08 23:29:16 +08:00
Alexandro Sánchez Bach
d6f71ee2b3
Merge pull request #323 from Bigpet/master
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enable full precompiled headers for non-Windows Platforms
2014-06-08 17:26:01 +02:00
Peter Tissen
4d84507c96
try include guards to circumvent a weird error with gcc and unity builds
2014-06-08 16:58:40 +02:00
DH
3c8815cc06
Improved Vertex Shader Decompiler
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- Fixed condition register selection
- Implemented LIT
- Fixed RCP
2014-06-08 17:52:35 +03:00
Peter Tissen
982ea35d44
enable full precompiled headers for non-Windows Platforms for now to make people not guess all the time what to include
2014-06-08 16:43:53 +02:00
DH
7bb966ba82
Improved PPU Interpreter
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- Fixed UpdateCR0
- Fixed XER.CA updating
2014-06-08 08:27:57 +03:00
DH
03d2798dba
Fragment Shader Decompiler: fixed condition registers.
2014-06-07 19:20:39 +03:00
DH
e0046671f1
Improved Fragment Shader Decompiler
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- Fixed KIL
- Added all regs to reg_table
2014-06-07 18:52:25 +03:00
DH
afcbeb3713
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-06-07 18:32:42 +03:00
DH
1b1ce85b32
Fixed small error in Fragment Shader Decompiler
2014-06-07 18:32:15 +03:00
Alexandro Sánchez Bach
125b71d2c5
Reverted remaining .ToBE() deletions & small fix
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And fixed wrong comparison on: `_cellSpursEventFlagInitialize`.
2014-06-07 17:18:40 +02:00
DH
a4740d5f09
Improved unknown HLE functions logging
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Fixed Fragment Shader Decompiler
2014-06-07 18:08:14 +03:00
DH
f8e8e2f624
Improved Fragment Shader Decompiler
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- Implemented LIT, RFL, LIF, BRK, IF, LOOP, REP
- Fixed KIL, RCP, RSQ, DP2A
Implemented fmt::replace_first & fmt::replace_all
2014-06-07 17:15:49 +03:00
Alexandro Sánchez Bach
30a1516d19
Merge pull request #318 from raven02/patch-14
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Centre the game list panel
2014-06-07 15:40:34 +02:00
raven02
7855ebcd9f
cellSpurs : initialize eventFlag
2014-06-07 20:31:07 +08:00
raven02
219e048922
Centre the game list panel
2014-06-07 16:08:02 +08:00
Alexandro Sánchez Bach
5ed77a3ca9
Reverted BE <-> LE comp. changes in some lv2 SCs
2014-06-07 09:08:16 +02:00
Alexandro Sánchez Bach
2534216971
Improvements in SC_Process and other lv2 syscalls
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* Splitted the file in SC_Process.h and SC_Process.cpp.
* Some argument data types modified on sys_process_* functions.
* Implemented sys_process_get_number_of_object and sys_process_get_id.
* Added dummy versions of other sys_process_* functions based on the old
SysCalls::lv2Process* code (which I deleted).
* Improved BE <-> LE comparisons on SC_Mutex, SC_Lwmutex and SC_Lwcond.
* Updated some SC_Memory functions to use mem_ptr_t<T>.
NOTE: There are probably better ways to get the active objects that
don't imply creating a new data type filled with std::set<u32>'s.
TODO: For some types, the corresponding std::set<u32> isn't being
updated when an object is created/destroyed. I'll take care of this
soon.
