kd-11
cf1b700ebc
rsx: Improve format mismatch detection hack
2018-04-25 19:14:36 +03:00
kd-11
c5cd758700
rsx: Workaround for G8B8 render targets
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- Mainly affected are colormasks and read swizzles
NOTES:
- Writes to G write to the second and fourth component (YW)
- Writes to B write to first and third component (XZ)
- This means the actual format layout is BGBG (RGBA) making RG mapping actually GR
- Clear does not seem to have any intended effect on this format (TLOU)
2018-04-25 19:14:36 +03:00
Nekotekina
bd1d4de422
Fix unnecessary cache dir
2018-04-22 00:06:49 +03:00
Nekotekina
da6afb11f0
Fix game title if unset
2018-04-22 00:06:49 +03:00
Nekotekina
ef0196d791
Fix warning (vm::reservation_update)
2018-04-22 00:06:49 +03:00
Nekotekina
738a7cac4f
SPU ASMJIT: inline WRCH
2018-04-22 00:06:49 +03:00
Nekotekina
9516250bec
SPU: fix MFC_WrTagUpdate
2018-04-22 00:06:49 +03:00
Nekotekina
2418de7e8b
SPU ASMJIT: inline RDCH
2018-04-22 00:06:49 +03:00
Nekotekina
00ce814501
SPU ASMJIT: inline RCHCNT
2018-04-22 00:06:49 +03:00
Nekotekina
9ad5fc8a08
SPU: rewrite spu_channel_t
2018-04-22 00:06:49 +03:00
Nekotekina
3ffafb741c
SPU ASMJIT: übertrampolines and spu_runtime
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Use opt-out shared spu_runtime to save memory (Option: SPU Shared Runtime)
Implement "übertrampolines" for dispatching compiled blocks
Patch fixed branch points to use trampolines after check failure
2018-04-22 00:06:49 +03:00
Nekotekina
8ca33bcb94
SPU ASMJIT v2.0
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Use X86Assembler and blocks
2018-04-22 00:06:48 +03:00
Robbie
477522210e
Refactor debugger_frame into subclasses. Mostly trying to simplify
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breakpoints.
2018-04-21 22:21:51 +04:00
Greg V
633004c820
Fix build with ffmpeg 4.0
2018-04-21 21:06:06 +04:00
Megamouse
8f4fa8a5b6
cellPad: check for more invalid parameters
2018-04-20 17:09:14 +04:00
TheAnig
eb3dfb6bb4
Implemented sysCacheClear() ( #4445 )
2018-04-18 18:17:55 +04:00
TGEnigma
6baf675205
Fixes PPU disasm for branch opcodes
2018-04-16 19:02:06 +04:00
isJuhn
da6f98f310
Fix setParam in cellGameDataCheckCreate2
2018-04-16 15:53:22 +04:00
JohnHolmesII
7303f04bc5
Minor bugfix
2018-04-10 15:06:56 +03:00
Nekotekina
ea82b732a3
SPU: fix non-TSX path
2018-04-08 23:30:50 +03:00
Talkashie
64992f758d
Fix typos ( #4410 )
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* MASSIVE TYPO FIX part 1
* ANOTHER HUUUUGE TYPO FIX part 2
* thank you :hcorion: for all of your help. I could not have done this without you
2018-04-08 01:01:39 +01:00
GinkREAL
8a51af0b56
cellVdec: Do not decode next frame during end_sequence
2018-04-08 02:51:46 +04:00
Nekotekina
c77b310422
Implement sys_vm_invalidate
2018-04-07 21:18:34 +03:00
Nekotekina
0797164fac
SPU: fix possible livelock
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The bug affects TSX path
2018-04-07 20:51:21 +03:00
Nekotekina
3681507136
Rewrite vm::reservation
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Use flat virtual memory area
2018-04-07 20:51:21 +03:00
Nekotekina
2b5cf2455f
SPU: improve TSX usage
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Reduce transaction failure amount
Remove vm::try_to_lock
2018-04-06 21:47:54 +03:00
Nekotekina
d392379c7a
