Commit graph

7100 commits

Author SHA1 Message Date
Nekotekina 466d58ccef SPU LLVM: fix branch patchpoints
Forgot to passthrough 3rd arg (rip)
2019-03-23 02:43:41 +03:00
kd-11 41b87cf577 rsx: Blit engine fixes
- If a transfer writes to a RTT and depth mismatch happens, create a local target and the upload function will likely resolve between the two
- If a surface is rejected, reset the target region!
2019-03-22 21:27:15 +03:00
kd-11 86ad204636 rsx: Rebase output region when using upload-fallback path 2019-03-22 21:27:15 +03:00
kd-11 dbc8e70ddd rsx: Silence some compiler noise 2019-03-22 21:27:15 +03:00
kd-11 3a4e3fa53a rsx: Fix use-after-modify condition when inserting a draw command out of order
- Fixes barrier->range rebase after the insert
2019-03-22 21:27:15 +03:00
kd-11 d731c07ade vk: Fix typeless resource management
- Fixes bugs that appear with high resolution scaling
2019-03-22 21:27:15 +03:00
kd-11 adc59f9810 rsx: Fix blit transfers when texel sizes mismatch
- Also refactors some bpp handling code
- Simplify texture intersection test to use a normalized/uniform coordinate space
- Fix broken bounds checking as well
2019-03-22 21:27:15 +03:00
kd-11 b879b32271 rsx: Fix bpp calculation taking resolution scaling into account
- Do not rely on image->width(), use surface_width() instead for unscaled values
- Refactor/clean GL rendertarget class a bit
2019-03-20 10:05:54 +03:00
kd-11 03fca73cf4 rsx: Fix blit intersection falling outside the available texture
- Just becaue we have a hit inside the tile of interest does not guarantee that it sits inside the texture!
2019-03-20 10:05:54 +03:00
Matias Morán 3eb2bcad39 Update DualShock 3 warning 2019-03-18 22:46:02 +00:00
RipleyTom 63bbe459ea DS3 pad handler 2019-03-18 19:05:02 +03:00
RipleyTom f2aaad11bb Adds libusb 2019-03-18 19:05:02 +03:00
kd-11 3ef16bee47 rsx: Fix texture lookups and avoid out-of-bounds copies/transfers 2019-03-17 21:50:11 +03:00
kd-11 bb65e45614 rsx: Implement GPU acceleration for rotated images 2019-03-17 21:50:11 +03:00
kd-11 5260f4b47d rsx: Improvements to memory flush mechanism
- Batch dma transfers whenever possible and do them in one go
- vk: Always ensure that queued dma transfers are visible to the GPU before they are needed by the host
  Requires a little refactoring to allow proper communication of the commandbuffer state
- vk: Code cleanup, the simplified mechanism makes it so that its not necessary to pass tons of args to methods
- vk: Fixup - do not forcefully do dma transfers on sections in an invalidation zone! They may have been speculated correctly already
2019-03-17 21:50:11 +03:00
kd-11 385485204b vk/gl: Omit unlocked data when grabbing flip sources from texture cache 2019-03-17 21:50:11 +03:00
kd-11 74eeacd091 vk/gl: Improve memory tag sync and test
- Properly pass parameters such as rsx-pitch to the surface store
- Do not crash if a surface fails verification in flip, use fall-back instead
2019-03-17 21:50:11 +03:00
kd-11 1a44446250 rsx: Fix dst upload block region
- The section needed starts at image origin, not transfer origin!
2019-03-17 21:50:11 +03:00
kd-11 a49a0f2a86 vk/gl: Synchronization improvements
- Properly wait for the buffer transfer operation to finish before map/readback!
- Change vkFence to vkEvent which works more like a GL fence which is what is needed.
- Implement supporting methods and functions
- Do not destroy fence by immediately waiting after copying to dma buffer
2019-03-17 21:50:11 +03:00
kd-11 85cb703633 rsx/cache: Debugging bugs introduced by the atlas coverage check
- Figured out why it breaks things, ofc can't actually check for coverage when there is no proper fbo data persistence
2019-03-17 21:50:11 +03:00
kd-11 3a4083263e rsx: Fix texture transfer when pitch does not match exactly 2019-03-17 21:50:11 +03:00
kd-11 612160a8ff rsx: Fix zero-pitch textures
- Assumption here is that only texel (0, 0) is accessible. Inline with other pitch 0 operations.
- TODO: Verify pitch 0 does not advance in Y either
2019-03-17 21:50:11 +03:00
kd-11 17c49d21a5 rsx/blit: Remove workarounds/hacks added for master. Start implementation/stubs for blit engine rotations in GPU 2019-03-17 21:50:11 +03:00
kd-11 745f8f9627 rsx: Remove pointless assert 2019-03-17 21:50:11 +03:00
Nekotekina e9b6beadfc SPU LLVM: implement static branch weights
May help branch prediction in some cases
2019-03-13 21:14:55 +03:00
Nekotekina 388d49db80 SPU LLVM: fix SPU MMIO in TSX mode 2019-03-13 21:14:55 +03:00
Ani 3b01e59cd4 InstallPup: Fix exception on newline trim
Avoid throwing fatal error when installing firmware without a \n character on the version string
Fixes #5646
2019-03-13 03:45:06 +03:00
Nekotekina 688aabc6c9 Add _sys_lwmutex_unlock2 syscall name 2019-03-12 23:55:13 +03:00
eladash 4a28319edf Implement SPU page faults notifications
* Implement both RawSPU and threaded SPU page fault recovery
* Guard page_fault_notification_entries access with a mutex
* Add missing lock in sys_ppu_thread_recover_page_fault/get_page_fault_context
* Fix EINVAL check in sys_ppu_thread_recover_page_fault, previously when the event was not found begin() was erased and
CELL_OK was returned.
