Eladash
ed032dc985
cellGame: Improvements
2020-09-19 13:53:04 +01:00
Eladash
c436ef0c6f
SPU: Implement channels 70, 71, add naming for channel 69 ( #8932 )
2020-09-19 13:08:35 +01:00
kd-11
9db97278f3
rsx: Lower error message to warning
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- Mismatched texture handling is a TODO that will be handled with texturing rewrites
2020-09-19 01:55:59 +03:00
kd-11
d3898fda57
rsx: Release misconfigured texture memory before attempting reupload
2020-09-19 01:55:59 +03:00
eladash
36ac68b436
SPU: Implement events channel count, minor interrupts fixes
2020-09-18 21:57:24 +03:00
kd-11
7900780cea
vk: Fix nul section crash due to unexpected format (B8)
2020-09-16 20:14:44 +03:00
kd-11
92d65ff3c2
rsx: Add support for mixed data types when sampling shadow coordinates
2020-09-15 17:37:52 +03:00
Eladash
a52a16807f
PPU: Use SEQ-CST memory barrier in reservation load
2020-09-15 11:20:17 +02:00
Megamouse
f84697ad5c
move localized_string_id to own file
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I dont know if there was a circular dependency issue
2020-09-14 18:24:18 +02:00
Megamouse
a2da187615
HLE: localize most - if not all - exposed strings
2020-09-14 18:24:18 +02:00
Megamouse
d0ffbbfc4d
Qt/overlays: use Argument list for translatable strings
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This is somewhat crippled for now. It only takes a single argument in the callback
2020-09-14 18:24:18 +02:00
Megamouse
460a933267
Qt/overlays: Localize most rsx overlays
2020-09-14 18:24:18 +02:00
Eladash
3206378ae6
sys_spu: Fix overexecution of cpu_return()
2020-09-12 22:11:40 +03:00
Eladash
7ce790f369
SPU: Use ASM for AVX2 coompilation instead of intrinsics
2020-09-12 18:49:49 +03:00
Eladash
5db1427923
cellGame: Implement cellHddGameCheck2
2020-09-12 11:00:24 +02:00
Eladash
81eceb1728
cellSysUtil: Implement CELL_SYSUTIL_SYSTEMPARAM_ID_LICENSE_AREA
2020-09-12 11:00:24 +02:00
Megamouse
639650c65a
Add more defines to cellSysutil
2020-09-12 09:56:51 +02:00
Eladash
9ff0b460a2
SPU: Make PUTLLUC LR event accurate
2020-09-11 09:02:18 +02:00
Eladash
4f0125a0e9
SPU: Remove "Accurate PUTLLUC" setting (always accurate)
2020-09-11 09:02:18 +02:00
Eladash
d489b02fc1
PPU: Do not allow unaligned/unmapped reservation addresses
2020-09-10 13:35:57 +02:00
RipleyTom
676fed7cfc
Only bind 3658 with RPCN
2020-09-09 23:56:25 +02:00
RipleyTom
d9d354c981
Makes DNS processing more consistent
2020-09-09 23:56:25 +02:00
kd-11
da6760ed98
vk: Simplify shadow comparison operations for non-integer formats
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- Just use hardware PCF, it makes everyone's life easier.
2020-09-09 22:11:12 +03:00
Eladash
1e4655aef6
SPU: Remove STOP 0x0 hack ( #8873 )
2020-09-09 11:36:04 +01:00
Ani
22dc2947b3
hle: Implement ID_CURRENT_USER_HAS_NP_ACCOUNT ( #8864 )
2020-09-08 15:12:47 +01:00
Eladash
43fce92aa9
PPU: reduce LARX logging level to warning
2020-09-08 15:23:55 +02:00
kd-11
6380e67af9
rsx: Fix depth clipping
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- Fix special case where n=f making (f-n) = 0
- Dynamically update depth range by setting dirty bits
- Fix depth bounds when n=f and bounds test is disabled
2020-09-08 15:33:08 +03:00
kd-11
dc465df3bc
rsx: Enable support for extended range in depth buffer
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- Software clipping emulation is used here as OpenGL does not have explicit clip control.
- Hardware clip control for vulkan to be enabled after this.
