Megamouse
33d3303bdf
GUI: hide utilities by default
2017-08-20 17:32:30 +03:00
Megamouse
8b35df8327
misc: add build warning to log
2017-08-20 17:32:30 +03:00
Megamouse
0854ed2b51
misc: get rid of some compiler warnings
2017-08-20 17:32:30 +03:00
Megamouse
713c1a7a86
cg_disasm: fix frame by removing parent
2017-08-20 17:32:30 +03:00
Megamouse
fb816a0eb9
osk: fix backspace
2017-08-20 17:32:30 +03:00
Megamouse
fff62df6a2
stylesheets: make UI Colors optional
2017-08-20 16:14:32 +03:00
Zion Nimchuk
e6a07e80d7
Fix evdev joystick detection
2017-08-19 20:05:33 +03:00
Zion Nimchuk
bc7d728eb3
Fix linux builds giving experimental build even if not on experimental build.
2017-08-19 20:05:33 +03:00
Zion Nimchuk
66a43c35db
Fix evdev controller detection, add joystick squircling
2017-08-19 20:05:33 +03:00
Robbie
e9f057c91b
Make removing a save fast
2017-08-19 18:17:46 +03:00
Robbie
196cdfafa6
Implement a proper save manager.
2017-08-19 18:17:46 +03:00
Nekotekina
590ca7115f
Rewrite cellVideoOutConfigure
2017-08-19 17:35:04 +03:00
Jake
650db9c962
cellPad: remove unneeded &
2017-08-19 12:27:53 +03:00
Jake
5d7c454e52
rsx: Vertex Decompiler, fix sca register assignment
2017-08-19 12:27:53 +03:00
Jake
4d5f98017f
d3d12: ignore 0 sized rt dma copy
2017-08-19 12:27:53 +03:00
Jake
7ecf6cb014
rsx: Ignore sending system reserved semaphores to renderer
2017-08-19 12:27:53 +03:00
Danila Malyutin
9d1aebce74
Silence some obvious warnings
...
Makes travis logs a bit cleaner
2017-08-18 23:09:52 +03:00
scribam
dc9671c639
Add cellAtracGetSamplingRate and cellAtracMultiGetSamplingRate functions
2017-08-18 22:42:38 +03:00
scribam
93bfe8164c
Move sys_gamepad files to the correct directory
2017-08-18 21:59:25 +03:00
probonopd
d6329eaa1a
Make it pass desktop-file-validate in Ubuntu 14.04
2017-08-18 20:57:21 +03:00
kd-11
f21a3069a5
vulkan: Don't keep invalidated objects around too long
...
Games like Tales of Vesperia seem to be using a random memory allocator with very low collision chance.
This means objects are very unlikely to be reused in such games leading to pile-up
2017-08-18 16:51:38 +03:00
kd-11
a8b989b51d
vk: Improve window resize handling
...
- Be careful not to request images not available
- Request a triple buffer at all times if available to keep acquisition from locking up
2017-08-18 16:51:38 +03:00
kd-11
142bfb5250
rsx: Fix immediate indexed drawing
2017-08-18 16:51:38 +03:00
kd-11
334327df67
rsx: Add a success message on program compile completion
...
- Should help users wondering if rpcs3 'froze' during shader compile
2017-08-16 23:58:30 +03:00
kd-11
2400210144
vk: Reimplement access violation sync handling
2017-08-16 23:58:30 +03:00
kd-11
1b1c300aad
vulkan: Restructure frame queues
2017-08-16 23:58:30 +03:00
kd-11
531b03e7af
vk: Catch leaking imageview refs on resize
2017-08-16 23:58:30 +03:00
kd-11
650c1c64f1
gl: Workarounds for intel GPUs which dont seem to be truly GL4 compliant
2017-08-16 23:58:30 +03:00
kd-11
2fd4726919
rsx: Fix single vertex array input declarations
2017-08-16 23:58:30 +03:00
kd-11
b86745ee4e
gl: Fix vsync; always use adaptive vsync instead of double-buffered
2017-08-16 23:58:30 +03:00
kd-11
c04aa05398
rsx: Shader pipeline fixes and improvements
...