* Fixed page fault recovery waiting logic:
- Do not rely on a single thread_ctrl notification (unsafe)
- Avoided a race where ::awake(ppu) can be called before ::sleep(ppu) therefore nop-ing out the notification
* Avoid inconsistencies with vm flags on page fault cause detection
* Fix sys_mmapper_enable_page_fault_notification EBUSY check
from RE it's allowed to register the same queue twice (on a different area) but not to enable page fault notifications twice
2019-03-12 13:28:31 +03:00
kd-11 1875dc3f18 gl: Fix buffer size calculations 2019-03-10 16:09:05 +03:00
kd-11 358558aaa7 cleanup and fixups 2019-03-10 16:09:05 +03:00
kd-11 04dda44225 rsx: Properly generate render target data with all parameters provided
- Build-up to variable-sized framebuffers and AA implementation
- Also allows accurate range calculation for our hit testing
2019-03-10 16:09:05 +03:00
kd-11 21bc6c7a87 rsx: Properly resolve data for upload when needed.
- Avoids blindly reusing blit dst sections as they may contain garbage.
  If a section was unlocked for a flush, just discard it as its reuse introduces potential data corruption.
  Since the data needs to be reuploaded anyway (for now), its better to start afresh
- In case of format mismatch, reset the calculated dst block
- Add a bounds check to determine if data contained in an atlas is good enough for sampling the cache.
  If not enough data is provided, fall back to full upload
2019-03-10 16:09:05 +03:00
kd-11 9d4d3d9443 rsx: Reimplement render target intersection tests when using hw accelerated blit engine
- Properly collapse memory tree when scanning in case of overlaps!
2019-03-10 16:09:05 +03:00
kd-11 f4ebcb0029 rsx: Properly decode packed renders from the type flag
- Seems to occupy bits [8-9]
2019-03-10 16:09:05 +03:00
kd-11 7c379432dd rsx: Implement proper pitch compatibility lookup
- When a single row is required or is all that is available, pitch has
no meaning as the coordinate space changed to 1D
2019-03-10 16:09:05 +03:00
kd-11 dccb4a4888 rsx/texture_cache: fixes to commit_framebuffer_memory 2019-03-10 16:09:05 +03:00
kd-11 b9e7b085fe rsx/texture_cache: Fixups for local resource hit and fast-path added 2019-03-10 16:09:05 +03:00
kd-11 a80f1a6ed4 gl: Fix memory tag sampling
- Also fixes a bad arg passed to glClearBuffer
2019-03-10 16:09:05 +03:00
kd-11 0395fb9955 rsx/tecture_cache: Addendum - fix data cast with scaling conversion (AA emulation)
- Blit operations do format conversion automatically which is NOT what we want!
- Scale onto temp buffer with similar format before performing data cast.
2019-03-10 16:09:05 +03:00
kd-11 10dc3dadee rsx/texture_cache: Improve framebuffer memory locking when WCB/WDB is not enabled
- Adds a new mode that removes non-framebuffer stuff inside framebuffer range
2019-03-10 16:09:05 +03:00
kd-11 563e205a72 rsx/texture_cache: Fix 'AA' scaling hack and restore collection template selection 2019-03-10 16:09:05 +03:00
kd-11 fa628f0ac4 rsx/surface_store: More aggressive tag sampling
- Use a 5-point tap with an X pattern across the target's memory space to reduce chances of false positives
- TODO: Potential false positives identified, requires some minor
restructuring of surface_store
2019-03-10 16:09:05 +03:00
kd-11 3a071a9c07 rsx: Texture search rewrite
- Perform a full search across all resource types as needed without
taking too many shortcuts/hacks
2019-03-10 16:09:05 +03:00
kd-11 6ef9dcd62e rsx: Handle mismatched/invalidated framebuffer sections when WCB is enabled 2019-03-10 16:09:05 +03:00
kd-11 ef071ebb6b rsx: Synchronize surface cache and texture cache data
- TODO: The whole upload_texture thing is a big hack, fix it properly
2019-03-10 16:09:05 +03:00
eladash a43e7c172c Fix shared memory page flags
TODO: From hw testing, it seems like sys_memory_get_page_attribute and sys_rsx_context_iomap check page size a little differently

get_page_attribute() always go by area flags, sys_rsx_context_iomap checks page by the page granularity
This means that if the area page size 64k, but shared memory is mapped with SYS_MEMORY_GRANULARITY_1M
It can be mapped for rsxio, but the page attribute will indicate 64k page size :thonk:
rsxio memory is verified to need 1m pages.
2019-03-08 23:44:46 +03:00
eladash 7470388e5a Use error_code in sys_rsx 2019-03-08 23:44:46 +03:00
eladash 26bcd0a4de Small improvements to sys_event_flag
- From RE, only protocols SYS_SYNC_FIFO and SYS_SYNC_PRIORITY are valid
- Use conditional atomic op store in a few places
- Properly revert changes in sys_event_flag_set when aomic op fails
2019-03-08 23:44:46 +03:00
elad bd259c8ae4 vulkan zcull: Fix deadlock in zcull flush waiting
Block adding additional flush requests until the first ones are treated (by adding missing lock)
2019-03-08 23:44:46 +03:00
elad fc253165e2 Correctness fix for RSXIOMem
- Make RSXIOMem volatile.
- Hint the compiler to check only once the address returned.
