kd-11
24edfe2190
rsx: Use simple_array for basic array of integers
...
- Some methods are getting spammed every draw call
2023-03-01 01:10:06 +03:00
kd-11
0bb8127372
rsx: Use emplace when constructing in-place.
...
- Unexpectedly high gains for msvc builds. GCC doesn't care, clang shits itself.
2023-03-01 01:10:06 +03:00
kd-11
1b8a69154f
rsx: Use non-owning container to ellide a derpy allocation with msvc
2023-03-01 01:10:06 +03:00
illusion0001
f2155b49e2
Debugger: show CIA in register view ( #13462 )
2023-02-28 00:30:23 +01:00
Eladash
62c9b99e72
Update SPUThread.cpp
2023-02-27 14:17:05 +01:00
Elad Ashkenazi
2a344e1d87
cellMsgDialog: fix use-after-free
2023-02-27 14:17:05 +01:00
Megamouse
ae14aa991d
overlays: hotfix for return_code lifetime
2023-02-27 12:04:10 +01:00
Megamouse
2885c8a4ab
cellSaveData: get rid of g_last_user_response
2023-02-27 10:24:06 +01:00
Megamouse
3d411431c6
input: disable ldd home menu for now
2023-02-26 22:17:55 +01:00
oltolm
1800faf0dd
cellVdec.cpp: use lock_unlock instead of lock_guard
2023-02-26 22:20:07 +03:00
oltolm
19ded3809f
fix out-of-bounds in VKGSRenderTypes.hpp
2023-02-26 22:20:07 +03:00
oltolm
40cd255051
fix: back() called an empty string in PPUThread.cpp
2023-02-26 22:20:07 +03:00
oltolm
ad4677a67c
fix use after move in cellVdec.cpp
2023-02-26 22:20:07 +03:00
RipleyTom
d9e0d016c6
Fix for Windows ENOTCONN on connecting socket
...
Fixes Windows returns ENOTCONN when using recvfrom/sendto on connecting socket instead of the expected EAGAIN.
2023-02-26 10:35:20 +01:00
kd-11
c570fd03d1
rsx/overlays: Handle corner case where thread signal happens just before pop_all is called.
2023-02-26 02:30:16 +03:00
kd-11
1e0565f17b
rsx/overlays: Fix emu close
2023-02-26 02:30:16 +03:00
Megamouse
3ff464641a
Fix Visual Studio 17.5.0 compilation
...
For some reason there's an internal compiler error related to atomic wait.
I could work around this issue when I commented "mask = default_mask<X>;".
So after playing around a bit I had the suspicion that the VS parser can't handle some of the templatization.
Giving the decltype its own alias seems to fix this issue (and makes the code a bit more readable anyway in my opinion).
2023-02-25 19:20:55 +03:00
Megamouse
7cb3d305d4
main: set locale to C before doing anything else
2023-02-25 11:23:07 +01:00
Megamouse
e46dba43ad
config: try to fix float locale issues
2023-02-25 11:23:07 +01:00
Megamouse
afad96a52a
Qt: try to fix QString::toDouble locale nonsense
2023-02-25 11:23:07 +01:00
RipleyTom
1a00341e6b
Forces local IP to bind address if set
2023-02-25 10:38:19 +01:00
kd-11
3388c8ed09
overlays/manager: Explicit ctor for the input context
2023-02-24 00:46:53 +03:00
kd-11
6d4967ffef
[overlays] Implement input suspend+resume
...
- Tested with OSK + home menu. Requires hacks to enable this setup so it's mostly an academic achievement.
2023-02-24 00:46:53 +03:00
kd-11
b27366e1e6
rsx/overlays: Enable input hijacking
2023-02-24 00:46:53 +03:00
kd-11
95a29b5d1d
rsx/overlays: Fix clang/msvc build
2023-02-24 00:46:53 +03:00
kd-11
d320867569
rsx/overlays: Add a name to the input thread context
2023-02-24 00:46:53 +03:00
kd-11
aabd388070
rsx/overlays: Remove some unused thread declarations
2023-02-24 00:46:53 +03:00
kd-11
7db6594358
rsx/overlays: Use lf_queue for a lock-free stack implementation
2023-02-24 00:46:53 +03:00
kd-11
388ca1c645
rsx/overlays: Fix build
2023-02-24 00:46:53 +03:00
kd-11
7c04b00e2b
rsx/vk: Remove stale include
2023-02-24 00:46:53 +03:00
kd-11
dac0644f07
rsx/overlays: Fill in the user response when message dialog input loop exits and we're in blocking mode
...
- Avoids a race condition caused by the "blocking" call only updating results on cleanup/close
2023-02-24 00:46:53 +03:00
kd-11
7d103fe0f0
rsx/overlays: Fix crash
2023-02-24 00:46:53 +03:00
kd-11
901d9f3f6e
rsx/overlays: Simplify attach-thread-input API
...
- Restructure the inputs to encourage shorter input signature.
2023-02-24 00:46:53 +03:00
kd-11
ddc9e74aa8
rsx/overlays: Putting it all together
...
- Migrate dialogs with input-only threads to use the unified input
system
2023-02-24 00:46:53 +03:00
kd-11
12690de9de
rsx/overlays: Refactor and implement callbacks for input token
2023-02-24 00:46:53 +03:00
Megamouse
6b30cdac09
Use u64 for system_time_t, as s64 doesn't make much sense in a microsecond context.
2023-02-22 23:57:20 +01:00
Megamouse
ccb7528a59
fix some warnings
2023-02-22 23:57:20 +01:00
Ivan Chikish
01ed8a07af
fixed_typemap.hpp: static allocation for m_init
...
This allows to safely call is_init<T>() at any time.
2023-02-23 00:54:35 +03:00
Megamouse
a9f399d6cc
patch_manager: fix focus loss during config value editing
2023-02-22 01:17:36 +01:00
Megamouse
a527a485f8
patch_manager: add more decimal places to spinbox
2023-02-22 01:17:36 +01:00
Megamouse
f0c8f6d47b
patch_manager: check config values before applying them
2023-02-22 01:17:36 +01:00
Megamouse
a29dc3893f
patch_manager: change wording
2023-02-22 01:17:36 +01:00
Megamouse
c6f392bf6c
patch_manager: allow multiple dynamic values
2023-02-22 01:17:36 +01:00
Megamouse
f2ded2fdb7
patch_manager: Add dropdown labels
2023-02-22 01:17:36 +01:00
Megamouse
080737fd1f
patch_manager: add more dynamic to dynamic patches
2023-02-22 01:17:36 +01:00
Megamouse
1040757556
patch_manager: add ability to add dynamic patches
2023-02-22 01:17:36 +01:00
Megamouse
38d612e5ba
fix some warnings
2023-02-22 00:15:11 +01:00
Megamouse
a7c3753c5a
cellMsgDialog: Improve some logging and localization
2023-02-21 23:35:13 +01:00
Megamouse
ebf72eb126
overlays: add internal lock for progress bar texts
2023-02-21 23:35:13 +01:00
Megamouse
be49a80bc7
overlays: use array for progress bars
2023-02-21 23:35:13 +01:00
brian218
23da770364
sys_game: LV2 board storage minor fixups
2023-02-21 22:57:37 +01:00
RipleyTom
6186ac0245
rpcn: signaling handler improvements & upnp
...
Simplify signaling by making Matching2 a layer over normal signaling.
Implements UPNP port forwarding
Implement sceNpMatching2AbortRequest
Fix reported bw in sceNpUtil
Hack for Fat Princess binding udp on 3658
Reenable CB for sceNpBasicAddPlayersHistoryAsync
Misc fixes
2023-02-21 15:41:41 +01:00
Megamouse
364c33060b
Fix boot by RPCS3_GAMEID constants
2023-02-20 22:53:22 +01:00
Megamouse
bb2c9196f5
cellVdec: align RGBA/ARGB strides
2023-02-18 22:43:22 +01:00
Megamouse
1c8d3e0dca
cellVdec: fix au_count race condition
2023-02-18 15:31:21 +01:00
Megamouse
6b556a5206
PINE: fix error format function
2023-02-17 19:33:58 +01:00
oltolm
bbd308a908
fix order of static initialization: add comment
2023-02-17 11:58:40 +03:00
oltolm
b5b8f7c35a
fix order of static initialization
2023-02-17 11:58:40 +03:00
Megamouse
de592267fe
Create TEST12345/USRDIR for test elfs
2023-02-16 20:51:57 +01:00
Margen67
5bb89328d0
Remove whitespace
2023-02-15 08:58:02 +01:00
Megamouse
75fbb3d551
Qt: save last gs_frame screen and re-use it in no-gui mode
2023-02-14 08:03:26 +01:00
Megamouse
eb0fb2fef7
Qt/CLI: Add option to select a screen for the game window
2023-02-14 08:03:26 +01:00
Megamouse
b1b92e95ab
Qt: move fullscreen cli arg from global to gs_frame
2023-02-14 08:03:26 +01:00
Megamouse
3a68b7ac0d
Fix C00 boot from external HG games
2023-02-13 07:31:58 +01:00
Eladash
3976018980
Debugger: Print error codes stored in GPR
2023-02-12 23:10:20 +01:00
Megamouse
1dac708323
cellPad: move CellPadData to pad_types for convenience
2023-02-12 17:04:31 +01:00
Megamouse
d4187242b9
cellPad/vsh: fix PS button recognition
2023-02-12 17:04:31 +01:00
Megamouse
61c0d81667
cellPad/vsh: fix sixaxis interaction
...
This allows you to influence the particles in the XMB
2023-02-12 17:04:31 +01:00
Megamouse
c3e4b6da46
cellPad: allow opening the home menu with ldd pads
...
Speculative
2023-02-12 17:04:31 +01:00
Megamouse
38c7cf474d
cellPad: add sanity check for indices in cellPadLdd functions
2023-02-12 17:04:31 +01:00
Megamouse
ec4cbe5380
cellPad: simplify some code
2023-02-12 17:04:31 +01:00
Vestral
465ca97531
Fix displaying of audio device when it's disconnected
2023-02-10 04:19:20 +01:00
Megamouse
cfb788941c
overlays: review fixes
2023-02-09 20:36:35 +01:00
Megamouse
69435dd951
overlays: Fix linux compilation
2023-02-09 20:36:35 +01:00
Megamouse
3b09a39576
overlays: fix home menu date format
2023-02-09 20:36:35 +01:00
Megamouse
53f81ce9c7
overlays: fix home menu entry center alignment
2023-02-09 20:36:35 +01:00
Megamouse
e064380a7d
overlays: add message box to home menu
2023-02-09 20:36:35 +01:00
Megamouse
9375e255e1
overlays: add pages to home menu
2023-02-09 20:36:35 +01:00
Megamouse
a56fc57a83
evdev: allow more buttons on sony guitar
2023-02-09 18:09:07 +01:00
Megamouse
4f75dc06b9
evdev: optimize get_next_button_press pad id check
2023-02-09 18:09:07 +01:00
Megamouse
d3b7a5146c
rsx_debugger: replace malloc with buffer cache
...
