Commit graph

1068 commits

Author SHA1 Message Date
raven02 0ed518a85d Add EDAT_FLAG_0x3C/0x3D 2014-06-26 00:11:10 +08:00
raven02 eb7128bcc1 Log error when flag 0x3c/0x3d EDAT files detected 2014-06-26 00:10:17 +08:00
Nekotekina 2200e6f4d9 Small fixes 2014-06-25 02:16:44 +04:00
raven02 6f3b3f11c8 Gameviewer : fix wrong category 2014-06-24 23:03:27 +08:00
Alexandro Sánchez Bach eb3e18ac7e Added some lv2 syscalls for sys_prx 2014-06-23 19:41:22 +02:00
raven02 677bc4c553 RSX: Use blit for MRT as well 2014-06-24 00:42:57 +08:00
Hykem 2e668cd2b6 Merge pull request #364 from raven02/patch-5
RSX : delete PBOs when exit thread
2014-06-23 03:41:26 +01:00
Hykem 35b57fc78e Merge pull request #365 from Nekotekina/master
Work on RawSPU: interrupt mailbox
2014-06-23 03:41:11 +01:00
Nekotekina f9c592098f Work on RawSPU: interrupt mailbox
Achievement unlocked: run spu_test!
2014-06-23 05:03:16 +04:00
raven02 fe74f97d44 RSX : delete PBO when exit thread 2014-06-23 03:45:32 +08:00
B1ackDaemon 77e11d670a Merge pull request #361 from raven02/patch-4
RSX: asynchronous glReadPixels with PBO for writing color/depth buffers
2014-06-22 19:27:59 +03:00
Alexandro Sánchez Bach 5a1d702e3d Merge pull request #362 from Nekotekina/master
rCriticalSection & rSemaphore removed
2014-06-22 13:23:37 +02:00
Nekotekina 30b8e51234 rCriticalSection & rSemaphore removed
SC_Semaphore errors fixed
Room for interrupt threads
2014-06-22 14:59:28 +04:00
raven02 a99061127f RSX: asynchronous glReadPixels with PBO for writing color/depth buffers 2014-06-22 18:44:22 +08:00
raven02 f5813bf2cd Paritally revert #359 2014-06-22 06:55:02 +08:00
raven02 2f2a0c8fbc FP: flush m_code_level & check emptyness of m_end_offsets 2014-06-22 05:23:24 +08:00
Nekotekina 2fad8039f5 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-06-21 18:40:35 +04:00
Nekotekina 54cdc41ac8 Small workaround 2014-06-21 18:26:37 +04:00
Nekotekina 5da33c6243 SC_Semaphore rewritten 2014-06-21 18:24:27 +04:00
raven02 4e55e6abbd Set rendering width/height to buffer width/height 2014-06-21 18:04:59 +08:00
raven02 c3960b7f43 Misc thread started/ended/aborted aligment 2014-06-21 12:29:17 +08:00
raven02 12f217aba9 RSX: matrix offset fix and use original buffer width for writing color/depth 2014-06-21 12:02:11 +08:00
Nekotekina 1c4ae999d6 SSemaphore basic implementation
Set for RSX
2014-06-20 23:56:19 +04:00
Nekotekina 7fca980887 sys_ppu_thread_create threadname workaround 2014-06-20 23:54:04 +04:00
raven02 fda97f25a0 Downscale small bug fix 2014-06-21 02:25:32 +08:00
Hykem 9048bab305 Merge pull request #350 from Nekotekina/master
Some crash avoidance
2014-06-20 14:47:59 +01:00
Nekotekina 568e99d4d3 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-06-20 17:13:51 +04:00
Nekotekina 90b9861043 SMutex partially replaced with std::mutex
SPURecompiler.h: SETcc bug fixed
2014-06-20 15:00:36 +04:00
raven02 efffc7e6bc Option allow downscaling 720p/1080p to 480p 2014-06-20 17:49:22 +08:00
Nekotekina 237e7989b4 Tried to avoid glDeleteShader crash 2014-06-20 00:34:09 +04:00
