Nekotekina
a4fdbf0a88
Enable -Wstrict-aliasing=1 (GCC)
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Fixed partially.
2021-03-09 03:10:15 +03:00
xddxd
df338f0552
Move sys_crashdump to it's own file and make it a module itself
2021-03-08 22:57:35 +03:00
Eladash
2afc7cbaaa
GUI: Implement MSELF extraction tool ( #9909 )
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* MSELF: fix overflow
* GUI: Implement MSELF extraction tool
* VS: fix mself files in vcxproj
* fix
* Update mself.cpp
* fixed
2021-03-07 17:59:37 +01:00
Nekotekina
d788b12a8e
fixed_typemap.hpp: reduce indirection
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Backported some changes from auto_typemap.hpp
Implemented methods init(), reset(), clear()
Disabled recreation support.
2021-03-02 16:08:14 +03:00
Nekotekina
cd01a1eb09
Move CPUStats.h -> util/cpu_stats.cpp
2021-02-23 18:24:50 +03:00
kd-11
bf66c36ba4
rsx/texture_cache: Add support for reusing dirty images if possible
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- Avoids a silly situation where a texture is discarded and an identical copy created immediately afterward.
Unfortunately allocating memory blocks is really slow so avoid it as much as possible.
2021-02-10 11:37:14 +03:00
kd-11
1bad9a939f
rsx: Refactor texture cache utils
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- Also lays groundwork for optional hashed sections
2021-02-10 11:37:14 +03:00
Eladash
0652870204
New RSX Debugger
2021-01-28 17:40:26 +03:00
Nekotekina
67dd6754a6
Seal cereal includes in util/cereal.cpp
2021-01-28 10:48:53 +03:00
Florin9doi
f1c61067bc
Buzz! emulated controller ( #9504 )
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* Buzz emulated controller
Co-authored-by: Florin9doi <Florin9doi@users.noreply.github.com>
Co-authored-by: Ivan <nekotekina@gmail.com>
2020-12-31 21:02:03 +03:00
Nekotekina
8a5620592b
Implement util/fifo_mutex.hpp
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Prototype. Uses 2 bytes.
Added minor fix to slow_mutex.hpp as well.
2020-12-31 20:07:50 +03:00
kd-11
bee76fc8d1
rsx: Refactor shader codegen and fix shadow sampling on depth-float
2020-12-25 02:39:08 +03:00
Nekotekina
567d23d856
Implement util/auto_typemap.hpp
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Used in vm::block_t as an example.
2020-12-24 14:55:25 +03:00
Nekotekina
41ee792f95
MSVC: remove MemLeak build support
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There are better memleak detection tools.
1) Requires to guard placement new and external libs
2) Doesn't work thoroughly
2020-12-22 14:32:30 +03:00
Nekotekina
bd269bccaf
types.hpp: remove intrinsic includes
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Replace v128 with u128 in some places.
Removed some unused files.
2020-12-21 21:11:25 +03:00
Nekotekina
db9b7db531
Cleanup and move sysinfo.h -> util/sysinfo.hpp
2020-12-18 12:55:54 +03:00
Nekotekina
e321765c54
Split BEType.h to util/v128.hpp and util/to_endian.hpp
2020-12-13 16:34:45 +03:00
Nekotekina
b59f142d4e
Move types.h to util/types.hpp
2020-12-12 15:12:01 +03:00
Nekotekina
b5d498ffda
Homebrew atomic_ptr rewritten (util/shared_ptr.hpp)
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It's analogous to C++20 atomic std::shared_ptr
The following things brought into global namespace:
single_ptr
shared_ptr
atomic_ptr
make_single
2020-11-26 20:11:26 +03:00
RipleyTom
a83df01bfd
rpcn 0.3.5 ( #9227 )
2020-11-10 08:55:49 +00:00
Nekotekina
bd5253047b
Improve DYNAMIC_IMPORT
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Don't call get_proc_address every time if if failed.
Also rename Utilities/dynamic_library.h to util/dyn_lib.hpp
2020-11-10 01:44:31 +03:00
Nekotekina
1c99a2e7fb
vm: add map_self() method to utils::shm
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Add complementary unmap_self() method.
Move VirtualMemory to util/vm.hpp
Minor associated include cleanup.