2019-03-08 23:44:46 +03:00
elad b7da3ea5cd Release ppu thread before ShowSaveDataDialog, Fixes #4031 2019-03-08 23:44:46 +03:00
elad ce8c92262d Treat X8R8G8B8 format as A8R8G8B8 in image_in, Fixes #5510 2019-03-08 23:44:46 +03:00
elad f272a5f779 sys_lwmutex fixup after #5680
sys_lwcond_wait unlocks always with the 'usual' unlocking flags
2019-03-08 23:44:46 +03:00
RipleyTom 61bd2ea799 Adds VID/PID for Guitar Hero guitar & drum 2019-03-08 17:52:48 +00:00
elad 3c9f03968c Yield before flushing io buffers in fsync (sys_fs) (#5506) 2019-03-08 16:07:14 +00:00
Nekotekina 4ea76def7c Update sys_lwmutex_lock and sys_lwmutex_unlock (liblv2 HLE)
Implement missing SYS_SYNC_RETRY logic
Following #5680
2019-03-06 15:09:50 +03:00
Nekotekina 986c750fdc VFS: fix sys_fs_opendir on root 2019-03-05 22:12:01 +03:00
eladash e38b7aee5a check address in sys_rsx_context_iomap
* Fix 0 vm page flags to behave like 1m flags, follows c8a681e60
* check if address exists and valid for rsx io allcations (must be allocated on 1m pages)
2019-03-05 21:23:24 +03:00
eladash d82362fa1d Use sys_memory_allocate on rsx replayer to fix it 2019-03-05 21:23:24 +03:00
Nekotekina fb64b28886 SPU LLVM: reintroduce branch patchpoints
Previously only used on SPU ASMJIT, may improve perf in some cases.
Now refactored to spu_runtime::make_branch_patchpoint.
2019-03-01 00:08:20 +03:00
Nekotekina 7f6a410770 Add dummy __has_builtin macro, use rotate builtins if possible 2019-03-01 00:08:19 +03:00
Nekotekina 765d15f23f Optimize SPU trampolines
Load values in EAX and reuse it if possible
2019-03-01 00:08:19 +03:00
Nekotekina f143035af1 Fix sys_spu_thread_group_join wait condition
After waiting, thread group cannot be safely accessed
Following #5643
2019-03-01 00:08:19 +03:00
Jan Beich 240ba39d16 Chase GIT_VERSION rename after 923700a167 2019-02-28 04:48:16 +03:00
RipleyTom de5379a69f Static hle implementation 2019-02-27 22:54:59 +03:00
eladash a22297f205 exception throwing fix in sys_lwmutex_create
arg6 doesnt exist, if arg4 is not negative name is discarded and treated as 0.
2019-02-27 22:16:08 +03:00
eladash d4459af4b3 Implement _sys_lwmutex_unlock (SYS_SYNC_RETRY mode) 2019-02-27 22:16:08 +03:00
RipleyTom ad6b0ee122 Adds class type to controller options 2019-02-27 18:13:19 +00:00
Megamouse b107718869 sysPrxForUser: improve crash dump functions
this might fix some crashes that could appear in the todo logging itself
2019-02-26 21:53:59 +00:00
Alex James f5163cc4ff CMake: Use Info.plist template for macOS bundle
Define and use a template for Info.plist for the macOS bundle. The template
uses the previously defined RPCS3_GIT_TAG variable for automatically
generating the version strings, and also enables proper HiDPI support.
2019-02-26 21:09:18 +00:00
Alex James 923700a167 CMake: Refactor git-version.cmake
Refactor git-version.cmake to define the RPCS3_GIT_VERSION,
RPCS3_GIT_BRANCH, and RPCS3_GIT_TAG variables, and move the generation
of git-version.h to a function (gen_git_version).
2019-02-26 21:09:18 +00:00
Megamouse 14ddb0c5b4 Qt: hide viewport settings on custom configs 2019-02-21 22:02:02 +01:00
German 4c72f7c1de Fix clear string container in CgBinaryFragmentProgram.cpp 2019-02-18 16:34:16 +03:00
German 3b9f9dd4c5 Fix true clear string container in GameInfo.h 2019-02-18 16:34:16 +03:00
German 45c31a99a3 Fix true clear string container in PPUModule.cpp 2019-02-18 16:34:16 +03:00
elad 63a9421634 Fix race in sys_lwcond_wait on error code 2019-02-16 21:41:59 +03:00
EmulationChannel 92ff7c4c24 Update FW Latest Version
Updates the latest FW 4.84 version according to: https://www.playstation.com/en-us/support/system-updates/ps3/
2019-02-16 13:59:30 +01:00
Filippe LeMarchand 56e24f8993 Update rpcs3.appdata.xml
- split description to paragraphs
- add bugtracker and quickstart urls
- add screenshot
2019-02-14 03:10:36 +03:00
Filippe LeMarchand a8621ebc22 Remove zero-width spaces (u200b) 2019-02-14 03:10:36 +03:00
Megamouse d4888a4973 cellSysCacheMount: don't return RET_OK_RELAYED on empty cacheId
The system cache is supposed to be cleared but I don't think we wanna do that
2019-02-13 01:55:07 +03:00
Megamouse 4a1499e0be cellMsgDialog: optionally make dialogs blocking and fix exit condition
and apply review fixes
2019-02-12 21:06:10 +03:00
Megamouse fe79e541dd cellGame: improve exit functions 2019-02-12 21:06:10 +03:00
Megamouse 17a5e0bc98 cellGame: add error_code 2019-02-12 21:06:10 +03:00
Megamouse 982b2ab88f Qt: only show supported resolutions in custom configs 2019-02-11 20:34:33 +01:00
eladash d6995f40c7 Fixup for sys_lwcond_signal_x error checking 2019-02-11 01:13:29 +03:00
eladash fa647bc121 Fix race condion in sys_spu_thread_group_join 2019-02-10 18:20:24 +03:00
eladash 84d42ecb65 Add EFAULT checks to spu_thread_group_join, ppu_thread_join
Order of checks is based on firmware
2019-02-10 00:16:57 +03:00
eladash 0861226271 Make more use of the new atomic_t<>::release 2019-02-10 00:16:57 +03:00
eladash e3ee481f01 Make sys_spu_thread_group_join return once per termination 2019-02-10 00:16:57 +03:00
kd-11 19ff95da70 vk: Fix usage of VK_IMAGE_LAYOUT_GENERAL
- Properly synchronize when transitioning to/from GENERAL layout.