Alexandro Sánchez Bach f131f134a5 Minor changes
* Removed old lv2Process* functions
* Function name is displayed again in unimplemented syscalls
* Minor changes that won't affect the emulator.
2014-06-19 20:15:53 +02:00
Nekotekina ccfaabd1d7 Defined thread_local for MSVC
Updated asmjit project
Tried to fix crash on exit
Fixed hypothetical issue when pausing already stopped emulator
2014-06-19 17:50:18 +04:00
raven02 07006fd093 Add comment 2014-06-19 05:20:27 +08:00
raven02 4f4ab4c81a Fix 1024x768 resolution not being saved 2014-06-19 05:02:04 +08:00
raven02 79d34afb96 Remove glDetachShader for vp and fp 2014-06-18 00:21:40 +08:00
raven02 0541482ee4 Drop off glEnable(GL_SCISSOR_TEST) 2014-06-16 06:32:11 +08:00
raven02 ee58ba9fd9 Paritally fix depth read elf 2014-06-16 03:05:28 +08:00
raven02 64044173c6 set default m_line_stipple_pattern as 0xffff 2014-06-15 12:25:09 +08:00
raven02 76c8eedb25 RSX : implement line stipple 2014-06-15 05:53:26 +08:00
raven02 44dd770cec RSX: fix line width 2014-06-15 02:29:27 +08:00
raven02 5007d62e27 Regresion fix : restore point size functionality 2014-06-15 00:59:16 +08:00
raven02 f471857a25 Gameviewer : name category HG as HDD game and DG as Disc game 2014-06-14 14:16:23 +08:00
raven02 bf456d5d16 Build fix 2014-06-14 04:44:53 +08:00
raven02 469faf43aa Fix line width conversion and comment out point size which already done in vertex shader 2014-06-14 04:14:04 +08:00
raven02 8112440a27 Fix point size/line_width/poly_offset_scale_factor/bias 2014-06-13 02:18:12 +08:00
B1ackDaemon ada0b31295 Merge pull request #332 from raven02/patch-18
Fix vertex program decompile function
2014-06-12 17:27:23 +03:00
raven02 9b951d5d3f Gameviewer : read PARAM.SFO for blue-ray disc 2014-06-12 09:27:27 +08:00
raven02 70f6871363 Fix vertex program decompile function 2014-06-12 04:22:32 +08:00
raven02 a28ad25221 cellSysUtil : stub remaining BGM playback functions 2014-06-10 00:28:52 +08:00
Nekotekina 4fedf5749e cellSysmoduleLoadModule modified
cellSysutilEnableBgmPlayback draft
cellSurMixerGetCurrentBlockTag
cellSurMixerGetTimestamp
Interval.h draft
2014-06-09 17:35:35 +04:00
Peter Tissen 779117d129 fix machine specific path, sorry about that one 2014-06-09 05:37:12 +02:00
Peter Tissen e85abdeb2c remove unexplained commented out code that I added myself with the last PR
* remove unexplained commented out code that I added myself
* revert asmjit settings change that was meant to only be local for me
2014-06-09 02:55:16 +02:00
Hykem bd6837f2f9 Merge pull request #216 from UnconventionalT/binary-dir-fix
Set build independent binary output dir
2014-06-09 01:36:15 +01:00
Peter Tissen 33d82e0d6e reset debug output directory 2014-06-08 23:23:36 +02:00
Peter Tissen ed10ea7544 add back fused gui log classes, this needs to be redone another way
also, add back wx requirement for strfmt
2014-06-08 23:16:08 +02:00
Peter Tissen 10e10de98d add xinput pad handler to the windows emucore 2014-06-08 23:16:07 +02:00
Peter Tissen 314307b840 Fix building with precompiled headers
add the unimplemented modules to the emucore project

