Megamouse
657acc90e4
input: fix ingame raw mouse enumeration
2024-05-25 00:51:05 +02:00
Megamouse
fa144d3307
input/qt: enumerate raw mouse devices once a seconds in the config dialog
2024-05-25 00:51:05 +02:00
Megamouse
b0550027c3
input: implement raw mouse hot swap
2024-05-25 00:51:05 +02:00
Megamouse
c78e717ef6
input: add mutex for raw mice
2024-05-25 00:51:05 +02:00
Megamouse
9c2e6a8f31
input: only unregister raw mouse devices if they were registered
2024-05-25 00:51:05 +02:00
Megamouse
898c92045d
input: add all mice that were requested. only connect the ones that exist
2024-05-25 00:51:05 +02:00
Megamouse
b3df439c51
input: add timer to raw mouse enumeration
2024-05-25 00:51:05 +02:00
Megamouse
b56f9490f5
input: move raw mouse register logic to own function
2024-05-25 00:51:05 +02:00
Megamouse
5d6d42d15d
input: fix now_connect in raw mouse handler
2024-05-21 23:35:35 +02:00
Megamouse
9ceacd4867
input: remove No Button string from raw mouse config
2024-05-21 23:35:35 +02:00
Megamouse
32a938abd2
input/qt: allow to map mouse buttons in the guncon config
2024-05-21 23:35:35 +02:00
Megamouse
5a08ae4f41
input/qt: let user choose raw mouse device
2024-05-21 23:35:35 +02:00
Megamouse
dae4eb2d0e
raw_mouse: fix out of bounds error
2024-05-21 23:35:35 +02:00
Megamouse
1600ca2c03
input: add horizontal mouse scroll/tilt to mouse handlers
2024-05-21 23:35:35 +02:00
Megamouse
7ffb61f650
Qt: use mouse input to map basic mouse buttons
2024-05-21 23:35:35 +02:00
Megamouse
eb8ab8ef15
implement mouse handler config
2024-05-21 23:35:35 +02:00
Megamouse
aff2588cce
overlays/input: allow ldd pad input
2024-05-18 14:34:08 +02:00
Florin9doi
ecedbc38ec
Consolidate input products in a single place
2024-05-17 08:58:14 +02:00
Florin9doi
d1b4d4b599
Remove the redundant config for GunCon3
2024-05-14 09:05:03 +02:00
Florin9doi
941c87f6d7
Create a device class for GunCon3 which is ignored by cellPad
2024-05-14 09:05:03 +02:00
Florin9doi
aa8fbf8102
Rename is_fake_move to fit other devices
2024-05-14 09:05:03 +02:00
Megamouse
70e40ce857
cellPad: don't report fake move pads as connected
2024-05-12 18:40:51 +02:00
Megamouse
fcba193a3c
input: use keyboard consumers to seperate cell and overlay logic
2024-04-27 01:03:23 +02:00
Megamouse
94431a7a33
Fix include on linux
2024-04-20 19:46:05 +02:00
Megamouse
7485ec2223
cellKb: fix missing slashes and brackets on japanese layout
2024-04-19 23:47:59 +02:00
Megamouse
60082864a6
cellKb: actually set the arrange member
2024-04-19 23:47:59 +02:00
Megamouse
dcb8f21b2b
Use unordered map to store keyboard keys
...
This potentially reduces latency ever so slightly.
2024-04-19 23:47:59 +02:00
RipleyTom
0f682b7da1
Fix Apple Clang build
2024-02-24 20:54:55 +02:00
Megamouse
3067c86d65
gui/input: only init and quit SDL once for all instances
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Calling SDL_Quit while two handlers are active can cause controllers to disconnect
2024-02-22 19:31:00 +01:00
Megamouse
96afc15fa2
gui/input; fix log message delta type
2024-02-22 19:31:00 +01:00
Megamouse
66f694bb39
gui/input: include Carbon.h on apple
2024-02-22 19:31:00 +01:00
Megamouse
06025cd19d
gui/input: let pad handlers know whether they are part of emulation
...
