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upscalers
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fsr: Mark output images explicitly as nonreadable
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2021-08-24 15:30:46 +03:00 |
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vkutils
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vk: Enable deferred descriptor updates via descriptor-indexing
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2021-09-28 17:43:15 +03:00 |
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VKAsyncScheduler.cpp
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vk: Ensure async scheduler thread is never auto-spawned by fxo
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2021-06-17 00:43:20 +03:00 |
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VKAsyncScheduler.h
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vk: Ensure async scheduler thread is never auto-spawned by fxo
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2021-06-17 00:43:20 +03:00 |
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VKCommandStream.cpp
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vk: Enable deferred descriptor updates via descriptor-indexing
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2021-09-28 17:43:15 +03:00 |
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VKCommandStream.h
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vk: Offload garbage collection to offloader thread
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2021-02-10 11:37:14 +03:00 |
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VKCommonDecompiler.cpp
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Add error on missing 'override'
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2021-02-15 20:21:30 +03:00 |
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VKCommonDecompiler.h
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rsx: Refactor program texture state handling to be persistent across shader swaps
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2021-05-15 23:51:12 +03:00 |
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VKCompute.cpp
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vk: Enable deferred descriptor updates via descriptor-indexing
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2021-09-28 17:43:15 +03:00 |
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VKCompute.h
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vk: Implement basic descriptor updates batching
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2021-09-28 17:43:15 +03:00 |
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VKDMA.cpp
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vk: Introduce the concept of VRAM allocation pools
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2021-07-15 18:05:35 +03:00 |
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VKDMA.h
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vk: Fix slow bo upload + copy when using RADV
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2021-05-27 22:49:13 +03:00 |
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VKDraw.cpp
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Optimize basic descriptor batching
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2021-09-28 17:43:15 +03:00 |
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VKFormats.cpp
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VK: ReSharper warning fixes
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2021-04-30 08:23:16 +02:00 |
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VKFormats.h
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VK: ReSharper warning fixes
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2021-04-30 08:23:16 +02:00 |
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VKFragmentProgram.cpp
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rsx: Add floor workaround for GPUs with rounding issues
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2021-06-09 10:55:55 +03:00 |
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VKFragmentProgram.h
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rsx: Refactor program texture state handling to be persistent across shader swaps
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2021-05-15 23:51:12 +03:00 |
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VKFramebuffer.cpp
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vk: Enable use of input attachments
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2021-06-01 12:54:10 +03:00 |
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VKFramebuffer.h
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vk: Enable use of input attachments
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2021-06-01 12:54:10 +03:00 |
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VKGSRender.cpp
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vk: Enable deferred descriptor updates via descriptor-indexing
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2021-09-28 17:43:15 +03:00 |
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VKGSRender.h
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vk: Implement basic descriptor updates batching
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2021-09-28 17:43:15 +03:00 |
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VKHelpers.cpp
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vk: Enable deferred descriptor updates via descriptor-indexing
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2021-09-28 17:43:15 +03:00 |
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VKHelpers.h
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vk: Simplify texture cache OOM tracking a bit
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2021-09-28 17:43:15 +03:00 |
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VKMemAlloc.cpp
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Enable -Wstrict-aliasing=1 (GCC)
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2021-03-09 03:10:15 +03:00 |
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VKOverlays.cpp
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vk: Enable deferred descriptor updates via descriptor-indexing
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2021-09-28 17:43:15 +03:00 |
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VKOverlays.h
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vk: Implement basic descriptor updates batching
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2021-09-28 17:43:15 +03:00 |
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VKPipelineCompiler.cpp
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vk: Validate pipeline state before compiling in case of shader cache moved between GPUs/drivers
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2021-05-30 22:35:34 +03:00 |
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VKPipelineCompiler.h
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rsx: Check all attachments when generating pipeline hash key
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2021-08-07 19:38:39 +03:00 |
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VKPresent.cpp
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vk: Do not force check for successful texture cache load
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2021-08-06 22:07:23 +03:00 |
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VKProgramBuffer.h
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rsx: Minor optimization; avoid preparing unused vertex streams
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2021-09-28 17:43:15 +03:00 |
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VKProgramPipeline.cpp
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Optimize basic descriptor batching
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2021-09-28 17:43:15 +03:00 |
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VKProgramPipeline.h
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vk: Implement basic descriptor updates batching
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2021-09-28 17:43:15 +03:00 |
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VKQueryPool.cpp
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rsx: Implement precise ZCULL stats
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2021-09-06 20:04:03 +03:00 |
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VKQueryPool.h
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rsx: Implement precise ZCULL stats
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2021-09-06 20:04:03 +03:00 |
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VKRenderPass.cpp
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vk: Add support for other formats as FSR output
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2021-08-23 09:34:56 +03:00 |
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VKRenderPass.h
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vk: Enable use of input attachments
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2021-06-01 12:54:10 +03:00 |
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VKRenderTargets.cpp
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vk: Fix double-spill for invalidated resources
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2021-07-17 21:28:11 +03:00 |
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VKRenderTargets.h
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vk: Experimental workaround to just disable compression
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2021-08-23 09:34:56 +03:00 |
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VKResolveHelper.cpp
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Switch from r16ui to r16
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2021-09-16 14:09:21 +03:00 |
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VKResolveHelper.h
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VK: ReSharper warning fixes
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2021-04-30 08:23:16 +02:00 |
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VKResourceManager.cpp
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vk: Dynamically select panic boundaries based on resolution scale
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2021-07-25 20:55:09 +03:00 |
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VKResourceManager.h
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vk: Improve memory load balancing and reporting
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2021-07-15 18:05:35 +03:00 |
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VKShaderInterpreter.cpp
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vk: Enable deferred descriptor updates via descriptor-indexing
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2021-09-28 17:43:15 +03:00 |
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VKShaderInterpreter.h
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vk: Implement basic descriptor updates batching
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2021-09-28 17:43:15 +03:00 |
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VKTextOut.h
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vk: Enable deferred descriptor updates via descriptor-indexing
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2021-09-28 17:43:15 +03:00 |
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VKTexture.cpp
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vk: Properly calculate cubemap memory size
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2021-08-13 22:46:36 +03:00 |
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VKTextureCache.cpp
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rsx: Avoid calling get_system_time() every draw call
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2021-09-28 17:43:15 +03:00 |
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VKTextureCache.h
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vk: Add basic support for FSR 1.0
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2021-08-06 17:18:48 +03:00 |
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VKVertexBuffers.cpp
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Replace gsl::span for std::span (c++20) (#7531)
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2021-05-30 17:10:46 +03:00 |
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VKVertexProgram.cpp
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rsx: Refactor program texture state handling to be persistent across shader swaps
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2021-05-15 23:51:12 +03:00 |
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VKVertexProgram.h
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rsx: Refactor program texture state handling to be persistent across shader swaps
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2021-05-15 23:51:12 +03:00 |
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VulkanAPI.h
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Enable -Wunknown-pragmas
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2021-01-12 13:01:17 +03:00 |