fix a bug in the rXml wrapper that didn't consider the possiblity of functions returning null pointers
2014-06-08 23:16:06 +02:00
Peter Tissen c37905e465 initial start to eliminate static func init, not compilable atm
move module initialization into a module manager, still has some issues like stopping not working and debug crashing

add #idef 0 to modules that aren't in the windows project

don't double initialize and don't de-initialize for now, since many modules don't expect it and it leads to many errors

remove duplicate module lists for empty modules and implemented ones, make Module non-copyable but movable

add secondary project, no real use for it now

add some memleak config to the emucore and add asmjit path to rpcs3

small rebase error fixed to get it to compile again

add filters for emucore

re-add the module manager and static file

WIP commit, linker errors abound

some more abstraction layer stuff

fix the remaining linker errors, re-enable platform specific mouse, pad and keyboard handlers

rebasing

fix memset undefined and re() usage of se_t before declaration

Add wxGUI define by default for cmake builds

fix copy constructors of Datetime header

fix copy constructors of other wx interface classes

remove static declarations of global variables

make wxGLCanvas constructor non-ambiguous even with wx2.8. compat mode, fix wrong std::exception constructor calls

remove duplicate definition for FromUTF8 and ToUTF8

temp changes
2014-06-08 23:16:06 +02:00
B1ackDaemon c4e3ec825e Merge pull request #322 from raven02/patch-16
cellSpurs : create new taskset using attr
2014-06-08 19:36:58 +03:00
raven02 f051011fd1 cellSpurs: create new taskset using attr 2014-06-08 23:29:16 +08:00
Alexandro Sánchez Bach d6f71ee2b3 Merge pull request #323 from Bigpet/master
enable full precompiled headers for non-Windows Platforms
2014-06-08 17:26:01 +02:00
Peter Tissen 4d84507c96 try include guards to circumvent a weird error with gcc and unity builds 2014-06-08 16:58:40 +02:00
DH 3c8815cc06 Improved Vertex Shader Decompiler
- Fixed condition register selection
- Implemented LIT
- Fixed RCP
2014-06-08 17:52:35 +03:00
Peter Tissen 982ea35d44 enable full precompiled headers for non-Windows Platforms for now to make people not guess all the time what to include 2014-06-08 16:43:53 +02:00
DH 7bb966ba82 Improved PPU Interpreter
- Fixed UpdateCR0
- Fixed XER.CA updating
2014-06-08 08:27:57 +03:00
DH 03d2798dba Fragment Shader Decompiler: fixed condition registers. 2014-06-07 19:20:39 +03:00
DH e0046671f1 Improved Fragment Shader Decompiler
- Fixed KIL
- Added all regs to reg_table
2014-06-07 18:52:25 +03:00
DH afcbeb3713 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-06-07 18:32:42 +03:00
DH 1b1ce85b32 Fixed small error in Fragment Shader Decompiler 2014-06-07 18:32:15 +03:00
Alexandro Sánchez Bach 125b71d2c5 Reverted remaining .ToBE() deletions & small fix
And fixed wrong comparison on: `_cellSpursEventFlagInitialize`.
2014-06-07 17:18:40 +02:00
DH a4740d5f09 Improved unknown HLE functions logging
Fixed Fragment Shader Decompiler
2014-06-07 18:08:14 +03:00
