rpcsx/rpcs3/Emu/RSX
Megamouse 39bbf17caf cellRec: fix width of encoder frames
Turns out the pitch was accidentally used as width, leading to an out of bounds read/write.
I kept the pitch in the struct for completeness' sake. It may be needed later, if only for error checks.
2023-08-13 00:37:19 +02:00
..
Capture Fix properly RSX replay thread stop bug 2023-06-26 20:48:38 +02:00
Common VS: Fix compilation on Visual Studio 17.7.0 2023-08-12 13:53:40 +02:00
Core rsx: Capture stats about vertex cache performance 2023-06-10 01:36:10 +03:00
GL cellRec: fix width of encoder frames 2023-08-13 00:37:19 +02:00
Null Savestates Support For PS3 Emulation (#10478) 2022-07-04 16:02:17 +03:00
Overlays home menu: remove non-dynamic SPU Loop Detection 2023-08-12 23:56:26 +02:00
Program rsx: Fix AMD shader codegen 2023-07-10 22:44:40 +03:00
VK cellRec: fix width of encoder frames 2023-08-13 00:37:19 +02:00
display.h Qt6 port 2023-07-31 20:03:24 +03:00
GCM.h Savestates Support For PS3 Emulation (#10478) 2022-07-04 16:02:17 +03:00
gcm_enums.cpp Optimize RSX Debugger 2023-07-31 11:55:31 +03:00
gcm_enums.h cellGcm: add more enums 2023-04-07 19:40:21 +02:00
gcm_printing.cpp Optimize RSX Debugger 2023-07-31 11:55:31 +03:00
gcm_printing.h Optimize RSX Debugger 2023-07-31 11:55:31 +03:00
GSFrameBase.h cellRec: fix width of encoder frames 2023-08-13 00:37:19 +02:00
GSRender.cpp Savestates Support For PS3 Emulation (#10478) 2022-07-04 16:02:17 +03:00
GSRender.h Savestates Support For PS3 Emulation (#10478) 2022-07-04 16:02:17 +03:00
rsx_cache.h rename fs::stat to fs::get_stat 2023-07-25 12:15:08 +03:00
rsx_decode.h Linux: use futex_waitv syscall for atomic waiting 2023-08-02 21:46:06 +03:00
rsx_methods.cpp logging: minor trace optimizations 2023-06-15 19:48:15 +02:00
rsx_methods.h rsx: Propagate decode failures up the chain. 2023-01-11 16:48:53 +03:00
rsx_utils.cpp rsx: Add some sensible fallbacks (#11219) 2021-12-02 16:02:08 +03:00
rsx_utils.h vk: Reimplement sampler caching to take border color into account 2023-05-23 14:37:13 +03:00
rsx_vertex_data.cpp rsx: Properly implement immediate mode rendering 2021-11-15 18:14:15 +03:00
rsx_vertex_data.h rsx: Properly implement immediate mode rendering 2021-11-15 18:14:15 +03:00
RSXDisAsm.cpp Optimize RSX Debugger 2023-07-31 11:55:31 +03:00
RSXDisAsm.h RSX-Debugger: Implement backwards scrolling 2022-04-15 22:34:51 +03:00
RSXFIFO.cpp Remove whitespace 2023-02-15 08:58:02 +01:00
RSXFIFO.h rsx: Minor refactoring RSXThread 2023-01-11 16:48:53 +03:00
RSXOffload.cpp rsx: Minor refactoring RSXThread 2023-01-11 16:48:53 +03:00
RSXOffload.h rsx: Fix emu stopping crash when using multi-threaded rsx 2022-07-10 14:19:59 +03:00
RSXTexture.cpp Remove whitespace 2023-02-15 08:58:02 +01:00
RSXTexture.h Implement fill_array() utility 2021-04-19 12:33:32 +03:00
RSXThread.cpp Linux: use futex_waitv syscall for atomic waiting 2023-08-02 21:46:06 +03:00
RSXThread.h Linux: use futex_waitv syscall for atomic waiting 2023-08-02 21:46:06 +03:00
RSXZCULL.cpp rsx: Minor refactoring RSXThread 2023-01-11 16:48:53 +03:00
RSXZCULL.h rsx: Avoid on-the-fly ZCULL allocations with unordered_map 2022-09-09 23:17:27 +03:00