- Do not set zfunc if alphakill is not enabled. This is because at the moment alphakill requires a different shader to be built
- use glsl loop-unroll friendly comparison; skip vertex input compare if either key requests it
- Minor tweaks to fp key generation
2017-08-16 23:58:30 +03:00
kd-11
3c9bab8563
ui: Move disable vertex cache to debug. Also add an option to disable zcull emulation in the debugger
2017-08-16 23:58:30 +03:00
kd-11
0dc24799f1
gui: Add delete shader cache option in the context menu
2017-08-16 23:58:30 +03:00
kd-11
6eb1786635
rsx: Clamp depth range to [0,1]
...
- Fixes remaining issues with Ni no Kuni
2017-08-16 23:58:30 +03:00
kd-11
bbf2a97d2e
rsx: Zero-initialize the vertex register block
...
- Some games reference constant regs that they never initialize
2017-08-16 23:58:30 +03:00
kd-11
00c6a589a5
rsx/util: Add simple consistent hash function
...
rsx/vk/shaders_cache: Move vp control mask to dynamic state
rsx/vk/gl: adds a shader cache for GL. Also Separates pipeline storage for each backend
rsx: Add more texture state variables to the cache
2017-08-16 23:58:30 +03:00
kd-11
c7dca1dbef
rsx/vk: Implement shaders cache and fix broken pipeline_storage comparison and hash
...
- Fix pipeline state storage to uniquely store each pipeline variant
- Adds a progress bar to indicate loading is taking place
2017-08-16 23:58:30 +03:00
kd-11
1da732bbf5
rsx/gl/vk: Invalidate texture regions when memory is unmapped
...
- Free GPU resources immediately if mappings change to avoid leaking VRAM
2017-08-16 23:58:30 +03:00
kd-11
00b0311c86
rsx/gl/vulkan: Refactoring and partial vulkan rewrite
...
- Updates vulkan to use GPU vertex processing
- Rewrites vulkan to buffer entire frames and present when first available to avoid stalls
- Move more state into dynamic descriptors to reduce progam cache misses; Fix render pass conflicts before texture access
- Discards incomplete cb at destruction to avoid refs to destroyed objects
- Move set_viewport to the uninterruptible block before drawing in case cb is switched before we're ready
- Manage frame contexts separately for easier async frame management
- Avoid wasteful create-destroy cycles when sampling rtts
2017-08-16 23:58:30 +03:00
kd-11
6a707f515e
vk/gl: Factorize shared GLSL code
...
- prep vulkan for shared glsl backend
2017-08-16 23:58:30 +03:00
kd-11
c0409a819e
gl: Workaround for depth/color format mismatch when using hardware blit
2017-08-16 23:58:30 +03:00
kd-11
b2b5f564a1
rsx: Add a few more depth format types to known behaviour paths
2017-08-16 23:58:30 +03:00
kd-11
d54c2dd39a
gl: Move vertex processing to the GPU
...
- Significant gains from greatly reduced CPU work
- Also reorders command submission in end() to improve throughput
- Refactors most of the vertex buffer handling
- All vertex processing is moved GPU side
2017-08-16 23:58:30 +03:00
Megamouse
e668ecd453
stylesheets: fix gamegrid font
2017-08-16 16:11:11 +01:00
Megamouse
0020359b8f
stylesheets: fix color settings
2017-08-16 16:11:11 +01:00
Megamouse
a0176775ff
stylesheets: make toolbar styles more accessible
2017-08-16 16:11:11 +01:00
Megamouse
a18fddb831
stylesheets: move white header section to default stylesheet
2017-08-16 16:11:11 +01:00
Megamouse
ea462ae7d7
stylesheets: fix default not working
2017-08-16 16:11:11 +01:00
Ryan Gonzalez
6d14583f28
Better evdev joystick axis scaling ( #3202 )
...