This also fixes a memory leak.
2023-02-09 00:02:43 +01:00
Megamouse
bc487f43f7
cli: Add option to boot a game with a specific pad profile
2023-02-08 21:54:51 +01:00
Megamouse
088ac71930
cli: allow to start games in fullscreen
...
Technically this can be done through configs, but since it is easy to do, let's just add the cli option.
2023-02-08 21:54:51 +01:00
Eladash
27cad422b9
cellGame: Truncate excess of characters in TITLE_ID
...
In cellGameDataCheckCreate
2023-02-07 18:21:18 +03:00
Megamouse
5a63271f0e
Fix openGl overlay colors
2023-02-07 13:40:47 +01:00
kd-11
9a35684507
rsx: Don't accept garbage shader input
2023-02-07 13:51:26 +03:00
Megamouse
1662bcfae4
Qt: add copy context menu entry to log viewer
2023-02-06 20:43:53 +01:00
Elad Ashkenazi
8652b7d358
cellVdec: Fix AU decode count on callback ( #13342 )
2023-02-05 13:02:51 +01:00
Megamouse
1cf8aacc11
CLI: add option to boot rsx capture
2023-02-05 11:47:08 +01:00
Megamouse
13ef4c1236
Clarify unknown type log message
2023-02-05 09:36:56 +01:00
Megamouse
68dd25a4a5
Replace std::filesystem::u8path with TODO
2023-02-05 09:36:56 +01:00
Megamouse
bcb1c6c080
Fix package installation exit condition after error occured
2023-02-05 09:36:56 +01:00
Megamouse
2372116acc
Improve logging during package installations
2023-02-05 09:36:56 +01:00
kd-11
508dd2b509
rsx: Formatting change
2023-02-05 01:30:20 +03:00
kd-11
61b69eeed2
rsx/overlays: Force disable rounded rectangles on macOS
2023-02-05 01:30:20 +03:00
kd-11
dc8652806e
rsx/overlays: Support disabling vertex-snap on a per-draw-call basis
2023-02-05 01:30:20 +03:00
kd-11
af6db7d895
rsx/overlays: Remove workaround no longer required
2023-02-05 01:30:20 +03:00
kd-11
64ec99be33
rsx: Unify UI rendering shaders
2023-02-05 01:30:20 +03:00
brian218
53e906d0f3
sys_game: Implemented sys_game_board_storage_write() & Made it modifiable
2023-02-04 22:19:59 +01:00
Elad Ashkenazi
780a6a7b40
sys_prx: Fix PRX module filename reading ( #13339 )
2023-02-04 21:24:24 +01:00
RipleyTom
737fbf661a
Add more disconnected limitations in sys_net
2023-02-04 20:33:21 +01:00
Nicolas Adenis-Lamarre
0023716053
- fix analog_t required for some games
...
- changing mapping to better fit to games (for example, select is rarely used)
Signed-off-by: Nicolas Adenis-Lamarre <nicolas.adenis.lamarre@gmail.com>
2023-02-04 16:10:40 +01:00
kd-11
37b46df738
rsx/overlays/message-queue: Do not fade albedo, only alpha
2023-02-04 16:08:20 +03:00
illusion0001
ba06198012
GUI: Remove ANSI color code from TTY
2023-02-04 10:51:19 +01:00
Elad Ashkenazi
acf9caa4ae
Game list: Use the latest game icon instead of 1.00's ( #13340 )
2023-02-04 07:41:30 +01:00
Megamouse
d69e345bc0
SDL: Fix button presses
...
SDL currently always returns 1 if a button is pressed
2023-02-03 18:24:54 +01:00
Megamouse
c5b25fa132
Remove obsolete shader compilation hint settings
2023-02-03 09:27:04 +01:00
kd-11
262ecda2bf
rsx/overlays: Cache the loading animated icon
...
Smooths out some frametime spikes when showing the notification message
2023-02-03 09:13:27 +03:00
kd-11
f243539362
rsx/overlays: Make animation caching possible
2023-02-03 09:13:27 +03:00
kd-11
ec33891f6f
rsx/overlays: Work around some commitee grandstanding shenanigans
...
ffs: https://bugs.launchpad.net/ubuntu/+source/gcc-8/+bug/1831385
2023-02-03 09:13:27 +03:00
kd-11
f007188fa0
rsx/overlays: Minor fixups
2023-02-03 09:13:27 +03:00
kd-11
170fd813f0
rsx/overlays: Ellide redundant clock read
2023-02-03 09:13:27 +03:00
kd-11
4c59359cf7
rsx/overlays: Add time unit to some measured variables
2023-02-03 09:13:27 +03:00
kd-11
ddf25b7869
rsx/overlays: Shorten notification fadeout
2023-02-03 09:13:27 +03:00
kd-11
4914f3b2c3
rsx/overlays: Fix msvc project files
2023-02-03 09:13:27 +03:00
kd-11
08faed7d86
rsx/overlays: Naming sense
2023-02-03 09:13:27 +03:00
kd-11
989e0f28d6
rsx/overlays: Remove redundant resize
2023-02-03 09:13:27 +03:00
kd-11
54f41095e9
rsx/overlay: Some cleanup in animated icon class
2023-02-03 09:13:27 +03:00
kd-11
faaa72d398
rsx: Reverse declaration order for animated icon
2023-02-03 09:13:27 +03:00
kd-11
97b36eb53c
cmake: Add shader compile notification to build system
2023-02-03 09:13:27 +03:00
kd-11
2503525016
rsx/overlays: Move shader compiling notification to a separate cpp file
2023-02-03 09:13:27 +03:00
kd-11
e96fedfefe
rsx/overlays: Darken background a bit
2023-02-03 09:13:27 +03:00
kd-11
f279d8d6d1
rsx: Lower shader notification duration to 5 seconds
2023-02-03 09:13:27 +03:00
kd-11
4bfba20877
rsx: Remove unnecessary debug pragma
2023-02-03 09:13:27 +03:00
kd-11
504bd93007
rsx: Implement overlay message queue stacking
2023-02-03 09:13:27 +03:00
kd-11
5babf47e70
build: Fix linux build
2023-02-03 09:13:27 +03:00
kd-11
78a588cacb
rsx: Use animated icon and message queue for shader compiler notifications
2023-02-03 09:13:27 +03:00
kd-11
205f8a6479
rsx: Fix message queue order and positioning
2023-02-03 09:13:27 +03:00
kd-11
34c1e1a9ad
rsx: Add support for rounded rectangles
2023-02-03 09:13:27 +03:00
kd-11
0885884839
rsx: Implement notification queue
2023-02-03 09:13:27 +03:00
Elad Ashkenazi
c471120a80
System.cpp: Do not create VFS directories outside of RPCS3 dir ( #13311 )
2023-01-29 11:29:26 +01:00
Megamouse
3202cc7021
overlays/osk: fix y offset direction facepalm
2023-01-28 23:13:51 +01:00
Megamouse
fc34b3f144
cellOskDialog: improve kb event hook callback
2023-01-28 21:51:36 +01:00
Megamouse
fb974a4551
overlays/osk: clear on enter
2023-01-28 21:51:36 +01:00
Megamouse
3d99fea575
overlays/osk: Do not render preview background in separate windows mode
2023-01-28 21:51:36 +01:00
Megamouse
feb04c64a8
overlays/osk: show dialog on key input
2023-01-28 21:51:36 +01:00
Megamouse
d3dbf9e83f
overlays/osk: Clear text properly in continuous mode
2023-01-28 21:51:36 +01:00
Megamouse
9b6d7a5275
cellOskDialog: don't wait for osk event_hook_callback
2023-01-28 21:51:36 +01:00
Megamouse
754fd03750
overlays/osk: hide title in separate window mode
2023-01-28 21:51:36 +01:00
Megamouse
adfa5d63bb
overlays/osk: fix dialog positioning
2023-01-28 21:51:36 +01:00
Megamouse
81ff956a48
cellOskDialog: use getter instead of weak_ptr
2023-01-28 21:51:36 +01:00
Megamouse
daefe27fec
overlays: allow keyboard input if pads are intercepted
2023-01-28 21:51:36 +01:00
Megamouse
6106ff8b31
overlays/osk: fix cellOskDialogExtInputDeviceLock
2023-01-28 21:51:36 +01:00
Megamouse
1e6c180690
overlays: don't flip if the overlay is invisible
2023-01-28 21:51:36 +01:00
Megamouse
d1a950d59f
overlays/osk: keep dialog open in continuous mode
2023-01-28 21:51:36 +01:00
Megamouse
641fadc1fb
overlays/osk: handle input device change
2023-01-28 21:51:36 +01:00
Megamouse
5299061282
overlays/osk: visualize separate windows
2023-01-28 21:51:36 +01:00
kd-11
d0c029c83e
rsx: Ignore bad face mode configuration
2023-01-28 21:11:32 +03:00
Eladash
5aced2e44b
Print LV2 Syscall Usage only if increased since last print
2023-01-28 17:21:45 +01:00
Jan Beich
a748508bc9
evdev_gun: enable udev code on BSDs
...
libudev is supported on DragonFly and FreeBSD, similar to libevdev.
NetBSD and OpenBSD can simply disable both via -DUSE_LIBEVDEV=OFF.
This reverts commit 337ee77a99 .
2023-01-28 12:35:42 +00:00
Jan Beich
3196ada481
vk: Drop deprecated (239) and removed (240) header
...
In file included from rpcs3/Emu/System.cpp:55:
rpcs3/Emu/RSX/VK/VulkanAPI.h:17:10: fatal error: 'vulkan/vk_sdk_platform.h' file not found
#include <vulkan/vk_sdk_platform.h>
^~~~~~~~~~~~~~~~~~~~~~~~~~
2023-01-28 01:26:12 +01:00
Malcolm Jestadt
813f7b50c1
SPU LLVM: Minor SUMB AVX-512 path optimization
...