2014-06-07 08:34:36 +02:00
Alexandro Sánchez Bach
5e00dfb5c3
GcmZcullInfo::Pack and removed 32-bit OAL dll
2014-06-07 04:22:29 +02:00
Alexandro Sánchez Bach
4ac8061240
Merge pull request #315 from Bigpet/simplestdafx
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Reduce stdafx.h under Linux for better build-times
2014-06-06 04:17:15 +02:00
Peter Tissen
8da681eab2
enable cotire for better build-times
2014-06-06 03:33:24 +02:00
Peter Tissen
40add8f9a2
Seperate ConLog.h and ConLogFrame.h (for now only seperate headers)
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make precompiled header slimmer under Linux to increase CI and dev-machine build-times
make sure unused modules don't compile
add unused modules to the VS project to easier keep track of them
2014-06-06 02:50:22 +02:00
B1ackDaemon
283f290f47
Merge pull request #314 from raven02/patch-11
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cellGcmSys: fill out some stuffs for zCulling
2014-06-05 23:19:45 +03:00
raven02
b9a055f1c8
cellGcmSys: fill out some stuffs for zCulling
2014-06-06 01:50:48 +08:00
raven02
26fc29c1a9
cellResc : add those unimplemented and error logging
2014-06-06 00:19:23 +08:00
Alexandro Sánchez Bach
af219bb415
cellGcmSys: Report retrieval functions
2014-06-05 00:04:11 +02:00
raven02
44d762fc60
cellGcmSys : add those unimplemented and error logging
2014-06-05 04:51:17 +08:00
raven02
1827b91882
Check 8-byte and 128-byte alignment for spurs
2014-06-05 02:52:30 +08:00
raven02
7c137cc482
Build fix
2014-06-05 00:53:37 +08:00
raven02
c7b26f1372
cellSpurs task error code fixes and plus bunch of new functions add
2014-06-05 00:03:31 +08:00
raven02
ba91345984
enum for vertex data type
2014-06-04 23:59:46 +08:00
Alexandro Sánchez Bach
585ac5a748
Fixed cellSaveDataAutoLoad2
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Probably that's closer to what a real PS3 does. Anyway, tests are
required to be sure about that.
Issue #304 fixed.
2014-06-03 22:42:15 +02:00
raven02
1a37723a05
Add missing case 0x0d
2014-06-04 03:02:12 +08:00
raven02
59628960b6
Fix opcodes STR/SFL for both VP and FP
2014-06-04 02:53:06 +08:00
B1ackDaemon
650c5155df
Merge pull request #303 from raven02/patch-4
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Set default log level to Error
2014-06-03 16:13:52 +03:00
B1ackDaemon
4faa4d6ed9
Merge pull request #307 from raven02/patch-5
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RSX: Reorganize and group revelant NV4097 functions
2014-06-03 16:13:36 +03:00
raven02
8bb5da3b06
Speedup write color buffers
2014-06-03 18:32:27 +08:00
raven02
aac846ff74
Add NV4097_SET_FLIP
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It is custom naming
2014-06-03 06:18:33 +08:00
raven02
c4075f1592
RSX: Reorganize and group revelant NV4097 functions
2014-06-03 06:17:33 +08:00
Peter Tissen
96e229abfa
add primitive InterlockedOr64 implementation
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use non msvc specific type for int64_t
add umul for gcc
2014-06-02 19:29:22 +02:00
Alexandro Sánchez Bach
b05bd51216
Fixed GameViewer issue
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Double-clicking an entry in the sorted list caused the corresponding
element of the unsorted list to be run. This is now fixed.
2014-06-02 16:59:50 +02:00
Alexandro Sánchez Bach
82c6d8d68b
Removed 32-bit related #if(n)def's
2014-06-02 14:08:32 +02:00
Alexandro Sánchez Bach
111da4d0fd
Removed 32-bit config. from .SLN and CMakeLists
2014-06-02 13:59:45 +02:00
Alexandro Sánchez Bach
ab65b38d9a
Merge pull request #301 from raven02/patch-2
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Stub bunch of cellSpurs functions & error log null pointer
2014-06-02 10:36:28 +02:00
raven02
f7d21596a5
Set default log level to Error
2014-06-02 16:34:31 +08:00
raven02
54ede6c4e3
Fix wrong identation
2014-06-02 16:09:36 +08:00
raven02
c4522922f2
Silly typo fix
2014-06-02 15:57:34 +08:00
raven02
96bcfdac7e
Fix 'always start after boot' not saving
2014-06-02 15:18:01 +08:00
raven02
05d80e4994
EventFlag_add should be always present and checked
2014-06-02 14:53:13 +08:00
raven02
5597f95aba
Log as error for null pointer
2014-06-02 13:42:30 +08:00
raven02
3662c4e9bf
Stub cellSpurs functions
2014-06-02 12:14:00 +08:00
Alexandro Sánchez Bach
cb3622176a
Merge pull request #300 from Bigpet/iniReplace
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use non wxIni implementation
2014-06-02 00:02:53 +02:00
Peter Tissen
c216c0f2e8
revert argument order again, doesn't really need to be reversed, will just cause confusion
2014-06-01 23:07:35 +02:00
Peter Tissen
2d77415cc3
use non-wx header only Ini library in preparation of the core/gui devide
2014-06-01 22:57:50 +02:00
Alexandro Sánchez Bach
a9768739eb
Merge pull request #298 from Bigpet/twophasefix
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help out compilers that use two phase lookup as dictated by the standard
2014-06-01 21:56:49 +02:00
Bigpet
924f117ba0
help out compilers that use two phase lookup as dictated by the standard
2014-06-01 21:28:29 +02:00
Alexandro Sánchez Bach
fe0e34cbe1
Merge pull request #290 from Blaypeg/master
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Add options for autoboot
2014-06-01 21:03:01 +02:00
Blaypeg
dab71d01c1
Add Remove Game option to Gameviewer
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Can right click game to remove from list and installation
2014-06-01 19:36:08 +01:00
raven02
16d909834f
Change to Error logging for null cmd
2014-06-02 02:32:00 +08:00
B1ackDaemon
fea95d264f
Merge pull request #295 from raven02/patch-32
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Fragment decompiler changes to async mode
2014-06-01 16:16:08 +03:00
Blaypeg
934856c350
Moved autostart to HLE Section
2014-06-01 14:10:26 +01:00
DH
c00f4b6022
Improved mem_ptr_t.