DH f8e8e2f624 Improved Fragment Shader Decompiler
- Implemented LIT, RFL, LIF, BRK, IF, LOOP, REP
- Fixed KIL, RCP, RSQ, DP2A

Implemented fmt::replace_first & fmt::replace_all
2014-06-07 17:15:49 +03:00
Alexandro Sánchez Bach 30a1516d19 Merge pull request #318 from raven02/patch-14
Centre the game list panel
2014-06-07 15:40:34 +02:00
raven02 7855ebcd9f cellSpurs : initialize eventFlag 2014-06-07 20:31:07 +08:00
raven02 219e048922 Centre the game list panel 2014-06-07 16:08:02 +08:00
Alexandro Sánchez Bach 5ed77a3ca9 Reverted BE <-> LE comp. changes in some lv2 SCs 2014-06-07 09:08:16 +02:00
Alexandro Sánchez Bach 2534216971 Improvements in SC_Process and other lv2 syscalls
* Splitted the file in SC_Process.h and SC_Process.cpp.
* Some argument data types modified on sys_process_* functions.
* Implemented sys_process_get_number_of_object and sys_process_get_id.
* Added dummy versions of other sys_process_* functions based on the old
SysCalls::lv2Process* code (which I deleted).
* Improved BE <-> LE comparisons on SC_Mutex, SC_Lwmutex and SC_Lwcond.
* Updated some SC_Memory functions to use mem_ptr_t<T>.

NOTE: There are probably better ways to get the active objects that
don't imply creating a new data type filled with std::set<u32>'s.

TODO: For some types, the corresponding std::set<u32> isn't being
updated when an object is created/destroyed. I'll take care of this
soon.
2014-06-07 08:34:36 +02:00
Alexandro Sánchez Bach 5e00dfb5c3 GcmZcullInfo::Pack and removed 32-bit OAL dll 2014-06-07 04:22:29 +02:00
Alexandro Sánchez Bach 4ac8061240 Merge pull request #315 from Bigpet/simplestdafx
Reduce stdafx.h under Linux for better build-times
2014-06-06 04:17:15 +02:00
Peter Tissen 8da681eab2 enable cotire for better build-times 2014-06-06 03:33:24 +02:00
Peter Tissen 40add8f9a2 Seperate ConLog.h and ConLogFrame.h (for now only seperate headers)
make precompiled header slimmer under Linux to increase CI and dev-machine build-times

make sure unused modules don't compile
add unused modules to the VS project to easier keep track of them
2014-06-06 02:50:22 +02:00
B1ackDaemon 283f290f47 Merge pull request #314 from raven02/patch-11
cellGcmSys: fill out some stuffs for zCulling
2014-06-05 23:19:45 +03:00
raven02 b9a055f1c8 cellGcmSys: fill out some stuffs for zCulling 2014-06-06 01:50:48 +08:00
raven02 26fc29c1a9 cellResc : add those unimplemented and error logging 2014-06-06 00:19:23 +08:00
Alexandro Sánchez Bach af219bb415 cellGcmSys: Report retrieval functions 2014-06-05 00:04:11 +02:00
raven02 44d762fc60 cellGcmSys : add those unimplemented and error logging 2014-06-05 04:51:17 +08:00
raven02 1827b91882 Check 8-byte and 128-byte alignment for spurs 2014-06-05 02:52:30 +08:00
raven02 7c137cc482 Build fix 2014-06-05 00:53:37 +08:00
raven02 c7b26f1372 cellSpurs task error code fixes and plus bunch of new functions add 2014-06-05 00:03:31 +08:00
raven02 ba91345984 enum for vertex data type 2014-06-04 23:59:46 +08:00
Alexandro Sánchez Bach 585ac5a748 Fixed cellSaveDataAutoLoad2
Probably that's closer to what a real PS3 does. Anyway, tests are
required to be sure about that.