- Tweak shuffle to allow LLVM to emit a cheap blend instruction instead of the expensive VPERMI2W instruction
2023-01-27 13:06:48 +03:00
Megamouse
6532d2b650
input: fix dynamic pad handler mode reset
2023-01-27 00:13:20 +01:00
Megamouse
e0baad417a
perfoverlay: fix minimal graph min/max calculation
2023-01-27 00:13:20 +01:00
Megamouse
f6759de1e9
Qt: fix vfs dialog usb tab cast
2023-01-26 21:33:39 +01:00
brian218
7648171fe2
sys_usbd: Improved usb_handler_thread timing
2023-01-26 15:52:45 +01:00
brian218
71c3264ea7
USIO: Always resize the response vector to the given size
2023-01-26 15:52:45 +01:00
brian218
49455965c0
sys_game: Implemented sys_game_get_rtc_status() & Updated sys_game_board_storage_read()
2023-01-26 15:52:45 +01:00
kd-11
5f0467b084
rsx: Remove framebuffer_status_valid flag and move to state
2023-01-26 11:42:39 +03:00
kd-11
6adcabda29
rsx: Fix graphics state foot-gun
2023-01-26 11:42:39 +03:00
Anton Kourganov
52b67b46fc
Allow unbinding pad buttons by right clicking ( #13283 )
2023-01-23 22:00:08 +01:00
MSuih
a700e3b39e
Whitelist EA Active 2 accessories
2023-01-23 17:02:51 +01:00
Egor Romanovskiy
4fbbdf8732
sys_usbd: fix usb handler deinitialization
2023-01-23 12:32:09 +01:00
Elad Ashkenazi
9a91fef337
Deprecate HDD0/disc, make RPCS3/games movable ( #13265 )
2023-01-23 08:00:46 +01:00
nastys
53cc067c17
macOS CI: move to AArch64 VM (x64 builds) ( #13155 )
2023-01-21 21:21:41 +01:00
Megamouse
d3183708e8
overlays: do not open home menu in VSH
2023-01-21 09:11:53 +01:00
Megamouse
44771150b7
overlays: add simple home menu
2023-01-21 09:11:53 +01:00
Megamouse
ac2b2d82d2
overlays/osk: move pointer variables to fxo
2023-01-20 23:41:56 +01:00
Megamouse
11c42eb8d4
overlays/osk: add analog movement if CELL_OSKDIALOG_NO_INPUT_ANALOG is unset
2023-01-20 23:41:56 +01:00
Megamouse
dc0230c476
overlays/osk: Fix layout and positioning
2023-01-20 23:41:56 +01:00
Megamouse
0a8c343e6e
cellOskDialog: cellOskDialogSetSeparateWindowOption
2023-01-20 23:41:56 +01:00
Megamouse
afdbef1a81
cellOskDialog: improve dictionary functions
2023-01-20 23:41:56 +01:00
Megamouse
f659338e5e
overlays/osk: implement first osk pointer
2023-01-20 23:41:56 +01:00
Megamouse
4a82d81efe
overlays/osk: implement scaling
2023-01-20 23:41:56 +01:00
Megamouse
6b4208be9b
overlays/osk: align osk position
2023-01-20 23:41:56 +01:00
Megamouse
3d78c7f43a
cellOskDialog: fix error check and improve initialKeyLayout logic
2023-01-20 23:41:56 +01:00
Megamouse
34df4509af
overlays/osk: implement "support languages"
...
Some languages/panels in the osk need to be activated by the developer.
They are not available otherwise.
So let's check if they were pre-configured and only add the panels if they are supported.
2023-01-20 23:41:56 +01:00
brian218
6c3b2b938a
Fix emucore.vcxproj.filters
2023-01-20 13:05:33 +03:00
brian218
c3c2bb7ad8
USIO: Do not crash simply due to invalid commands
2023-01-18 08:09:35 +01:00
brian218
0e64c74a78
sys_usbd: Added buffer null check for sys_usbd_transfer_data()
2023-01-18 08:09:35 +01:00
brian218
d2dc57585c
sys_fs: Improved sys_fs_fcntl(0xc0000015&0xc000001c)
2023-01-18 08:09:35 +01:00
brian218
e0fe7989e9
USB: Added VFS USB mass storage devices to the USB device list
2023-01-18 08:09:35 +01:00
Megamouse
709305df0e
overlays: fix indentation
2023-01-18 00:24:00 +01:00
Megamouse
24445123fc
Recording: Fix possible encoder segfault
2023-01-18 00:24:00 +01:00
Megamouse
450a64b58b
cellUserInfo: fix potentially locked user dialogs
2023-01-18 00:24:00 +01:00
Megamouse
b3a9c8d83f
input: move config getters to base class
2023-01-17 02:01:03 +01:00
Megamouse
35c92723c7
input: fix ds4 led/rumble in pad settings
2023-01-17 01:07:57 +01:00
kd-11
719e7a9d56
rsx: Fix inadvertent signal override for MSAA
2023-01-17 02:24:21 +03:00
kd-11
eed9e56bf4
rsx: Allow vertex fetch from uninitialized register
2023-01-17 02:24:21 +03:00
Megamouse
1d214ed26a
Qt: add system cmd dialog
2023-01-16 17:26:05 +01:00
Megamouse
2d9d92b7d7
Qt: Remove CELL_SYSUTIL_SYSTEM_MENU_CLOSE menu option
...
This never made any sense
2023-01-16 17:26:05 +01:00
xperia64
240cb2d627
Add output scaling filtering options, migrate FSR checkbox to these options
2023-01-16 13:52:51 +01:00
kd-11
bd69466e94
rsx: Fix some pipe state signal propagation routines
2023-01-16 15:20:53 +03:00
Elad Ashkenazi
e6a7597444
PRX/savestates/VSH: Associate PRX with library, fix VSH browser ( #13221 )
...
* PRX/savestate:s Associate PRX with library
* VFS/Savestates: Fix host_root resolving
* Savestates: Fix segfault in ppu_initialize
* SPU: Avoid some log spam
* VSH/sys_vm: Fix limit on root processes
2023-01-15 23:12:54 +03:00
Megamouse
1852b370d7
Qt: Allow users to create shortcuts for existing bootable entries even after canceling the installation
2023-01-11 19:26:13 +01:00
Megamouse
12fa7c41f6
Qt: more package install fixes
...
- Clean directories if fill_path fails
- Fix check_target_app_version when installing multiple packages (compromise: no more optimized singular file installs for now)
2023-01-11 19:26:13 +01:00
Megamouse
fc85ed8730
Qt: fix some package install cancellation issues
...
- Abort installation if any thread has errors
- Only clean the directories of packages that actually had errors
- Additionally clean the directories of packages that were cancelled before they could finish
- Clear boot path in case of error or cancelation
- Propagate result to caller
- Skip success message if the installation was canceled
2023-01-11 19:26:13 +01:00
Megamouse
65f10ff840
package_reader: fix some warnings
2023-01-11 19:26:13 +01:00
kd-11
6809d84a00
vk: Bump max number of suppported inline draw calls to 32k
...
- Surprisingly some games actually exhaust the entire 16k pool causing slowdown
2023-01-11 16:48:53 +03:00
kd-11
2752cd1390
rsx/vk: Fix some problems with dynamic state updates
2023-01-11 16:48:53 +03:00
kd-11
10b56415e8
vk: Avoid loading the whole dynamic state properties if only the shader changed
...
- Handles a common case where a game engine switches materials but uses the same configuration
e.g rendering two types of wall or ground may need different shaders but similar state properties
2023-01-11 16:48:53 +03:00
kd-11
bd87c80943
rsx: Simplify the debug overlay print text routines.
...
- Greatly simplifies adding text
2023-01-11 16:48:53 +03:00
kd-11
f71e7ef1cc
vk: Switch programs if the primitive type changed
...
- This will change when EXT_dynamic_state is integrated
2023-01-11 16:48:53 +03:00
kd-11
756ad17c2c
Fix GCC11 compilation
2023-01-11 16:48:53 +03:00
kd-11
29c1b20b41
Fix compilation
2023-01-11 16:48:53 +03:00
kd-11
aa5097e0d4
glsl: Update fog enums in shaders
2023-01-11 16:48:53 +03:00
kd-11
2ccfee2e45
rsx: Propagate decode failures up the chain.
...
- Dumping invalid data should not crash
2023-01-11 16:48:53 +03:00
kd-11
bf1311b902
Fix GCC compilation
2023-01-11 16:48:53 +03:00
kd-11
71efb3bc84
rsx: Use gcm cast to handle input enum validation
2023-01-11 16:48:53 +03:00
kd-11
439bdde849
rsx: Fix printing of expected values
2023-01-11 16:48:53 +03:00
kd-11
c7fed20f3c
vk: Short-circuit program load if state did not change
...
- TODO: Incorporate VK_EXT_extended_dynamic_state
2023-01-11 16:48:53 +03:00
kd-11
3dd6e5664c
rsx: Do not call a dynamic function to simply test-and-set. Do it inline.
2023-01-11 16:48:53 +03:00
kd-11
d4ee308ffd
vk: Fix rare crash when handling mixed depth format types
2023-01-11 16:48:53 +03:00
kd-11
a272f3e3b9
rsx: Improve performance by using an integral type to indicate error
2023-01-11 16:48:53 +03:00
kd-11
f6027719d2
rsx: Fix vertex decode
2023-01-11 16:48:53 +03:00
kd-11
38402e78c0
rsx: Fixup vertex enums in shaders
2023-01-11 16:48:53 +03:00
kd-11
eae1ac6558
refactor: Fix build
2023-01-11 16:48:53 +03:00
kd-11
0b019401bd
Refactor gcm enums
2023-01-11 16:48:53 +03:00
kd-11
73cda2324a
rsx/lv2: Refactor DMA control stuff after VSH work
2023-01-11 16:48:53 +03:00
kd-11
3dba894369
rsx: Minor refactoring RSXThread
...
