Commit graph

3885 commits

Author SHA1 Message Date
Eladash 57cd4ff3c6
Move HLE table address to FXO (#10284) 2021-05-17 14:22:27 +03:00
Eladash 2e28e2d293 lv2: Fix overflows of periodic timers 2021-05-17 13:17:45 +03:00
Eladash 7a9a46e093 kernel-explorer: Implement SPU ports/interrupt tags information 2021-05-15 09:00:12 +03:00
Eladash 8bd58b1ad4 Remove lv2_event_queue::check(weak_ptr) 2021-05-15 00:31:14 +03:00
Eladash c681395fb2 sys_interrupt: weak_ptr -> shared_ptr 2021-05-15 00:31:14 +03:00
Eladash 33580e0aa1 sys_timer: weak_ptr -> shared_ptr 2021-05-15 00:31:14 +03:00
Eladash 47436bd774 sys_spu: weak_ptr -> shared_ptr 2021-05-15 00:31:14 +03:00
Eladash a992a5fba9 cellAudio: weak_ptr -> shared_ptr 2021-05-15 00:31:14 +03:00
Eladash 56471f4ad4 SPU: Optimize SPU ports/queues 2021-05-15 00:31:14 +03:00
Eladash cacb852a1e Emulation stopping bugfix 2021-05-14 15:35:07 +03:00
Nekotekina 6dca588370 SPU LLVM: improve MPYH instruction
Rewritten to use 16-bit multiplication, as in SPU ASMJIT.
2021-05-13 23:16:53 +03:00
Nekotekina 8ae727ca04 lv2_obj::create: fix pessimizing move
Could have been preventing copy elision.
2021-05-13 10:23:33 +03:00
Eladash acded1e08a
rsx: Move sys_rsx info to rsx::thread (#10258) 2021-05-09 19:16:14 +01:00
Eladash 31b55e0030 event queue: Structure size efficiency 2021-05-09 10:58:14 +03:00
Eladash 1e1880893a sys_interrupt: Save ID of self tag/handler 2021-05-09 10:58:14 +03:00
Eladash 363cc60c82 sys_event: Save ID of self event queue 2021-05-09 10:58:14 +03:00
Eladash 64997662d2 LV2: Fixup for IPC
* Fix typo in lv2_obj::create.
* Always save ipc_key as 0 for non-shared object creations, regardless of thbe value set by creation attribute.
* Show IPC key of shared memory (sys_mmapper) memory objects in kernel explorer.
2021-05-07 14:58:22 +03:00
Eladash 900ebf6583
sys_event: Typo fix (#10246) 2021-05-07 09:34:25 +01:00
Eladash 7b6482c01d
LV2: Improve IPC support (#10206)
* Remove custom event queue's IPC management of favour of universal LV2 approach.
* Move ipc_manager to FXO.
* Fix ipc_manager internal storage memory leak: deallocate entry when IPC object destroyed.
* Rewrite lv2_obj::create to be simpler (remove many duplicated code).
* Always execute lv2_obj::create under both IPC and IDM mutexes at once (not in non-atomic single-steps). Fixing potential case where concurrency can cause IDM to contain 2 or more different objects with the same IPC key with SYS_SYNC_NOT_CARE (instead of the same object).
* Do not rely on smart ptr reference count to tell if the object exists. Use similar approach as event queues as it makes error checkings accurate.
* Optimize lv2_event_port by using std::shared_ptr for queue which wasn't allowed before.
2021-05-07 09:58:30 +03:00
Eladash 0224c7a9eb SPU TG: Simplify state of saved SPU image data
Save only entry points instead of sys_spu_image structure.
2021-05-01 19:43:00 +03:00
Eladash daa53b77cf Simplify named_thread construction 2021-05-01 18:08:03 +03:00
Megamouse 3c37036f7a save-overlays: add entry size info 2021-04-30 00:30:26 +02:00
Megamouse 14b6d6291b save-overlays: add localization 2021-04-30 00:30:26 +02:00
Megamouse 11f57f259c cellSaveData: keep focus after confirmation cancel
It was very annoying to be thrown to beginning of the list after cancelling the confirmation.
2021-04-30 00:30:26 +02:00
Nekotekina f8e05f8e3c Remove redundant operators != 2021-04-29 22:57:40 +03:00
Nekotekina 703ec474f5 Fixup for sys_time_get_timezone (3rd path)
Also simplify Linux path a bit.
2021-04-29 00:07:22 +03:00
Nekotekina a049c6fd6b Implement sys_time_get_timezone syscall
Try to get system timezone automatically.
Attempt to address #10195.
2021-04-27 22:21:58 +03:00
Nekotekina 86a8e0716f Test alterable aggregates via overriding be_t
Checking how it might look like without introducing too many changes.
Alteration of its behaviour as a "template template" argument allows:
 - normal access
 - easier aggregate inspection
 - memory access interception
2021-04-25 19:00:16 +03:00
clienthax 7197dd751a
Fcntl e0000025 (#10172)
Co-authored-by: Eladash <elad3356p@gmail.com>
2021-04-24 21:43:09 +03:00
David Carlier 0b9e4ffe54 Mac OS build update and simplification, recent releases of macOS has clock_gettime support. 2021-04-24 12:55:21 +03:00
Megamouse 1caf81811a Move unspecific Emulator code out of System.cpp 2021-04-24 11:21:22 +03:00
Megamouse 8fd3b26308 sys: more constants 2021-04-23 22:46:15 +02:00
Megamouse 617d21fa84 sys_prx: more constants 2021-04-23 22:02:52 +02:00
Megamouse 41b68ef353 some more constants 2021-04-23 22:02:52 +02:00
Eladash 72c85744b9 kernel-explorer: Show bound queue to port information
Show its IPC key or ID, depends on the queue's type.
2021-04-23 21:34:05 +03:00
David Carlier 082bbc7336 Following up on MacOS build fix.
Specialisation of llvm_value_t to allow build with LLVM this time.
2021-04-23 15:20:40 +03:00
Megamouse 087dccd194 Implement most of cellUserInfo 2021-04-23 05:50:19 +03:00
Nekotekina 67649d7976 SPU LLVM: restore lost comment 2021-04-21 13:33:44 +03:00
Malcolm Jestadt 6247969ede SPU LLVM: Absolute final fixes for icelake shufb paths
- The constant mask was accessing bits in reverse order of what was expected
2021-04-21 11:00:02 +03:00
Malcolm Jestadt efd38fa940 SPU LLVM: Improve byteswap elimination
- Use the data before it has been swapped rather than relying on a second byteswap to cancel out the first
2021-04-20 23:24:21 +03:00
Malcolm Jestadt 551472220e SPU LLVM: Remove icelake shufb paths for now 2021-04-20 23:24:21 +03:00
Malcolm Jestadt 53f13a9721 SPU LLVM: Final fixup for icelake shufb paths
- The cause of the problems was due to the constant mask for gf2p9affineqb being used as the first argument, instead of the second argument.
2021-04-20 13:07:24 +03:00
Megamouse aa0afc9a4e Input: avoid mouse events when unused 2021-04-20 00:06:23 +02:00
Eladash a0d1cf26d0 Reduce precompilation failure log level (error -> notice) 2021-04-19 23:18:31 +03:00
Nekotekina 0c9c481cee Use requires syntax in more places
Change style in some places.
2021-04-19 16:51:40 +03:00
clienthax 68fa377d13 Add dev_flash2+3 2021-04-18 14:49:29 +03:00
Nekotekina 9d4fcbf946 bs_t<>: fix/cleanup some operators 2021-04-17 15:54:33 +03:00
Eladash 67e2e154fa Replace simple_type with std::common_type 2021-04-17 10:27:55 +03:00
Malcolm Jestadt 0a7df9d02e SPU LLVM: add AVX-512 SPU verification
- This is hidden behind a new setting, as some cpus may downclock agressively when executing 512 wide instructions
2021-04-16 09:35:26 +03:00
Nekotekina 19763f8973 Remove unnecessary default:breaks 2021-04-15 15:23:59 +03:00
Eladash a16cc3ac8a lv2: Remove flags from IPC-supported objects 2021-04-15 10:31:40 +03:00
Nekotekina ccb46df905 Minor fixups (removed unnecessary code) 2021-04-11 16:36:02 +03:00
Megamouse a16d8ba3ea More random changes 2021-04-11 14:01:51 +03:00
Eladash 5ca6381624 Implement "PPU LLVM Precompilation" control setting 2021-04-10 18:06:46 +03:00
Nekotekina 3107f37864 Fix psf::load error for error::stream 2021-04-10 00:43:08 +03:00
Megamouse 17f5fec538
sceNp: fix rap file regression (#10084) 2021-04-09 21:37:57 +01:00
Megamouse 03b76b4606 Emu: some cleanup 2021-04-09 21:03:49 +02:00
Eladash a8d5a8734a Loader/cellGame: Do not crash on invalid PSF files 2021-04-09 20:58:30 +03:00
Megamouse d10584ac6c DRM: Search all user directories for rap files 2021-04-09 08:47:59 +02:00
Nekotekina 95725bf7fc Add -Werror=missing-noreturn (GCC, clang)
May be useful to diagnose functions which fail assertions unconditionally.
2021-04-08 10:29:47 +03:00
Megamouse 02febd3f65 Workaround: Skip progress_dialog during gameplay 2021-04-06 21:39:34 +03:00
Nick Renieris 396c129d41 vm: Flag names (refactoring) 2021-04-06 13:07:54 +03:00
Nekotekina 6f1f75bc8f Minor progress dialog refactoring
Add rsx::overlays::progress_dialog class (identical to message_dialog).
Don't use Emu.CallAfter() for native dialogs.
Make g_progr_ptotal waitable.
2021-04-03 22:38:04 +03:00
Nekotekina 963d150e93 Fix some -Weffc++ warnings (part 2) 2021-04-03 21:54:15 +03:00
Eladash e57f36fc5b Quick sys_sm_get_params implementation 2021-04-03 17:23:40 +03:00
Eladash 32116086b3 Implement _sys_prx_register_module loading imports/exports functionality 2021-04-03 17:23:40 +03:00
Eladash 878da3b474 Implement get_cellos_appname()
Identifying vsh.self and possibly other operating system executables in the future.
2021-04-03 17:23:40 +03:00
Eladash 7b57b8f2ca debugger: Implement ability to pause entire emulation on breakpoint 2021-04-01 19:11:55 +03:00
Nekotekina e9a45a2f45 Implement scoped_progress_dialog
Create Emu/system_progress.hpp
Remove atomic g_progr_show
2021-03-31 23:40:09 +02:00
Nekotekina 2212a131ef Fix some -Weffc++ warnings (part 1) 2021-03-31 11:27:09 +03:00
Megamouse 870224cde0 Emu/overlay: ingame native overlay PPU compilation 2021-03-31 09:38:30 +02:00
Eladash 1e71deb0db rsx: Compile shaders when CELL is not running 2021-03-30 11:13:47 +03:00
Megamouse ba45daff35 Qt: some cleanup in debugger 2021-03-24 20:47:51 +01:00
Nekotekina b3fb6d7d18 Add and fix -Wredundant-decls (GCC) 2021-03-23 22:48:57 +03:00
Eladash 1864419561 Fix SPU mapped memory page size 2021-03-19 22:25:08 +03:00
Megamouse 43ac33c2b4 cellSaveDataEnableOverlay 2021-03-18 11:11:34 +03:00
Eladash 1d7fbd6a9a Fix sceNpTrophyGet(Trophy/Game)Icon 2021-03-17 22:31:57 +03:00
Eladash 1213708b72
Replace some log errors (#9980) 2021-03-17 17:19:35 +03:00
Nekotekina 8fcebebae3 Implement lv2_mp_flag::cache
Identify /dev_hdd1 without unsafe path comparison.
2021-03-16 19:37:03 +03:00
Nekotekina f801dc6558 Save all 8 syscall_args 2021-03-16 19:33:37 +03:00
Eladash 8716ac554f Fix sys_raw_spu_destroy 2021-03-16 19:31:52 +03:00
Eladash d7b4753007 Make gamedata installation atomic as real PS3 2021-03-16 19:31:52 +03:00
Eladash a9b0d25c01
PPU Debugger: Fixup for syscall arguments (#9932) 2021-03-16 16:20:45 +03:00
shockdude 6a14849381
sys_usbd: DJ Hero Turntable Emulation (#9965)
* Initial Turntable Emulation
2021-03-14 23:48:50 +03:00
Nekotekina 0327ecc5c1 Enable -Wduplicated-cond (GCC) 2021-03-13 18:46:59 +03:00
Nekotekina c22e1e71f0 Continue fixing strict aliasing warnings 2021-03-13 18:02:37 +03:00
Eladash aff63028d4 SCE Decryption: Detect illegal RAP files 2021-03-13 11:51:40 +01:00
Eladash 923ba6f3bb Fix sysutil_send_system_cmd at Emu.Stop() 2021-03-12 21:01:48 +03:00
Eladash 729cd9284e debugger: Fix PPU threads pausing 2021-03-12 13:01:12 +03:00
Eladash cfa2d4aaa8 Loader: Log FNID of imported/exported functions 2021-03-11 15:23:58 +03:00
Nekotekina 03332c340d Implement utils::bless (pointer cast)
Tries to workaround strict aliasing troubles.
Don't confuse with std::bless which works differently.
2021-03-10 16:02:00 +03:00
Eladash 63ecb56b51 PPU interpreter hotfix 2021-03-10 13:41:13 +03:00
Nekotekina a4fdbf0a88 Enable -Wstrict-aliasing=1 (GCC)
Fixed partially.
2021-03-09 03:10:15 +03:00
Nekotekina 53af2dbb3f Add/fix warning -Wignored-qualifiers (GCC/clang)
Fix simple_array::const_iterator as a part of it.
2021-03-09 03:09:50 +03:00
xddxd df338f0552 Move sys_crashdump to it's own file and make it a module itself 2021-03-08 22:57:35 +03:00
Malcolm Jestadt e5d0e035d0 SPU LLVM: Rearange FM instruction for better performance
- Doesn't eliminate any instructions, but allows for better out of order execution.
2021-03-08 15:48:36 +03:00
Nekotekina 87af905018 Enable -Wunused-parameter 2021-03-06 18:07:08 +03:00
GitArUs f8097a428c
Allow games to list all savedata (#9547)
* cellSaveData - allow games to list all savedata, not only those they own.