- General layout requires full pipeline dependency since its used in a 'general' sense. As such, its use is to be largely avoided.
2019-02-07 11:40:17 +03:00
kd-11 38887bc03e gl/vk: Improvements to overlay rendering
- gl: Properly initialize and manage sampler states
- gl/vk: Snap overlay elements to pixel grid by aligning to pixel centers
- overlays: Disable grid snapping in stb since its now handled in the backend
2019-02-05 12:15:12 +03:00
kd-11 4c593959fd overlays/save_dialog: Layout improvements
- Make detail a separate text entity as it often contains a lot of noise
- Properly pad the entry if needed to avoid text sitting too close to the edge
2019-02-03 22:26:46 +03:00
kd-11 67cdec577f overlays/util: Add support for glyph set lowering when mapping utf8 to ascii8
- Lower fullwidth glyphs to halfwidth counterparts
- Lower CJK punctuation glyphs
- Lower general punctuation glyphs
2019-02-03 22:26:46 +03:00
kd-11 a36d3af3b4 vk: Minor frame management improvements 2019-02-02 11:54:01 +03:00
kd-11 27af05da1a osk: Fixup attempt for hang in close callback where a sysutil_callback fails to fire. 2019-02-02 11:54:01 +03:00
kd-11 b36cb66129 overlays: Allow use of extended ascii8
- Use custom string conversion to ensure overlay deals with extended ascii whenever possible
- Improves language compatibility greatly and avoids empty spaces for unknown glyphs
2019-02-02 11:54:01 +03:00
kd-11 12990f3ca3 overlays/util: Strip extended codes from utf-16 encoded strings 2019-02-02 11:54:01 +03:00
kd-11 9e39e2d2c4 gl/vk: Fix clip region scaling for overlay elements 2019-02-02 11:54:01 +03:00
kd-11 3653c2eb0d overlays/osk: Add support for edit text control and disabled cells
- Allows to disable cells from being selectable.
- Edit text control adds proper support for multiline and a functioning caret
2019-02-02 11:54:01 +03:00
kd-11 faf5221b0d overlays: Implement edit_text control 2019-02-02 11:54:01 +03:00
kd-11 c434e0ce27 overlays/osk: Add more buttons to native dialog and other improvements
- Adds all the major buttons to native dialog input options
- Adds more button options for the native osk
- Brighten osk cell backgrounds a bit to improve visibility
2019-02-02 11:54:01 +03:00
kd-11 9ed9d7e947 overlays/osk: Implement native osk interface 2019-02-02 11:54:01 +03:00
kd-11 9d4b19b97a vk: Increase number of draw calls per frame for overlays to 1024
- Allows for more complex interface design
2019-02-02 11:54:01 +03:00
Megamouse 8920eda321 facepalm: fix open_config_dir old vs. new location switch up 2019-02-01 17:47:27 +03:00
Ani f4afd56e67 rpcs3_version: Bump to 0.0.6 2019-01-31 22:08:45 +00:00
kd-11 f47d3a761b vk: Hotfix for fullscreen not working on non-windows platforms 2019-02-01 00:22:11 +03:00
Megamouse 27f6f497a2 use "config/custom_configs/" for custom configs (backwards compatible) 2019-01-31 20:14:52 +00:00
kd-11 09a8f7ae53 vk: Use FIFO mode for vsync
- Avoids tearing and also hides some driver bugs causing fullscreen bugs with mailbox mode
2019-01-31 21:53:02 +03:00
kd-11 3bfa564ef8 vk/windows: Try to keep msq thread from ever stopping
- NVIDIA drivers hook into the msq before our nativeEvent handler. This means NV is aware of events before rpcs3 is aware of them and sometimes stops until a new event is triggered.
  If rpcs3 is inside a driver call at this time, the system will deadlock since the driver waits for msq which waits for the renderer which waits for the driver.