Issue #304 fixed.
2014-06-03 22:42:15 +02:00
raven02 1a37723a05 Add missing case 0x0d 2014-06-04 03:02:12 +08:00
raven02 59628960b6 Fix opcodes STR/SFL for both VP and FP 2014-06-04 02:53:06 +08:00
B1ackDaemon 650c5155df Merge pull request #303 from raven02/patch-4
Set default log level to Error
2014-06-03 16:13:52 +03:00
B1ackDaemon 4faa4d6ed9 Merge pull request #307 from raven02/patch-5
RSX: Reorganize and group revelant NV4097 functions
2014-06-03 16:13:36 +03:00
raven02 8bb5da3b06 Speedup write color buffers 2014-06-03 18:32:27 +08:00
raven02 aac846ff74 Add NV4097_SET_FLIP
It is custom naming
2014-06-03 06:18:33 +08:00
raven02 c4075f1592 RSX: Reorganize and group revelant NV4097 functions 2014-06-03 06:17:33 +08:00
Peter Tissen 96e229abfa add primitive InterlockedOr64 implementation
use non msvc specific type for int64_t

add umul for gcc
2014-06-02 19:29:22 +02:00
Alexandro Sánchez Bach b05bd51216 Fixed GameViewer issue
Double-clicking an entry in the sorted list caused the corresponding
element of the unsorted list to be run. This is now fixed.
2014-06-02 16:59:50 +02:00
Alexandro Sánchez Bach 82c6d8d68b Removed 32-bit related #if(n)def's 2014-06-02 14:08:32 +02:00
Alexandro Sánchez Bach 111da4d0fd Removed 32-bit config. from .SLN and CMakeLists 2014-06-02 13:59:45 +02:00
Alexandro Sánchez Bach ab65b38d9a Merge pull request #301 from raven02/patch-2
Stub bunch of cellSpurs functions & error log null pointer
2014-06-02 10:36:28 +02:00
raven02 f7d21596a5 Set default log level to Error 2014-06-02 16:34:31 +08:00
raven02 54ede6c4e3 Fix wrong identation 2014-06-02 16:09:36 +08:00
raven02 c4522922f2 Silly typo fix 2014-06-02 15:57:34 +08:00
raven02 96bcfdac7e Fix 'always start after boot' not saving 2014-06-02 15:18:01 +08:00
raven02 05d80e4994 EventFlag_add should be always present and checked 2014-06-02 14:53:13 +08:00
raven02 5597f95aba Log as error for null pointer 2014-06-02 13:42:30 +08:00
raven02 3662c4e9bf Stub cellSpurs functions 2014-06-02 12:14:00 +08:00
Alexandro Sánchez Bach cb3622176a Merge pull request #300 from Bigpet/iniReplace
use non wxIni implementation
2014-06-02 00:02:53 +02:00
Peter Tissen c216c0f2e8 revert argument order again, doesn't really need to be reversed, will just cause confusion 2014-06-01 23:07:35 +02:00
Peter Tissen 2d77415cc3 use non-wx header only Ini library in preparation of the core/gui devide 2014-06-01 22:57:50 +02:00
Alexandro Sánchez Bach a9768739eb Merge pull request #298 from Bigpet/twophasefix
help out compilers that use two phase lookup as dictated by the standard
2014-06-01 21:56:49 +02:00
Bigpet 924f117ba0 help out compilers that use two phase lookup as dictated by the standard 2014-06-01 21:28:29 +02:00
Alexandro Sánchez Bach fe0e34cbe1 Merge pull request #290 from Blaypeg/master
Add options for autoboot
2014-06-01 21:03:01 +02:00
Blaypeg dab71d01c1 Add Remove Game option to Gameviewer
Can right click game to remove from list and installation
2014-06-01 19:36:08 +01:00
raven02 16d909834f Change to Error logging for null cmd 2014-06-02 02:32:00 +08:00
B1ackDaemon fea95d264f Merge pull request #295 from raven02/patch-32
Fragment decompiler changes to async mode
2014-06-01 16:16:08 +03:00
Blaypeg 934856c350 Moved autostart to HLE Section 2014-06-01 14:10:26 +01:00
DH c00f4b6022 Improved mem_ptr_t.
Implemented mem_func_ptr_t.
2014-06-01 12:38:37 +03:00
raven02 ceeff8ae81 Fragment decompiler change to async mode 2014-06-01 14:54:56 +08:00
raven02 1bff3ad6ff Opcodo : Add DP2A and temporarily disable KIL 2014-06-01 07:12:31 +08:00
Alexandro Sánchez Bach c01b5fb0db Added cellSaveDataAuto* functions
Implemented:
- cellSaveDataAutoSave2
- cellSaveDataAutoLoad2
2014-05-31 23:41:12 +02:00
Oil 1705c5afb6 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-05-31 19:19:54 +04:00
Hykem 1affafe5ea Merge pull request #277 from aniruddh22/patch-1
Add 1024x768 native resolution support
2014-05-31 16:11:15 +01:00
Oil 14fae9a401 Add a option for converting audio to 16 bit. Issue #276 fixed with using this option? 2014-05-31 18:21:47 +04:00
Blaypeg 0d3b8c0808 Add Menu and INI option to autostart emulation 2014-05-31 11:40:37 +01:00
