Commit graph

13311 commits

Author SHA1 Message Date
kd-11 efff2a78c8
vk: Restructure how the conditional render evaluation is done (#12071)
Fixes conditional render fast-path
2022-05-24 11:11:21 +03:00
Vestral 608f823516 sys_rsxaudio: Add id to kernel explorer and some fixes 2022-05-23 13:10:46 +02:00
RipleyTom e68ffdbc81 Add a message overlay 2022-05-23 08:38:02 +02:00
RipleyTom 3dc9a8b980 fix lv2_socket_native::accept 2022-05-23 07:36:51 +02:00
MSuih b0e5db0eb0 Limit range of wake-up delay slider + adjust tooltip 2022-05-22 22:32:19 +02:00
kd-11 7c8fbc35bc rsx: Move PS3-compliant behavior to a new option 2022-05-21 16:35:35 +03:00
kd-11 b637429e44 Fix display flickering 2022-05-21 16:35:35 +03:00
kd-11 d52bb78d2c rsx: Trivial non-blocking display synchronization 2022-05-21 16:35:35 +03:00
Eladash 1be36fe6a9 Remove all HDD0's temporary game data created by cellGame at boot 2022-05-21 10:57:12 +03:00
Eladash 1088375b38 Wipe clean VSH's temporary directory of choice at boot 2022-05-21 10:57:12 +03:00
Eladash 285322982f Do not dare to touch HDD1 cache during game process respawn! 2022-05-21 10:57:12 +03:00
kd-11 4e6be9172a rsx: Asynchronously flush the pipelines when handing ZCULL memory access violations 2022-05-21 10:06:32 +03:00
kd-11 0e1333ed5f rsx: Deadlock avoidance of accurate RSX reservations 2022-05-21 10:06:32 +03:00
Eladash cd74fb6a6d rsx: Implement HW accurate frame limiter 2022-05-20 22:40:48 +02:00
kd-11 ec2d529832 rsx: Separate loop interrupts from graphics state
- The interrupts are for multithreaded signals andmake the main loop run more aggressively for the next cycle
2022-05-20 16:29:27 +03:00
kd-11 257556bbf5 rsx: Add eng lock before flagging memory unmap
- This is much better than polling on atomics every cycle for something that happens a few times during gameplay
2022-05-20 16:29:27 +03:00
kd-11 93d93b4805 rsx: Fix typo 2022-05-20 16:29:27 +03:00
kd-11 e368453751 rsx: Rework loop interrupts a bit
- Reset backend interrupt in core handler
- Separate memory config interrupt from regular backend interrupt
2022-05-20 16:29:27 +03:00
kd-11 d0dc095c84 rsx: Silence some log spam 2022-05-20 16:29:27 +03:00
kd-11 360fdca5ac vk: Avoid multimap when handling image views 2022-05-20 16:29:27 +03:00
kd-11 e1b95913ea rsx/zcull: Improve deadlock avoidance
- Do not acquire eng lock while holding the page lock
  RSXThread may be waiting on the page lock and will never ack the pause request
2022-05-20 16:29:27 +03:00
kd-11 a3ea9e2985 rsx/zcull: Less aggressive disabling of optimizations 2022-05-20 16:29:27 +03:00
kd-11 e9bf3e13d0 rsx/zcull: Pause the main thread before flushing reports 2022-05-20 16:29:27 +03:00
kd-11 9e02471ded Fix VS 2022-05-20 16:29:27 +03:00
kd-11 094fda0e73 Crash fix 2022-05-20 16:29:27 +03:00
kd-11 d2de560060 rsx: Improve sync_hint callback interface 2022-05-20 16:29:27 +03:00
kd-11 5315eb546f rsx: Stop spamming ZCULL update method
- This has a negative impact when ZCULL is active due to spamming __rdtsc
- While the method is fast, it is not free and some checks are done before the instruction can be emitted
  Let's use the saved time to actually get something useful done
2022-05-20 16:29:27 +03:00
kd-11 7fa521a046 rsx/vk: Redesign how conditional rendering hints work
- Pass a sync address to the backend
- Ignore the hint if the query is running in lazy mode
- Do not submit CBs too close to each other. Submits are expensive
2022-05-20 16:29:27 +03:00
kd-11 0244c4046e rsx: Lower performance hit due to frequency fetch 2022-05-20 16:29:27 +03:00
kd-11 7e8c93bea2 Random optimization 2022-05-20 16:29:27 +03:00
kd-11 8cd7a44a25 gcm: Force HLE of cellGcmGetTimestamp
- This is the only way to know if a report is being used for ZCULL or timestamps only.
  If the game is not reading the ZCULL data, the access guards will detect it and optimize usage around that.
2022-05-20 16:29:27 +03:00
kd-11 9a1e6cc3e8 rsx: Implement RSX reports area access detection and optimize around it
- If nobody is reading RSX reports, do not be in a hurry to write them
- Requires HLE of some methods (cellGcmGetTimestamp) to function correctly
2022-05-20 16:29:27 +03:00
kd-11 34220ec447 lv2: Make some struct declarations uniform 2022-05-20 16:29:27 +03:00
kd-11 f0135a02f5 vk: Unconditionally enable hw acceleration for conditional evaluation 2022-05-20 16:29:27 +03:00
kd-11 0b7e013fbe rsx: Simplify ZCULL logic a bit 2022-05-20 16:29:27 +03:00
kd-11 850eef0c1a rsx: Move ZCULL logic to its own file
- It's over 1k lines of code in its own namespace; it really should be in its own file
2022-05-20 16:29:27 +03:00
Elad Ashkenazi 5a581f46df Add a constraint about vm area approx matching 2022-05-19 21:29:18 +03:00
Eladash b334621d76 PPU DisAssembler: Prevent false function descriptor detection 2022-05-19 21:29:18 +03:00
Elad Ashkenazi a768855a7a Update PPUThread.cpp 2022-05-19 18:16:53 +03:00
Eladash 7ddeb0d00f Implement sys_process_exit3 2022-05-19 13:59:52 +03:00
Eladash 2ba437b6dc SPU: Implement timer freezing ability 2022-05-14 22:03:47 +03:00
Eladash f2920bc30d Debugger: Fix instruction "pop-in" when resizing
Display incomplete elements.
2022-05-14 10:46:07 +02:00
Eladash d043f46270 Fix recursion in the debugger 2022-05-14 10:46:07 +02:00
Megamouse 1e1b111678 sceNp: register custom menu 2022-05-13 21:52:14 +02:00
Eladash 1f5ce4f619 Loader: Fix out-of-bounds access of string
There was no need to manually align size, it only creates a bug with memcpy usage.
2022-05-13 19:53:48 +03:00
Eladash 524da5dc54 LV2: Memory state post-exitspawn fixes
* Fix memory capacity if SDK version of the following executable differs from the original process'.
* Keep user memory containers, they are not freed at exitspawn!

Hw test 4bf60023ee
2022-05-13 13:15:07 +03:00
Eladash a2a6303a22 PPU LLVM: Precompile system-internal executables if booting a dev_flash's program 2022-05-12 19:55:07 +03:00
Eladash 6805d8c7e0 SPU: Fix race on SPU Mailbox last value reading 2022-05-12 13:44:12 +03:00
Megamouse 5ae9de4e3b CLI: add decrypt option 2022-05-11 21:13:20 +02:00
RipleyTom 2f9b930c6b Fix for ticket parsing 2022-05-11 19:03:54 +02:00
Nekotekina e243ef5907 PPU: implement accurate FRES
Implemented with an accurate lookup table.
2022-05-11 10:46:08 +03:00
doesthisusername 7b162c7513 PPU: implement quasi-accurate FRSQRTE
Denormals are handled like zeros.
NaN handling is inaccurate in some cases.

Co-authored-by: Nekotekina <nekotekina@gmail.com>
2022-05-11 10:46:08 +03:00
JoãoPaulo 5b8f105308 Update FW 4.89 Latest Version
Updates the latest FW version according to: https://www.playstation.com/en-us/support/hardware/ps3/system-software/
List of changes:
Version 4.89
Signing in to PlayStation Network now requires a device password for enhanced account protection.
Account creation for PlayStation Network and some account management features are no longer available on the console. Use your PC or mobile browser to use account management features with improved performance, speed, and safety.
2022-05-11 00:17:01 +02:00
NicknineTheEagle 1df47352cc Implemented sceNpDrmGetTimelimit 2022-05-10 23:24:00 +02:00
NicknineTheEagle e4225cbab8 Fixed duplicate prefix in SELF log 2022-05-10 23:24:00 +02:00
NicknineTheEagle 83ca7654b1 Return NPD header in verify_npdrm_self_headers and VerifyEDATHeaderWithKLicense 2022-05-10 23:24:00 +02:00
NicknineTheEagle 8065dbc2e7 Unified NPD header in unedat.h 2022-05-10 23:24:00 +02:00
Eladash d03fcad9bd cellAudio: Some bugfixes
* Reading position storage is 16 bytes aligned according to hw test.
* Fix cellAudioGetPortConfig portSize reporting, now matches PS3.
* Remove ghost code about unearthly 6 channels cellAudio port mode.
2022-05-10 22:39:34 +02:00
Megamouse e494fc04e5 sceNp: add some constants 2022-05-10 21:55:35 +02:00
Eladash d77c9139ad Debugger: Show constant-formed attribute of register value 2022-05-10 22:34:29 +03:00
RipleyTom 4479d99a9a Implement sceNpManagerGetTicketParam 2022-05-10 21:04:15 +02:00
Megamouse 072c289f5e Qt: add new vfs usb tab 2022-05-10 19:39:35 +02:00
Megamouse a538f655be sys_fs_fcntl: hook up usb device info 2022-05-10 19:39:35 +02:00
Megamouse b888a6ba37 VFS: Add device_info to vfs config 2022-05-10 19:39:35 +02:00
Eladash de988f6a76 MSELF extractor: Ensure the files' dwellings 2022-05-10 09:58:59 +03:00
Megamouse 2b325de680 Workaround: Force audio provider
This hides the audio_provider box in the settings and forces the proper provider based on boot path.
Stop-gap solution until we decided what to do with vsh settings.
2022-05-08 02:08:20 +02:00
Megamouse d83fac4247 cellAudio: fix timestamp exception 2022-05-08 02:08:20 +02:00
Nekotekina 0a5ea859ea atomic.cpp: fix race in cond_id_lock() 2022-05-07 21:25:38 +03:00
Megamouse 5476b9098e cellHttp: add more errors 2022-05-07 14:46:57 +02:00
Megamouse e5a75cfd1c sceNpTrophyGetTrophyUnlockState: handle read_only 2022-05-07 13:58:05 +02:00
Megamouse 1f745c4588 sceNpTrophyRegisterContext: add read_only check 2022-05-07 13:58:05 +02:00
Megamouse 6c7f49d563 sceNpTrophy: don't use TROPHY.TRP in CreateContext 2022-05-07 13:58:05 +02:00
Megamouse dae51a4a2b sceNpTrophy: remove confirmed comment 2022-05-07 13:58:05 +02:00
Megamouse d113324a90 sceNpTrophyRegisterContext: handle SHOW_ERROR_EXIT 2022-05-07 13:58:05 +02:00
Eladash 1cab99b3ca Make CPU Profiler able to print stats which sum up the records of all SPU threads
Hitherto the statistics have been exclusively thread-specific.

Other improvements:
* Fixed container management so a collision of a new element with an older element of the record will become impossible.
* Added thread name to thread-specific information printing.
* Fixed condition to abort SPU block statistics collection, now matches SPU LLVM Profiler's.
* Fix possible division by 0 by checking `samples`.
2022-05-07 12:57:54 +03:00
Nekotekina f7d08d3371 ELF: fix sh_flag bitset enum 2022-05-06 15:44:29 +03:00
RipleyTom 02d22dca95 Add Top Shot Elite controllers to whitelist 2022-05-05 22:33:50 +02:00
Megamouse 7764cb2b80 Qt: disable mouse movement mode groupbox 2022-05-05 21:39:12 +02:00
Eladash be5f8413ca
Avoid using PUTLLC in PUTLLUC if we know SPU LR has already been raised (#11940) 2022-05-05 22:15:08 +03:00
RipleyTom ce48d880d9 Fix for device2host control transfers 2022-05-05 19:24:01 +02:00
RipleyTom 8d950620b7 dnshook: add asterisk support 2022-05-05 18:49:39 +02:00
Nekotekina 10b33d0f79 SPU: optimize conflicting PUTLLUC (No-TSX)
Enable previously TSX-only optimization.
2022-05-05 19:16:16 +03:00
Megamouse 2706486559 input: add absolute mouse movement mode 2022-05-05 16:50:39 +02:00
Vestrel d1e468fefb
sys_rsxaudio: Initial implementation (#11907) 2022-05-05 15:47:44 +02:00
RipleyTom 0ac90ac395 sys_net: ensures return from raw socket calls 2022-05-05 14:37:54 +02:00
Megamouse fef779feca cellRec: fix pOpt pointer type 2022-05-05 12:23:12 +02:00
Megamouse ced890301c cellRec: fix some warning 2022-05-05 12:23:12 +02:00
Megamouse 7d73d90c1a cellGameExec: fix warnings 2022-05-05 12:23:12 +02:00
Darkhost1999 4e40260f1f
Add Force_Disable_Exclusive_Fullscreen_Mode to UI (#11923) 2022-05-05 11:19:03 +02:00
Eladash 3aebb8cb41 Tentative fix for unreadable ELF sections without flags 2022-05-05 07:33:07 +03:00
Eladash fcbeb2fa22 Remove slow vm::writer_lock usage from SPUThread.cpp 2022-05-04 23:36:57 +03:00
Eladash 7a3cbf1876 Fix Emulator::argv state after failed PS3 exitspawn 2022-05-04 23:36:57 +03:00
Eladash 3dda72e47f SPU: Cache reservation memory direct access handle (optimization) 2022-05-04 20:28:55 +03:00
Nekotekina a2bfd5fcfc Minor AArch64 support changes 2022-05-04 16:12:32 +03:00
Nekotekina 6501374a34 Add supporters 2022-05-04 16:12:32 +03:00
Eladash 63669000ab PPU Loader Fix removing writablity permission for RSX/SPU writable segments 2022-05-04 12:03:10 +03:00
Eladash f9a62667cf SPU/PPU Loader: Implement linker/PS3 compiler executable files loading 2022-05-03 20:47:36 +03:00
Megamouse 6cc1466baa halfplement cellRec 2022-05-03 18:19:31 +02:00
Megamouse bcd77ac65e halfplement cellVideoExport 2022-05-03 18:19:31 +02:00
Nekotekina 0786a0a088 PPU LLVM: match interpreter for VEXPTEFP/VLOGEFP 2022-05-03 08:27:44 +03:00
Eladash c14e79f8df Debugger: Fix instruction selection 2022-05-02 17:01:02 +03:00
Eladash 8cc6a30557 Debugger: Fix instruction pointer for good 2022-05-02 17:01:02 +03:00
Nekotekina 5c1f79ab26 vm: remove g_mutex, use g_range_lock instead
Simplification and performance improvements.
2022-05-02 10:29:28 +03:00
Ani 799c4837d3 rpcs3_version: Bump to 0.0.22 2022-05-01 15:23:47 +02:00
Eladash 5eeb79ffa1 Fix forced HLE injection 2022-05-01 09:21:49 +02:00
Eladash 159f9494a9 Debugger: Keep instruction's panel up-to-date with memory changes 2022-04-30 14:01:31 +03:00
RipleyTom 8316469cfc Update libusb to v1.0.26 2022-04-29 02:04:52 +02:00
kd-11 7a434d19a6 rsx/vp: Zero-initialize temporary registers 2022-04-28 01:31:07 +03:00
kd-11 95ac7724a6 Fix typos 2022-04-28 01:31:07 +03:00
kd-11 e236ba4daf rsx: Improve lowered precision comparison emulation 2022-04-28 01:31:07 +03:00
RipleyTom 5746df4046
sceNpMatching2CreateContext checks psn state (#11887) 2022-04-27 22:16:16 +01:00
Megamouse e0d3a3b0ed cellOskDialog: do not intercept input unless we actually show a dialog 2022-04-26 00:51:38 +02:00
Megamouse 3183d73e4d OSK/overlays: fix initial input interception
Don't use default interception if we already intercept with custom params.
2022-04-26 00:51:38 +02:00
Megamouse c8700dd246 Input: log interception and its source function 2022-04-26 00:51:38 +02:00
Eladash 08ebc59db0 Fix instructions editor, implement preview for to-be-edited instructions 2022-04-25 20:15:10 +02:00
Eladash 7329fa9cf5 TRPLoader: Use std::string_view 2022-04-25 20:15:10 +02:00
Eladash 27becdec97 TAR: Allow to use save_directory with a buffer not 512-bytes aligned 2022-04-25 20:15:10 +02:00
Megamouse 8d662e9327 overlays: enable key repeat by default 2022-04-25 19:44:56 +02:00
Megamouse ff7636ea01 OSK/overlays: handle keyboard enter and escape 2022-04-25 19:44:56 +02:00
Megamouse 8f14f392fd overlays: ignore input if kb pad handler is active 2022-04-25 19:44:56 +02:00
Megamouse a1abc79f28 cellOskDialog: add event_hook_callback logging
And refactor the callback a bit
2022-04-25 19:44:56 +02:00
Megamouse 5fad7e1b87 OSK: flush key input to prevent key event spam 2022-04-25 19:44:56 +02:00
Megamouse 3d0f751211 cellMusic: lower some log levels to reduce spam 2022-04-25 19:44:56 +02:00
Megamouse 8864f944e2 cellOskDialog: implement dimmer_enabled 2022-04-25 19:44:56 +02:00
Megamouse 918984ee64 overlays: only log actual input loop errors 2022-04-25 19:44:56 +02:00
Megamouse b29f106c51 cellOskDialog: implement base_color 2022-04-25 19:44:56 +02:00
Megamouse 71f8280c5e cellOskDialog: implement KeyboardEventHookCallback 2022-04-25 19:44:56 +02:00
Megamouse 0ff293707a OSK: allow device input during interception 2022-04-25 19:44:56 +02:00
Megamouse 9adab801ac cellOskDialog: implement device mask and lock 2022-04-25 19:44:56 +02:00
Megamouse 43e7776f4d cellOskDialog: add some error checks and TODOs 2022-04-25 19:44:56 +02:00
Megamouse aee91b4f6f OSK: Ignore gamepad input if a key was pressed 2022-04-25 19:44:56 +02:00
Megamouse ffd36ea662 OSK: handle keyboard input 2022-04-25 19:44:56 +02:00
Megamouse abf80cc112 keyboard: use std::array, default init, + KbButton 2022-04-25 19:44:56 +02:00
shockdude 43d26fa6b6 Make Guitar Hero Live Guitar GHTV button bindable
Also make emulated interrupt transfer as fast as possible
2022-04-24 20:18:36 +02:00
RipleyTom d02a8ba2b9 Update flatbuffers to v2.0.6 2022-04-24 19:43:40 +02:00
Megamouse 9acc606e4d Log: add ability to force log all errors 2022-04-24 19:11:34 +02:00
Megamouse e52386ccfb Log: ensure fmt 2022-04-24 19:11:34 +02:00
Megamouse 1d40c06c19 Log: Add spacer between error and fmt if necessary 2022-04-24 19:11:34 +02:00
Megamouse c175cdf3d8 cellVdec: send AUDONE even when the queue is being flushed/restarted
Fixes GT6 regression
2022-04-24 17:39:49 +02:00
Megamouse 7924784215 cellVdec: log sequence id of commands 2022-04-24 17:39:49 +02:00
Megamouse 06cbc96722 cellVdecStartSeq: log level warning 2022-04-24 17:39:49 +02:00
Megamouse dcda332a93 cellVdec: send AUDONE before PICOUT 2022-04-24 17:39:49 +02:00
Megamouse eac4e991bd cellVdec: add callback and command id logging 2022-04-24 17:39:49 +02:00
Megamouse 9284344480 cellVdec: fix cellVdecStartSeq (restart mode) 2022-04-24 17:39:49 +02:00
Megamouse 2c03467eec cellVdec: improve logging a bit 2022-04-24 17:39:49 +02:00
Megamouse b67cda7cbb cellVdec: add handle to more log messages 2022-04-24 17:39:49 +02:00
Nekotekina cd6aa0774f Reduce stack usage in atomic_wait_engine::notify_all 2022-04-24 13:26:28 +03:00
Nekotekina 6d3052c5dd Optimization: disable atomic_wait_engine notify callback for SPU
Disable placebo callback calls in notify_all.
Don't use callback at all if TSX.
Based on kd-11 findings.
2022-04-24 13:15:54 +03:00
Megamouse fb27ed4deb libav: remove deprecated option refcounted_frames
According to fe85afbf8c/doc/APIchanges (L743)
this option is deprecated and obsolete for the newer send/receive logic.
Should fix runtime exceptions with newer ffmpeg versions.
2022-04-24 11:05:22 +02:00
nastys f21b298e5e Make MSL Fast Math and software vkSemaphore optional 2022-04-24 09:25:13 +02:00
Vestral f6de42a2ae Update cubeb to latest version 2022-04-24 08:00:17 +02:00
Megamouse 8acb62f6ee HLE: simplify some error formats 2022-04-22 20:56:21 +02:00
Megamouse 1d6fbf1c35 cellGameGetParamString: fix patch mode 2022-04-22 20:56:21 +02:00
Eladash f92b487947 rsx: Allow NV0039 0x2100 2022-04-22 18:20:23 +03:00
Megamouse 6a67155404 Qt: fix access to uninitialized Pad object
Fixes a crash when opening the pad settings before the pad handlers are initialized.
2022-04-22 00:00:34 +02:00
Megamouse f42e647430 cellVdec: use av_error_to_string 2022-04-21 22:22:33 +02:00
Megamouse 7c65c1e3aa cellVdec: Remove irritating while loop 2022-04-21 22:22:33 +02:00
Megamouse 9f51003366 cellVdecGetPicture and cellVdecGetPictureExt swap
This fixes a possible issue with the error handling order.
2022-04-21 22:22:33 +02:00
Megamouse 512eb93a62 cellVdecDecodeAu: fix param check 2022-04-21 22:22:33 +02:00
Megamouse 9c919db9ae cellVdec: fix out format line offsets
Fixes video output in Uncharted 2
2022-04-21 22:22:33 +02:00
Megamouse 61ada2c1dc cellVdec: call av_dict_free 2022-04-21 22:22:33 +02:00
Megamouse bd5bff321e cellVdecDecodeAuEx2: some REd guesswork 2022-04-21 22:22:33 +02:00
Megamouse ee3a302cf2 cellVdecDecodeAu: add codec type check 2022-04-21 22:22:33 +02:00
Megamouse fb3752a8ef CellVdecDivxSpecificInfo2 (who knows if this is correct...) 2022-04-21 22:22:33 +02:00
Megamouse 548b748f50 CellVdecPicAttr 2022-04-21 22:22:33 +02:00
Megamouse 771009f333 cellVdec: add more error logging 2022-04-21 22:22:33 +02:00
Megamouse db731d307e CELL_CODEC_PTS_INVALID, CELL_CODEC_DTS_INVALID 2022-04-21 22:22:33 +02:00
Megamouse c6f3f386df cellVdec: implement CELL_VDEC_ERROR_SEQ 2022-04-21 22:22:33 +02:00
Megamouse 8d781a737b Qt: Replace some deprecated Qt5 stuff 2022-04-21 21:23:10 +02:00
Megamouse e9af0bb72b cellGameGetParamString: check_mode for category 2022-04-21 20:56:11 +02:00
Megamouse d8bbec9594 libav: log more error codes as string 2022-04-21 08:10:01 +02:00
Eladash f1a37da94c Update main_window.cpp 2022-04-20 08:28:46 +02:00
kd-11 bca7b02ae9 Fix compressed pitch calculation 2022-04-19 22:58:29 +03:00
sguo35 e761b3235c macos: fix build for arm64
Adds arm64 branches to some x86 specific code and modifies some casting
logic to make Clang happy
2022-04-18 17:53:54 +03:00
Timo654 afae58b231 Interpret negative values in game patches 2022-04-18 17:01:19 +03:00
RipleyTom 563af4211a sys_net: Fix race between dnshook and nc 2022-04-17 00:06:21 +02:00
Megamouse 184bd51b87 Qt: Add timestamp filter to log viewer
This is incredibly useful if you want to copy paste two logs into Meld for example
2022-04-16 20:49:50 +02:00
RipleyTom 895af3c3ab
sys_net: SYS_NET_ENETDOWN for offline dns rqsts (#11822) 2022-04-16 13:00:04 +01:00
Eladash 6783bcd273 Log a snippet of guest thread code at crash 2022-04-15 22:34:51 +03:00
Eladash 1d51f3af0c RSX-Debugger: Implement backwards scrolling
* Use 2 points of known true RSX code roots and follow them in order to peek at the current section of valid RSX code:
These roots are: current RSX instruction address and the last targeted address by a branch instruction.
2022-04-15 22:34:51 +03:00
RipleyTom 26d8120168 sys_net fixes and extra logging 2022-04-15 19:43:23 +02:00
Megamouse 841f815be3 Qt: unify version displays
The only version that is different is the game window due to some formatting.
And the update message due to some logic that is better left unchanged.
2022-04-14 23:16:40 +02:00
RipleyTom d6b0263144 sys_net fixes
Fix lv2_socket_p2ps::connect
Fix sys_net_bnet_poll
2022-04-14 09:18:58 +02:00
RipleyTom 91768c025c Add some error handling to sys_usbd 2022-04-14 08:26:23 +02:00
kd-11 57aee92bfe rsx: Separate guest flip timer from host timing operations 2022-04-13 23:39:01 +03:00
kd-11 89de1a8cf6 overlays: Fix frame timing 2022-04-13 23:39:01 +03:00
kd-11 60cbd7a88c Automatically determine the epsilon value programatically 2022-04-13 15:48:28 +03:00
kd-11 2db68acab9 rsx: Implement Z value snapping to account for precision errors 2022-04-13 15:48:28 +03:00
RipleyTom 4d26535758 sys_net: bind & getsockname accuracy 2022-04-12 08:58:17 +02:00
Megamouse 5407e42b76 Qt: add last thread actions option to log viewer 2022-04-11 23:59:55 +02:00
Megamouse 8f02ea1d42 Qt: add show threads option to log viewer 2022-04-11 23:59:55 +02:00
Megamouse 3ed5a935fb Qt: allow to filter the log viewer with log levels 2022-04-11 00:12:51 +02:00
Megamouse f24b0c2ffe Qt: Allow to filter the log multiple times 2022-04-11 00:12:51 +02:00
clienthax 127ad508b4 Add stubs. 2022-04-10 18:28:57 +02:00
RipleyTom cbc067b490 Fix get_roomdata_external_list callback event id 2022-04-10 15:42:26 +02:00
RipleyTom 4087b4e6b9 sys_net: fix dns redirection 2022-04-10 15:12:33 +02:00
Eladash c35da0085f PARAM.SFO loader improvement 2022-04-10 14:31:13 +02:00
RipleyTom f8ea50caae sys_net: Fix return values being tagged as errors 2022-04-10 11:15:41 +02:00
Megamouse 20801615f3 cellOskDialogAbort: always send finished event
No idea if this is really correct, but it fixes the PS-Home OSK dialog freeze.
2022-04-10 08:38:36 +02:00
Megamouse 9279736fe6 cellOskDialog: fix cellOskDialogAbort error format 2022-04-10 08:38:36 +02:00
Megamouse d84a0c6503 cellGameGetBootGameInfo 2022-04-10 08:38:36 +02:00
RipleyTom 8fb2d04ce8 rpcn: validate callbacks before queuing them 2022-04-10 00:23:32 +02:00
RipleyTom c06cb4664a Various sys_net improvements
Implement P2PS select
Adjust P2P sendto return value
2022-04-09 21:56:53 +02:00
Megamouse 039d19dacf Patch manager: detailed message box for long logs 2022-04-09 21:26:06 +02:00
Megamouse 499fe3e218 Patch manager: add node location to patch errors 2022-04-09 21:26:06 +02:00
RipleyTom 855b23b3fe re-add scope to sys_net_bnet_poll 2022-04-09 20:24:08 +03:00
RipleyTom 72b2876b6a
sys_net refactor (#11740) 2022-04-09 14:51:22 +02:00
Nekotekina f4d0286109 Add SPU XFloat Accuracy combobox 2022-04-08 22:46:09 +03:00
Megamouse 544cec0434 revert cellSysutilAvc2Load
I think I mistook the subfunc for the main func
2022-04-08 20:07:58 +02:00
Megamouse bcc097718f cellSysutilAvc2 fixes 2022-04-08 20:07:58 +02:00
Megamouse 0dc176b4f1 cellSysutilAvc2EstimateMemoryContainerSize 2022-04-08 20:07:58 +02:00
Megamouse 47401cba1f cellSysutilAvc2: more improvements 2022-04-08 20:07:58 +02:00
Megamouse 8a2826f3a9 cellSysutilAvc2SetWindowString: add strlen check 2022-04-08 20:07:58 +02:00
Megamouse 81f8ece236 cellSysutilAvc2InitParam: remove overzealous code.
The function is intended as a constructor, so it doesn't make sense to check struct members
2022-04-08 20:07:58 +02:00
Megamouse 3c2cf79675 cellSysutilAvc2: more stubs and errors 2022-04-08 20:07:58 +02:00
Megamouse a841ba4084 cellSysutilAvc2: more constants 2022-04-08 20:07:58 +02:00
Megamouse 3024026d9e cellSysutilAvc2: format some enums
Makes them more readable
2022-04-08 20:07:58 +02:00
Megamouse fb03a3bf67 Qt: Implement simple filter in log viewer 2022-04-08 01:25:44 +02:00
kd-11 e53bbd668b rsx: Fix surface cache scanning and removal 2022-04-05 14:07:05 +03:00
kd-11 fc05511354 rsx: Optimize software sampling further for the 6-tap kernel 2022-04-04 16:51:03 +03:00
kd-11 ca35a75a7d rework weighting scheme 2022-04-04 16:51:03 +03:00
kd-11 15b7e4f05e 6-tap experiment 2022-04-04 16:51:03 +03:00
kd-11 49c84f099a rsx/glsl: Fixup 2022-04-04 16:51:03 +03:00
kd-11 43b267ea51 glsl: Rewrite MS sampling implementation 2022-04-04 16:51:03 +03:00
kd-11 a8441b28e8 rsx: Implement basic 2D bilinear filtering for MSAA images 2022-04-04 16:51:03 +03:00
Megamouse 3002e592c3 gs_frame: remove unnecessary CallFromMainThread
Qt events should run on the main thread anyway.
2022-04-01 18:38:37 +02:00
Megamouse 4f12f8b04f Qt: fix GracefulShutdown regression
By replacing Emu.Stop() with GracefulShutdown() in gs_frame::close(), the game window was now unknowingly closed recursively, causing RPCS3 to crash in some cases.
Let's just ignore any consecutive calls to close() from now on.
Also don't close the window internally on a close event. request a shutdown instead.
2022-04-01 18:38:37 +02:00
Megamouse 36e3939ec2 Emu: actually wait 5 seconds during GraceFulShutdown 2022-04-01 18:38:37 +02:00
Megamouse c803bf1849 soundtouch: fix debug build 2022-04-01 02:24:27 +02:00
Megamouse ee98f577e2 sceNpTrophyGetTrophyIcon: SCE_NP_TROPHY_ERROR_HIDDEN
And prevent some possible segfaults
2022-03-31 23:02:35 +02:00
kd-11 4a86638ce8 rsx: Avoid unnecessary memprotect syscalls 2022-03-29 12:35:32 +03:00
kd-11 e037b5c438 rsx: Handle in-place image swaps when locking data for WCB/WDB
- Rare, but possible if a surface address is switched from color to depth usage
- In such a case, deref the old image and ref the new one to avoid leaks
2022-03-29 12:35:32 +03:00
kd-11 f45343a345 rsx: Handle DMA block init where empty pages exist in the range 2022-03-29 12:35:32 +03:00
kd-11 94a7e52c1f rsx: Disable ref count on exit 2022-03-28 19:55:34 +03:00
kd-11 2b42895bc7 rsx: Reduce log spam a bit 2022-03-28 19:55:34 +03:00
kd-11 d98d152d23 rsx: Fix leaking surface cache refs from texture cache
- Lock surfaces in use by texture cache to prevent complete deletion
- Remove discarded surfaces from the reprotect cache to avoid uaf
2022-03-28 19:55:34 +03:00
kd-11 b645a7faf5 vk: Rebuild swapchain in case of unexpected errors during present 2022-03-28 19:55:34 +03:00
kd-11 ffa841e7c1 vk: Force resolve explicitly for transfer operations 2022-03-28 19:55:34 +03:00
Nekotekina 98cee991ef PPU: fix step execution after BP 2022-03-27 11:37:11 +03:00
Nekotekina 0a617a05d0 PPU: correct behaviour under external debugger
May require setting "Assume External Debugger" to true.
2022-03-26 23:09:20 +03:00
kd-11 e66d6a9399 Fix interpreter 2022-03-26 16:10:18 +03:00
kd-11 ef65c47592 vk: Restore UBO alignment
- NV requires some very large alignment thresholds
2022-03-26 16:10:18 +03:00
kd-11 1592ecdc55 rsx: Invalidate transform block on program change
- Since each program now does a remap of the outputs, we need to reupload the constants
- This is not a loss, constants are almost always changing between draw calls anyway
2022-03-26 16:10:18 +03:00
kd-11 96742852eb Fix OGL 2022-03-26 16:10:18 +03:00
kd-11 de0e660d28 rsx: Handle vertex shaders with no constant references
- If no vc[] refs exist, do not upload anything!
2022-03-26 16:10:18 +03:00
kd-11 d057ffe80f rsx: Fix program generation and compact referenced data blocks 2022-03-26 16:10:18 +03:00
kd-11 9a2d4fe46b rsx: Relocatable transform constants 2022-03-26 16:10:18 +03:00
RipleyTom a4d715e25d Warning Fixes 2022-03-23 19:35:10 +01:00
kd-11 af0e1f609e Fix vulkan compilation warnings 2022-03-23 11:26:06 +03:00
kd-11 1ab5b481ff Fix ambiguous comparison operator warning 2022-03-23 11:26:06 +03:00
kd-11 26ee1246ae rsx: Block size back down to 4MB
- 4M is a good compromise, a 720p surface occupies just under 4MB
2022-03-23 11:26:06 +03:00
kd-11 d0402332f7 rsx: Bump surface cache block size to 16M 2022-03-23 11:26:06 +03:00
kd-11 43c7417906 rsx: Rework ranged map
- Adds metadata lookup for intersecting range calculations
- Make fetch/put methods more explicit
2022-03-23 11:26:06 +03:00
kd-11 56540a55ec Fix linux 2022-03-23 11:26:06 +03:00
kd-11 35ec4de776 rsx: Optimize surface store for faster scanning 2022-03-23 11:26:06 +03:00
Silent c5748983f6 WolfSSL: Use a custom UTF-8 aware _stat on Windows 2022-03-21 15:47:27 +01:00
aliaspider 5797673daa fix vfs::host::rename.
- resolve_path requires the path to be valid and can only be used before
the call to fs::rename, not after.
2022-03-21 08:49:01 +03:00
Megamouse 3972022fa2 evdev: improve latency 2022-03-20 04:27:06 +01:00
C.W. Betts 39201e5042 Fix macdeployqt.
This is based off of the instructions found here: https://riptutorial.com/qt/example/24133/integrating-with-cmake
2022-03-18 13:19:36 +01:00
Megamouse ff34a73fbd cellSaveData: CELL_SAVEDATA_FOCUSPOS_NEWDATA
Untested, but focus position is clamped anyway.
2022-03-18 08:09:50 +01:00
Megamouse 539ac32806 Decrease log spam in case that per core cpu usage cannot be queried 2022-03-18 01:47:23 +01:00
Megamouse 7a86cffd0a Revert writable folder check
This doesn't seem to work as intended
2022-03-18 00:33:52 +01:00
kd-11 bc7ed8eaab rsx/vk: Rework MSAA implementation 2022-03-17 22:02:20 +03:00
Megamouse 9c5ed01130 Add rpcs3 location checks to main
Don't allow running RPCS3 from temp dirs.
Abort if the folder has no write permissions.
2022-03-17 18:59:38 +01:00
Megamouse e58906cb4d cpu_stats: fmt::win_error_to_string 2022-03-16 22:20:23 +01:00
Megamouse 04df392866 Log cpu usage periodically 2022-03-16 19:42:06 +01:00
nastys ce7b1576e0 Low Power Mode detection
Change low to reduced