- Use explicit hook management to control window events
- Add fence timeout to attempt detection of surface loss events
2019-01-31 21:53:02 +03:00
msuih 987b607cb0 Add debug console mode to settings 2019-01-31 16:03:38 +03:00
eladash d4a24433e8 Fix DECR mode allocations (sys_memory) 2019-01-31 16:03:38 +03:00
Nekotekina 400718dfd9 cellSaveData: try to handle occasional failures
Retry moving directory on FILE_ACCESS_ERROR
2019-01-31 01:08:30 +03:00
eladash 6f770c8e35 Fix potential crash in begin_occlusion_query() while closing the Emu 2019-01-30 18:44:29 +03:00
Nekotekina 039f8e1f9d Update About window
Updated supporters and contributors
2019-01-30 03:11:19 +03:00
Nekotekina 58358e85dd spu_runtime::add minor optimization
Use preallocated vectors in trampoline generation subroutine
2019-01-29 03:32:16 +03:00
Nekotekina 2b66abaf10 Implement atomic_t<>::release
More relaxed store with release memory order
2019-01-29 03:32:16 +03:00
Nekotekina 50922faac9 Remove SPUThread::jit_dispatcher
Use global array - save memory
Move the array to JIT memory
2019-01-29 03:32:16 +03:00
Nekotekina 4292997a01 Added jit_runtime class
Is a memory manager for ASMJIT, replaces asmjit::JitRuntime
Unified memory manager for ASMJIT and LLVM
Unified SPU trampoline generation
Remove previous workarounds
2019-01-29 03:32:16 +03:00
eladash 587fe421ee Make ppu main_thread unjoinable 2019-01-25 18:04:33 +03:00
eladash 56b7581ade Return error code in sys_ppu_thread_get_join_state 2019-01-25 18:04:33 +03:00
kd-11 660bfeabae gl: Fixup - inline arrays 2019-01-25 14:34:22 +03:00
kd-11 fa9b448686 vk: Spec fixups
- Disable DEPTH<->RGBA typeless transfers for now as they require a lot more work to work for all vendors
- Do not allow switching layouts to UNDEFINED/PREINITIALIZED formats
2019-01-25 14:34:22 +03:00
kd-11 2163a59649 rsx: Typo fix 2019-01-25 14:34:22 +03:00
kd-11 521969bcc3 gl: Remove GL_R 'format'. There is no GL_R format, it part of the S-T-Q-R enums for texture coordinate space 2019-01-25 14:34:22 +03:00
kd-11 5a4bea8c4f gl: Blit fixup
- Typo fix. I meant to disable scissor test, not stencil test
- Also clean up and simplify/optimize the core logic
2019-01-25 14:34:22 +03:00
kd-11 7e33cdcb08 rsx: simple_array<T> improvements
- Implement move and copy ctors
2019-01-25 14:34:22 +03:00
kd-11 fb778e4821 rsx: Reimplement attrib divisor 2019-01-25 14:34:22 +03:00
kd-11 736415fcd9 rsx/fp: Detect broken/NOP shaders automatically
- Do not compile body if the shader is of no consequence, leave as a passthrough shader
2019-01-25 14:34:22 +03:00
kd-11 6fdc0fd7f0 rsx: Reimplement MSAA transparency
- Apply dither to edges that almost fail the straight-up alpha test
- Significantly improves alpha tested geometry far from the camera
- Also removes blend factor overrides/hacks as they give incorrect results due to background bleeding
2019-01-25 14:34:22 +03:00
kd-11 10a17feda2 rsx: Avoid potential deadlock in FIFO_ctrl 2019-01-25 14:34:22 +03:00
kd-11 7eec702c6d gl: Fix silly regression with blit dst resource readback 2019-01-25 14:34:22 +03:00
kd-11 8093c9b573 rsx: Disable rtt side-effects when async compilation is ongoing. Only real renders should promote buffer state from underined to drawn, otherwise keep previous contents intact. 2019-01-25 14:34:22 +03:00
kd-11 417a2e6731 rsx: Refactor index buffers
- Index offset is ignored anyway and only used to calculate vertex attribute divisor index
- Specialized optimization for untouched xfer without primitive restart
2019-01-25 14:34:22 +03:00
elad afeacc171f Fix spurious abort in sys_rwlock_tryrlock and sys_semaphore_trywait (#5579)
Use full cmpxchg loop to prevent occasional return of CELL_EBUSY
2019-01-22 23:10:17 +03:00
Nekotekina 4f152ad126 SPU: multithread compilation
Allow parallel compilation of SPU code, both at startup and runtime
Remove 'SPU Shared Runtime' option (it became obsolete)
Refactor spu_runtime class (now is common for ASMJIT and LLVM)
Implement SPU ubertrampoline generation in raw assembly (LLVM)
Minor improvement of balanced_wait_until<> and balanced_awaken<>
Make JIT MemoryManager2 shared (global)
Fix wrong assertion in cond_variable
2019-01-22 22:02:02 +03:00
Megamouse 8d5d44141e rsx/Qt: fix some undefined behavior in progress_dialog CallAfters 2019-01-22 12:04:01 +03:00
eladash 688d5a9919 rsx: Fix unknown vertex base types
Clamp vertex type field into 3-bits instead of 4-bit value
Case 0 is UB256
2019-01-21 22:28:20 +03:00
Megamouse fa00fb3eac Qt: use patch version and firmware for PS3 disc games in the game list 2019-01-20 23:16:37 +01:00
Nekotekina d4591b1508 ALSA: disable recovery (experimental) 2019-01-18 16:49:17 +03:00
Nekotekina 59e0296281 cellMsgDialog: fix error spam on CELL_OK 2019-01-18 16:49:17 +03:00
Nekotekina cc430769c6 Rollback audio backend priority 2019-01-18 16:49:17 +03:00