Co-authored-by: Megamouse <studienricky89@googlemail.com>
2021-03-06 16:01:04 +03:00
Eladash a5d74c5e96 GUI: Improve missing firmware handling
* Install PS3UPDAT.PUP at the spot when booting games whenever firmware is missing. The option to boot games without firmware is still supported when all firmware SPRX are HLEd in firmware settings.
* Pop-up a confirmation dialog in firmware installation if firmware is already installed.
2021-03-06 10:34:49 +01:00
Timothy Redaelli fa5a2b6a85 SPUThread.cpp: remove "__attribute__((always_inline))"
cmp_rdata and mov_rdata are using __attribute__((always_inline)),
without inline, that is not supported on current g++ (see RPCS3#1546).

Moreover __attribute__((always_inline)) is a noop if used without inline so
just remove it.

A proper fix is to move the 2 functions in an header file as static
(with FORCE_INLINE) so it can be correctly inlined by the compiler.
2021-03-04 12:17:27 +03:00
RipleyTom 0eb0b1e1c9 Add some GT6 devices to whitelist 2021-03-03 17:30:16 +03:00
Nekotekina 52fe86b56c fixed_typemap.hpp: make it a bit fool-proof
Require objects to be non-copyable (move is still allowed).
2021-03-02 21:58:49 +03:00
Eladash 004ebfdaee SPU debugger: Implement MFC journal
* Allow to dump up to 1820 commands with up 128 bytes of data each, using key D with the debugger.
2021-03-02 21:57:51 +03:00
Nekotekina ea5e837bd6 fixed_typemap.hpp: return reference 2021-03-02 16:08:14 +03:00
Nekotekina d788b12a8e fixed_typemap.hpp: reduce indirection
Backported some changes from auto_typemap.hpp
Implemented methods init(), reset(), clear()
Disabled recreation support.
2021-03-02 16:08:14 +03:00
Florin9doi dfee46604a Buzz settings 2021-02-28 22:36:47 +03:00
Megamouse a7c9827ad4
Improve cellScreenshot (#9851)
* Fix screenshot logging

* Update libpng to 1.6.37

* cellScreenshot: Write text chunks
* cellScreenshot: add overlay image
* screenshot_manager: add /dev_hdd0/photo/

* read_png_file: use deleter instead of manual close

* cellScreenshot: use Qt for overlays
* cellScreenshot: don't apply overlay to regular img
* screenshot_manager: add mount hack for VFS
* cellScreenshot: escape the whole path
2021-02-28 22:05:04 +03:00
Nekotekina f580bee32c Rewrite cellNetCtlNetStartDialogLoadAsync hack 2021-02-28 20:20:17 +03:00
RipleyTom 67378c7dea Add CELL_NET_CTL_INFO_DHCP_HOSTNAME impl 2021-02-26 11:58:42 +03:00
Nekotekina a90ad62fc0 Remove garbage SPUW perf report 2021-02-23 18:24:50 +03:00
Nekotekina 090a769bf6 Implement fs::sync (Linux/POSIX) 2021-02-23 18:24:50 +03:00
Nekotekina 014846cf31 cellSaveData: fix minor issues 2021-02-23 18:24:50 +03:00
Eladash 112b7f6571 Fix Emulation::CallAfter
Most CallAfter usages were extremely wrong when ordered after Emu.Stop(). could result in anywhere from emulation stopping hangs to even segfaults.
track_emu_state = true is now the default, I haven't found cases which need need it disabled.
2021-02-23 17:55:36 +03:00
Eladash 68a878264c Minor GUI fix for PPU interpreter at "precompilation" 2021-02-23 17:35:45 +03:00
Eladash 9ccf39b27f Atomic SPU LS capture writes 2021-02-23 11:29:23 +03:00
Eladash d4af8dd89a Fix atomicity of savedata/trophy data writes 2021-02-23 11:29:23 +03:00
Eladash 932f31e37b Atomic PARAM.SFO writes 2021-02-23 11:29:23 +03:00
Eladash 96400234a8 Remove cpu_thread destructor 2021-02-22 12:47:45 +03:00
Megamouse f0b7afd7cc cellPad: minor optimization 2021-02-22 10:45:40 +01:00
RipleyTom 8be2a55ccc Add mutex lock for NP changes 2021-02-21 18:04:55 +03:00
RipleyTom 81270f3142 Remove now useless code from sys_bnet_connect 2021-02-21 18:04:55 +03:00
Eladash eb0d006168
Fix most of "[x] thread is too sleepy" at Emu.Stop() (#9813)
* Fixes some thread sleep/wait calls
2021-02-21 16:43:02 +03:00
Eladash 20eb4352fb
debugger: Fix single stepping (#9793) 2021-02-19 14:53:09 +03:00
Nekotekina 038148bf06 Fix almost all GCC warnings 2021-02-17 22:59:04 +03:00
Nekotekina 1446254a03 Add error on missing 'override'
For consistency.
2021-02-15 20:21:30 +03:00
Nekotekina 8e6e57de86 Enable -Wunused-function warning 2021-02-15 14:39:53 +03:00
Eladash f009d36811 Update log messages of PPU/SPU hashes and patches applied 2021-02-14 09:35:42 +01:00
Eladash f43260bd58
Atomic waiting refactoring (#9208)
* Use atomic waitables instead instead of global thread wait as often as possible.
* Add ::is_stopped() and and ::is_paued() which can be used in atomic loops and with atomic wait. (constexpr cpu flags test functions)
* Fix notification bug of sys_spu_thread_group_exit/terminate. (old bug, enhanced by #9117)
* Function time statistics at Emu.Stop() restored. (instead of current "X syscall failed with 0x00000000 : 0")
2021-02-13 17:50:07 +03:00
Eladash cf384795d2 debugger: Improve PPU string constraints 2021-02-13 16:00:26 +03:00
Eladash 423cc1685c PPU LLVM: Reduce PRX/OVL compilation memory usage a little 2021-02-13 13:05:41 +03:00
Eladash 5ed0cc293d Fix PS3 process exit/exitspawn 2021-02-12 19:39:47 +03:00
Eladash e26ae9899c Reimplement/fix PRX patches 2021-02-12 15:27:59 +03:00
Nekotekina 4f8cac731b Fix SAFE_BUFFERS attribute for GCC 2021-02-09 12:33:50 +03:00
Nekotekina 0057c89eaa PPU Analyser: follow fallbacks in some cases
Fallback is an "invisible" branch to the next instruction.
This may be necessary for certain cases when patches are used.
2021-02-07 11:02:45 +03:00
Nekotekina 9e9a55df46 PPU LLVM: compile instructions from patches
For now, only as a single instruction at a time.
2021-02-07 11:02:31 +03:00
Nekotekina 9463238490 PPU Analyser: minor fixups for end pointer
Add more sanity checks for sections.
Remove some redundancy.
2021-02-07 11:02:31 +03:00
Nekotekina b7ff2ecffb Patch system: export some info for future use
For now it's just a list of addresses.
For now it's not used (just a stub).
2021-02-07 11:02:31 +03:00
Eladash fad89f1c3b
Fix tiny race in PPU breakpoints (#9731)
If the PPU has just being paused by the debugger, before it entered the breakpoint handler, the PPU would continue onto the next instruction skipping the breakpoint but then being paused on it instead.
2021-02-07 00:25:40 +03:00
Eladash 4f85f151fd SPU: Always signal the debugger about termination 2021-02-03 15:05:38 +03:00
Eladash 478ae0715e Tiny fix for zombie PPU threads 2021-02-03 15:05:38 +03:00
Nekotekina 08aaae7999 PPU LLVM: workaround patch handling
Try to address #9704
2021-02-02 10:33:13 +03:00
Nekotekina 58eef983e2 PPU Analyser: fix constraints for all elfs.
Added for main executable and OVLs.
Forgot to use it not just for SPRX.
2021-02-01 19:14:24 +03:00
Nekotekina 7b40859eff Remove unused header 2021-02-01 19:14:01 +03:00
Nekotekina d0126f0fa0 Fix freezes in HLE Vdec and SPU LLVM precompilation.
Freezes could accidentally occur on close or ingame.
Deprecate range-for loop on lf_queue.
This is a part of PR #9208