Fix evdev scaling when the minimum value is <0
Declare a trigger as pressed as long as any value >0 is given
2017-08-15 22:14:13 +03:00
scribam
956117a74f
Fix the window title when the option "show_fps_in_title" is not checked
2017-08-15 21:34:16 +03:00
scribam
0c1d4e43e4
Simplify m_show_fps assignation
2017-08-15 21:34:16 +03:00
scribam
ae156801df
Simplify qstr function
2017-08-15 21:34:16 +03:00
RipleyTom
844e09c40e
Fix search edit context menu weird color
2017-08-15 21:14:09 +03:00
RipleyTom
81da93a302
Fix rare occurence where there is a /PS3_GAME+something directory which leads to weird behavior
2017-08-15 21:14:09 +03:00
RipleyTom
e0508c6c64
unpkg fix
2017-08-15 15:58:16 +03:00
RipleyTom
db9618ac2f
Resets sleep timer on button press
...
Adds windows sleep timer reset on ds4 button input
Refactoring
Shorter version
2017-08-15 15:28:53 +03:00
RipleyTom
a38182b967
Adds check for pkg signature in QT part
2017-08-15 14:30:32 +03:00
RipleyTom
474bd7beaf
Adds support for multi-files pkg.
2017-08-15 14:30:32 +03:00
Talkashie
d8c449aadf
Update cellNetCtl.cpp
2017-08-14 18:17:46 +03:00
Talkashie
2c611ec0ba
Update cellHttp.cpp
2017-08-14 18:17:46 +03:00
Nekotekina
d2fb69cda3
Add build warning
2017-08-13 23:26:32 +03:00
Nekotekina
24f9f06279
Check FNID duplication
2017-08-13 21:39:08 +03:00
Nekotekina
b671bb72dc
Rewrite Drag&Drop classification
2017-08-13 21:39:08 +03:00
Nekotekina
af11ad6253
Fix deadlock in vm::unmap
2017-08-13 21:39:08 +03:00
Nekotekina
0d9b89fb34
Update supporters
2017-08-13 21:39:08 +03:00
RipleyTom
80fee5ac1e
( #3214 )
...
Adds cpu to log.
Adds [DO NOT USE] to D3D12 selection.
2017-08-13 18:32:48 +03:00
Talkashie
a909bd6edd
Register missing functions in cellSysutil ( #3206 )
2017-08-13 00:32:00 +03:00
Megamouse
eeb4d4d4de
emu_settings: fix faulty custom config file creation
2017-08-12 12:53:51 +03:00
Megamouse
4c42043940
game_list_frame: add scrollAfter option to Refresh for Talkashie
2017-08-12 12:53:51 +03:00
praydog
6136abd0f8
Minor DS4 Bluetooth fix ( #3140 )
...
* Fix DS4 input not working after controller restart (bluetooth)
* Fix bad hid_free_enumeration logic
* Tabbing
* Proper way of telling DS4 to send 0x11 reports
* Dead code removal
2017-08-11 00:41:13 +03:00
scribam
98ef419abd
Add sceNpTssGetDataNoLimit and sceNpTssGetDataNoLimitAsync functions
2017-08-10 15:03:54 +03:00
scribam
77354f0f90
Add _sce_net_add_name_server function
2017-08-10 15:03:54 +03:00
scribam
108f87c08f
Add cellUsbdRegisterCompositeLdd, cellUsbdUnregisterCompositeLdd and cellUsbdResetDevice functions
2017-08-10 15:03:54 +03:00
scribam
08e2698b9c
Add cellSearchGetContentInfoSharable function
2017-08-10 15:03:54 +03:00
scribam
6e81db7b43
Add cellVideoOutSetCopyControl function
2017-08-10 15:03:54 +03:00
scribam
e9f12ae30a
Stub cellAvconfExt functions
2017-08-10 15:03:54 +03:00
scribam
2f977aae18
Stub cellSysutilAvc2 functions
2017-08-10 15:03:54 +03:00
Megamouse
0e5a862d8a
fix resize on boot
2017-08-10 02:53:40 +03:00
kd-11
1e46cd255b
gl: Fix inconsistent state tracking
2017-08-10 00:16:20 +03:00
kd-11
e5e6af41a6
gl: Fix occlusion statistics clearing
2017-08-10 00:16:20 +03:00
kd-11
ce437eb8d2
gl: Properly initialize pipeline properties
2017-08-10 00:16:20 +03:00
kd-11
4c019c55d2
rsx/gl: Fix zcull queries and log conditional render modes
...
