Megamouse
b141b43c1c
[Qt] fix graphics adapter selection and rebase for less redundancy
2017-09-17 21:05:54 +01:00
Megamouse
cad91e114d
Qt: add char count label to osk dialog
2017-09-17 12:39:52 +03:00
Megamouse
db51779682
Qt: settings_dialog layout fix (hack)
2017-09-17 11:40:41 +03:00
Peter Mcteague
c18e71ca29
Add git_branch to git-version.h, add display version info to gs_frame and add branch and version to log. ( #3186 )
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* Added version number and branch name to gs_frame and log file. This also involved making the files that generate git-version.h , get the branch.
2017-09-16 14:54:25 +03:00
myfreeweb
07af701afe
Vulkan: use pkg-config instead of checking for Linux ( #3440 )
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Makes Vulkan optional on Linux / makes it possible on FreeBSD.
2017-09-14 21:02:09 +03:00
Nekotekina
669d953529
Implement fs::error::notempty
2017-09-14 00:23:23 +03:00
Nekotekina
22d8b57027
Improve lv2_memory object
2017-09-14 00:23:23 +03:00
Nekotekina
0e691e2c51
sys_mmapper: minor range fix
2017-09-14 00:23:23 +03:00
Nekotekina
ae1e9e78db
sys_fs: use g_tls_error for diagnostic
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Affected syscalls:
sys_fs_open
sys_fs_opendir
sys_fs_stat
sys_fs_mkdir
sys_fs_fcntl (get free space)
2017-09-14 00:23:23 +03:00
Zion Nimchuk
4a10dcc549
Fix buffer overrun in cert loading, made it more accurate. Fixes #3408
2017-09-13 17:40:57 +03:00
Megamouse
553f67d7e3
Qt: improve gamelist refresh, fix some more scroll issues
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despite earlier efforts with modelindex and so on the annoying scroll jump still surfaced sometimes, so we only scrollTo index on selected occasions from now on.
Furthermore we don't need to refresh the gamelist if no custom config has been applied, so this will only be needed on accept from now on
2017-09-11 23:17:32 +03:00
Megamouse
fac8a520f0
Qt: Remove duplicate gui repaints in settings dialog
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ApplyGuiOptions(true) already forces GuiStylesheetRequest and therefore RepaintGui in main_window if necessary.
We don't need GuiRepaintRequest on accept because there should be no option left that doesn't repaint immediately
2017-09-11 23:17:32 +03:00
Megamouse
f0358f85fc
[Qt] fix small buttons/missing icons in the toolbar (Doppelgänger) ( #3413 )
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* Qt: use lambda for colorizedIcon in main_window and game_list_frame
* Qt: enable AA_UseHighDpiPixmaps for better looking icons
* Qt: use iconSize instead of sizehint for linux, add some comments
2017-09-10 20:46:39 +03:00
Henrique Jung
4b9fa8ec6d
CMake build: copy QT DLLs files to bin directory
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AppVeyor build relies on CMake to build the VS project files, which then
is used to build RPCS3, so we must tell CMake to copy Qt DLLs files the
same way VS build does.
2017-09-10 19:25:54 +03:00
Robbie
47685bef39
If the loop is never entered, then the jit is null.
2017-09-10 18:51:59 +03:00
Megamouse
b11f9e0405
[Qt] add scrollbar to about dialog ( #3417 )
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* Qt: add scrollbar to about dialog
* move contributors
2017-09-10 14:03:24 +03:00
Henrique Jung
84e7de0a78
VS build: copy Qt5WinExtras.dll to bin directory
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When building RPCS3 on Visual Studio, there's some DLLs that are copied
from the local QT installation to the RPCS3's output directory using a
post-build script. However, one of these DLL was missing, which is
required for running the program on debug mode (for release versions,
the file is already present on git).
This commit just add the additional command that is needed to copy the
file.