Co-authored-by: Eladash <elad3356p@gmail.com>
2021-02-01 19:14:01 +03:00
Nekotekina 0c034ad7de PPU LLVM: upgrade to GHC call conv
Get rid of some global variables.
Implement ppu_escape (unused yet).
Bump PPU cache version to v4.
2021-02-01 11:30:50 +03:00
Nekotekina aeeceb7d0b Minor fixups 2021-02-01 11:30:50 +03:00
Nekotekina d5f16ce272 PPU Analyser: better constraints for SPRX 2021-02-01 11:30:50 +03:00
Nekotekina c89362f6a2 PPU LLVM: don't use module name as PRX indicator 2021-02-01 11:30:50 +03:00
Nekotekina 8a029159cd PPU Analyser: compile certain functions on per-instruction basis
PPU LLVM: optimize small blocks
2021-02-01 11:30:50 +03:00
Nekotekina 891ebd0cb1 PPU Analyser: use reloc info (disabled for now)
Add blocks from relocations.
2021-02-01 11:30:50 +03:00
Nekotekina 382509d778 PPU LLVM: Implement inline __add_get_ov 2021-02-01 11:30:50 +03:00
Nekotekina f9ee8978ff PPU LLVM: improve analyser
Compile possibly executable holes between detected functions.
Add unused "PPU LLVM Greedy Mode" option (for future updates).
Add "nounwind" attribute to compiled functions (reduces size).
2021-02-01 11:30:50 +03:00
Nekotekina cf6606065d PPU: fix some typos in asm code 2021-01-31 20:00:04 +03:00
Eladash 82c86ed2f7 Implement standalone OVL (overlay) loading mode
* Allow to load OVL alone.
* Add error checks in ppu_load_exec(), do not crash on error.
* Fix crash on exit from standalone PRX mode, allow kernel explorer to work with it as well for the added OVL mode.
2021-01-31 15:47:05 +03:00
Megamouse c464e90d5d Fix stop exit of check_only ppu_initialize 2021-01-31 12:18:32 +03:00
Megamouse 670d2b191c Minor optimization for check_only ppu_initialize 2021-01-31 12:18:32 +03:00
Megamouse 7bddb87306 Simplify compile threads 2021-01-31 12:18:32 +03:00
Megamouse 2025f02105 Search for more game data directories.
Also properly remove duplicate paths
2021-01-31 11:42:33 +03:00
Megamouse 1078626eea Fix ppu compilation progress dialog
We could only increase the value because we completely based the dialog on cellMsgDialog.
This led to an issue where the dialog would increase its maximum and thus decrease the current percentage.
It then couldn't decrease and was stuck on the old percentage.
2021-01-30 21:34:16 +01:00
Eladash 16c6b44f55
Fix #9680 (#9687)
Fix regression from #9680
2021-01-30 19:05:02 +03:00
Eladash e3b3b0cda7
PPU LLVM: Precompile all executable (PRX, MSELF, overlay) code at startup (#9680)
* Precompile LLVM cache at startup of games, like the GUI "Create PPU Cache" option.
* Allow OVL (overlay) precompilation as well (used by certain games).

Co-authored-by: Megamouse <studienricky89@googlemail.com>
Co-authored-by: Nekotekina <nekotekina@gmail.com>
2021-01-30 16:08:22 +03:00
Nekotekina bb2cc196a6 Fixup for preloading SPRX from MSELF
Forgot to append the offset.
Forgot to use different loop variable.
2021-01-29 21:26:34 +03:00
Eladash d3bc96a201 Fix minor issue with usage of STL thread::hardware_concurrency() 2021-01-29 18:23:29 +03:00
Nekotekina 11ba6e45ab Add MSELF support to SPRX precompilation.
Add ppu_precompile() function in PPUThread.cpp

Co-authored-by: Eladash <elad3356p@gmail.com>
2021-01-29 13:34:43 +03:00
Eladash 0652870204 New RSX Debugger 2021-01-28 17:40:26 +03:00
Nekotekina 34274ec391 Purge unused typeid() invocations 2021-01-28 10:23:29 +03:00
Nekotekina 53267e283b PPU LLVM: implement ppu_finalize
Properly free certain compiled PRX/OVL modules (except dev_flash)
2021-01-27 18:03:49 +03:00
Nekotekina ee288340b0 Implement thread_ctrl::scoped_priority
RAII priority control (+1, or -1)
2021-01-25 21:49:16 +03:00
Nekotekina a69248299d SPU: Don't use shm::map_critical in SPU LS allocations
Use shm::try_map instead until proper area is found.
2021-01-25 17:45:47 +03:00
Malcolm Jestadt 486d48e4f8 SPU LLVM: Optimize ROTQBY family for VBMI
- Avoid masking pshufb index by 0xf by using vpermb instead.
- Also fix conversion of vperm2b index to ShuffleVector index.
2021-01-25 13:18:23 +03:00
Ani 7c62574e59 spu: Restore workers priority after initialization 2021-01-24 16:40:59 +03:00
Eladash 7f28489c70 Improve ppu_thread_cleaner a bit
Always join thread.
2021-01-21 21:32:13 +03:00
Eladash a58c12db0b SPU: fixup after #9630
Co-Authored-By: Ivan <nekotekina@gmail.com>
2021-01-21 21:32:13 +03:00
Eladash 12e1be2626 Implement thread_ctrl::wait_on (see #9208) 2021-01-21 18:31:51 +03:00
Eladash f81674232e Remove SPU and PPU destructors 2021-01-21 18:31:51 +03:00
Nekotekina f944573b3c Fix old warnings: remove strncpy
Use strcpy_trunc instead.
Change some sce structs.
2021-01-20 12:26:09 +03:00
Nekotekina f9bc682115 Refactor some 'offending' code a bit (no effect)
It appears linkage errors were rare even in debug mode (GCC/clang).
2021-01-18 21:58:28 +03:00
Malcolm Jestadt a2e8e3090c SPU LLVM: Optimize FSM following comparison
- FSM following a comparison instruction can be optimized to a single shuffle instruction
2021-01-17 16:52:44 +03:00
Nekotekina def364fe28 SPU LLVM: add splat_scalar helper
Unrolls into zshuffle from the preferred slot.
2021-01-17 15:13:28 +03:00
Eladash e4c3b1c2bd vm: Remove vm::dealloc_verbose_nothrow 2021-01-15 17:37:52 +03:00
Eladash e1f95ceb54
sceNpTrophy: Fix sceNpTrophyRegisterContext for handler abortion (#9586)
* Implement handler abortion during context registration.
* Fixed recursive calls to sceNpTrophy functions such as by callbacks from registering context.
* Turns out the reader lock for context registeration was incorrect because ctxt->tropusr and trophy directory are being modified. Made it an exclusive lock after callback.
2021-01-12 19:14:51 +03:00
Nekotekina db8e6fe7a7 Enable -Wunused-variable 2021-01-12 14:34:14 +03:00
Nekotekina ed345e5b65 Enable -Winvalid-offsetof 2021-01-12 13:01:17 +03:00
Megamouse 52deff06ba
Random stuff (#9589)
* minor coding style adjustment

* Qt: simplify osk dialog buttons

* replace std::find_if with convenience functions

* RSX: use sv in swizzle comparison

idk, I'll remove this if it was intentional.

* overlays/osk: rename enter to return

This one confused me and make me look for a bug that caused the "enter" key to be disabled, while it was actually the return key (obviously xD).
2021-01-12 12:59:50 +03:00
Eladash bf6f43ec3a Utils: Rewrite fmt::split 2021-01-08 22:23:48 +03:00
Megamouse 36159c2bd4 Add comment for deprecated avcodec_register_all
Apparently this is now done automatically and doesn't even need to be called at all
2021-01-08 14:36:49 +03:00
Nekotekina 586440622b Silence another warning (clang) 2021-01-07 12:46:45 +03:00
Eladash 951fe3491e PS3 Loader: Fix sections memorizing 2021-01-06 23:21:38 +03:00
Chris f8589de476
Initial playlist-based custom soundtracks support (#9362)
* Initial playlist-based custom soundtracks support

This is the initial implementation of playlist-based (cellSearch) custom soundtracks support.
It is based on the initial work by @Megamouse and currently uses a directory-based approach to manage albums and utilizes FFMPEG to read audio metadata.

Background: The real PS3 can import music in XMB from USB into its internal storage (/dev_hdd0/music) and additionally stores metadata (artist, trackname, tracknumber, ...) in a database (/dev_hdd0/mms/db/metadata_db_hdd). Games can make use of imported music via cellSearch.

For the time being, this implementation does NOT make use of metadata_db_hdd as the db-format is not well understood and a folder-based approch is easier to use. Users only have to create folders inside /dev_hdd0/music and add music to it to create a "playlist". This playlists contents will be sorted alphabetically. As a result, users could prefix numbers to the audio-files to force a specific order.

The only really supported audio format is MP3. I also added support for AAC, AC3, WMA, ATRAC3 and ATRAC3 plus, however, non of these formats were successfully tested for several reasons. AC3 and WMA are not enabled in the current FFMPEG build which makes reading codec-specific data impossible. We could enable these later if we want to. AAC actually could work but I was not able to get it working in WipeOut HD Fury. My guess is that the game does not support AAC. Finally, I could not find any ATRAC3 (or Plus) music to test with.