- Fixes a situation where a query readback is requested while zcull render is still active
2017-08-10 00:16:20 +03:00
Megamouse
ae440a92ac
use new range for combobox, remove obsolete code
2017-08-09 23:44:29 +03:00
Robbie
54d2e8bfdd
Remove some warnings from Linux and fixed something from code review.
2017-08-09 22:11:28 +03:00
Robbie
3f206981d9
Finesse size of goto address. Downgrade image loading failed to warning.
2017-08-09 22:11:28 +03:00
Robbie
fa7407cd42
Remove about 100 warnings from rpcs3qt code.
2017-08-09 22:11:28 +03:00
Robbie
866b9524b3
Add rpcs3 icon to save dialogs.
2017-08-09 22:11:28 +03:00
Robbie
d1cde4d0a7
Perform refactoring of pads to remove the ugly pad initialization.
2017-08-09 22:11:28 +03:00
Aurora
2fcd38c2bc
Reduce the zero-page size on macOS, so that PPUThread works
2017-08-08 23:20:07 +03:00
Aurora
300b34e268
Disable PIE on macOS too
2017-08-08 23:20:07 +03:00
Aurora
7e1c6a5819
Make it build on macOS with Clang
2017-08-08 23:20:07 +03:00
Nekotekina
613214cdca
Improve error formatting
2017-08-08 22:17:51 +03:00
Malcolm Jestadt
009f53a267
fix segfault in boot recent list
2017-08-08 02:34:24 +03:00
Megamouse
f3ad922a8f
drag and dropperinno ( #3037 )
2017-08-06 22:29:28 +03:00
Nekotekina
7b27a8e993
Fix idm::init, fxm::init
2017-08-06 16:13:11 +03:00
kd-11
fcb7072fee
Implement hardware zcull emulation
...
rsx/gl: Support s1 immediate values; ogl minor refactoring
2017-08-06 14:29:42 +03:00
kd-11
7ab1792ef7
rsx: Implement conditional locks
2017-08-06 14:29:42 +03:00
Jan Beich
40d305b35d
Make ALSA optional
2017-08-06 02:02:57 +01:00
RipleyTom
2d7e91ba8a
Yield instead of sleeping rsx thread. ( #3158 )
...
Another Yield
2017-08-06 01:46:01 +01:00
Nekotekina
b05434bc6f
Fix Firmware message
2017-08-05 17:07:30 +03:00
Nekotekina
7b4c044480
Relax allocations in ppu_load_exec
2017-08-04 14:33:53 +03:00
Nekotekina
c14eb4e54a
Implement error report stacking
2017-08-04 14:33:53 +03:00
Megamouse
930ce4af60
log_frame: fix random stack
2017-08-03 23:06:54 +03:00
Megamouse
d51a986dd4
GUI: fix icon sizes and exterminate gamelist bug
...
recreate old icon size values
2017-08-03 23:06:54 +03:00
Jake
02845f546e
Add gcm to auto lle / liblv2
2017-08-02 01:33:12 +03:00
Jake
fff34a7f0f
d3d12: Fix 0 sized framebuffer crashes
2017-08-02 01:33:12 +03:00
Jake
21dd715b42
sys_rsx: implement support for lle-gcm
2017-08-02 01:33:12 +03:00
Jake
d9a693019b
rsx/gcm: Implement rsx dma. Refactor gcm/rsx to not be as codependent
2017-08-02 01:33:12 +03:00
mp-t
607d2486ea
Code review ( #3114 )
...
