Zangetsu38
c8965564e4
vk/ogl: Fix regression for G8B8
2018-01-24 20:20:28 +03:00
Zangetsu38
a9c26b40dd
hle: Stub function Unimplemented in NpSns.
2018-01-24 20:20:28 +03:00
Jake
efe6a6cf53
rsx: fixed emulated primitive restart
2018-01-24 16:28:09 +00:00
Jake
2f414f96bf
rsx: fix potential hang during thread close
2018-01-24 16:28:09 +00:00
Inviuz
cc0d7c5985
improved hack/fix for cellsurmixer
2018-01-24 15:21:24 +00:00
kd-11
4f01794713
Minor fixes
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- vulkan: Do not assume an aux frame context must exist in a well defined state as set in init_buffers() since the request might be external (via overlays path)
- gl: Do not bother waiting for idle before servicing external flip requests
- gl: Queue overlay cleanup requests to ensure only glthread attempts touching the context
- overlays: Do not compute size metrics for invalid/unsupported glyphs
2018-01-22 11:43:35 +03:00
kd-11
3d9e3a16f1
rsx/gl/vk: Fixes and optimizations
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- opengl driver optimization for nvidia. On nvidia glTextureBufferRange performance is horrendous
-- Initialize texture buffer to whole buffer at startup and use absolute offsets to read data instead
-- Over 2x performance in some cases (Resogun, TNT racers)
- gl/vk: Do not flip non-existent display buffers. Fixes spec violation at boot in TNT racers demo
- whitespace fixes for sys_rsx
2018-01-22 11:43:35 +03:00
kd-11
ab17b49e15
scheduler stuff
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- more threads for rsx
- better 1600
2018-01-22 11:43:35 +03:00
kd-11
fcd702c8a6
rsx: Texture format fixes
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- Implement low bit decode override flags for 2-component textures
- Properly implement alot of texture remaps according to the autotest results
rsx: Do not unnecessarily shuffle WZYX->RGBA unless we have proof
- From looking at format swizzles, this is incorrect
2018-01-22 11:43:35 +03:00
kd-11
743928b379
vk/gl: Preserve clamped z precision to some extent
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- Use edges of depth range to map clamped stuff
Disable range compression on regular draws vs extended range draws
- Some applications require full 0-1 usage without compromises.
-- TODO: This leaves the extended range z values to fight with regular draws in the .99 - 1.0 range
2018-01-22 11:43:35 +03:00
elad
f908daf323
SPU/MFC: check for sync command before doing a list transfer
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fixes #3828
2018-01-20 03:32:48 +04:00
Zion Nimchuk
49e64b9e82
install icons to /usr/share and load them from there
2018-01-19 12:44:01 +03:00
kd-11
6828fbf658
rsx/texture_cache: Remove hacks; it has been proven that in offsets are in x16 fixed point
2018-01-19 12:03:57 +03:00
kd-11
0a2992839b
rsx/gl/vk: Simulate z clipping with selective depth clamp
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- The scale offset matrix is fine but on real hardware the z results seem to be independent of near/far clipping distances
-- If depth falls within near/far, clamp depth value to [0,1]
2018-01-19 12:03:57 +03:00
kd-11
1a6e53ec98
overlay: Fixes
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- Add fallback fonts including attempting to find glyphs in dev_flash
- Fix vulkan hang on startup if icons are not present
2018-01-19 12:03:57 +03:00
kd-11
9ec2337192
rsx: Synchronization improvements
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- Always flush the primary queue and wait if not involking readback from rsx thread
-- Should fix some instances of device_lost when using WCB
-- Marked remaining case as TODO
-- TODO: optimize amount of time rsx waits for external threads trying to read
2018-01-19 12:03:57 +03:00
kd-11
cbc8bf01a1
cell/scheduler: Manage thread placement depending on cpu hardware
2018-01-19 12:03:57 +03:00
Megamouse
d238791b7d
RSX: properly handle disconnected pads
2018-01-18 21:18:56 +03:00
Megamouse
42f56e357c
Qt: remove obsolete and faulty m_icon_color. RepaintGui does it already
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also remove some unused headers
2018-01-18 21:18:56 +03:00
scribam
fbac1c304a
Improve cellSearch implementation
2018-01-18 18:40:57 +04:00
kd-11
71f69d1d48
rsx/overlays: Introduce 'native' HUD UI and implement some common dialogs ( #4011 )
2018-01-17 19:14:00 +03:00
scribam
34c49c77b2
Fix #3950
2018-01-17 15:17:06 +00:00
elad
cc02ef64a5
[GUI] remove the letter v from the emu's version
2018-01-17 14:16:13 +00:00
elad
ff26bf411b
[GUI] add commit hash to game panel if not master
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also cleaned up game id
2018-01-17 14:16:13 +00:00
Megamouse
7aa1707c2c
Qt/Input: use name_string instead of hard coded strings
...