2017-09-10 01:27:22 +01:00
scribam
f39e2b999f
[Qt] Delete "ui" pointer in destructor
2017-09-09 20:29:42 +01:00
Megamouse
cd4b28b4d7
Qt / OpenGL: fix delete_context
2017-09-09 19:46:10 +01:00
Megamouse
2db2114a45
Qt: add Refresh button to gamepad settings, minor cleanup
2017-09-09 19:46:10 +01:00
Megamouse
4b11a62b4d
Qt: fix gamepad settings layout issue
2017-09-09 19:46:10 +01:00
RipleyTom
0457f23b13
Pad Refactoring
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Adds a window to setup multiple input types as once
All controllers are now handled by a single thread
[hcorion] evdev refactor
2017-09-09 00:55:03 +01:00
Peter Mcteague
a6ba7ed21c
Fixed a line where event->ingore() was called after break.
2017-09-09 00:33:53 +01:00
Peter Mcteague
5326912bc0
Added ignoring of keyboard shortcuts to keyboard_pad_handler
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This fixes an issue where pressing keyboard shortcuts will input them to
the game.
2017-09-09 00:33:53 +01:00
Megamouse
be46c82aaa
[Qt] style adjustments 6
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rename members and clean headers for gamelist and main window
adjust some more connects
2017-09-08 19:23:34 +01:00
Megamouse
43bae9f9d7
[Qt] style adjustments 5
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rename even more members and clean headers
adjust some more connects
move some function bodies to cpp
2017-09-08 19:23:34 +01:00
Megamouse
95231c4dee
[Qt] style adjustments 4
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rename more members and clean headers
adjust some connects
2017-09-08 19:23:34 +01:00
Megamouse
a95e01290e
[Qt] style adjustments 3
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rename some members and clean headers
2017-09-08 19:23:34 +01:00
Farseer
0cbbd3a5b1
Trophy fixes
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Should fix Kung Fu Panda 2 Raging Blast 2
2017-09-08 20:10:57 +03:00
Zion Nimchuk
d8f3354ce3
Fix some of libpng known incorrect profile spam
2017-09-08 17:23:16 +01:00
RipleyTom
e4105f46de
Implement _sys_prx_get_module_info
2017-09-08 00:06:53 +03:00
Megamouse
9a1ee9e984
use single line titles in gamelist and recent games menu
2017-09-07 21:26:44 +01:00
Zion Nimchuk
7c897d5019
Weird tlou fix
2017-09-06 21:44:58 +01:00
Zion Nimchuk
bfe2bccc51
Implement progress bar in taskbar for non-windows platforms, Fixes #2605
2017-09-06 21:44:58 +01:00
Zion Nimchuk
d2cae96e8d
Add option to build using llvm shared libs and document other cmake options
2017-09-06 21:44:58 +01:00
Megamouse
8e955297ef
[Qt] style adjustments 2
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some more of the same
2017-09-06 17:15:38 +01:00
Megamouse
205f6a9000
[Qt] style adjustments 1
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mainly move { to newline
get rid of some lines here, add some lines there
2017-09-06 17:15:38 +01:00
jjsat
4558f93f92
Convert endianess before passing buffers to setsockopt.
2017-09-06 00:14:15 +03:00
jjsat
634c411946
Fix sys_tty_write() if called with pwritelen == NULL.