Move asm.h to util/asm.hpp
2020-11-08 16:43:15 +03:00
Megamouse
2cee26c3e7
Cleanup some includes
2020-10-31 11:53:46 +01:00
Megamouse
4984e87776
implement interception for cellKb and cellMouse
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this needs to be tested
2020-10-31 02:11:27 +03:00
Nekotekina
120849c734
Implement perf stat counter for PPU/SPU reservation ops
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Adds Emu/perf_meter.hpp header file.
Uses RDTSC for speed.
Prints stats at exit.
2020-10-19 19:41:28 +03:00
Megamouse
f84697ad5c
move localized_string_id to own file
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I dont know if there was a circular dependency issue
2020-09-14 18:24:18 +02:00
Megamouse
460a933267
Qt/overlays: Localize most rsx overlays
2020-09-14 18:24:18 +02:00
RipleyTom
10820fa135
Implement sceNpSignaling & signaling improvements ( #8836 )
2020-09-07 22:50:17 +01:00
RipleyTom
190822c2b2
RPCN Client ( #8663 )
2020-08-27 20:47:04 +01:00
Bevan Weiss
a11afe05bf
MSVC changes
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Add support for compilation on x64 toolchain (x86 cl.exe was running out of heap space in vm.cpp)
Also took the opportunity to change compile optimisation from /Ox to /O2, as /O2 provides better optimisation than does /Ox
Also, we shouldn't be explicitely setting compiler tool defines (__cpp_lib_bitops), so remove that from types.h
2020-08-14 18:34:34 +01:00
Megamouse
47040be3ad
cheat_manager: improve parser errors
2020-07-29 13:18:33 +02:00
Megamouse
8add57f8e9
VS: show linux audio backends in solution explorer
2020-07-08 21:11:23 +02:00
Megamouse
1cb4fb9c50
stub cellPngEnc
2020-06-04 23:13:40 +03:00
kd-11
0072df7f20
rsx/gl: Add basic interpreter support to OGL
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- Adds basic interpreter functionality.
- Flow control and other instructions not yet implemented.
2020-04-30 15:02:59 +03:00
Megamouse
28bea14d72
add missing files to visual studio project
2020-03-31 18:06:37 +02:00
Megamouse
f1127f1894
overlays: implement osk panels
2020-03-19 21:10:08 +01:00
Nekotekina
04dedb17eb
Disable exception handling.
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Use -fno-exceptions in cmake.
On MSVC, enable _HAS_EXCEPTION=0.
Cleanup throw/catch from the source.
Create yaml.cpp enclave because it needs exception to work.
Disable thread_local optimizations in logs.cpp (TODO).
Implement cpu_counter for cpu_threads (moved globals).
2020-03-12 16:03:08 +03:00
Nekotekina
12a3cdf0e8
Move Log.cpp to util/logs.cpp
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Minor cleanup
2020-03-07 13:31:10 +03:00
Nekotekina
e4a81b1d13
Move Log.h to util/logs.hpp
2020-03-07 12:29:23 +03:00
RipleyTom
f1f5c91386
Fake PSN ( #7516 )
2020-03-04 13:55:35 +00:00
InvoxiPlayGames
ef6854ca46
sys_usbd: Guitar Hero Live controller emulation ( #7336 )
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* Initial GHLtar emulation
* Add GHLtar to CMakeLists and VS project, zero the buffer and remove unused header values
* Fix coding style issues and include headers
* Remove redundant if, improve code formatting
* Remove needless includes
Co-authored-by: Ivan <Nekotekina@users.noreply.github.com>
2020-02-29 21:40:44 +03:00
Nekotekina
4474757162
fixed_typemap.hpp: remove <algorithm> dep in header
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Create fixed_typemap.cpp
2020-02-28 00:04:37 +03:00
Megamouse
ee46ad1ca9
move overlays code to headers
2020-02-26 23:43:18 +01:00
Megamouse
620cfd5063
overlays: move code to overlay_utils.cpp
2020-02-25 21:57:49 +03:00
Megamouse
2341749485
overlays: add overlay_osk.h
2020-02-25 21:57:49 +03:00
Megamouse
f7666f44da
Untangle GUI and input includes
2020-02-24 16:31:01 +01:00
AniLeo
3aa293a7a3
hle: cellAuthDialog
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Basic RE of cellAuthDialog, stubs functions
2020-02-22 16:03:14 +03:00
kd-11
6178a0ab25
overlays: Migrate to wide-char strings
2020-02-22 15:07:14 +03:00
Megamouse
7a7ac625cd
move enum formatters from system to config files
2020-02-17 15:08:17 +03:00
Megamouse
fe75311be2
move config structs to own files and clean up some headers
2020-02-17 15:08:17 +03:00
Megamouse
ee54ba970a
GUI: add custom title format to settings dialog
2020-02-15 20:33:02 +01:00
Eladash
11675d7645
Compilation fix for VSH pr
2020-02-09 06:48:16 +00:00
Eladash
1915fe75a4
VSH: Stubs
2020-02-08 23:07:03 +03:00
Nekotekina
1e7a02badb
Implement shared_cptr and atomic_cptr
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Limited shared_ptr with atomic support.