hopefully prevents any more need for fixups like this lol
+ tend to some warnings for rebase
2018-01-17 13:23:51 +00:00
Megamouse
d6c4d8eec0
Qt/Input: enable XInput configs with disconnected devices
2018-01-17 00:43:08 +04:00
Megamouse
c5755b3633
Qt: fix deadzone preview size on high dpi
2018-01-16 05:05:00 +04:00
elad
24e97b9e03
SPU: Allow writing to the WrSRR0 channel
2018-01-16 04:34:15 +04:00
elad
5848864f55
SPU: Allow reading of the RdSRR0 channel
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stupid bug
2018-01-16 04:34:15 +04:00
scribam
ec41483e9b
Update current firmware version
2018-01-15 22:52:07 +00:00
TGEnigma
28a96f1543
Add option to disable on-disk shader cache ( #4041 )
2018-01-15 19:23:36 +03:00
Nekotekina
435ea8d553
Fix "cellGame: cellGameDataCheck arg validate"
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Fixes #4058
2018-01-14 22:23:48 +03:00
Megamouse
14ddeb07a5
Qt: handler zero-width columns in gamelist
2018-01-14 22:23:43 +03:00
myfreeweb
15d0bdb7cf
Detect Vulkan Xlib/Wayland surface support at runtime ( #4048 )
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Detect Vulkan Xlib/Wayland surface support at runtime
2018-01-14 22:16:06 +03:00
Jake
d216398596
cellGame: cellGameDataCheck arg validate
2018-01-14 20:50:55 +03:00
Jake
0477f8ed3c
rsx: add log for potential source of error
2018-01-14 20:50:55 +03:00
Jake
7ca2c444cc
rsx: Fix depth clipping
2018-01-14 20:50:55 +03:00
Jake
c5074ba81f
d3d12: fix invalid framebuffer crash and shader compile
2018-01-14 20:50:55 +03:00
Jake
ac53fc54dc
rsx: fix image_in arg and swizzle fix
2018-01-14 20:50:55 +03:00
Megamouse
2053de0885
handle some warnings
2018-01-13 23:38:23 +04:00
Megamouse
ef6a36241e
Qt: fix CurrentSelectionIconPath()
2018-01-13 23:38:23 +04:00
Megamouse
fbde1818a2
Qt: fix register editor
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and remove a windowhint (?)
2018-01-13 23:38:23 +04:00
Unknown
155f7a7d76
improve cellPad
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fix input regression and fix input for FIFA games
fix input in NASCAR [BLUS30932]
fix port status query -> disconnected devices don't cripple following devices by decreased now_connect
2018-01-13 22:48:52 +04:00
Megamouse
9b4868f017
Input: init pads as disconnected
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inlcudes simpsons "hack" as comment
2018-01-13 22:48:52 +04:00
kd-11
5959411aeb
Fix windows build
2018-01-11 12:26:41 +03:00
Greg V
fbceec47b8
Add support for Vulkan on Wayland
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The variable VK_USE_PLATFORM_WAYLAND_KHR is actually used by the Vulkan
header, so use it here too.