2017-09-06 00:14:15 +03:00
Megamouse
d4d0d35e05
game_list_frame: force single line text in list items
2017-09-05 21:44:46 +03:00
Nekotekina
83e139cd1a
Improve sys_fs_ftruncate
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Handle stream API lock (EBUSY)
Handle append mode
2017-09-04 02:15:29 +03:00
Nekotekina
2e510e5ca0
Fix rXml limitation
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(trophies)
2017-09-04 02:15:28 +03:00
Nekotekina
1262263f5c
Fix sys_event_port_connect_ipc
2017-09-04 02:15:28 +03:00
Nekotekina
9b9e2bcafb
Move sys_gamepad filter
2017-09-04 02:15:28 +03:00
RipleyTom
cde29aba64
multi pkg fix
2017-09-04 00:10:15 +01:00
scribam
34cf1ff7c7
Remove old wxWidgets-related references
2017-09-03 23:12:36 +01:00
Zion Nimchuk
cc880b53aa
Add cross-platform implementation of cellHttpUtilParseUri
2017-09-04 00:37:36 +03:00
Zion Nimchuk
8ad44dd00f
Implement cellSslCertificateLoader
2017-09-04 00:37:36 +03:00
Megamouse
9440e65452
settings_dialog: minor connect simplification
2017-09-02 15:22:58 +03:00
Megamouse
5cb6815bf3
GUI: Fix Repaint on stylesheet change
2017-09-02 15:22:58 +03:00
Ofek
caab400258
Various fixes (Trophy, Gcm corrections, stack alloc) ( #2894 )
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* Fixed sys_get_random_number generating less bytes than needed, and ceiling the buffer size in 0x1000 instead of failing
* Corrected alignment check in libgcm
* Now calling callback of sceNpManagerRegisterCallback
* Fixed trophies
2017-09-02 14:43:44 +03:00
Megamouse
d3f13ab8a3
fix da build
2017-09-02 12:04:22 +03:00
Talkashie
ca6064b109
sys_usbd stuff ( #3346 )
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* Create sys_usbd.cpp
* Create sys_usbd.h
* Update lv2.cpp
2017-09-02 04:21:42 +03:00
Ani
e57caefd09
libad: Enable LLE load
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Removes libad from ignore list.
It will only affect games that call for it, making them progress further with the Recompiler instead of dying in Unregistered Function, as there's no HLE implementation of libad.
Tested with Guitar Hero 5 [BLES00576]
2017-09-01 21:10:50 +01:00
Nekotekina
7e99f6bc5f
Add supporters
2017-09-01 21:39:32 +03:00
Nekotekina
a85caaee1d
Set PPU stack bounds
2017-09-01 21:24:43 +03:00
Nekotekina
5b00aaf561
Fix decrypt_self usage
2017-09-01 02:10:57 +03:00
Nekotekina
05442bdb11
Protect SPU segments
2017-09-01 00:59:25 +03:00
Nekotekina
9ba3cea2b1
RawSPU: implemented read SPU_RunCntl_offs
2017-08-31 23:22:52 +03:00
Nekotekina
20d48289b8
RawSPU: implement read SPU_NPC_offs
2017-08-31 22:55:39 +03:00
Nekotekina
8f9410ceff
Implemented syscall sys_event_port_connect_ipc
2017-08-31 22:10:22 +03:00
Nekotekina
3a08dd7dde
RawSPU: implement Prxy_TagStatus_offs
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Rollback to immediate MFC transfers
2017-08-31 22:03:47 +03:00
Nekotekina
cfb858a51c
Load liblv2.sprx by default
2017-08-31 21:46:58 +03:00
Nekotekina
37d7fdbcae
Fix sys_raw_spu_image_load
2017-08-31 21:44:42 +03:00
Nekotekina
62c14e9437
Fix sys_raw_spu_load
2017-08-31 21:44:26 +03:00
Nekotekina
90b8346312
Implemented syscall _sys_spu_image_get_segments
2017-08-31 21:39:12 +03:00
Nekotekina
167d6a08f8
Implemented syscall _sys_spu_image_get_information
2017-08-31 21:30:13 +03:00
Nekotekina
649d68a00f
+sys_spu_elf_get_segments
2017-08-31 20:38:17 +03:00
Nekotekina
8807cd06b7
+sys_spu_elf_get_information
2017-08-31 20:37:54 +03:00
Nekotekina
b533d57717
sys_spu_image: minor update
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Cleanup
Templates extended
2017-08-31 20:36:51 +03:00
Nekotekina
010b75251f
fs::rename fixed
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Added overwriting policy
sys_fs_rename improved
2017-08-30 17:14:30 +03:00
Nekotekina
da3f3fd1fb
Fix ipc_manager::add
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Thanks to @Farseer2 for debugging
2017-08-29 21:26:31 +03:00
JayC-03
64a6fbe39f
Add missing game categories
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Used by some media apps,
YouTube boots now.