Low Power Mode detection

Fix namespace space

Low Power Mode detection

Fix namespace space

Low Power Mode detection
2022-03-14 08:28:02 +01:00
Megamouse 686d2759f4 cellMic: remove cellMicRead error spam 2022-03-12 20:48:36 +01:00
kd-11 78b8bd80e4 rsx: Unconditionally set MSAA flags if MSAA is active 2022-03-11 01:15:13 +03:00
kd-11 1943d9819f rsx: Clean up surface cache routines around RTT invalidate 2022-03-10 20:43:58 +03:00
NicknineTheEagle 1670769119 Use simpler C00 unlock EDAT check in GUI 2022-03-09 22:39:30 +03:00
kd-11 59a0cf94ab rsx: Fix msvc build 2022-03-08 22:06:26 +03:00
kd-11 3e4faf602a rsx: Fix clang build 2022-03-08 22:06:26 +03:00
kd-11 454a724f4e rsx: Reduce the performance impact of enabling the profiling timer
- Just use TSC if available
2022-03-08 22:06:26 +03:00
kd-11 cfecbb24ca rsx: Avoid calling slow functions every draw call
- Use TSC for timing where interval duration matters.
- Use atomic counter for ordering timestamps otherwise.
2022-03-08 22:06:26 +03:00
kd-11 762b594927 rsx: Fully process texture if surface cache configuration changed 2022-03-08 22:06:26 +03:00
kd-11 8d3d290e33 rsx: Fix build 2022-03-08 22:06:26 +03:00
kd-11 0df903090d rsx: Optimize metrics a bit
- For some reason this has a massive impact on performance above some arbitrary threshold of calls
  Shows up under surface_cache::get_merged_memory_region when doing gathers.
2022-03-08 22:06:26 +03:00
kd-11 6812fa4764 rsx: Fix surface write coherency when MSAA is active 2022-03-08 22:06:26 +03:00
Megamouse cd97d74f0f cellMusic/Decode: add SelectContents functions 2022-03-08 09:02:59 +01:00
Megamouse 00f6763228 cellMusic: fix qt music handler resume 2022-03-06 12:57:38 +01:00
Megamouse aafd74f9ea cellMusicDecode: initial implementation
Implements the basic functionality of cellMusicDecode.
Works with Space Invaders (if you add the list selection from the other PR).
Probably fixes SSX custom music.
2022-03-05 18:34:27 +01:00
Megamouse e33b130606 Fix some enumeration warnings 2022-03-03 08:25:46 +01:00
Megamouse 15e74357cf cellMusic: implement qt music handler 2022-03-03 08:25:46 +01:00
kd-11 0dbfe314a3 vk: Encode image type when caching resources 2022-03-01 21:51:55 +03:00
kd-11 00a1864a95 Revert "rsx: Downgrade depth-1 3D images to 2D (#11593)"
This reverts commit 6c096b72b5.
2022-03-01 21:51:55 +03:00
kd-11 6c096b72b5
rsx: Downgrade depth-1 3D images to 2D (#11593)
- Fixes problems with implicit view types derived from dimensions.
2022-03-01 10:45:50 +03:00
Ani a8e62e1bc1 rpcs3_version: Bump to 0.0.21 2022-03-01 00:29:49 +01:00
Megamouse 42aa8f263a Qt: store pad settings state and remove max size 2022-02-28 08:19:13 +01:00
nastys af95ff5f8b Round macOS icon 2022-02-27 11:16:50 +01:00
nastys f0093375b8 Set min macOS version to 11.6 2022-02-27 11:16:50 +01:00
kd-11 e035000864 vk: Do not enable passthrough DMA unconditionally (yet)
- There are still some kinks to work out. Host labels do not fix all the bugs which means I missed something.
2022-02-26 10:28:46 +03:00
kd-11 6db5d83615 Flush dma offloader on texture read sema 2022-02-25 10:53:55 +03:00
Eladash 86a04a867b
Qt: show time of day in 'last played' game info, log current time when RPCS3 boots (#11220) 2022-02-23 23:40:18 +01:00
kd-11 f3823232e0 Disable passthrough DMA for proprietary intel driver 2022-02-23 21:15:08 +03:00
kd-11 6b8b23c401 vk: Drain the label queue before using the CPU fallback to avoid out-of-order signals
- This avoids crashes in some game engines which expect RSX semaphores to signal in the order they are submitted.
2022-02-23 12:57:04 +03:00
kd-11 6fd2a9b677 rsx: Remove leftover dprints 2022-02-23 12:57:04 +03:00
kd-11 da559b5568 vk/rsx: Tuning and optimization for host labels 2022-02-23 12:57:04 +03:00
kd-11 24587ab459 rsx: Add the option to the advanced tab 2022-02-23 12:57:04 +03:00
kd-11 c7e49b58a8 rsx: Implement host GPU sync labels 2022-02-23 12:57:04 +03:00
Megamouse c5680c29bd Qt: set organization name 2022-02-22 14:19:29 +01:00
Megamouse 1144121d08 shortcuts: add some logging, fix shortcut path 2022-02-22 14:19:29 +01:00
Megamouse fa6736e69d update_manager: add some logging 2022-02-22 14:19:29 +01:00
kd-11 10e6b43a2f Drop redundant declaration 2022-02-21 23:58:01 +03:00
kd-11 0809e7cf9f Fix build 2022-02-21 23:58:01 +03:00
kd-11 12fd43e1c6 vk: Remove unused variables 2022-02-21 23:58:01 +03:00
kd-11 397a795e75 vk: Remove hardcoded command buffer list length 2022-02-21 23:58:01 +03:00
kd-11 1f9ade0ab6 vk: Remove pointless function (VKGSRender::open_command_buffer)
A relic of the past, back before we wrote wrappers for raw handles.
2022-02-21 23:58:01 +03:00
kd-11 83407c386c vk: Move renderer types to a separate file
- Makes my life easier managing conflicts
2022-02-21 23:58:01 +03:00
kd-11 b791d90b35 vk: Rewrite command buffer chains 2022-02-21 23:58:01 +03:00
nastys 574e934bf3 macOS: Implement shortcuts 2022-02-21 19:11:52 +01:00
nastys b57ea3a229 Fix macOS builds 2022-02-21 19:11:52 +01:00
Megamouse 771f3c49e5 windows: fix windows shortcut paths 2022-02-21 01:14:53 +01:00
Megamouse 13e1305a76 linux: fix shortcut icon aspect ratio 2022-02-21 01:14:53 +01:00
Megamouse 9214df482e Unbreak macOS builds 2022-02-20 21:06:46 +01:00
Megamouse b1a9e87ecf cellSearch: fix cellSearchStartListSearch
Fixes listing BGM in Gundam.
The returned content was always empty.
Playback of the tracks will still require a MusicSelectionContext and cellMusic playback, which isn't implemented yet.
2022-02-20 21:06:46 +01:00
Megamouse 0a34403ef8 Qt: create rpcs3 shortcuts 2022-02-20 13:23:27 +01:00
Megamouse e5bb0ba004 Qt: properly hide metal sempahore if not apple 2022-02-20 13:23:27 +01:00
Megamouse 2147fe479c cellSearch: more logging 2022-02-20 12:29:37 +01:00
Megamouse 93e7988df7 rsx: add boost mode shortcut 2022-02-20 11:56:11 +01:00
nastys 7801e8368b Add MoltenVK Semaphore setting 2022-02-20 08:47:16 +01:00
Megamouse 91d7f28c67 cellSearch: log audio and video metadata 2022-02-19 14:27:47 +01:00
Megamouse 8171c7766c cellSearch: silence irrelevant log error 2022-02-19 14:27:47 +01:00
Megamouse 3f69ceac40 cellMusic: fix cellMusicSetVolume log messages 2022-02-19 14:27:47 +01:00
Megamouse 4be9e0d396 RSX: Fix rsx capture stop
RSX captures froze on stop, at least with Vulkan.
2022-02-16 19:50:57 +01:00
RipleyTom 6bd8a93ff4 Fixes some unchecked derefs in sceNp logging 2022-02-16 17:08:58 +01:00
Eladash e39797d860 Fix sys_fs_close FD state logging 2022-02-16 18:09:13 +03:00
kd-11 254ddcad51 vk/dma: Initialize COW DMA block contents to avoid leaks
- It is possible to lose data when uploading since the result of map_dma can change types and handles.
- Consider sync-on-exit for inherited spans

Not a problem when using passthrough DMA, but this extension does not work properly on NVIDIA + windows
2022-02-16 16:33:27 +03:00
Eladash fd6c33980b
cellSaveData: Check filename format of savedata files (#11502) 2022-02-14 22:03:40 +03:00
kd-11 2d5d5746d1 gl: Harmonize format conversion values
- Return values that are true to the PS3, not the host.
2022-02-13 15:31:39 +03:00
kd-11 314b63eebf vk: Drop unused native format ABGR8 2022-02-13 15:31:39 +03:00
kd-11 f382d54e9a gl: Remove pointless assert 2022-02-13 15:31:39 +03:00
kd-11 9581e4ff98 qt: Add translation resources 2022-02-13 14:39:42 +03:00
kd-11 b7a57ac4b0 qt: Update tooltips 2022-02-13 14:39:42 +03:00
kd-11 df5295ae85 vk: Per work-queue scratch resources
- Avoids parallel tasks from trampling over each other's data
2022-02-13 14:39:42 +03:00
kd-11 c8ad8b18bb vk: Ignore queue transfer stuff when using 'fast' mode 2022-02-13 14:39:42 +03:00
kd-11 44cc254620 Fix linux build 2022-02-13 14:39:42 +03:00
kd-11 cef512a123 vk: Spec-compliant async compute 2022-02-13 14:39:42 +03:00
Megamouse 7895d43a98 Terminate headless rpcs3 if nothing was booted 2022-02-12 12:46:07 +01:00
Megamouse d6597038ee Input: multithreaded handlers
Implements naive multithreading for input handlers.
2022-02-10 20:38:11 +01:00
kd-11 ec3e8de780 rsx: End the current frame before performing cache cleanup to release in-flight data 2022-02-10 22:20:56 +03:00
kd-11 f667b52cca vk: Rewrite resource management 2022-02-10 22:20:56 +03:00
kd-11 48b54131f6 vk: Fix up multiple resource allocation routines
- Originally part of async bringup. Imported to allow smoother transition.
2022-02-10 22:20:56 +03:00
Megamouse d172b9add6 Rename CallAfter to CallFromMainThread 2022-02-07 19:42:08 +01:00
kd-11 2d9f21a2ea rsx: Lower performance warnings to 'warn' level instead of 'error' level to avoid causing panic for users 2022-02-07 09:25:01 +03:00
kd-11 247759b75b rsx: Fix memory tagging and add some security checks 2022-02-07 09:25:01 +03:00
RipleyTom 987166f4da Fix IP_ADD_MEMBERSHIP and IP_DROP_MEMBERSHIP 2022-02-06 20:37:12 +01:00
kd-11 90d368ae30 vk: Speed up cached image search a bit 2022-02-06 15:49:50 +03:00
kd-11 a2d33a7d76 vk: Fix WCB crash 2022-02-06 15:49:50 +03:00
kd-11 51f9310b9f vk: Silence compiler warnings 2022-02-06 15:49:50 +03:00
kd-11 dca3d477c9 vk: Use image hot-cache for faster allocation times
- Creating new images is expensive.
- We can keep around a set of images that have been recently discarded and use them instead of creating new ones from scratch each time.
2022-02-06 15:49:50 +03:00
Megamouse 02cdf8ac63 Qt: save settings dialog window state 2022-02-06 13:02:16 +01:00
nastys 6b370e85d5 Add overlay animations 2022-02-06 12:26:34 +01:00
Megamouse 05e80aad90 Qt: make patch manager dialog resizable 2022-02-06 00:09:27 +01:00
Megamouse 4ad255b8e0 Qt: make about dialog resizable 2022-02-06 00:09:27 +01:00
Megamouse 09a60cdefa Qt: add scrollbar to settings dialog 2022-02-06 00:09:27 +01:00
Megamouse eacf5a3813 Qt: adjust wording for updates 2022-02-05 12:22:54 +01:00
Eladash e951c619c5
Implement Emulator::GracefulShutdown() 2022-02-05 11:49:29 +01:00
RipleyTom 6c5b8dc31c rpcn: add cookie impl to tickets 2022-02-03 13:25:15 +01:00
Megamouse fd0e7a4efa Qt: fix compat download abort 2022-02-01 21:21:42 +01:00
Megamouse a4c4548c3a input: add enumeration threads for each hid_pad_handler
There was a roughly 60 ms lag for each hid handler every 2 seconds. (sucks if you use all 3 hid handlers)
2022-02-01 19:28:04 +01:00
Megamouse 8efc29972d input: add missing nullptr checks for pad 2022-02-01 19:28:04 +01:00
Vestral 7977fbb9c5 Audio: prevent click at play/pause
Cubeb uses internal rate resampler and it's not being flushed during call to stream_stop.
This results in noticeable click when emulator is unpaused.
Reset last sample buffer on pause for all backends.
2022-01-31 21:20:57 +01:00
Vestral 681bab558b XAudio: fix deinitialization order 2022-01-31 21:20:57 +01:00
Vestral 107107107c SoundTouch resampler integration 2022-01-31 21:20:57 +01:00
Hyogi Sim 3a804674c9 Fix linkage error on debug build with clang-13
Debug build with clang-13 fails with "undefined references" to the
static const members in spu_channel class. This patch replaces the const
definitions with constexpr constants.
2022-01-31 17:05:18 +03:00
Malcolm Jestadt 91673f8fdc SPU LLVM: Add relaxed xfloat option
- This new setting is on by default
- It's active when approximate default is disabled
- Approximate xfloat is now exposed to the gui
2022-01-31 08:02:48 +03:00
kd-11 86919ec0e1 rsx: Validate requested images before attempting to upload them
- Do not allow dimensions of 0 to reach the backend APIs
2022-01-30 14:58:51 +03:00
kd-11 0e320d17c1 vk: Fix 'grow' behavior when we reach the size limit
- Just swap out the current heap ptr and spawn a fresh one. Chances are, we can spare 1GB of host memory.
2022-01-30 10:56:15 +03:00
kd-11 d063f0b335 vk: Fix working buffer calculation for emulated D16F operations 2022-01-30 10:56:15 +03:00
Eladash 781b2b4548
Implement fs::isfile (#11447) 2022-01-29 22:10:48 +03:00
Nekotekina 16aae4eb77 Fixup creating image path 2022-01-26 15:46:16 +03:00
Nekotekina 3a1082fe0d Fix overlays::image_info constructor 2022-01-26 15:46:16 +03:00
Nekotekina dba2baba9c Implement utils::memory_map_fd (partial)
Improve JIT profiling dump format (data + name, mmap)
Improve objdump interception util (better speed, fix bugs)
Rename spu_ubertrampoline to __ub+number
2022-01-26 15:46:16 +03:00
kd-11 ffe00e8619 gl: Clean up format bitcast checks and register D32F type for FORMAT_CLASS16F
- Also hides a dangerous export for vulkan, same as GL
2022-01-26 12:08:36 +03:00
kd-11 3fa45ff994 Fix missing typeless info update 2022-01-26 12:08:36 +03:00
Eladash 73ff506b88 overlay_controls.cpp: Improve image_info ctor withstandability 2022-01-26 10:35:52 +03:00
kd-11 3a1676e558 vk: Fix float16 requirement issue 2022-01-25 21:34:21 +03:00
Nekotekina 0db9850a73 Add loop building utilities for ASMJIT
Refactor copy_data_swap_u32 a bit
2022-01-25 03:16:37 +03:00
Nekotekina 11ee1f3eb2 Improve JIT profiling on Linux
Add JIT object dumping functionality.
Add source for objdump interception utility.
2022-01-25 03:16:37 +03:00
Nekotekina 14951d8713 Fix abuse of fs::pending_file
Debug dumps don't fall into category which needs atomic rewrite.
2022-01-24 22:39:01 +03:00
Nekotekina 065ee621b8 Call avcodec_register_all in case of old ffmpeg
Apparently it's still possible to break without it.
2022-01-24 22:39:01 +03:00
Nekotekina 12c83b340d Remove built_function
With today's branch prediction techniques, it's hardly useful.
2022-01-24 22:21:41 +03:00
nastys d2897bc6a0 macOS: Fix DS3 init on Monterey 2022-01-24 20:16:57 +01:00
kd-11 5920372929 qt: Encourage users to use better ZCULL synchronization options
- From looking at logs, users are not actually changing ZCULL settings because they do not realize how slow 'Precise' mode is.
  By marking precise as the 'slowest' mode, we can get the message across that better options exist.
- Also updates the tooltips with more useful information.
2022-01-24 19:14:27 +03:00
kd-11 1fa82eec89 vk: Rework format feature validation
- Requirements have changed a lot over the years. We no longer blit Z formats around for example because they never support linear filtering
- Removing some unused requirements allows more hardware to be usable
2022-01-24 19:14:27 +03:00
RipleyTom 8c2fd50957 Add a QGroupBox in RPCN password window 2022-01-23 11:04:18 +01:00
kd-11 2f7d38bb81 rsx: Improve coverage checking logic to handle 3D and cubemap resources 2022-01-23 00:03:03 +03:00
kd-11 4f8b5849b7 rsx: Take depth into account when calculating coverage 2022-01-23 00:03:03 +03:00
kd-11 7f216f2581 rsx: Fix local slice height calculation 2022-01-23 00:03:03 +03:00
kd-11 6ffd38c393 vk: Only enable DCC workaround if the format features allow it 2022-01-22 13:16:48 +03:00
nastys 801e7f3c2f macOS: Implement texture swizzling for 16-bit formats 2022-01-22 00:17:17 +01:00
nastys c7140df5f8 Initial support for Apple GPUs 2022-01-22 00:17:17 +01:00
nastys 6b5f0957ce Disable macOS swizzling workaround 2022-01-22 00:17:17 +01:00
Jan Beich f2ed50e6b0 cellVdec: constify AVInputFormat for ffmpeg >= 5.0
rpcs3/Emu/Cell/Modules/cellAdec.cpp:326:19: error: assigning to 'AVInputFormat *' from 'const AVInputFormat *' discards qualifiers
                        input_format = av_find_input_format("oma");
                                       ^~~~~~~~~~~~~~~~~~~~~~~~~~~
rpcs3/Emu/Cell/Modules/cellAdec.cpp:332:19: error: assigning to 'AVInputFormat *' from 'const AVInputFormat *' discards qualifiers
                        input_format = av_find_input_format("mp3");
                                       ^~~~~~~~~~~~~~~~~~~~~~~~~~~
2022-01-21 21:36:17 +03:00
Jan Beich 511ca82e30 cellAVdec: constify AVCodec for ffmpeg >= 5.0
rpcs3/Emu/Cell/Modules/cellAdec.cpp:325:12: error: assigning to 'AVCodec *' from 'const AVCodec *' discards qualifiers
                        codec = avcodec_find_decoder(AV_CODEC_ID_ATRAC3P);
                                ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
rpcs3/Emu/Cell/Modules/cellAdec.cpp:331:12: error: assigning to 'AVCodec *' from 'const AVCodec *' discards qualifiers
                        codec = avcodec_find_decoder(AV_CODEC_ID_MP3);
                                ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
rpcs3/Emu/Cell/Modules/cellVdec.cpp:143:12: error: assigning to 'AVCodec *' from 'const AVCodec *' discards qualifiers
                        codec = avcodec_find_decoder(AV_CODEC_ID_MPEG2VIDEO);
                                ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
rpcs3/Emu/Cell/Modules/cellVdec.cpp:148:12: error: assigning to 'AVCodec *' from 'const AVCodec *' discards qualifiers
                        codec = avcodec_find_decoder(AV_CODEC_ID_H264);
                                ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
rpcs3/Emu/Cell/Modules/cellVdec.cpp:153:12: error: assigning to 'AVCodec *' from 'const AVCodec *' discards qualifiers
                        codec = avcodec_find_decoder(AV_CODEC_ID_MPEG4);
                                ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2022-01-21 21:36:17 +03:00
Nekotekina 00274bb4da PPU: port FP convert instructions to Aarch64 2022-01-21 16:07:48 +03:00
Nekotekina a4d94a83b9 PPU/simd.hpp: minor changes in DP instructions 2022-01-21 13:57:46 +03:00
Nekotekina 0de9960772 PPU: rewrite MFOCRF+MFCR instructions 2022-01-21 12:49:52 +03:00
Nekotekina aa7c9dd15d PPU: rewrite LVSL/LVSR instructions
Make the tables endian-agnostic.
2022-01-21 00:05:40 +03:00
Nekotekina 628354ba92 Use global variable in gv_zeroupper 2022-01-20 21:16:00 +03:00
Nekotekina 17b1a34ebf PPU: rewrite LVLX/LVRX/STVLX/STVRX instructions 2022-01-20 21:16:00 +03:00
Nekotekina 349f251d14 PPU LLVM: use masked stores for STVLX/STVRX
Drop maskmove intrinsic, not portable.
Its implicit NT hint may also hurt performance.
2022-01-20 21:16:00 +03:00
kd-11 3942a464fe vk: Avoid leaking descriptor copies 2022-01-20 19:21:24 +03:00
kd-11 2331dc3256 vk: Keep the total number of allocated samplers under control 2022-01-20 19:21:24 +03:00
Nekotekina 8c3fb3998c PPU: fix crash on SSE41 CPU in internal builder 2022-01-20 14:42:58 +03:00
Nekotekina 327c577024 PPU: print internal interpreter build error 2022-01-20 14:42:58 +03:00
Nekotekina d572d90bb7 PPU: fixup for old CPU
Abort building interpreter function when out of registers.
2022-01-20 08:31:08 +03:00
Nekotekina b42fae0989 PPU: refactor shift and splat instructions
Fix utils::rol32/64 functions.
Fix immediate clamping in splat instructions.
Other fixes.
2022-01-19 23:01:31 +03:00
Megamouse d92008abe4 Qt: fix RestoreDefaults crash
For some reason rpcs3 crashes when I restore the defaults of multiple configs one after another in the settings dialog.
Using the other signal seems to work.
I don't wanna investigate this nonsense though, so I'll just accept the fix as is.
2022-01-19 20:41:05 +01:00
Megamouse 484a3e6824 Qt: check for patch updates 2022-01-18 20:24:31 +01:00
Nekotekina 08b02efc6c ARM: don't calibrate TSC, use cntfrq_el0 info 2022-01-18 04:21:42 +03:00
Nekotekina 4728478247 PPU: improve interpreter codegen
Implement more sensible check for EVEX prefix and SSE
2022-01-18 04:20:06 +03:00
Nekotekina 4704367382 Remove unnecessary asmjit::imm_ptr 2022-01-18 00:10:32 +03:00
Nekotekina 14cca55b50 PPU: refactor vector rounding instructions
Fix: nearbyint -> roundeven
2022-01-18 00:10:32 +03:00
Nekotekina 248f9424ac PPU: refactor VPack instructions 2022-01-18 00:10:19 +03:00
Nekotekina b404d37eb0 PPU: more interpreter refactoring (VPERM)
Notably, runtime-built SSSE3 version of VPERM.
Some other instructions are refactored and vectorized.
Aarch64 impl of multiple instructions including VPERM.
2022-01-18 00:10:19 +03:00
Nekotekina 14170afe8a Fix PPU decoder settings dialog 2022-01-18 00:10:19 +03:00
RipleyTom 58fdf58150 Force close socket in sys_net_bnet_close 2022-01-17 21:27:20 +01:00
kd-11 000ec71629 Fix invalid descriptor setup if subdraw0 has broken vertex setup 2022-01-17 12:38:10 +03:00
kd-11 3e794e7fdb rsx: Optimize 8-bit rounding logic a bit
- NV hw does not like the raw use of round()
2022-01-17 10:28:23 +03:00
kd-11 c38ca21a81 rsx: Round up 8-bit ROP output on NVIDIA cards
- NV GPUs have a tendancy to be off by a very small margin, breaking rendering when greaterThan/lessThan checks are used.
- NOTE: Currently this setting is using the sRGB flag which indicates 8-bit output.
  Only one game is currently known to care about this behaviour so this is good enough for now.
2022-01-17 10:28:23 +03:00
kd-11 f923eaf09a rsx: Surface format remapping enhancements 2022-01-17 10:28:23 +03:00
Nekotekina 5b980b99a0 PPU: Rename new ppu_use_nj_bit setting to flip it back
Some mistakes were made.
2022-01-16 01:34:47 +03:00
Nekotekina 22240777aa PPU Interpreter: fix accuracy flag dispatch 2022-01-16 01:00:37 +03:00
Nekotekina f95395b351 PPU LLVM: improve accuracy of VSL/VSR
Passes tests, should now be equal to interpreter.
2022-01-15 21:13:31 +03:00
Nekotekina df24cff0b1 PPU LLVM: fix VMINFP and VMAXFP accuracy
PPU cache needs to be cleared.
2022-01-15 17:36:57 +03:00
Nekotekina 6dda047128 PPU LLVM: fix VNMSUBFP sign handling
PPU cache needs to be cleared.
2022-01-15 17:36:57 +03:00
Nekotekina e9efa73eed PPU: restore previous NJ mode handling option
Fix the divergence between PPU Interpreter and LLVM.
2022-01-15 17:36:57 +03:00
Megamouse 1c0b3fc7e0 Qt: Fix accurateXFloat enabled state in settings dialog 2022-01-15 13:48:03 +01:00
Nekotekina 580bd2b25e Initial Linux Aarch64 support
* Update asmjit dependency (aarch64 branch)
* Disable USE_DISCORD_RPC by default
* Dump some JIT objects in rpcs3 cache dir
* Add SIGILL handler for all platforms
* Fix resetting zeroing denormals in thread pool
* Refactor most v128:: utils into global gv_** functions
* Refactor PPU interpreter (incomplete), remove "precise"
* - Instruction specializations with multiple accuracy flags
* - Adjust calling convention for speed
* - Removed precise/fast setting, replaced with static
* - Started refactoring interpreters for building at runtime JIT
*   (I got tired of poor compiler optimizations)
* - Expose some accuracy settings (SAT, NJ, VNAN, FPCC)
* - Add exec_bytes PPU thread variable (akin to cycle count)
* PPU LLVM: fix VCTUXS+VCTSXS instruction NaN results
* SPU interpreter: remove "precise" for now (extremely non-portable)
* - As with PPU, settings changed to static/dynamic for interpreters.
* - Precise options will be implemented later
* Fix termination after fatal error dialog
2022-01-15 06:48:04 +03:00
kd-11 d6aa834b5f vk: Enable shading rate hack for all GPUs
- This is a hack, ideally we should be using coverage-based masking when writing the exploded texture.
- We do not have access to the fragment coverage mask and it is non-trivial to integrate it in a competent manner.
2022-01-14 10:21:38 +03:00
MSuih f526027778
Revert recent file system changes (#11370)
* Revert "FS: use std::filesystem::u8path"

This reverts commit cd016be86e.