Use vm::passive_lock for SPU threads
2018-04-06 15:47:00 +03:00
Nekotekina
e88508b679
SPU: cache barrier/fence masks
2018-04-06 15:47:00 +03:00
kd-11
568118634e
vk: Squash some spec violations that went unnoticed
2018-04-05 01:06:50 +03:00
kd-11
cfd0b8a975
rsx: Fix alphakill
2018-04-05 01:06:50 +03:00
kd-11
93b2776604
rsx: Fix vertex input detection
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- Properly detect inline array registers vs constant value registers
- Silence needless spam, 306E is 2D surface engiine, the assumption that y is multiplied by 306E pitch is not crazy
2018-04-05 01:06:50 +03:00
kd-11
53f2533a08
rsx: Implement proper Z-order curve in 3 dimensions
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- Should fix garbage palette textures getting uploaded (LSD graphics)
2018-04-05 01:06:50 +03:00
kd-11
e291494282
rsx: Texture cache updates
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- Properly implement section gather for 3d and cubemaps
Implements render-to-3d and fixes some corner cases for render-to-cubemap
2018-04-05 01:06:50 +03:00
Nekotekina
da9baac842
Improve save data dialog
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Bug fix: don't display new data entry when not asked for
Use icon/title provided by the game for the new data entry
Display new data entry at the beginning of list when necessary
Minor cellSaveData cleanup
2018-04-02 16:27:28 +03:00
Nekotekina
0e74f2e340
Fix MMIO on SPU
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Thanks Digitaldude555 for reporting the bug and @elad335 for pinging me
2018-04-01 22:39:48 +03:00
Nekotekina
402ca480cd
Fix vm::check_addr usage
2018-04-01 22:39:48 +03:00
Nekotekina
d871675b3b
Process RawSPU MMIO in do_dma_transfer
2018-04-01 22:39:48 +03:00
Nekotekina
bb0cfe383d
Fix MFC_SYNC_CMD
2018-04-01 20:52:54 +03:00
scribam
717f2b0ac8
cellVdec: log error when using interlaced frame instead of throwing an exception
2018-04-01 03:36:22 +04:00
Megamouse
755ceb50a4
stub cellGem some more ( #4349 )
2018-04-01 02:03:37 +04:00
VelocityRa
706faa1d32
PPUTranslator: Ignore relative relocations
2018-04-01 01:32:08 +04:00
jjsat
4620fa8bd8
Return parameter error if the result of funcFixed is invalid.
2018-04-01 01:04:37 +04:00
jjsat
1dc87a0704
Corrected logic for handling number of returned save data list entries and total number of save entries.
2018-04-01 01:04:37 +04:00
jjsat
bba7184090
Handle some invalid save function parameters.
2018-04-01 01:04:37 +04:00
jjsat
d973337c4e
Calculate save data file size more accurately and return size in savedata_get_list_item if requested.
2018-04-01 01:04:37 +04:00
Nekotekina
898637f830
Remove mfc_thread
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Clear mfc_queue on reset
Improve MFC Proxy a bit
2018-03-31 21:13:12 +03:00
Nekotekina
78dbc4fb5f
RawSPU: reset status register on start
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Was proposed by @elad335
Implemented as atomic op
2018-03-31 20:35:30 +03:00
Nekotekina
a3db2774f1
[LLVM] Fix thread limiter
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Allow to apply max llvm threads setting as usual
2018-03-31 20:35:30 +03:00
Nekotekina
c3a5e3f491
[LLVM Cache] Minor workaround
2018-03-31 16:51:19 +03:00
VelocityRa
bca46e92d4
cellCamera: Implement cellCamera*NotifyEventQueue and do some refactoring
2018-03-30 20:50:31 +01:00