2017-08-29 03:19:35 +03:00
Zion
818df50bb5
Spelling correction
2017-08-28 18:43:47 +03:00
Nekotekina
f59a448f3f
Copy sys_spu_segment info in SPU TG
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No idea whether it fixes something or not
2017-08-27 03:00:10 +03:00
Nekotekina
d98f739043
Make impossible to disable fatal errors
2017-08-27 03:00:10 +03:00
Nekotekina
aa5dc5455e
_sys_spu_image_import implemented
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vm:var<T[]> improved (begin/end)
sys_spu_image_import rewritten
2017-08-27 03:00:10 +03:00
Ani
dfc970c926
Point forums URLs to the new one
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Updates forums URLs to our new forums
2017-08-27 01:27:38 +03:00
scribam
cb00190c3e
[Qt] Replace deprecated qSort function by std::sort
2017-08-26 22:32:40 +01:00
scribam
8fdf1b23a3
Update cell_FreeType2.cpp
2017-08-26 22:03:15 +01:00
kd-11
2e9405db4c
rsx: Remove index expansion for quad strips
2017-08-26 21:53:54 +03:00
kd-11
fe5828cb47
rsx: Implement QUAD_STRIP
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- QUAD_STRIP evaluates to TRIANGLE_STRIP in memory. The memory layout is identical.
- The only difference between the two modes would be the primitive_ID but that doesnt matter on RSX
- Its worth noting that results will be different between the two modes if input vertices are non-coplanar for every set of N verts
2017-08-26 21:53:54 +03:00
kd-11
e56d8db6a3
gl: Do not modify bound depth/stencil buffers bound to zcull memory
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- Fixes some rare cases where zcull always fails
2017-08-26 21:53:54 +03:00
kd-11
e76b6e3f27
gl: Workaround for restrictive z range
2017-08-26 21:53:54 +03:00
kd-11
9a7ce2fd29
rsx/vp: ARL fix
2017-08-26 21:53:54 +03:00
kd-11
462b93f62c
vulkan: Gracefully handle back-to-back flip request spam
2017-08-26 21:53:54 +03:00
kd-11
f71f67c4ff
rsx: Make fragment state dynamic to reduce shader permutations
2017-08-26 21:53:54 +03:00
kd-11
8358bda133
gl/rsx: Fixes to zcull pixel counting
2017-08-26 21:53:54 +03:00
scribam
85199e200b
[Qt] Simplify firmware libraries searching
2017-08-25 22:20:57 +03:00
RipleyTom
5681801b85
cellOskDialogLoadAsync fix
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Takes into account text limit and initial text
2017-08-25 21:31:27 +03:00
Talkashie
86ef07b166
Correct typo
2017-08-25 18:42:41 +01:00
Andrew O'Neil
daf3760cd4
Add PulseAudio audio backend
2017-08-24 17:43:34 +03:00
Nekotekina
c1450ad616
Reenable thread_local for all platforms
2017-08-24 16:27:07 +03:00
Nekotekina
1716db14ed
Fix moving disc games with arbitrary dir name
2017-08-23 21:26:18 +03:00
Nekotekina
a68983b551
Ensure all log messages are displayed
2017-08-22 21:06:37 +03:00
Megamouse
c7c0139788
stylesheets: add custom color to gamepad
2017-08-22 15:28:22 +03:00
Zangetsu38
37bc2b3bb9
rsx: implement pixel size 16.
2017-08-21 17:32:21 +03:00
Megamouse
c85806c422
GUI: improve reset to deafult button
2017-08-21 01:05:57 +03:00
Megamouse
ee98683538
stylesheets: UI Colors fixes
2017-08-21 01:05:57 +03:00
Megamouse
a822d990d2
stylesheets: UI_Colors hotfix
2017-08-20 17:56:52 +03:00