* Revert "VFS: fix missing path deliminators"

This reverts commit 84753db574.

* Revert "Bugfix of Emulator::Load disc path searching"

This reverts commit b9179de288.

* Revert "fs: Reimplement path resolving using std::filesystem::weakly_canonical"

This reverts commit 0c4b2ff06b.
2022-01-13 07:24:04 +03:00
Malik Idrees Hasan Khan 949e93bec7
Fix typos (#11361) 2022-01-12 23:21:02 +01:00
Megamouse 84753db574 VFS: fix missing path deliminators 2022-01-13 00:07:25 +03:00
Eladash ef0bee9228 aes.cpp: Use secured memory resetting 2022-01-12 03:37:39 +03:00
Eladash a60cee6536 Update PPUTranslator::MTFSFI for its intention to be clearer 2022-01-12 03:37:39 +03:00
Eladash 108846055b shared_ptr.cpp: Remove std::swap specialization 2022-01-12 03:37:39 +03:00
Eladash b9179de288 Bugfix of Emulator::Load disc path searching
Turns out fs::file does not always fail when provding a path to a directory.
2022-01-12 03:37:39 +03:00
Eladash 0c4b2ff06b fs: Reimplement path resolving using std::filesystem::weakly_canonical 2022-01-12 03:37:39 +03:00
Silent 8c9090fd03 WolfSSL: Use a custom UTF-8 aware fopen on Windows
Fixes loading cacert.pem from Unicode directories
2022-01-12 03:35:15 +03:00
nastys ef66b002e0
Implement proper macOS version check (#11352) 2022-01-11 23:17:26 +01:00
nastys 37f24d8c1c Log maxfiles to file and stderr on *NIX 2022-01-11 08:05:17 +03:00
nastys 3571e6ef85 macOS: Set correct maxfiles (fixes shader cache and SPU LLVM) 2022-01-11 08:05:17 +03:00
nastys ed542b2cb4 macOS: Fix arrow keys 2022-01-10 22:54:06 +01:00
nastys 09700360f7 macOS: Warn if Vulkan is not supported 2022-01-10 19:18:49 +03:00
nastys 29a6db8960 Disable OpenGL on macOS 2022-01-10 19:18:49 +03:00
kd-11 6d737e61fd rsx: Use 32 bit integers for pitch
- RSX max pitch = 65536 which requires 17 bits
2022-01-10 12:27:30 +03:00
kd-11 d874ca5d8c cellGame: Fall back to VERSION field if APP_VER is missing from PARAM.SFO 2022-01-10 12:27:30 +03:00
Vestrel 1adc408ad7
More sys_uart packets (#11332)
* Additional sys_uart packets added
2022-01-10 03:43:54 +03:00
kd-11 83026fd263 rsx: use coverage ratio to determine when too much data is overlapping 2022-01-07 22:55:27 +03:00
kd-11 92824b6729 rsx: Rework invalidation tagging 2022-01-07 22:55:27 +03:00
kd-11 7563655221 rsx: Bump surface removal threshold values
- It is much slower to attempt surface removal than to render duplicates on the host GPU
2022-01-07 22:55:27 +03:00
kd-11 6889b48973 rsx: Add optimized version of section removal code 2022-01-07 22:55:27 +03:00
Vestral 9766d87126 cellAudio: fix enqueued samples computation 2022-01-07 09:48:51 +01:00
Eladash bba528e2ae
rsx: Fix wrong fault report in initialization (#11323)
* rsx: Fix wrong fault report in initialization

* Ensure emu.isstopped() == true at RPCS3 startup

Based on zero initialization.
2022-01-05 20:41:01 +03:00
clienthax 350257e1a4 Fcntl 0xc0000007, 0xc0000015, 0xc000001c 2022-01-04 22:47:06 +03:00
Florin9doi 0e07d3c58f USB: Improve SingStar emulation 2022-01-04 18:03:23 +01:00
陈俊嘉 20cc2d7267 Add multi-config generator build support for Windows. 2022-01-02 23:59:54 +01:00
Malcolm Jestadt 31a5a77ae5 SPU: Use REP MOVSB in do_dma_transfer
- Try to use REP MOVSB when the size of the transfer is above a certain threshold
- This threshold is determined by the ERMS and FSRM cpuid flags
- The threshold values are (roughly) taken from GLIBC
- A threshold of 0xFFFFFFFF indicates that the cpu has neither flag
2022-01-02 21:35:46 +03:00
Megamouse 1c014299eb HLE: fix some types 2022-01-02 18:18:31 +03:00
kd-11 7c47b0029c gl: Fully drop alignment restriction for compressed textures
- This is just not part of spec, there is no enforcement for multiple of block size for width or height of s3tc compressed images.
- This restriction does indeed exist for ASTC and ETC but we're not using those formats.
2022-01-02 14:29:38 +03:00
Ani 61d9852632
rpcs3_version: Bump to 0.0.20 (#11318) 2022-01-01 00:32:14 +00:00
Nekotekina cb2748ae08 Update ASMJIT (new upstream API) 2021-12-29 02:45:00 +03:00
Alex James 900d7df40f GDB: Rework to_hex/hex_to functions
macOS defines uint64 as an alias of unsigned long long. Drop the length
modifiers to resolve the warning on macOS:

rpcs3/rpcs3/Emu/GDB.cpp:107:37: warning: format specifies type 'unsigned long *' but the argument has type 'u64 *' (aka 'unsigned long long *') [-Wformat]
        sscanf_s(val.c_str(), "%" HEX_U64, &result);
                               ~~~~~~~~~~  ^~~~~~~

Also use std::from_chars to implement hex_to_{u8,u32,u64} instead of
sscanf.
2021-12-28 02:02:44 +03:00
clienthax 6837370a62 Handle SYS_NET_IPPROTO_IP get/setsockopt
Improve net logging.

Should allow latest vsh to load (Depending on windows version apparantly..)
2021-12-27 20:58:09 +03:00
Nekotekina d836033212 LLVM: enable some JIT events (Intel, Perf)
Made some related adjustments.
Currently incomplete.
2021-12-26 16:41:37 +03:00
Nekotekina 510041a873 rsx_methods.cpp: optimize compile time (120s to 10s)
Untemplate NV308A_COLOR
2021-12-26 14:40:21 +03:00
Nekotekina 8b4b6ba946 copy_data_swap_u32: build AVX-512 path 2021-12-26 14:40:21 +03:00
Nekotekina 599e00d6da BufferUtils: remove dead code (vertex streaming)
RIP. It won't be useful.
2021-12-26 14:40:21 +03:00
Nekotekina 3cd8891ab8 Re-refactor copy_data_swap_u32 again
Drop AVX2 path for now, since it usually operates on small data.
Rely on automatic SSE vectorization on recent compilers.
Side refactoring on JIT.h to workaround weird conflict issue.
2021-12-26 14:40:21 +03:00
kd-11 a9303acfdf rsx: Fix zclip w scaling 2021-12-26 12:50:31 +03:00
Eladash 6ee9d0f35f sys_rsx: Outlaw mapping sys_vm memory to RSX IO address-space 2021-12-25 02:22:49 +03:00
nastys a0040e6fb1
macOS: Implement texture converter for Metal (2) (#11289)
* macOS: Implement texture converter for Metal (2)

* Fix texture conversion formatting
2021-12-24 15:46:37 +03:00
kd-11 28d7af313b rsx: Remove noisy debug print 2021-12-24 15:13:33 +03:00
kd-11 39ef39aa4e rsx: Exercise caution when testing for overlaps in invalidated sections 2021-12-24 15:13:33 +03:00
kd-11 56dd09f4fe rsx: Handle floating point shenanigans
- If near and far clip are too close together, the API will not distinguish between them leading to out of bounds values
2021-12-22 22:08:53 +03:00
kd-11 de495952fd rsx: Enable fallback for devices without wide integer Z buffers 2021-12-22 22:08:53 +03:00
kd-11 1ce5349199 rsx: Remove zclip hackery
- Calculates precise Z value as requested by the game
- Works properly if the underlying Z format matches the PS3 1:1 but may cause minor problems otherwise
2021-12-22 22:08:53 +03:00
Nekotekina dcd011048d Implement "built_function" utility (runtime-generated assembly)
Similar to build_function_asm, but links without indirection.
Achieved by emitting code directly into a byte array.
2021-12-22 19:27:20 +03:00
Nekotekina 12e3c9e08b Use PAUSE in vk::query_pool_manager::get_query_result 2021-12-21 23:28:09 +03:00
Nekotekina 262ff01619 Use aligned stores in write_index_array_data_to_buffer
Ensure that target buffer is cache line aligned.
Improve stx::make_single to support alignment.
2021-12-21 23:28:09 +03:00
Nekotekina 76ccaf5e6f BufferUtils: refactoring
Optimize CPU capability tests for arch-tuned builds.
Separate streaming and non-streaming utilities.
Rewritten copy_data_swap_u32(_cmp) with AVX2 path.
2021-12-21 23:28:09 +03:00
nastys 47e4a95d8f
Fix remap_vector redefinition on macOS (#11271) 2021-12-21 10:36:09 +01:00
Nekotekina c0bafbc804 TSX: enable same data optimization for PUTLLC 2021-12-19 20:23:01 +03:00
Nekotekina 61c64d1060 TSX: refactoring M
Remove first stage 'optimistic' transactions.
2021-12-19 20:23:01 +03:00
Nekotekina 3e1e1a683c TSX/PPU: fix conditional store regression 2021-12-17 21:48:01 +03:00
Megamouse 18f59d3be8 Input: fix min stick input of keyboard pad handler 2021-12-17 17:21:44 +01:00
Megamouse bf739aa156 Input: implement stick multipliers for keyboard 2021-12-17 17:21:44 +01:00
RipleyTom 43b7d1fe98 Add missing virtual destructors to some base class 2021-12-15 18:05:55 +03:00
Megamouse cc21d1b3cf cellSaveData: prevent some potential crashes due to corrupt files 2021-12-14 20:30:47 +01:00
nastys 08333e0876
macOS moltenVK support and SIGBUS handling (#11252) 2021-12-12 21:35:56 +01:00
Malcolm Jestadt 2f93df480b SPU LLVM: Disable affineqb shufb paths temporarilly 2021-12-10 19:32:10 +03:00
Megamouse 56fe450959 Qt: fix screenshot path creation 2021-12-10 17:27:52 +01:00
clienthax 6f9adbd162 Debug SPRX check 2021-12-10 14:23:26 +01:00
Megamouse f48c535802 cellAudio: Recover XAudio on failed initialization 2021-12-09 01:46:44 +01:00
Megamouse 5f7e5a9844 cellAudio: relax FAudio error handling 2021-12-09 01:46:44 +01:00
Megamouse 3f3b4bc363 cellAudio: recover Cubeb on failed initialization 2021-12-09 01:46:44 +01:00
Megamouse 68466f05b6 cellAudio: move some stuff to cpp 2021-12-09 01:46:44 +01:00
Megamouse e6b4655142 cellAudio: use members instead of config values 2021-12-09 01:46:44 +01:00
xddxd f690d55045 Remove unnecessary define 2021-12-09 01:21:11 +01:00
kd-11 d523f9cc6b rsx: Avoid skipping input mask checks due to static flow control 2021-12-08 23:58:32 +03:00
kd-11 7ca15c60bb rsx: Improve image aspect tests
- Replace old format-based detection with proper aspect test.
  Explicit image aspect has been available for a long time, but older
  code was not updated.
2021-12-08 23:58:32 +03:00
Nekotekina 8abd3e8bb4 PPU LLVM: fix bitcast usage to enable constant folding 2021-12-07 15:35:51 +03:00
Nekotekina 6730dc1dc4 LLVM DSL: print some debug info in get_const_vector<v128> 2021-12-07 13:21:24 +03:00
Nekotekina 6b40d69a8f Introduce coroutine support (util/coro.hpp)
Implement coroutine types `lazy` and `generator` in stx namespace.
Implement fs::list_dir_recursively.
2021-12-07 13:04:10 +03:00
Nekotekina d6420b8803 Put std::hash specialization out of std 2021-12-07 13:04:10 +03:00
Megamouse a4ad0a9468 cellVideoOutConfigure: treat unknown aspect as AUTO 2021-12-06 20:50:57 +01:00
Malcolm Jestadt 0617e9e14b SPU LLVM: Fix vgf2p8affineqb usage
- Reverse the order of the bytes in the selection masks. Previously it was assumed that byte 0 would determine the output of bit 0, but byte 7 determines the output of bit 0.
2021-12-06 12:34:11 +03:00
Nekotekina e3e39e8de3 PPU LLVM: rewrite and optimize saturation bit
Use vector accumulator
2021-12-03 00:14:06 +03:00
Nekotekina 209b14fbac PPU LLVM: inline remaining vector instructions 2021-12-03 00:14:06 +03:00
Nekotekina 04c9d01390 PPU LLVM: modernize most vector instructions
Rewritten VSUM instructions:
VSUMSWS, VSUM2SWS, VSUM4SBS, VSUM4SHS, VSUM4UBS
2021-12-03 00:14:06 +03:00
Nekotekina c9d8e59dbf PPU LLVM: allow to drop setting SAT flag (optimization, module-wide)
Implement ppu_attr::has_mfvscr (partially, module-wide search).
If this instruction isn't found, allow to drop setting SAT flag.
It's based on presumption that only MFVSCR can retrieve SAT flag.
2021-12-03 00:14:06 +03:00
Nekotekina 86b194014b PPU LLVM: rewrite more packing instructions
Rewritten VPKUHUM, VPKUHUS, VPKUWUM, VPKUWUS.
Decoupled saturation test from sat pack pattern.
2021-12-03 00:14:06 +03:00
Nekotekina e7c827f73b PPU LLVM: rewrite some packing instructions
Rewritten VPKSHSS, VPKSHUS, VPKSWSS, VPKSWUS.
Decoupled saturation test from sat pack pattern.
2021-12-03 00:14:06 +03:00
Nekotekina abe498f35c PPU LLVM: modernize some code with new DSL
PPU: rewritten instructions VMHADDSHS, VMHRADDSHS
PPU: added optimized path for VPERM (ra=rb)
2021-12-03 00:14:06 +03:00
DH 49c02854f5 [rsx] reduce size of config structs 2021-12-02 21:36:57 +03:00
DH cccfb89aa0 [Config] Use std::less<> for std::map<...>
Reduces amount of string copies
[Utilities] fmt::replace_all: avoid creation of temporary strings
2021-12-02 21:36:57 +03:00
DH 2981867375 sys_spu_thread: Removed unused field access 2021-12-02 21:36:57 +03:00
DH 56d922999f Fixed debug build compilation errors
const_str_t constructor without arguments shoud be constexpr for usage as default initializer in constexpr functions
2021-12-02 21:36:57 +03:00
kd-11 02832d9623
rsx: Add some sensible fallbacks (#11219)
* rsx: Add some sensible fallbacks

* Update GLPresent.cpp

* Update VKPresent.cpp

* Update rsx_utils.h

* Update rsx_utils.cpp
2021-12-02 16:02:08 +03:00
Eladash 0ab36ef44d
sys_spu: Implement SPU image segment info checks (#11211) 2021-12-02 13:17:10 +03:00
kd-11 9bb46aa944 rsx: Simplify unconstrained aspect ratio conversion
- There is a reason resolutions are defined by only a height variable.
2021-12-01 21:55:53 +01:00
Megamouse 474baca6d8 rsx: default initialize RsxDisplayInfo 2021-12-01 21:55:53 +01:00
Megamouse 88d0b7d135 cellAvconfExt: add some trivial param checks 2021-12-01 21:55:53 +01:00
Megamouse aea1ec2594 avconf: Add const to fxo references 2021-12-01 21:55:53 +01:00
kd-11 22a7b026e7 rsx: Fix image scaling
- Specifically fixes a corner case where double transforms are required.
  Technically this can be made more readable using transformation matrices:
  * M1 = transform_virtual_to_physical()
  * M2 = transform_image_to_virtual()
  * M3 = M1 * M2
  * Result = Input * M3
  But we don't use a CPU-side matrix library and it is not reasonable to do this on the GPU.
2021-12-01 21:55:53 +01:00
Megamouse c8d4a0dcdc VK/GL: honor game's aspect ratio when scaling 2021-12-01 21:55:53 +01:00
Eladash f16949c292
fs::file: always use strict reading mode for large reads (#11206) 2021-12-01 19:09:07 +03:00
Vestral e5005597fe CellAudio fixes 2021-11-29 20:43:00 +01:00
kd-11 38bfefcdfa vk: Fix incorrect mixed transfer modes for mipmapped VTC 2021-11-28 01:44:21 +03:00
kd-11 44fe6f6d39 rsx: Fix sloppy format matching test 2021-11-27 17:47:41 +03:00
RipleyTom 4fe17fcecf
sys_usbd improvements (#11202) 2021-11-27 01:49:35 +00:00
RipleyTom 276ee81da8 Ignore Log subsection for config obsolete check 2021-11-25 19:42:12 +01:00
RipleyTom 5e158bd3f2 Impl sys_usbd_get_device_location 2021-11-25 00:53:00 +01:00
clienthax 2b924175aa
Emulated v406 usio 2021-11-24 21:59:48 +01:00
Vestrel 37a722cc1d
Audio backend improvements
Callback based audio update.
Upgraded common backend interface.
Added Cubeb backend.
Support multiple audio providers.
Dropped pulse, alsa, openal backends.
2021-11-24 19:41:05 +01:00
orbea a84223bdc6 rpcs3: Fix the DATADIR path for AppImage
Even when DATADIR is defined the other paths may still be correct.

Fixes: https://github.com/RPCS3/rpcs3/issues/11195
2021-11-24 19:14:06 +01:00
kd-11 4df1a938b1 Unused var 2021-11-24 16:02:24 +03:00
kd-11 94a3b1cfe8 rsx: Roll back some optimizations
- Just use RGB565 for all blit targets. Avoids really dumb transforms done by GPU hw.
- When X16 is used, all the channels get written to R channel alone. CmdBlit does perform format conversion!
- gl: Force image copy when blit is requested with compatible targets. Avoids format conversion issues.
2021-11-24 16:02:24 +03:00
kd-11 a21c6c4628 rsx: Fix handling of scaling requests for packed formats
- One does not simply interpolate RGB565 components as U16 data!
2021-11-24 16:02:24 +03:00
kd-11 58f0fa3ca5 gl: Enable handling of X16 blit targets 2021-11-24 16:02:24 +03:00
kd-11 97bd8f7bc1 rsx: Update sampler format class when inheriting mipmap slices/sections 2021-11-24 16:02:24 +03:00
clienthax 4c0ef37a5c Stub uvc camera init 2021-11-23 23:41:13 +01:00
AniLeo 1df8f52a9f vk: Remove lavapipe workaround
Current lavapipe version now has support for 
shaderStorageBufferArrayDynamicIndexing
2021-11-23 22:48:46 +01:00
shockdude f9434091c3
sys_usbd: make emulated turntable interrupt transfer as fast as possible
Also add missing mutex
2021-11-23 02:19:36 +00:00
orbea 59f253ba24 cmake: Use GNUInstalldirs 2021-11-22 21:45:55 +01:00
Eladash c52d447381 sys_fs: Place all path-format checks upfront, implement more checks 2021-11-22 21:03:07 +03:00
Eladash 524b065bc8 Debugger: Show PPU reservation data
Asterisk marks the offset of data that had been given to the guest PPU code.
2021-11-22 14:48:34 +03:00
Eladash f7b55ec8d4 lv2: Add missing reservation disowning in lv2_obj::yield 2021-11-22 14:48:34 +03:00
Megamouse e7fc2bfa3b Input: Log path on hid_open_path error 2021-11-22 09:41:12 +01:00
Megamouse 22e3075c64 cellSaveData: always log setList and setBuf
For debugging
2021-11-20 08:43:46 +01:00
Megamouse 09ead539a5 improvise CELL_SAVEDATA_ERRDIALOG_NOREPEAT 2021-11-20 08:43:46 +01:00
Megamouse 5272dd951b Qt: simplify callbacks.resolve_path 2021-11-20 08:43:46 +01:00
Megamouse 7eee9e7b05 overlays: simplify backup icon copy procedure 2021-11-20 08:43:46 +01:00
Eladash e5eb727110 Memory Searcher: Peek full string in log, fix case-insensitive search 2021-11-20 07:57:34 +01:00
Eladash 7352a5a495 GUI: Rename memory string searching tool to "Memory Searcher" 2021-11-20 07:57:34 +01:00
Megamouse de2be90636 Qt: only show prefix for fatal messages
Always messages are supposed to be humanly readable
2021-11-17 22:53:20 +01:00
Artur 9f35c3f52d Properly recognize triggers and axes for evdev pads. 2021-11-17 21:29:24 +01:00
RipleyTom 22910c02a9
Implement sceNpManagerGetPsHandle (#11164) 2021-11-17 18:02:01 +00:00
Megamouse 0f7534c755 VK: fix NVIDIA driverVersion check 2021-11-16 09:31:16 +01:00
Megamouse 4d0330bf82 rsx: fix possible segfault 2021-11-16 09:31:16 +01:00
Megamouse 026efd96b2 cellKbCnvRawCode: use proper constants
and comment out unreachable code
2021-11-16 09:31:16 +01:00
Megamouse f6af5ff13a cellRtcGetDaysInMonth: fix param check 2021-11-16 09:31:16 +01:00
Megamouse 0d7b7585a8 Some typo/warning fixes 2021-11-16 09:31:16 +01:00
Eladash 6283600b84
Qt: Fix log prefix in log_frame 2021-11-16 09:02:43 +01:00
Megamouse f6e04ffdd2 overlays: add stick input to native dialogs 2021-11-16 01:38:33 +01:00
Megamouse 44b42f68fd overlays: add R3, L3 and PS buttons
Unused at the moment
2021-11-16 01:38:33 +01:00
Megamouse 56241838c0 input: add made up CELL_PAD_CTRL_PS enum
And remove useless comment about 0x0 buttons. It's a bitmap, so 0x0 is literally useless.
2021-11-16 01:38:33 +01:00
Megamouse 26475f8f40 cellGem: add comment about hack 2021-11-16 01:38:33 +01:00
Megamouse ff5e31f396 overlays: add system sounds 2021-11-15 23:03:30 +01:00
kd-11 59b1c324a9 rsx: Properly implement immediate mode rendering
- Treat the draw commands as being consumed on-the-fly with ATTR0 as provoking attribute
- Analysing streams sent to RSX and the results implies they are consumed fully inline.
  This only makes sense if a provoking attribute is present. The 'static' register is truly the immediate register for the draw.
2021-11-15 18:14:15 +03:00
kd-11 1f627caa81 rsx: Clear some leaking register state between runs 2021-11-15 18:14:15 +03:00
Megamouse 7dc3a50ddf Fix headless mode 2021-11-14 17:07:18 +01:00
Eladash cfe08de951
Account empty EDAT (#11146)
* Improve sys_fs_open logging
2021-11-14 02:15:27 +03:00
Eladash 48ad959697
sys_event: Fix PPU queue forced uproot of waiters (#11147) 2021-11-13 20:22:54 +03:00
陈俊嘉 05881ffa62
Disable vulkan in Windows build when HAVE_VULKAN is off and other cmake build fixes. (#11118)
* Make WolfSSL build support multi-config generator.
Fix a build error in Windows when using QT's moc.
Disable vulkan in Windows build when HAVE_VULKAN is off.

