rpcsx/rpcs3
Eladash b7d80ab335 Add support to boot using PS3 game path or TITLEID in CLI and shortcuts
Allowing to move of game directories without having to update the shortcut path. (as long as it is registered within RPCS3 UI).
2022-12-09 12:20:57 +03:00
..
Crypto Log PSF path on error 2022-11-27 22:07:15 +01:00
Emu Add support to boot using PS3 game path or TITLEID in CLI and shortcuts 2022-12-09 12:20:57 +03:00
Icons Qt: Use svg instead of png 2021-10-28 21:01:27 +02:00
Input evdev_gun: "fix" BSD 2022-11-30 19:38:42 +01:00
Loader Add RPCS3/games/ for automatic games detection, support PSN games outside HDD0 (#12982) 2022-12-02 13:18:07 +03:00
qt/etc Qt: use config to load translation file on startup 2020-02-06 17:41:50 +01:00
rpcs3qt rsx/qt: add recording to game window 2022-12-08 21:08:37 +01:00
util utils: implement video encoder and image sink 2022-12-08 21:08:37 +01:00
CMakeLists.txt evdev gun support 2022-11-30 19:38:42 +01:00
Cubeb.vcxproj Audio: device switching and channel count detection (#12246) 2022-07-08 17:13:38 +02:00
Cubeb.vcxproj.filters Audio: device switching and channel count detection (#12246) 2022-07-08 17:13:38 +02:00
display_sleep_control.cpp Log cpu usage periodically 2022-03-16 19:42:06 +01:00
display_sleep_control.h Remove BOM markers 2020-12-06 15:30:12 +03:00
emucore.vcxproj utils: implement video encoder and image sink 2022-12-08 21:08:37 +01:00
emucore.vcxproj.filters utils: implement video encoder and image sink 2022-12-08 21:08:37 +01:00
frame_icon.xpm
git-version.cmake CD: Fix experimental build warning for Travis 2020-03-27 23:00:22 +03:00
GLGSRender.vcxproj gl: Refactor capabilities and add GLSL version detection support. 2022-10-16 19:58:30 +03:00
GLGSRender.vcxproj.filters gl: Refactor capabilities and add GLSL version detection support. 2022-10-16 19:58:30 +03:00
headless_application.cpp Savestates Support For PS3 Emulation (#10478) 2022-07-04 16:02:17 +03:00
headless_application.h Emu: Implement BlockingCallFromMainThread 2022-06-25 14:01:40 +03:00
main.cpp Add support to boot using PS3 game path or TITLEID in CLI and shortcuts 2022-12-09 12:20:57 +03:00
main_application.cpp Loader/Input: Process Qt events instead of yielding during init 2022-10-21 23:42:01 +02:00
main_application.h Emu: some cleanup 2021-04-09 21:03:49 +02:00
module_verifier.hpp Try to fix dll checks 2022-12-07 00:00:45 +01:00
resource.h
resources.qrc Qt: Use svg instead of png 2021-10-28 21:01:27 +02:00
rpcs3.desktop Add startupWMClass to linux .desktop Fixes #10685 2021-08-09 09:08:44 +02:00
rpcs3.icns Round macOS icon 2022-02-27 11:16:50 +01:00
rpcs3.ico upgrade icons to a modern design 2021-03-29 22:24:40 +03:00
rpcs3.metainfo.xml Use uppercase RPCS3 name in the metainfo file 2022-11-28 06:20:48 +03:00
rpcs3.plist.in Request macOS 10.14.+ permissions (#12600) 2022-09-17 18:26:22 +01:00
rpcs3.png upgrade icons to a modern design 2021-03-29 22:24:40 +03:00
rpcs3.rc
rpcs3.svg upgrade icons to a modern design 2021-03-29 22:24:40 +03:00
rpcs3.vcxproj ux/core: Add module verification step for some critical libraries 2022-12-06 20:46:35 +01:00
rpcs3.vcxproj.filters ux/core: Add module verification step for some critical libraries 2022-12-06 20:46:35 +01:00
rpcs3_version.cpp rpcs3_version: Bump to 0.0.25 2022-11-01 21:50:08 +00:00
rpcs3_version.h Qt: unify version displays 2022-04-14 23:16:40 +02:00
stb_image.cpp stblib: disable another unsupported clang warning (#10244) 2021-05-07 01:26:21 +01:00
stdafx.cpp shared_ptr.hpp: don't use fake objects 2021-05-30 15:07:17 +03:00
stdafx.h types.hpp: implement smin, smax, amin, amax 2021-05-22 12:10:57 +03:00
VKGSRender.vcxproj vk: Move renderer types to a separate file 2022-02-21 23:58:01 +03:00
VKGSRender.vcxproj.filters vk: Move renderer types to a separate file 2022-02-21 23:58:01 +03:00
windows.qrc
XAudio.vcxproj Audio: device switching and channel count detection (#12246) 2022-07-08 17:13:38 +02:00
XAudio.vcxproj.filters Audio: device switching and channel count detection (#12246) 2022-07-08 17:13:38 +02:00