eladash a11d76249d Patch ppu main thread prio 2019-01-17 21:58:09 +03:00
Megamouse 5ed718110a cellOskDialog/osk_dialog_frame: fix regexp for CELL_OSKDIALOG_NO_SPACE 2019-01-16 23:36:44 +03:00
msuih f902a7867c Fix cache removal 2019-01-16 07:43:39 +01:00
elad fc92ae4085 SPU/PPU atomics performance and LR event fixes (#5435)
* Fix SPU LR event setting in atomic commands according to hw test
* MFC: increment timestamp for PUT cmd in non-tsx path
* MFC: fix reservation lost test on non-tsx path in regard to the lock bit
* Reservation notification moved out of writer_lock scope to reduce its lifetime
* Use passive_lock/unlock in ppu atomic inctrustions to reduce redundancy
* Lock only once for dma transfers (non-TSX)
* Don't use RDTSC in reservation update logic
* Remove MFC cmd args passing to process_mfc_cmd
* Reorder check_state cpu_flag::memory check for faster unlocking
* Specialization for 128-byte data copy in SPU dma transfers
* Implement memory range locks and isolate PPU and SPU passive lock logic
2019-01-15 18:31:21 +03:00
eladash f19fd23227 spu: Fix support for multiple lists when one is stalled 2019-01-15 02:33:22 +03:00
Megamouse 58a22d1461 cellSaveData: add error_code 2019-01-14 21:12:13 +01:00
Nekotekina c5026f7109 cellVdec: fix minor race 2019-01-14 01:24:05 +03:00
Nekotekina a419e98acb Move PPU and shader cache
New hash-based location (already used for SPU)
Bump PPU cache version, improve naming and decrease size

Remove fs::get_data_dir
Disable boot.elf cache
2019-01-14 01:24:05 +03:00
Nekotekina aefee04c4a SPU analyser: fix branch to self
Fixed not filling the predeccessor list on BR-to-self on entry point
Version bumped (v1-tane)
Closes #5353
2019-01-14 00:01:27 +03:00
Nekotekina 74d684b57e cellAudio: fix template arg style
Add constexpr if
2019-01-14 00:01:27 +03:00
Nekotekina ac775cd75e Simplify gui_listener
Use lf_queue
2019-01-13 14:45:36 +03:00
Nekotekina 435f60d503 lf_queue: add iterator support
Allow range-for loop over an object returned by `pop_all()`
2019-01-13 14:45:36 +03:00
Nekotekina cfdf50dcff SPU: ensure sys_spu_thread_group_join receives correct exit status
Following #5334
2019-01-13 14:45:36 +03:00
Nekotekina 453344c232 cellSaveData: workaround possible issues with symlinks
Don't use ../ location for temporary directories
2019-01-13 14:45:36 +03:00
Nekotekina bd9131ae1c Implement fs::get_cache_dir
Win32: equal to config dir for now
Linux: respect XDG_CACHE_HOME if specified
OSX: possibly incomplete
2019-01-13 14:45:36 +03:00
eladash bc27f5f75c Implement invalid NV4097_NOTIFY context handling 2019-01-13 12:59:00 +03:00
Megamouse 022550a43b cellOskDialog: use atomic_op for state operations 2019-01-12 23:39:01 +01:00
Megamouse d7cc97433d cellOskDialogUnloadAsync: guarantee 0 terminated return string 2019-01-12 23:39:01 +01:00
Megamouse fce9f352a9 cellOskDialog: fix cellOskDialogAbort 2019-01-12 23:39:01 +01:00
Megamouse f9c1b15bf4 cellOskDialog: fix cellOskDialogUnloadAsync return string
fixes Class of Heroes 2G
2019-01-12 23:39:01 +01:00
Rui Pinheiro 3406acd8c9 Fixups for audio PR 2019-01-12 22:22:03 +03:00
Rui Pinheiro 49fbf9bf0f Tweaks to buffering algorithm
Increase untouched buffer timeout when some of the buffers have been
touched. Might improve audio quality on games that suffered from
miniscule popping even when buffering was enabled (such as DeS).

In addition, made time stretching algorithm slightly more aggressive.

Includes some other tiny tweaks as well.
2019-01-12 21:29:56 +03:00
Rui Pinheiro 1e4513e2e3 Fixups in audio backend
Removes 's_' prefix from variables that are no longer static and
thread_local. Removes superfluous comments left behind due to copy-paste
mistakes.
2019-01-12 21:29:56 +03:00
Rui Pinheiro fe9062671e Change audio tooltips, audio backend order 2019-01-12 21:29:56 +03:00
Megamouse 5e3311746c Qt/settings: add new audio buffering options 2019-01-12 21:29:56 +03:00
Rui Pinheiro 48db0430d4 Misc. Tweaks 2019-01-12 21:29:56 +03:00
Rui Pinheiro 650bc0c1f2 Fix game pausing/unpausing 2019-01-12 21:29:56 +03:00
Rui Pinheiro f17f984721 Add timeout for untouched buffers 2019-01-12 21:29:56 +03:00
Rui Pinheiro 8f6043b568 Change cellAudio diagnostic messages to Trace 2019-01-12 21:29:56 +03:00
Rui Pinheiro 67f9397746 Various fixes
In addition, linux builds (and ALSA/PA) now work again
2019-01-12 21:29:56 +03:00
Rui Pinheiro 4f39457858 Rewrite OpenAL backend to support new features 2019-01-12 21:29:56 +03:00
Rui Pinheiro 892deb1552 Implement basic time stretching + Tweaks 2019-01-12 21:29:56 +03:00
Rui Pinheiro 5159d3559e Implement Audio Backend Capabilities querying
Also renames "AudioThread" to "AudioBackend". The new name is more
descriptive of what the class really is responsible for, since the
backends are not responsible for managing the audio thread.

