Nekotekina
74b3580b69
rfile_t renamed
2015-04-25 00:38:11 +03:00
Nekotekina
56c64c8045
VFS::CreatePath fixed, bugfixes
2015-04-20 18:53:31 +03:00
Nekotekina
ab405901ee
wxFile removed (rFile -> rfile_t)
2015-04-19 16:19:24 +03:00
raven02
9954b36ec7
Fix intel HD graphics crash
2015-03-18 22:30:47 +08:00
raven02
9b41f846d6
Disable glDepthBoundsEXT for Intel HD graphics
2015-03-18 06:05:32 +08:00
Nekotekina
d234493b4a
Compilation fix
2015-03-07 01:58:42 +03:00
O1L
99ea666bf2
Implemented binary vertex program disassembler
2015-02-23 16:22:30 +04:00
O1L
4d27198ad7
Conflicts fixed
2015-02-22 20:06:42 +04:00
O1L
e84f356a29
Implemented binary fragment program disassembler
2015-02-22 18:47:12 +04:00
Raul Tambre
e2d2c9d377
Fix stacksize
2015-02-20 15:55:00 +02:00
Raul Tambre
948758f758
Merge remote-tracking branch 'upstream/master' into Things
2015-02-20 12:59:31 +02:00
Raul Tambre
4b516273f6
Implement cellSaveDataListAutoLoad, fix textureProj
2015-02-19 22:56:57 +02:00
Raul Tambre
4ad91a6fa8
Merge upstream
2015-02-19 17:15:21 +02:00
Raul Tambre
39cf935929
Minor formatting in GLProgram
2015-02-19 17:10:21 +02:00
Raul Tambre
714ff6c32e
Update GLEXT.h to revision 29735
2015-02-18 11:39:56 +02:00
Nekotekina
267de68441
Memory cleanup, page flags implemented
...
RSXCMDMem, SPRXMem, MmaperMem removed
MainMem range fixed
2015-02-13 17:04:03 +03:00
Nekotekina
384cb5e415
RSX "refactoring" reverted
2015-01-31 16:01:34 +03:00
Raul Tambre
94c81c73c5
Implement more FP instructions
2015-01-24 21:30:36 +02:00
raven02
2c98a37512
Init: switch to version 420 layout (binding = 0)
2015-01-19 04:42:46 +08:00
raven02
546619ee24
VP: switch to version 420
2015-01-19 04:42:00 +08:00
raven02
7880753099
FP: switch to version 420
2015-01-19 04:41:22 +08:00
DHrpcs3
1bf9e41c26
Forgot this one
2015-01-18 13:16:24 +02:00
DHrpcs3
482d470bf2
Small RSX fixes
...
- Fixed constants offset in FP decompiler.
- Fixed vertex textures initialization.
2015-01-18 12:51:30 +02:00
Nekotekina
1c4e89d2bf
Formatting fixes, ToBE() replaced with data()
2015-01-13 17:54:36 +03:00
raven02
12edfeb216
RSX : last few cmd refactoring
2015-01-05 04:08:26 +08:00
raven02
d2e6f6fef0
RSX : few more cmd refactoring
2015-01-04 01:00:56 +08:00
raven02
fffadb975b
RSX : inline fragment naming as vertex shader
2015-01-02 08:06:42 +08:00
raven02
8616d340bb
RSX: create depth buffer only when required
2015-01-01 22:54:46 +08:00
raven02
a7ca705552
RSX: add alpha func/ref , depth func/mask and bug fix
2015-01-01 12:31:40 +08:00
raven02
3e3665a13b
RSX: refactor glEnable cmd
2014-12-30 23:44:08 +08:00
raven02
1b87f9312b
RSX : add ClearColor() / ClearStencil() / ClearDepth() / ClearSurface()
2014-12-30 03:37:58 +08:00
raven02
24a19a0dd9
format fix
2014-12-29 06:42:08 +08:00
raven02
51c107656f
Temporary disable BRI instruction
2014-12-29 06:39:00 +08:00
raven02
06907cb942
format fix
2014-12-29 06:37:32 +08:00
raven02
b81e0f9e4c
Remove duplicate code
2014-12-29 06:22:54 +08:00
raven02
4907dedf69
RSX: Implement LIT instruction
2014-12-29 06:21:34 +08:00
Raul Tambre
108e879266
Fragment Program improvements and additions
...
+ Added TODOs for REFL, LIT, LRP, BEM, TEXBEM and TXPBEM
- Removed the warning message about TEX_SRB texture projection being
used
* Implemented packSnorm2x16, unpackSnorm2x16, packSnorm4x8 and
unpackSnorm4x8. All need more testing to be confirmed as working
2014-12-28 09:53:01 +02:00
Raul Tambre
240c209360
Fix TXB instruction
2014-12-27 11:00:44 +02:00
Raul Tambre
1bde52623b
Fragment Program improvements
...
* Implement TXP (Needs testing)
* Implement TXB
* Implement TXL
2014-12-26 17:56:55 +02:00
DHrpcs3
e1ea7a28c3
Fixed condition decompilation in vertex & fragment shaders
...