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Implemented mem_func_ptr_t.
2014-06-01 12:38:37 +03:00
raven02
ceeff8ae81
Fragment decompiler change to async mode
2014-06-01 14:54:56 +08:00
raven02
1bff3ad6ff
Opcodo : Add DP2A and temporarily disable KIL
2014-06-01 07:12:31 +08:00
Alexandro Sánchez Bach
c01b5fb0db
Added cellSaveDataAuto* functions
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Implemented:
- cellSaveDataAutoSave2
- cellSaveDataAutoLoad2
2014-05-31 23:41:12 +02:00
Oil
1705c5afb6
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-05-31 19:19:54 +04:00
Hykem
1affafe5ea
Merge pull request #277 from aniruddh22/patch-1
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Add 1024x768 native resolution support
2014-05-31 16:11:15 +01:00
Oil
14fae9a401
Add a option for converting audio to 16 bit. Issue #276 fixed with using this option?
2014-05-31 18:21:47 +04:00
Blaypeg
0d3b8c0808
Add Menu and INI option to autostart emulation
2014-05-31 11:40:37 +01:00
Alexandro Sánchez Bach
834f5dc9a9
Merge pull request #288 from raven02/patch-29
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Implement cellSpursAttributeSetMemoryContainerForSpuThread
2014-05-31 10:53:39 +02:00
raven02
08c7ae64e3
Compact duplicate draw objects routine
2014-05-31 15:48:23 +08:00
raven02
41d0163781
cellSpursAttributeSetMemoryContainerForSpuThread()
2014-05-31 10:31:43 +08:00
raven02
97561ff52b
Use be_t<u32>/<64>
2014-05-31 06:49:19 +08:00
Alexandro Sánchez Bach
a0cc3a0fb0
Merge pull request #286 from Nekotekina/master
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Some bugs fixed
2014-05-31 00:20:39 +02:00
raven02
57d4d72f60
Fix typo for #283
2014-05-31 03:28:16 +08:00
raven02
eb61c2a960
Add struct CellPngDecMainHandle
2014-05-31 01:45:45 +08:00
raven02
141d8e20ec
Implement cellPngDecCreate/Destroy()
2014-05-31 01:44:38 +08:00
Nekotekina
d5d4f88c17
Small RSX fix
2014-05-30 21:16:20 +04:00
Nekotekina
940d71ecdb
Another cellPamf issue fixed
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event_flag messages changed
2014-05-30 18:13:49 +04:00
raven02
bb64684be9
Fix spacing
2014-05-30 19:25:48 +08:00
raven02
323a48d14b
Cleanup and add point size/point sprite/specular
2014-05-30 19:19:26 +08:00
raven02
13d68cbeeb
Opcode : add STR/SFL and fix KIL (discard)
2014-05-28 11:32:56 +08:00
raven02
872cbec8ba
Opcode : add KIL & LRP
2014-05-28 08:03:57 +08:00
aniruddh
da77ed1de3
Update sysutil_video.h
2014-05-26 17:31:07 +05:30
Alexandro Sánchez Bach
b953e06622
Merge pull request #275 from Blaypeg/master
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GUI Update, Game panel column headings now sortable
2014-05-25 23:30:15 +02:00
Blaypeg
42e5000c2d
Remove Unused varible
2014-05-25 22:01:00 +01:00
Blaypeg
f060f9e047
Set Game List columns as sortable
2014-05-25 21:59:26 +01:00
Blaypeg
f1257f9e3f
Change types to stop compiler warnings
2014-05-25 21:36:55 +01:00
Alexandro Sánchez Bach
40f0f80f5d
Minor changes
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Irrelevant modifications. None of this affects RPCS3 directly.