* add WIN32_LEAN_AND_MEAN definition to VS project.
add HAVE_VULKAN definition to VS project.
Define NTSTATUS in main.cpp.
2021-11-13 16:11:49 +01:00
Megamouse 8b3ed7b599 Qt: fix initial pad settings dialog size and position 2021-11-11 23:06:57 +01:00
Megamouse cbec04cd0f Curl: fix --verbose-curl option 2021-11-11 17:37:22 +01:00
Malcolm Jestadt 3fde455932 SPU LLVM: Optimize branch following ORX
- test the input of ORX directly for zeroes, instead of the result
2021-11-11 12:58:38 +03:00
RipleyTom ba727e13ae Fixes rpcn_client.h func ptr comparison warning 2021-11-11 08:11:14 +01:00
Megamouse 2359ba9aed curl: add verbose logging
and really verbose logging i you use --verbose-curl
2021-11-11 00:36:42 +01:00
RipleyTom b736691bde Special nullptr optParam->cbFunc case fix 2021-11-10 20:03:11 +01:00
RipleyTom 50bf528f3f NP: add signaling_handler wakeup on connect queue 2021-11-10 12:43:45 +01:00
kd-11 7e3eab9915 rsx: Fix texture state propagation between unrelated draw calls
- Older games can load all textures before a draw sequence and then swap shaders for different draws.
- Optimizations in texture state streaming make it so that only referenced data is carried forward.
2021-11-09 12:39:49 +03:00
RipleyTom dc0793b731 NP: Implement sceNpMatching2DeleteServerContext 2021-11-08 13:10:40 +03:00
RipleyTom c194804fec NP: Implement sceNpBasicGetFriendListEntry 2021-11-08 13:10:40 +03:00
RipleyTom d41e405420 NP: Cache Manager + improvements 2021-11-08 13:10:40 +03:00
RipleyTom 516cb959cb rpcn: new allocator + refactoring of np_handler 2021-11-08 13:10:40 +03:00
RipleyTom 704e74b904 rpcn: extra changes 2021-11-08 13:10:40 +03:00
Nick Renieris b70f08d850 The Velocity Improvements: RoomData/RoomMemberData commands & fixes
modules/np2: Correct some SceNpMaching2 ptr type endianness
np/handler: Use STL .contains() method
Ignore USECRYPTO & USESIGNATURE in recvfrom/sendto
Implement RoomData/RoomMemberData commands
2021-11-08 13:10:40 +03:00
Malcolm Jestadt 7573d7289b SPU LLVM: Hook up 128 bit spu verification
- Also fix FMA enablement for sapphirerapids
2021-11-06 21:12:12 +03:00
Megamouse f9abe40494 Qt: fix initial TSX selection 2021-11-06 13:47:43 +01:00
Megamouse 88bb26afb4 vk: make upscaler dynamic
The config option was marked as dynamic, but was never actually changed ingame
2021-11-06 01:02:54 +01:00
Megamouse dac0baac0d Qt: improve fsr tooltip area 2021-11-06 01:02:54 +01:00
kd-11 f7eacf70ec rsx: Restore shader disassembler to working state 2021-11-05 23:55:07 +03:00
Megamouse 067b35217a Qt: Consider TSX-FA in settings dialog 2021-11-04 23:34:10 +01:00
Megamouse af3ef02ca0 fix npDrmIsAvailable 2021-11-04 21:41:07 +01:00
Eladash c49ebba648 Fixes of PS3 filesystem EDAT/SDAT handling
* Return EFSSPEIFIC if encountered corrupted EDAT or an unmatched key in sys_fs_open and sys_fs_read.
* Fix validate_dev_klic() for license-free EDAT.
* Fix EDATADecrypter::ReadData() for when size + pos > file_size but pos < file_size.
* Try to save up to 16 decryption keys. Educated guess based on NPDRM file descriptors count llimit.
* Return LICENCE_NOT_FOUND if needed RAP file is not found in sceNpDrmIsAvailable.
* Check additional sys_fs_open errors for sceNpDrmOpen. (EISDIR, ENOTMOUNTED)
2021-11-04 21:32:15 +03:00
kd-11 933d96af5f vk: Do not clip region using renderpass renderarea, we have scissor for that 2021-11-04 21:05:15 +03:00
Whatcookie bf6044fced
SPU/SYSINFO: Disable TSX by default for TSX-FA cpus (#11105)
- Also detect the new RTM_ALWAYS_ABORT bit in cpuid
- This new bit indicates that RTM is disabled in the microcode
- On cpus with RTM_ALWAYS_ABORT TSX can be renabled by writing 0x4 to the msr 0x0000010F
2021-11-04 16:44:25 +00:00
Ani 1a0392bf15
CPUTranslator: Enable FMA for alderlake CPUs (#11106) 2021-11-03 19:31:46 +00:00
kd-11 ad00c44231 rsx: Configure pitch correctly for pitch-zero textures (1D) 2021-11-03 16:58:30 +03:00
Nekotekina 69f321a471 LLVM 13 2021-11-02 20:11:08 +03:00
Malcolm Jestadt 37383f4217 SPU ASMJIT: Disable 512 wide spu verification
- Apparantly this crashes every game.
2021-11-01 20:04:26 +03:00
Eladash b84e95d768 rsx: Fixate time stamp of VBLANK 2021-11-01 10:04:53 +01:00
Eladash 4369fb234e rsx: Fix typo in VBLANK processing regarding emulation pause 2021-11-01 10:04:53 +01:00
Eladash 58040d478a rsx: Implement NTSC fixup mode, improve VBLANK accuracy 2021-11-01 10:04:53 +01:00
AniLeo 46a54f5474 rpcs3_version: Bump to 0.0.19 2021-11-01 03:05:52 +00:00
Eladash e31173e33e
GUI: Always show thread name for fatal messages (#11090) 2021-10-31 13:24:41 +01:00
kd-11 5b0ef401f7 rsx: Fix sampling in X when 0 pitch is given
- A pitch of 0 still allows 1-dimensional addressing.
2021-10-31 14:32:42 +03:00
Megamouse 1650dd1c7d overlays: fix graph offset error after applying new config
I already had this figured out last time but forgot the dynamic config use case.
2021-10-31 10:14:08 +01:00
Megamouse 84f123041a overlays: fix offset of right edge oriented graphs when detail level is none 2021-10-31 10:14:08 +01:00
Megamouse f258ae795c Add more logging for Emulator Stop events
This should give us more insight into the conditions that cause emulation stops.
This may also help find false issue reports.
2021-10-31 04:12:47 +01:00
Megamouse 33e80a733d overlays: fix trophy notification sound in queue 2021-10-30 22:44:30 +02:00
Megamouse 20331a77ce Qt: multithreaded trophy icon refresh 2021-10-30 22:44:30 +02:00
Megamouse 4e6b37ca04 Qt: fix missing vfs mount 2021-10-30 22:44:30 +02:00
Eladash 646ad3eed4 SPU DisAsm: Force decimal point insertion for constant floats 2021-10-30 21:33:06 +02:00
Eladash edcc2a9e0d PS3 String Searcher: Implement instruction searching in embedded SPU images 2021-10-30 21:33:06 +02:00
Megamouse 0e20acdf55 overlays: add optional sound to trophy popup 2021-10-30 17:16:45 +02:00
Megamouse f262e77fbd overlays: add fade to trophy notification pop-ups 2021-10-30 17:16:45 +02:00
Megamouse 244aa6879a overlays: fix trophy notification pop-up locations 2021-10-30 17:16:45 +02:00
Megamouse e9fe90244f Emu: Move VFS mount to Init 2021-10-29 19:46:11 +02:00
Eladash a90376a7c4 SPU DisAsm: Print SPU floats 2021-10-29 19:15:21 +02:00
Megamouse aff7d8a994 Qt: fix QSvg deployment 2021-10-28 23:54:56 +02:00
Megamouse 7f4b6b1ae7 Qt: Use svg instead of png 2021-10-28 21:01:27 +02:00
kd-11 78bcb0fd53 rsx: Do not reuse/destroy sections that have references held
- Avoids a situation where blit-dst and blit-src have overlapping ranges. Uploading blit-dst destroys blit-src and vice-versa.
  This is not the end of the world, but blit-src should be kept around until the operation is completed to avoid stale references!
2021-10-27 12:30:43 +03:00
kd-11 c733e794de gl: Use real image dimensions when decoding compressed textures
- Image size is already correctly calculated using block dimensions
2021-10-27 12:30:43 +03:00
kd-11 99fc90648b gl: Disable shader interpreter if hardware does not support bindless textures 2021-10-27 12:30:43 +03:00
kd-11 2587545eed gl: Fix decoding of wide, swizzled textures
- Handle pre-byteswapped data (swizzled usually) in the compute-safe path
2021-10-27 12:30:43 +03:00
capriots ac300c7356 Correct channel order
Documentation says the order is Front L, Front R, Center, LFE, Surround L, Surround R, Rear L, Rear R
2021-10-27 10:24:02 +03:00
Megamouse 2af2db2cbf Lower some log spam
These functions probably aren't perfect, but they spam a lot of unnecessary log messages.
2021-10-27 00:25:27 +02:00
Megamouse d5ca9dacb6 Qt: add sound-effect to screenshots 2021-10-26 09:18:37 +02:00
Megamouse 5e436984a2 cellCamera: fix qt handler crash if object is destroyed from another thread 2021-10-24 15:01:43 +02:00
Megamouse be972f04ac cellGem: hook up camera 2021-10-24 15:01:43 +02:00
illusion0001 00c87a8fc9 Screenshot: add Title ID to filename 2021-10-24 13:12:01 +02:00
Megamouse e51656e070 Qt: Add camera settings dialog 2021-10-24 11:32:35 +02:00
Megamouse 9dc6d920ce cellCamera: don't flip qt image vertically by default 2021-10-24 11:32:35 +02:00
Megamouse e67cf68321 cellCamera: fix compilation on linux 2021-10-24 11:32:35 +02:00
Megamouse 60d35e17ac cellCamera: support all formats and set RGB32 if possible 2021-10-24 11:32:35 +02:00
Megamouse d161d8c545 cellCamera: add some more logging and fix some warnings 2021-10-24 11:32:35 +02:00
Megamouse f66b29f043 cellCamera: Implement dynamic camera selection 2021-10-24 11:32:35 +02:00
Megamouse 77f6db2543 cellCamera: fix some typos (fixes camera attachment in Kung Fu Live) 2021-10-24 11:32:35 +02:00
Megamouse 5eabe9aa33 cellCamera: silence some log errors 2021-10-24 11:32:35 +02:00
Megamouse 76c1681173 cellCamera: fix regular YUV422 conversion of qt camera handler 2021-10-24 11:32:35 +02:00
Megamouse 67ba381dfe cellCamera: fix qt camera handler format 2021-10-24 11:32:35 +02:00
Megamouse 9a6285942b cellCamera: fix buffer allocation 2021-10-24 11:32:35 +02:00
Megamouse d93f16fe87 cellCamera: log qt camera handler status strings 2021-10-24 11:32:35 +02:00
Megamouse 214c1ccc7e cellCamera: move camera handler interaction to seperate functions 2021-10-24 11:32:35 +02:00
Megamouse d1ac92fd99 cellCamera: improve image conversion speed 2021-10-24 11:32:35 +02:00
Megamouse 263b7854c1 cellCamera: sprinkle some mutexes and handle disconnected cameras during open phase 2021-10-24 11:32:35 +02:00
Megamouse 843aed228e cellCamera: fix camera interaction 2021-10-24 11:32:35 +02:00
Megamouse bf71b1fcf7 cellCamera: fix buffer size for YUV 2021-10-24 11:32:35 +02:00
Megamouse 81c216f330 cellCamera: add error handling to qt camera 2021-10-24 11:32:35 +02:00
Megamouse e4b242955c cellCamera: implement CELL_CAMERA_READ_DIRECT 2021-10-24 11:32:35 +02:00
Megamouse 3fac832567 cellCamera: fix qt camera width and height for non-default resolutions 2021-10-24 11:32:35 +02:00
Megamouse 08011e9b78 cellCamera: Add qt camera handler 2021-10-24 11:32:35 +02:00
Eladash ee7ed1fdc3 Allow booting any ELF inside disc directory, not just ones at 'PS3_GAME/USRDIR/' 2021-10-24 11:03:51 +02:00
Megamouse d63a712cc5 Qt: fix richtext_item_delegate palette
We have to use the styled palette instead of the default palette in order to fix the style of lists as seen the pkg installer.
2021-10-24 10:38:50 +02:00
illusion0001 c549d7154b Screenshot: sort folders by Title IDs 2021-10-24 05:24:18 +02:00
shockdude 590483b81f Add emulated Guitar Hero Live guitar controller in Settings I/O tab 2021-10-24 03:04:07 +02:00
Eladash 9ba9d9424e [Win32] Allow renaming uppercase RAP/EDAT to lowercase with drag-and-drop from /exdata 2021-10-24 02:22:45 +02:00
RipleyTom 962e140cea fix: cleanup basic handler in np term 2021-10-23 08:31:59 +02:00
Eladash c0c52c33b9 SPU: Implement interrupts handling for remaining events 2021-10-20 15:46:50 +03:00
kd-11 4ed92f4155 vk: Fully allow CB change in emit_geometry
- upload_vertex_data can trigger a flush to CELL which will result in CB flush.
  Ensure CB state is correctly reloaded in such a situation.
2021-10-20 12:05:39 +03:00
Megamouse cb953a418f Linux: add org.mate.ScreenSaver as fallback 2021-10-20 02:09:28 +02:00
Megamouse 9c1f258be3 Qt: remove pad settings size constraint
This might fix some scrolling issues (or add more)
2021-10-19 22:09:02 +02:00
Eladash c6641748ce
vm_native.cpp: Fix DeviceIoControl usage (#11029) 2021-10-19 12:53:08 +03:00
Eladash 12efd29121
SPU/PPU DisAsm: Implement more constant formation patterns 2021-10-17 12:15:58 +02:00
Eladash a4bd1755cf PPUDisAsm: Fix MFSPR/MTSPR disassembly 2021-10-16 15:03:52 +02:00
RipleyTom 683c061e60 sys_net: getsockname on unbound p2p socket fix 2021-10-16 11:41:20 +02:00
RipleyTom 0e625e193e sys_net: redirects 0.0.0.0 packets on windows 2021-10-16 11:41:20 +02:00
Eladash 43302f937c PPUDisAsm: Fixup SC printing, support LV1 syscalls 2021-10-16 10:56:31 +02:00
Megamouse 792ac5ed64 DS4: add version check 2021-10-15 01:20:15 +02:00
Megamouse 90548468ee mmjoy: add member prefix to blacklist 2021-10-15 01:20:15 +02:00
Megamouse 1584aba387 sceNpDrmIsAvailable: fix error check
No idea where I saw this check. Probably looked at the wrong function
2021-10-14 22:06:12 +02:00
RipleyTom caea340985 RPCN: Set error state on empty login/password 2021-10-14 19:28:20 +02:00
RipleyTom ab6c74b3c1 Enables resend token button 2021-10-13 21:18:29 +02:00
Malcolm Jestadt f06c8b22e8 PPU/SPU LLVM: Emulate VPERM2B with a 256 bit wide VPERMB
- Save 1 uop by using 256 wide VPERMB instead of VPERM2B. (Compiles down to a vinserti128 and vpermb)
2021-10-13 17:51:54 +03:00
RipleyTom 68fdc49528 Defaults to 127.0.0.1 when failing to discover IP 2021-10-13 08:17:29 +02:00
shockdude cd73d738e5
Add emulated DJ Hero turntable controller in Settings I/O tab 2021-10-12 23:29:19 +02:00
Eladash ab50e5483e
GUI Utilities: Implement instruction search, PPU/SPU disasm improvements (#10968)
* GUI Utilities: Implement instruction search in PS3 memory
* String Searcher: Case insensitive search
* PPU DisAsm: Comment constants with ORI
* PPU DisAsm: Add 64-bit constant support
* SPU/PPU DisAsm: Print CELL errors in disasm
* PPU DisAsm: Constant comparison support
2021-10-12 23:12:30 +03:00
RipleyTom 8a72bdb422 rpcn: wait for signal before connect 2021-10-12 20:20:32 +02:00
RipleyTom df39bd39b0 Fix rpcn create/login not returning proper error 2021-10-12 17:30:46 +02:00
kd-11 d58df667b9 rsx: Fix some texture decode instructions
- Fix TEX1D_PROJ definition
- Make TEX3D_PROJ cubemap-compatible
2021-10-12 13:47:08 +03:00
Jan Beich 7a24642c56 vm_native: simplify vm.overcommit sysctl
dragonfly$ sysctl vm.overcommit
sysctl: unknown oid 'vm.overcommit'

freebsd$ rg VM_OVERCOMMIT /usr/include
/usr/include/vm/vm_param.h
89:#define VM_OVERCOMMIT                12      /* vm.overcommit */
2021-10-12 02:11:58 +03:00
Jan Beich 1a90adfb5e vm_native: unbreak runtime on FreeBSD after 63104af8e9
shm_open() returns a file descriptor on success, not zero. As SHM_ANON
only exists on FreeBSD which also has memfd_create use the same code
as on Linux.

$ rpcs3
[...]
Verification failed (in file rpcs3/util/vm_native.cpp:478[:4], in function shm) (errno=2)
Segmentation fault
2021-10-12 02:11:58 +03:00
Megamouse 3832d4fa1c sceNpFriendlist: some improvements 2021-10-12 00:40:27 +02:00
Megamouse 8f328b2624 sceNpCustomMenu: improvements 2021-10-12 00:40:27 +02:00
Megamouse 80ef348600 sceNp: more error checks 2021-10-12 00:40:27 +02:00
Megamouse e2a9c0a8f3 sceNpInit: fix error check order 2021-10-12 00:40:27 +02:00
Megamouse 780a234467 sceNpDrmIsAvailable: add param checks 2021-10-12 00:40:27 +02:00
RipleyTom ea9dc9317d rpcn v0.4.0 2021-10-11 22:20:20 +02:00
Eladash 15af1bca69 PPU DisAsm: Fix CMPLI disassembly 2021-10-11 19:34:01 +03:00
kd-11 479150b214 rsx: Fix decoding of linear cubemaps
- 128-byte boundary is not observed in linear tiling. Verified in hw.
2021-10-10 16:15:28 +03:00
kd-11 e1d1d16227 gl: Alias register binding points a bit
- While aliasing is easy to break, it allows outdated hw to run
2021-10-10 16:15:28 +03:00
Megamouse 877dd1f98d DS4: add ZEROPLUS Brook Mars controller 2021-10-10 10:34:03 +02:00
Megamouse 7df7ac57cc input: log hid_get_feature_report return values 2021-10-10 10:34:03 +02:00
Megamouse e5793acd78 Qt: write version changes to update.log 2021-10-10 10:08:31 +02:00
Eladash 75e66ab5e0 Make pad and patches config savinng atomic 2021-10-10 09:34:50 +02:00
kd-11 b3725baf5a rsx: Rewrite shader decompiler texture dispatch 2021-10-09 15:10:36 +03:00
kd-11 f1d9a014c0 vk: Silence compiler warning 2021-10-09 15:10:36 +03:00
RipleyTom 8e3112734e Add edat install support 2021-10-07 14:27:34 +02:00
Megamouse eb850681ee cellKb: implement key repeat
- Implements key repeat functionality
- Fixes an issue where games registered keys repeatedly even though we weren't actually setting multiple key presses.
2021-10-07 09:49:53 +02:00
Megamouse c7e5a62909 Add missing cpu_flag formatting 2021-10-05 20:16:11 +02:00
Megamouse f72d148d37 Fix config mode reset 2021-10-05 20:16:11 +02:00
Megamouse d8435163bb input: increase mouse acceleration maximum 2021-10-04 21:21:32 +02:00
Megamouse af11546b1e Overlays: fix small performance overlay font sizes 2021-10-04 19:57:57 +02:00
Eladash 63f16d7a46 GUI Utilities: Implement PS3 SDAT/EDAT decryption 2021-10-02 11:29:01 +02:00
Eladash 71b15c1fa6
Suggest tweaking the setting "Stub PPU Traps" after PPU trap (#10921) 2021-09-30 21:33:55 +03:00
Eladash 65e9388f00 Update unpkg.cpp 2021-09-30 21:33:28 +03:00
Eladash 056d43eca7 PKG: Simplify files management 2021-09-30 20:48:47 +03:00
Nekotekina 55ec4808f1 SPU LLVM Fixup for VDBPSADBW
Fixes #10947
2021-09-30 17:53:47 +03:00
Malcolm Jestadt 2cfa5406e7 LLVM DSL: reimplement vdbpsadbw 2021-09-30 13:22:35 +03:00
Malcolm Jestadt 86716dc37b SPU LLVM: Optimize branches following byteswaps
- The first element can be extracted via vmovd rather than vpextrd, which saves 1 uop.
2021-09-30 13:22:35 +03:00
Malcolm Jestadt f9ab077908 SPU LLVM: Use VDBPSADBW in SUMB
- This instruction can be used to sum bytes horrizontally if the second input vector is all zeroes.
2021-09-30 13:22:35 +03:00
Megamouse 8b3a3e4ac8 Qt/Linux: Properly hide taskbar progress when done 2021-09-29 22:38:50 +02:00
Megamouse 45f5819ef3 Qt/Linux: Implement SignalFailure with dbus 2021-09-29 22:38:50 +02:00
Megamouse 3f55067414 Qt: Add sound if download fails 2021-09-29 22:38:50 +02:00
Megamouse 797b69fe8f Qt: fix downloader taskbar progress 2021-09-29 22:38:50 +02:00
Megamouse 019fa390f2 settings_dialog: Add Restore Defaults button
Only works for config.yml for now (not gui settings)
2021-09-29 19:52:00 +02:00
Megamouse 42de2a3e0b settings: Fixup for ranged combobox fallback
# Conflicts:
#	3rdparty/SPIRV/SPIRV-Headers
#	3rdparty/SPIRV/SPIRV-Tools
#	3rdparty/yaml-cpp/yaml-cpp
#	3rdparty/zlib/zlib
2021-09-29 19:52:00 +02:00
kd-11 f90bf2dd40 vk: Use a dynamic number of descriptor allocations 2021-09-29 01:20:32 +03:00
kd-11 dc8fc9fc79 vk: Clean up around vkQueueSubmit handling
- Explicitly declare one version for CB flush and the other for Async flush
- Always flush descriptors on CB flush in case of page fault handling.
  Other threads other than offloader can also enter the method and require normal flow.
- Fix overlapping interrupt IDs.
- Minor formatting fixes
2021-09-28 23:18:26 +03:00
kd-11 3d49976b3c vk: Add deregister event for sets
- Unused in practice, but this is more for peace of mind.
2021-09-28 17:43:15 +03:00
kd-11 eed38e1bbc vk: Make the new descriptor system spec compliant 2021-09-28 17:43:15 +03:00
kd-11 9595297a3a Whitespace fix 2021-09-28 17:43:15 +03:00
kd-11 7c5b5d25e3 vk: Implement descriptor allocation batching 2021-09-28 17:43:15 +03:00
kd-11 2e22a0d9bb rsx: Optimize thread self-tests 2021-09-28 17:43:15 +03:00
kd-11 ba2a8ebf2e vk: Enable deferred descriptor updates via descriptor-indexing 2021-09-28 17:43:15 +03:00
kd-11 381c7544fa Optimize basic descriptor batching 2021-09-28 17:43:15 +03:00
kd-11 4752c4014b vk: Implement basic descriptor updates batching 2021-09-28 17:43:15 +03:00
kd-11 24642a4c18 vk: Refactor descriptors a bit 2021-09-28 17:43:15 +03:00
kd-11 62979c7bd9 vk: Enable descriptor indexing extension if supported 2021-09-28 17:43:15 +03:00
kd-11 7b9fb7ad9c rsx: refactor rsx_utils a bit
- Move obviously standalone things to their own utility files
2021-09-28 17:43:15 +03:00
kd-11 7f830d555d vk: Simplify texture cache OOM tracking a bit 2021-09-28 17:43:15 +03:00
kd-11 9aafd8c09f rsx: Avoid get_system_time for simple draw ordering 2021-09-28 17:43:15 +03:00
kd-11 6781eb7c76 rsx: Avoid calling get_system_time() every draw call 2021-09-28 17:43:15 +03:00
kd-11 3e09b97f58 rsx: Minor optimization; avoid preparing unused vertex streams
- Also discards unused program state variables
2021-09-28 17:43:15 +03:00
Eladash e7b9513d4a Bugfix after recent PPU patches pr 2021-09-28 12:12:12 +03:00
Eladash 34c36c73ee Debugger/Disasm: Name PPU Syscalls 2021-09-28 12:12:12 +03:00
Megamouse 2821eb7397 Remove some lwmutex log spam
I don't know if there's a reason for the warning message.
So I'll just change it and see how many developers throw insults at me :)
2021-09-26 21:28:17 +03:00
Eladash 65c9cd99cd Patches/PPU: Implement HLE/LLE/With-TOC function call patches
Example patches:
  [ jumpf, 0x12340, "cellGcmSys:cellGcmSetFlip"] // Places a call to cellGcmSetFlip at 0x12340
  [ jumpf, 0x12340, "cellGcmSys:0xDC09357E"] // Same, using FNID
  [ jumpf, 0x12340, 0x2345678 ] # Function OPD based call eading OPD at 0x2345678
2021-09-26 20:49:57 +03:00
Megamouse b217e8384c Qt: Fix SnapSlider in settings
The SnapSlider function is used to snap the current slider to certain values if modified with the mouse.
But it only triggered if the user was dragging the handle of the slider and not if the bar itself was clicked.

This is fixed by using an eventFilter that listens for mousepress and mouserelease events instead of the sliderPressed and sliderReleased signals.
Maybe this is a Qt bug, but I don't want to bother with reporting this right now.
2021-09-26 12:08:40 +02:00
Ani df96be199b config: Remove Lower SPU Priority setting 2021-09-26 00:29:21 +01:00
Ani ecc55048c5 ui: Remove SPU Cache from settings dialog 2021-09-26 00:29:21 +01:00
Ani e58911cc95 config: Disable SPU loop detection by default 2021-09-26 00:29:21 +01:00
Megamouse 269c4604aa VFS: move VFS settings to seperate file 2021-09-25 19:21:59 +03:00
Megamouse 8f1dc7a2d4 Fix VFS regression
Implements cfg_mode
2021-09-25 19:21:59 +03:00
Megamouse da91a841b7 VFS: add logging to mount 2021-09-25 19:21:59 +03:00
Megamouse 4323ca4a01 Remove unused lambda 2021-09-25 19:21:59 +03:00
Eladash fff0c96bf3 Debugger: Implement editing instruction for entire SPU group 2021-09-24 21:05:11 +03:00
kd-11 e4aff539b0 vk: Fix scanning for upload heap types.
- HOST_CACHED support must be prioritized, but is not a mandate.
- Scan for that flag explicitly and fall back to uncached if it is not supported.
- Uncached memory is too slow for our requirements to contend with cached memory.
2021-09-23 01:45:37 +03:00
Eladash d0e31f4ec3 sys_fs: Add write log messages for SDATA/EDATA 2021-09-22 14:57:16 +03:00
Eladash 3e06446297 sys_fs: Fix sys_fs_read/write when nbytes is 0 2021-09-22 14:57:16 +03:00
Eladash 4237039d53 sys_fs: Fix SDATA/EDATA file-stat 2021-09-22 14:57:16 +03:00
Eladash 5ae7dbf77c Fix cellFsSdataOpenByFd flags 2021-09-22 14:57:16 +03:00
Megamouse f1037f75d9 perf_overlay: fix initial graph positions with detail level none 2021-09-22 08:06:58 +02:00
Megamouse a7cb513a89 cellOsk: partially implement continuous mode 2021-09-21 23:22:26 +02:00
Megamouse e3ec71c683 cellOsk: partially implement cellOskDialogExtUpdateInputText 2021-09-21 23:22:26 +02:00
Megamouse f7870d4968 cellOsk: do not notify INPUT_ENTERED on each input
Apparently the event is only sent when a user confirms the dialog during any continuous mode with seperate windows.
2021-09-21 23:22:26 +02:00
Megamouse 80ef0ce9b5 cellOsk: reset options after unload 2021-09-21 23:22:26 +02:00
Megamouse 696a3c4a42 cellOsk: stub some settings 2021-09-21 23:22:26 +02:00
Megamouse 81a01134bb cellOsk: fix dialog abort w/o user interaction 2021-09-21 23:22:26 +02:00
Megamouse 70c291753c cellOsk: dont send INPUT_ENTERED unless continuous 2021-09-21 23:22:26 +02:00
kd-11 3c7ada8e83 rsx: Fix 3D texture decode
- 3D mipmaps are shrunk in all 3 axes, they are not 2D array textures.
- Fixes mip1-mipN for all situations
2021-09-21 19:53:46 +03:00
kd-11 46b3027981 rsx: Invariably clear the texture state if referenced. 2021-09-21 19:53:46 +03:00
kd-11 334999f639 vk: Enable sampler mirror-clamped-to-edge as an extension 2021-09-21 19:53:46 +03:00
kd-11 dabfce5c82 rsx: Rework how depth/stencil initialization+clear works 2021-09-21 19:53:46 +03:00
kd-11 0a8d9a12ab vk: Rewrite memory initialization 2021-09-21 19:53:46 +03:00
kd-11 19b2da2590 Enable stencil export extension when required 2021-09-21 19:53:46 +03:00
Eladash 17a074e1ac
Fix memory leak in cellOskDialog (#10895) 2021-09-21 11:29:32 +03:00
Eladash 38d5f688b3 cellAudio fix 2021-09-20 07:59:34 +02:00
Megamouse e307a1b4bd input: fix keyboard_pad_handler pressure sensitivity 2021-09-19 23:46:51 +02:00
Megamouse a50e22a11f Overlays: Fix position of centered perf-overlay 2021-09-19 20:30:02 +02:00
AniLeo c995505023 edat: Check for the correct directory 2021-09-18 18:20:55 +01:00
AniLeo 1f8f428a59 unpkg: Don't append title ID to license packages 2021-09-18 18:20:55 +01:00
Eladash e10c6cbaf7 SPU: cpu_work() fixup, fix recursion in AV handler 2021-09-18 19:43:55 +03:00
Eladash 5870da0b55 SPU MFC: Add shuffling in steps setting 2021-09-18 19:43:55 +03:00
Eladash 5f729d4dbf GUI Settings: Add MFC Delay Command checkbox
Limited control over "MFC Commands Shuffling Limit" setting.
2021-09-18 19:43:55 +03:00
Megamouse ebde86b967 CLI: add "high-res-timer" argument (defaults to 1) 2021-09-18 00:58:05 +02:00
Megamouse 14a425e487 rsx: wait when emulation is paused
This decreases my cpu usage by to <1% during Emu.Pause()
2021-09-17 23:13:24 +02:00
Megamouse 1f1d1da87b silence some warnings 2021-09-17 23:13:24 +02:00
Megamouse 129ade2f73 System: only init fxo objects if a game is started
The progress_dialog and patch system aren't needed unless a game is started.
Before, they were both initialized everytime we added a single game to the game list or even when simply started RPCS3.
This both means that a thread was needlessly idling all the time and even worse: The patch.yml was read countless times when we didn't need it.
2021-09-17 22:45:14 +02:00
Eladash c37c6fb6de System.cpp: Remove outdated and bugged code-block 2021-09-17 22:15:48 +02:00
Eladash 5736fa3351 Fix Emulator::IsPathInsideDir 2021-09-17 22:15:48 +02:00
Eladash 3e84a2acc0 PKG: Implement SDATA decryption 2021-09-17 22:15:48 +02:00
Eladash 77c252a4c0 PKG: Debugging messages 2021-09-17 22:15:48 +02:00
Eladash e4f92ddf77 GUI: PARAM.SFO formatting 2021-09-17 22:15:48 +02:00
Eladash 1f3b1e1c99 Implement Emulator::GetFakeCat()
I still have nightmares about that cat.
2021-09-17 22:15:48 +02:00
Eladash 73bdf7481e Emu: Fix disc game move from hdd0/game 2021-09-17 22:15:48 +02:00
kd-11 c2ab3c664c rsx: Fix stupid overflow 2021-09-17 20:12:08 +03:00
Eladash ddec5d6908 CPUThread: Prevent recursive check_state calls 2021-09-17 14:02:22 +03:00
Eladash 975aae1d13 SPU MFC: Implement MFC commands execution shuffling 2021-09-17 11:38:10 +03:00
Nekotekina 9e62ca562b SPU LLVM: implement SQRT and DIV pattern detection (xf) 2021-09-17 10:23:43 +03:00
Nekotekina d28b0ba2fa SPU LLVM: implement spu_re, spu_rsqrte
Improve matching with peek_through_bitcasts() helper.
Implement erase_stores() helper.
2021-09-17 10:23:43 +03:00
Nekotekina aba332d4c4 SPU LLVM: make intrinsics for most xfloat instructions 2021-09-17 10:23:43 +03:00
Nekotekina 543fb7a9cb LLVM DSL / SPU LLVM: implement infinite precision shifts
Remove old make_*** helpers in favor of matcheable expressions.
2021-09-17 10:23:43 +03:00
Nekotekina 67b3fc70f8 LLVM DSL: implement absd and match helpers
Matcheable expression absd(a, b) (absolute difference).
2021-09-17 10:23:43 +03:00
Nekotekina 2268aa9093 LLVM DSL: reimplement fre, frsqe, fmax, fmin 2021-09-17 10:23:43 +03:00
Nekotekina 4b8ee85995 LLVM DSL: reimplement pshufb, add 'calli'
Implement postponed custom intrinsic replacement.
Make bitcast operator static like other ones.
2021-09-17 10:23:43 +03:00
Nekotekina 86ead1b93b SPU LLVM: implement FI instruction
Use approximate reciprocal in FRSQEST.
2021-09-17 10:23:43 +03:00
Nekotekina 7ec7f261b1 LLVM DSL: implement fpcast 2021-09-17 10:23:43 +03:00
Nekotekina 1685769bd9 LLVM DSL: reimplement fmuladd, force hw fma if present 2021-09-17 10:23:43 +03:00
Nekotekina 2acb6ed60d SPU LLVM: optimize SHUFB for permutation-only shuffles
Drop constant generation when unused.
2021-09-17 10:23:43 +03:00
Nekotekina 144244e902 SPU LLVM: implement missing constant mask handling in SHUFB 2021-09-17 10:23:43 +03:00
Nekotekina 7cf9d1380b LLVM DSL: add line number in get_const_vector automatically 2021-09-17 10:23:43 +03:00
Nekotekina f188019244 LLVM DSL: reimpelement fsqrt, fabs 2021-09-17 10:23:43 +03:00
Nekotekina 38dfc88e8d LLVM DSL: reimplement avg 2021-09-17 10:23:43 +03:00
Nekotekina 95c36221fa LLVM DSL: reimplement ctlz, ctpop 2021-09-17 10:23:43 +03:00
NicknineTheEagle b30ac48513 Refresh game list after installing RAP files via menus 2021-09-16 23:54:53 +02:00
NicknineTheEagle 4fcc1c0f31 Fully implement sceNpDrmVerifyUpgradeLicense 2021-09-16 23:54:53 +02:00
Megamouse 1a2fad4eac
cellSearch: more stubs and implementations (#10578) 2021-09-16 22:05:29 +01:00
Megamouse da4f4dafbd overlays: Show feedback while stopping ppu compilation 2021-09-16 22:18:43 +02:00
Eladash e5876b3a1b Fix BDVD path setting 2021-09-16 21:28:52 +03:00
Eladash 9c2d94ca1a sys_prx: Improve sys_prx_get_module_info error checking 2021-09-16 19:09:18 +03:00
Eladash ae4f837f57 sys_prx: Implement sys_prx_get_module_id_by_address 2021-09-16 19:09:18 +03:00
xddxd bcda172ae7 Switch from r16ui to r16 2021-09-16 14:09:21 +03:00
xddxd d511e76a63 Enable the precise occlusion query feature 2021-09-16 14:09:21 +03:00
Megamouse 56e982375e
Qt: add changelog to updater (#10844) 2021-09-16 04:34:06 +01:00
Megamouse e3eaf5f29e Qt: Reset stick positions on pad handler change
Fixes weird stick positions when pads are disconnected or not sticks are not supported.
2021-09-15 21:43:29 +02:00
Megamouse e56609d836 Qt: Relocate pad handler parameter changes 2021-09-15 21:43:29 +02:00
Megamouse 460fb66949 Qt: reset config when null pad handler is selected 2021-09-15 21:43:29 +02:00
Megamouse b955469721 Qt: fix player selection checks 2021-09-15 21:43:29 +02:00
Megamouse 6378e16fdf Emu.Load: add more logging 2021-09-15 21:43:29 +02:00
Eladash 8b48fd95fe Fix sys_prx_start/stop_module for older firmware
The old structure is only 32 bytes long, not containing prologue/epilogue functions.
2021-09-15 18:08:58 +03:00
Eladash 5600430a05 Fix user_interface::alloc_thread_bit() usage 2021-09-13 22:36:53 +03:00
Eladash 50ad7ba1f6 vm: Fix vm::unmap
* Make vm::unmap atomic, squash the memory unmapping process inside this function while still using the same VM mutex ownership.
* Make vm::unmap not fail due to random vm::get calls, shared_ptr reference count is no longer a condition.
* Fix sys_mmapper_free_address spuriously failing with EBUSY due to random vm::get calls.
* Fix sys_vm_unmap race condition due to non-atomic vm::unmap.
* Add an optional verification block ptr arg to vm::unmap, used by patches.
2021-09-13 20:53:34 +03:00
Eladash fe6cb4774e
Fixup default config-path (#10863)
Fixes #10862
2021-09-12 21:28:48 +03:00
Eladash 91fefd4671 Fix vm::try_alloc regression 2021-09-12 19:05:26 +03:00
Eladash 677d5f09ce Add debugging info for when sys_tty_write is executed 2021-09-12 19:05:26 +03:00
Eladash c7f5475b56 Improve sys_fs_close logging 2021-09-12 19:05:26 +03:00
陈俊嘉 42e3add6a1
BUILD: a couple of cmake msvc compile fixes (#10799)
* cmake: a couple of msvc compile fixes

Throw error when using multi-config generators.
Add USE_MSVC_STATIC_CRT option for statically linking with CRT.
Set curl's CURL_STATIC_CRT aligned with USE_MSVC_STATIC_CRT.
Fix cmake configs of 7z and OpenAL in msvc build.
Remove unecessary hard coded compiling and linking flags.
Use debug option in windeployqt when configuring for a debug build.
Search for windeployqt tool in configure time.
Add vcpkg's Qt support.