Alexandro Sánchez Bach 834f5dc9a9 Merge pull request #288 from raven02/patch-29
Implement cellSpursAttributeSetMemoryContainerForSpuThread
2014-05-31 10:53:39 +02:00
raven02 08c7ae64e3 Compact duplicate draw objects routine 2014-05-31 15:48:23 +08:00
raven02 41d0163781 cellSpursAttributeSetMemoryContainerForSpuThread() 2014-05-31 10:31:43 +08:00
raven02 97561ff52b Use be_t<u32>/<64> 2014-05-31 06:49:19 +08:00
Alexandro Sánchez Bach a0cc3a0fb0 Merge pull request #286 from Nekotekina/master
Some bugs fixed
2014-05-31 00:20:39 +02:00
raven02 57d4d72f60 Fix typo for #283 2014-05-31 03:28:16 +08:00
raven02 eb61c2a960 Add struct CellPngDecMainHandle 2014-05-31 01:45:45 +08:00
raven02 141d8e20ec Implement cellPngDecCreate/Destroy() 2014-05-31 01:44:38 +08:00
Nekotekina d5d4f88c17 Small RSX fix 2014-05-30 21:16:20 +04:00
Nekotekina 940d71ecdb Another cellPamf issue fixed
event_flag messages changed
2014-05-30 18:13:49 +04:00
raven02 bb64684be9 Fix spacing 2014-05-30 19:25:48 +08:00
raven02 323a48d14b Cleanup and add point size/point sprite/specular 2014-05-30 19:19:26 +08:00
raven02 13d68cbeeb Opcode : add STR/SFL and fix KIL (discard) 2014-05-28 11:32:56 +08:00
raven02 872cbec8ba Opcode : add KIL & LRP 2014-05-28 08:03:57 +08:00
aniruddh da77ed1de3 Update sysutil_video.h 2014-05-26 17:31:07 +05:30
Alexandro Sánchez Bach b953e06622 Merge pull request #275 from Blaypeg/master
GUI Update, Game panel column headings now sortable
2014-05-25 23:30:15 +02:00
Blaypeg 42e5000c2d Remove Unused varible 2014-05-25 22:01:00 +01:00
Blaypeg f060f9e047 Set Game List columns as sortable 2014-05-25 21:59:26 +01:00
Blaypeg f1257f9e3f Change types to stop compiler warnings 2014-05-25 21:36:55 +01:00
Alexandro Sánchez Bach 40f0f80f5d Minor changes
Irrelevant modifications. None of this affects RPCS3 directly.
2014-05-25 22:31:40 +02:00
B1ackDaemon 948d4ef3a2 Merge pull request #274 from raven02/patch-22
GLGSRender: re-enable glPrimitiveRestartIndex
2014-05-25 22:39:33 +03:00
B1ackDaemon 5fda90abc6 Merge pull request #273 from raven02/patch-21
RSXDebugger : add scissor test & primitive restart
2014-05-25 22:39:28 +03:00
B1ackDaemon 6b66f77590 Merge pull request #272 from raven02/patch-20
RSXThread: add few more logging and comments
2014-05-25 22:39:22 +03:00
B1ackDaemon ddd485fdad Merge pull request #271 from raven02/patch-19
DbgConsole: hide debug console
2014-05-25 22:39:17 +03:00
B1ackDaemon 9c1ec3569f Merge pull request #268 from O1L/master
Switch to OpenAL Soft.
2014-05-25 22:39:09 +03:00
Blaypeg 95f67080f8 Attempt to make columns sortable for game list 2014-05-25 19:45:44 +01:00
raven02 29d0b1443e Add Primitve restart & scissor test 2014-05-26 01:07:16 +08:00
raven02 fe31f1be61 Re-enable glPrimitiveRestartIndex 2014-05-26 00:50:43 +08:00
raven02 c096bfce7a Add case_16(NV4097_SET_TEXTURE_FORMAT, 0x20) 2014-05-25 22:21:38 +08:00
raven02 5109065425 RSXThread: Add few more logging and comments 2014-05-25 22:08:45 +08:00
raven02 2b8998af91 Hide debug console option 2014-05-25 16:05:21 +08:00
Michael Putters 6780a2f0bf Inverted XInput Y-axis for sticks 2014-05-25 09:34:06 +02:00
Oil 8a1227eaa2 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-05-25 01:46:25 +04:00
Oil 6072fd2fbb Switch to OpenAL Soft (see issue #166). Use native FLOAT32 data now. Add small check in OpenALThread. 2014-05-25 01:38:29 +04:00
Michael Putters 03914d60d3 Basic XInput support 2014-05-24 21:05:00 +02:00
Hykem 490d1059ac Merge pull request #250 from ItzWarty/cellPngDecDecodeData_optimizations
Optimize cellPngDecDecodeData's CELL_PNGDEC_ARGB case
2014-05-24 17:23:17 +01:00
raven02 8a068e7fca Add option to skip PAMF 2014-05-24 21:48:54 +08:00
Unknown W. Brackets f49d3d6a28 Fix the DCBZ instruction.
Needs to zero memory.
2014-05-23 09:57:13 -07:00
B1ackDaemon a186efded2 Merge pull request #264 from unknownbrackets/ppu-minor
Clean up LR updates in branches, remove CA update in ADD
2014-05-23 19:24:32 +03:00
Unknown W. Brackets 82d60ee48d Do not set the CA bit in ADD().
Thanks Ashe`.
2014-05-23 09:20:58 -07:00
Unknown W. Brackets 493bf93a5a Update LR only when cond passes.
It should not be updated otherwise.  In most cases, won't matter.