- Part 1 of many
2023-01-11 16:48:53 +03:00
brian218
659ee81e80
USIO: Backup file fixup
2023-01-11 09:10:09 +01:00
Megamouse
99c307a68e
Qt: move progress indication to own handler
2023-01-11 05:43:34 +01:00
Megamouse
d28eea342a
Qt: use play_sound callback instead of QSound
2023-01-10 20:57:32 +01:00
Megamouse
29078bc428
cellMouse: decrease some log levels
2023-01-10 20:57:32 +01:00
Megamouse
6bcb5ae66b
Fix some includes and warnings
2023-01-10 20:57:32 +01:00
brian218
cf1e68fb0e
USIO: Emulation Performance Optimization
2023-01-10 21:35:12 +03:00
Megamouse
43288a6760
Qt: add shortcut manager
2023-01-10 19:28:26 +01:00
UltraHDR
9ee7d04560
Set LSApplicationCategoryType to games
...
https://developer.apple.com/documentation/bundleresources/information_property_list/lsapplicationcategorytype
This makes it show up in the macOS Launchpad Games folder
2023-01-10 20:53:43 +03:00
Megamouse
18966d424c
Input: ignore F11 in keyboard pad handler (starts/stops recordings)
2023-01-09 21:06:51 +01:00
Megamouse
c725b886e1
Qt: Disable ESC to exit fullscreen if kb shortcuts are disabled
2023-01-09 21:06:51 +01:00
Megamouse
9b7eaf5117
Improve error logging
2023-01-09 21:06:51 +01:00
Elad Ashkenazi
36a55660bf
Unbreak BSD
2023-01-09 20:20:13 +01:00
Elad Ashkenazi
0946e5945f
VSH Improvements ( #13172 )
...
* sys_prx: Implement PRX LIB register syscall
* VSH: partial log spam fix
* sys_process reboot fix
* Implement sys_memory_container_destroy_parent_with_childs
* sys_net: Implement SO_RCVTIMEO/SO_SENDTIMEO
* VSH: Implement sys_rsx_context_free
* PPU LLVM: distinguish PPU cache exec also by address
Fixes referencing multiple PRX.
* UI: Do not report size of apps inside /dev_flash
2023-01-09 20:03:01 +03:00
Ani
df718bcb0f
rpcs3_version: Bump to 0.0.26
2023-01-07 22:47:41 +00:00
Eladash
8eefbcae45
VSH/UI: Add VSH to game grid
...
* Custom VSH config.
* VSH shortcut creation.
2023-01-07 22:52:50 +01:00
Megamouse
f894e2b9a2
Qt: Fix open_dir for paths with multiple slashes
2023-01-07 16:07:41 +01:00
Megamouse
e3cd31f057
update_manager: Simplify wchar conversion
2023-01-07 16:07:41 +01:00
Foxxcoon
05086cda3b
Fix #11126
2023-01-07 16:40:39 +03:00
Elad Ashkenazi
7c2d6f8a23
PKG: Pack multiple PKGs into fast+efficient install ( #13147 )
2023-01-03 15:31:39 +03:00
kd-11
7423abb136
rsx: Remove incorrect hack
2023-01-02 23:03:39 +03:00
Elad Ashkenazi
3250c16cdc
Restrict package installation to 1 thread
...
It is possible that a package contains the same file multiple times.
This leads to possible corruption or installation failure when they are extracted on different threads.
(easy to reproduce with DeS)
2022-12-30 21:10:23 +01:00
Eladash
02f35383bd
PKG: Implement Multi-threaded installation
2022-12-30 17:48:14 +03:00
Eladash
1d5fef4930
PKG: Create directories first
2022-12-30 17:48:14 +03:00
Eladash
dddea008e9
unedat.cpp: Remove outdated lock
2022-12-30 17:48:14 +03:00
Elad Ashkenazi
dd8ec8f09e
PKG install hotfix
2022-12-30 17:48:14 +03:00
Megamouse
98dbbd84ac
Qt: fix size watcher cancellation on soft refresh
...
Also setting the cancel flag manually since the canceled signal seems to be very unreliable (I managed to trigger it rarely)
2022-12-30 13:43:55 +01:00
Elad Ashkenazi
382a27cb2f
Allow to cancel dir size calculation ( #13134 )
2022-12-30 09:34:35 +01:00
Nekotekina
2f9cac8d18
fs: implement file::read_at
...
Reads from the given offset; does not seek; thread-safe.
2022-12-29 16:19:54 +03:00
kd-11
9d432187aa
vk: Fix bug that made fall-out barriers never get triggered
2022-12-28 17:37:50 +03:00
kd-11
b13165f95a
vk/rtts: Account for corner case where the same texture can be bound to more than 1 slot
2022-12-28 17:37:50 +03:00
kd-11
110c20d25f
vk: Restructure framebuffer loop barrier management
2022-12-28 17:37:50 +03:00
kd-11
4def7f143c
rsx: Fix logicOp behavior when blending is also active
2022-12-27 02:56:43 +03:00
kd-11
908d524631
vk: Add some missing PCI IDs
2022-12-27 02:00:28 +03:00
Megamouse
6c74274502
Qt: fix size_on_disk filetype
2022-12-25 17:16:49 +03:00
Eladash
ee8cd82e9d
Demote PRX export already loaded error
2022-12-25 16:10:32 +03:00
Eladash
820e692e57
PRX: Implement multi-referenced library management
2022-12-25 16:10:32 +03:00
Megamouse
5b95cfda40
Qt: Improve Check Config utility
...
Warn if the user selects a weird file.
Allow more file types and show them all by default.
2022-12-22 23:51:32 +01:00
Megamouse
b2c4fed39c
Qt: stop all async refresh threads on close
2022-12-22 21:47:47 +01:00
Megamouse
96c6dc01eb
Qt: Implement config check in Utilities and log viewer
2022-12-22 09:09:51 +01:00
Megamouse
f545532556
cellSaveData: add some more info to log error
2022-12-22 09:09:51 +01:00
Megamouse
8ac9968096
Qt: optimize log viewer file loading
2022-12-19 23:18:58 +01:00
Megamouse
a9ee9a69a4
Qt: show some more info about the current log viewer state
2022-12-19 23:18:58 +01:00
Megamouse
46a50265a3
Qt: save some log viewer filter settings
2022-12-19 23:18:58 +01:00
kd-11
41e9e0b965
rsx: Restructure color format enum to clearly separate float from int formats
2022-12-19 23:13:25 +03:00
kd-11
388d090b91
rsx: Propagate surface format changes to shader ROP control
2022-12-19 23:13:25 +03:00
kd-11
04fb86556a
rsx: Fix surface metadata life-cycle
...
- Beware of clone operations. Blindly inheriting the parent's metadata is wrong.
- It is possible, especially when reusing a pre-existing slice, that the parent and child info has diverged
2022-12-17 20:16:58 +03:00
kd-11
90cf47cdce
rsx: Handle some corner cases in surface locking
2022-12-17 20:16:58 +03:00
kd-11
bf96cbe980
rsx: Fix const RTV/DSV cast from texture cache
2022-12-17 20:16:58 +03:00
kd-11
66dc1cc15d
rsx: Conditionally skip flush if no new data was introduced
2022-12-17 20:16:58 +03:00
kd-11
a05e3f02b8
rsx: Avoid expensive protection scan by sharing some data between surface and texture cache
2022-12-17 20:16:58 +03:00
Megamouse
8ec01450f8
Qt: check dir size async
2022-12-17 16:19:22 +01:00
Megamouse
b2962e0522
Qt: show item count in category filter
2022-12-17 16:19:22 +01:00
Eladash
8980fc5524
rsx: Fix exceptions
2022-12-17 14:27:20 +01:00
Eladash
f54da22f6f
UI: Report Game Size On Disk, Make Game Removal An Informed Decision
2022-12-17 12:27:17 +01:00
kd-11
cebc0ec4a1
vk: Add missing memory barrier
2022-12-17 13:10:32 +03:00
brian218
812224f7f7
Stop LV2 Watchdog when CELL_SYSUTIL_REQUEST_EXITGAME is issued
2022-12-15 13:12:40 +03:00
brian218
d78e2dad29
sys_game: Made the LV2 Watchdog restarts the game forcefully
2022-12-15 13:12:40 +03:00
kd-11
7e35679ec2
vk: Revise some TRANSFER->TRANSFER barriers that introduced RAW hazards when copying images
2022-12-14 03:24:37 +03:00
kd-11
b39f457363
vk: Zero-initialize scratch VRAM allocations
2022-12-14 03:24:37 +03:00
Megamouse
18b7955384
SDL handler
2022-12-13 11:56:48 +01:00
Ani
0e625e6928
PSF: Add AS as valid category
...
Used for some PS3 Applications
2022-12-13 09:34:21 +01:00
brian218
65ae85061f
Misc and minor improvements of syscalls used by VSH ( #13067 )
2022-12-13 07:33:17 +01:00
Megamouse
e2c1547d95
Qt: facepalm fix in open_dir
2022-12-12 20:19:07 +01:00
kd-11
2d5a427bd4
gl: Throw exception if we cannot initialize critical requirements
2022-12-12 14:23:06 +03:00
Megamouse
45bd0d1f25
rsx_debugger: fix overflow and some warning
2022-12-11 21:39:18 +01:00
Megamouse
f38084f0cf
Qt: don't show message if only the rpcs3 games dir shortcut was created
2022-12-11 21:39:18 +01:00
Ani
0d929a210f
NP: Disable some logging ( #13061 )
2022-12-11 16:49:14 +00:00
Megamouse
057f5beac6
Qt: remove cache dir when deleting games
2022-12-11 15:29:01 +01:00
kd-11
26021e11f7
gl: Require GLSL 450 when using barycentric extension
2022-12-11 15:21:58 +03:00
kd-11
55886b0a50
gl: Fix shader extension requirements
2022-12-11 15:21:58 +03:00
kd-11
577b5ef2bd
Support compiling with older SDK headers
2022-12-11 15:21:58 +03:00
kd-11
780c38a5e5
gl: Silence compiler warning spam
2022-12-11 15:21:58 +03:00
kd-11
6756bf7d4b
rsx: Only request attribute interpolation if the GPU requires it and the driver supports it
2022-12-11 15:21:58 +03:00
kd-11
9c0b2338cf
rsx: Fix shader compilation
2022-12-11 15:21:58 +03:00
kd-11
a0ef1a672c
rsx: Implement interpolation using barycentrics
2022-12-11 15:21:58 +03:00
kd-11
1fd265d316
rsx: Properly flag the program control if needed
2022-12-11 15:21:58 +03:00
kd-11
e3b23822fd
rsx: Pass on shader flags to the cache
2022-12-11 15:21:58 +03:00
brian218
ab3c8268f0
sys_sm: Implemented sys_sm_shutdown() ( #13048 )
2022-12-11 09:10:06 +01:00
Megamouse
6f306121a6
Qt: fix opening folders by using util functions
2022-12-10 22:54:26 +01:00
Megamouse
8399516475
cli: fix title_path
2022-12-10 18:18:16 +01:00
Megamouse
a60ea61291
linux: fix shortcut cli args
2022-12-10 18:18:16 +01:00
Megamouse
64cff74861
Qt: simplify shortcut creation
2022-12-10 18:18:16 +01:00
Elad Ashkenazi
e2c1e656b9
RSSX Debugger: Do not show invalid color buffers
2022-12-10 16:51:49 +01:00
brian218
cdc1d0c02b
sys_fs: sys_fs_get_mount_info(): Made g_mp_sys_dev_root always reported as mounted
2022-12-10 15:28:04 +01:00
Eladash
151a0955cf
rsx: Implement draw call stepping
2022-12-10 15:09:42 +01:00
Eladash
40406bd3fe
RSX debugger: Implement Texture Dumper
...