* Fix some typos
2021-09-11 23:55:53 +02:00
Megamouse 8dc98bbc1b Add support for sc vtrm crypto
For VSH for @Clienthax
2021-09-11 21:13:46 +02:00
Eladash f98595bee5 Patches/PPU: Add jump_link patch type 2021-09-10 11:46:39 +03:00
Eladash fafefb2cf5 Fixup No.3 after #10779 2021-09-10 11:46:39 +03:00
Eladash 1cbcf7e1ad Reimplement config selection for game startup
* Implement manual selection of config file.
* Implement default config option.
* Fix bug which led to 'force global config' to not work in some games. (any game using process relaunch such most game collections, RDR, MGS4 etc)
* Relax CLI config purpose - instead the emulator forever ignoring any other config except for the one provided in arg, use it only for the CLI-booted game.
2021-09-09 21:56:50 +02:00
Eladash df080fbc53 Ensure frozen emulation for special executables inspection modes 2021-09-09 19:30:54 +02:00
Eladash bd66dfedc9 Do not allow to unpause after fatal error occured in emulation
* Plus fix #10590
2021-09-09 19:30:54 +02:00
Megamouse 69faf14a79 System: remove deprecated custom config location 2021-09-08 21:56:50 +02:00
Megamouse 1a443cf6b5 Qt: remove deprecated playtime code 2021-09-08 21:56:50 +02:00
Megamouse 2fb68bfc03 Qt: release scaled pixmaps from memory if possible 2021-09-08 20:40:34 +02:00
Megamouse 4d70c483b2 Qt: release unused data when switching list modes 2021-09-08 20:40:34 +02:00
Megamouse 29256df5b1 input: make pad_thread a named_thread 2021-09-08 20:15:28 +02:00
Megamouse a74156fe5b input: reimplement lost optimization
We don't need to check all the buttons constantly
2021-09-08 20:15:28 +02:00
Megamouse 57473ff98d Qt: Add missing Boot confirmation 2021-09-08 20:15:28 +02:00
Talkashie 00618995d9 fix
Makes things more consistent.

There were cases where both "Alt-Enter" and "Alt+Enter" were being used, so I made them all use the same style.

Added more commas and periods to give a more natural flow of sentences.
2021-09-07 13:26:08 +02:00
Eladash 6a340afb8a Log emulation pause/unpause events 2021-09-07 08:51:59 +02:00
Eladash dfbc49513d Debugger/Disasm: Name SPU Syscalls 2021-09-07 01:13:57 +02:00
Megamouse 7bb830a228
Enable PPU java mode handling by default (#10825)
I don't remember if we had decided to do this, so I'll just make a PR and Ani or Neko can merge if needed.
2021-09-06 20:26:23 +01:00
kd-11 b3f002f68f Add enums for zcull precision control 2021-09-06 20:04:03 +03:00
kd-11 ea949a5f28 Add ZCULL control options to the GUI 2021-09-06 20:04:03 +03:00
kd-11 53457262d4 rsx: Implement ZPASS results scaling for precise stats 2021-09-06 20:04:03 +03:00
kd-11 472efc08eb rsx: Implement precise ZCULL stats 2021-09-06 20:04:03 +03:00
Megamouse 0525070898 remove deprecated avcodec_register_all
We already use newer avcodec code anyway.
2021-09-06 10:00:34 +02:00
Megamouse cbc1c472d5 VS: add missing generated file 2021-09-05 10:16:25 +02:00
Megamouse aca9884e76 input: fix custom pad config loading 2021-09-05 10:16:25 +02:00
Megamouse 17fb601c02 input: fix custom pad config saving 2021-09-05 10:16:25 +02:00
Megamouse 76ac8ffbd6 input: fix custom pad config removal 2021-09-05 10:16:25 +02:00
Eladash fe0c164de2 sys_net: Anti-log spam enhancement 2021-09-04 11:58:59 +02:00
Eladash ea2c5294df cellCamera: Anti-Log spam enhancement 2021-09-04 11:58:59 +02:00
Megamouse 3c0681ad6d Qt: patch creator 2021-09-04 10:39:32 +02:00
Megamouse 0debcfed0a Silence some warnings 2021-09-02 19:39:42 +02:00
Nekotekina 06f733a7f2 Fixup No.2 for #10779 2021-09-01 16:56:38 +03:00
Nekotekina ad6a72e369 Fixup for #10779 2021-09-01 14:38:20 +03:00
Eladash b40ed5bdb7
Patches/PPU: Extend and improve patching capabilities (code allocations, jumps to any address) (#10779)
* Patches/PPU: Implement dynamic code allocation + Any-Address jump patches

Also fix deallocation path of fixed allocation patches.
2021-09-01 13:38:17 +03:00
polar ee6e4c493d
BUILD: Refactor wolfssl submodule (#10780) 2021-09-01 09:58:05 +02:00
Ani 9c0c8f2bc7
rpcs3_version: Bump to 0.0.18 2021-08-31 23:03:30 +01:00
Malcolm Jestadt 43cc62d267 SPU LLVM: Add m_use_vnni
- Alderlake and Sapphirerapids will require an update to the llvm fork before they can be detected
2021-08-31 14:02:05 +03:00
Malcolm Jestadt d304b52391 SPU LLVM: Add VNNI optimized variant of sumb
- Uses vpdpbusd to horrizontally add values, for some reason this is much faster than the normal horizontal add instructions.
2021-08-31 14:02:05 +03:00
Malcolm Jestadt a86b278115 SPU LLVM: Expand byteswap elimination to more instructions 2021-08-31 14:02:05 +03:00
Justin Lewis ae491f04a1
Fixes build issue with LLVM on Windows with cmake (#10776)
LLVM fails to build on Windows with C++ 20 standard.  When building LLVM
on Windows, we use C++ 14 already.  This commit changes the c++ standard
to be picked by each subdirectory rather than the standard being picked
by the root level cmake file.
2021-08-31 11:07:49 +01:00
RipleyTom 1e108d97b2 Removes need for sys/sysctl.h on linux 2021-08-31 12:30:22 +03:00
Nekotekina 8db02dcf40 Fixup get-commit-db utility 2021-08-30 14:42:16 +03:00
Nekotekina 63104af8e9 vm_native: detect overcommit support on FreeBSD and other OS
Used in sparse memory initialization code.
2021-08-30 14:42:16 +03:00
kd-11 b5dcfb3431 rsx: Rework gamma override mask from RGBA to ARGB to match other per-channel mask registers 2021-08-30 11:41:19 +03:00
kd-11 a5e455d8ed rsx/fp: Handle signed operator precedence
This was marked TODO for a long time
- Unsigned remap seems to be overriden by gamma mask (Resistance 3)
- We already know sign mask overrides gamma mask from UE3 titles
2021-08-30 11:41:19 +03:00
Eladash 6781373727
Patch cooperate with system SPU group creation (#10791) 2021-08-29 22:03:17 +03:00
Megamouse b07960d3bc input: move pressure sensitivity to the handlers
This removes a data race where the button was kept pressed but the values ingame could vary
2021-08-29 10:41:22 +02:00
Megamouse 977d729ee0 input: use buffers during button translation
This should reduce some random noise by assgning the values once instead of twice
2021-08-29 10:41:22 +02:00
Megamouse a33b2afe08 input: remove inconvenient pad mutex
It takes too long to wait for some handlers after all, causing stutter.
2021-08-29 10:41:22 +02:00
Megamouse 2eb0d19a75 input: rename some variables 2021-08-29 10:41:22 +02:00
Megamouse 9ecd1e37fa add log message for downloader 2021-08-29 10:41:22 +02:00
kd-11 3ab9e04db7 rsx: Fix surface access bit flags
- The previous enumeration was a holdover from older access management.
- A bitflag of 0 seriously messes up the mask tests
2021-08-29 11:10:30 +03:00
Eladash f185aba5fc Mark "Disable Logging", add explanatory log message 2021-08-28 20:35:30 +02:00
Megamouse 2431fcc2a1 windows: fix get-commit-db 2021-08-28 18:29:46 +02:00
Megamouse 1060e93783 curl: log errors 2021-08-28 17:37:52 +02:00
Megamouse 5aee8a8a81 pad settings: Check duplicate button assignment 2021-08-28 11:15:43 +02:00
Megamouse 28b9f4238a pad settings: disable more stuff during key input 2021-08-28 11:15:43 +02:00
Megamouse a09c2dbdd7 Qt: fix newlines. someone™️ changed to richtext 2021-08-28 11:15:43 +02:00
Megamouse e1a5a24a93 Qt: remove obsolete lambda 2021-08-28 11:15:43 +02:00
Eladash ddb042148d Patches/LLVM: Implement Complex Patches Support 2021-08-26 23:04:32 +03:00
Eladash 2d9929059f
vm: Fix an overflow at vm::alloc, fix vm::find_map (#10760)
* The statement addr += align could have overflowed resulting in either infinite loop or allocating memory outside of the region (illegal).
Add a check checking if it's the last iteration of the loop, then break without adding.

* vm::find_map condition didn't consider the size of the map to be allocated, allowing illegal occupation of [<=0xB000'0000]-0xCFFF'FFFF. (0xC000'0000-0xCFFF'FFFF is reserved for RSX)
2021-08-26 18:14:08 +03:00
kd-11 b0e352c44e Add missing const 2021-08-26 13:55:00 +03:00
kd-11 2ff407ac6a rsx/fp: Fix perspective correction handling
- Perspective correction flag multiplies VP output by HPOS.w.
  NOTE: Not the same as division by w when it comes to NaN/Inf problems!!
- Restructure indexed loads a bit to avoid re-initializing registers unnecessarily
2021-08-26 13:55:00 +03:00
kd-11 b0e5de4c9c rsx: Texcoord control mask affects decompiler output! 2021-08-26 13:55:00 +03:00
Megamouse 970fe0df12 input: revert stupid ideas
In order to make input more "atomic" I added man in the middle interfaces to decrease the delay between input and cellPad.
But I failed to notice that this introduced a data race between both ends of the pipeline.
I hope the new mutex location doesn't cause any noticeable input lag.
2021-08-26 08:48:03 +02:00
Megamouse 38097783b8 input: fix keyboard handler port status
🤦
2021-08-26 05:01:16 +02:00
Megamouse ae1729bd8a fix MSVC filters 2021-08-26 05:01:16 +02:00
Megamouse 72f0637efe Windows/Audio: add listener for device change
For some reason XAudio2 doesn't automatically change the device anymore.
So let's just listen for the OnDefaultDeviceChanged event and update the cell audio thread if necessary.
2021-08-25 22:44:16 +02:00
Eladash 4e139ee080 vm: Fix vm::page_protect error checking 2021-08-24 18:52:01 +03:00
kd-11 57b9acec62 rsx: Implement indexed dynamic attribute load 2021-08-24 16:52:18 +03:00
kd-11 c1f31d37f5 fsr: Mark output images explicitly as nonreadable 2021-08-24 15:30:46 +03:00
polar d84d82c166
BUILD: Refactor yaml-cpp submodule (#10745)
* moved yaml-cpp files into seperate directory
2021-08-24 06:39:26 +01:00
Megamouse f44e50b9cd mmjoy: fix pressure sensitivity button
It defaulted to JOY_POVFORWARD (same dumb facepalm bug as with XInput earlier)
2021-08-24 00:01:38 +02:00
Whatcookie d0451932bf
Offset get_timebased_time at game boot (#10744)
- Avoids game bugs in the case where games convert the value read from the clock to a float before performing delta time calculations
2021-08-23 13:06:02 +01:00
kd-11 92749f011e vk: Experimental workaround to just disable compression
Applies some flags to disable aggressive optimizations on some hw.
Currently applies to AMD cards which will avoid compression if mutable
format is enabled.
This is a temporary workaround.
2021-08-23 09:34:56 +03:00
kd-11 9080d09583 vk: Add support for other formats as FSR output 2021-08-23 09:34:56 +03:00
kd-11 afc71341a5 vk: Add RADV to list of drivers with unreliable 'OUT_OF_DATE' notification when window size changes 2021-08-23 09:34:56 +03:00
Ani 1cdb2c6a26
vk: Register newer Navi GPUs (#10740) 2021-08-22 13:18:38 +01:00
Whatcookie c62deeefd4
SPU LLVM: Add approximate FCEQ/FCMEQ (#8729)
- It's 100% accurate, but will sit under approx xfloat anyways
- Attempts to use a single instruction when 1 value is constant
2021-08-22 10:13:34 +03:00
kd-11 4953e79588 Add workaround for wayland session 2021-08-21 21:40:19 +03:00
Marco 5c0bf14554
Whitelist Kamen Rider Summonride Portal sys_usbd (#10722)
Co-authored-by: Megamouse <studienricky89@googlemail.com>
2021-08-21 11:08:56 +03:00
Megamouse 62102293b5 Input: fix keyboard stick lerp 2021-08-21 00:56:50 +02:00
kd-11 3eb37344cd rsx/fp: Fix indexed TEX[n] loads 2021-08-20 11:59:05 +03:00
Eladash fcfeac818f
Loader: Improve just-in-time installation of disc game files (#10719)
* rsx: Indexed access to surface attributes
2021-08-19 08:49:59 +03:00
Justin Lewis c13a46b07b
Fix warnings about using deprecated inet_ntoa function (#10698)
* Replaced inet_ntoa with inet_ntop.

The warning in question is: "Warning	C4996	'inet_ntoa': Use
inet_ntop() or InetNtop() instead or define
_WINSOCK_DEPRECATED_NO_WARNINGS"
2021-08-18 07:16:38 +03:00
kd-11 705693ecf8 rsx: Fixup image-in data length calculations 2021-08-17 23:10:42 +03:00
kd-11 8848dc6673 vk: Improve driver compatibility
- Add workarounds to disable compression on mesa drivers
- Separate intel proprietary vs mesa into two enumerants
2021-08-17 20:19:45 +03:00
Nick Renieris 47e784d5d0 gl/vk: Scale line width & point size by resolution scaling 2021-08-17 19:29:46 +03:00
Eladash a346767a72 rsx: Improve rsx::recover_fifo() to take a hint from driver wake-up delay 2021-08-17 16:40:41 +03:00
Eladash 107641626a rsx: Implement crash-proofing for image_in dst/src formats 2021-08-17 16:40:41 +03:00
Eladash 83624e1f68 rsx: Implement crash-proofing for src/dst image_in address 2021-08-17 16:40:41 +03:00
Eladash 2ce164be09 rsx: Implement crash-proofing for 308A_COLOR dst address 2021-08-17 16:40:41 +03:00
Megamouse aa48bd91f4 input: fix pad defaults when config file was empty 2021-08-15 21:02:38 +02:00
Megamouse ac986c7c61 fix some warnings 2021-08-15 21:02:38 +02:00
Megamouse cad96cef72 input: redesign pad profiles 2021-08-15 08:24:35 +02:00
Eladash 41cfa6349a GUI: Display PKG information & installation confirmation from main menu 2021-08-14 23:26:11 +02:00
Eladash 62beaf299f
Remove old RSX instructions viewer (#10710) 2021-08-14 21:20:11 +03:00
kd-11 b928cb0223 vk: Fix unused variable error 2021-08-13 22:46:36 +03:00
kd-11 4b2562d02a vk: Silence maybe-uninitialized warnings 2021-08-13 22:46:36 +03:00
kd-11 b5faa8f83c vk: Properly calculate cubemap memory size 2021-08-13 22:46:36 +03:00
Megamouse 53bfc6fa59 cellGem: fix floating point warning 2021-08-13 20:45:18 +02:00
Megamouse adece0b73e Qt: fix updater menu button
It kept auto accepting
2021-08-13 20:45:18 +02:00
Eladash 063df64108 SPU/event queue: Implement protocol for SPU queue 2021-08-13 08:58:09 +03:00
Eladash f1f93b8f81 SPU: Remove outdated assertation 2021-08-13 08:58:09 +03:00
Eladash 5784ffc972 Fixup PPU breakpoints 2021-08-12 22:24:54 +03:00
Eladash 91737b11fe Fix sys_spu_thread_group_resume
Do not remove suspend flag when SPU group state is not SPU_THREAD_GROUP_STATUS_RUNNING after operation!
2021-08-12 22:24:54 +03:00
Eladash bf61c826d5 SPU/event queue: Atomically resume SPU group 2021-08-12 22:24:54 +03:00
Megamouse 5816505e61 input: fix player id if handler has 2 or more pads 2021-08-10 21:31:29 +02:00
dio-gh 6e1c7a2c16 Change the FSR tooltip to not Bri'ish English
Apparently artefacts is not a typo, but the en-gb spelling?
2021-08-10 20:36:20 +02:00
kd-11 c9afb3daaa rsx: Significantly reduce the applied subpixel bias when handling unnormalized access
- If a large value is set (e.g 0.5) rounding will sample 'up' and we can read the wrong texel
2021-08-10 12:02:19 +03:00
Megamouse 27c86422c7 input: fix keyboard pad handler 2021-08-09 14:38:33 +02:00
Megamouse 1b775febcd evdev: fix axis_orientations index 2021-08-09 14:38:33 +02:00
Megamouse f0d51899c1 input: fix minor data race
While usually not exposed to the user, there was a slight chance that user input was read in a dirty state.
This became apparent during usage of the new pressure sensitivity button
2021-08-09 11:29:46 +02:00
Zion 3fa9d23627 Add startupWMClass to linux .desktop Fixes #10685 2021-08-09 09:08:44 +02:00
Megamouse 2b18813115 input: fix pressure sensitivity button 2021-08-09 01:05:15 +02:00
Megamouse 430fd759fe sys_net: add missing range checks 2021-08-08 21:06:07 +02:00
Eladash 0556837e3b
kernel_explorer: Fix VM object formatting (#10666)
* kernel_explorer: Fix VM object formatting
* kernel-explorer: Fix type of tree_item_names
unordered_map is completely unordered.. while with array-alike type (such as initializer_list) you can control the order of elements.
* kernel_explorer: Add control data ptr info (lwcond/lwmutex)
* kernel_explorer: Restrict lwmutex data reading furthher
2021-08-07 21:38:03 +02:00
Megamouse d4802cc766 input: Add pressure sensitivity button 2021-08-07 21:03:34 +02:00
kd-11 0031c41630 rsx: Check all attachments when generating pipeline hash key 2021-08-07 19:38:39 +03:00
kd-11 f745971cc8
rsx: Fix coordinate scaling for shadow access (#10668)
- For shadow2DProj the 3rd coordinate is actually the depth value, do not scale
2021-08-06 22:49:50 +01:00
kd-11 456b649b19 vk: Do not force check for successful texture cache load
The following set of conditions can fail
1. We hit a RTT owned texture
2. The texture is invalidated (failed memory integrity test) and set to write/read-through

In this situation, RTT overlap check will skip this surface, and a match can be found in texture cache if WCB/WDB is enabled.
The incoming hit however has no managed payload. This is expected behavior, the search should load from CPU.
2021-08-06 22:07:23 +03:00
Matias Moran 4035dcf8e3 ui: fix spacing on gpu tab
just changed back what didn't seem important from kd's changes lol
2021-08-06 19:43:03 +03:00
kd-11 dff5707e19 Formatting fix 2021-08-06 17:18:48 +03:00
kd-11 0f5603a4bc Disable warnings around 3rdparty header 2021-08-06 17:18:48 +03:00
kd-11 a4c1fcb59a Fix 3rdparty imports for case-sensitive platforms (fixes *NIX build) 2021-08-06 17:18:48 +03:00
kd-11 d0a824996b vk: Add basic support for FSR 1.0
- Only implemented for image upscaling.
- Disabled by default. Emulators cannot ensure upscalers are injected at the right rendering step.
- GUI integration not implemented.
2021-08-06 17:18:48 +03:00
kd-11 69b34693f0 vk: Simplify compute job cleanup on exit
- Just call destroy automatically on object destruct
2021-08-06 17:18:48 +03:00
kd-11 9a63ed6c50 vk: Unbind global renderer if it is destroyed 2021-08-06 17:18:48 +03:00
kd-11 6f6eda6413 vk/device: Formatting fixes only (EOL) 2021-08-06 17:18:48 +03:00
Nekotekina 86d2316089 sys_net/NP: set some init dependencies
Ensure finalization order of network threads.
This should prevent some crashes.
2021-08-06 10:41:40 +03:00
Nekotekina 064fc81697 Fix warnings 2021-08-06 10:41:40 +03:00
Megamouse b7e4de6ea5 Qt: purge gui settings 2021-08-05 22:56:38 +02:00
Megamouse a146aabcaf cellGem: Disable Alignment Checks 2021-08-05 13:10:08 +02:00
Eladash 9ecb6c4e34 Fix sys_spu_thread_group_create 2021-08-05 08:12:34 +03:00
Megamouse 3ccfb86e1b cellGem: use existing constant for sphere radius 2021-08-05 02:26:20 +02:00
Megamouse 9c21f43df6 cellGem: fix Deadstorm Pirates regression 2021-08-05 02:02:34 +02:00
Megamouse 87c07679e1 cellGem: add calibration logic with 0.5 second delay 2021-08-05 02:02:34 +02:00
Megamouse 6de4c27b32 cellGem: fix controller connection check 2021-08-05 02:02:34 +02:00
Megamouse 995e9b5f9f cellGem: reset struct on controller reset 2021-08-05 02:02:34 +02:00
Megamouse e03f323fdd cellGem: add some more checks 2021-08-05 02:02:34 +02:00
Megamouse f2bca2ef67 cellGem: set cellGemGetCameraState values 2021-08-05 02:02:34 +02:00
Megamouse 0b88d5f077 cellGem: implement cellGemHSVtoRGB 2021-08-05 02:02:34 +02:00
Eladash 9f67e00e40 sys_spu: Add one more limiting SPU threads creation condition 2021-08-04 21:39:57 +03:00
Eladash 9d71369b2c Fixup HLE lwmutex 2021-08-04 21:39:57 +03:00
Megamouse 2dd0f488a1 cellGem: cellGemPrepareVideoConvert update 2021-08-04 20:28:34 +02:00
Megamouse dd7f24b20e cellGem: fix mouse positions 2021-08-04 20:28:34 +02:00
Megamouse ccb7531289 cellGem: update cellGemGetState 2021-08-04 20:28:34 +02:00
Megamouse 4d0179174a cellGem: add more mouse buttons 2021-08-04 20:28:34 +02:00
Megamouse 3ddcf60a11 cellGem: add some more error checks 2021-08-04 20:28:34 +02:00
Megamouse 3b581aaf94 cellGem: disable tracking in cellGemForceRGB 2021-08-04 20:28:34 +02:00
Megamouse 0c68a6afdd cellGem: improve hue handling 2021-08-04 20:28:34 +02:00
Megamouse fd29382290 cellGem: fix fake move calibration status flag
Apparently OCCURRED means that there are flags to be checked, while SUCCEEDED means that everything went smoothly.
2021-08-04 20:28:34 +02:00
Megamouse 1d3f91a1b8 cellGem: add ext_id and SHARP_SHOOTER_DEVICE_ID 2021-08-04 20:28:34 +02:00
Megamouse 999252a806 cellGem: fix typos, add some comments and reorder 2021-08-04 20:28:34 +02:00
kd-11 da3c9948e6 rsx: Revert use of std::has_single_bit
- Zero is not a power of 2 in this situation, and we do not want to treat it as such
2021-08-04 20:28:25 +03:00
kd-11 daa8265a47 rsx: Fix interpreter texture fetch 2021-08-04 20:28:25 +03:00
Eladash f807ebf9ba PPU: Improve accuracy of "Accurate PPU 128 reservations" mode 2021-08-04 18:18:59 +03:00
Eladash 8c3a4c260e Bugfix of sys_lwmutex_destroy 2021-08-04 09:03:17 +03:00
Eladash 06f4dfb9f1 SPU: Implement sys_spu_initialize and limit of physical SPU threads 2021-08-04 08:26:32 +03:00
Megamouse af89eb5404 ppu compilation: fix facepalm (double increase) 2021-08-03 08:39:57 +02:00
Megamouse dc0a086400 sys_prx_unload_module: fix log message 2021-08-03 08:39:57 +02:00
kd-11 8aec943093 Use c++20 has_single_bit for POT test 2021-08-03 00:36:04 +03:00
kd-11 99b6963fab rsx: Improve unnormalized coordinate sampling
- Improve rounding when sampling nearest neighbour. This is mostly a problem with NVIDIA
- Implement unnormalized 3D sampling
2021-08-03 00:36:04 +03:00
kd-11 b3c65b7bca rsx: Implement vtc encoding for NVIDIA OpenGL support 2021-08-03 00:36:04 +03:00
kd-11 0ec526c5f1 rsx: Do not use VTC tiling on NPOT textures
- Seems to be ignored for 'normal' textures. Mostly verified through games.
2021-08-03 00:36:04 +03:00
Emmanuel Gil Peyrot 8af694da2e Crypto/ec: Make internal functions static
This reduces the size of the stripped .o by 3 KiB, and the non-stripped
one by 21 KiB, when not doing LTO.
2021-08-01 12:21:17 +03:00
Nekotekina 05d1b3605e Fixup for SPU Debug mode (bad SHA1)
Should fix crashes due to read out of bounds.
2021-08-01 10:12:08 +03:00
Nekotekina 286e154d05 SPU Profiler: adjust accumulation logic
Don't append trampoline time to verification time.
2021-08-01 09:59:00 +03:00
Eladash a0c1b250b6 Fix HLE LWMutex setting - Implement dynamic initialization of HLE functions 2021-07-31 21:47:22 +03:00
Megamouse 6527eef655 System: add progress update on existing modules
This could cause dialogs to seemingly finish at e.g. 50/100 modules because the existing modules weren't accounted for.
2021-07-31 16:06:18 +02:00
Eladash f39a0a5fbe Debugger: Add some error pop-ups for invalid operations
* Show error window when setting breakpoints on these conditions:
- SPU/RSX are selected. (not supported)
- When using non-interpreters decoders.
- Non-executable memory is specified.
* Do not allow instruction stepping for non-interpreters decoders.
* Clear breakpoints when the game is stopped.
* Fix setting breakpoints on HLE functions.
2021-07-31 15:27:30 +02:00
Eladash a06a93d5ba Fix sys_storage_read 2021-07-30 17:22:43 +03:00
kd-11 f6e4cc14a2 vk: Fix a few incorrectly calculated scratch buffer sizes 2021-07-30 12:43:21 +03:00
Nekotekina 658b4f70ef Fix some warnings 2021-07-30 09:31:36 +03:00
Nekotekina fc5840cda6 SPU Cache: allow to dump cache upon startup
Print also some stats (if SPU Debug is enabled).
2021-07-30 09:21:11 +03:00
Nekotekina 2f6db5802f Fix CPU Profiler regression 2021-07-30 09:21:11 +03:00
ibancel 77c191df42 Qt: add fullscreen mouse lock setting 2021-07-29 22:55:55 +02:00
Eladash d85bb3f4eb
vm_ptr.h: Improve try_read() (#10627) 2021-07-29 21:14:29 +03:00
Jan Beich 3a6399aaaa vm_native: add workaround for FreeBSD 12
rpcs3/util/vm_native.cpp:302:16: error: no member named 'memfd_create' in the global namespace
                                m_file = ::memfd_create_("2M", c_mfd_huge_2mb);
                                         ~~^
rpcs3/util/vm_native.cpp:34:23: note: expanded from macro 'memfd_create_'
 #define memfd_create_ memfd_create
                       ^
rpcs3/util/vm_native.cpp:308:15: error: no member named 'memfd_create' in the global namespace
                        m_file = ::memfd_create_("", 0);
                                 ~~^
rpcs3/util/vm_native.cpp:34:23: note: expanded from macro 'memfd_create_'
 #define memfd_create_ memfd_create
                       ^
2021-07-29 20:48:10 +03:00
Jan Beich de6f3b5653 vm_native: enable memfd_create on FreeBSD 2021-07-29 20:48:10 +03:00
Megamouse 0262076bfe Qt: move java mode setting to advanced tab 2021-07-29 12:42:04 +02:00
Megamouse 7aca2785b6 Qt: abort batch PPU compilation on dialog cancel 2021-07-29 10:18:20 +02:00
Megamouse 6dc35a3772 Qt: add nullptr checks in msg_dialog_frame 2021-07-29 10:18:20 +02:00
Megamouse 2efc4812d7 Qt/System: reset boot path after directory scan
This should fix the "Play" Button after batch compiling PPU caches.
Previously you would start the last compiled game, which was kinda weird.
2021-07-29 10:18:20 +02:00
Megamouse bb9c063e80 Remove unused ppu_initialize declaration 2021-07-29 10:18:20 +02:00
Megamouse 22e51e1615 System: add vsh.self when scanning vsh/module 2021-07-29 10:18:20 +02:00
Megamouse 03a46a499e System: make IsPathInsideDir a member function 2021-07-29 10:18:20 +02:00
Megamouse f0e01ceb8f Qt: compile vsh/module instead of vsh.self 2021-07-29 10:18:20 +02:00
Megamouse c2c74982c4 Qt: fix vsh ppu compilation and add compile stage
It was aborted immediately (hilarious).
2021-07-29 10:18:20 +02:00
Megamouse c390c02acb Qt: Compile entire sys folder for firmware 2021-07-29 10:18:20 +02:00
Megamouse 56d46b5a49 Qt: disable VSH boot if not installed 2021-07-29 10:18:20 +02:00
Megamouse 0a7a12bbff RSX: fix 'Working buffer not big enough' 2021-07-27 23:59:12 +02:00
kd-11 ace187cdd0 vk: Fix scratch allocation when doing GPU deswizzle
- We have to use double the memory because the transformation does not occur in-place like normal bswap
2021-07-27 19:56:31 +03:00
kd-11 c54ddabe0b vk: Handle out of memory errors that are deferred during texture binding
- Set out-of-memory flag if we have a failure to build a subresource.
- Mark textures as requiring reload in case of references to invalid data.
- TODO: This is overly complicated and can be handled better with a smart restructure.
2021-07-27 10:52:21 +03:00
kd-11 e5029c532b vk: Fix comparison between composite memory types 2021-07-27 10:52:21 +03:00
kd-11 a4cd9e022a vk: Force explicit minimum size declaration for scratch buffers 2021-07-27 10:52:21 +03:00
kd-11 99bbcd15e1 vk: Fix undefined format class for typeless helpers 2021-07-27 10:52:21 +03:00
kd-11 9d11c8cbb5 vk: Allow creating temporary subresources to fail if we run out of memory. 2021-07-27 10:52:21 +03:00
kd-11 92d1534917 rsx: Set composite images upload context based on their actual contents 2021-07-27 10:52:21 +03:00
kd-11 abd8bbd6ef vk: Allocate enough scratch memory for GPU deswizzle
- Forgot to take alignment into account.
2021-07-27 10:52:21 +03:00
kd-11 13abe785a9 vk: Try to spread memory usage evenly across compatible types if possible
- Avoids running into budget constraints if you just dump everything into one heap
2021-07-27 10:52:21 +03:00
kd-11 6a9d1edee1 vk: Fix use-after-free hazard by checking if we're faulting from within the texture cache
- If we're using the texture cache, DO NOT delete resources.
2021-07-25 20:55:09 +03:00
kd-11 69bdbe97a8 vk: Make use of multi-pool memory types 2021-07-25 20:55:09 +03:00
kd-11 de7ed1cbe9 vk: Scrap minimum scratch buffer size and just allocate what is requested. 2021-07-25 20:55:09 +03:00
kd-11 7d3bbd3cf7 vk: Dynamically select panic boundaries based on resolution scale 2021-07-25 20:55:09 +03:00
kd-11 59e7379010 vk: Implement heap aggregation
- Aggregate heaps of same type under one object and allow allocator to try each matching type.
2021-07-25 20:55:09 +03:00
Eladash be9be6e5c9 Make sys_prx_unload_module use success type logging 2021-07-24 14:23:47 +03:00
Megamouse 867f0e1f02 fix warning 2021-07-23 00:09:46 +02:00
Megamouse 202aed560b Qt: add option to auto install updates 2021-07-23 00:09:46 +02:00
Megamouse 737b0dfd42 Qt: use last window state when leaving fullscreen 2021-07-21 02:39:26 +02:00
Megamouse 66371457fd Qt: fix game window positions if the window is bigger than the screen
If the screen was smaller than the game window, then the window would pop up top right offscreen.
The fix itself was really simple and obvious from the beginning, just some missing clamping.
But I figured it might be less confusing if I add some prosa.
Especially because it took me a couple of hours to figure out why I made it so complex in the first place.
Btw, there might still be some offset to the left occasionally, but that seems to be an upstream issue
2021-07-21 01:15:01 +02:00
kd-11 0502f7881f vk: Disable async texture streaming on all NVIDIA cards 2021-07-20 23:00:00 +03:00
Megamouse 50354253c8 replace some random Emu.Pause with fatal errors 2021-07-20 19:47:00 +02:00
Megamouse 954d83b6a0 Qt: fix BatchCreatePPUCaches cancel 2021-07-20 09:46:51 +02:00
Megamouse f83a877331 Qt: Add VSH to BatchCreatePPUCaches 2021-07-20 09:46:51 +02:00
Megamouse 2a8d740d63 Qt: Add Boot VSH option 2021-07-20 09:46:51 +02:00
Eladash c84e5489f2
vsh.self: Fix execution on default settings (#10586) 2021-07-20 00:36:32 +02:00
Matias aa08df0455
Include different case files on file selection filters (#10587)
* Include upper-case .PUP files on firmware selection window filter
* Include uppercase files on a few more filters
2021-07-19 21:47:21 +02:00
Ilya Oleinik e51d16aa37 Initial implementation of sys_uart 2021-07-19 19:20:43 +03:00
Eladash 98e40d12ef sys_ppu: Implement sys_ppu_thread_rename 2021-07-19 12:37:33 +02:00
Eladash e6e0210e73 Extend ppu_thread::call_history_t formatter 2021-07-19 09:28:46 +02:00
Eladash 83a2f06e3a PPU debugger: Make calling history detect common LLE functions trampolines 2021-07-19 09:28:46 +02:00
Eladash a5c3c7d2e5
cellSaveData/UNIX: Optimize IO (#10574) 2021-07-18 21:08:04 +02:00
clienthax 65b2a0d538 stub rsxaudio 2021-07-18 21:08:03 +03:00
clienthax d099148961 sys_hid vsh 2021-07-18 14:20:33 +02:00
Eladash 6f901636bf rsx: Fix vertical windows' clip 2021-07-18 13:44:23 +02:00
Eladash b087d79a08 PPU debugger: Implement function names at the starting instruction 2021-07-18 13:23:18 +02:00
Eladash 904ec44a8c PPU debugger: Add instruction disasm for PPU calling history 2021-07-18 13:23:18 +02:00
Eladash 6f6503ee32 cellSaveData: Fixup funcDone result check 2021-07-17 23:30:26 +02:00
clienthax 441713d959
sys_storage vsh implementation (#10559)
Co-authored-by: Eladash <elad3356p@gmail.com>
2021-07-17 22:06:40 +02:00
clienthax e75e437a4a sys_ss vsh stubs 2021-07-17 21:35:47 +02:00
kd-11 0d87d909c6 vk: Fix double-spill for invalidated resources 2021-07-17 21:28:11 +03:00
kd-11 2d4df57d87 vk: Fix nul deref in spill code
- Restores code lost in a rebase
2021-07-17 21:28:11 +03:00
kd-11 b7df539871 vk: Fix null deref in texture cache when dumping temporary storage 2021-07-17 21:28:11 +03:00
kd-11 d53f2f10fb rsx/vk: Improve recovery during OOM situations
- Do not spill when running on IGP with only one heap as it will just crash anyway.
- Do not handle collapse operations when OOM. This will likely just crash and there are better ways to handle old surfaces.
- Spill or remove everything not in the current working set
- TODO: MSAA spill without VRAM allocations
2021-07-17 21:28:11 +03:00
Eladash 5940247200 Make little use of formatting byte arrays 2021-07-17 20:02:21 +02:00
Eladash 9a392d2b5c vm_ptr.h: Do not allow dereferencing for void ptr
Do not create vm::ref from it as well.
2021-07-17 20:02:21 +02:00
Eladash a981c65d2f Minor fixup of vm::ptr
const pointers shouldn't disable reading, they should disable writing.
2021-07-17 20:02:21 +02:00
Eladash 81805945ce LV2: Fix IPC key reading from attributes 2021-07-17 20:02:21 +02:00
clienthax 7fe15f5f8d
Stub sys_fs mount functions for vsh (#10561)
Co-authored-by: Eladash <elad3356p@gmail.com>
2021-07-17 19:19:13 +02:00
clienthax 9c5c4457b6 Stub libfs_utility_init to bypass FSCK checks by vsh. 2021-07-17 18:56:07 +02:00
clienthax 1e605de31e sys_sm_get_ext_event2 stub 2021-07-17 18:35:26 +02:00
Eladash 1e9afdc289 Formatting Library: Implement byte arrays formatting 2021-07-17 18:10:43 +02:00
Eladash 1f6ca25820 Implement TAR-based directory archiver
* Implement the ability to save directory contents as TAR.
  With the ability to customize saving of specific files and also select which files are saved and which aren't.