2014-05-25 22:31:40 +02:00
B1ackDaemon
948d4ef3a2
Merge pull request #274 from raven02/patch-22
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GLGSRender: re-enable glPrimitiveRestartIndex
2014-05-25 22:39:33 +03:00
B1ackDaemon
5fda90abc6
Merge pull request #273 from raven02/patch-21
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RSXDebugger : add scissor test & primitive restart
2014-05-25 22:39:28 +03:00
B1ackDaemon
6b66f77590
Merge pull request #272 from raven02/patch-20
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RSXThread: add few more logging and comments
2014-05-25 22:39:22 +03:00
B1ackDaemon
ddd485fdad
Merge pull request #271 from raven02/patch-19
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DbgConsole: hide debug console
2014-05-25 22:39:17 +03:00
B1ackDaemon
9c1ec3569f
Merge pull request #268 from O1L/master
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Switch to OpenAL Soft.
2014-05-25 22:39:09 +03:00
Blaypeg
95f67080f8
Attempt to make columns sortable for game list
2014-05-25 19:45:44 +01:00
raven02
29d0b1443e
Add Primitve restart & scissor test
2014-05-26 01:07:16 +08:00
raven02
fe31f1be61
Re-enable glPrimitiveRestartIndex
2014-05-26 00:50:43 +08:00
raven02
c096bfce7a
Add case_16(NV4097_SET_TEXTURE_FORMAT, 0x20)
2014-05-25 22:21:38 +08:00
raven02
5109065425
RSXThread: Add few more logging and comments
2014-05-25 22:08:45 +08:00
raven02
2b8998af91
Hide debug console option
2014-05-25 16:05:21 +08:00
Michael Putters
6780a2f0bf
Inverted XInput Y-axis for sticks
2014-05-25 09:34:06 +02:00
Oil
8a1227eaa2
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-05-25 01:46:25 +04:00
Oil
6072fd2fbb
Switch to OpenAL Soft (see issue #166 ). Use native FLOAT32 data now. Add small check in OpenALThread.
2014-05-25 01:38:29 +04:00
Michael Putters
03914d60d3
Basic XInput support
2014-05-24 21:05:00 +02:00
Hykem
490d1059ac
Merge pull request #250 from ItzWarty/cellPngDecDecodeData_optimizations
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Optimize cellPngDecDecodeData's CELL_PNGDEC_ARGB case
2014-05-24 17:23:17 +01:00
raven02
8a068e7fca
Add option to skip PAMF
2014-05-24 21:48:54 +08:00
Unknown W. Brackets
f49d3d6a28
Fix the DCBZ instruction.
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Needs to zero memory.
2014-05-23 09:57:13 -07:00
B1ackDaemon
a186efded2
Merge pull request #264 from unknownbrackets/ppu-minor
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Clean up LR updates in branches, remove CA update in ADD
2014-05-23 19:24:32 +03:00
Unknown W. Brackets
82d60ee48d
Do not set the CA bit in ADD().
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Thanks Ashe`.
2014-05-23 09:20:58 -07:00
Unknown W. Brackets
493bf93a5a
Update LR only when cond passes.
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It should not be updated otherwise. In most cases, won't matter.
Also, reorder slightly so SetBranch() can safely set PC directly.
2014-05-23 09:20:57 -07:00
B1ackDaemon
0ec78e0d5e
Merge pull request #263 from raven02/patch-16
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Add 960x540 natvie resolution support
2014-05-23 19:02:40 +03:00
raven02
6520b8f06d
Add 960x540 natvie resolution support
2014-05-23 23:51:55 +08:00
raven02
a2af749e71
Replace slow glReadpixels routine with glBlitframebuffer for non-MRT
2014-05-23 22:22:32 +08:00
raven02
94393ff4ea
Re-enable glFrontFace with sanity check
2014-05-22 01:08:46 +08:00
raven02
3445f8a49f
There is no glEnable(GL_FRONT_FACE)
2014-05-22 00:48:49 +08:00
raven02
b95667563f
Code cleanup and added glPolygonOffset
2014-05-22 00:31:40 +08:00
B1ackDaemon
e569de73d6
Merge pull request #248 from ItzWarty/master
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virtual memory block reads/writes properly fail if address is out of bounds
2014-05-21 18:22:01 +03:00
Oil
3475912233
Some changes from previous commit restored.