This implementation currently only implements parts of cellSearchStartListSearch() and cellSearchStartContentSearchInList(). There are several other functions which are still completely unimplemented and will probably be needed by other games. However, this implementation is a starting-point and is enough for WipeOut and maybe a few other games.

A video which showcases this custom soundtrack support is available here: https://www.youtube.com/watch?v=4nu1OCtONTY

Next steps:
 - Utilize sortKey in cellSearchStartContentSearchInList()
 - Eliminate TODOs
 - Implement the missing other functions
 - Test on more games - I do not own many that support custom soundtracks

Signed-off-by: gladiac1337 <gladiac@gmail.com>

Co-authored-by: Megamouse <studienricky89@googlemail.com>
Co-authored-by: Ani <ani-leo@outlook.com>
Co-authored-by: Ivan <nekotekina@gmail.com>
2020-12-31 22:47:09 +03:00
Florin9doi f1c61067bc
Buzz! emulated controller (#9504)
* Buzz emulated controller
Co-authored-by: Florin9doi <Florin9doi@users.noreply.github.com>
Co-authored-by: Ivan <nekotekina@gmail.com>
2020-12-31 21:02:03 +03:00
Nekotekina 5227e65808 vm: implement vm::atomic_op, fetch_op helpers
Can help to reduce lambda depth hell a little.
2020-12-30 20:11:02 +03:00
Malcolm Jestadt c952e99f3e SPU LLVM: Fix edgecase in icelake codegen 2020-12-29 22:01:11 +03:00
Nekotekina 35322b5d14 Remove deprecated _bit accessor from v128
Complicated (a lot of code), confusing (ambiguous)
2020-12-29 21:04:28 +03:00
Nekotekina 6b96807112 Reimplement utils::popcnt64
Implement utils::popcnt128
2020-12-29 15:28:02 +03:00
Florin9doi 733f31f90e Allow USB passthrough for THQ uDraw GameTablet 2020-12-25 14:27:24 +03:00
Eladash c94a98e15a Fix minor typo 2020-12-23 20:50:33 +03:00
Eladash 72e6e87d82 Fix SPU ELF loader 2020-12-23 20:50:33 +03:00
Eladash d17d22139e SPU Debugger: Print reservation data 2020-12-23 08:25:56 +03:00
Nekotekina a8e0d261b7 types.hpp: more cleanup
Also fix compilation.
2020-12-22 19:08:09 +03:00
Nekotekina 43a58df8a0 Butcher narrow cast a little (don't print value).
Also remove some forward declarations from util/types.hpp
If they don't work properly, it's easier to remove them.
2020-12-22 14:32:30 +03:00
Nekotekina b7bf316c1a Don't randomly include "stdafx.h"
It's file for precompiled headers.
Include what is used, don't rely on transitive includes.
2020-12-22 14:32:30 +03:00
Nekotekina 41ee792f95 MSVC: remove MemLeak build support
There are better memleak detection tools.
1) Requires to guard placement new and external libs
2) Doesn't work thoroughly
2020-12-22 14:32:30 +03:00
Nekotekina bd269bccaf types.hpp: remove intrinsic includes
Replace v128 with u128 in some places.
Removed some unused files.
2020-12-21 21:11:25 +03:00
Eladash 59ed222205 Disasm: read instruction contents only once
Memory is volatile and may be changed by guest threads, ensure the decoded instruction matches with the data.
2020-12-21 13:46:26 +03:00
Eladash ef884642e4 Cleanup disasm classes a bit 2020-12-21 13:46:26 +03:00
Nekotekina eec11bfba9 Move align helpers to util/asm.hpp
Also add some files:
GLTextureCache.cpp
VKTextureCache.cpp
2020-12-18 18:07:42 +03:00
Nekotekina d254a5736b Fix bug with vector arg alignment in BIND_FUNC and callbacks. 2020-12-18 18:07:42 +03:00
Nekotekina db9b7db531 Cleanup and move sysinfo.h -> util/sysinfo.hpp 2020-12-18 12:55:54 +03:00
Nekotekina 05099e2ae1 Replace uint64_t with u64 2020-12-18 12:23:53 +03:00
Nekotekina 77352a2a86 Replace uint32_t with u32 2020-12-18 12:23:53 +03:00
Nekotekina d6042cf891 Replace uint16_t with u16 2020-12-18 12:23:53 +03:00
Nekotekina 534c63bf57 Replace uint8_t with u8 2020-12-18 12:23:53 +03:00
Nekotekina fb29933d3d Add usz alias for std::size_t 2020-12-18 12:23:53 +03:00
Nekotekina 4cfa9b11f3 Move busy_wait() to asm.hpp 2020-12-18 12:23:53 +03:00
Megamouse d21f87af5d Fix unresponsive UI during SPU compilation 2020-12-16 11:01:51 +03:00
Nekotekina e39348ad96 Make lf_queue<> compatible with atomic_wait 2020-12-15 19:19:36 +03:00
Eladash bfe1a8673a PPU: Allow HLE execution from pure instruction decoder type interpreter 2020-12-15 11:18:51 +03:00
Eladash 7eb16e13bb PRX loader: Fix libfs_155.sprx loading
Fix relocations' segments referencing when there are "empty" (memsize=0) LOAD segments.
2020-12-15 11:16:45 +03:00
Megamouse 03ad5c6830
Salvaging code (#9432)
* Minor input refactoring

* fix sys_config_unregister_io_error_listener log message

* Remove unused variables in RepaintTextColors

Co-authored-by: GermanAizek <GermanAizek@yandex.ru>
2020-12-14 14:33:43 +01:00
Eladash e5603fec1e Firmware libraries settings overhaul 2020-12-13 21:52:24 +03:00
Nekotekina e321765c54 Split BEType.h to util/v128.hpp and util/to_endian.hpp 2020-12-13 16:34:45 +03:00
Nekotekina a6a5292cd7 Use uptr (std::uintptr_t alias) 2020-12-12 16:29:55 +03:00
Nekotekina b59f142d4e Move types.h to util/types.hpp 2020-12-12 15:12:01 +03:00
Nekotekina dff4392c10 Move error_code to ErrorCodes.h 2020-12-12 15:12:01 +03:00
Nekotekina b09b7c1184 Remove any_pod<> from types.h
Add simplified any32 to GCM.h
Add simplified cmd64 to PPUThread.h
2020-12-12 13:12:39 +03:00
Nekotekina 6e05dcadb6 Reduce std::numeric_limits dependency
Please, stop pretending...
You need these templates for generic code.
In other words, in another templates.
Stop increasing compilation time for no reason.
2020-12-12 12:35:18 +03:00
Nekotekina aa3aef4beb std::chrono cleanup: always use steady_clock 2020-12-11 19:01:56 +03:00
Nekotekina 65c04e4ddd Remove constexpr from ppu/spu decoders.
We don't need them at compile time (yet).
But can reduce compile time and complexity.
2020-12-10 15:06:01 +03:00
Nekotekina b382d3b3e9 Remove ASSUME macro
It's dangerous and sometimes bluntly misused feature.
Its optimization potential is near-zero.
2020-12-10 14:08:02 +03:00
Nekotekina 36c8654fb8 Remove HERE macro
Some cleanup.
Add location to some functions.
2020-12-10 12:30:22 +03:00
Nekotekina 5d934c8759 Improve narrow() and size32() with src_loc detection 2020-12-09 16:26:20 +03:00
Nekotekina e055d16b2c Replace verify() with ensure() with auto src location.
Expression ensure(x) returns x.
Using comma operator removed.
2020-12-09 15:43:38 +03:00
Nekotekina 38745e5782 SPU ASMJIT: fixup mfence replacement 2020-12-09 11:15:40 +03:00
Eladash 2602be426f
Allow emulation to work without firmware (#9367)
* Allow emulation to work without firmware
* Fix HLE prx path detection.
* Fix manual list loading bugs.
* Fix HLE gcm
* GUI: Fix fonts search
* GUI: Hardcode sprx list
Do not depend on /dev_flash/sys/external/ contents.
2020-12-07 20:10:34 +03:00
Nekotekina 24e4e329ed atomic.hpp: add atomic_t<bool> specialization
May be required in future, plus adds/hides some methods.
2020-12-07 17:13:12 +03:00
Nekotekina eb66302907 atomic.hpp: replace std::atomic with atomic_t
Dual dependency is nothing good.
2020-12-07 17:13:12 +03:00
Nekotekina b16cc618b5 atomic.hpp: add some features and optimizations
Add atomic_t<>::observe() (relaxed load)
Add atomic_fence_XXX() (barrier functions)
Get rid of MFENCE instruction, replace with no-op LOCK OR on stack.
Remove <atomic> dependence from stdafx.h and relevant headers.
2020-12-07 17:13:12 +03:00
Nekotekina 77aa9e58f2 shared_ptr.hpp: add trivial conversion for shared/single types
These conversions don't exist in std::shared_ptr-alike types.
But I don't want to bother with == operators until we have proper C++20.
Removed trivial conversion for atomic_ptr because it's heavyweight.
2020-12-07 15:33:28 +03:00
Eladash 15a12afe25 Debugger: Implement code flow tracking 2020-12-06 15:32:13 +03:00
RipleyTom af8c661a64 Remove BOM markers 2020-12-06 15:30:12 +03:00
Nekotekina d1e7837422 atomic_t: cleanup type requirements
Add C++17 requirements.
Remove alignment requirements (auto-align type).
What's missing is to detect padding and forbid it.
2020-12-04 19:11:36 +03:00
Nekotekina 8efc22bd45 atomic.hpp: simplify and unify bit test instructions
Also make them available on all platform.
Rename some rare methods.
2020-12-04 14:33:38 +03:00
Nekotekina cad3a6c547 sceNp.cpp: fix some UTF-8 string mismatch 2020-11-30 03:21:34 +03:00
Nekotekina b5d498ffda Homebrew atomic_ptr rewritten (util/shared_ptr.hpp)
It's analogous to C++20 atomic std::shared_ptr