* Implement full original TAR USTAR 255 characters path support.
* Implement file modification time and access time support for extracted/archived TAR.
2021-07-17 17:50:18 +02:00
Eladash 8e2c34a003 PPU debugger: Implement PPU calling history 2021-07-17 17:28:23 +02:00
clienthax c2f0fbcd82 Stub sys_io for vsh. 2021-07-17 17:06:57 +02:00
clienthax 85b33e9cae Hack for msmw2.sprx timeout. 2021-07-17 14:39:36 +02:00
ZeeWanderer 6250e478f4 [MSVC] glslang fix + vs2022 fixes
- glslang - fixed wrong path to common props
 - emucore - fixed for VS2022, its a 64 bit app now
 - common_default.props - use C++20 standard for VS2022 and further
2021-07-17 02:52:03 +02:00
kd-11 aaac4c1bde Clang workaround for c++20 non-compliance 2021-07-15 18:05:35 +03:00
kd-11 974a3c8807 Fix linux build 2021-07-15 18:05:35 +03:00
kd-11 369f1132f3 Formatting fixes
- Non-functional stuff, move along
2021-07-15 18:05:35 +03:00
kd-11 2524c35638 vk: Improve handling of texture cache temporary resources
- Temp resources from the texture cache are used to hold composite objects being sent to the GPU and can waste a lot of memory.
- Remove them if we run out of memory as they can linger around for a long time.
2021-07-15 18:05:35 +03:00
kd-11 d906ccc77e vk: Switch on the new VRAM management system 2021-07-15 18:05:35 +03:00
kd-11 a2f93b0696 rsx: Implement a simple cache eviction routine
- Can remove all non-essential textures from the cache except those passed as an exclusion list
2021-07-15 18:05:35 +03:00
kd-11 77c9dff054 vk: Minor whitespace fix
- Non-functional formatting and warning fixes
2021-07-15 18:05:35 +03:00
kd-11 09f9f21261 vk: Add overallocation quota for texture cache 2021-07-15 18:05:35 +03:00
kd-11 5f6d1644cf vk: Refactor VkTextureCache by moving most of the code to cpp file
- Makes adding next set of changes easier
2021-07-15 18:05:35 +03:00
kd-11 c18e5e07cc vk: Implement VRAM spilling
- The idea is to shift memory to "shared graphics memory" when VRAM is running out
2021-07-15 18:05:35 +03:00
kd-11 000414c47d vk: Refactor surface cache by moving code to cpp file 2021-07-15 18:05:35 +03:00
kd-11 2ffa8f4623 vk: Rename rsx::vk_render_targets to vk::surface_cache
- Makes some changes much easier going forward to pull in vk-specific stuff into vk namespace.
- TODO: The same thing needs to happen with GL
2021-07-15 18:05:35 +03:00
kd-11 53c9fb3e00 vk: Improve memory load balancing and reporting
- Track pool usage
- Take allocation percentages into account when making decisions on whether there is overloading or not
2021-07-15 18:05:35 +03:00
kd-11 342b25d00e vk: Expose memory heap sizes to the runtime.
- This will help to make decisions regarding VRAM utilization instead of relying on budget blindly
2021-07-15 18:05:35 +03:00
kd-11 88abf3a6ba vk: Introduce the concept of VRAM allocation pools
- Each buffer or image has to declare which pool it belongs to. This will aid with memory management down the line.
2021-07-15 18:05:35 +03:00
kd-11 71a5e5333a rsx: Fix invalid reference when purging unlocked sections 2021-07-15 18:05:35 +03:00
RipleyTom a34201ebff
Fix deref in sceNpMatching2CreateContext (#10539) 2021-07-14 00:11:14 +01:00
Eladash 6a7324ab3e kernel_explorer: Atomic PPU state updates 2021-07-10 22:20:37 +03:00
Megamouse f4d0261387 Qt: add more Qt blockingMapped workarounds
This probably won't fix anything, but better be safe than sorry
2021-07-10 13:29:39 +02:00
Megamouse 7f7bd961e2 Qt: kernel_explorer optimizations
- roughly 10 times faster update from scratch on average
- removed some unused function
- added fatals for unexpected node failure
2021-07-10 08:18:38 +02:00
Megamouse fcbacf8afd sys_usbd: add PlayTV SCEH-0036 2021-07-08 22:06:48 +02:00
Megamouse e75de44907 cellGame: treat media apps as CELL_GAME_GAMETYPE_HDD
This is kinda hacky but it fixes some errors in PlayTv
2021-07-08 22:06:48 +02:00
Megamouse 161fa95066 cellGame: improve logging 2021-07-08 22:06:48 +02:00
Megamouse 8f8605ab2f Mount bdvd_dir regardless of patch category 2021-07-08 22:06:48 +02:00
Megamouse 544a458f20 Qt: show patch version for disc games regardless of the patch category
Patches for disc games can also appear as "TV App" etc.
2021-07-08 22:06:48 +02:00
polar 285b9dad83
Refactor faudio submodule (#10397)
* updated bad header import
* added faudio shared library option
2021-07-08 21:31:45 +02:00
Megamouse 770a607ba5 Qt: add PPU LLVM Java Mode Handling to debug tab 2021-07-02 19:34:06 +02:00
Eladash a2d4bd4fff kernel-explorer: Add logging ability 2021-07-02 12:29:59 +02:00
Eladash fe8d524352 Improve kernel-explorer's user experience
* Default width of dialog has been increased to fit PPU, SPURS and filesystem objects' description length.
* Height has been increased as well to allow viwing more objects at once.
* Added title of the game to the kernel explorer's windows' title.
2021-07-02 12:29:59 +02:00
Megamouse e212f16962 sceNp: fix invalid ctx dereference
Fixes "Buzz! Quiz Player" Offline Gameplay
2021-07-01 23:09:23 +02:00
Ani 020fdcc781 rpcs3_version: Bump to 0.0.17 2021-06-30 20:14:13 +01:00
kd-11 194bfc54d1 rsx: Implement dynamic vertex offset updates
- Vertex offsets can be updated mid-draw to dynamically render different meshes without breaking up draws
2021-06-30 10:07:33 +03:00
Eladash 9b050a33e4 Fix HLE callbacks within context of HLE PPU stack variables 2021-06-28 14:31:28 +03:00
Eladash b6fccee6a4 Improve ppu_thread::stack_push
Save actual stack memory allocation size locally. (not in PS3 memory)
2021-06-28 14:09:24 +03:00
Eladash 23468a2d07 vm_ptr.h: Use concepts 2021-06-28 14:01:58 +03:00
kd-11 2c7c1c501d rsx: Implement support for extended vertex programs
- Some games are kinda pushing it with RSX register space and spilling VP data into adjacent unused space.
2021-06-28 10:52:05 +03:00
Eladash 3cbdc3a198 VFS: Fix paths override 2021-06-27 17:49:33 +03:00
Eladash dcb2e8cd9e rsx: Improve VBLANK accuracy 2021-06-27 16:39:08 +03:00
Nekotekina 571bdfc828 Fixup for #10490
Restore explicit signaling of RSX thread for now.
2021-06-27 14:02:32 +03:00
Eladash 0aed00a758
Improve thread aborting mechanism (#10490)
Call pseudo-virtual operator=(thread_state) of thread context.
2021-06-27 11:43:48 +03:00
Eladash 58847fa2ca sys_fs: Fix ENOTMOUNTED of open 2021-06-26 14:53:22 +03:00
Megamouse bba5285740 Qt: apply gui settings on regular apply and save
This fixes the annoying issue of accidentally clicking the dialogs save or apply buttons after changing stylesheets.
2021-06-25 20:27:26 +02:00
Megamouse e7234fd4b2 Qt: replace old grey config icons in gamegrid mode 2021-06-25 19:58:20 +02:00
Long 400002e64c
Increase some icons' visibility in dark themes. (#10485)
* Update custom config, controller, combo icons.

Co-authored-by: Megamouse <studienricky89@googlemail.com>
2021-06-25 19:40:42 +03:00
Kilowog01 d59707bc4b
Trophy notification improvements (#10482)
* Makes the text more similar to the original PS3 trophy notification.
2021-06-25 16:25:44 +03:00
kd-11 926fa73fee vk: Remove unused input from attachment clear pass 2021-06-25 14:45:36 +03:00
kd-11 cd8cb9cced rsx: Don't leak data during partial clears
- Partial clears either in active clear channels or scissor region must get barrier inserts to load previous data.
- Fixes some incorrectly discarded data during clear where data in untouched/uninitialized channels is lost.
2021-06-25 14:45:36 +03:00
Megamouse fad79a96a2 media_info: improve error logging 2021-06-25 09:41:32 +03:00
Megamouse b6128c5dfa cellSearch: extend media_info for video files 2021-06-25 09:41:32 +03:00
Megamouse 68a1da31a0 cellSearch: move audio info to separate util file 2021-06-25 09:41:32 +03:00
Megamouse f4bcf9ad1d Qt: fix warning 2021-06-25 09:41:32 +03:00
Megamouse 7e0f2f9b12 sceNp: add some more constants 2021-06-25 09:41:32 +03:00
Eladash 50be3bd2e5
kernel-explorer: devirtualize lv2_fs_object and print more information (#10487)
* Make lv2_fs_object an "abstract" structure with protected constructor.
* Improve kernel-explorer information for filesystem objects.
2021-06-24 16:47:14 +03:00
Nekotekina 3c614d95b8 fs: alternative fs::pending_file implementation (Win32)
Use MOVEFILE_WRITE_THROUGH instead of sync() on commit().
2021-06-20 22:08:24 +03:00
Eladash aaa20c0ff0
cellCamera/cellGem: Fix time stretching setting (#10476) 2021-06-20 21:25:13 +03:00
Eladash 0531b3d801
rsx: Fix emulation stopping in cpu_thread::is_paused poll (#10475)
Ignore pause flags if thread is stopped.
2021-06-20 20:00:12 +03:00
Eladash 40493c564f GUI: Add PPU threads to debug tab 2021-06-20 19:27:33 +03:00
Eladash bbaa93c846
RSX Cache: Prevent crash on failure to obtain cache directory (#10474) 2021-06-19 16:57:07 +03:00
Nekotekina 72680c7707 sys_fs: improve sys_fs_open accuracy for /dev_bdvd
Based on software test.
2021-06-18 17:47:49 +03:00
Eladash 039ca6e839 Fix cellMouse/Keyboard initialization 2021-06-17 20:43:43 +02:00
kd-11 9fadd48ea3 vk: Ensure async scheduler thread is never auto-spawned by fxo
- This thread is a resource hog for design reasons.
2021-06-17 00:43:20 +03:00
kd-11 4bf9700562 rsx: Remove unused variable leftover from refactoring 2021-06-17 00:43:20 +03:00
kd-11 966aec7ad7 rsx: Resync excluded memory regions to avoid memory tests failing after flush events
- This is a mostly correct fix, but a corner case exists that can leak old data to the surface cache
2021-06-15 15:42:16 +03:00
kd-11 78972cd611 rsx: Refactor surface inheritance logic 2021-06-15 15:42:16 +03:00
Eladash 24e4a43ec4
lv2_timer: manage timers by separate thread (#10445)
Substitutes missing abort op for lv2_obj manager.
2021-06-15 15:04:51 +03:00
kd-11 c3415bcff2 rsx: Fixup for byte order when passing data via vertex registers that are not inline arrays (register vertex data and push buffers) 2021-06-14 23:20:35 +03:00
Megamouse 35a380676e Qt: add missing key auto repeat checks 2021-06-14 19:02:59 +02:00
kd-11 d3ff67ffb5 rsx: Pass vertex attributes streamed via register write in PS3-correct format
- TODO: Optimize this, we can avoid the double bswap in FIFO and then in attribute push
  Not very important since nobody is doing register push in high-performance path.
2021-06-14 10:24:03 +03:00
Nekotekina 6f874be41b vm_native: bypass rpcs3_vm creation if overcommit is enabled (Linux)
Unfortunately, different systems need different approach here.
2021-06-12 19:12:59 +03:00
Eladash cb0929d933 Logs: Prevent minor race in Emu.Run() regarding logging levels 2021-06-12 13:14:04 +03:00
Nekotekina dfbd63df94 vm_native.cpp: change rpcs3_vm name/location priority (Win32)
Prefer temp directory, rename to rpcs3_vm_sparse.tmp
Try to remove archive attribute (doesn't work well).
2021-06-11 19:15:21 +03:00
Eladash 76bfe54c7e Improve bitwise serialization trait 2021-06-11 16:54:17 +03:00
Megamouse 9cbcce671d Qt: Fix Play/Pause/Resume Shortcuts 2021-06-11 08:28:42 +02:00
Eladash 0628a5d931 serialization.hpp: Fixes 2021-06-11 08:59:02 +03:00
Nekotekina 696be6aacd Implement fmt::ensure (assert-like with formatted message) + fmt::tie
Arguments should be provided via fmt::tie() due to some limitations.
Allow to specify simple message (non-formatting) for plain ::ensure().
Remove redundant function for narrow error.
2021-06-10 21:16:57 +03:00
Megamouse 766cc2d42f Qt: fix empty game list phenomenon 2021-06-10 17:45:09 +02:00
Megamouse 2dc6adc038 Qt: fix possible race in RepaintIcons
This might also improve performance while scrubbing the icon size slider
2021-06-10 00:24:04 +02:00
Megamouse 27cc5c8a63 Qt: invalidate invisible game item pointers 2021-06-10 00:24:04 +02:00
kd-11 cd6552d344 vk: Properly destroy renderpass cache 2021-06-09 22:35:50 +03:00
kd-11 20bd723e7c rsx: Add floor workaround for GPUs with rounding issues
- Mainly affects nvidia where x/w * w can sometimes return a value smaller than x.
  In such conditions, floor(x) will return x-1 if x is an integer which is horribly wrong and exaggerates minor precision drift to great proportions.
2021-06-09 10:55:55 +03:00
Nekotekina 2d3fe7ce1c fixed_typemap.hpp: add range iterator
Remove recently added functions.
2021-06-09 00:07:15 +03:00
Eladash c918f395b9 Make rsx::simple_array compatible with serialization 2021-06-08 19:29:46 +03:00
Eladash 4a4f318e24 System.cpp: Move some Emu.Stop() code to a more strategic placement 2021-06-08 19:29:46 +03:00
Eladash e7b1fc6696 Fixup serialization utility 2021-06-08 19:29:46 +03:00
Eladash 76bf720adf Improve emulation stopping speed
Split phases of signalling threads and joining them.
2021-06-08 18:26:14 +03:00
Eladash 2169e8d935 Implement serialization.hpp, remove cereal submodule
Bump RSX capture version, use new serializer.
2021-06-07 16:28:42 +03:00
kd-11 ddbe496097 rsx: Fix depth/color mismatch resolve in texture cache
- Sometimes we need a depth texture but only a color texture is available.
2021-06-07 01:03:49 +03:00
kd-11 3f80d0b7d8 rsx: Fix surface deduplication crash 2021-06-07 01:03:49 +03:00
Megamouse 2eebecfb17 Qt: Fix concurrency bug in trophy manager
The missing mutex frequently caused a crash after I improved the individual trophy folder parsing by deferring icon loading to when it is actually needed.
2021-06-06 19:26:21 +02:00
Megamouse 70c24a9466 Qt: Only load trophy icons on a need to know basis
Also cache existing trophy icons
2021-06-06 19:26:21 +02:00
Megamouse 4ab2e40d8a Qt: simplify zero padding in trophy icon path 2021-06-06 19:26:21 +02:00
kd-11 568af756cc rsx: Fix expired sampler descriptors
- Rebuilding when strict mode is enabled was incomplete.
  The copy has to be redone if the source has been updated.
2021-06-06 15:37:47 +03:00
Megamouse f5366c91a7 Qt: kind of lazy loading icons 2021-06-06 09:38:13 +02:00
xddxd b5f1f50a16 Get rid of mobile Kepler class and add some missing GPUs 2021-06-06 08:07:43 +02:00
kd-11 6ac9e6f9c4 gl: Add some debug visualization to internally verify consistency 2021-06-05 21:02:14 +03:00
kd-11 39815801aa rsx: Implement proper decoding for some obscure fragment instructions
PK4UBG and UP4UBG were dropped from the NV_fragment_program spec in 2002.
Not much information about them remains but seems pretty straightforward.
2021-06-05 21:02:14 +03:00
Eladash 11ab9b7fa9
Fix sys_event_flag_wait result set (#10404)
Set result upon syscall exit, not at the beginning.
2021-06-05 16:41:02 +03:00
Eladash a7f1e788e6
Fix missing game licence logging (#10402) 2021-06-04 20:06:04 +02:00
polar 6c44664c19
BUILD: Refactor zlib submodule (#10393) 2021-06-02 07:33:50 +02:00
Nekotekina f2d6b52561 Fix span copy after refactoring
- Add range check at fast path.
- Fix typo in element by element copying.
Should fix #10385
2021-06-01 21:18:25 +03:00
JoãoPaulo 8405314399 Update FW 4.87 Latest Version
Updates the latest FW version according to: https://www.playstation.com/en-us/support/system-updates/ps3/
List of changes:
2021-06-01 20:20:52 +03:00
kd-11 98f534b1bd vk: Rewrite partial clear shader
- Completely removes the feedback loop and replaces with hardware channel masking
2021-06-01 12:54:10 +03:00
kd-11 f85881c18c vk: Enable use of input attachments 2021-06-01 12:54:10 +03:00
polar b8b5b93b63
BUILD: Refactor spirv submodule (#10384)
* relocated SPIRV files

* updated gitmodule paths for Vulkan submodules

* cleaned up Vulkan child builds

* updated gitignore
2021-06-01 09:53:58 +02:00
Megamouse 20e25cd928 Qt: fix game list custom config icon refresh
I accidentally forgot to update the custom config icon after custom config creation/removal.
This happened during some refactoring back in mid-april.
2021-06-01 09:31:23 +02:00
Megamouse ac83871214 impressive typo fix 2021-05-31 23:01:13 +03:00
Nekotekina a1608b636f span: implement as_span workarounds as utils::bless
Minor cleanup.
2021-05-31 15:46:34 +03:00
Nekotekina d862817485 vm::ref: remove erroneous default constructor 2021-05-31 15:31:20 +03:00
kd-11 4a32b70aec vk: Validate pipeline state before compiling in case of shader cache moved between GPUs/drivers 2021-05-30 22:35:34 +03:00
kd-11 9199b1b1d8 vk: Improve compatibility with sub-par drivers and hardware
- Adds workarounds for INTEL + MSAA
- Adds support for younger drivers where all features may not be
  implemented.
  Things that won't out-right break the emulation can be
disabled.
2021-05-30 22:35:34 +03:00
Ani a49446c9e9
Replace gsl::span for std::span (c++20) (#7531)
* Replace gsl::span for std::span (c++20)
* Replace gsl::byte with std::byte

Co-authored-by: Bevan Weiss <bevan.weiss@gmail.com>
2021-05-30 17:10:46 +03:00
Nekotekina f5e529db61 shared_ptr.hpp: don't use fake objects
This lifts the limitation for casting with abstract classes.
Use new C++20 feature (constexpr allocator) to test viability.
Add SamePtr concept to types.hpp
2021-05-30 15:07:17 +03:00
Nekotekina eec9578619 types.hpp: add PtrCastable concept 2021-05-29 18:32:13 +03:00
Eladash d81a5b1423 SPU LLVM: Add missing WRCH PC updates 2021-05-29 15:26:52 +03:00
Megamouse 3cbe42df0a pads: Remove outdated DualSense battery note 2021-05-29 12:46:21 +02:00
Megamouse a2da525064 cellVdec: silence "Unsupported time_base" error log spam 2021-05-29 12:46:21 +02:00
Malcolm Jestadt 7c2b08b9b6 SPU LLVM: Expand branch optimizations for more instructions 2021-05-29 13:07:35 +03:00
Megamouse 99af70ae59 Include limits.h 2021-05-29 10:09:56 +02:00
Megamouse 5a0b93742c overlays: move more code to cpp 2021-05-29 10:09:56 +02:00
polar 7c7cc3914d
BUILD: Refactor glslang submodule (#10361)
Co-authored-by: Megamouse <studienricky89@googlemail.com>
2021-05-29 09:47:51 +03:00
Megamouse 0d64b0f94d VS: fix libPng ProjectReference in emucore 2021-05-29 08:17:30 +02:00
Megamouse f18e80e899 fix some warning spam 2021-05-29 08:17:30 +02:00
Megamouse 210999b874 perf_overlay: fix guide line locations
The guide lines falsely started from the top and not from the bottom, as all datapoints do.
2021-05-29 08:17:30 +02:00
Megamouse 046d029e89 try to fix pad interception 2021-05-29 07:43:09 +02:00
Eladash 7d89938624 cellPad: do not use recusrive mutex 2021-05-28 20:25:16 +03:00
Eladash 6ff9aab2ca Fix cpu_thread::check_state() cpu_flag::temp support 2021-05-28 20:25:16 +03:00
Eladash 5f47730fc0 Fix reservations handling in logs
Remove reservation cb.
2021-05-28 20:25:16 +03:00
kd-11 9e62e98f79
rsx: Minor refactoring (#10358)
- Fix some misnomers.
- Allow finer grained control over texture section creation routines.
2021-05-27 23:44:07 +01:00
kd-11 763828837b
vk: Forcefully unmap DMA blocks before destroying them (#10359)
- While the vulkan spec explicitly allows destroying mapped blocks, GPUOpen vma_alloc does not.
- Strangely, this issue does not afflict linux users, only windows.
2021-05-27 23:03:46 +01:00
kd-11 f9d9d12f11 vk: Fix slow bo upload + copy when using RADV
- This reverts commit dbcf1b5a03bfef18f404aa6827515af319abd744.
- Avoid unmapping buffers used for GPU upload/download. It is very slow
  on some platforms.
2021-05-27 22:49:13 +03:00
kd-11 56f7359da4 vk: Workaround for slow bo transfer (pinned<->VRAM) when using RADV
- perf shows extremely high number of cycles wasted in memmove glibc method
2021-05-27 01:27:15 +03:00
Megamouse 6fed80333c perf_overlays: only calculate metrics on update
This should give a significant performance boost
2021-05-26 23:26:12 +02:00
Megamouse befd38d9ae perf_overlays: only compile dirty graphs
This should give a small performance boost
2021-05-26 23:26:12 +02:00
Megamouse 98b668b3a8 perf_overlays: add avg and 1p high/low 2021-05-26 23:26:12 +02:00
Eladash f103004aa0
sys_prx/overlay: Fix disambiguator of module names opened by FD (#10340)
Don't append zero offset.
2021-05-26 23:38:17 +03:00
polar 177933e212
Refactor hidapi submodule (#10346)
Co-authored-by: Megamouse <studienricky89@googlemail.com>
2021-05-26 22:03:53 +03:00
Megamouse 83d3658ef0 scale debug overlay based on current dpi settings
Depending on the dpi settings, the debug overlay was almost unreadable.
I also took the liberty to refactor some redundant client size calls and to add some margin to the left of the debug text.
2021-05-26 20:31:29 +02:00
Eladash 44f0ca08e2 Simplify PPU exit 2021-05-25 22:47:23 +03:00
kd-11 338dc62474
vk: Fixup on linux + RADV combo (#10341) 2021-05-25 20:40:53 +01:00
kd-11 a736350859 rsx/vk: Use backend configuration to track options that can be modified on a per-device basis 2021-05-25 20:54:17 +03:00
kd-11 156b092dc9 vk: Lock passthrough DMA behind the async streaming option
- Without async streaming this option can introduce artifacts.
  The correct fix for it is to use async streaming which allows the GPU to process texture data in parallel with rendering.
  Without streaming enabled the GPU can sometimes pull stale data via DMA when rendering and find the CPU has modified it.
2021-05-25 20:54:17 +03:00
kd-11 122bb4d829 vk: Avoid repeated chip_class lookup by using generic global function 2021-05-25 20:54:17 +03:00
kd-11 7508949ca8 vk: Add workarounds to disable incompatible options 2021-05-25 20:54:17 +03:00
Megamouse ac59073071 perf_overlay: update interval config update 2021-05-25 11:04:45 +03:00
Nekotekina 7311c161f6 vm_native: fix Linux/Posix sparse file check
Fix fast path condition (xnor is not ==, facepalm).
Increase probe size.
Should fix #10334
Closes #10335

Co-authored-by: Jan Beich <jbeich@FreeBSD.org>
2021-05-25 09:55:43 +03:00
Eladash 9ba3e6d3f7 sys_mmapper: Fix IPC-enabled instances memory consumption 2021-05-24 23:16:06 +03:00
Nekotekina 5db38c0127 vm_native: improve sparse file check (Linux/BSD)
Use lseek(FIND_DATA) to check for sparse file support.
2021-05-24 18:21:52 +03:00
Nekotekina 191cb92300 vm_native: improve sparse file implementation (Win32)
Fix sparse attribute set/check, improve logic.
Implement actual check of file data.
Ask to restart RPCS3 first time (Win7 bug).
2021-05-24 18:21:52 +03:00
Nekotekina 2491aad6f2 types.hpp: implement min_v<>, max_v<>, SignedInt, UnsignedInt, FPInt concepts
Restrict smax to only work with signed values for consistency.
Cleanup <climits> includes.
Cleanup <limits> includes.
2021-05-23 19:43:51 +03:00
Nekotekina 4b239a0b87 types.hpp: rewrite _u16-_u64 suffixes
_u48 is unused and gone, blends into _u64.
2021-05-23 07:33:54 +03:00
Nekotekina 2768727e2f types.hpp: replace custom std::bit_cast
Remove memcpy version.
Use builtin instead.
2021-05-23 07:33:19 +03:00
Eladash 309759b725 kernel-explorer: Save self mem-container ID and use it 2021-05-23 05:37:37 +03:00
Nekotekina 160b131de3 types.hpp: implement smin, smax, amin, amax
Rewritten the following global utility constants:
`umax` returns max number, restricted to unsigned.
`smax` returns max signed number, restricted to integrals.
`smin` returns min signed number, restricted to signed.
`amin` returns smin or zero, less restricted.
`amax` returns smax or umax, less restricted.