* Fix always-true conditions in sceNp module
* gl_render_targets: useless check on unsigned variable, possible bug
* fixed UB in crypto utility functions
* copy-paste error in vk::init_default_resources
* pass strings by const ref
* Dont copy vectors. Make sure copies are not needed because functions are used in a multi-threaded context.
2017-08-01 20:22:33 +03:00
Nekotekina
77f58326af
Add supporters
2017-07-30 01:09:42 +03:00
Nekotekina
bf14cbdb27
Fix _sys_lwcond_signal, _sys_lwcond_signal_all
2017-07-30 01:09:42 +03:00
Nekotekina
93db420f80
sys_lwmutex, sys_lwcond refactoring
2017-07-30 01:09:42 +03:00
Nekotekina
a209d0d7fa
Minor fix of sys_event_queue_receive
2017-07-30 01:09:42 +03:00
Nekotekina
f564a72d03
SPU: minor optimization
2017-07-30 01:09:42 +03:00
Talkashie
aeb01bd216
Update outdated firmware log message
2017-07-30 01:10:24 +03:00
Robbie
f9e996e006
Rewrite memory pool to be thread safe.
2017-07-28 23:50:21 +03:00
Megamouse
4dbc546e7b
GUI: add custom config indicator ( #3108 )
...
* game_list: add custom config indicator
* icon resize: get rid of duplicate call (great performance boost)
* icon resize: only save on slider release or clicks (performance)
refactoring shenanigans
* game_list: skip filtered out games in Refresh (performance)
* settings_dialog: remove unnecessary show() that caused glitches
* gs_frame: add disableMouse setting
* fix travis warnings
2017-07-28 23:03:48 +03:00
Talkashie
7ac96f7526
Fix missing newline, add periods, add tooltip for gs_resizeOnBoot ( #3112 )
...
* Update settings_dialog.cpp
* Update tooltips.json
2017-07-27 22:37:29 +01:00
kd-11
f613901eac
gl/vk: Do not trust gcm buffer size to match internal rendering resolution
...
- Should fix games with strange scaling artifacts due to upscaling from lower resolutions
2017-07-27 14:33:30 +03:00
kd-11
4cd5624fa7
rsx/vk/gl: Refactoring - Also adds a vertex cache to openGL as well
2017-07-27 14:33:30 +03:00
kd-11
fc6891a0e3
ui: Restore 'Strict Mode Rendering' to GPU tab. Also add an option to disable the vertex cache
...
- Also, updates json tooltips for some options
2017-07-27 14:33:30 +03:00
kd-11
fb7ccbd7b4
vulkan: Workaround to avoid lockup due to double fault
...
- TODO: Ensure no page faults occur within a page-fault handler!
2017-07-27 14:33:30 +03:00
kd-11
17c399d4e8
spu: acquire_pc rewritten to be more precise in timing
...
- More accurate pauses may slightly reduce performance but makes it more viable
to allow more threads to participate without stuttering
2017-07-27 14:33:30 +03:00
kd-11
dd19622823
vulkan: Texture cache rewritten - Use a map of vectors instead of a flat array
2017-07-27 14:33:30 +03:00
kd-11
46fa6e47fe
rsx/vk: Vertex cache rewritten, add option to disable it as well
...