2018-01-11 12:26:41 +03:00
Unknown
51a2b43d81
Qt/Input: Introduce profiles
2018-01-10 03:17:02 +04:00
Zion Nimchuk
4231ea2eb6
Also stub some similar cellGameUpdate functions
2018-01-09 04:56:06 +04:00
Zion Nimchuk
8ee0ed84e4
Better stub cellGameUpdateCheckStartAsyncEx/FinishAsyncEx, fixes PAIN
2018-01-09 04:56:06 +04:00
TGEnigma
d770a42349
Fix debug build
2018-01-06 04:45:55 +04:00
Megamouse
19d181fa4c
Qt: implement simple find dialog for logs ( #3941 )
2018-01-05 03:41:10 +04:00
Nekotekina
83b541ea9d
SPU: rewrite ROTH (AVX-512)
2018-01-03 01:04:04 +03:00
Nekotekina
af3e1fc580
Improve Restart function
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Don't erase boot args
Should now work correctly with game launchers
2018-01-03 01:04:04 +03:00
Nekotekina
7050575fdb
Add Start Threshold parameter (ALSA)
2018-01-03 01:04:04 +03:00
kd-11
ee009ec99c
rsx: Robustness fixes
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- Track last working state and reset to it if RSX starts to desync
-- This is especially useful when running vulkan since the renderer will easily outpace the rest of the system when merely recording draw commands
- Ignore empty sets
-- Mark empty/invalid IB sets as having 0 element counts.
2018-01-02 21:17:56 +03:00
Nekotekina
198e9dce1d
Fix #4005 regression
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Delay unregister EH frames (Linux)
2018-01-01 10:41:07 +03:00
VelocityRa
383c501a35
[gui] Show total number of llvm compilation dialogs
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- Doesn't account for dynamic libraries loaded after the fact,
but usually good enough since
1) Those aren't even present in some games
2) They usually only have about 1 or 2 fragments (dialogs) each.
2017-12-31 22:08:17 +03:00
VelocityRa
7c64c2f703
MsgDialog: Add SetMsg() for changing main text
2017-12-31 22:08:17 +03:00
lewmpk
d64e79bd9f
fix clang warning: logical-op-parentheses
2017-12-31 22:08:17 +03:00
VelocityRa
489ded43b1
Trophy: Return correct disk space requirements
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Closes #3763
2017-12-31 22:08:17 +03:00
Nekotekina
d40aaf0391
PPU: use shared jit_compiler instance
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(Linux) Fix deregisterEHFrames error message
2017-12-31 22:08:17 +03:00
kd-11
1ea5e7404a
rsx: Workaround for nvidia linux
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- For some reason, using 1.E-x notation does not work on nvidia linux. Could be a bug in spir-v generator or the driver itself
2017-12-31 12:43:40 +03:00
kd-11
55c324e062
rsx: Invalidate surface configuration if stencil state is changed
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- Stencil state afects validity of a depth/stencil surface same as depth state
2017-12-31 12:43:40 +03:00
kd-11
d496dbecad
rsx: Implement depth clamping
2017-12-31 12:43:40 +03:00
kd-11
4872be9de3
rsx/vk: Synchronize access to queue submit calls
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- Should prevent concurrent access on the present/graphics queue
2017-12-31 12:43:40 +03:00
kd-11
688569e5c8
gl: Remove flag test optimization as it does not work properly
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- Most texture cache operations will break sampler state and the extra complexity is not worth the very small speed bump
2017-12-31 12:43:40 +03:00
Megamouse
90f825aa49
Qt: fix compat list sort ( #4003 )
2017-12-31 01:43:56 +00:00
Nekotekina
78f7020ce6
Warn about corrupted PARAM.SFO
2017-12-29 20:05:06 +03:00
Nekotekina
a92bf39efa
Trophy: check both bdvd and hdd locations
2017-12-29 20:04:40 +03:00
Nekotekina
e836c33f37