Also fix many bugs in textures display.
2022-12-10 15:09:42 +01:00
Megamouse
1cc3e6e510
cellRec: hotfix for pre-recording
2022-12-10 04:10:40 +01:00
Megamouse
064ab58f3c
cellRec: move data instead of memcpy
2022-12-10 03:24:40 +01:00
Megamouse
85c0a2e602
cellRec: add more logging
2022-12-10 03:24:40 +01:00
shinra-electric
809e880bd1
[3rdParty] Update MoltenVK to 1.3.236 & set MSL Fastmath to On Demand ( #13035 )
...
* Update MoltenVK to 1.2.236
* Change mvk_config.fastMathEnabled from a bool to Int
fastMathEnabled now has three options:
NEVER = 0
ALWAYS = 1
ON_DEMAND = 2
On demand seems better, since it will use fast math except for shaders that are incompatible.
2022-12-09 20:49:56 +01:00
Eladash
7df093c94b
Make it work with LLVM
...
Allow multiple entries for a single code.
2022-12-09 21:16:05 +03:00
Eladash
f572e29a13
PPU: Add new patch function for SONIC 06
2022-12-09 21:16:05 +03:00
brian218
681a6ef73c
Qt: Improved the shown path in overlay message "Recording stopped"
2022-12-09 16:40:38 +01:00
shinra-electric
bf37087a10
Fix build errors by changing AVCodec* to a const
...
...rather than a variable.
Allows RPCS3 to build on macOS again (Xcode 14.1)
2022-12-09 14:21:37 +03:00
Eladash
a18b46d8ad
Path hotfix
2022-12-09 12:20:57 +03:00
Eladash
74bb90b414
System.cpp: protect boot arguments
2022-12-09 12:20:57 +03:00
Eladash
8334767c16
GUI: bring relative game shortcut to the GUI
2022-12-09 12:20:57 +03:00
Eladash
0d126afb1f
PKG: Ask to user if he wants to install game shortcut on PKG installation
2022-12-09 12:20:57 +03:00
Eladash
b7d80ab335
Add support to boot using PS3 game path or TITLEID in CLI and shortcuts
...
Allowing to move of game directories without having to update the shortcut path. (as long as it is registered within RPCS3 UI).
2022-12-09 12:20:57 +03:00
Megamouse
b0e376ae76
rsx/qt: add recording to game window
2022-12-08 21:08:37 +01:00
Megamouse
a3bcb6c15a
cellRec: implement proper recording
...
Everything should work mostly. I didn't find a game to test the external input though.
2022-12-08 21:08:37 +01:00
Megamouse
88269636d3
utils: implement video encoder and image sink
2022-12-08 21:08:37 +01:00
Megamouse
4f5076346d
Qt: minor camera config warning fixes
2022-12-08 21:08:37 +01:00
Megamouse
89de913e95
Qt: reset screenshot toggle in gs_frame desctructor
2022-12-08 21:08:37 +01:00
Megamouse
0e73c4598e
cellVideoExport: fix file paths
2022-12-08 21:08:37 +01:00
Megamouse
6b8aef9fdd
cellAdec: fix some uninitialized member warnings
2022-12-08 21:08:37 +01:00
brian218
6d4379059c
sys_fs: Integrated get_mount_count() into sys_fs_get_mount_info_size()
2022-12-08 18:31:46 +01:00
brian218
a0f3704b41
sys_fs: Integrated the function of get_vfs() into get_mp()
2022-12-08 18:31:46 +01:00
brian218
9274b3f14d
USIO: Fixed "Card Reader Not Connected" Error
2022-12-07 20:20:52 +01:00
brian218
0a3e540a10
sys_fs: get_vfs() minor fixup
2022-12-07 20:20:52 +01:00
Megamouse
4657afd899
Qt: remove entire cache dir of a serial on remove all caches
2022-12-07 18:55:56 +01:00
Megamouse
2082f06443
Qt: remove empty cache dirs if possible
2022-12-07 18:55:56 +01:00
Megamouse
b49f8623f6
Windows: Check WSAStartup result
2022-12-07 18:11:01 +01:00
Megamouse
69e4138223
Try to fix dll checks
2022-12-07 00:00:45 +01:00
Elad Ashkenazi
5fec8666e3
Dont append main thread's ID on fatal error dialog ( #13021 )
2022-12-06 22:18:26 +01:00
Megamouse
8af4a94864
Qt: add context menu to trophy game table
2022-12-06 21:30:08 +01:00
Megamouse
ab873129f8
Qt: add copy name and description to trophy context menu
2022-12-06 21:30:08 +01:00
kd-11
6155207407
ux: Instruct the user to delete the dlls from the installation folder.
2022-12-06 20:46:35 +01:00
kd-11
98a58daf57
Fix build
2022-12-06 20:46:35 +01:00
kd-11
0aaa40cd53
ux: Update vcredist links and optionally disable help text from error dialog
2022-12-06 20:46:35 +01:00
Megamouse
a6b44ea1bb
Qt: support fatal error as htmk
2022-12-06 20:46:35 +01:00
kd-11
ca0ca2e5a8
ux/core: Add module verification step for some critical libraries
...
- Prevents running the emu with downloaded dll files
2022-12-06 20:46:35 +01:00
RipleyTom
14a388b3fe
Increase max number of skylanders to 8
2022-12-06 18:14:58 +01:00
Eladash
82a8d96fba
sys_fs hotfix
...
Co-Authored-By: brian218 <17809637+brian218@users.noreply.github.com>
2022-12-03 17:53:39 +01:00
Elad Ashkenazi
ad3ea966cb
Add RPCS3/games/ for automatic games detection, support PSN games outside HDD0 ( #12982 )
...
* SFO: Do not load PARAM.SFO with illegal TITLE_ID
* Add support for PSN games outside HDD0
* Add RPCS3/games/ for automatic game detection
2022-12-02 13:18:07 +03:00
brian218
8d9dd1d19c
Implemented sys_fs_newfs()
2022-12-02 08:18:46 +01:00
Megamouse
337ee77a99
evdev_gun: "fix" BSD
2022-11-30 19:38:42 +01:00
Megamouse
c09991ebdb
evdev_gun: convert udev code to evdev
2022-11-30 19:38:42 +01:00
Megamouse
5188293242
evdev gun support cleanup
2022-11-30 19:38:42 +01:00
Nicolas Adenis-Lamarre
2805fe0a06
evdev gun support
...
supports guns via evdev. multiple guns.
extra buttons are configurable (guns can be configured for that).
Signed-off-by: Nicolas Adenis-Lamarre <nicolas.adenis.lamarre@gmail.com>
2022-11-30 19:38:42 +01:00
Team XLink Developers
b4757b514d
Add ability to have sockets bind to a local IP address ( #12998 )
2022-11-30 18:35:42 +03:00
Elad Ashkenazi
630edde10f
logs.cpp: fix regression ( #12995 )
...
Fixes #12994
2022-11-29 22:56:18 +03:00
Eladash
e9e139c364
logs improvements
...
* Do not use unsafe pointer arithmetics exceeding existing memory. (exceeding m_fptr)
* Properly use the enire 32MB of the buffer, previously only 16MB were used for cuncurrent access.
* Fix a bug occurring after attempting to push 1TB (40 bits).
* Flush the log before hitting a debugging breakpoint.
2022-11-28 18:52:11 +03:00
Julien Reichardt
60c01ef9a9
Use uppercase RPCS3 name in the metainfo file
2022-11-28 06:20:48 +03:00
Megamouse
5dbadccd7f
Log PSF path on error
2022-11-27 22:07:15 +01:00
Megamouse
49a968219f
Silence some usually irrelevant errors
2022-11-27 22:07:15 +01:00
Eladash
8b934abcf2
Improve error_code, make HDD1 errors be warnings
2022-11-26 16:33:47 +03:00
Nekotekina
fa74d3e88c
vm: implement lock-free try_access with range locking
2022-11-26 09:30:11 +03:00
Nekotekina
1123e25136
Implement ref_ptr (see read_from_ptr)
...
Type `aref`: reference wrapper
2022-11-26 09:30:11 +03:00
Nekotekina
7c15001042
Implement read_from_ptr<>() util
...
Doing std::bit_cast on a "span".
Should be usable in constexpr.
2022-11-26 09:30:11 +03:00
Paweł Kotiuk
661be41c5a
Update AppStream Metadata
...
Add some fields according to specification from https://www.freedesktop.org/software/appstream/docs/chap-Metadata.html
2022-11-24 20:45:04 +01:00
kd-11
8be4ac6869
gl: Fix rotation operations in blit engine
2022-11-22 12:15:18 +03:00
kd-11
81f9259063
gl: Add support for capture debug markers
2022-11-22 12:15:18 +03:00
kd-11
a97424d46c
rsx: Fix low precision shader option
2022-11-22 12:15:18 +03:00
brian218
b639f3c8ec
Fixed up lv2_fs_mount_point stuff & Fixed loop.tmp potential leak
2022-11-19 10:42:49 +01:00
brian218
13ca1a7f09
Further implemented sys_fs_get_mount_info() and sys_fs_get_mount_info_size()
2022-11-19 10:42:49 +01:00
brian218
16098c38c8
sys_ss_appliance_info_manager(): Fixed VSH error 80029567 and 80029564
2022-11-19 10:42:49 +01:00
kd-11
c4b259e0f8
rsx: Always enable ROP output quantization on NV
2022-11-18 23:06:47 +03:00
kd-11
e04855a0da
rsx: Improve ROP output handling
...
- Perform 8-bit quantization/rounding before emulated operations like ALPHA_TEST
2022-11-18 23:06:47 +03:00
Megamouse
8199f97e7a
Qt: add option to automatically resize the game window
2022-11-17 19:58:18 +01:00
Elad Ashkenazi
99ae561caa
cellPad: Noise-cancelling log changes ( #12958 )
2022-11-16 20:00:22 +01:00
MSuih
3f8421fc17
Add enable exclusive fullscreen mode setting
2022-11-14 17:50:13 +01:00
Megamouse
324b1039cf
set cellVideoOutSetGamma to trace
...