The following things brought into global namespace:
single_ptr
shared_ptr
atomic_ptr
make_single
2020-11-26 20:11:26 +03:00
Nekotekina 43952e18e2 Implement prefetch_write() and prefetch_exec() wrappers
Do some refactoring to prefetch_read() in util/asm.hpp as well.
Make all these function constexpr because they are no-ops.
2020-11-24 12:31:11 +03:00
Eladash 3f028fbb83 Fix SPU LS MMIO 2020-11-24 03:44:30 +03:00
Nekotekina 5bcaa25c02 CPU: remove descheduled threads from suspend_all list 2020-11-20 13:53:34 +03:00
Eladash 85880ffded
SPU: Log STOP full opcode (#9292)
Co-authored-by: Ani <ani-leo@outlook.com>
2020-11-20 13:53:16 +03:00
Eladash 28cbba5a7d
SPU LLVM: fix AND instruction family (#9290)
Incorrect immediate test (looks like copypasta)
2020-11-18 14:36:26 +03:00
Nekotekina ccd0d2046d SPU: increase max SPU count
According to max SPU TG count.
2020-11-17 15:22:04 +03:00
Nekotekina 0fec99e75b SPU: absolutely unacceptable hack for SPU LS
Make normal threads inaccessible in PS3 memory.
2020-11-17 15:22:04 +03:00
Nekotekina f8d1f070f5 sys_memory: HORRIBLE HACK for sys_memory_get_page_attributes 2020-11-17 15:22:04 +03:00
Eladash 992a372fc7 cellGame fixes 2020-11-17 09:04:35 +01:00
Nekotekina ea5f5aea5f vm: memory locking rewritten
Added vm::lock_sudo method (wrapper for utils::memory_lock).
Put locking outside of vm::g_mutex scope.
Prelock sudo memory for RSX, vm::stack, vm::main.
Prelock sudo memory for shared memory objects.
Don't check for TSX path.
2020-11-16 12:46:15 +03:00
Nekotekina eaf0bbc108 SPU: don't allocate SPU LS in vm::main
Create its own shared memory object.
Use vm::spu to allocate all SPU types.
Use vm::writer_lock for shm::map_critical.
2020-11-16 12:46:15 +03:00
Eladash b1710bb712
SPU Debugger: Implement float registers view + General debugger fixes (#9265)
* SPU Debugger: Fix try_get_insert_mask_info
* Debugger: Always update thread state on context's data change
No longer needing to press on thread's instructions for actions to work!
2020-11-15 08:45:28 +03:00
Nekotekina dfae7bd073 SPU: Fix some stat printing 2020-11-15 04:41:16 +03:00
Nekotekina badb3dc2dd atomic.cpp/threads: remove old wait callback
Add new wait callback which simply collects statistics.
Shift workarounds towards actual problem detection.
2020-11-14 18:16:27 +03:00
Nekotekina 71ca413067 Don't add lonely cpu_flag::memory on TSX path (bug) 2020-11-14 09:03:33 +03:00
RipleyTom debfae06a8 Improve disconnected state handling of dns queries 2020-11-13 07:05:06 +03:00
RipleyTom e6f2f8ad0d Add some error checking in sceNp2.cpp 2020-11-13 05:28:00 +03:00
Eladash fefab50e06 Fix vm::range_lock, imporve vm::check_addr 2020-11-11 10:30:09 +03:00
Eladash 74274f6d77 Debugger: Improve SPU/PPU vector registers 2020-11-11 10:27:45 +03:00
Eladash 52fa69d93d SPU Debugger: Improve registers panel 2020-11-10 22:51:52 +03:00
RipleyTom a83df01bfd
rpcn 0.3.5 (#9227) 2020-11-10 08:55:49 +00:00
Nekotekina cdaa8cb5c4 CPU: Improve suspend_all g_suspend_counter handling
Increase in two stages, giving more chances to use it.
Second stage is when all wait flags have been seen.
2020-11-09 23:54:36 +03:00
Nekotekina 083397a555 vm: lock memory under "sudo" addr
Remove memory touching from transactions.
2020-11-09 23:54:36 +03:00
Nekotekina bc61835d97 CPU: use unsigned (u8) priority in suspend_all 2020-11-09 22:57:36 +03:00
Nekotekina 733b46d51a sys_semaphore: add state check to sys_semaphore_get_value
Also to sys_semaphore_create, although we don't do it.
2020-11-08 19:03:41 +03:00
Nekotekina 8bc9868c1f SPU/vm: Improve vm::range_lock a bit
Use some prefetching
Use optimistic locking
2020-11-08 17:23:17 +03:00
Nekotekina 3507cd0a37 SPU: improve spu_thread::reservation_check
Use optimistic locking and optimistic loop (expecting 1 iteration).
2020-11-08 16:43:15 +03:00
Nekotekina 1c99a2e7fb vm: add map_self() method to utils::shm
Add complementary unmap_self() method.
Move VirtualMemory to util/vm.hpp
Minor associated include cleanup.
Move asm.h to util/asm.hpp
2020-11-08 16:43:15 +03:00
Nekotekina b68bdafadc vm: refactor vm::range_lock again
Move bits to the highest, set RWX order.
Use only one reserved value (W = locked).
Assume lock size 128 for range_locked.
Add new "Size" template argument that replaces normal argument.
2020-11-08 16:43:15 +03:00
Eladash bacfa9be19
Debugger fixups (#9226)
Fix logic error in callstacks handling code, always set first to false after first iteration.
 Add explicit check for zero return addresses. Current code validity checks may not check for it properly when it sits on interrupt handler entry point (which may contain valid code).
 Do not allow 0x3FFF0 to be a back chain address because it needs space for LR save area, only 0x3FFE0 and below satisfy this criteria.
2020-11-08 16:42:20 +03:00
Eladash 516da4ecdd Debugger: Improve SPU/PPU callstack handling 2020-11-08 09:17:13 +03:00
Eladash 3cb5fd8ebc Debugger: Implement SPU callstack, fix PPU callstack 2020-11-07 20:45:57 +03:00
Eladash 6dcd482dd0 SPU reservations: Do not illegally dereference reservation data 2020-11-07 14:03:09 +03:00
Morgan Creekmore a28ab0a408
Set AccountAge to 18 to fix age restriction checks, fix incorrect logged function name (#9218) 2020-11-07 09:47:44 +00:00
Megamouse a3eb5c2d63 More Header cleanup 2020-11-06 22:14:05 +01:00
Nekotekina 34fa010601 Improve cond_var notifiers
But nobody uses it anyway, so clean up includes.
2020-11-06 00:10:16 +03:00
Nekotekina 5248240e10 atomic.cpp: improvements.
Reduced static memory amount for waitable atomics.
Allow notifier to skip notifications if wait/notify masks don't overlap.
Improve raw_notify to wake up the thread by its id, add thread_id arg.
Add optional mask argument to notify_one() and notify_all().
2020-11-05 05:51:43 +03:00
Nekotekina ba5ed5f380 Fix vm::lock_range wrong check
Minor header refactoring.
2020-11-04 14:59:26 +03:00
Nekotekina d022e7cd27 sys_prx: add cpu_flag::wait 2020-11-04 14:59:26 +03:00
Nekotekina 9b595c68a5 Fix some switch warnings 2020-11-04 14:59:25 +03:00
Nekotekina 1b8bf081b5 Upgrade to LLVM 11 Stable 2020-11-02 21:23:25 +03:00
Nekotekina 06ecc2ae68 vm::range_lock cleanup and minor optimization
Removed unused arg.
Linearized some branches.
2020-11-01 23:29:33 +03:00
Nekotekina 46d3066c62 Optimize vm::range_lock
Only test address on `range_locked`
Don't check current transaction
Remove vm::clear_range_locks completely
2020-11-01 16:46:06 +03:00
Nekotekina 8d12816001 TSX: fix transaction limit settings 2020-11-01 14:58:04 +03:00
Nekotekina fe03b55046 TSX: tiny optimization of transaction functions
Because new memory manager puts them in first 2G.
2020-11-01 14:44:59 +03:00
Eladash 3c639ff8e1 SPU: Fix Accurate DMA edge case 2020-11-01 00:35:48 +03:00
Nekotekina 78c986b5dd Improve vm::range_lock
Not sure how it ever worked
Clear redundant vm::clear_range_lock usage
2020-10-31 23:53:14 +03:00
Eladash c2c559f8d9 Disasm: do not allow to access previous instructions in non-interpreter mode 2020-10-31 17:15:47 +03:00
Eladash 5e8419af0d SPU Debugger: SHUFB insertion patterns 2020-10-31 17:15:47 +03:00
Nekotekina 86fc842c89 TSX: new fallback method (time-based)
Basically, using timestamp counter.
Rewritten vm::reservation_op with the same principle.
Rewritten another transaction helper.
Add two new settings for configuring fallbacks.
Two limits are specified in nanoseconds (first and second).
Fix PUTLLC reload logic (prevent reusing garbage).
2020-10-31 15:34:14 +03:00
Nekotekina ba26e16411 Rename vm::reservation_light_op -> light_op
Rename vm::reservation_peek_op -> peek_op
Also remove overkill assertion for cpu_flag::temp.
2020-10-31 15:08:49 +03:00
Megamouse 2cee26c3e7 Cleanup some includes 2020-10-31 11:53:46 +01:00
Megamouse 5d55e509ec
cellSubDisplay: Add some constants (#9178) 2020-10-31 01:40:38 +00:00
Megamouse 4984e87776 implement interception for cellKb and cellMouse
this needs to be tested
2020-10-31 02:11:27 +03:00
Megamouse c65b7d0aea HLE: Add some constants 2020-10-31 02:11:27 +03:00
Megamouse 54fd224fd8 Add License Area Setting 2020-10-31 02:10:30 +03:00
Nekotekina cb0431d960 sys_fs/sys_usbd: add cpu_flag::wait 2020-10-30 20:14:32 +03:00
Nekotekina 58adb6a1aa sys_ppu_thread: add cpu_flag::wait 2020-10-30 18:27:15 +03:00
Nekotekina 13c564f2af sys_memory: add cpu_flag::wait 2020-10-30 18:09:30 +03:00
Nekotekina 95aeebe4b5 sys_rsx: add cpu_flag::wait 2020-10-30 18:00:25 +03:00
Nekotekina 605d57c541 sys_event: cleanup (replace vm::temporary_unlock)
Also made minor changes in sys_rsx.cpp.
Removed unused exception std headers.
2020-10-30 17:49:07 +03:00
Nekotekina 150e18539c Allow cpu_thread& arg passed to the syscalls
Minor cleanup. cpu_mem(), cpu_unmem() removed.
2020-10-30 17:03:32 +03:00
Eladash f03d4cf8fd PPU: Optimize reservation load for success 2020-10-30 10:49:47 +02:00
Nekotekina 3419d15878 vm: add extern clear_range_locks function
Allows to wait for range locks to clear for specified range.
vm::range_lock now monitors specified reservation lock as well.
2020-10-30 07:58:16 +03:00
Nekotekina 0da24f21d6 CPU: improve cpu_thread::suspend_all for cache efficiency (TSX)
Add prefetch hint list parameter.
Workloads may be executed by another thread on another CPU core.
It means they may benefit from directly prefetching the data as hinted.
Also implement mov_rdata_nt, for "streaming" data from such workloads.
2020-10-30 05:22:09 +03:00
Nekotekina e794109a67 perf_meter.hpp: fix double rdtsc bug, add restart() method 2020-10-30 03:19:13 +03:00
Nekotekina 006c783aba SPU: make do_dma_transfer() static with _this arg
Instead of this, nullptr will be passed from another thread.
MMIO via MMIO is disabled if it even possible.
2020-10-30 02:58:39 +03:00
Nekotekina 4378a09867 PPU: reload old data on STCX failure
In 128-byte reservation mode, it can reload the whole cache line.
2020-10-30 02:58:39 +03:00
Nekotekina fb24b06a5d PPU: add LARX perf counter
Also refactor ppu_store_reservation a bit.
2020-10-30 02:58:39 +03:00
Nekotekina 425fce5070 SPU: load previous data on PUTLLC failure
Since it will most likely execute GETLLAR to load it again.
Only implemented for TSX at moment.
2020-10-30 02:58:39 +03:00
Nekotekina 8ce0819b42 SPU: add stx/ftx counters
Just count pure transaction successes and failures.
2020-10-29 18:57:57 +03:00
Nekotekina 688a456642 TSX tweaks
Allow to do more in first-chance transactions.
Give PUTLLC +1 priority (minor change).
2020-10-29 18:57:57 +03:00
Nekotekina 280958ee74 Revert "TSX: adjust transaction logic"
This reverts commit ff550b5c3c.
2020-10-28 21:59:12 +03:00
Bevan Weiss f4070731a8 NET: Add SO_RCVBUF / SO_SNDBUF defaults to .._bnet_socket
The OS defaults for SO_RCVBUF / SO_SNDBUF may not match what the defaults for the PS3 are.
And the code may be happy with the PS3 defaults, so may not set this explicitly.
So we'll do it when we establish the socket.
It also looks like the Windows recv behaviour is different for the MSG_PEEK option (and possibly in all situations where a smaller buffer is provided). I believe other platforms will return the size of the data received into the socket buffer, even if the supplied user buffer is smaller. Windows returns WSAEMSGSIZE instead. For the length of '1' MSG_PEEK request that is currently seen, we just mask this and return the full size of the buffer. This might need to be the case in all situations, I assume there will be applications that will supply an artificially small buffer and resize it as necessary based on the size of the received packet.
Add some additional translations from native->PS3 error codes