- Also enable SPU loop detection by default while were at it
2017-07-27 14:33:30 +03:00
Nekotekina
7fa42cfaad
Fix sys_semaphore_wait (on timeout)
2017-07-26 22:35:45 +03:00
Nekotekina
5d8640109d
Add supporters
2017-07-26 22:24:35 +03:00
Nekotekina
d2116a187e
Update tooltips
2017-07-26 21:27:34 +03:00
Nekotekina
f58652e51c
cellRec: fix vm::bptr
2017-07-26 21:09:00 +03:00
Nekotekina
bf53035e3f
IPC support for lv2 sync objects
2017-07-26 21:03:41 +03:00
Nekotekina
60c6bb9865
Restore hook static functions
2017-07-26 21:03:41 +03:00
Nekotekina
67b71c0f89
Fix sys_rwlock_wunlock
2017-07-26 21:03:41 +03:00
Nekotekina
5766fb1f31
Fix sys_rwlock_wlock
2017-07-26 21:03:41 +03:00
Ryan Gonzalez
dbd69536ed
Linux evdev joystick support ( #2885 )
...
* Linux evdev joystick support (#2678 )
* Cleanup libevdev configure code
* evdev fixes
* Evdev joystick additions/fixes
* Error message tweak
* Fix evdev multiple joysticks (thanks @hcorion!)
* Change by-id to by-path in evdev
2017-07-26 21:03:06 +03:00
Zion Nimchuk
08f0047529
Refactor setsockopt for better cross-platform-ness
2017-07-26 20:27:07 +03:00
Zion Nimchuk
54a38aa927
Fix issue #2788
2017-07-26 20:27:07 +03:00
scribam
173cc13d01
Stub some cellSysutilAvc2 functions
2017-07-26 17:49:40 +03:00
scribam
1899f399b6
Mixed minor changes
2017-07-26 17:49:40 +03:00
scribam
4c5921a7a4
Stub some cellGameExec and cellResc functions
2017-07-26 17:49:40 +03:00
scribam
be84dd73a9
Stub cellRec functions
2017-07-26 17:49:40 +03:00
Megamouse
9f3f07f3ae
game_list: enable stepless icon sizes
2017-07-26 17:00:32 +03:00
Megamouse
d260ccfc96
settings_dialog.ui: just LINUX things
2017-07-26 17:00:32 +03:00
Megamouse
1c3b9754aa
settings_dialog: enable LLE List multiselection
2017-07-26 15:44:59 +03:00
Megamouse
37c26b77ee
settings_dialog: make size consistent
2017-07-25 23:18:41 +01:00
Megamouse
ff772dd28b
game_list: fix sort and scroll
2017-07-25 17:37:29 +03:00
Zion Nimchuk
60e2928ec1
Fixes #3063
2017-07-25 03:42:04 +01:00
Zion Nimchuk
f8e57147b0
Linux builds now link LLVM statically, fixed Qt libpng issue, moved to single AppImage
2017-07-25 02:41:05 +01:00
LambdaMan
1bef748dc4
Allow overlapping ranges in cellGcmMapEaIoAdress with coherency check ( #3070 )
...
According to Jarves, lle-gcm branch already does the same thing so we know the behaviour should be correct
2017-07-25 02:27:23 +03:00
RipleyTom
b2fa0fdf53
Fix PARAM.SFO filename case ( #3081 )
...
For (get_list_item)
2017-07-24 23:53:20 +03:00
Megamouse
ab198c0c5f
gamelist: scroll fix (workaround)
2017-07-24 23:21:35 +03:00
Megamouse
f577af452d
Update Framelimiter Tooltip
2017-07-24 23:21:35 +03:00
Megamouse
a7802e9377
Settings Overhaul
2017-07-24 23:21:35 +03:00
kd-11
3b03f9a010
vulkan: Avoid double flushing if a texture is externally synchronized
2017-07-24 16:52:42 +03:00
kd-11
cb194e06ce
gl: Fix framebuffer validity checks
2017-07-24 16:52:42 +03:00
kd-11
a24780fe5e
vulkan: Avoid cache miss whenever possible if WCB is enabled
2017-07-24 16:52:42 +03:00
kd-11
a7c28f5827
rsx: Fix remainder/iteration computations in BufferUtils
2017-07-24 16:52:42 +03:00
kd-11
425821863b
vulkan; Add a weak vertex cache with single frame validity
2017-07-24 16:52:42 +03:00
kd-11
8db6555bdb
lower mt upload threshold to something useful
2017-07-24 16:52:42 +03:00
kd-11
6557bf1b20
rsx: More aggressive thread scheduling for vertex processing
...