It is spammed a lot in some games and we already know it works.
2022-11-12 11:23:58 +03:00
Megamouse
961d905433
Loader: disable unsupported PPU decoder settings
2022-11-12 11:23:58 +03:00
Megamouse
3c79f3943f
Minor simplifcation in ppu_finalize
2022-11-12 11:23:58 +03:00
Megamouse
1e7b2c052a
Loader: skip savestate check in add_only mode
2022-11-12 11:23:58 +03:00
Megamouse
ff082b98cb
VS: fix compilation on VS 17.4
2022-11-12 11:23:58 +03:00
kd-11
3236931416
Whitespace fix only
2022-11-11 12:09:23 +03:00
kd-11
ed0c798252
Wait for renderer to initialize before skipping it for system progress initialization.
2022-11-11 12:09:23 +03:00
kd-11
5943b802d7
grammar
2022-11-11 12:09:23 +03:00
Eladash
b875a86e1d
PRX: export functions on start()
2022-11-09 02:28:12 +03:00
Eladash
0a35a62235
sys_prx: Make PPU imports/exports thread-safe
2022-11-09 02:28:12 +03:00
kd-11
e98b07de03
vk: Set line width when rasterizing points (workaround)
...
- Fixes point rendering when using AMD drivers.
2022-11-07 23:12:31 +03:00
kd-11
de5217745c
gl: Fix point size export
2022-11-07 23:12:31 +03:00
RipleyTom
ec53adc2b7
Fix get_member_and_attrs
2022-11-07 12:31:18 +01:00
Eladash
69368d972d
Savestates: Move "Start Paused" setting to UI
2022-11-05 10:36:46 +01:00
Ani
a00f9e4211
rpcs3_version: Bump to 0.0.25
2022-11-01 21:50:08 +00:00
brian218
3cb9cd7724
sys_fs: Minor fixup ( #12913 )
...
Stubbed sys_fs_newfs
2022-11-01 19:49:50 +03:00
Eladash
9632d0ab8a
Emu: fixup message when the application has crashed
2022-11-01 19:08:55 +03:00
brian218
68b68e676b
sys_fs.cpp: Satisfy Clang
2022-10-31 18:53:09 +03:00
brian218
c7ced46707
Add support for mounting and unmounting CELL_FS_SIMPLEFS
2022-10-31 18:53:09 +03:00
brian218
ecc194cb62
Use DECR's Product Code when Debug Console Mode is enabled
2022-10-31 18:53:09 +03:00
Nekotekina
a1b4ffcf52
VFS.cpp: fixup for mounting files
2022-10-31 14:20:02 +03:00
Nekotekina
ae809ad320
Unexpected bugfixes
...
Mostly unaligned memory access.
Also includes workarounds for ubsan execution.
2022-10-31 14:20:02 +03:00
kd-11
7d1c18a569
Fix LOD bias widget title.
2022-10-31 13:39:37 +03:00
kd-11
71f034c4ea
Move 'LOD bias addend' to debug tab
2022-10-31 13:39:37 +03:00
kd-11
b156b40f8f
rsx: Fix clear color for formats with less than 32-bit width
2022-10-31 13:39:37 +03:00
Darkhost1999
8d5a9dc722
Add Texture lod bias to UI ( #12905 )
2022-10-30 21:06:53 +01:00
RipleyTom
06dc6909c4
implement sceNpManagerGetMyLanguages
2022-10-30 18:00:54 +01:00
capriots
c639b7d5f4
cellAudioAdd6chData(): fix channel order
2022-10-30 04:50:02 +01:00
Megamouse
a38e144320
overlays: use the system keyboard layout for osk
2022-10-29 22:56:08 +02:00
Megamouse
059c45f202
overlays: implement osk keyboard cursor actions
2022-10-29 22:56:08 +02:00
Megamouse
eccceea7fb
overlays: implement osk delete action
2022-10-29 22:56:08 +02:00
Megamouse
ad340c3007
overlays/osk: Implement fallback for unknown keys
...
Note that those keys won't be passed to the cellOsk event hook callback
2022-10-29 22:56:08 +02:00
Elad Ashkenazi
c214f45e14
Savestates/rsx/IO: Resume emulation on long START press, enable "Start Paused" by defaut ( #12881 )
...
* Savestates: Enable "Start Paused" by default
* Emu/rsx/IO: Resume emulation on long START press
* rsx: fix missing graphics with savestates' "Start Paused" setting
* rsx/overlays: Add simple reference counting for messages to hide them manually
* Move some code in Emulator::Pause() so thread pausing is the first thing done by this function
2022-10-29 19:53:00 +02:00
Elad Ashkenazi
c8620070b9
Savestates/System.cpp: Realized fix for suspend mode ( #12883 )
2022-10-28 09:51:46 +02:00
brian218
61a371b106
Implemented sys_fs_mount() and sys_fs_unmount()
2022-10-28 08:51:41 +02:00
shinra-electric
edb7991979
Remove MVK Semaphore Support Style options
...
This line is no longer needed as MVK will select the appropriate support style automatically.
See https://github.com/KhronosGroup/MoltenVK/pull/1738
2022-10-25 07:22:44 +02:00
Elad Ashkenazi
90d6069a16
Update System.cpp
2022-10-24 18:54:53 +03:00
RipleyTom
880a4e3ca6
SceNpScore: improvements
2022-10-24 00:49:44 +02:00
Eladash
18e30c7e44
rsx: Implement custom fractional frame limit
2022-10-24 00:10:37 +02:00
Eladash
0113224cb6
cfg: Implement float config entry
...
Add missing string empty checks
2022-10-24 00:10:37 +02:00
Eladash
d1bd936765
rsx: Unlimit texture LOD bias addend
...
It's a relative setting and actual bias ranges from -16 to +16, so the maximum difference an addend would make is 32.
2022-10-24 00:10:37 +02:00
kd-11
2c41eecdb1
rsx: Force position invariance on GPUs where it matters
2022-10-24 00:49:44 +03:00
Elad Ashkenazi
1a9e38a1dd
System.cpp: Minor regression fix ( #12874 )
...
Do not move savestate if the actual boot is unsuccessful.
2022-10-23 18:07:44 +03:00
Eladash
9f3f619774
Minor cleanup
2022-10-23 13:06:57 +02:00
Eladash
795e234c6f
game list: Silence some warning
2022-10-23 13:06:57 +02:00
Eladash
23fdcbfeb8
Add one missing line, fix savestate restart
2022-10-23 13:06:57 +02:00
Eladash
ee3e36672c
Savestates: Rename savestate when booting the game regularly (suspend mode)
2022-10-23 10:49:58 +02:00
Eladash
119b4e4529
Savestates/Menu: Add "Create Savestate" Button
2022-10-23 10:49:58 +02:00
Eladash
cc6112cbc4
Savestates: Auto-relaunch savestate when suspen mode is off
2022-10-23 10:49:58 +02:00
Eladash
f16c9cd3c6
Savestates: Disable HDD1 saving optimization
...
HDD1 is very volatile, it was a bad idea not to save it.
2022-10-23 10:49:58 +02:00
Eladash
9e4c24baa3
qt: Add "suspend Emulation Mode Savestates" to advanced tab
2022-10-23 10:49:58 +02:00
Elad Ashkenazi
801609fb78
Make RPCS3 not delete savestate on boot by default
2022-10-23 10:49:58 +02:00
Megamouse
4c8630d29f
sceNpTrophyRegisterContext: log tls error
2022-10-22 22:30:23 +02:00
Megamouse
4e426af114
Qt: replace nul character with 0 in the log viewer
...
Fixes cropped content
2022-10-22 22:30:23 +02:00
Megamouse
5b66fe47db
sceNpTrophyCreateContext: do not log nul characters
2022-10-22 22:30:23 +02:00
RipleyTom
7ae9b15b5c
sys_net: return appropriate packet size for P2P
2022-10-22 20:14:32 +03:00
RipleyTom
67323994fc
Implement sceNpScoreSanitizeComment
2022-10-22 18:43:13 +02:00
kd-11
fcc7a7452a
vk: Fix scratch buf size calculation when uploading DSVs
2022-10-22 15:11:40 +03:00
kd-11
1bb0caed6f
gl: Add missing memory barrier after texture decode
2022-10-22 15:11:40 +03:00
Elad Ashkenazi
23a445619b
Savestates: +1 Bug
2022-10-22 13:37:33 +02:00
RipleyTom
9b121a6414
sys_net: improvements
...
sys_net: implement reusable addr for p2p sockets
sys_net: implement getpeername for P2PS
sys_net: sockets inherit NBIO from their parent
2022-10-22 11:32:04 +02:00
Megamouse
5f1aafb961
Dualsense: Enable improved rumble emulation (or so)
...
Also disable audio haptics to save power
2022-10-22 10:26:26 +02:00
Megamouse
615ff08d1a
Dualsense: Release LEDs on when the handler is destroyed
2022-10-22 10:26:26 +02:00
Megamouse
3320d1e1c7
Dualsense: Read firmware version as seen in firmware installer
2022-10-22 10:26:26 +02:00
Megamouse
3deb177ab7
Dualsense: name some report members based on SDL2
2022-10-22 10:26:26 +02:00
Megamouse
41dad58489
Loader/Input: Process Qt events instead of yielding during init
2022-10-21 23:42:01 +02:00
Megamouse
cb8a240f1a
Qt/Input: Properly clear pad selection in pad settings
...
Fixes a rare issue that causes a newly selected pad handler with no pads to try to connect a previously selected pad from another handler.
2022-10-21 23:42:01 +02:00
Megamouse
871ef2cdfe
Input: return pad connection in get_next_button_press
...
This fix some minor race condition in the UI that had no real consequences just by chance.
2022-10-21 23:42:01 +02:00
Megamouse
6c0bc43776
Input: change brightness data type in hid to u32
2022-10-21 23:42:01 +02:00
Megamouse
a16d18d83c
Input: rename misleading ThreadProc to process
2022-10-21 23:42:01 +02:00
Megamouse
e499c3c6e3
Input: move m_is_init to base class
2022-10-21 23:42:01 +02:00
Megamouse
ddd261c943
Input: refactor vibration
...
There's no need to deal with vibration levels outside of the handlers.
All we need to know is the 0-255 DS3 range which is given by the u8 type.