2014-05-21 16:14:33 +04:00
Oil
570efab05f
asmjit project moved in asmjitsrc directory.
2014-05-21 14:45:36 +04:00
raven02
967935d389
Enable GL_SCISSOR_TEST and add glLogicOp
2014-05-21 18:14:51 +08:00
Jake
afc5294016
cellPad: Changes to report 0 length if theres no changes
2014-05-20 19:56:36 -05:00
Jake
233b179f65
cellPad: Fix logic error in setPressMode and setSensorMode
2014-05-20 19:54:08 -05:00
raven02
e0f89beb7d
Set default polygon_mode as GL_FILL
2014-05-21 02:08:49 +08:00
raven02
f67d30571b
Add NV4097_SET_BACK_POLYGON_MODE
2014-05-20 22:10:14 +08:00
Alexandro Sánchez Bach
9209edc15c
Merge pull request #253 from ItzWarty/memoryviewer_fixes
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Improve Memory Viewer: There are bugs in text representation.
2014-05-20 00:29:03 +02:00
Michael Yu
85785b471e
MEMORY: Fixed IsMyAddress bound error (GetEndAddr returns an inclusive value)
2014-05-19 14:58:01 -07:00
Michael Yu
4c02c20d84
Improve Memory Viewer: There are bugs in text representation.
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Char display now only displays printable ascii characters. Anything non-printable is printed as '.' as is standard.
Additionally, displayed lines are properly delineated with newlines so that we don't wrap on spaces.
2014-05-19 14:56:58 -07:00
raven02
0ba5bb4e7a
Regress fix cellPamf
2014-05-19 22:48:59 +08:00
Alexandro Sánchez Bach
c312bc1b70
Merge pull request #249 from raven02/patch-9
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Add support for m_surface_depth_format 0
2014-05-19 15:16:17 +02:00
raven02
4f961c9e0b
Add comment for depth format 0
2014-05-19 21:14:30 +08:00
Alexandro Sánchez Bach
e280d54f3f
Fix pointers issue in cellUserInfoGetList
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Solves GetMemFromAddr(0x0) on NPEB01894.
2014-05-19 15:05:53 +02:00
Michael Yu
3aeb0b0f95
cellPngDecDecodeData handles CELL_PNGDEC_ARGB case much faster.
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Profiling done with two samples on Solar v2.1 from rpcs3 init to first frame.
Before optimization, profiler found rpcs3 in cellPngDecDecodeData 15.3% of the time.
Post-optimization, profiler finds rpcs3 in cellPngDecDecodeData 0.33% of the time for ~50x improvement.
2014-05-19 02:23:23 -07:00
Michael Yu
9bdb12e3da
MEMORY: Added AppendRawBytes, which also advances the memory pointer unlike Memory.CopyFromReal
2014-05-19 02:23:23 -07:00
Michael Yu
2834697f1f
MEMORY: Copy from real's destination parameter should be immutable
2014-05-19 02:23:22 -07:00
raven02
c2f3f04808
Add support for m_surface_depth_format 0
2014-05-19 15:43:41 +08:00
Michael Yu
9e791da7bd
virtual memory block reads/writes properly fail if address is out of bounds.
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Fixes Solar v2.1 http://puu.sh/8ScXK.jpg
2014-05-18 23:12:28 -07:00
Unknown W. Brackets
7948f376fb
GL: Fix the compressed R8B8 / B8R8 type formats.
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The not-swizzled bit is always set for them.
2014-05-18 15:24:12 -07:00
Unknown W. Brackets
612e515317
GL: Fix X16 / Y16_X16 texture formats.
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Per the rsx/texture_formats test. Not sure about pitch, may need to deal
with UNPACK_ROW_LENGTH...
2014-05-18 14:39:04 -07:00
Unknown W. Brackets
06c4c45200
GL: Fix half-float texture formats.
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This matches the ps3 output/channels for these textures per the
rsx/texture_formats test.