2020-09-08 15:33:08 +03:00
kd-11
2e88924cb9
rsx/gl: Refactoring and cleanup
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- Fix incorrect memory requirement calculation for D32FS8X24_PACK64 data type on GL
- Removes a lot of spaghetti code in GL backend from years of accumulation
- Retires several now-useless methods from RSX util toolbox
2020-09-08 13:53:06 +03:00
Megamouse
fee96ec92d
fix some warnings
2020-09-08 12:05:51 +02:00
QuadDamage
60f8fc293d
VFS: fix off-by-one error in vfs::escape()
2020-09-08 08:20:41 +02:00
Eladash
9134388f94
sys_process: Implement exitspawn error checking
2020-09-08 07:36:36 +02:00
RipleyTom
10820fa135
Implement sceNpSignaling & signaling improvements ( #8836 )
2020-09-07 22:50:17 +01:00
Eladash
2f3e0044f1
PPU: Cleanup & unify reservation loads ( #8849 )
2020-09-07 22:06:09 +01:00
Eladash
5060c779da
SPU: Use unaligned instructions in mov_rdata_avx (MSVC) ( #8851 )
2020-09-07 21:32:44 +01:00
kd-11
6d2cb94e3e
gl/vk: Support swizzled data for RCB/RDB
2020-09-07 22:31:57 +03:00
kd-11
85e5b077f7
gl: Overhaul upload and download routines for textures to go through shared image_to_buffer and buffer_to_image routines.
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- This automatically adds support for depth float textures as well
2020-09-07 18:25:54 +03:00
kd-11
85dd1b4ea9
vk: Fix fconvert job issues
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- Fix compilation bug caused by typo
- Invert to/from for consistent declarations
- Fix dst_swap when From == 2
2020-09-07 18:25:54 +03:00
kd-11
220e86bbd1
gl: Accelerate D24X8_UINT operations
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- Adds compute decoding for D24X8_UINT on both download and upload routines
- Adds support for D24X8_UINT operations for typeless copy
2020-09-07 18:25:54 +03:00
Eladash
abc715bc5c
SPU: Make PUT transfers use SEQ-CST ordering on Accurate DMA ( #8844 )
2020-09-06 12:09:14 +01:00
Eladash
2688081656
SPU: Use unaligned AVX instructions for cmp_data_avx
2020-09-06 07:51:12 +03:00
Eladash
e4abd3dc5a
SPU: Do not ignore pending PUT tranfers just becase GET may not be cache-line atomic
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This is not the proper way to emulate non-atomic GET tranfers, as it makes it seems as if PUT atomic tranfers arent atomic. (TODO)
Incomplete GET cache line accesses still do not verify data though.
2020-09-05 22:23:55 +03:00
Eladash
c7a185d4e7
SPU: Fix not acuiring reservation locks on DMA with more than one cache line (Accurate DMA)
2020-09-05 22:23:55 +03:00
Bevan Weiss
baf96b3eb6
RSX: Update manual string creation -> std::string()
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Replace manual string creation with call to std::string() constructor passing in char*
This appears to drastically reduce the cache impact here
2020-09-05 10:38:32 +03:00
Eladash
0b023d4e28
SPU: Make Accurate GETLLAR, PUTLLUC settings dynamically adjustable
2020-09-04 10:20:44 +02:00
Eladash
4ffc58a8ce
SPU: Cleanup for Accurate PUTLLUC
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Should no longer affect GET commands because Accurate DMA is available for this functionality.
2020-09-04 10:20:44 +02:00
Eladash
c5c9ea1b21
SPU: Make GET's full and aligned cache line accesses atomic with Accurate DMA
2020-09-04 10:20:44 +02:00
kd-11
3c43d8fe05
rsx: Fix execution barrier insertion
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- In case of element re-arrangement, the barrier should obey the current insertion pointer
2020-09-04 09:34:13 +03:00
Eladash
73d23eb6e6
SPU: Implement Accurate DMA ( #8822 )
2020-09-02 23:58:29 +02:00
kd-11
a917f55ef8
vk/sdk: Sync with vulkan SDK v148 ( #8814 )
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- Sync with vulkan SDK 148
- glslang library was split into several smaller libraries
- HLSL is no longer needed
2020-09-01 00:57:38 +03:00