Also fix unique_ptr vs shared_ptr nonsense in pad_threads
2024-02-22 19:31:00 +01:00
Megamouse
fc698a4df2
gui/input: implement pad navigation for maxOs
2024-02-22 19:31:00 +01:00
Megamouse
2cd47c0415
gui/input: use uinput for linux in gui_pad_thread
2024-02-22 19:31:00 +01:00
Megamouse
b032f2dd87
gui/input: add gui input with native events
2024-02-22 19:31:00 +01:00
Megamouse
e3d4c067df
raw_mouse: adjust relative mouse position if the window size changed
2024-02-14 21:10:26 +01:00
RipleyTom
5a64556fbf
Add <optional> to RB3MidiDrums.h
2024-02-14 14:14:09 +02:00
Megamouse
d71f4b33d7
raw_mouse: center cursors on init
2024-02-14 01:13:44 +01:00
Megamouse
348fab33a8
overlays: fix raw mouse debug overlay pos type
2024-02-14 01:13:44 +01:00
Megamouse
68f3df4975
input: implement raw_mouse_handler
2024-02-14 01:13:44 +01:00
Megamouse
faaf644331
Qt/input: show all mmjoy devices with connection in dropdown
...
This fixes weird issues with disconnected pads while also showing the status.
2024-01-14 02:50:45 +01:00
Megamouse
9c11840e40
input: implement dynamic mmjoy device reconnection
2024-01-14 02:50:45 +01:00
Megamouse
c45deb3f87
sdl: log version
2024-01-10 22:34:13 +01:00
Megamouse
9fe640b187
whitespace and format
2024-01-02 16:46:31 +01:00
Megamouse
59c58aa3cf
fix some warnings
2023-12-30 19:07:35 +01:00
Megamouse
b0c1684ff3
Qt/input: separate num keys from other keys
2023-12-29 16:33:41 +01:00
Megamouse
57cc7037f6
input/evdev: handle flatness deadzone value
...
This may fix issues with sticky axis on evdev.
Also refactors some redundant axis scaling functions.
2023-12-14 15:51:11 +01:00
Megamouse
a4d8091625
Reduce log level for missing gamecontrollerdb.txt to warning
2023-10-25 07:13:12 +02:00
Megamouse
0bb5974ab6
input: try to add tony hawk RIDE Skateboard
2023-09-05 20:41:39 +02:00
Megamouse
a597368c46
SPU: fix some wierd typos (may be wrong, no idea)
2023-09-02 12:10:36 +03:00
Megamouse
f554b444c0
Qt: rename pad profiles to config files
2023-08-31 00:36:48 +02:00
Megamouse
7144e92ce2
Qt: fix pressure intensity deadzone enabled state
2023-08-29 21:11:46 +02:00
Megamouse
452a4654da
input: add SDL_GameControllerDB
2023-08-29 03:19:41 +02:00
Ivan Chikish
4acd819478
[DS4] Proper USB/BT detection
2023-08-28 22:51:38 +02:00
Megamouse
b248483841
input: implement pressure intensity deadzone
2023-08-26 14:40:56 +02:00
Megamouse
36dce454dd
input: fix dance mat PID
...
It seems this ID was wrong for some reason.
2023-08-21 23:48:56 +02:00
Megamouse
e28b705f0d
Input: Add PS Move navigation controller
...
Add the ps move navigation controller to pad types.
Use proper pad class profiles.
2023-08-21 23:48:56 +02:00
Megamouse
d119cf6e96
Qt6 port
2023-07-31 20:03:24 +03:00
Talkashie
dabb2cc9a0
Fix typos, improve consistency
...
Fixes typos where spelling or grammar is objectively wrong.
Changes wording and capitalization in some areas to be more consistent with other areas.