2014-05-18 14:22:05 -07:00
Alexandro Sánchez Bach
b4a7684344
Check pointers in cellPamf
2014-05-18 12:46:01 +02:00
B1ackDaemon
9e7f8564b6
Merge pull request #244 from raven02/patch-6
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Fix wrong color effect in Disgaea 3
2014-05-18 11:08:17 +03:00
B1ackDaemon
1a6fa4aedc
Merge pull request #243 from unknownbrackets/texformats
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Swap R/B in a few other texture formats
2014-05-18 11:08:12 +03:00
B1ackDaemon
be11bd85f6
Merge pull request #242 from unknownbrackets/pngdec
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cellPngDec: Ignore bytesPerLine < width * bpp
2014-05-18 11:08:05 +03:00
raven02
c8e52a78f9
Fix wrong color effect in Disgaea 3
2014-05-18 14:57:56 +08:00
Unknown W. Brackets
07505aa9e2
GL: Fix D1R5G5B5 texture R/B components as well.
2014-05-17 23:14:42 -07:00
Unknown W. Brackets
7992115f6c
GL: Swap R/B in A1R5G5B5 correctly.
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Fixes Terraria, thanks @raven02. How did I miss this, it was not passing
the test after all...
2014-05-17 23:06:26 -07:00
Unknown W. Brackets
fed2998d48
cellPngDec: Ignore bytesPerLine < width * bpp.
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It seems strange, but Sonic CD passes bytesPerLine = w * 3 for a 4 channel
image. Either this is a bug elsewhere, or it ignores likely incorrect
strides.
Untested except in Sonic CD.
2014-05-17 22:32:11 -07:00
Unknown W. Brackets
c8dea6b931
Typo.
2014-05-17 15:38:13 -07:00
Unknown W. Brackets
28b10157ad
GL: Add Y16_X16 tex format (untested.)
2014-05-17 14:49:23 -07:00
Unknown W. Brackets
439dd9d8a3
GL: Add Y16_X16_FLOAT tex format (untested.)
2014-05-17 14:49:22 -07:00
Unknown W. Brackets
cf0e116a56
GL: Add R8B8_R8G8 / B8R8_G8R8 formats, tweak G8B8.
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Based on how the first two swizzle, most likely G8B8 works that way too.
2014-05-17 14:49:22 -07:00
Alexandro Sánchez Bach
0e3e4c7553
Merge pull request #236 from unknownbrackets/pngdec
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cellPngDec: fix outputMode, outputBytesPerLine
2014-05-17 21:48:16 +02:00
Alexandro Sánchez Bach
921de12d93
Merge pull request #238 from unknownbrackets/texformats
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Correct various texture formats in OpenGL
2014-05-17 20:56:29 +02:00
Unknown W. Brackets
dbcee43567
Typo.
2014-05-17 11:32:18 -07:00
Unknown W. Brackets
b58320d7dc
GL: Small simplification.
2014-05-17 11:29:49 -07:00
Unknown W. Brackets
0978a1348e
GL: Correct byteswapping for 565 type textures.
2014-05-17 11:15:26 -07:00
Unknown W. Brackets
86d35d58df
GL: Add support for R6G5B5.
2014-05-17 11:15:26 -07:00
Unknown W. Brackets
2f8e31cddd
GL: support the G8B8 tex format.
2014-05-17 11:15:25 -07:00
Unknown W. Brackets
68bc41b436
GL: Correct texture reswizzling, fix A4R4G4B4.
2014-05-17 11:15:25 -07:00
raven02
ccc35176f6
Fix wrong type for DEPTH24_D8/DEPTH16
2014-05-18 00:52:48 +08:00
Unknown W. Brackets
f7114cc620
cellPngDec: fix outputMode, outputBytesPerLine.
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This handles CELL_PNGDEC_BOTTOM_TO_TOP and also handles reduced
outputBytesPerLine more correctly-looking. Not actually tested against
actual behavior.
2014-05-17 09:21:25 -07:00
Alexandro Sánchez Bach
d745a7bb4e
Implemented CELL_GCM_TEXTURE_D1R5G5B5
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Same color issue as A1R5G5B5 though.