- Significantly helps vertex performance
- Not recommended as more threads will harm performance if the PC does not have the cores for it
2017-07-24 16:52:42 +03:00
Robbie
6648084c64
Add Q_EMITs and clean up a couple signals.
2017-07-23 19:17:39 +03:00
RipleyTom
5543441618
xinput config file
2017-07-23 18:30:24 +03:00
Robbie
0508e1e638
Log marking. Useful for knowing when time based things happen in log.
2017-07-23 17:27:16 +03:00
Nekotekina
adf119e960
sys_rwlock_runlock fixed
...
Registered _sys_rwlock_trywlock
2017-07-23 16:01:52 +03:00
Nekotekina
2bc57fbee3
LLVM: Add error message
2017-07-23 11:03:38 +03:00
Nekotekina
42b06af577
Force recompiling liblv2.sprx
2017-07-23 11:03:38 +03:00
Nekotekina
f9a69c449d
PPU LLVM: minor bitcast avoidance
2017-07-23 11:03:38 +03:00
Nekotekina
3f9affd2ad
Stub some SPU syscalls
2017-07-23 11:03:38 +03:00
Nekotekina
23701248f3
Set LLVM recompiler as default
2017-07-23 11:03:38 +03:00
Nekotekina
c9abab6828
cellGame: minor refactoring
2017-07-23 11:03:38 +03:00
Robbie
5cc152b8dd
Save Data Note ( #3054 )
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* Split save_data_utility into two classes.
* Add entry notes to saves.
* Code review changes
2017-07-23 10:55:08 +03:00
Megamouse
9bd6d28514
gs_frame: fix event
2017-07-22 20:34:56 +03:00
Megamouse
58816e314c
main_window: adjust toolbar size to prevent blurry icons
2017-07-22 20:34:56 +03:00
Megamouse
e93fbc6900
Merge pull request #3 from RipleyTom/OpenGLFix
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Fix openGL
2017-07-22 20:34:56 +03:00
Megamouse
f8c2e198c5
gs_frame: fix the mysterious "second boot crash"
2017-07-22 20:34:56 +03:00
Megamouse
f69e252c7a
cg_disasm: fixerinno
2017-07-22 20:34:56 +03:00
Megamouse
96dfa9b526
Splitter fix
2017-07-22 20:09:54 +03:00
Robbie
2b24635ef7
Scroll fix
2017-07-22 20:09:54 +03:00
Jake
fde6099769
rsx: Fix vertex decompiler to support 2 arg destination
2017-07-22 09:41:00 +03:00
Jake
7b3693bb29
sys_timer: Fix initial timer state
2017-07-22 09:41:00 +03:00
kd-11
df8fa74e2a
vulkan hotfix ( #3046 )
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* Rework vertex attribute binding for vulkan. Allows always providing a buffer view to the pipeline even if the game has the attribute disabled as long as it is consumed by the vertex shader.
2017-07-22 01:54:28 +03:00
scribam
9747ab61f9
Missing function names (HLE) and small fixes ( #3038 )
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* Add sceNpScoreGetFriendsRanking and sceNpScoreGetFriendsRankingAsync functions
* Add sceNpSnsFbGetLongAccessToken function
* Add new functions for the sceNpTus module
* Add new functions for the cellSailRec module
* Stub cellCrossControllerInitialize
* Add sceNpAuth* functions for the sceNp2 module
* Remove unnecessary call to c_str()
* Add missing module id "CELL_SYSMODULE_ADEC_AT3MULTI"
* Add Turkish keyboard mapping constant
* Add cellOskDialogExtRegisterKeyboardEventHookCallbackEx function
* Update cellSubDisplay
* Update cotire version to 1.7.10
* Replace cellSubdisplay by cellSubDisplay
* Update cellSysutil.cpp with new functions stubbed
2017-07-21 18:41:11 +03:00
Nekotekina
d7e72797a8
Version 0.0.3
2017-07-20 18:05:34 +03:00
Nekotekina
291ec1eeb2
SPU recompiler: minor optimization
2017-07-20 17:22:09 +03:00
Nekotekina
b24eb621ae
Use RTM instructions (skylake+)
2017-07-20 17:22:09 +03:00
Nekotekina
0fa148e65e
Improve CPU feature check
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Damn exit on SSSE3 failure
Check AVX for Intel processors
2017-07-20 17:22:09 +03:00
Talkashie
3f6b24d33a
Correct typo
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No classes or names or any of that poop are being changed here, only a text string.