Rewrote handling of MSG_PEEK to just be a copy of what GalCiv suggested
Added WSAESHUTDOWN, and WSASetLastError as done by Cygwin
2020-10-28 20:54:29 +03:00
RipleyTom 6f5bbf550a Revert part of CellHddGameCheck 2020-10-28 20:44:38 +03:00
Nekotekina ff550b5c3c TSX: adjust transaction logic
Allow more in first-chance transactions.
Allow abandonment of PUTLLC as in original path.
Make PUTLLUC unconditionally shared-locked.
Give PUTLLC +1 priority (minor change).
2020-10-28 14:00:09 +03:00
Nekotekina d6daa0d05b Fix cpu_flag::temp, make sure it removes cpu_flag::wait 2020-10-28 14:00:09 +03:00
Nekotekina c491b73f3a SPU: improve accurate DMA
Remove vm::reservation_lock from it.
Use lock bits to prevent memory clobbering in GETLLAR.
Improve u128 for MSVC since it's used for bitlocking.
Improve 128 bit atomics for the same reason.
Improve vm::reservation_op and friends.
2020-10-28 03:47:41 +03:00
Nekotekina c50233cc92 atomics.cpp: add support for waiting on 128-bit atomics
Complementarily.
Also refactored to make waiting mask non-template arg.
2020-10-28 03:47:41 +03:00
Nekotekina 13de773486 Remove some vm::reservation_lock instances 2020-10-27 17:56:19 +03:00
Nekotekina 4966f6de73 vm: improve range_lock and shareable cache (Non-TSX)
Allocate "personal" range lock variable for each spu_thread.
Switch from reservation_lock to range lock for all stores.
Detect actual memory mirrors in shareable cache setup logic.
2020-10-27 17:56:19 +03:00
Cebtenzzre 2b6a56c21c Partially revert "Fix debug build gcc/clang linker."
This reverts commit 4599d58413.

The issue this works around was fixed in 3265772 ("idm: Implement
creation/destruction invalidation counter") by making the variables
constexpr.