Atomic version is only partially implemented.
2020-01-20 16:53:42 +03:00
Nick Renieris
28770c1580
overlays: Move vertex & vector utility classes to new file
2020-01-06 22:42:07 +03:00
kd-11
31b07fece5
rsx/overlays: Add support for animations
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- Adds animation support. This commit adds the base framework and
implements a translate animation used to slide elements around the
screen. This is then used to implement the sliding animation for the
trophy notification.
2020-01-03 20:33:32 +03:00
Megamouse
5e7d25ad35
overlays: refactor shader loading dialogs
2020-01-03 14:22:40 +01:00
Megamouse
e83dfedff9
stub cellRemotePlay and cellResc and cellStorage
2019-12-24 11:54:32 +01:00
Emmanuel Gil Peyrot
9b77febd10
RSX: Remove two empty cpp files
2019-12-23 00:02:57 +03:00
Megamouse
2152a77005
HLE: stub cellCrossController some more
2019-11-18 23:42:49 +01:00
Megamouse
d6b0361a02
overlays: perf_metrics_overlay to seperate header
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this is done to prevent severe conflicts with upcoming changes
2019-11-15 14:53:18 +01:00
Emmanuel Gil Peyrot
0ff5938b1f
Utilities: Remove unused headers
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AtomicPtr.h has never been used since its introduction in
da7472fe81 .
Same for Interval.h, since 4fedf5749e .
event.h’s last usage got removed in
70e2873e69 .
2019-11-12 19:51:57 +03:00
Emmanuel Gil Peyrot
f29fcc10cf
s/GSL/span/ in XML files too
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This is completely untested, as I can’t run Visual Studio.
2019-11-09 19:30:06 +01:00
Nekotekina
03b9ee27c5
Virtualize cellSysCache
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Allows caches from multiple games to coexist.
Also change the way of handling cache IDs (file-less).
2019-11-06 14:12:43 +03:00
Nekotekina
35249d2578
Implement multi_cas with atomic2 type
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stx::atomic2 is a "fat atomic" for use with multi_cas.
stx::multi_cas is minimal transaction routine.
2019-11-01 20:41:16 +03:00
RipleyTom
9f9ac4b696
Auto-updater
2019-10-22 01:51:50 +02:00
Megamouse
60f3ed7607
stub cellSsl
2019-10-17 20:32:33 +02:00
kd-11
d6d8766f8d
rsx: Refactoring
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- Move some helper routines out of the cache core
- Prep for multi-layered image search
2019-10-17 18:18:00 +03:00
Nekotekina
a29d4150df
GDB Server: fix and cleanup
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Move source files to Emu/GDB.cpp, GDB.h
Remove "WITH_GDB" option, enable GDB Server by default.
Change class name to gdb_thread.
Alias for external access gdb_server.
Change config option name to "GDB Server"
Bind on 127.0.0.1 by default.
2019-10-09 00:11:44 +03:00
RipleyTom
e98c7f4e1a
sys_usbd implementation
2019-09-17 01:17:48 +03:00
RipleyTom
2f884de885
Adds md5 hash to Crypto implementations
2019-09-17 01:17:48 +03:00
Alex James
b0d0f51d8d
crypto: implement AES-NI acceleration
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This is based off the upstream implementation in mbedTLS as well as an
external pull request [1] for MSVC support (using intrinsics).