2017-07-20 15:43:24 +03:00
Danila Malyutin
9fee2ebeb5
Enable optimizations on travis
2017-07-20 01:17:51 +03:00
kd-11
99828a8f15
spu: Clean up asmjit - avoid touching the shared db whenever possible
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- Gets around the locking issues when fetching from the shared db
2017-07-19 23:28:33 +03:00
kd-11
2526626646
rsx: Surface cache bug fixes
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- Properly handle data 'transfer' when recycling frame buffer images
- Clear 'recycled' surfaces before use
2017-07-19 23:28:33 +03:00
kd-11
582913dc31
spu: Simplify watchdog design (PC is purely HLE and occupies SPU code kernel space only, max 256K)
2017-07-19 23:28:33 +03:00
kd-11
94c1b74a17
fix build; restore asmjit reader_lock for now
2017-07-19 23:28:33 +03:00
kd-11
cbd1b28d0d
spu: Add polling loop detection and clean up channel access contention code
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- spus run a tight gpu-style kernel with no multitasking on the cores themselves
-- this does not map well to PC processor cores because they never sleep even when doing nothing
-- the poll detection hack tries to find a good place to insert a scheduler yield
-- RdDec is a good spot as it signifies the spu kernel is waiting on a timer
2017-07-19 23:28:33 +03:00
kd-11
05ffb50037
vk/rsx: Bug fixes and improvements
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- Improvements to framebuffer usage; Avoid creating new resources every frame
- Handle null fragment program properly
- Collect vertex upload statistics
- vk: Pre-initialize 'unused' varying registers in the vertex shader in case it gets matched with a fs that consumes it
-- Fixes a crash about fog_c not being declared
gl/dx12/vk: Handle null fragment program
- cleanup - use yield semantic instead of sleep(0) as yield is more cross-platform
-- sleep(0) is a windows specific scheduler hint
2017-07-19 23:28:33 +03:00
kd-11
72e13ddeb2
spu: Implement concurrent instruction execution watchdog for wrch
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- Delays threads by a predetermined amount to 'desync' spurs kernels.
Largely reduces lock contention issues as well as making spurs kernels
play nice with reservations
- Also reduces number of lost notifications (SPU_EVENT_LR)
2017-07-19 23:28:33 +03:00
kd-11
78f09d7645
asmjit: Minimal locking when reading, also only lock when actually writing to the db
2017-07-19 23:28:33 +03:00
kd-11
f69121116a
rsx/vk: Optimize framebuffer lifetime management
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- Significant gains due to avoiding aggressive create-delete cycles every frame
2017-07-19 23:28:33 +03:00
RipleyTom
0136215ef1
Minor sceNpBasicGetEvent Fix
2017-07-19 21:41:37 +03:00
Megamouse
ab534ac55d
main_window fixerinno
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remove sinful toolbar sorcery
2017-07-19 21:16:13 +03:00
Megamouse
67bbd59924
debugger_frame fixerinno
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delete zombie dialog
clear breakpoints properly
2017-07-19 21:16:13 +03:00
RipleyTom
f0b1a587aa
Implements deadzone for xinput
2017-07-19 20:35:12 +03:00