Fixes #6896
2020-10-26 04:12:04 +03:00
Nekotekina f1e66085cd Fixup for cpu_flag::temp
Wrong check_state() result was triggering assertion.
2020-10-26 01:18:26 +03:00
Nekotekina 130a0ef20e Implement cpu_flag::temp flag
Accompanies wait flag, indicating that it was set in limited conditions.
Such condition don't allow thread to terminate after its removal.
2020-10-25 21:48:20 +03:00
kd-11 18ca3ed449 rsx: Block-level reservation access 2020-10-25 20:21:04 +03:00
Eladash 0fcf767ee9 SPURS: Implement spursJobchainPopUrgentCommand 2020-10-25 16:43:38 +03:00
Eladash 1e7bf218e0 CellSpurs: Minor fixes 2020-10-25 16:43:38 +03:00
Eladash 4ea7628204 SPU: Fix LS capture entry point 2020-10-25 16:39:40 +03:00
Nekotekina 2b52b4a749 SPU: use normal notify() thread function
Using raw_notify() everywhere was overkill.
2020-10-24 14:16:32 +03:00
Nekotekina 10caa2981f Improve raw_notify a bit 2020-10-24 14:16:32 +03:00
Eladash 49610f52f5 SPU: Save LS capture executable in one segment 2020-10-24 14:13:19 +03:00
Megamouse 27643cb715 HLE: improve cellHddGameCheck 2020-10-24 00:26:41 +03:00
Eladash b56bc7e087 SPU: cleanup channels logging 2020-10-23 13:13:04 +03:00
Eladash abcf265bc7 SPU Debugger: Implement basic instructions's constants propagation
Only functional in WRCH and ILHU+IOHL pattern atm.
ILHU+IOHL is extremely common pattern to create 32-bit constants such as SPPU libraries error codes.
2020-10-23 13:13:04 +03:00
Eladash e70f430b5a SPU Debugger: Add made-up MR mnemonic 2020-10-23 13:13:04 +03:00
Eladash b998852385
LV2: cleanup syscall table (#9106)
Remove old ppu_get_syscall_name from PPUFunction.cpp for deduplication.
2020-10-21 10:04:34 +03:00
Nekotekina 306593a0c5 Revert "atomic.cpp: fixup for WaitOnAddress path"
This reverts commit 3b8bce1bed.
2020-10-21 09:54:22 +03:00
Nekotekina 3b8bce1bed atomic.cpp: fixup for WaitOnAddress path
Also fix wait quantum.
2020-10-21 08:18:27 +03:00
Nekotekina dc8252bb9f Remove XABORT in PPU/SPU transactions.
It's expensive for unknown reason. Simply XEND is usually much cheaper.
Add some minor improvements. Use g_sudo_addr.
2020-10-20 09:10:21 +03:00
Nekotekina 72d1ac22aa SPU: report too many PUTLLC attempts (TSX)
Mirrored to PPU STCX code and PUTLLUC (STORE128).
2020-10-19 19:41:28 +03:00
Nekotekina 8ce5392390 TSX: add prefetchw instruction in transaction code 2020-10-19 19:41:28 +03:00
Nekotekina 311682b341 SPU: fix GETLLAR regression
Misplaced mov_rdata
2020-10-19 19:41:28 +03:00
Nekotekina 120849c734 Implement perf stat counter for PPU/SPU reservation ops
Adds Emu/perf_meter.hpp header file.
Uses RDTSC for speed.
Prints stats at exit.
2020-10-19 19:41:28 +03:00
Nekotekina adf50b7c4b Implement cpu_thread::if_suspended
Use it for opportunistic guaranteed GETLLAR execution (TSX-FA).
2020-10-18 20:10:48 +03:00
Nekotekina f5c575961f Implement priorities for cpu_thread::suspend_all tasks
Give PUTLLUC increased priority.
2020-10-18 20:10:48 +03:00
Eladash 402e8b12a6 SPU: Touch unmapoed memory in reservation mismatch 2020-10-18 11:42:54 +03:00
Eladash 701f7f39d6
Improve SPURS debugger (#9090) 2020-10-18 11:07:01 +03:00
Eladash 6590366f8e PPU Debugger: fix typo in STDX 2020-10-17 22:00:22 +03:00
Eladash fa0b02ed30 PPU Debugger: Improve move from/to CR registers instructions 2020-10-17 22:00:22 +03:00
Nekotekina d0057c92e4 Fix spu_putlluc_tx (insignificant) 2020-10-17 21:27:19 +03:00
Nekotekina 4078f43984 Fix ppu_stcx_accurate_tx (operand size mismatch) 2020-10-17 21:26:17 +03:00
RipleyTom 9e14d240a8 Implement ethernet address determination 2020-10-16 22:53:48 +03:00
RipleyTom 1393bb2caf Fix getsockname on windows for unbound sockets 2020-10-16 22:53:48 +03:00
RipleyTom e9914f3004 Add sys_net error for EISCONN 2020-10-16 22:53:48 +03:00
RipleyTom 073772a801 Fixes setsockopt 2020-10-16 22:53:48 +03:00
RipleyTom 2babe4c236 Add better handling of RTT for STREAM_P2P 2020-10-16 22:53:48 +03:00
RipleyTom bbda618beb Improve poll for p2p sockets 2020-10-16 22:53:48 +03:00
RipleyTom 344c813eb1 Avoid double locking with start_sig 2020-10-16 22:53:48 +03:00
RipleyTom abaa8f855f sceNpManagerGetAccountRegion impl 2020-10-16 22:53:48 +03:00
Eladash 443c2b920d PPU: Handle cache line inconsistencies (PPU 128 reservations) 2020-10-16 22:51:30 +03:00
Eladash 953663e00b Fix ppu_execute<Func> for HLE functions 2020-10-16 22:48:02 +03:00
Eladash 5185ddb8b5
CellSpurs: JobChain functions and some more (#9080) 2020-10-16 18:35:20 +01:00
Nekotekina 583ed61712 SPU: return some give-up behaviour for PUTLLC (TSX)
Despite using concept of "shared" lock, allow only first to proceed.
This is similar how conditional stores for PPU are implemented.
2020-10-16 12:14:42 +03:00
Nekotekina facde63460 PPU: fix ppu_stcx_accurate_tx
Don't destroy xmm6/xmm7 state on exit.
Improve addr arg handling (simplify).
2020-10-15 19:24:00 +03:00
Nekotekina 494953997e PPU/SPU: give up on conditional stores if locking fails
Restores Non-TSX behaviour partially.
2020-10-15 17:18:49 +03:00
Nekotekina 1b89ad00e7 SPU: restore some LR event setting logic after #9048 2020-10-15 17:18:49 +03:00
Nekotekina 3bddba0c7a SPU: fix spu_getllar_tx
Was not executing.
2020-10-14 02:53:29 +03:00
Nekotekina 97cd641da9 TSX: reimplement spu_getllar_tx
Only used as a backup method of reading reservation data.
Increase long GETLLAR reporting threshold.
2020-10-13 21:10:04 +03:00
Nekotekina 91db4b724c SPU: fix PUTLLC (TSX-FA)
Some forgotten checks may affect performance.
2020-10-13 17:46:03 +03:00
Nekotekina dcff8c2637 Fix remaining vm::reservation_lock usages (for now)
Optimization can be restored later.
2020-10-13 12:04:59 +03:00
Nekotekina 7a76fb1469 PPU: Add loop logging in STWCX/STDCX 2020-10-13 11:06:58 +03:00
Nekotekina 17f805ae64 PPU: cleanup for TSX path remnant 2020-10-13 10:54:10 +03:00
Nekotekina dc39a9b84f SPU: Report 'GETLLAR took too long'
Also move similar code in PPU.
2020-10-13 00:12:11 +03:00
Nekotekina 4ff23a9943 sys_fs: fix file opening from /app_home
Typo.
2020-10-12 21:41:57 +03:00
Nekotekina a806be8bc4 SPU: Implement S1/S2 (SNR) events (closes #8789)
Add TSX path in push_snr()
Add locks bits in ch_events
2020-10-12 21:41:57 +03:00
Eladash 95c1443e30
SPU: Validate reservation in GET commands (Accurate DMA) (#9062) 2020-10-12 15:20:06 +03:00
Nekotekina 5bd5a382c0 PPU: fix LDARX/LWARX in accurate mode (closes #9058)
Fixup after #9048
Use SSE intrinsics in mov_rdata.
2020-10-11 19:52:10 +03:00
Nekotekina 1885e4345c Improve vm::reservation_update
Only respect unique lock.
2020-10-11 17:22:28 +03:00
Nekotekina 2f329cf7b5 PPU: minor improvement for LWARX/LDARX
Improve chances of loading actual data in memory.
2020-10-11 17:22:28 +03:00
Nekotekina f2d2a6b605 JIT cleanup for PPU LLVM
Remove MemoryManager3 as unnecessary.
Rewrite MemoryManager1 to use its own 512M reservations.
Disabled unwind info registration on all platforms.
Use 64-bit executable pointers under vm::g_exec_addr area.
Stop relying on deploying PPU LLVM objects in first 2G of address space.
Implement jit_module_manager, protect its data with mutex.
2020-10-11 17:22:28 +03:00
Nekotekina e8e3a3b2a2 PPU: improve LWARX/LDARX progression
Should reduce spam ("...took too long")
2020-10-10 17:36:41 +03:00
Nekotekina 050c3e1d6b Rewrite cpu_thread::suspend_all
Now it's a function of higher order.
Make only one thread do the hard work of thread pausing.
2020-10-10 13:58:48 +03:00
Nekotekina 6d83c9cc0e PPU: remove ppu_stcx_tx
Very small transaction, benefit questionable.
2020-10-10 13:58:48 +03:00
Nekotekina 346a1d4433 vm: rewrite reservation bits
Implement classic unique/shared locking concept.
Implement vm::reservation_light_op.
2020-10-10 13:58:48 +03:00
Eladash 865464f607 SPU Local Storage capture 2020-10-08 19:05:14 +03:00
Nekotekina 89f1248140 Implement vm::reservation_op
Implement vm::reservation_peek (memory load)
Implement vm::unsafe_ptr_cast helper
Example use in cellSpurs.cpp
Fix dma_lockb value and description
2020-10-07 20:11:59 +03:00
Eladash 59be63167f Prettify SPU image name of dumped images 2020-10-07 01:12:45 +03:00
Eladash c628147521 cellSpurs: Implement more HLE functions (part 1) 2020-10-07 01:12:21 +03:00
Eladash a5cff8b186 kernel-explorer: Initial SPURS debugger 2020-10-06 14:20:23 +03:00
Eladash 983547af7e SPU: Embedded PRX/overlay image patching and dumping 2020-10-06 13:06:25 +03:00
Eladash 2a258dc21e
Fix GCC compilation (#9035) 2020-10-05 06:39:56 +01:00
Eladash ec1244bb82 Minor cellSpurs fixup 2020-10-04 19:54:56 +03:00
Eladash ac6e042223 Implement sys_process_is_spu_lock_line_reservation_address 2020-10-04 19:54:56 +03:00
Eladash a0b387e0a9 cellSpurs: Fix HLE workload signalling, taskset fixes 2020-10-03 22:35:59 +03:00
Eladash 4cafd5a31c SPU: Remove dead additions in Accurate Xfloat 2020-10-03 20:31:35 +03:00
Eladash 888b520b31 sys_fs: return ENOENT for relative paths 2020-10-03 19:09:09 +03:00
Eladash 493e57837b
SPU: Fix extremely rare bug of GETLLAR (#9011) 2020-10-03 09:31:28 +01:00
Nekotekina ee00fdb61b fs: improve handling root mountpoint
Path such as simply "/" falls into this category.
2020-10-02 14:37:58 +03:00
Nekotekina 9b22661c19 fs: improve mountpoint detection
Properly handle . and .. path components in mountpoint detection.
Remove app_home mountpoint and use mountpoint from argv[0] instead.
Add dev_root mountpoint for special purposes.
2020-10-02 12:32:35 +03:00
Eladash 56cebd99c2
SPU: Simplify logging of MFC commands (#9004) 2020-10-01 19:52:39 +03:00
Eladash 04c3d8d1bb Set max PPU threads to 100 2020-10-01 19:51:56 +03:00
Eladash 7fdf3dd760 cellSpurs: Add CellSpursJobOpcode definitions 2020-10-01 18:16:13 +03:00
Eladash 1f28bee86a cellSpurs: Add error codes formatting (unused) 2020-10-01 18:16:13 +03:00
Eladash aed560b630 Implemnt various HLE CellSpurs functions 2020-10-01 18:16:13 +03:00
Eladash 871b15f6e1
PPU: fixup for Accurate 128-byte reservations (#8998) 2020-10-01 18:15:07 +03:00
Megamouse 531eb04fd7 cellGameSetParamString: fix string sizes 2020-09-29 08:44:25 +02:00
Eladash f4ca6f02a1 PPU: Implement support for 128-byte reservations coherency 2020-09-28 22:34:42 +03:00
Eladash 3f7eba19c8 PPU: Upgrade reservations to 8-byte always 2020-09-28 22:34:42 +03:00
Eladash 09cddc84be SPU/PPU: Implement Atomic Cache Line Stores 2020-09-27 20:09:21 +03:00
Eladash f22348a9f9 sys_memory: Improve sys_memory_get_page_attribute for stack 2020-09-26 21:48:12 +03:00
Eladash 83d71519e0 Implement HLE sys_config stack allocation 2020-09-26 21:48:12 +03:00
Eladash 0f67c68993
sys_mmapper: return ENOMEM on memory greater than UINT32_MAX (#8982) 2020-09-26 18:06:06 +01:00
Eladash b79d236bfa
cellSearch: use std::hash (#8981) 2020-09-26 17:28:19 +01:00
Eladash 6164b3d2e2 Compilation fix 2020-09-24 21:00:23 +03:00
Eladash c806da51f8
Implement cellGameDeleteGameData (#8962) 2020-09-24 20:13:19 +03:00
Eladash 183aa31319 cellSysCache: Global hdd1 lock
Take advantage of recursive locking.
2020-09-24 18:06:51 +03:00
Eladash 7b3c0a69f3 kernel-explorer: Implement Filesystem Destcriptors information 2020-09-24 18:06:51 +03:00
Eladash b8fa6fb4c4 Win32 FS: Rewrite (fix) vfs::host::rename 2020-09-24 18:06:51 +03:00
Bevan Weiss 53212ba7a9 Core: Add date/time offset capability for console time
Provides a setting which can be applied per game, and allows for a custom date/time to be set.
The console time will then apply this as an offset to the computer wallclock.