cellGame: don't write empty TITLE_IDs in PARAM.SFO
2017-12-29 20:04:10 +03:00
Nekotekina
f271b650da
SPU: minor addition for CFLTU, CUFLT
2017-12-29 03:09:35 +03:00
Nekotekina
14929a1497
Fix game category issues
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Fix cellGameDataCheckCreate2 PARAM.SFO
Fix trophy initialization for gamedata (game patch)
Implement psf::assign
Potentially fix cellGameSetParamString
2017-12-29 03:09:35 +03:00
Nekotekina
e768bdc80f
Remove /app_home/ dependency
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Should also fix exitspawn
2017-12-27 02:51:58 +03:00
Nekotekina
a605919729
Fix lv2_socket id_base
2017-12-27 02:51:58 +03:00
Nekotekina
39a3ed2d03
SPU: minor additions for AVX2+
2017-12-27 02:51:58 +03:00
Nekotekina
0a89f1db39
Fix primary stack size
2017-12-25 21:08:15 +03:00
Ofek
3cf0fb60a4
Set lv2_socket id_base ( #3983 )
2017-12-25 15:47:28 +04:00
Megamouse
fc2ef5529d
Fix cellPadSetPortSetting ( #3980 )
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* Don't skip setting port settings when no controller is connected
* DS4: fix error message
2017-12-24 14:47:36 +00:00
Unknown
8a3759f479
Input: evdev: add positive axis list yml to handle 0+ range sticks
2017-12-24 00:27:52 +04:00
Ofek
a6208d2bd7
Reset initial seek position in MSELF files ( #3977 )
2017-12-23 23:18:55 +04:00
Unknown
58d8d12665
Qt/Input: fix numpad (regression)
2017-12-23 02:01:37 +04:00
kd-11
8b31a9448a
vulkan: Tweaks to sampler state fallback paths
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- Make all texture access on non-existent textures return 0
- If border color is closer to 0, then set alpha to 0 as well (might break some corner cases with alpha test)
- Zero initialize null sampler
2017-12-22 20:08:14 +03:00
kd-11
4819847c46
rsx: Modify semaphore_acquire timeout detection
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- Take paused state into account
- Make timeout configurable
2017-12-22 20:08:14 +03:00
kd-11
d6bc6ec2c1
rsx: fix initial swizzle ordering for render target data
2017-12-22 20:08:14 +03:00
kd-11
320fb5f94c
rsx/fp: Fix alphakill
2017-12-22 20:08:14 +03:00
kd-11
4a0c4259f0
c++ is hard
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- Remove unnecessary const definitions
2017-12-22 20:08:14 +03:00
Unknown
e9364bd87b
Input: fix initial DS4 connection (regression)
2017-12-22 01:26:31 +04:00
Ani
5e04a5f21d
_sys_process_exit: Fix logging ( #3963 )
2017-12-21 19:48:21 +00:00
Unknown
106de04485
Input: Fix connection count
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and some minor commenting
2017-12-21 18:42:53 +04:00
Unknown
8eb8755aea
Input: fix evdev directions, sticks and rumble
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minor style fix
2017-12-21 18:42:53 +04:00
Unknown
1b13b94095
Qt: Fix icon size actions
2017-12-21 18:42:53 +04:00
Unknown
69283accd0
Qt/Input: implement mouse button mapping / improve keyboard
2017-12-21 18:42:53 +04:00
Unknown
2dd8a1afdb
Input: evdev fixes and first rumble implementation
2017-12-21 18:42:53 +04:00
Unknown
114dd2a723
Input: improve evdev settings dialog / change threshold behaviour
2017-12-21 18:42:53 +04:00
Unknown
6891371a79
Input: improve MMJOY settings dialog / change threshold behaviour
2017-12-21 18:42:53 +04:00
Nekotekina
a285409f59
Fix travis
2017-12-21 00:40:28 +03:00
Nekotekina
f24491de84
SPU: fixes
2017-12-20 01:21:59 +03:00
Nekotekina
83da7f9b63
PPU: remove SSSE3 dependency
2017-12-20 01:21:15 +03:00
Nekotekina
1ae8850b3f
PPU: rewrite VMHRADDSHS without SSSE3
2017-12-20 00:04:09 +03:00
Nekotekina
140a581d23
PPU: redesign LVSL, LVSR instructions
2017-12-20 00:04:09 +03:00