2022-10-21 23:42:01 +02:00
Vestral
a1f9ff0aaa
Cubeb: rewrite locking
2022-10-21 22:15:49 +02:00
Megamouse
1747e68d1d
Fix warning
2022-10-21 20:44:46 +02:00
Elad Ashkenazi
c4c710d39d
GUI TTY: fix a regression ( #12855 )
2022-10-21 19:05:21 +02:00
brian218
9a5dbda063
Changed the log level of LV2 Watchdog's being triggered
2022-10-21 17:38:59 +02:00
kd-11
bd9c876e36
gl: Handle clip plane switching using API calls and the state tracker
2022-10-21 13:45:45 +03:00
Eladash
903d847058
cellAudio: Implement setting to disable sampling skip
2022-10-21 09:32:49 +02:00
brian218
789e42e26f
sys_sm_shutdown() log minor fixup
2022-10-21 02:09:08 +02:00
brian218
85e11ca341
USIO Input Enhancement
2022-10-20 21:00:38 +02:00
Eladash
0da81d22d3
SPU Profiler: fix CPU usage when emulation is paused
...
Avoid collecting samples when the thread paused.
2022-10-20 11:22:33 +03:00
Eladash
52b993095d
SPU Profiler: nearly always print on Emu.Pause()
2022-10-20 11:22:33 +03:00
Megamouse
363e0a40e5
Input: Allow to toggle player LED (Dualsense and DS3)
2022-10-19 22:55:50 +02:00
Eladash
7ea0a6d642
sys_game_watchdog minor fixups
2022-10-18 13:08:48 +02:00
Megamouse
035d410a89
evdev: change default axis for gyro
2022-10-18 00:19:01 +02:00
Megamouse
b0b42071f2
Input: Fix Dualsense gyro axis and adjust DS4 resolution
2022-10-18 00:19:01 +02:00
brian218
5c24009eb5
Implemented sys_game_watchdog syscalls
2022-10-17 20:32:01 +03:00
Eladash
00340f33c3
GUI/TTY: fix UI deadlock when TTY is being spammed
2022-10-17 19:12:51 +03:00
RipleyTom
01c285fc4a
RPCN v0.7
...
Bump protocol version
Improve signaling RTT calculation for client
Implement score game data functions
Various sceNpScore fixes
Verify flatbuffer buffers
Use std::variant for transaction specific data
2022-10-17 09:57:10 +02:00
Eladash
87797e117e
sys_spu: Some more fixes of wait flag misuse
2022-10-16 20:55:36 +03:00
Eladash
a5cc9a5517
Update cellFsGetDirectoryEntries to use wait flag correctly
2022-10-16 20:55:36 +03:00
Eladash
806acf8cd0
sys_fs: Fixed placement of check_state() and add some bugfixes
2022-10-16 20:55:36 +03:00
kd-11
04f6302ecc
Fix decode shader compilation
2022-10-16 19:58:30 +03:00
kd-11
1df977fae2
gl: Avoid including unnecessary headers
2022-10-16 19:58:30 +03:00
kd-11
9105c2cf4a
gl: Refactor capabilities and add GLSL version detection support.
2022-10-16 19:58:30 +03:00
kd-11
6d43fcf8fb
gl: Fall back to renderpass decoder on ATI drivers
2022-10-16 19:58:30 +03:00
Megamouse
fafae1cbb5
cellRtc: Fix some param checks
2022-10-15 19:56:53 +02:00
brian218
419e673d5b
Fix USIO Backup behavior
2022-10-15 14:38:43 +02:00
brian218
48f47de95c
Added USB passthrough for H050 USJ PCB
2022-10-15 14:38:43 +02:00
brian218
44a1df4353
usb_device: Updated control_transfer in order to prevent some games from being frozen
2022-10-15 14:38:43 +02:00
Megamouse
13b3c78c7f
Input: fix MMJOY axis identification
2022-10-15 13:17:16 +02:00
Megamouse
e362c2c078
Input: fix some type warnings
2022-10-15 13:17:16 +02:00
Megamouse
814adbb8c4
Input: simplify InitPadConfig
2022-10-15 13:17:16 +02:00
Megamouse
cf86b6c107
Input: keep old port status when reconnecting ldd pads
...
The port status might not change currently, but it should be more correct this way.
2022-10-12 22:30:09 +02:00
Megamouse
12a83e5a1c
Input: simplify unnecessarily complex ldd reload
2022-10-12 22:30:09 +02:00
Megamouse
0f769eec81
Input: log more pad information
2022-10-12 21:01:02 +02:00
kd-11
0737c788fc
rsx: Fix parsing of broken command streams with hanging begin/end commands without a pair.
...
- While these are game bugs, the parser shouldn't break on encountering them.
2022-10-12 11:19:52 +03:00
kd-11
3fe9aea5b5
rsx/overlays: Allow some basic communication from the UI components to the backend renderers
2022-10-11 23:13:12 +02:00
Megamouse
ab6ba848b8
overlays: simplify overlay_media_list_dialog
2022-10-11 23:13:12 +02:00
Elad Ashkenazi
0a38800e44
Savestates: fix endless renaming of used savestates ( #12780 )
2022-10-11 17:02:25 +03:00
kd-11
6be5618d22
config: Add missing option
2022-10-11 14:00:34 +03:00
kd-11
95d9462a71
settings: Remove misleading comment
2022-10-11 14:00:34 +03:00
kd-11
e05cd9f47b
qt: Add translation for shader precision
2022-10-11 14:00:34 +03:00
kd-11
aa09302ca0
Clean up some unnecessary changes
...
- Hopefully nothing breaks 🤞
2022-10-11 14:00:34 +03:00
kd-11
6d6b9fd269
Qt: Apply tooltip hover to parent groupbox.
...
Co-authored-by: Megamouse <studienricky89@googlemail.com>
2022-10-11 14:00:34 +03:00
kd-11
6d265452cf
rsxqt: Fix shader precision tooltip
2022-10-11 14:00:34 +03:00
kd-11
65d20f2d08
gl: Add mesa support for polygon offset
2022-10-11 14:00:34 +03:00
kd-11
a229e30b08
rsx: Implement RSX-compliant polygon offset
2022-10-11 14:00:34 +03:00
kd-11
d246a37b11
rsx: Move fp16 toggle to a global shader precision option
2022-10-11 14:00:34 +03:00
brian218
e839595053
Implemented sys_game_get_system_sw_version()
2022-10-11 08:32:49 +02:00
brian218
a711eb31f4
Corrected the implementation of sys_game_board_storage_read()
2022-10-11 08:32:49 +02:00
brian218
b117a6d4cd
Improved the compatibility of USIO for old versions of games
2022-10-11 07:51:21 +02:00
Megamouse
36b1004e26
cubeb: ignore callbacks for unknown streams or contexts
2022-10-11 00:09:28 +02:00
Megamouse
c75c47fdd2
cubeb: add some more logging and error checks
2022-10-11 00:09:28 +02:00
Megamouse
0f626c8d30
Qt: delay first log frame update
...
This fixes the log not scrolling automatically when we first open RPCS3 with a low log level.
2022-10-10 23:21:49 +02:00
Megamouse
021783dcc1
Qt: throw if a translation is expected in GetLocalizedSetting
2022-10-10 22:46:42 +02:00
Megamouse
1f339862db
Qt: add missing translation comment
2022-10-10 22:46:42 +02:00
Megamouse
4446d9ce4b
cellSubDisplay: add error checks
2022-10-10 21:26:27 +02:00
Elad Ashkenazi
92b08a4faf
rsx: Fixup a bug after mfc list optimization ( #12782 )
2022-10-10 04:04:41 +03:00
brian218
d311b4bd53
Update sys_game_board_storage_read()
2022-10-09 21:05:10 +03:00
Eladash
a6dfc3be2f
SPU: Enable the MFC list optimization for Atomic RSX FIFO
2022-10-09 19:27:46 +03:00
Eladash
750e7b73e3
Optimize vm::range_lock a bit
...
Bad conditions led to optimization misses and long-generated code.
2022-10-09 19:27:46 +03:00
Eladash
6a36967e6f
SPU: Inline and batch MFC list transfers
2022-10-09 19:27:46 +03:00
kd-11
d6d7ade6e3
vk: Reload state on dynamic state changed
2022-10-09 03:00:39 +03:00
Elad Ashkenazi
e0df2c584f
rsx: Attempt to fix frame limiter
2022-10-09 01:33:40 +03:00
kd-11
3c88477270
Fixup for scissor/viewport invalidation rules
2022-10-07 15:27:54 +03:00
kd-11
df46e5137c
gl: Fix texture reconstruction logic
...
- Use correct target types
- Fix key generation to apply differently for each target type
2022-10-07 11:53:34 +03:00
kd-11
ffe8133865
vk: Avoid unnecessary dynamic state updates
2022-10-07 11:53:34 +03:00
kd-11
7140e82189
rsx: Fix program invalidation rules
2022-10-07 11:53:34 +03:00
Elad Ashkenazi
cb743da215
sys_spu: fixup raw spu destroy regression
...
Caused a missed cpu_thread::state notification which is required now.
2022-10-06 12:23:51 +03:00
Elad Ashkenazi
4d24ba1f35
PPU Precompilation: Abort compilation as soon as possible on Emu.Stop()
2022-10-06 12:23:51 +03:00
kd-11
87411da95f
gl: Explicitly declare gl_Position as invariant when using MESA
2022-10-06 06:41:24 +03:00
Eladash
d25d1ecb3a
LV2: Avoid using multi-variable atomic waiting on cpu_thread::state wait
2022-10-04 16:28:34 +03:00
Eladash
2a00a88e2a
SPU LLVM: don't force-enter process_mfc_cmd() because it's slower
2022-10-04 16:28:34 +03:00
Eladash
b01220d2c5
debugger: Don't refresh no-thread window at a high rate
2022-10-04 16:28:34 +03:00
Eladash
58dd2bff41
Savestates: Fix unintentional pause when saving with HLE VDEC contexts
2022-10-04 14:14:38 +03:00
Eladash
f34773ed73
Savestates: Make Ctrl+R work when not ingame
...
Restore old behavior of Ctrl+R making it restart emulation when stoppped.