Fix operators == and <=> for synthesized rel-ops.
2021-05-22 12:10:57 +03:00
Nekotekina 613777afde vm_native: try to workaround another bug (Win32)
Resize sparse file gradually.
2021-05-22 08:16:54 +03:00
Eladash dcfd29c2d9 kernel-explorer: Implement PPU scheduler state information 2021-05-21 18:12:36 +02:00
Eladash a7d0c4fb1e kernel-explorer: Fix horrible performance 2021-05-21 16:37:29 +02:00
Eladash 3a2b9f83ec TROPUSR: Optimization 2021-05-21 16:43:34 +03:00
Eladash 48870f3e8b TROPUSR: Loader Improvements
* Replace invalid TROPUSR.DAT with empty new ones. (+report an error)
* Fix return code of Load whenever TROPUSR.DAT hadn't existed before.
* Add header magic test.
* sceNpTrophyRegisterContext will abort if TROPUSR.DAT generation failed.
2021-05-21 16:43:34 +03:00
David Carlier 1f93fc902b crypto light refactoring.
using volatile f/p guaranting assembly will generate call* instruction on memset for secure buffer zeroing. usage in sha1 api as well.
2021-05-21 16:34:38 +03:00
Nekotekina c646476ca8 logs.hpp: another fixup for RPCS3.log
Don't print channel names for initial messages.
2021-05-21 00:41:37 +03:00
Nekotekina de94f6c2f6 logs.hpp: fix fatal typo 2021-05-20 19:10:51 +03:00
Eladash f0c4aa6777 Fix bugs due to clocks scale setting being dynamic 2021-05-20 13:38:36 +02:00
Eladash 0811d2d527 Fix bug of sys_rsx_context_attribute
Mistake of reversing.
2021-05-20 09:25:51 +03:00
Eladash 3abf14beef Update sys_rsx_context_attribute 2021-05-20 09:25:51 +03:00
Eladash 638f20c80f Improve get_current_cpu_thread() 2021-05-20 09:25:51 +03:00
Nekotekina 04cac6cd33 logs.hpp: refactoring (logs::message)
Make .error/.warning/... callable objects which can be pointed to.
Make .always() more hard to access.
Memory layout optimizations.
2021-05-20 01:08:32 +03:00
Nekotekina 1d0f6eebdc Improve error_code (new formatting constructor)
Minor cleanup in formatting utilities.
2021-05-19 22:41:16 +03:00
Nekotekina 16620f6835 vm_native: sparse file fixup (Win32)
Clear file if it occupies blocks.
Makes it more fool-proof and fixes possible bug.
2021-05-19 22:41:16 +03:00
Nekotekina 4b11a4256e Add supporters 2021-05-19 22:41:16 +03:00
Megamouse 1dc00ccedd edat: Remove redundant logging 2021-05-19 21:09:18 +02:00
Megamouse 7832acbceb Minor change in msg_dialog_frame
This shouldn't have any impact
2021-05-19 20:24:06 +02:00
Lctrs 0042f4e16e metainfo: move away from deprecated appdata 2021-05-19 19:55:58 +03:00
Lctrs ffc9211ce2 metainfo: make license explicit 2021-05-19 19:55:58 +03:00
Nekotekina 8217840acc Simplify error_code class
Remove "not an error" detection trait. Use fixed CellNotAnError class.
Use constructor overload to disable reporting it.
2021-05-19 00:48:45 +03:00
Nekotekina 6e497ae372 vm: disable sparse files on win7 2021-05-18 13:31:46 +03:00
Malcolm Jestadt 52780e65e7 SPU LLVM: Optimize branching
- Detect a pattern where vpmovmskb and a check against the sign bit can be used instead of checking against zero
2021-05-17 16:59:20 +03:00
Eladash 57cd4ff3c6
Move HLE table address to FXO (#10284) 2021-05-17 14:22:27 +03:00
Eladash 2e28e2d293 lv2: Fix overflows of periodic timers 2021-05-17 13:17:45 +03:00
kd-11 a84cf030bb Fixup
FreeBSD + concepts = fail
2021-05-15 23:51:12 +03:00
kd-11 af05ebe428 Update cmakelists 2021-05-15 23:51:12 +03:00
kd-11 c5a06dab0a rsx: Refactor program texture state handling to be persistent across shader swaps 2021-05-15 23:51:12 +03:00
polar 11bace8804
BUILD: Move buildfiles & improved prop includes (#10251)
* moved buildfiles to subdirectory

* fix msvc build

* fix cmake build
2021-05-15 20:20:12 +02:00
Eladash 7a9a46e093 kernel-explorer: Implement SPU ports/interrupt tags information 2021-05-15 09:00:12 +03:00
Eladash 8bd58b1ad4 Remove lv2_event_queue::check(weak_ptr) 2021-05-15 00:31:14 +03:00
Eladash c681395fb2 sys_interrupt: weak_ptr -> shared_ptr 2021-05-15 00:31:14 +03:00
Eladash 33580e0aa1 sys_timer: weak_ptr -> shared_ptr 2021-05-15 00:31:14 +03:00
Eladash 47436bd774 sys_spu: weak_ptr -> shared_ptr 2021-05-15 00:31:14 +03:00
Eladash a992a5fba9 cellAudio: weak_ptr -> shared_ptr 2021-05-15 00:31:14 +03:00
Eladash 94e2f464e3 CPU Profiler: weak_ptr -> shared_ptr 2021-05-15 00:31:14 +03:00
Eladash 56471f4ad4 SPU: Optimize SPU ports/queues 2021-05-15 00:31:14 +03:00
Eladash cacb852a1e Emulation stopping bugfix 2021-05-14 15:35:07 +03:00
Nekotekina 6dca588370 SPU LLVM: improve MPYH instruction
Rewritten to use 16-bit multiplication, as in SPU ASMJIT.
2021-05-13 23:16:53 +03:00
Nekotekina 2a26bc6668 Fix page mapping rights to file mapping 2021-05-13 13:49:24 +03:00
Paul 4e12e70929
Add Intel's Rocket Lake 11th gen cpu. (#10205)
This does nothing but may be required later.
2021-05-13 11:34:37 +03:00
Nekotekina f0ad20a250 Implement const_str_t<> helper 2021-05-13 10:23:33 +03:00
Nekotekina 8ae727ca04 lv2_obj::create: fix pessimizing move
Could have been preventing copy elision.
2021-05-13 10:23:33 +03:00
Nekotekina 126141cdce vm_native: improve sparse file handling
Don't specify O_TRUNC every time.
Add portable support test (Linux/Unix).
Use PAGE_WRITECOPY (Windows).
2021-05-13 10:23:33 +03:00
octopoulo fe17c83020 reverted comment 2021-05-12 15:28:30 +03:00
octopoulo b8928d230a gl: Intel GPU shader fix 2021-05-12 15:28:30 +03:00
kd-11 675c9a7945 vk: Ensure MSAA surfaces are in RW state before attempting to transfer data. 2021-05-12 13:04:09 +03:00
kd-11 1a73b0a0da rsx: Fix transfer barriers not triggering resolve target initialization 2021-05-12 12:32:24 +03:00
Nekotekina 0bd64a0e72 Don't fatal on sparse file initialization failure
Also try two different locations (Win32).
2021-05-10 00:39:28 +03:00
Eladash acded1e08a
rsx: Move sys_rsx info to rsx::thread (#10258) 2021-05-09 19:16:14 +01:00
kd-11 a4f4b81e6b vk: Add some more debugging utils for RDC captures
- Labels make life so much easier
2021-05-09 13:07:47 +03:00
kd-11 0b18ec8208 vk: Allow flipping without wait 2021-05-09 13:07:47 +03:00
kd-11 e3944bc67f rsx: Handle transfer_read differently from transfer_write
- Transfer writes are expected to clobber surface cache contents. Do NOT reload from CPU memory for writes.
- TODO: During transfer write to surface cache objects, lock memory if it was unlocked to avoid silly problems.
2021-05-09 13:07:47 +03:00
kd-11 b085284c55 rsx: Ignore write-to-self via blit engine. 2021-05-09 13:07:47 +03:00
Eladash 31b55e0030 event queue: Structure size efficiency 2021-05-09 10:58:14 +03:00
Eladash 7a4918e4a4 kernel explorer: Implement interrupt handler/service information 2021-05-09 10:58:14 +03:00
Eladash 1e1880893a sys_interrupt: Save ID of self tag/handler 2021-05-09 10:58:14 +03:00
Eladash 363cc60c82 sys_event: Save ID of self event queue 2021-05-09 10:58:14 +03:00
David Carlier b09970f159 couple of warning build fixes 2021-05-09 09:25:40 +02:00
Megamouse 52930a7597 VS: fix some filters 2021-05-07 22:51:08 +02:00
Megamouse 96fa531566 Qt: allow renaming of the current user
Since the dialog cannot be opened ingame, there should be no reason to disable the rename user option.
2021-05-07 22:51:08 +02:00
Eladash 64997662d2 LV2: Fixup for IPC
* Fix typo in lv2_obj::create.
* Always save ipc_key as 0 for non-shared object creations, regardless of thbe value set by creation attribute.
* Show IPC key of shared memory (sys_mmapper) memory objects in kernel explorer.
2021-05-07 14:58:22 +03:00
Eladash 900ebf6583
sys_event: Typo fix (#10246) 2021-05-07 09:34:25 +01:00
polar ce94a4ecea
BUILD: Refactor libpng submodule (#10238)
* relocate libpng files

* fix cmake build

* fix MSVC build
2021-05-07 10:07:42 +02:00
Eladash 7b6482c01d
LV2: Improve IPC support (#10206)
* Remove custom event queue's IPC management of favour of universal LV2 approach.
* Move ipc_manager to FXO.
* Fix ipc_manager internal storage memory leak: deallocate entry when IPC object destroyed.
* Rewrite lv2_obj::create to be simpler (remove many duplicated code).
* Always execute lv2_obj::create under both IPC and IDM mutexes at once (not in non-atomic single-steps). Fixing potential case where concurrency can cause IDM to contain 2 or more different objects with the same IPC key with SYS_SYNC_NOT_CARE (instead of the same object).
* Do not rely on smart ptr reference count to tell if the object exists. Use similar approach as event queues as it makes error checkings accurate.
* Optimize lv2_event_port by using std::shared_ptr for queue which wasn't allowed before.
2021-05-07 09:58:30 +03:00
David CARLIER f56ecb6d3f
stblib: disable another unsupported clang warning (#10244) 2021-05-07 01:26:21 +01:00
Nekotekina e24ada37bf fs: implement fs::get_temp_dir() (Win32)
Trying to workaround issues with sparse files (#10231)
2021-05-05 19:38:36 +03:00
Nekotekina 546b52200b vm: disable locking main/video/stack for now (TODO) 2021-05-04 19:18:57 +03:00
Nekotekina 327c000c82 Implement s128 type (based on u128) 2021-05-04 18:02:52 +03:00
Nekotekina 1b0b2fe21e vm: add "hook" memory (32G)
Implement overcommit emulation for shm.
2021-05-04 18:02:52 +03:00
Nekotekina e327d47169 vm_native: add cow flag to map functions
CoW is copy-on-write mapping type.
2021-05-04 09:53:19 +03:00
p01arst0rm 35ee550171 changed discord-rpc to discordRPC 2021-05-04 01:27:41 +02:00
p01arst0rm 2447fdb90d relocated stblib files 2021-05-04 01:27:41 +02:00
p01arst0rm c6c5faa95c buildsystem refactoring cleanup 2021-05-03 08:01:25 +02:00
polar df39bac449
BUILD: Refactor asmjit submodule (#10230)
* relocated asmjit files

* fix cmake build

* fix MSVC build
2021-05-02 19:59:38 +02:00
HerrHulaHoop c3bf9bd4a0 Correct mismatched licenses in Crypto
5 files in Crypto were licensed under GPL-3.0-only which is
incompatible with our project's GPL-2.0-only license. They have now
been corrected to use GPL-2.0-or-later.
2021-05-02 13:39:50 +03:00
polar b09b0bc43b
BUILD: Refactor curl submodule (#10228)
* relocate curl files

* fix cmake build

* fix MSVC build
2021-05-01 21:56:56 +02:00
Eladash 0224c7a9eb SPU TG: Simplify state of saved SPU image data
Save only entry points instead of sys_spu_image structure.
2021-05-01 19:43:00 +03:00
p01arst0rm ca0d38d19d fix relative links to common_default* props 2021-05-01 18:38:42 +02:00
polar b62ac7a046
BUILD: Refactor 7zlib (#10222)
* relocate 7z files

* fix MSVC build

* fix cmake build
2021-05-01 18:07:28 +02:00
Eladash daa53b77cf Simplify named_thread construction 2021-05-01 18:08:03 +03:00
Ani b8477a470f rpcs3_version: Bump to 0.0.16 2021-04-30 21:42:14 +01:00
Ani 37331d8ead stblib: Ignore new 3rdparty warnings 2021-04-30 17:07:05 +01:00
Megamouse 71d58e3a67 rsx: remove unused tile functions 2021-04-30 08:23:16 +02:00
Megamouse 37425d6fcd GL: Remove unused copy functions 2021-04-30 08:23:16 +02:00
Megamouse 1f295bba5b VK: ReSharper warning fixes 2021-04-30 08:23:16 +02:00
Megamouse a50be7a912 GL: resharper findings (too lazy for const functions) 2021-04-30 08:23:16 +02:00
Megamouse d331ff3193 overlays: implement text_align::right 2021-04-30 00:30:26 +02:00
Megamouse 035a187c42 user-overlays: add sanity check for enter button 2021-04-30 00:30:26 +02:00
Megamouse 3c37036f7a save-overlays: add entry size info 2021-04-30 00:30:26 +02:00
Megamouse 14b6d6291b save-overlays: add localization 2021-04-30 00:30:26 +02:00
Megamouse 5720a32bc5 save-overlays: change list entry contents.
There's no need to tell the user that the entry is for game xy, they are already playing that game.
On a real PS3 only the subtitle and the date are displayed.
2021-04-30 00:30:26 +02:00
Megamouse 11f57f259c cellSaveData: keep focus after confirmation cancel
It was very annoying to be thrown to beginning of the list after cancelling the confirmation.
2021-04-30 00:30:26 +02:00
Nekotekina 3fc6375ec5 Use consteval (experimental) 2021-04-29 23:16:43 +03:00
Nekotekina f8e05f8e3c Remove redundant operators != 2021-04-29 22:57:40 +03:00
polar dece8a69f6
BUILD: Refactor libusb submodule (#10169)
* relocate module files
* fix cmake errors
* moved & updated libusb MSVC build file
2021-04-29 16:50:18 +01:00
Nekotekina 5724d2d4c7 Simplify umax
Add operator less and conversion operator.
2021-04-29 12:21:12 +03:00
Nekotekina b1736b6411 Simplify utils::umulh64 (MSVC) 2021-04-29 09:45:57 +03:00
Nekotekina 703ec474f5 Fixup for sys_time_get_timezone (3rd path)
Also simplify Linux path a bit.
2021-04-29 00:07:22 +03:00
kd-11 1d9dd8d29d vk: Add support for tagging objects to ease debugging
- Makes use of VK_EXT_debug_utils
2021-04-28 16:53:02 +03:00
kd-11 8b0e1d6c03 rsx: Make renderdoc compatibility mode a general option 2021-04-28 16:53:02 +03:00
Megamouse f1a9f6263e Rename Rockband to Rock Band 2021-04-27 23:33:46 +02:00
Nekotekina a049c6fd6b Implement sys_time_get_timezone syscall
Try to get system timezone automatically.
Attempt to address #10195.
2021-04-27 22:21:58 +03:00
kd-11 9609767c51 vk: Refactor render target code 2021-04-26 00:33:05 +03:00
Nekotekina 86a8e0716f Test alterable aggregates via overriding be_t
Checking how it might look like without introducing too many changes.
Alteration of its behaviour as a "template template" argument allows:
 - normal access
 - easier aggregate inspection
 - memory access interception
2021-04-25 19:00:16 +03:00
Nekotekina 4d9a167f56 u128: add multiplication support (for MSVC) 2021-04-25 18:17:38 +03:00
Nekotekina b704cc8375 shared_ptr.hpp: implement make_single_value(), make_shared_value()
A function that constructs single_ptr from its argument.
Type can be deduced from the argument (unlike make_single).
2021-04-25 18:17:38 +03:00
Nekotekina e34c956196 shared_ptr.hpp: add invoke operator 2021-04-25 18:17:38 +03:00
clienthax 7197dd751a
Fcntl e0000025 (#10172)
Co-authored-by: Eladash <elad3356p@gmail.com>
2021-04-24 21:43:09 +03:00
David Carlier 0b9e4ffe54 Mac OS build update and simplification, recent releases of macOS has clock_gettime support. 2021-04-24 12:55:21 +03:00
Megamouse 486ba6121d Qt: fix window position of update dialog 2021-04-24 11:46:51 +02:00
Megamouse 1015c126d7 fix formatting (somehow broken by copy pasta) 2021-04-24 11:46:51 +02:00
Megamouse 1caf81811a Move unspecific Emulator code out of System.cpp 2021-04-24 11:21:22 +03:00
kd-11 4c2a11b6d0 vk: Fix broken FBO swizzle for depth textures. WDB was basically broken for these. 2021-04-24 00:19:50 +03:00
Megamouse 8fd3b26308 sys: more constants 2021-04-23 22:46:15 +02:00
Megamouse 617d21fa84 sys_prx: more constants 2021-04-23 22:02:52 +02:00
Megamouse 4a88ffe250 Fix typo causing unreachable code 2021-04-23 22:02:52 +02:00
Megamouse 41b68ef353 some more constants 2021-04-23 22:02:52 +02:00
Eladash 72c85744b9 kernel-explorer: Show bound queue to port information
Show its IPC key or ID, depends on the queue's type.
2021-04-23 21:34:05 +03:00
Eladash c7b5bbd467 Fix emulation restart 2021-04-23 20:59:02 +03:00
David Carlier 082bbc7336 Following up on MacOS build fix.
Specialisation of llvm_value_t to allow build with LLVM this time.
2021-04-23 15:20:40 +03:00
Megamouse 087dccd194 Implement most of cellUserInfo 2021-04-23 05:50:19 +03:00
Nekotekina 67649d7976 SPU LLVM: restore lost comment 2021-04-21 13:33:44 +03:00
Malcolm Jestadt 6247969ede SPU LLVM: Absolute final fixes for icelake shufb paths
- The constant mask was accessing bits in reverse order of what was expected
2021-04-21 11:00:02 +03:00
Malcolm Jestadt efd38fa940 SPU LLVM: Improve byteswap elimination
- Use the data before it has been swapped rather than relying on a second byteswap to cancel out the first
2021-04-20 23:24:21 +03:00
Malcolm Jestadt 551472220e SPU LLVM: Remove icelake shufb paths for now 2021-04-20 23:24:21 +03:00
p01arst0rm 01703b1350 moved cmake_modules to project root 2021-04-20 21:38:47 +03:00
p01arst0rm e9d785475e removed redundant cmake version check 2021-04-20 21:38:47 +03:00
p01arst0rm bcfae17219 unified missmatched indentation in CMake files 2021-04-20 21:38:47 +03:00
dio-gh ddea45160b GUI: take out some unwise shortcuts
Removes the ability to stop or restart emulation via keyboard shortcuts
while the game is running. Prevents loss of work that can happen due to
the current bindings conflicting with very-widely established shortcuts.

Ctrl+C and Ctrl+E will now be unbound, and Ctrl+R will now mean Resume.
Strings that mention these keybinds were adjusted accordingly.
2021-04-20 19:46:47 +03:00
Malcolm Jestadt 53f13a9721 SPU LLVM: Final fixup for icelake shufb paths
- The cause of the problems was due to the constant mask for gf2p9affineqb being used as the first argument, instead of the second argument.
2021-04-20 13:07:24 +03:00
Megamouse 3e33f064bf overlays: hotfix for dialog interaction
Turns out there was an undocumented reason for this.
Nobody warned me that "It's a trap!".
I wonder how this hasn't summoned a shitstorm yet.
2021-04-20 00:42:11 +02:00
Megamouse aa0afc9a4e Input: avoid mouse events when unused 2021-04-20 00:06:23 +02:00
Eladash a0d1cf26d0 Reduce precompilation failure log level (error -> notice) 2021-04-19 23:18:31 +03:00
Megamouse 01d14aed80 fix null chars in hostname log message 2021-04-19 21:54:27 +02:00
Megamouse 3c4c830e20 Qt: Speed up Log Viewer 2021-04-19 21:25:19 +02:00
Nekotekina 0c9c481cee Use requires syntax in more places
Change style in some places.
2021-04-19 16:51:40 +03:00
Nekotekina 7dae376646 Implement fill_array() utility 2021-04-19 12:33:32 +03:00
Nekotekina ccb89bd76a MSVC: disable throwing new 2021-04-19 12:33:32 +03:00
Megamouse b2317543c8 Qt: Fix initial gs_frame position on multi-monitor 2021-04-19 10:44:48 +02:00
p01arst0rm b812ef2771 removed space between and its opening parentheses 2021-04-19 08:59:28 +03:00
David Carlier 7618e7f3fb FreeBSD/clang update proposal.
silence few build warnings, VKDMA: disable Intel chipset for host buffer as it requires root privilege.
2021-04-18 19:56:21 +03:00
David Carlier b6732fbae9 MacOs build fix proposal.
Made on Big Sur, removing few unnecessary old specifics.
Build with LLVM homebrew.
2021-04-18 17:18:09 +03:00
clienthax 68fa377d13 Add dev_flash2+3 2021-04-18 14:49:29 +03:00
Nekotekina 7a9561b966 vm_native: document some unmap_critical behaviour (posix) 2021-04-18 13:13:15 +03:00
Nekotekina c061991c43 vm_native: supply only one madvise flag at a time 2021-04-18 13:13:15 +03:00
Megamouse bdac1d9bfd Qt: fix type mismatch crash of game grid items 2021-04-18 09:58:54 +02:00
David Carlier 266c4209c4 VM: FreeBSD c_madv_no_dump/dump constants support. 2021-04-17 20:47:36 +03:00
Nekotekina fb26da1cb0 bs_t<>: create BitSetEnum concept
Try concepts instead of SFINAE.
2021-04-17 19:23:19 +03:00
Nekotekina d623720f4d Fix condition for -Wno-attributes (regression) 2021-04-17 16:26:41 +03:00
Nekotekina 9d4fcbf946 bs_t<>: fix/cleanup some operators 2021-04-17 15:54:33 +03:00
p01arst0rm 896db3806d replaced CMAKE_COMPILER_IS_GNUCXX with CMAKE_CXX_COMPILER_ID 2021-04-17 15:54:27 +03:00
Megamouse 691b986e36 keyboard pads: release all keys on FocusOut event 2021-04-17 14:03:50 +02:00
Megamouse 5416f60643 basic keyboard: release all keys on FocusOut event 2021-04-17 14:03:50 +02:00
Eladash 67e2e154fa Replace simple_type with std::common_type 2021-04-17 10:27:55 +03:00
Megamouse 330dea181a Qt: unify some movie hover code and fix cellLeave 2021-04-16 23:18:13 +02:00
Megamouse 7bc673002f overlays: fix dirty state of message dialog 2021-04-16 23:18:13 +02:00
Megamouse ae8d1a3a60 Qt: smoother scrolling in savedata manager 2021-04-16 21:26:24 +02:00
Megamouse 27975e9dfd Qt: remove uncritical deprecated notes and titles
This also fixes a savedata notes bug.
The detail section notes were always taken from the deprecated settings.
2021-04-16 21:26:24 +02:00
Megamouse bff938ccf5 Qt: optimize game list repaint with new logic
We now pass a shared pointer to the icon items, so there is no need to trigger a full refresh of the list anymore.
Sadly this doesn't apply to the game grid.
2021-04-16 11:21:04 +02:00
Megamouse 53f317e076 Qt: use gifs as icons on hover if available. 2021-04-16 11:21:04 +02:00
Malcolm Jestadt 0a7df9d02e SPU LLVM: add AVX-512 SPU verification
- This is hidden behind a new setting, as some cpus may downclock agressively when executing 512 wide instructions
2021-04-16 09:35:26 +03:00
Nekotekina 408ffd3d2c fxo: add debug name to the typeinfo 2021-04-15 20:01:29 +03:00
Nekotekina a211895e28 shared_ptr.hpp: use for fs::virtual_device
Add new constructors for single_ptr and shared_ptr.
Change virtual device prefix format.
2021-04-15 17:26:47 +03:00
Nekotekina 19763f8973 Remove unnecessary default:breaks 2021-04-15 15:23:59 +03:00
Desterly 99d6f9c7a9 Skylander - Traptanium portal cleanup
- Remove "Status" query responses from reset request
- Add additional request types for newer portal
2021-04-15 12:10:22 +02:00
Desterly 63e4ac80bd Skylander - Change portal version
Switch emulation to the Traptanium portal.   This portal is universal
and works with all games.
2021-04-15 12:10:22 +02:00
polar 24983ea329 removed whitespace
Co-authored-by: Megamouse <studienricky89@googlemail.com>
2021-04-15 11:37:35 +02:00
p01arst0rm 6cab5b5591 removed extra perentheses pair 2021-04-15 11:37:35 +02:00
p01arst0rm c9d2aed286 small collection of fixes 2021-04-15 11:05:15 +03:00
Eladash a16cc3ac8a lv2: Remove flags from IPC-supported objects 2021-04-15 10:31:40 +03:00
TotalCaesar659 ba1699a831 Fix typo 2021-04-14 20:01:18 +02:00
Megamouse 20c69a0e3e overlays: make auto-repeat buttons configurable
and properly reset the auto-repeat timer whenever a new button was pressed
2021-04-13 20:57:05 +02:00
Megamouse bdc5ed094b overlays: implement OSK password mode 2021-04-13 20:57:05 +02:00
Megamouse 088d22675b overlays: fix osk placeholder 2021-04-13 20:57:05 +02:00
Megamouse fc9b3c13e6 misc: fix old some style casts and redundancies 2021-04-13 20:57:05 +02:00
kd-11 14a64e2529 rsx: Handle rare rounding issue where position.w is very close to zero 2021-04-13 21:26:23 +03:00
Megamouse f5415fb4ac overlays: dynamically change dialog background 2021-04-13 19:13:56 +02:00
Megamouse 20076ed57e Qt: Properly disable perfoverlay datapoint sliders 2021-04-13 19:13:56 +02:00
kd-11 8d1fc18941 vk: Fix mip level packed pitch calculation 2021-04-13 00:14:16 +03:00
kd-11 06dc99ab85 rsx: Fix decompression of RB_RG textures.
- Removes several subtle hacks that hid the real issue.
  A compressed texture has more than one texel per 'block'.
2021-04-11 21:36:36 +03:00
p01arst0rm 4048b1e515 added inline suggestion to settings_location to prevent duplicate includes 2021-04-11 18:38:02 +03:00
Nekotekina ccb46df905 Minor fixups (removed unnecessary code) 2021-04-11 16:36:02 +03:00
Megamouse a16d8ba3ea More random changes 2021-04-11 14:01:51 +03:00
Eladash 56d34e0e80 Enforce backslash at the end of emulated drives paths 2021-04-10 23:51:49 +03:00
Eladash 5ca6381624 Implement "PPU LLVM Precompilation" control setting 2021-04-10 18:06:46 +03:00
Megamouse 7a105333dc Qt: fix vfs dir remove button enabled state 2021-04-10 15:18:16 +02:00
Megamouse 332eb5fbd6 Log firmware after Emu was initialized 2021-04-10 15:18:16 +02:00
Megamouse 5b0dac797c Remove deprecated user management code 2021-04-10 15:18:16 +02:00
Eladash 86ddc00bb1 Suggest adding RPCS3 to anti-virus whitelist on firmware/PKG installation failure 2021-04-10 10:37:20 +02:00
Nekotekina 3107f37864 Fix psf::load error for error::stream 2021-04-10 00:43:08 +03:00
Megamouse 17f5fec538
sceNp: fix rap file regression (#10084) 2021-04-09 21:37:57 +01:00
Megamouse 03b76b4606 Emu: some cleanup 2021-04-09 21:03:49 +02:00
Eladash a3e8a61547 PSF: Fix string_view optimization
Avoid redundant copies of std::string.
2021-04-09 20:58:30 +03:00
Eladash a8d5a8734a Loader/cellGame: Do not crash on invalid PSF files 2021-04-09 20:58:30 +03:00
Nekotekina 10bbb7fa1f Fix some warnings (deprecate enum arithmetics) 2021-04-09 10:26:13 +03:00
Nekotekina 8c5f2b249c shared_ptr.hpp: further fixes
Improved is_same_ptr() trait (added third "maybe" category).
Fallback to pseudo-runtime check in certain cases (if "maybe").
Fix single_ptr moving assignment operator.
2021-04-09 10:26:13 +03:00
Nekotekina 332c512eed shared_ptr.hpp: minor optimization (GCC hotfix)
Use thread_local for dummy objects (doesn't work on MSVC).
Couldn't find better way to remove fake static objects completely.
In a sense that they don't appear in object files.
2021-04-09 10:26:13 +03:00
Megamouse d10584ac6c DRM: Search all user directories for rap files 2021-04-09 08:47:59 +02:00
Eladash d2b761b7de Log error about HG games booted outside of /dev_hdd0 2021-04-08 23:57:00 +03:00
Eladash 49c5ce30cc Emulation: Fix boot path resolving
* Fix /dev_flash executables path arg. (/host_root is wrong for it)
* Fix usage of /host_root for homebrew applications when it is not mounted, use /app_home.
* Fix path source detection. (don't get fooled by path slashes repetitions, symlinks, '.', ".." and ('\' on Windows))
* Unescape tail of /dev_hdd0 paths.
2021-04-08 23:57:00 +03:00
Nekotekina 95725bf7fc Add -Werror=missing-noreturn (GCC, clang)
May be useful to diagnose functions which fail assertions unconditionally.
2021-04-08 10:29:47 +03:00
Nekotekina 94c62b1eec shared_ptr.hpp: improve is_same_ptr<> trait
Don't always return true on MSVC.
2021-04-08 10:29:47 +03:00
Megamouse 02febd3f65 Workaround: Skip progress_dialog during gameplay 2021-04-06 21:39:34 +03:00
Megamouse 497fbb17a8 progress_dialog fixes 2021-04-06 21:39:34 +03:00
Nick Renieris 396c129d41 vm: Flag names (refactoring) 2021-04-06 13:07:54 +03:00
Eladash 4a9be0a8d2 core: Move IDM to FXO 2021-04-04 17:29:32 +03:00
Megamouse bf1756448e overlays: fix taskbar progress reset 2021-04-04 13:38:10 +03:00
Nekotekina ed8f60431f Fixup for progress dialog closing logic
Co-authored-by: Megamouse <studienricky89@googlemail.com>
2021-04-03 23:25:02 +03:00
Nekotekina 6f1f75bc8f Minor progress dialog refactoring
Add rsx::overlays::progress_dialog class (identical to message_dialog).
Don't use Emu.CallAfter() for native dialogs.
Make g_progr_ptotal waitable.
2021-04-03 22:38:04 +03:00
Nekotekina 963d150e93 Fix some -Weffc++ warnings (part 2) 2021-04-03 21:54:15 +03:00
Nekotekina 1ddeef71c6 Fix some typos 2021-04-03 21:54:15 +03:00
Megamouse b7eefeac8b hotfix: skip progr dialogs if msg dialogs are open 2021-04-03 20:37:40 +02:00
Eladash e57f36fc5b Quick sys_sm_get_params implementation 2021-04-03 17:23:40 +03:00
Eladash 32116086b3 Implement _sys_prx_register_module loading imports/exports functionality 2021-04-03 17:23:40 +03:00
Eladash 878da3b474 Implement get_cellos_appname()
Identifying vsh.self and possibly other operating system executables in the future.
2021-04-03 17:23:40 +03:00
Eladash 73320d4180 Output all fatal log messages to Console/debugger as well 2021-04-03 08:47:58 +02:00
Eladash a1d31f640a Set userland firmware SPRX directory as the default PS3 decryption tool path 2021-04-02 20:54:33 +02:00
Megamouse 9c7230e79f cli: set user-id per command line 2021-04-02 11:50:28 +02:00
Megamouse 98687d474b Move system info to extra line 2021-04-02 07:14:23 +02:00
Eladash 7b57b8f2ca debugger: Implement ability to pause entire emulation on breakpoint 2021-04-01 19:11:55 +03:00
Eladash 55c98bfaef Fix #9879 and fix firmware confirmation dialog when auto-start is disabled 2021-04-01 14:09:02 +03:00
Nekotekina e9a45a2f45 Implement scoped_progress_dialog
Create Emu/system_progress.hpp
Remove atomic g_progr_show
2021-03-31 23:40:09 +02:00
Nekotekina 2212a131ef Fix some -Weffc++ warnings (part 1) 2021-03-31 11:27:09 +03:00
Nekotekina deacf05769 Enable -Wdeprecated-copy
Some classes violated the Rule of 3(5) in their special operator definitions.
2021-03-31 11:27:09 +03:00
Megamouse 870224cde0 Emu/overlay: ingame native overlay PPU compilation 2021-03-31 09:38:30 +02:00
Megamouse e557c962fb Qt: gs_frame position updates 2021-03-30 19:09:01 +02:00
Eladash 1e71deb0db rsx: Compile shaders when CELL is not running 2021-03-30 11:13:47 +03:00
Eladash dea1d01de2 Fix Emulator::Stop race with IDM
Newly created threads' state could have not been flagged with exit.
2021-03-30 10:21:54 +03:00
Eladash e9bea1c742 Emu: Do not obey auto-exit setting after creating firmware cache 2021-03-30 10:21:54 +03:00
Eladash d51bb8b1cc Fix Emulator::Pause race with IDM 2021-03-30 10:21:54 +03:00
Eladash aad5283786 Fix Emulator::IsPaused() 2021-03-30 10:21:54 +03:00
Megamouse 66df38957b add AppIcon to fatal_error_dialog 2021-03-29 23:32:15 +02:00
xddxd 7cbafd603a
Get rid of non-LLVM build configurations (#10030)
Co-authored-by: Megamouse <studienricky89@googlemail.com>
2021-03-29 22:45:48 +03:00
dio-gh 3e48c9744b upgrade icons to a modern design
Credits go to @DAGINATSUKO, and @hcorion for the svg version.
2021-03-29 22:24:40 +03:00
Megamouse a982280400 Qt: Drop int for QT_SCALE_FACTOR_ROUNDING_POLICY 2021-03-29 20:37:33 +02:00
Megamouse d62983e1a2 Qt: Properly set QT_SCALE_FACTOR_ROUNDING_POLICY 2021-03-29 20:37:33 +02:00
Megamouse 90ac24e524 Qt: set find_dialog "next" button to default 2021-03-29 19:19:24 +02:00
Megamouse 0b2ba98238 Qt: add option to hide the log prefix 2021-03-29 19:19:24 +02:00
xddxd b978aa6dca Wording changes and tooltip fix for unsupported CPUs 2021-03-26 18:56:16 +01:00
Megamouse 6565855005 Qt: clean global cfg before adding custom cfgs 2021-03-26 09:08:30 +01:00
Megamouse 9f80a55652 Qt: don't show updater if booted with cli arg 2021-03-25 23:39:42 +01:00
xddxd 9d895e6b15 Scheduler overhaul 2021-03-26 00:29:44 +03:00
Megamouse a7acb84b8b Qt: Remove unused GUI entries when saving a config 2021-03-25 20:34:00 +01:00
Megamouse 8d54453981 Qt: Fix debugger breakpoint deletion 2021-03-24 20:47:51 +01:00
Megamouse 452fb59c74 Qt: select target item in debugger list
This should make it easier to spot the item
2021-03-24 20:47:51 +01:00
Megamouse ba45daff35 Qt: some cleanup in debugger 2021-03-24 20:47:51 +01:00
Nekotekina b3fb6d7d18 Add and fix -Wredundant-decls (GCC) 2021-03-23 22:48:57 +03:00
Nekotekina 5dc3467337 vm: fix reservation_update notification
Rare function.
2021-03-23 21:09:37 +03:00
Nekotekina 729757b1dd atomic.hpp: allow raw notify_all by pointer 2021-03-23 20:58:42 +03:00
Nekotekina 393f9d329d atomic.cpp: allow non-standard sizes in atomic wait (>16) 2021-03-23 20:52:56 +03:00
Nekotekina 820390b7ed atomic.cpp: remove raw_notify and simplify internal logic
Also permit zero size in waiters.
2021-03-23 20:19:10 +03:00
Nekotekina e0790f758e Add some warnings (GCC, clang) 2021-03-23 16:40:44 +03:00
Eladash 2f333424a6 Improve ELF/Trophy loader's error checking 2021-03-23 16:05:23 +03:00
Eladash a67b347966
debugger: Fix SPU memory viewing (#10007)
* debugger: Fix SPU memory viewing

