kd-11
6d737e61fd
rsx: Use 32 bit integers for pitch
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- RSX max pitch = 65536 which requires 17 bits
2022-01-10 12:27:30 +03:00
nastys
a0040e6fb1
macOS: Implement texture converter for Metal (2) ( #11289 )
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* macOS: Implement texture converter for Metal (2)
* Fix texture conversion formatting
2021-12-24 15:46:37 +03:00
kd-11
56dd09f4fe
rsx: Handle floating point shenanigans
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- If near and far clip are too close together, the API will not distinguish between them leading to out of bounds values
2021-12-22 22:08:53 +03:00
kd-11
de495952fd
rsx: Enable fallback for devices without wide integer Z buffers
2021-12-22 22:08:53 +03:00
Nekotekina
12e3c9e08b
Use PAUSE in vk::query_pool_manager::get_query_result
2021-12-21 23:28:09 +03:00
Nekotekina
262ff01619
Use aligned stores in write_index_array_data_to_buffer
...
Ensure that target buffer is cache line aligned.
Improve stx::make_single to support alignment.
2021-12-21 23:28:09 +03:00
nastys
08333e0876
macOS moltenVK support and SIGBUS handling ( #11252 )
2021-12-12 21:35:56 +01:00
kd-11
7ca15c60bb
rsx: Improve image aspect tests
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- Replace old format-based detection with proper aspect test.
Explicit image aspect has been available for a long time, but older
code was not updated.
2021-12-08 23:58:32 +03:00
DH
49c02854f5
[rsx] reduce size of config structs
2021-12-02 21:36:57 +03:00
DH
cccfb89aa0
[Config] Use std::less<> for std::map<...>
...
Reduces amount of string copies
[Utilities] fmt::replace_all: avoid creation of temporary strings
2021-12-02 21:36:57 +03:00
kd-11
02832d9623
rsx: Add some sensible fallbacks ( #11219 )
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* rsx: Add some sensible fallbacks
* Update GLPresent.cpp
* Update VKPresent.cpp
* Update rsx_utils.h
* Update rsx_utils.cpp
2021-12-02 16:02:08 +03:00
Megamouse
aea1ec2594
avconf: Add const to fxo references
2021-12-01 21:55:53 +01:00
kd-11
22a7b026e7
rsx: Fix image scaling
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- Specifically fixes a corner case where double transforms are required.
Technically this can be made more readable using transformation matrices:
* M1 = transform_virtual_to_physical()
* M2 = transform_image_to_virtual()
* M3 = M1 * M2
* Result = Input * M3
But we don't use a CPU-side matrix library and it is not reasonable to do this on the GPU.
2021-12-01 21:55:53 +01:00
Megamouse
c8d4a0dcdc
VK/GL: honor game's aspect ratio when scaling
2021-12-01 21:55:53 +01:00
kd-11
38bfefcdfa
vk: Fix incorrect mixed transfer modes for mipmapped VTC
2021-11-28 01:44:21 +03:00
AniLeo
1df8f52a9f
vk: Remove lavapipe workaround
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Current lavapipe version now has support for
shaderStorageBufferArrayDynamicIndexing
2021-11-23 22:48:46 +01:00
Megamouse
0f7534c755
VK: fix NVIDIA driverVersion check
2021-11-16 09:31:16 +01:00
Megamouse
88bb26afb4
vk: make upscaler dynamic
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The config option was marked as dynamic, but was never actually changed ingame
2021-11-06 01:02:54 +01:00
kd-11
933d96af5f
vk: Do not clip region using renderpass renderarea, we have scissor for that
2021-11-04 21:05:15 +03:00
kd-11
4ed92f4155
vk: Fully allow CB change in emit_geometry
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- upload_vertex_data can trigger a flush to CELL which will result in CB flush.
Ensure CB state is correctly reloaded in such a situation.
2021-10-20 12:05:39 +03:00
kd-11
f1d9a014c0
vk: Silence compiler warning
2021-10-09 15:10:36 +03:00
kd-11
f90bf2dd40
vk: Use a dynamic number of descriptor allocations
2021-09-29 01:20:32 +03:00
kd-11
dc8fc9fc79
vk: Clean up around vkQueueSubmit handling
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- Explicitly declare one version for CB flush and the other for Async flush
- Always flush descriptors on CB flush in case of page fault handling.