2014-05-17 17:17:41 +02:00
B1ackDaemon
1f465bc7d8
Merge pull request #235 from raven02/patch-4
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Implement CELL_GCM_TEXTURE_A1R5G5B5 & CELL_GCM_TEXTURE_A4R4G4B4
2014-05-17 12:22:58 +03:00
B1ackDaemon
389e3bbd91
Merge pull request #233 from raven02/patch-3
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Fix CELL_GCM_TEXTURE_B8 opengl error 0x0500
2014-05-17 12:22:45 +03:00
B1ackDaemon
a3a6a8a9e0
Merge pull request #232 from raven02/patch-2
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Fix ternary operator
2014-05-17 12:22:35 +03:00
B1ackDaemon
36d5cf1a7f
Merge pull request #231 from raven02/patch-1
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Set default off for WriteColorBuffers / DepthBuffers
2014-05-17 12:22:27 +03:00
B1ackDaemon
a33e4c7346
Merge pull request #230 from raven02/master
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Use GL_BGRA for glReadPixels()
2014-05-17 12:22:12 +03:00
raven02
0d9de89a26
Implement CELL_GCM_TEXTURE_A1R5G5B5 & CELL_GCM_TEXTURE_A4R4G4B4
2014-05-17 17:00:25 +08:00
raven02
ddfdaa270e
Set default on for Ignore RW errors
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This seems to be making couples of games at least not booting without the option ticking.
2014-05-17 10:03:21 +08:00
raven02
e7a4eac676
Typo fix
2014-05-17 01:44:13 +08:00
raven02
ca7c4e119e
Fix CELL_GCM_TEXTURE_B8 opengl error 0x0500
2014-05-17 01:27:55 +08:00
raven02
86ca4819ee
Fix ternary operator
2014-05-16 22:43:32 +08:00
raven02
8278c8f5c4
Set default off for WriteColorBuffers / DepthBuffers
2014-05-16 21:29:34 +08:00
raven02
20af7c4981
Log lvl -> Log Level
2014-05-16 21:27:14 +08:00
raven02
f5e1d9eab1
Use GL_BGRA for glReadPixels()
2014-05-16 15:13:34 +08:00
raven02
42434adfaf
Add few more texture formats and comments
2014-05-15 22:29:55 +08:00
raven02
f3c3bebd6e
Implement CELL_GCM_TEXTURE_R5G5B5A1/R5G6B5
2014-05-15 16:11:29 +08:00
Oil
5833d22fe0
Fixed issue #221 , and other minor changes.
2014-05-13 22:45:24 +04:00
Alexandro Sánchez Bach
38bd40891d
Fixed issue with RSX Reports
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Reports consist of 16 bytes (64-bit timestamp, 32-bit value and 32-bit
zero padding). This was found by @nohbdy some time ago.
2014-05-12 21:31:01 +02:00
Peter Tissen
ca64054505
some light formatting and hotkeys for main frame restored
2014-05-10 16:00:34 +02:00
Alexandro Sánchez Bach
8d5599d3dc
Merge pull request #220 from unknownbrackets/opcodes
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Add a few missing opcodes, fix SRAWI
2014-05-09 06:23:20 +02:00
Jake
6045c9a890
Removed unneccessary commented analog stick code
2014-05-08 17:20:16 -05:00
Unknown W. Brackets
ff89e06fd6
Add missing ICBI instruction.
2014-05-07 23:53:19 -07:00
Unknown W. Brackets
9290453d2e
Add missing STFSUX/STFDUX instructions.
2014-05-07 23:48:27 -07:00
Unknown W. Brackets
592e13b6a0
Add missing LSWX and STSWX instructions.
2014-05-07 23:39:45 -07:00
Unknown W. Brackets
a5c18b2a09
Add missing TD instruction.
2014-05-07 23:36:13 -07:00
Unknown W. Brackets
d54237b0a3
Fix SRAWI instruction decoding.
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It's SH, not sh. Lowercase combines bits from two fields.
2014-05-07 23:23:23 -07:00
Unknown W. Brackets
134e891068
Fix operand order in DSTST instruction.
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No functional change. Also, switch SC to use a u32 for more typesafe
opcode decoding - also no functional change.
2014-05-07 23:22:03 -07:00
Jake
5deedb1524
Fix pad handler for digital buttons
2014-05-07 18:08:16 -05:00
Jake
4d28d2e75d
Revert comment out of cellPadGetCapabilityInfo in funcList
2014-05-07 01:45:18 -05:00
Jake
0e933439dc
Initial cellPadClearBuf functionality
2014-05-06 23:09:10 -05:00