Added 30 & 60 modes to frame limiter
2014-12-22 01:10:22 +02:00
raven02
c76dd371f3
RSX: vertex data regression fix
2014-12-21 01:13:10 +08:00
raven02
3fc471eb32
RSX: shaders fix and vertex texture implementation
2014-12-17 22:01:59 +08:00
raven02
e27a1f98aa
Fix missing break
2014-12-16 22:52:43 +08:00
raven02
c0b4bf2f94
log error for unimplmented fpcode
2014-12-14 23:21:41 +08:00
raven02
96a992fadb
enum sca_opcode and vec_opcode
2014-12-14 23:10:48 +08:00
raven02
32aa5ad415
RSX : enum vec_opcode & sc_opcode
2014-12-14 23:09:44 +08:00
raven02
1b6bd42201
Minor fix
2014-12-14 00:39:28 +08:00
raven02
4967771df5
Add std::set<int> m_jump_lvls
2014-12-14 00:19:06 +08:00
raven02
a5705d3308
VP: Fixed BRI, Experimental BRA implementation
2014-12-14 00:17:23 +08:00
DHrpcs3
d593e47554
RSX: Fixed NV4097_SET_VERTEX_DATA4UB_M, NV4097_SET_VERTEX_DATA2F_M & NV4097_SET_VERTEX_DATA4F_M implementation
2014-12-02 00:02:05 +02:00
raven02
cd347fa110
Minor fix
2014-11-18 14:44:37 +08:00
Nekotekina
6df5ddb973
Few warnings fixed
2014-10-24 17:24:09 +04:00
Raul Tambre
9e5403aeb3
Remove unneeded be_t
2014-10-11 20:20:01 +03:00
raven02
b13a8ab4e3
Small RSX fix
2014-10-06 21:39:25 +08:00
DHrpcs3
eada1fe12c
Improved be_t
...
Fixed NV4097_SET_TWO_SIDE_LIGHT_EN
Added LIS, ORI, NOP & BLR to PPU Jit
2014-10-01 12:45:43 +03:00
Raul Tambre
879e2d920c
Add cellAvconfExt and cellVideoOutGetScreenSize
...
Also added a flag to RSX debugger showing if two sided lighting is
enabled, a 3D Monitor option and fixed a ")" missing in TODO printout
for sys_spu_elf_get_information.
2014-09-28 18:21:45 +03:00
Nekotekina
0044141631
sys_process_is_spu_lock_line_reservation_address
...
Formatting changed a bit
2014-09-17 17:15:17 +04:00
Nekotekina
85f2009175
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-09-12 01:16:57 +04:00
Nekotekina
cd39256361
CallbackManager rewritten
2014-09-11 23:18:19 +04:00
Raul Tambre
88cc03b9e2
Implemented NV4097_SET_TWO_SIDE_LIGHT_EN
2014-09-11 18:59:42 +03:00
Nekotekina
b0d9fba418
Conflicts fixed
2014-09-06 02:54:42 +04:00
Nekotekina
12becc6120
MemoryBase::operator[] replaced
2014-09-06 02:12:10 +04:00
Nekotekina
225dba754d
GetMemFromAddr, VirtualToRealAddr replaced
...
Some arg types changed
2014-09-05 21:23:00 +04:00
Peter Tissen
383f6aff2b
unix preprocessor define typo fixed
2014-09-03 12:12:50 +02:00
Nekotekina
a8cfefac07
vm::ptr for u8/char types, mem_list_ptr_t removed
2014-08-31 19:01:48 +04:00
Nekotekina
028ce2dd9f
stdafx_gui.h created, wx removed from stdafx.h
2014-08-29 02:49:26 +04:00
Nekotekina
61c4a88ab4
rFile.h, Thread.h, IdManager.h includes moved
2014-08-25 18:56:13 +04:00
Nekotekina
84c5899faf
Abstract GSFrameBase class and callback
2014-08-25 02:23:26 +04:00
Nekotekina
efa538f9d7
include clearing
2014-08-23 04:16:54 +04:00
Lioncash
538498f21f
GLGSRender: Fix always false error condition
2014-08-19 02:48:11 -04:00
Alexandro Sánchez Bach
cf9769fe65
Fragment Shader recompiler comments
...
Don't expect changes due to this commit.
2014-08-18 22:07:52 +02:00
Alexandro Sánchez Bach
b23a5f2312
RSXVertexData bugs fixed
...
* Some extra info on sys_rsx syscalls
* Code cleaned in GLGSRender.cpp
2014-08-18 16:37:23 +02:00
Alexandro Sánchez Bach
bb1749d3da
cellGcmSys changes and minor fixes
2014-08-17 11:22:36 +02:00
Alexandro Sánchez Bach
b7be8b19ef
Updates in sys_rsx and CellGcmDisplayInfo
...
Thanks a lot to @3141card for all the relevant information about RSX
related lv2 syscalls.
2014-08-16 23:45:56 +02:00
Alexandro Sánchez Bach
f07c35d9ae
Renamed Emu/GS -> Emu/RSX
2014-08-04 01:37:23 +02:00