1: https://github.com/ARMmbed/mbedtls/pull/1355
2019-08-19 23:39:40 +03:00
Megamouse
7408f50d71
cellKb: improve key conversion
2019-08-18 08:18:15 +02:00
Megamouse
86a8b5924a
Add option for keyboard layout
2019-08-18 08:18:15 +02:00
max
c5440c95c8
[MSbuild] Extend support to v142 toolset
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- Added support for current default toolset, explitly specified c++17 standard and 8.1 win sdk.
- properties were defined via `common_default.props` and `common_default_macros.props`
Note: There are 2 files because some properties need to be imported before `Microsoft.Cpp.Default.props` , but other common properties can be imported after but they require marco defined in `Microsoft.Cpp.Default.props`.
- Added hidapi and libusb project files to repository to simplify msbuild changes.
2019-08-17 23:30:23 +03:00
Nekotekina
f63e89f9b4
Implement waitable atomics
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Moved Atomic.h to util/atomic.hpp
List source files in CMakeLists.txt
2019-07-29 03:04:55 +03:00
Rui Pinheiro
070c3af50f
Initial sys_config implementation
2019-07-22 02:44:45 +03:00
kd-11
b893a75002
rsx: Rework RSX offloading
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- Use a lockless queue
- Do not enqueue small transfers
2019-06-25 20:50:54 +03:00
kd-11
0d906d6974
rsx: Remove surface aa_mode hacks
2019-06-14 16:19:52 +03:00
Megamouse
32bdd8ef7b
overlays: move some code to cpp files
2019-05-17 20:21:23 +02:00
Inviuz
52a12185a0
Initial sys_overlay
2019-04-10 23:25:09 +03:00
scribam
f15eb88f59
hle: Fix cellSysutilAvcExt module
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And add cellSysutilAvcExtSetChatMode and cellSysutilAvcExtSetChatGroup
functions
2019-03-31 00:55:55 +03:00
scribam
a254a203bb
hle: Add libad_async and libad_core modules
2019-03-27 21:41:44 +00:00
scribam
956d039415
hle: Add cellVideoPlayerUtility module
2019-03-24 19:16:49 +03:00
scribam
581b205f73
hle: Add cellPesmUtility module
2019-03-24 19:16:49 +03:00
scribam
6c40b9f3e0
hle: Add cellDtcpIpUtility module
2019-03-24 19:16:49 +03:00
scribam
32ae7e466c
hle: Add cellNetAoi module
2019-03-24 17:29:18 +03:00
RipleyTom
de5379a69f
Static hle implementation
2019-02-27 22:54:59 +03:00
kd-11
9ed9d7e947
overlays/osk: Implement native osk interface
2019-02-02 11:54:01 +03:00
Rui Pinheiro
5159d3559e
Implement Audio Backend Capabilities querying
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Also renames "AudioThread" to "AudioBackend". The new name is more
descriptive of what the class really is responsible for, since the
backends are not responsible for managing the audio thread.
NOTE: Right now only XAudio2 is supported
2019-01-12 21:29:56 +03:00
Rui Pinheiro
9d1cdccb1a
Implement dedicated texture cache predictor
2018-12-11 22:37:10 +03:00
kd-11
e01d2f08c9
rsx: Refactor FIFO
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- Removes fifo structures from common RSXThread
- Sets up a dedicated FIFO controller
- Allows for configurable queue optimizations
2018-11-30 23:51:25 +03:00
Rui Pinheiro
35139ebf5d
Texture cache cleanup, refactoring and fixes
2018-09-24 15:26:40 +03:00
Rui Pinheiro
8b3d1c2c91
Implement address_range utility class
2018-09-24 15:26:40 +03:00
Zangetsu38
c30a7c0041
Update Project to Visual Studio 2017.
2018-08-25 01:15:47 +03:00
eladash
f349695a75
Rsx: rewrite address translation
2018-08-13 16:16:34 +03:00
Megamouse
d057c79733
RSX: use localtime_s instead of localtime
2018-07-28 23:10:45 +02:00
Megamouse
f8d396ac9e
change rsx_capture filename
2018-07-28 23:10:45 +02:00
scribam
9f420081fd
libpng: use official repository instead of the fork from RPCS3 and update submodule
2018-06-14 21:55:39 +04:00
scribam
14dc1fead6
yaml-cpp: update submodule and build integration
2018-06-13 04:25:34 +04:00