kd-11
ab8a12e211
rsx: Fix vertex input validation failure
...
- We switched from a allocate-per-draw-call to reusing the vertex input data. We need to make sure previous state does not affect validation results.
- Memcpy is too slow at this level of frequency, so just reset the attributes you're using before using them.
- Also changes the validation routine to only check attributes we're actually using.
2023-11-15 20:15:03 +03:00
Megamouse
840455b872
rsx: zip and unzip rsx captures
2023-11-10 09:05:16 +01:00
Eladash
2db607c716
Replace some fmt::format with fmt::append
2023-11-10 08:45:49 +02:00
kd-11
c41130080d
rsx/vp: Emit more efficient code
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- Applies more aggressive DCE in the analyser. Dead-code in tails could happen before in some cases.
2023-11-09 21:05:54 +03:00
kd-11
85cefec5a3
rsx: Fix vertex program analyser bug
2023-11-09 21:05:54 +03:00
oltolm
b7fe35a2af
fix Clang compilation warnings
2023-10-26 09:29:32 +03:00
kd-11
dfa83314df
vk: Add chip detection for INTEL DG2 cards
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- No specific optimizations yet, but they're becoming more popular so that may be necessary soon.
2023-10-25 20:06:04 +03:00
kd-11
867153c5ea
vk: Drop obsolete ANV workaround
2023-10-25 20:06:04 +03:00
kd-11
0612b52881
rsx: Add note explaining padding behavior in linear-swizzle conversion fallback code.
2023-10-25 20:06:04 +03:00
Megamouse
7cb4521082
overlays/media_list_dialog: Fix path logging
2023-10-25 07:13:12 +02:00
kd-11
e95cff0bde
rsx: Detiler improvements
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- Detile on blit src read
- Improve blit engine integration
2023-10-12 15:25:47 +03:00
kd-11
09476fa6e5
Add the tiling toggle to core
2023-09-27 14:52:59 +03:00
kd-11
061c10ea69
vk: Fix memory initialization order in RCB/RDB path
2023-09-27 14:52:59 +03:00
kd-11
cb21fefbd9
rsx: Fix bpp when working with DMA-only (null) memory sections
2023-09-27 14:52:59 +03:00
kd-11
c1c3be8b4e
rsx: Skip CPU optimization if writing to tiled region
2023-09-27 14:52:59 +03:00
kd-11
a95e87d14d
rsx::io_buffer cleanup
2023-09-27 14:52:59 +03:00
kd-11
725bad0963
vk: Revert more debugging code
2023-09-27 14:52:59 +03:00
kd-11
e31859a5ed
vk: Remove debug visualization code
2023-09-27 14:52:59 +03:00
kd-11
ab99400f9d
vk: Restore CPU fallback on the upload path
2023-09-27 14:52:59 +03:00
kd-11
59812b947a
vk: Load DMA before decode operation
2023-09-27 14:52:59 +03:00
kd-11
ca054644ef
rsx/vk: Support ingesting pre-processed GPU data as texture input
2023-09-27 14:52:59 +03:00
kd-11
bef7d793d3
rsx: Make the texture source an io-buffer
2023-09-27 14:52:59 +03:00
kd-11
ffc61e01f7
rsx/vk: Support mismatched pitch (padded) and fix the overscan problem
2023-09-27 14:52:59 +03:00
kd-11
647f7ddeec
rsx/vk: Initial hw-accelerated tile decoder
2023-09-27 14:52:59 +03:00
kd-11
6a7386ddb8
rsx: Refactor out more junk from rsx::thread
2023-09-27 14:52:59 +03:00
kd-11
3afc379746
rsx: Import, rebase and clean up the old detiling patches from 2021
2023-09-27 14:52:59 +03:00
Darkhost1999
b2c6958750
Add restart option to home menu
2023-09-25 17:59:57 +03:00
kd-11
fe1bc18ac9
vk: Fix section merge calculations when using a temp resource
2023-09-21 19:52:15 +03:00
Eladash
90ad129b83
Debugger: Fix GOTO and intruction stepping
2023-09-02 12:31:11 +03:00
kd-11
1c793edf7d
Fix excluded sections check mismatch
2023-09-01 13:35:20 +03:00
kd-11
133ddb118c
rsx/texture-cache: Remove archaic short-circuit during purge-xxxxx routines
2023-08-31 07:23:10 +03:00
Eladash
eb61ae37ae
rsx: Optimize RET returning to following CALL
2023-08-25 20:36:39 +03:00
Eladash
5fde96d563
rsx: Discard color mask writes with reserved bits
2023-08-25 05:41:54 +03:00
Megamouse
d8af3ea855
overlays: fix some warnings, simplify code, use move and references
2023-08-23 21:42:59 +02:00
Eladash
e2d4d400ff
rsx: Fixup calculate_required_range
2023-08-22 14:26:14 +03:00
Eladash
a26b8dff18
rsx: Fix index vertex array range with modulo calculation
2023-08-22 09:41:23 +03:00
Eladash
9635417ae5
Replace some utils::bless usages
2023-08-19 17:18:40 +03:00
Eladash
cd98e84ca5
Debugger/RSX: Add FP/VP hash of current shader
2023-08-19 04:21:37 +03:00
Megamouse
39bbf17caf
cellRec: fix width of encoder frames
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Turns out the pitch was accidentally used as width, leading to an out of bounds read/write.
I kept the pitch in the struct for completeness' sake. It may be needed later, if only for error checks.
2023-08-13 00:37:19 +02:00
Megamouse
f40a6d496a
home menu: remove non-dynamic SPU Loop Detection
2023-08-12 23:56:26 +02:00
Megamouse
d760e66fdb
VS: Fix compilation on Visual Studio 17.7.0
2023-08-12 13:53:40 +02:00
kd-11
58e9e54b7f
rsx: Remove unused code (argb<->bgra modifier) and refactor a bit
2023-08-09 00:25:50 +03:00
kd-11
767979ea44
rsx: Implement image copy between 2D -> 3C/CUBE with scaling support.
2023-08-09 00:25:50 +03:00
Ani
6672499dde
vk: Fix detection of RADV on get_driver_vendor()
...
Since Mesa 22.2.0 (2022-09-21), commit
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11027/diffs?commit_id=f06da59fd75d7ce7708d159753fcdbc11de16f9e ,
the deviceName property has included the name of the GPU, thus
invalidating our previous method of detecting RADV as a driver vendor
Before: "AMD RADV NAVY_FLOUNDER"
After: "AMD Radeon RX 6700M (RADV NAVI22)"
Before: "AMD RADV RENOIR"
After: "AMD Radeon Graphics (RADV RENOIR)"
2023-08-06 01:08:06 +02:00
trigger
51a8d2235c
osk: ignore input based on ignore_device_events
2023-08-04 21:32:04 +02:00
kd-11
26ecd88074
rsx: Rebuild shader texture state if we detect a silent mismatch
2023-08-04 19:23:06 +03:00
Ivan Chikish
d34287b2cc
Linux: use futex_waitv syscall for atomic waiting
...
In order to make this possible, some unnecessary features were removed.
2023-08-02 21:46:06 +03:00
Megamouse
ef12da774e
rsx: fix register_vertex_printer value func
2023-07-31 23:14:02 +02:00
Megamouse
d119cf6e96
Qt6 port
2023-07-31 20:03:24 +03:00
Eladash
b12edf70bb
Optimize RSX Debugger
2023-07-31 11:55:31 +03:00