NOTE: Right now only XAudio2 is supported
2019-01-12 21:29:56 +03:00
Rui Pinheiro 2addbe6be2 Implement basic cellAudio buffering 2019-01-12 21:29:56 +03:00
Rui Pinheiro 56962aa707 Disable OpenAL backend temporarily 2019-01-12 21:29:56 +03:00
Megamouse e18e9909af cellOsk fixup 2019-01-12 08:26:04 +01:00
RipleyTom fad80ed443 revert part of #5529 2019-01-12 06:59:07 +01:00
Megamouse e3ea29599d cellGame: fix some installation issues
fixes HAWX2 (at least until it crashes again)
2019-01-11 03:36:22 +03:00
Megamouse d9d5f45e9e rsx/input: fix rsx replay 2019-01-10 13:05:48 +01:00
Megamouse eb4d612bb9 cellOskDialog: fixes for multi-line dialog 2019-01-10 13:05:48 +01:00
Megamouse e5aede7aa7 cellOskDialog: initial code for cellOskDialogSetSeparateWindowOption 2019-01-10 13:05:48 +01:00
Megamouse 17058113df cellOskDialog: add multi-line option and handle more permutations (WIP) 2019-01-10 13:05:48 +01:00
Megamouse 4a8b30c625 cellOskDialog: cellOskDialogExtRegisterConfirmWordFilterCallback 2019-01-10 13:05:48 +01:00
Megamouse e0ac244fed split MsgDialogBase 2019-01-10 13:05:48 +01:00
Megamouse d5303b0b64 add error_code to cellOskDialog and cellMsgDialog 2019-01-10 13:05:48 +01:00
Megamouse 7cc4239cc2 cellOskDialog: add message 2019-01-10 13:05:48 +01:00
Megamouse cc30b4e5be cellOskDialog: don't send input signals without seperate screen enabled 2019-01-10 13:05:48 +01:00
Megamouse 16f2975792 cellOskDialog: properly handle dialog states to improve param checks 2019-01-10 13:05:48 +01:00
Megamouse 1b2e512179 Qt: make dockwidget title bars optional 2019-01-10 12:14:38 +01:00
kd-11 52ac0a901a rsx: improve memory coherency
- Avoid tagging and rely on read/write barriers and the dirty flag mechanism. Testing is done with a weak 8-byte memory test
- Introducing new data when tagging breaks applications with race conditions where tags can overwrite flushed data
2019-01-06 10:44:40 +03:00
kd-11 89c9c54743 rsx: Minor hot-fix
- Pitch 0 makes sense if width == 1 and height == 1
2019-01-06 10:44:40 +03:00
kd-11 95245bdd83 rsx: Improve ARGB8->D24S8 casting
- Set up partial transfers
- Force clear of target before starting the transfer
2019-01-06 10:44:40 +03:00
kd-11 475cc99117 rsx: Fix dirty flag reset after a partial attachment initialization
- D24S8 targets have 2 aspects that are dealt with separately; Forcefully initialize the remaining data if a partial init is done. Its 'free' anyway
- It seems that the stencil mask matters when clearing unlike the depth mask and color mask
2019-01-06 10:44:40 +03:00
kd-11 c80c7f06bb rsx: Typo fix
- This silly typo broke the flip improvements in the GT fixes PR
2019-01-06 10:44:40 +03:00
kd-11 2a62fa892b rsx: Texture cache refactor
- gl: Include an execution state wrapper to ensure state changes are consistent. Also removes a lot of required 'cleanup' for helper methods
- texture_cache: Make execition context a mandatory field as it is required for all operations. Also removes a lot of situations where duplicate argument is added in for both fixed and vararg fields
- Explicit read/write barrier for framebuffer resources depending on
  usage. Allows for operations like optional memory initialization before
  reading
2019-01-06 10:44:40 +03:00
kd-11 0f64583c7a rsx: Reimplement pitch lookup
- Remove the required_xxx_pitch constraint as it makes no sense. The pitch controls what can be written per line.
- It is possible to have a huge surface width but only render to a small region at the beginning and have a smaller pitch than can fit the surface (NFS carbon)
2019-01-06 10:44:40 +03:00
kd-11 1ffadbe086 rsx: Reorganize write barrier implementation (either clear or memory barrier) 2019-01-06 10:44:40 +03:00
kd-11 9c45ce6d37 vk: Reimplement typeless memory allocation to handle resolution upscaling 2019-01-06 10:44:40 +03:00
kd-11 d8e45c86e6 vk: Remove old useless hack that interferes with memory inheritance 2019-01-06 10:44:40 +03:00
kd-11 3be4b474d9 rsx: Handle rsx-self-tripping in draw call and triggering invalid invalidation
- If draw call resources consume memory that intersects with NA parts of the texture cache, we get a framebuffer test mismatch.
  This mismatch is false and happens because the thread has not yet reached the point of relocking the pages
2019-01-06 10:44:40 +03:00
kd-11 a95a44cf66 rsx: Strictness cleanups
- Also account for variable pitch textures (swizzled scan)
2019-01-06 10:44:40 +03:00
kd-11 474d0f61a2 minor typo fix 2019-01-06 10:44:40 +03:00
kd-11 362eea09a1 whitespace fix only 2019-01-06 10:44:40 +03:00
kd-11 15d5507154 rsx: Rewrite memory inheritance transfers
- Implicitly invoke a memory barrier if actively reading from an unsynchronized texture
- Simplify memory transfer operations
- Should allow more games to work without strict mode
2019-01-06 10:44:40 +03:00
kd-11 97704d1396 rsx: Fix texture size calculations 2019-01-06 10:44:40 +03:00
kd-11 50c07833e4 rsx: Do not force upload for missing data
- TODO: Finish implementing GPU RCB for mem-sync
- TODO: Refactor mem-sync
2019-01-06 10:44:40 +03:00
kd-11 6d932b042b vk: bump max number of compute jobs from 120 to 1024
- It is possible without bugs to have a very high number of compute invocations.
2019-01-06 10:44:40 +03:00
kd-11 64a8829614 rsx: Minor cleanup 2019-01-06 10:44:40 +03:00
kd-11 15488eb247 rsx: Avoid unnecessarily touching framebuffer memory
- Do not bind companion framebuffer when clearing single aspect; let the
  contest mechanism sort it out instead
- Do not prematurely tag framebuffers, instead only do so at
  write-confirmation time. Should avoid false tagging if setup does not
  allow a render to occur.
