luxsie
ea00c3a07f
Auto-Pause At Function Call and System Call.
...
Would have a configuration window (with create the list, and enable/disable, being something similar to VFSManger and etc).
Move the code to Debug::AutoPause in AutoPause.cpp and AutoPause.h
It triggers currently in GameViewer, and would finally change to somewhere else.
Well and now it is all enabled (Function call + System call) by default.
2014-08-13 20:54:27 +08:00
B1ackDaemon
36ab30d3e9
Merge pull request #744 from tambry/DataPatchCheckFix
...
Don't set game's size info in Patch and Data check
2014-08-13 12:53:29 +03:00
Raul Tambre
1a92526ba0
Don't set game's size info in Patch and Data check
2014-08-13 10:57:55 +03:00
Raul Tambre
980dfc8f4b
Re-fixed content error dialogs
2014-08-13 09:39:45 +03:00
B1ackDaemon
72f1206585
Merge pull request #740 from tambry/ErrorDialogFix
...
Improve content errors and fix access violation
2014-08-13 00:23:52 +03:00
Raul Tambre
7dc48425c1
Improve content errors and fix access violation
2014-08-12 23:27:13 +03:00
Raul Tambre
8095c34e49
Don't set game's size info when it's a null pointer
2014-08-12 20:44:28 +03:00
luxsie
fcab9b2f8e
typo fix.
2014-08-12 04:24:12 +08:00
luxsie
e9ee084231
Automatic-Pause at specified function calls, can be set up using "pause.bin" with rpcs3.
...
You would need to find the function ids you wanna play with and write them reversed with Hex Editor.
That's quite pity i have no knowledge about wxWidgets so there is no GUI to set up this.
2014-08-12 04:15:20 +08:00
Raul Tambre
54839b293b
Log name of syscall, when access violation occurs
2014-08-10 22:56:42 +03:00
Raul Tambre
0aed6d8c19
Add TaskAttribute2 initilization
2014-08-10 22:06:51 +03:00
Raul Tambre
51dd8cb5c3
Add TasksetAttribute2 initilization, fix wrong TODO
...
Also fixed cellSpurs.h formatting
2014-08-10 19:05:41 +03:00
raven02
e948842faa
Damn typo
2014-08-10 07:10:44 +08:00
Nekotekina
dadd93bb84
Revert "Return CELL_EFAULT if specified address is invalid"
...
This reverts commit 15fa50f24e .
2014-08-09 20:39:28 +04:00
Nekotekina
c3bba76d32
cellSyncLFQueueInitialize preparations
2014-08-09 20:27:13 +04:00
Nekotekina
b09412a79a
sys_process_get_sdk_version rough implementation
2014-08-09 20:27:11 +04:00
Nekotekina
18e1799980
Last syscall registering
2014-08-09 20:25:05 +04:00
B1ackDaemon
e9835d4a2c
Merge pull request #733 from raven02/patch-3
...
Show game title and ID in log
2014-08-09 19:10:42 +03:00
B1ackDaemon
e69744c7ca
Merge pull request #732 from raven02/patch-2
...
Return CELL_EFAULT if specified address is invalid
2014-08-09 19:10:37 +03:00
raven02
e49fcd4b21
Fix typo
2014-08-09 23:31:21 +08:00
raven02
b9ae34cc3b
Show game title and ID in log
2014-08-09 23:16:21 +08:00
raven02
15fa50f24e
Return CELL_EFAULT if specified address is invalid
2014-08-09 20:36:24 +08:00
raven02
3f65b54a1e
cellFsSdataOpenByFd
2014-08-09 17:17:23 +08:00
raven02
6a0ad1b001
cellFsFsync
2014-08-09 16:44:27 +08:00
raven02
1521eea324
Misc cleanup
2014-08-09 16:27:59 +08:00
raven02
ae96537b8d
FS: add cellFsChmod & cellFsAioWrite
2014-08-09 15:11:30 +08:00
Nekotekina
c3d84c8f05
Log fix
2014-08-09 00:39:15 +04:00
Nekotekina
f0eadc783d
Oops.
2014-08-08 22:52:11 +04:00
Nekotekina
231de946a0
Renaming (2)
2014-08-08 22:25:45 +04:00
Nekotekina
7f5ae1cdc2
Renaming (1)
2014-08-08 22:23:30 +04:00
Nekotekina
dfd5fd388e
Little cleanup
2014-08-08 22:13:17 +04:00
Nekotekina
b00e0fcf69
sys_event_flag.cpp restored
2014-08-08 19:55:12 +04:00
Nekotekina
b89c4fec3e
cellSyncLFQueue moved, cellSpursQueue cleared
2014-08-08 18:50:42 +04:00
Nekotekina
9b24db3a76
cellSyncQueuePeek
2014-08-08 17:54:46 +04:00
Nekotekina
9b24ca7a28
Broken comments
2014-08-08 16:55:51 +04:00
Nekotekina
8169a8e4bb
cellSyncRwmWrite
2014-08-08 01:34:56 +04:00
Nekotekina
6568a94b0e
cellSyncBarrierWait
2014-08-07 23:16:29 +04:00
Nekotekina
fb448461df
cellSyncBarrierNotify
2014-08-07 11:59:56 +04:00
Nekotekina
270c851645
vfsLocalDir::IsOpened() implemented
2014-08-06 02:34:26 +04:00
Nekotekina
36f76bf288
Some missing logs
2014-08-06 02:19:33 +04:00
Nekotekina
facb412e62
...
2014-08-05 21:47:07 +04:00
Nekotekina
5621258b9d
edat patch
2014-08-05 21:47:05 +04:00
Nekotekina
e7ae71bd73
Copy(To)(From)(Real) elimination
...
It was nothing but a crutch
2014-08-05 21:33:02 +04:00
Nekotekina
021656d821
Some missing logs
2014-08-05 18:06:40 +04:00
Nekotekina
bdc263bc34
sys_time fix
2014-08-05 14:29:00 +04:00
Nekotekina
8f04ab07ed
IsGood() check elimination
...
Reasons: 1) It's unsafe - we cannot guarantee that address is still good
while it is used. 2) It's wrong in many modules which are usually just
compare pointer with zero.
2014-08-05 14:18:22 +04:00
Nekotekina
48514b0e93
It doesn't hurt if we list all the imports?
2014-08-05 00:25:25 +04:00
Nekotekina
424d5e22d2
GetCount for Out_IntrMBox
2014-08-04 22:43:42 +04:00
Nekotekina
f5b3c38c27
Arrgh, wrong checks!!!
2014-08-04 22:33:17 +04:00
raven02
d48de0afb0
Remove duplicate
2014-08-04 18:36:32 +08:00