Also, reorder slightly so SetBranch() can safely set PC directly.
2014-05-23 09:20:57 -07:00
B1ackDaemon 0ec78e0d5e Merge pull request #263 from raven02/patch-16
Add 960x540 natvie resolution support
2014-05-23 19:02:40 +03:00
raven02 6520b8f06d Add 960x540 natvie resolution support 2014-05-23 23:51:55 +08:00
raven02 a2af749e71 Replace slow glReadpixels routine with glBlitframebuffer for non-MRT 2014-05-23 22:22:32 +08:00
raven02 94393ff4ea Re-enable glFrontFace with sanity check 2014-05-22 01:08:46 +08:00
raven02 3445f8a49f There is no glEnable(GL_FRONT_FACE) 2014-05-22 00:48:49 +08:00
raven02 b95667563f Code cleanup and added glPolygonOffset 2014-05-22 00:31:40 +08:00
B1ackDaemon e569de73d6 Merge pull request #248 from ItzWarty/master
virtual memory block reads/writes properly fail if address is out of bounds
2014-05-21 18:22:01 +03:00
Oil 3475912233 Some changes from previous commit restored. 2014-05-21 16:14:33 +04:00
Oil 570efab05f asmjit project moved in asmjitsrc directory. 2014-05-21 14:45:36 +04:00
raven02 967935d389 Enable GL_SCISSOR_TEST and add glLogicOp 2014-05-21 18:14:51 +08:00
Jake afc5294016 cellPad: Changes to report 0 length if theres no changes 2014-05-20 19:56:36 -05:00
Jake 233b179f65 cellPad: Fix logic error in setPressMode and setSensorMode 2014-05-20 19:54:08 -05:00
raven02 e0f89beb7d Set default polygon_mode as GL_FILL 2014-05-21 02:08:49 +08:00
raven02 f67d30571b Add NV4097_SET_BACK_POLYGON_MODE 2014-05-20 22:10:14 +08:00
Alexandro Sánchez Bach 9209edc15c Merge pull request #253 from ItzWarty/memoryviewer_fixes
Improve Memory Viewer: There are bugs in text representation.
2014-05-20 00:29:03 +02:00
Michael Yu 85785b471e MEMORY: Fixed IsMyAddress bound error (GetEndAddr returns an inclusive value) 2014-05-19 14:58:01 -07:00
Michael Yu 4c02c20d84 Improve Memory Viewer: There are bugs in text representation.
Char display now only displays printable ascii characters. Anything non-printable is printed as '.' as is standard.
Additionally, displayed lines are properly delineated with newlines so that we don't wrap on spaces.
2014-05-19 14:56:58 -07:00
raven02 0ba5bb4e7a Regress fix cellPamf 2014-05-19 22:48:59 +08:00
Alexandro Sánchez Bach c312bc1b70 Merge pull request #249 from raven02/patch-9
Add support for m_surface_depth_format 0
2014-05-19 15:16:17 +02:00
raven02 4f961c9e0b Add comment for depth format 0 2014-05-19 21:14:30 +08:00
Alexandro Sánchez Bach e280d54f3f Fix pointers issue in cellUserInfoGetList
Solves GetMemFromAddr(0x0) on NPEB01894.
2014-05-19 15:05:53 +02:00
Michael Yu 3aeb0b0f95 cellPngDecDecodeData handles CELL_PNGDEC_ARGB case much faster.
Profiling done with two samples on Solar v2.1 from rpcs3 init to first frame.
Before optimization, profiler found rpcs3 in cellPngDecDecodeData 15.3% of the time.
Post-optimization, profiler finds rpcs3 in cellPngDecDecodeData 0.33% of the time for ~50x improvement.
2014-05-19 02:23:23 -07:00
Michael Yu 9bdb12e3da MEMORY: Added AppendRawBytes, which also advances the memory pointer unlike Memory.CopyFromReal 2014-05-19 02:23:23 -07:00
Michael Yu 2834697f1f MEMORY: Copy from real's destination parameter should be immutable 2014-05-19 02:23:22 -07:00
raven02 c2f3f04808 Add support for m_surface_depth_format 0 2014-05-19 15:43:41 +08:00
Michael Yu 9e791da7bd virtual memory block reads/writes properly fail if address is out of bounds.
Fixes Solar v2.1 http://puu.sh/8ScXK.jpg
2014-05-18 23:12:28 -07:00
Unknown W. Brackets 7948f376fb GL: Fix the compressed R8B8 / B8R8 type formats.
The not-swizzled bit is always set for them.
2014-05-18 15:24:12 -07:00
Unknown W. Brackets 612e515317 GL: Fix X16 / Y16_X16 texture formats.
Per the rsx/texture_formats test.  Not sure about pitch, may need to deal
with UNPACK_ROW_LENGTH...
2014-05-18 14:39:04 -07:00
Unknown W. Brackets 06c4c45200 GL: Fix half-float texture formats.
This matches the ps3 output/channels for these textures per the
rsx/texture_formats test.
2014-05-18 14:22:05 -07:00
Alexandro Sánchez Bach b4a7684344 Check pointers in cellPamf 2014-05-18 12:46:01 +02:00
B1ackDaemon 9e7f8564b6 Merge pull request #244 from raven02/patch-6
Fix wrong color effect in Disgaea 3
2014-05-18 11:08:17 +03:00
B1ackDaemon 1a6fa4aedc Merge pull request #243 from unknownbrackets/texformats
Swap R/B in a few other texture formats
2014-05-18 11:08:12 +03:00
B1ackDaemon be11bd85f6 Merge pull request #242 from unknownbrackets/pngdec
cellPngDec: Ignore bytesPerLine < width * bpp
2014-05-18 11:08:05 +03:00
raven02 c8e52a78f9 Fix wrong color effect in Disgaea 3 2014-05-18 14:57:56 +08:00
Unknown W. Brackets 07505aa9e2 GL: Fix D1R5G5B5 texture R/B components as well. 2014-05-17 23:14:42 -07:00
Unknown W. Brackets 7992115f6c GL: Swap R/B in A1R5G5B5 correctly.
Fixes Terraria, thanks @raven02.  How did I miss this, it was not passing
the test after all...
2014-05-17 23:06:26 -07:00
Unknown W. Brackets fed2998d48 cellPngDec: Ignore bytesPerLine < width * bpp.
It seems strange, but Sonic CD passes bytesPerLine = w * 3 for a 4 channel
image.  Either this is a bug elsewhere, or it ignores likely incorrect
strides.