This allows for games which look at the console time to determine their gameplay to be adjusted.
2020-09-23 21:15:45 +02:00
Eladash 3372409590
cellGameContentPermit: Fix missing PARAM.SFO writeback (#8934) 2020-09-23 20:35:06 +03:00
Eladash 5a049322ed HLE: Always return empty paths if game content does not exist in cellGameContentPermit 2020-09-23 20:24:21 +03:00
Eladash bfa78870cb SPU: Fix unregistered channels in RCHCNT
Shouldn't throw exception on realhw.
2020-09-22 19:47:47 +03:00
Eladash ad37259ccc SPU: Implement many missing channel counts 2020-09-22 19:47:47 +03:00
Eladash 418968d974 sceNpTrophy: Add logging of commSign 2020-09-22 19:46:52 +03:00
Eladash 89905bc1c4 sceNpTrophyRegisterContext: Implement SCE_NP_TROPHY_STATUS_NOT_INSTALLED 2020-09-22 19:46:52 +03:00
Eladash cf61198fe3
HLE: Implement ERROR_BROKEN in cellGameDataCheck (#8945) 2020-09-22 10:30:31 +02:00
Megamouse 0b42cf06f8 sceNpTrophyCreateContext: improve commId logging 2020-09-21 15:32:02 +02:00
Megamouse 4c4be331f5 HLE: Fix sceNpTrophyCreateContext
fixes #7431 Soldner-X
Assuming that a SceNpCommunicationId should have a format like "TEST12345", then there is no need to delete termination characters after we already created a truncated string with 9 characters + null terminator.
The current behaviour does not work at all, because in case that we actually have a non-null termination character, deleteTerminateChar will step over the last x chars in the already truncated ID until it forcefully finds a character of its liking. eg. term='2': "TEST12345" => "TEST1" => "TEST1_00"
2020-09-21 15:32:02 +02:00
Eladash 75c3fdcb6f Fix cellGameBootCheck PARAM.SFO reads 2020-09-21 06:36:34 +03:00
Eladash 5ac6f090fc
Fix cellGamePatchCheck (#8933) 2020-09-19 19:38:22 +01:00
Eladash 0d183a24be cellFs: Rewrite cellFsGetFreeSize 2020-09-19 13:53:04 +01:00
Eladash a21790b992 sys_fs: Fix sys_fs_disk_free 2020-09-19 13:53:04 +01:00
Eladash 762ceaf87e sys_fs: Do not expose real hard drive available space!!!!!!!!!!!!! 2020-09-19 13:53:04 +01:00
Eladash 2620a51cc9 cellSaveData: Minor fix 2020-09-19 13:53:04 +01:00
Eladash f1e8739608 Always reset size in cellGameGetSizeKB
Reversed.
2020-09-19 13:53:04 +01:00
Eladash b31a0115b2 cellFsStat Improvements 2020-09-19 13:53:04 +01:00
Eladash ed032dc985 cellGame: Improvements 2020-09-19 13:53:04 +01:00
Eladash c436ef0c6f
SPU: Implement channels 70, 71, add naming for channel 69 (#8932) 2020-09-19 13:08:35 +01:00
eladash 36ac68b436 SPU: Implement events channel count, minor interrupts fixes 2020-09-18 21:57:24 +03:00
Eladash a52a16807f PPU: Use SEQ-CST memory barrier in reservation load 2020-09-15 11:20:17 +02:00
Megamouse a2da187615 HLE: localize most - if not all - exposed strings 2020-09-14 18:24:18 +02:00
Eladash 3206378ae6 sys_spu: Fix overexecution of cpu_return() 2020-09-12 22:11:40 +03:00
Eladash 7ce790f369 SPU: Use ASM for AVX2 coompilation instead of intrinsics 2020-09-12 18:49:49 +03:00
Eladash 5db1427923 cellGame: Implement cellHddGameCheck2 2020-09-12 11:00:24 +02:00
Eladash 81eceb1728 cellSysUtil: Implement CELL_SYSUTIL_SYSTEMPARAM_ID_LICENSE_AREA 2020-09-12 11:00:24 +02:00
Megamouse 639650c65a Add more defines to cellSysutil 2020-09-12 09:56:51 +02:00
Eladash 9ff0b460a2 SPU: Make PUTLLUC LR event accurate 2020-09-11 09:02:18 +02:00
Eladash 4f0125a0e9 SPU: Remove "Accurate PUTLLUC" setting (always accurate) 2020-09-11 09:02:18 +02:00
Eladash d489b02fc1 PPU: Do not allow unaligned/unmapped reservation addresses 2020-09-10 13:35:57 +02:00
RipleyTom 676fed7cfc Only bind 3658 with RPCN 2020-09-09 23:56:25 +02:00
RipleyTom d9d354c981 Makes DNS processing more consistent 2020-09-09 23:56:25 +02:00
Eladash 1e4655aef6
SPU: Remove STOP 0x0 hack (#8873) 2020-09-09 11:36:04 +01:00
Ani 22dc2947b3
hle: Implement ID_CURRENT_USER_HAS_NP_ACCOUNT (#8864) 2020-09-08 15:12:47 +01:00
Eladash 43fce92aa9 PPU: reduce LARX logging level to warning 2020-09-08 15:23:55 +02:00
Megamouse fee96ec92d fix some warnings 2020-09-08 12:05:51 +02:00
Eladash 9134388f94 sys_process: Implement exitspawn error checking 2020-09-08 07:36:36 +02:00
RipleyTom 10820fa135
Implement sceNpSignaling & signaling improvements (#8836) 2020-09-07 22:50:17 +01:00
Eladash 2f3e0044f1
PPU: Cleanup & unify reservation loads (#8849) 2020-09-07 22:06:09 +01:00
Eladash 5060c779da
SPU: Use unaligned instructions in mov_rdata_avx (MSVC) (#8851) 2020-09-07 21:32:44 +01:00
Eladash abc715bc5c
SPU: Make PUT transfers use SEQ-CST ordering on Accurate DMA (#8844) 2020-09-06 12:09:14 +01:00
Eladash 2688081656 SPU: Use unaligned AVX instructions for cmp_data_avx 2020-09-06 07:51:12 +03:00
Eladash e4abd3dc5a SPU: Do not ignore pending PUT tranfers just becase GET may not be cache-line atomic
This is not the proper way to emulate non-atomic GET tranfers, as it makes it seems as if PUT atomic tranfers arent atomic. (TODO)
Incomplete GET cache line accesses still do not verify data though.
2020-09-05 22:23:55 +03:00
Eladash c7a185d4e7 SPU: Fix not acuiring reservation locks on DMA with more than one cache line (Accurate DMA) 2020-09-05 22:23:55 +03:00
Eladash 4ffc58a8ce SPU: Cleanup for Accurate PUTLLUC
Should no longer affect GET commands because Accurate DMA is available for this functionality.
2020-09-04 10:20:44 +02:00
Eladash c5c9ea1b21 SPU: Make GET's full and aligned cache line accesses atomic with Accurate DMA 2020-09-04 10:20:44 +02:00
Eladash 73d23eb6e6
SPU: Implement Accurate DMA (#8822) 2020-09-02 23:58:29 +02:00
Eladash 6952be5ce4 Debugger: Replace SPU register perefix '$' with 'r' 2020-08-28 20:44:13 +02:00
RipleyTom 4317291827
tcp_timeout_monitor deadlock fix (#8783) 2020-08-28 01:06:01 +01:00
Nekotekina bd40430d2b Fix some warnng in lv2.cpp 2020-08-28 01:54:39 +03:00
Nekotekina ebc4a0188a Restore some code 2020-08-28 01:54:39 +03:00
Eladash 019d2d5dcf Implement HLE cellSpursAddUrgentCommand 2020-08-27 23:52:37 +01:00
Eladash 17f7f329a8 Log PRX segment end for usage with kernel explorer 2020-08-27 23:52:37 +01:00
Eladash 933737e8f0 PPU: log LR in HLE functions 2020-08-27 23:52:37 +01:00
Eladash 47b545282e
SPU: Fix events ACK, minor optimizations (#8771) 2020-08-27 21:36:54 +01:00
RipleyTom 190822c2b2
RPCN Client (#8663) 2020-08-27 20:47:04 +01:00
Eladash c099bb817f Debugger: Disable PPU address redirection
It causes more confusion than it helps.
2020-08-25 17:43:07 +02:00
Eladash 7fe98d8d66 Debugger: Add missing PPU stack register checks 2020-08-25 17:43:07 +02:00
Eladash 3ce7fd7894 Debugger: Fix instructions editor 2020-08-25 17:43:07 +02:00
Eladash c5aebe4564 Debugger: Implement PPU SLWI, SRWI, SLDI mnemonics 2020-08-24 02:10:51 +03:00
Eladash 841b8fad38 SPU: Fix timer events 2020-08-24 01:57:32 +03:00
Bevan Weiss ab0df0a0f5
Support for Namco GCon3 gun (#8757)
This gun now works (passes calibration) in Time Crisis 4.
2020-08-22 15:41:08 +02:00
Eladash edc09e22b4
PSF: Avoid redundent string copies in psf::array/string/get_string (#8707) 2020-08-21 23:55:17 +01:00
Eladash 4a40ef6a19
Debugger: Use Signed Hexadecimal formatting (#8751) 2020-08-20 22:07:31 +01:00
Eladash 19500ac9ad Fix truncation warning in sys_cond.cpp 2020-08-17 17:36:27 +01:00
Eladash 995cb8125e
SPU LLVM: Improve approx FCGT (#8728) 2020-08-14 19:33:35 +01:00
Whatcookie 9e4f43f4d1
SPU LLVM: Add icelake optimized paths for SHUFB (#8712) 2020-08-13 15:00:56 +01:00
Eladash 8cdfe5952a
SPU/PPU LLVM: Improve 0 addend FMA detection (#8709) 2020-08-13 04:13:08 +03:00
Eladash 0f8ca1f7c5
SPU: Implement RSX accurate reservations on TSX (#8721) 2020-08-13 00:00:37 +01:00
Whatcookie 4ce2ad54a8
PPU LLVM: Use VPERM2B to emulate VPERM (#8704)
- The VPERM2B instructions are a match of VPERM's behavior, besides operating in reverse byte order
2020-08-09 01:50:26 +01:00
Eladash 0c85d4c0d0
cellSaveData: Fix loss of "BLIST" and files' information in PARAM.SFO (#8706) 2020-08-08 23:40:47 +01:00
Eladash 57471f8c94 SPU LLVM: Fix signed zeroes handling on Accurate xfloat 2020-08-08 22:21:22 +01:00
Eladash 7e11855330 SPU/PPU LLVM: Fix FMA signed zeroes handling 2020-08-08 22:21:22 +01:00
Bevan Weiss ada6db2df4
Replace ppu_module_manager Function Static with Class Static variable (static module map) (#8669)
* Replace ppu_module_manager Function Static with Class Static

Makes for a slightly 'cleaner' interface in my opinion, may also assist with adding thread read/write concurrency support in future if ever required (have left that out of this commit to match existing function).

Very slight performance improvements were seen in representative testing.
https://quick-bench.com/q/GMbgeNc-mZc21aqOKCofnbzPZvg

I didn't investigate whether static initialisation of the static_modules might actually be possible here, perhaps there's a way to do a constexpr / consteval of this.

* Fix up for old style cast syntax..

* Fixups from PR comments

Plus remove spurious type_traits include (from me) not picked up in previous PR

* Remove old code

* Update rpcs3/Emu/Cell/PPUModule.h

Co-authored-by: Eladash <elad3356p@gmail.com>

* Fix naming of static variable

Co-authored-by: Eladash <elad3356p@gmail.com>
2020-08-06 12:34:08 +02:00
Bevan Weiss eee5e812f7 Fix for incorrect assignment of ghlguitar
found_ghltar was potentially being overwritten if multiple USB devices were present
2020-08-06 12:01:21 +02:00
Bevan Weiss eb5ae94c24 sys_usbd tidy ups
Tidy up fake transfer iterator handling. erase invalidates all iterators including the current iterator (i.e. 'it'), given precedence ordering this was UB prior to C++17.  Splitting out to use return iterator from erase seems cleaner.
Also added some additional info to usb debug message to potentially help with #8666, and used the atomic (dev_counter) less often
2020-08-06 12:01:21 +02:00
Eladash 70fb5712e5 PPU interpreters: Fix VMAXFP NaN and signed zeroes handling 2020-08-03 15:43:00 +01:00