* Fix terminal recovery from page faults (hack allocation)
2021-03-23 13:33:07 +03:00
Megamouse dedf09017a VS: try to unbreak debug builds 2021-03-23 09:11:04 +01:00
Megamouse cd07ab5b5f VS: fix release build 2021-03-23 00:46:26 +01:00
Megamouse 6892cb1c7e Qt: prepare for removal of deprecated GUI settings
If you remove a custom name and already had a deprecated name before, you'll never get rid of it.
This applies to all of the deprecated settings.
2021-03-22 23:47:11 +01:00
Megamouse b518a9a338 VS: fix release Optimization 2021-03-22 20:19:36 +01:00
Megamouse 54d078f379 VS: fix AdditionalIncludeDirectories 2021-03-22 20:19:36 +01:00
Eladash b0a0533a4f Memory string searcher improvements
* Search the entire PS3 4GB address space instead of a small area of memory which is meant mostly for PRX/SELF memory aka vm::main segment. This limitation rendered string searcher nearly useless.
* Implement hexadecimal byte-string, hexadecimal integer, float and double value search formats.
* Multi-thread searching.
* Optimize searching algorithm vastly.
* Fix crash on empty string, report an error.
* Implement case-insensitive string search.
2021-03-22 18:37:26 +03:00
Megamouse 399f20ae54 Qt: Fix debugger step shortcuts 2021-03-22 10:44:30 +01:00
Megamouse 554ba9d6a6 Qt: Allow package installation through cli
Adds --installpkg cli option
2021-03-21 18:44:11 +01:00
Megamouse 2c05e9719d cfg: simplify get_nodes 2021-03-20 20:54:26 +03:00
Megamouse cb9e7358d2 cfg: log unused config entries 2021-03-20 20:54:26 +03:00
Megamouse 70c98fff19 Make cli fw installation more foolproof 2021-03-20 11:57:04 +01:00
Romain TISSERAND b5698ee101 Add command-line option to install firmware 2021-03-20 11:57:04 +01:00
Nekotekina 379138af27 Fix NtSetTimerResolution in no-gui mode (Win32)
Add dummy persistent timer with 10ms period.
Replace QTimer invocation with Emu.CallAfter().
This way, headless and no-gui modes should be affected by it.
2021-03-19 22:26:48 +03:00
Eladash 1864419561 Fix SPU mapped memory page size 2021-03-19 22:25:08 +03:00
Eladash a9ddb1d3b3 GUI: Implement full extraction of PUP
* Implement full extraction of PS3UPDAT.PUP.
* Implement TAR extraction via GUI.
* Use VFS to implement missing PS3 filesystem characters escaping.
* Use VFS to error on illegal paths. (illegal paths such as malware pointing to "/../../..and so on../C:/Windows")
2021-03-19 17:51:09 +01:00
Eladash 314670a347 Improve firmware installation error handling
* Add new error types and descriptions.
* Do not crash on missing 0x100 and 0x300 PUP file entries.
* Report an error on missing PUP package inner files.
* Fix overflow in file-size against header check.
* Move all header errors to pup_object class.
* Move verbose error descriptions to pup_object class.
* Minor optimizations.
2021-03-19 17:51:09 +01:00
Eladash ad49c54531
Fix race in render_creator (#9939) 2021-03-18 12:09:42 +03:00
Megamouse 43ac33c2b4 cellSaveDataEnableOverlay 2021-03-18 11:11:34 +03:00
Nekotekina ee4009e123 Add supporters 2021-03-17 23:53:10 +03:00
Nekotekina 2decf1ecda Rename and move g_tls_current_cpu_thread inside cpu_thread
Don't declare extern inside get_current_cpu_thread().
Possible workaround for gcc-11.
2021-03-17 23:49:48 +03:00
Eladash 1d7fbd6a9a Fix sceNpTrophyGet(Trophy/Game)Icon 2021-03-17 22:31:57 +03:00
Eladash 1213708b72
Replace some log errors (#9980) 2021-03-17 17:19:35 +03:00
Nekotekina 8fcebebae3 Implement lv2_mp_flag::cache
Identify /dev_hdd1 without unsafe path comparison.
2021-03-16 19:37:03 +03:00
Nekotekina f801dc6558 Save all 8 syscall_args 2021-03-16 19:33:37 +03:00
Eladash 8716ac554f Fix sys_raw_spu_destroy 2021-03-16 19:31:52 +03:00
Eladash d7b4753007 Make gamedata installation atomic as real PS3 2021-03-16 19:31:52 +03:00
Eladash a9b0d25c01
PPU Debugger: Fixup for syscall arguments (#9932) 2021-03-16 16:20:45 +03:00
shockdude 6a14849381
sys_usbd: DJ Hero Turntable Emulation (#9965)
* Initial Turntable Emulation
2021-03-14 23:48:50 +03:00
Megamouse f93dbb8f49 Qt: dont scale small icons, deal with size instead 2021-03-14 19:56:11 +01:00
Megamouse f83b19cecf Qt: Fix wide game icons (weird copy pasta error) 2021-03-14 19:56:11 +01:00
Megamouse 1e09be19f5 Qt: Fix PaintedPixmap crash if icon is null 2021-03-14 19:56:11 +01:00
Megamouse c1de0bc28c workaround for clang compilation 2021-03-14 16:46:16 +01:00
Megamouse 1a5a0f5eca overlays: Fix aspect ratio of custom bakground images 2021-03-14 16:46:16 +01:00
Megamouse 8b0cd60be9 Qt: Fix game icon canvas size 2021-03-14 16:46:16 +01:00
Megamouse 2239a52e9b Qt: Import Custom Shader Loading Icons
and refactor icon import
2021-03-14 16:46:16 +01:00
kd-11 c9214ce6c0 vk: Disable async streaming by default 2021-03-14 16:39:55 +03:00
Nekotekina bb9b5e6aff Enable -Wtautological-compare 2021-03-13 23:01:37 +03:00
Nekotekina 0327ecc5c1 Enable -Wduplicated-cond (GCC) 2021-03-13 18:46:59 +03:00
Nekotekina ccdea1c4ad Enable -Wduplicated-branches (GCC) 2021-03-13 18:03:08 +03:00
Nekotekina c22e1e71f0 Continue fixing strict aliasing warnings 2021-03-13 18:02:37 +03:00
Eladash aff63028d4 SCE Decryption: Detect illegal RAP files 2021-03-13 11:51:40 +01:00
Eladash 7a7b168af3 GUI: Atomic RAP file installation 2021-03-13 11:51:40 +01:00
Eladash bdf6a1c70e GUI: Handle all PUP files in drag-and-drop 2021-03-13 11:51:40 +01:00
Eladash d1e07434a1 GUI: Handle uppercase RAP file extension 2021-03-13 11:51:40 +01:00
Megamouse c0d823f1d8 Qt: Fix square custom icons 2021-03-13 10:19:39 +01:00
Megamouse 8d0947f07f Qt: Option for Custom Icons 2021-03-13 10:19:39 +01:00
Megamouse 161d8ef47a Qt: Center Custom Icons 2021-03-13 10:19:39 +01:00
Megamouse 8c139206d7 Qt: Import Custom Icons 2021-03-13 10:19:39 +01:00
jtscott e3a7fddddf Resolve minor typo 'verion' 2021-03-13 01:16:01 +01:00
Eladash 923ba6f3bb Fix sysutil_send_system_cmd at Emu.Stop() 2021-03-12 21:01:48 +03:00
Eladash 729cd9284e debugger: Fix PPU threads pausing 2021-03-12 13:01:12 +03:00
kd-11 140c5bfc3e Add asynchronous streaming to the GUI and auto-enable it
- Hopefully not many users are on very weak GPUs
2021-03-12 02:27:05 +03:00
kd-11 a5f0faefc3 vk: Check for uninitialized target before going into any scaling op 2021-03-12 02:27:05 +03:00
kd-11 608f8de347 vk: Solve GPU hang/reset due to waiting on events that are never signaled
- TODO: Some refactoring may be required to pair the primary and secondary CB and avoid such blunders
2021-03-12 02:27:05 +03:00
kd-11 3e8a00d264 Basic fixups 2021-03-12 02:27:05 +03:00
kd-11 7d5a72c9e0 vk: Add options to system configuration 2021-03-12 02:27:05 +03:00
kd-11 48d0f80a86 vk: Add an alternate async queue scheduler
- This version violates spec but does not rely on CPU threads to keep the GPU from hanging. It's ironically much safer to use.
2021-03-12 02:27:05 +03:00
kd-11 bd6c187fcd vk: Tune event polling for higher throughput 2021-03-12 02:27:05 +03:00
kd-11 585837a3f0 vk: Support new fxo usage pattern 2021-03-12 02:27:05 +03:00
kd-11 b4e821c28d vk: Flip on async texture uploads 2021-03-12 02:27:05 +03:00
kd-11 589ac1c5d4 vk: Optimization - avoid touching the mutex at all if possible even when there is no contention 2021-03-12 02:27:05 +03:00
kd-11 c9e8b87c60 vk: Properly clean up async scheduler 2021-03-12 02:27:05 +03:00
kd-11 41f5158247 vk: Sync main pipe with async jobs if any 2021-03-12 02:27:05 +03:00
kd-11 d2993474fb vk: Lazy-initialize image resource on first use when owned by a separate queue 2021-03-12 02:27:05 +03:00
kd-11 77e312fb99 vk: Add the async task scheduler 2021-03-12 02:27:05 +03:00
Eladash cd6ef2958b Add information about unnamed/main threads in logs and fatal dialog
* If thread is unnamed, keep log name empty for main thread, otherwise print thread id. In fatal dialog, main thread can be handled differently (with special remark that it's main thread).
* Always print thread id in fatal dialog, regardless of thread type.

Co-authored-by: Nekotekina <nekotekina@gmail.com>
2021-03-11 22:55:06 +03:00
Megamouse 40f3adc45f Overlays: Implement individual pulse 2021-03-11 20:48:12 +01:00
Eladash cfa2d4aaa8 Loader: Log FNID of imported/exported functions 2021-03-11 15:23:58 +03:00
arabek bdefeaf6f9 Use maybe_unused macro for chip var
Var chip is only used in the WIN32 ifdef block - use maybe_unused to silence the compiler warning about unused variable.
2021-03-11 14:33:04 +03:00
Eladash 0958c10f88
Improve TAR loader (#9908)
* Fix header magic test.
* Rewrite code to not use so many filesystem calls.
* Add many more error checks.
* Add missing NUL filetype.
* octalToDecimal(header.size) has been fixed to use fixed 12 characters range instead of endless string.
* Add many optimizations.
* Fix possible signed overflows with int, use the unisgned u64 type instead which allows for greater files as well.
* Log errors.
2021-03-11 02:26:39 +03:00
Nekotekina 4adf412049 Fix std::bit_cast misuse 2021-03-10 16:11:30 +03:00
Nekotekina 03332c340d Implement utils::bless (pointer cast)
Tries to workaround strict aliasing troubles.
Don't confuse with std::bless which works differently.
2021-03-10 16:02:00 +03:00
Eladash 63ecb56b51 PPU interpreter hotfix 2021-03-10 13:41:13 +03:00
Megamouse cbd895a29c
Move code to cpp (#9938)
* GL: move GLOverlays code to cpp
* GL: move GLCompute code to cpp
* VK: move VKOverlays code to cpp
* VK: move VKCompute code to cpp
2021-03-10 00:58:08 +01:00
Nekotekina 9cbe77904d Revert changes in BufferUtils.cpp
Should fix #9933
2021-03-09 19:19:24 +03:00
Nekotekina 19b5b47b26 Add -Wnull-dereference (commented out) 2021-03-09 15:54:04 +03:00
Eladash 52a0b38379
Workaround segfaults in Vulkan enumeration thread (#9935)
* Workaround segfaults in Vulkan enumeration thread
2021-03-09 13:50:58 +01:00
Nekotekina a4fdbf0a88 Enable -Wstrict-aliasing=1 (GCC)
Fixed partially.
2021-03-09 03:10:15 +03:00
Nekotekina 3990e2d3e6 Add -Wclobbered and -Wcast-function-type (no effect) 2021-03-09 03:10:15 +03:00
Nekotekina 53af2dbb3f Add/fix warning -Wignored-qualifiers (GCC/clang)
Fix simple_array::const_iterator as a part of it.
2021-03-09 03:09:50 +03:00
Nekotekina 5bdd1cf837 Remove some redundant code
Potential fix for future warnings.
2021-03-09 03:09:50 +03:00
Megamouse 1a3c01154a make from_hdd0_game check lowercase 2021-03-08 22:58:19 +03:00
xddxd df338f0552 Move sys_crashdump to it's own file and make it a module itself 2021-03-08 22:57:35 +03:00
Malcolm Jestadt e5d0e035d0 SPU LLVM: Rearange FM instruction for better performance
- Doesn't eliminate any instructions, but allows for better out of order execution.
2021-03-08 15:48:36 +03:00
xddxd 6d91a9fe6f Possible workaround for mobile Kepler chips 2021-03-08 15:46:03 +03:00
Megamouse 935e398930 patch_manager: expand first search results 2021-03-08 12:05:00 +01:00
Eladash 2afc7cbaaa
GUI: Implement MSELF extraction tool (#9909)
* MSELF: fix overflow

* GUI: Implement MSELF extraction tool

* VS: fix mself files in vcxproj

* fix

* Update mself.cpp

* fixed
2021-03-07 17:59:37 +01:00
Megamouse 1b5cf118e7 Input/Qt: implement XInput battery level 2021-03-07 11:48:19 +01:00
Megamouse a3a4c0a906 overlays: don't count initial garbage values.
This might also shave off some microseconds.
2021-03-07 00:52:11 +01:00
Megamouse 3ae7debc17 Qt: Do not allow updates during emulation 2021-03-07 01:56:25 +03:00
Megamouse dab53f4e41 Cleanup Emu before the update reboot 2021-03-07 01:56:25 +03:00
Megamouse 9da7910fc9 Fix auto updates. Don't pass exe as arg0 to execl 2021-03-07 01:56:25 +03:00
Nekotekina 3609eb25c9 Implement thread_ctrl::is_main() 2021-03-06 23:10:31 +03:00
Nekotekina ded828dfc9 sysinfo.cpp: Implement utils::main_tid (main thread id)
Careful.
2021-03-06 23:10:31 +03:00
Nekotekina 87af905018 Enable -Wunused-parameter 2021-03-06 18:07:08 +03:00
Megamouse 7205a93751 add some log messages for debugging 2021-03-06 18:06:21 +03:00
GitArUs f8097a428c
Allow games to list all savedata (#9547)
* cellSaveData - allow games to list all savedata, not only those they own.

Co-authored-by: Megamouse <studienricky89@googlemail.com>
2021-03-06 16:01:04 +03:00
Eladash 228988ca2b Fix utils::get_firmware_version()
* Do not crash on invalid file contents.
* Do not crash on unexpected file.open() error.
2021-03-06 14:53:40 +03:00
Megamouse d2b0b019ec DualSense: Fix initial ingame LED update 2021-03-06 11:15:54 +01:00
Eladash a5d74c5e96 GUI: Improve missing firmware handling
* Install PS3UPDAT.PUP at the spot when booting games whenever firmware is missing. The option to boot games without firmware is still supported when all firmware SPRX are HLEd in firmware settings.
* Pop-up a confirmation dialog in firmware installation if firmware is already installed.
2021-03-06 10:34:49 +01:00
Megamouse 3e7e077fad DS3/DS4: fix battery LED update 2021-03-06 02:07:02 +01:00
Megamouse dbb03ae2d7 dualsense: implement lightbar pulse (low battery) 2021-03-06 02:07:02 +01:00
Megamouse 06d2c5357b dualsense: fix LED updates 2021-03-06 02:07:02 +01:00
Megamouse c8e7530e37 dualsense: get hardware and firmware version 2021-03-06 02:07:02 +01:00
Megamouse cdffaa1598 dualsense: implement battery level 2021-03-06 02:07:02 +01:00
Megamouse b836d2497d dualsense: minor cleanup 2021-03-06 02:07:02 +01:00
Megamouse bdd94f053c Qt: reset battery progress bar when not supported. 2021-03-06 02:07:02 +01:00
Megamouse f88c3ae417 Qt: fix settings_dialog layout. Add stretches. 2021-03-05 14:46:52 +03:00
Megamouse b09ac19e61 VS 16.9.0 compilation workaround 2021-03-05 14:46:52 +03:00
Timothy Redaelli 826dc7d5a6 Fix linking with system curl 2021-03-04 12:22:19 +03:00
Timothy Redaelli fa5a2b6a85 SPUThread.cpp: remove "__attribute__((always_inline))"
cmp_rdata and mov_rdata are using __attribute__((always_inline)),
without inline, that is not supported on current g++ (see RPCS3#1546).

Moreover __attribute__((always_inline)) is a noop if used without inline so
just remove it.

A proper fix is to move the 2 functions in an header file as static
(with FORCE_INLINE) so it can be correctly inlined by the compiler.
2021-03-04 12:17:27 +03:00
Nekotekina e6a3b59229 endian.hpp: simplify be_t/le_t constructors 2021-03-03 17:37:51 +03:00
RipleyTom 0eb0b1e1c9 Add some GT6 devices to whitelist 2021-03-03 17:30:16 +03:00
kd-11 1becd2f788 vk: Remove redundant double barrier
- Luckily it was not too harmful in single queue submissions
2021-03-03 13:17:04 +03:00
Megamouse 7c0b93f815 perf overlay: Don't allow 0 or 1 datapoint count
Doesn't render anyway
2021-03-03 00:33:46 +01:00
Megamouse fa852c7dbe perf overlay: add missing graph vertex
And fix potential division by 0
2021-03-03 00:33:46 +01:00
Megamouse 73ca2119ed perf overlay: add datapoint settings to GUI 2021-03-03 00:33:46 +01:00
Megamouse 86dbb859b7 perf overlay: add datapoint count config settings 2021-03-03 00:33:46 +01:00
Megamouse e1e370999e perf overlays: fix dynamic font resize of graphs 2021-03-03 00:33:46 +01:00
Megamouse 038c708a0a perf overlays: add detail level none (hides FPS) 2021-03-03 00:33:46 +01:00
Nekotekina c71bc25090 PPU: remove artificial 0x20000000 barrier for debug stats
Change it to 0xE0000000 (SPU demarcation line)
2021-03-02 21:58:49 +03:00
Nekotekina 52fe86b56c fixed_typemap.hpp: make it a bit fool-proof
Require objects to be non-copyable (move is still allowed).
2021-03-02 21:58:49 +03:00
Eladash 004ebfdaee SPU debugger: Implement MFC journal
* Allow to dump up to 1820 commands with up 128 bytes of data each, using key D with the debugger.
2021-03-02 21:57:51 +03:00
Eladash d0edd44a69 Atomic trophy status updates 2021-03-02 19:19:27 +03:00
Nekotekina ea5e837bd6 fixed_typemap.hpp: return reference 2021-03-02 16:08:14 +03:00
Nekotekina bbf52f3cea named_thread: fix bugs in std::forward usage
Fix few misused threads and other bugs.
2021-03-02 16:08:14 +03:00
Nekotekina d788b12a8e fixed_typemap.hpp: reduce indirection
Backported some changes from auto_typemap.hpp
Implemented methods init(), reset(), clear()
Disabled recreation support.
2021-03-02 16:08:14 +03:00
Nekotekina 8a9320c4ef auto_typemap.hpp: reduce indirection
Implement is_init() method.
Implement optional Size template arg for further optimization.
2021-03-02 16:08:14 +03:00
Nekotekina 5cc9bd7702 typeindices.hpp: upgrade with size and align info
This allows contiguous allocation (as in an aggregate).
2021-03-02 16:08:14 +03:00
Nekotekina aa7e2376ec shared_ptr.hpp: minor fixup for arrays 2021-03-02 16:08:14 +03:00
Megamouse 930895a218 DS3: fix LED battery status 2021-03-02 01:29:28 +01:00
Megamouse 3452e18da1 DS3: fix linux output report 2021-03-02 00:45:42 +01:00
Megamouse b5d4b5a21c DS3: fix regression: pad data is cleared even if there is no new data 2021-03-01 14:37:49 +01:00
Megamouse 2dc798d539 DS3: fix battery_level aquisition 2021-03-01 14:37:49 +01:00
Megamouse 805d52987f Qt/Input: set player LED in pad settings 2021-03-01 14:37:49 +01:00
Megamouse c2467b7b38 ds3: add led battery indicators (Linux only atm)
needs testing. maybe doesn't work
2021-03-01 14:37:49 +01:00
Megamouse 22b8cfd0ba input: add some sanity checks 2021-03-01 14:37:49 +01:00
Megamouse 10a55f16cc DS3: implement player LEDs 2021-03-01 14:37:49 +01:00
Ani 8e4451d1ab
rpcs3_version: Bump to 0.0.15 (#9866) 2021-02-28 23:32:23 +00:00
Megamouse 0b5c6350ae
cellScreenshot: fix overlay scaling (#9867)
* cellScreenshot: fix overlay scaling
2021-02-28 23:00:49 +00:00
Nekotekina 71e16bfac3 shared_ptr.hpp: minor fixup 2021-03-01 00:28:28 +03:00
Nekotekina b7c579adf9 Tentative fix for -Wattributes
These warnings enabled conditionally for GCC 10.1+.
2021-03-01 00:22:32 +03:00
Eladash 461fa6a88a
Firmware installation bugfixes (#9855)
* Fix race condition in PUP installation abortion.
* Fix freezes of emulator in case the PUP installation failed due to filesystem errors.
* Use fs::create_path as opposed to fs::create_dir as it is can create upper directories in case they are missing and is better in error handling.
* Report TAR errors on failure to create directories.
* Fix pup_object constructor to not crash on invalid PUP file header. (report an error)
* Fix pup_object::validate_hashes to not crash on invalid PUP file entries. (report an error)
* Do not call Qt functions inside a named_thread because it is wrong.
2021-02-28 22:59:27 +03:00
Florin9doi dfee46604a Buzz settings 2021-02-28 22:36:47 +03:00
Megamouse a7c9827ad4
Improve cellScreenshot (#9851)
* Fix screenshot logging

* Update libpng to 1.6.37

* cellScreenshot: Write text chunks
* cellScreenshot: add overlay image
* screenshot_manager: add /dev_hdd0/photo/

* read_png_file: use deleter instead of manual close

* cellScreenshot: use Qt for overlays
* cellScreenshot: don't apply overlay to regular img
* screenshot_manager: add mount hack for VFS
* cellScreenshot: escape the whole path
2021-02-28 22:05:04 +03:00
Nekotekina f580bee32c Rewrite cellNetCtlNetStartDialogLoadAsync hack 2021-02-28 20:20:17 +03:00
Nekotekina de9d859f4a named_thread: implement task queue
atomic_ptr: implement push_head()

thread_ctrl::state() triggers task queue execution.
2021-02-28 20:20:17 +03:00
Nekotekina 3aaa0172d5 named_thread: implement "default" event loop
Fixup "sleepy" thread at startup on Windows.
Permit threads which lack operator()() overload.
2021-02-28 20:16:13 +03:00
Megamouse 7cb32a3680 Qt: set parent for QThread
This may or may not have caused a leak
2021-02-28 18:48:34 +03:00
Megamouse a4d4ab1df9 remove unused variable 2021-02-28 18:48:34 +03:00
kd-11 4bef176e9b vk: Fix inadvertent self-assign 2021-02-28 18:00:20 +03:00
kd-11 d2de8a87bf vk: Explicit initialization of command pool queue family 2021-02-26 15:08:14 +03:00
kd-11 12cad7c393 vk: Add per-queue-family scratch resources and double buffer them 2021-02-26 15:08:14 +03:00
kd-11 be1238cc95 vk: Add support for queue family migration and refactor some texture upload code 2021-02-26 15:08:14 +03:00
RipleyTom 67378c7dea Add CELL_NET_CTL_INFO_DHCP_HOSTNAME impl 2021-02-26 11:58:42 +03:00
Eladash c13039396c
Fix stop count incremention in Emu.Stop (#9843)
Until emulation is completely stopped, further CallAfter callbacks may be issued with incorrect stop count memorized.
2021-02-25 14:37:31 +03:00
Megamouse e940632d93 Fix Nan in cpu_stats::get_usage
And apply same logic to linux and windows
2021-02-25 13:08:27 +03:00
Megamouse 6db25aa7fa overlays: Fix cpu usage in low detail mode 2021-02-25 13:08:27 +03:00
Eladash 0012f39384 Fix TTY handling of control characters 2021-02-24 16:42:39 +03:00
kd-11 0e7e5b59ae vk: Handle old GPUs without proper async queues 2021-02-23 23:22:41 +03:00
kd-11 d459da1378 Formatting fixes only
- Mostly remove camelcase usage in old code.
- Properly annotate vulkan API imports with _vk prefix to make it clear they are not regular variables.
2021-02-23 23:22:41 +03:00
Nekotekina 3063369322 vk::render_device::create: try to remove failing assertion 2021-02-23 19:46:37 +03:00