Untested except in Sonic CD.
2014-05-17 22:32:11 -07:00
Unknown W. Brackets c8dea6b931 Typo. 2014-05-17 15:38:13 -07:00
Unknown W. Brackets 28b10157ad GL: Add Y16_X16 tex format (untested.) 2014-05-17 14:49:23 -07:00
Unknown W. Brackets 439dd9d8a3 GL: Add Y16_X16_FLOAT tex format (untested.) 2014-05-17 14:49:22 -07:00
Unknown W. Brackets cf0e116a56 GL: Add R8B8_R8G8 / B8R8_G8R8 formats, tweak G8B8.
Based on how the first two swizzle, most likely G8B8 works that way too.
2014-05-17 14:49:22 -07:00
Alexandro Sánchez Bach 0e3e4c7553 Merge pull request #236 from unknownbrackets/pngdec
cellPngDec: fix outputMode, outputBytesPerLine
2014-05-17 21:48:16 +02:00
Alexandro Sánchez Bach 921de12d93 Merge pull request #238 from unknownbrackets/texformats
Correct various texture formats in OpenGL
2014-05-17 20:56:29 +02:00
Unknown W. Brackets dbcee43567 Typo. 2014-05-17 11:32:18 -07:00
Unknown W. Brackets b58320d7dc GL: Small simplification. 2014-05-17 11:29:49 -07:00
Unknown W. Brackets 0978a1348e GL: Correct byteswapping for 565 type textures. 2014-05-17 11:15:26 -07:00
Unknown W. Brackets 86d35d58df GL: Add support for R6G5B5. 2014-05-17 11:15:26 -07:00
Unknown W. Brackets 2f8e31cddd GL: support the G8B8 tex format. 2014-05-17 11:15:25 -07:00
Unknown W. Brackets 68bc41b436 GL: Correct texture reswizzling, fix A4R4G4B4. 2014-05-17 11:15:25 -07:00
raven02 ccc35176f6 Fix wrong type for DEPTH24_D8/DEPTH16 2014-05-18 00:52:48 +08:00
Unknown W. Brackets f7114cc620 cellPngDec: fix outputMode, outputBytesPerLine.
This handles CELL_PNGDEC_BOTTOM_TO_TOP and also handles reduced
outputBytesPerLine more correctly-looking.  Not actually tested against
actual behavior.
2014-05-17 09:21:25 -07:00
Alexandro Sánchez Bach d745a7bb4e Implemented CELL_GCM_TEXTURE_D1R5G5B5
Same color issue as A1R5G5B5 though.
2014-05-17 17:17:41 +02:00
B1ackDaemon 1f465bc7d8 Merge pull request #235 from raven02/patch-4
Implement CELL_GCM_TEXTURE_A1R5G5B5 & CELL_GCM_TEXTURE_A4R4G4B4
2014-05-17 12:22:58 +03:00
B1ackDaemon 389e3bbd91 Merge pull request #233 from raven02/patch-3
Fix CELL_GCM_TEXTURE_B8 opengl error 0x0500
2014-05-17 12:22:45 +03:00
B1ackDaemon a3a6a8a9e0 Merge pull request #232 from raven02/patch-2
Fix ternary operator
2014-05-17 12:22:35 +03:00
B1ackDaemon 36d5cf1a7f Merge pull request #231 from raven02/patch-1
Set default off for WriteColorBuffers / DepthBuffers
2014-05-17 12:22:27 +03:00
B1ackDaemon a33e4c7346 Merge pull request #230 from raven02/master
Use GL_BGRA for glReadPixels()
2014-05-17 12:22:12 +03:00
raven02 0d9de89a26 Implement CELL_GCM_TEXTURE_A1R5G5B5 & CELL_GCM_TEXTURE_A4R4G4B4 2014-05-17 17:00:25 +08:00
raven02 ddfdaa270e Set default on for Ignore RW errors
This seems to be making couples of games at least not booting without the option ticking.
2014-05-17 10:03:21 +08:00
raven02 e7a4eac676 Typo fix 2014-05-17 01:44:13 +08:00
raven02 ca7c4e119e Fix CELL_GCM_TEXTURE_B8 opengl error 0x0500 2014-05-17 01:27:55 +08:00
raven02 86ca4819ee Fix ternary operator 2014-05-16 22:43:32 +08:00
raven02 8278c8f5c4 Set default off for WriteColorBuffers / DepthBuffers 2014-05-16 21:29:34 +08:00
raven02 20af7c4981 Log lvl -> Log Level 2014-05-16 21:27:14 +08:00
raven02 f5e1d9eab1 Use GL_BGRA for glReadPixels() 2014-05-16 15:13:34 +08:00
raven02 42434adfaf Add few more texture formats and comments 2014-05-15 22:29:55 +08:00
raven02 f3c3bebd6e Implement CELL_GCM_TEXTURE_R5G5B5A1/R5G6B5 2014-05-15 16:11:29 +08:00
Oil 5833d22fe0 Fixed issue #221, and other minor changes. 2014-05-13 22:45:24 +04:00
Alexandro Sánchez Bach 38bd40891d Fixed issue with RSX Reports
Reports consist of 16 bytes (64-bit timestamp, 32-bit value and 32-bit
zero padding). This was found by @nohbdy some time ago.
2014-05-12 21:31:01 +02:00
Peter Tissen ca64054505 some light formatting and hotkeys for main frame restored 2014-05-10 16:00:34 +02:00
Alexandro Sánchez Bach 8d5599d3dc Merge pull request #220 from unknownbrackets/opcodes
Add a few missing opcodes, fix SRAWI
2014-05-09 06:23:20 +02:00
Jake 6045c9a890 Removed unneccessary commented analog stick code 2014-05-08 17:20:16 -05:00
Unknown W. Brackets ff89e06fd6 Add missing ICBI instruction. 2014-05-07 23:53:19 -07:00
Unknown W. Brackets 9290453d2e Add missing STFSUX/STFDUX instructions. 2014-05-07 23:48:27 -07:00
Unknown W. Brackets 592e13b6a0 Add missing LSWX and STSWX instructions. 2014-05-07 23:39:45 -07:00
Unknown W. Brackets a5c18b2a09 Add missing TD instruction. 2014-05-07 23:36:13 -07:00
Unknown W. Brackets d54237b0a3 Fix SRAWI instruction decoding.
It's SH, not sh.  Lowercase combines bits from two fields.
2014-05-07 23:23:23 -07:00
Unknown W. Brackets 134e891068 Fix operand order in DSTST instruction.
No functional change.  Also, switch SC to use a u32 for more typesafe
opcode decoding - also no functional change.
2014-05-07 23:22:03 -07:00
Jake 5deedb1524 Fix pad handler for digital buttons 2014-05-07 18:08:16 -05:00
Jake 4d28d2e75d Revert comment out of cellPadGetCapabilityInfo in funcList 2014-05-07 01:45:18 -05:00
Jake 0e933439dc Initial cellPadClearBuf functionality 2014-05-06 23:09:10 -05:00