Other threads other than offloader can also enter the method and require normal flow.
- Fix overlapping interrupt IDs.
- Minor formatting fixes
2021-09-28 23:18:26 +03:00
kd-11
3d49976b3c
vk: Add deregister event for sets
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- Unused in practice, but this is more for peace of mind.
2021-09-28 17:43:15 +03:00
kd-11
eed38e1bbc
vk: Make the new descriptor system spec compliant
2021-09-28 17:43:15 +03:00
kd-11
9595297a3a
Whitespace fix
2021-09-28 17:43:15 +03:00
kd-11
7c5b5d25e3
vk: Implement descriptor allocation batching
2021-09-28 17:43:15 +03:00
kd-11
ba2a8ebf2e
vk: Enable deferred descriptor updates via descriptor-indexing
2021-09-28 17:43:15 +03:00
kd-11
381c7544fa
Optimize basic descriptor batching
2021-09-28 17:43:15 +03:00
kd-11
4752c4014b
vk: Implement basic descriptor updates batching
2021-09-28 17:43:15 +03:00
kd-11
24642a4c18
vk: Refactor descriptors a bit
2021-09-28 17:43:15 +03:00
kd-11
62979c7bd9
vk: Enable descriptor indexing extension if supported
2021-09-28 17:43:15 +03:00
kd-11
7b9fb7ad9c
rsx: refactor rsx_utils a bit
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- Move obviously standalone things to their own utility files
2021-09-28 17:43:15 +03:00
kd-11
7f830d555d
vk: Simplify texture cache OOM tracking a bit
2021-09-28 17:43:15 +03:00
kd-11
6781eb7c76
rsx: Avoid calling get_system_time() every draw call
2021-09-28 17:43:15 +03:00
kd-11
3e09b97f58
rsx: Minor optimization; avoid preparing unused vertex streams
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- Also discards unused program state variables
2021-09-28 17:43:15 +03:00
kd-11
e4aff539b0
vk: Fix scanning for upload heap types.
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- HOST_CACHED support must be prioritized, but is not a mandate.
- Scan for that flag explicitly and fall back to uncached if it is not supported.
- Uncached memory is too slow for our requirements to contend with cached memory.
2021-09-23 01:45:37 +03:00
kd-11
334999f639
vk: Enable sampler mirror-clamped-to-edge as an extension
2021-09-21 19:53:46 +03:00
kd-11
dabfce5c82
rsx: Rework how depth/stencil initialization+clear works
2021-09-21 19:53:46 +03:00
kd-11
0a8d9a12ab
vk: Rewrite memory initialization
2021-09-21 19:53:46 +03:00
kd-11
19b2da2590
Enable stencil export extension when required
2021-09-21 19:53:46 +03:00
xddxd
bcda172ae7
Switch from r16ui to r16
2021-09-16 14:09:21 +03:00
xddxd
d511e76a63
Enable the precise occlusion query feature
2021-09-16 14:09:21 +03:00
kd-11
472efc08eb
rsx: Implement precise ZCULL stats
2021-09-06 20:04:03 +03:00
kd-11
c1f31d37f5
fsr: Mark output images explicitly as nonreadable
2021-08-24 15:30:46 +03:00
kd-11
92749f011e
vk: Experimental workaround to just disable compression
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Applies some flags to disable aggressive optimizations on some hw.
Currently applies to AMD cards which will avoid compression if mutable
format is enabled.
This is a temporary workaround.
2021-08-23 09:34:56 +03:00
kd-11
9080d09583
vk: Add support for other formats as FSR output
2021-08-23 09:34:56 +03:00
kd-11
afc71341a5
vk: Add RADV to list of drivers with unreliable 'OUT_OF_DATE' notification when window size changes
2021-08-23 09:34:56 +03:00
Ani
1cdb2c6a26
vk: Register newer Navi GPUs ( #10740 )
2021-08-22 13:18:38 +01:00
kd-11
8848dc6673
vk: Improve driver compatibility
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- Add workarounds to disable compression on mesa drivers
- Separate intel proprietary vs mesa into two enumerants
2021-08-17 20:19:45 +03:00