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- Mainly affected are colormasks and read swizzles NOTES: - Writes to G write to the second and fourth component (YW) - Writes to B write to first and third component (XZ) - This means the actual format layout is BGBG (RGBA) making RG mapping actually GR - Clear does not seem to have any intended effect on this format (TLOU) |
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|---|---|---|
| .. | ||
| Audio | ||
| Cell | ||
| CPU | ||
| Io | ||
| Memory | ||
| RSX | ||
| GameInfo.h | ||
| IdManager.cpp | ||
| IdManager.h | ||
| IPC.h | ||
| System.cpp | ||
| System.h | ||
| VFS.cpp | ||
| VFS.h | ||