Commit graph

14 commits

Author SHA1 Message Date
DH 4fdeeace66 D3D12Renderer: fixed some compilation errors
Removed GSFrameBase2 and D3DGSFrame.
Added frame for NullRender.
Minor improvements and fixes
2015-10-05 13:03:23 +03:00
DH 1e7ded2163 rsx::thread moved from rsx2 branch
TODO: cellResc module & RsxDebugger disabled, DX12 renderer not compilable
2015-10-05 12:56:05 +03:00
Zangetsu38 f27e77c7e0 Adding the icon on window GL and DX12 2015-09-27 00:36:44 +02:00
vlj 0b5816d6d6 d3d12: Create window 2015-08-12 00:23:07 +02:00
Nekotekina 8c00dcd02d Bugfix 2015-07-10 04:31:21 +03:00
Nekotekina 942d984dc5 sys_process_get_paramsfo implemented 2015-02-28 17:41:15 +03:00
Nekotekina d11bdfedb6 GSFrame caption fixed 2014-12-28 16:15:53 +03:00
Oil b3be4d11e3 Show more information in GSFrame, some changes in cellAudio 2014-12-21 20:29:51 +04:00
Nekotekina 597d07bf24 Small refactoring 2014-09-15 02:17:24 +04:00
Nekotekina cd39256361 CallbackManager rewritten 2014-09-11 23:18:19 +04:00
Nekotekina 028ce2dd9f stdafx_gui.h created, wx removed from stdafx.h 2014-08-29 02:49:26 +04:00
Nekotekina 84c5899faf Abstract GSFrameBase class and callback 2014-08-25 02:23:26 +04:00
Nekotekina 5abd3fabfa Attempt to remove some includes 2014-08-22 18:21:55 +04:00
Peter Tissen c37905e465 initial start to eliminate static func init, not compilable atm
move module initialization into a module manager, still has some issues like stopping not working and debug crashing

add #idef 0 to modules that aren't in the windows project

don't double initialize and don't de-initialize for now, since many modules don't expect it and it leads to many errors

remove duplicate module lists for empty modules and implemented ones, make Module non-copyable but movable

add secondary project, no real use for it now

add some memleak config to the emucore and add asmjit path to rpcs3

small rebase error fixed to get it to compile again

add filters for emucore

re-add the module manager and static file

WIP commit, linker errors abound

some more abstraction layer stuff

fix the remaining linker errors, re-enable platform specific mouse, pad and keyboard handlers

rebasing

fix memset undefined and re() usage of se_t before declaration

Add wxGUI define by default for cmake builds

fix copy constructors of Datetime header

fix copy constructors of other wx interface classes

remove static declarations of global variables

make wxGLCanvas constructor non-ambiguous even with wx2.8. compat mode, fix wrong std::exception constructor calls

remove duplicate definition for FromUTF8 and ToUTF8

temp changes
2014-06-08 23:16:06 +02:00