2023-07-28 13:09:06 +03:00
Megamouse
d153e977a7
Qt: ignore Qt::Key_unknown when parsing key sequences
2023-07-12 09:35:43 +03:00
oltolm
0c94606fcf
Make compile with msvc, clang and gcc on Windows
2023-07-11 21:40:30 +03:00
Megamouse
44801c50f3
Input: update buttons on pressure button toggle
2023-07-01 08:56:10 +02:00
Megamouse
6a1fb8cb73
Input: fix multibutton mousepress (sticks only)
2023-07-01 08:56:10 +02:00
Megamouse
8e8cefb3f6
Input: fix multibutton mousepress (buttons only)
2023-07-01 08:56:10 +02:00
Megamouse
e0e4fa3b3e
Input: Add tooltips for button mapping
2023-07-01 08:56:10 +02:00
Megamouse
7b64cd2a8e
input/overlays: add option to lock overlay input to player one
2023-06-27 19:36:05 +02:00
Megamouse
ec9e8916b1
evdev: don't release buttons while other buttons are still pressed
2023-06-15 22:39:30 +02:00
Megamouse
d3be8ee2b7
input: allow multiple key codes per button
2023-06-15 22:39:30 +02:00
Megamouse
a90858193e
Qt/logging: add format function for QString
2023-06-15 19:48:15 +02:00
Megamouse
b436d2a7f4
input: add controller index to SDL controllers
2023-06-12 18:05:34 +02:00
Megamouse
84d2ad70e6
input: add new buttons for Dualsense Edge
2023-06-12 17:29:14 +02:00
Megamouse
1bd9549e45
input: merge some duplicate code
2023-06-12 17:29:14 +02:00
Megamouse
2409a0d04e
input: Add dualsense edge PID
2023-06-12 17:29:14 +02:00
Megamouse
8f66c50721
input: add pressure intensity toggle mode
2023-06-08 16:41:44 +02:00
Megamouse
292d3faa9e
input: fix pad profile override with existing custom pad configs
2023-06-06 08:09:31 +02:00
Megamouse
7b9614fcf3
Hid: add some logging for initial send_output_report
2023-05-25 23:02:22 +02:00
Megamouse
8e62a0e22d
input: remove some outdated comments
2023-05-25 23:02:22 +02:00
RipleyTom
0f45a8c180
Fix inaccuracies pointed out by PVS-Studio
2023-03-25 08:45:30 +01:00
RipleyTom
ec8cb1668c
Fix hid_pad_handler
2023-03-10 15:23:55 +01:00
Megamouse
c06b957a8a
hid: try to fix linux
2023-03-06 14:36:14 +01:00
Megamouse
da6d1d359c
hid/ds4: add logging for PID and VID
2023-03-04 19:18:36 +01:00
Megamouse
3d411431c6
input: disable ldd home menu for now
2023-02-26 22:17:55 +01:00
Margen67
5bb89328d0
Remove whitespace
2023-02-15 08:58:02 +01:00
Megamouse
1dac708323
cellPad: move CellPadData to pad_types for convenience
2023-02-12 17:04:31 +01:00
Megamouse
d4187242b9
cellPad/vsh: fix PS button recognition
2023-02-12 17:04:31 +01:00
Megamouse
c3e4b6da46
cellPad: allow opening the home menu with ldd pads
...
Speculative
2023-02-12 17:04:31 +01:00
Megamouse
69435dd951
overlays: Fix linux compilation
2023-02-09 20:36:35 +01:00
Megamouse
9375e255e1
overlays: add pages to home menu
2023-02-09 20:36:35 +01:00
Megamouse
a56fc57a83
evdev: allow more buttons on sony guitar
2023-02-09 18:09:07 +01:00
Megamouse
4f75dc06b9
evdev: optimize get_next_button_press pad id check
2023-02-09 18:09:07 +01:00
Megamouse
bc487f43f7
cli: Add option to boot a game with a specific pad profile
2023-02-08 21:54:51 +01:00
Nicolas Adenis-Lamarre
0023716053
- fix analog_t required for some games
...
- changing mapping to better fit to games (for example, select is rarely used)
Signed-off-by: Nicolas Adenis-Lamarre <nicolas.adenis.lamarre@gmail.com>
2023-02-04 16:10:40 +01:00
Megamouse
d69e345bc0
SDL: Fix button presses
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SDL currently always returns 1 if a button is pressed
2023-02-03 18:24:54 +01:00
Megamouse
d1a950d59f
overlays/osk: keep dialog open in continuous mode
2023-01-28 21:51:36 +01:00
Jan Beich
a748508bc9
evdev_gun: enable udev code on BSDs
...
libudev is supported on DragonFly and FreeBSD, similar to libevdev.
NetBSD and OpenBSD can simply disable both via -DUSE_LIBEVDEV=OFF.
This reverts commit 337ee77a99 .
2023-01-28 12:35:42 +00:00
Megamouse
6532d2b650
input: fix dynamic pad handler mode reset
2023-01-27 00:13:20 +01:00
Megamouse
d3183708e8
overlays: do not open home menu in VSH
2023-01-21 09:11:53 +01:00
Megamouse
44771150b7
overlays: add simple home menu
2023-01-21 09:11:53 +01:00
Megamouse
b3a9c8d83f
input: move config getters to base class
2023-01-17 02:01:03 +01:00
Megamouse
35c92723c7
input: fix ds4 led/rumble in pad settings
2023-01-17 01:07:57 +01:00