2022-10-04 14:14:38 +03:00
Eladash
9b5cc7cda7
System.cpp: Fix RSX thread abort
2022-10-04 14:14:38 +03:00
Elad Ashkenazi
77db8f04b9
Savestates: fix saving in HLE functions
2022-10-04 14:14:38 +03:00
Eladash
9319bc579c
cellAudio: Always send periodic sampling events
2022-10-04 13:41:57 +03:00
kd-11
73784b9e12
Fix GCC build
2022-10-03 12:57:16 +03:00
kd-11
533f960854
rsx: Handle some more corner cases
2022-10-03 12:57:16 +03:00
kd-11
765208a181
rsx: Avoid clobbering CELL memory when splitting fbos
2022-10-03 12:57:16 +03:00
kd-11
4417701ea7
rsx: Track orphaned surfaces' parent addresses
2022-10-03 12:57:16 +03:00
kd-11
f66eaf8f44
rsx: Add some handy util functions to simple_array
2022-10-03 12:57:16 +03:00
kd-11
0dd9c386ee
Fix running the emulator with AUDIT enabled
2022-10-03 12:57:16 +03:00
Eladash
af8c871411
Add origin PRX names for log messages
2022-10-02 20:03:27 +03:00
brian218
50e1e6596e
USIO Backup Minor Optimization
2022-10-01 17:32:22 +03:00
Malcolm Jestadt
d8897c585d
PPU/SPU LLVM: Allow Zen4 cpus to use VPERMI2B/VPERMT2B instead of the vperm2b256to128 path
...
- Zen4 based cpus can process VPERM2B in a single uop, unlike intel where it is 3 uops.
2022-10-01 15:38:29 +03:00
Megamouse
7d32dc312f
Qt: pad settings: clear input data on thread pause
...
Fixes incorrectly disabled buttons when changing from a handler with a disconnected pad to any other handler
2022-10-01 13:49:58 +02:00
RipleyTom
eff1e4bd7e
CELL_NET_CTL_INFO_IP_ADDRESS returns external address
2022-10-01 11:56:41 +02:00
kd-11
a0e2a3db1d
Fix underflow in ZCULL sync
2022-09-30 23:44:37 +03:00
Elad Ashkenazi
0cc981ec18
SPU: fix atomicity of inaccurate GETLLAR
2022-09-30 15:26:08 +03:00
RipleyTom
8170b91f76
sceNpScore: return error on 0 scores returned
2022-09-28 21:58:11 +02:00
RipleyTom
d1a7bb0136
Fix faulty GetScoreFriendsRequest
2022-09-28 21:58:11 +02:00
RipleyTom
56caa10e56
Fix blocking raw socket recvfrom
2022-09-28 21:58:11 +02:00
brian218
926496b59d
USIO: Save Game Settings - Full Implementation
2022-09-28 16:54:55 +03:00
kd-11
102d30db2d
vk: Update support for framebuffer loops to comply with current spec
2022-09-28 12:55:31 +03:00
kd-11
5281a85b67
rsx: Fix compiler warnings
2022-09-28 12:55:31 +03:00
kd-11
de28c812e8
rsx: Re-evaluate color MRT setup when the surface target type changes
2022-09-28 12:55:31 +03:00
RipleyTom
eea73deab3
RPCN v0.6
2022-09-27 23:39:54 +03:00
kd-11
67c02e3522
vk: Bump compute descriptor pool size to 8k
...
- TODO: This should be dynamic.
2022-09-27 14:58:47 +03:00
kd-11
19dd2a693b
gl: Fix transform job assert
2022-09-27 14:58:47 +03:00
Ani
3df133652a
gui: Rename full width AVX-512 ( #12709 )
...
Some people think that this is a toggle to enable and disable AVX-512 support, let's make it more clear
2022-09-26 23:40:04 +01:00
brian218
c996be321c
sys_game_board_storage_read(): Add more known code & Improve byte casting
2022-09-26 17:17:49 +01:00
Nekotekina
6ff6a4989a
Implement at32() util
...
Works like .at() but uses source location for "exception".
2022-09-26 18:04:15 +03:00
cohaereo
2655255d4d
sys_net: Implement sys_net_bnet_sendmsg for native sockets
2022-09-25 18:24:47 +03:00
Eladash
8485afa3a5
PPU debugger: report ppu_thread::ack_suspend state
2022-09-25 14:31:39 +03:00
Eladash
2759091ede
Debugger: Rewind SPU captures
...
Very basic implementation, can be improved.
2022-09-25 14:31:39 +03:00
Eladash
ae02b71a85
Savestates/Debugger: fix mfc debug option with savestates
2022-09-25 14:31:39 +03:00
Eladash
4445569bb0
Savestates: Don't actually delete savestates
2022-09-25 14:31:39 +03:00
kd-11
dd8a337b14
rsx: Fix some more warnings
2022-09-22 23:46:48 +03:00
kd-11
0572d44996
gl: Fix enum collision
2022-09-22 23:46:48 +03:00
kd-11
38aa116c59
Fix build
2022-09-22 23:46:48 +03:00
kd-11
61666bae69
rsx: Fix hardware deswizzle not getting used when hardware deswizzle flag is not set
2022-09-22 23:46:48 +03:00
kd-11
362a26a404
gl: Fix D24X8 accelerated encode/decode
...
- PS3 D24X8 is swapped as a full word, unlike PC.
- Add missing paths to handle custom swap behavior.
2022-09-22 23:46:48 +03:00
kd-11
81fa3da101
gl: Minor optimization around test..set patterns in the state tracker
2022-09-22 23:46:48 +03:00
RipleyTom
bd1fb86492
Fix pkg batch install dlg on linux
2022-09-22 19:41:09 +02:00
Elad Ashkenazi
238298f695
sys_ppu_thread: Fix surmixer hack ( #12689 )
...
* sys_ppu_thread: Fix surmixer hack
* Hotfix after #12678
2022-09-21 21:10:59 +03:00
Eladash
194f7375da
SPU/LV2: Fix tiny race conditions
2022-09-21 20:35:34 +03:00
brian218
3581c5b078
USIO: Save Game Settings
2022-09-21 14:43:24 +03:00
Marc Riera
c5572acd38
Allow USB passthrough for Densha de GO! controller
2022-09-21 12:04:16 +03:00
nastys
acc2fea7e3
Update MoltenVK to 250e1f9 and single queue ( #12620 )
2022-09-20 11:12:27 +03:00
kd-11
3dc7b64fa1
rsx: Fix initialization of null cubemap resources
2022-09-19 19:13:46 +03:00
kd-11
79f2c21dfb
gl: Restrict compute image bindings to [0-8]
...
NVIDIA only supports 8 compute image slots even on modern GPUs.
2022-09-19 01:37:10 +03:00
kd-11
df36c44bc2
gl: Avoid UBO/SSBO binding index collisions
...
- Some drivers don't like this. Actually only RADV.
- Almost all GPUs going back 15 years have a large number of UBO slots but limited SSBO slots.
Move UBO slots up as we have tons more headroom there.
2022-09-19 01:37:10 +03:00
Nekotekina
c4db65cc08
Fix one more warning
2022-09-18 18:35:17 +03:00
Nekotekina
c86ddb3b7d
cellImeJp: fix regression
2022-09-18 18:35:17 +03:00
Florin9doi
a1aebdc5d6
Request macOS 10.14.+ permissions ( #12600 )
2022-09-17 18:26:22 +01:00
Nekotekina
b49a1f27eb
Warning fixes
2022-09-17 16:35:02 +03:00
brian218
e7fd84e031
USIO: Keep LastGameStatus Memory
2022-09-17 10:59:28 +03:00
Eladash
9d9e18f614
CPU preemption control: don't yield if we can't stop
2022-09-16 18:57:55 +03:00
Eladash
c8199de188
CPU preemption control: Improve stutter elimination
2022-09-16 18:57:55 +03:00
Eladash
fc331da883
CPU preemption control: remove yield before thread stop
2022-09-16 18:57:55 +03:00
Eladash
b6d3fa8c66
CPU preemption control: avoidance in reservation operations
2022-09-16 18:57:55 +03:00
Eladash
3cebea1801
CPU preemption control: extend range to 400
2022-09-16 18:57:55 +03:00
Eladash
2e9ee81dcd
CPU preemption control: Improve analysis
2022-09-16 18:57:55 +03:00
Eladash
cf4da5c4d1
CPU preemption control: bugfixes
2022-09-16 18:57:55 +03:00
Eladash
9d1ec0b319
CPU preemption control: try to minimize sleep time gaps between setups
2022-09-16 18:57:55 +03:00
Eladash
9c5108c1ca
CPU preemption control: Add one more debug variable
2022-09-16 18:57:55 +03:00
Eladash
2807be7080
SPU: Regression fix after #12648
2022-09-13 20:11:30 +03:00
Eladash
ec7b18dab5
Implement independent CPU preemptions
2022-09-13 19:28:20 +03:00
brian218
b9e20dc5c9
sys_game_board_storage_read(): Fix regression after #12637
2022-09-13 12:57:43 +03:00
Eladash
cfdc852f03
SPU: Power consumption reduction when using SPU inaccurate reservations
2022-09-13 11:21:01 +03:00
Eladash
92514e33bb
Avoid reservation notifications in liblv2.sprx
2022-09-13 11:21:01 +03:00
kd-11
572a2a06d1
rsx: Properly reset occlusion counters even when the register is not in use.
2022-09-12 17:15:06 +03:00
Eladash
f076fcd539
cellMusic: Implement some error checking
2022-09-12 15:04:23 +03:00
Eladash
4ac59875af
ppu: add some debug information
2022-09-12 15:04:23 +03:00
Eladash
780ca38f2f
SPU: Extend Inaccurate SPU reservations
2022-09-12 14:16:39 +03:00
Yui
9e83bc6544
Add the ability to set the PSID from the configuration ( #12637 )
2022-09-12 13:23:13 +03:00
Eladash
37aefe5811
sys_ppu_thread: Fix max thread name size
2022-09-12 12:57:39 +03:00
kd-11
d686b48f65
rsx: Simplify FIFO concurrent access.
2022-09-09 23:17:27 +03:00
kd-11
f319362e35
vk: Fix queue concurrency behavior for images
2022-09-09 23:17:27 +03:00
kd-11
0d9b1654ec
asm: Avoid ALU instructions on busy wait cycles
2022-09-09 23:17:27 +03:00
kd-11
940e726754
rsx: Minor FIFO cleanup
2022-09-09 23:17:27 +03:00
kd-11
f43824762a
rsx: Get rid of an allocation in analyse_vertex_data that adds about 5% overhead.
...
This method is called many thousands of times per frame and that single allocation introduces a small perf hit.
Just get rid of it, it doesn't improve anything to have it there.
2022-09-09 23:17:27 +03:00
kd-11
cd53bb7eff
rsx: Avoid on-the-fly ZCULL allocations with unordered_map
2022-09-09 23:17:27 +03:00
Eladash
60fc90bb8e
System.cpp: Fix Create Firmware Cache
2022-09-08 19:38:11 +03:00