2019-01-06 10:44:40 +03:00
kd-11 a13986ec5c vk: Spec fixups
- Forgot to update descriptor pool init sizes over time
- Also clamp swapchain resources to allowable surface extents
2019-01-05 21:31:12 +03:00
Megamouse 6c10cb2eb5 Assume go to address to be hexadecimal 2019-01-05 04:03:18 +01:00
Megamouse 6fe615605a prevent debugger crash when no thread is selected 2019-01-05 04:03:18 +01:00
Megamouse bb464b0b64 fix some warnings 2019-01-05 04:03:18 +01:00
Megamouse daee2a27a3 Qt: spawn Confirmation Dialog on when booting games while Emu is running 2019-01-05 01:50:42 +01:00
Megamouse 5f9b441dd7 Qt: spawn Confirmation Dialog on exit 2019-01-05 01:50:42 +01:00
RipleyTom 37c621ebbf cellSysutilCheckCallback forced granularity 2019-01-03 02:15:01 +03:00
Nekotekina 7a4282b4c0 cellSysutil: drain callback queue at single step
This way if a new callback is registered in a process,
it will not be executed immediately in the same loop.
Remove mutex, use lock-free queue.
2019-01-03 02:15:01 +03:00
Megamouse 3b83e223d8 cellOskDialog: add some param checks 2019-01-02 15:45:51 +01:00
Megamouse 0e7fd45504 cellOskDialog: add Constants 2019-01-02 15:45:51 +01:00
Megamouse ad5cdc38cd cellOskDialog: implement CellOskDialogInputFieldResult
fixes abort and cancel
2019-01-02 15:45:51 +01:00
Megamouse 6f7b25de90 implement CELL_PAD_INFO_INTERCEPTED 2019-01-02 15:45:51 +01:00
Megamouse 8ad14c4ada Overlays: fix input loop when no controllers are detected 2019-01-02 15:45:51 +01:00
Megamouse a4f67ccb87 Add log messages for PPU compilation 2018-12-31 23:03:03 +03:00
Megamouse 632b0f489c Qt/Input: add keyboard stick interpolation 2018-12-31 12:42:34 +01:00
Megamouse a77bd41b50 Qt/Input: add mouse settings to the pad settings dialog 2018-12-31 12:42:34 +01:00
Megamouse 2db16c2c04 Input: add config entries for mouse deadzones and acceleration 2018-12-31 12:42:34 +01:00
RipleyTom 7ebd3bbcbf Fixes issues where the mutex is destroyed while an unlock is happening 2018-12-31 01:39:47 +03:00
eladash 483ee5e488 Fix sys_vm_memory_map address base 2018-12-30 20:12:32 +00:00
eladash 79a6a2c7fb Debug console emulation 2018-12-30 20:12:32 +00:00
eladash 2ea061b9c7 Set total memory size according to sdkver 2018-12-30 20:12:32 +00:00
eladash c0eb4965f2 mmapper_allocate_memory improvement
Added cases 0 for allocation granularity size,
alike sys_memory_allocate, the alignment of this case is 1mb.
2018-12-30 20:12:32 +00:00
Megamouse d1be1150c2 Settings Dialog Update 2018-12-30 17:47:51 +01:00
RipleyTom c6e47a573d cellVideoOutConfigure minor fix. 2018-12-30 17:58:20 +03:00
eladash db784556aa rsx: Evaluate cond render test at set_render_enabled 2018-12-30 15:04:59 +01:00
eladash 26d47afec6 hle gcm: Fix cellGcmGetReportDataAddressLocation
* Never return NULL (also apllies to similar functions)
* Base offset is 0x0e000000 for main location
* Default location is LOCAL

Info was taken from disasm of gcm
2018-12-30 15:04:59 +01:00
eladash 568206d11a Fix rsx capture (again) 2018-12-30 15:04:59 +01:00
Megamouse a1dd6e080c Qt: Sort game list after load settings to prevent icon size mismatch
This was sorely needed when the app crashed after resizing icons
2018-12-30 14:15:34 +01:00
fobb2 64ea7bf867 capitalize 'japanese' -> 'Japanese' 2018-12-30 05:08:43 +01:00
Jan Beich 8d308bb4c0 overlays: don't use /proc on BSDs as it may not be mounted 2018-12-29 18:07:45 +03:00
RipleyTom aa306dd356 Trophy changes 2018-12-27 19:11:51 +01:00
eladash 4b65c3943c Fix sys_semaphore_post count check 2018-12-26 23:03:27 +03:00
eladash 653a4ef0df Set group status INIT on last thread stopped
this fixes the group status after sys_spu_thread_exit when not joining the spu group
2018-12-25 19:59:41 +03:00
scribam 7c74bafaf3 sceNp: improve sceNpManagerGetNetworkTime function (#5451) 2018-12-25 17:13:11 +03:00
Nekotekina d7be0a96f3 SPU LLVM: approximate xfloat option
Adapt previous SPU ASMJIT changes made by @kd-11
FM, FMA, FNMS, FMS are approximated.
FCGT, FCMGT are accurate.
2018-12-24 16:04:46 +03:00
Nekotekina f750b4c420 cellSaveData: try to address #5415 2018-12-24 16:04:46 +03:00
Nekotekina 522f5ea645 Fix cellFsGetFreeSize (following #5304)
Simplify device name extraction
2018-12-24 16:04:46 +03:00
kd-11 9c46386dd4 rsx: Check av configuration when selecting display buffers!
- Some applications have mismatch between video output configuration and display buffer sizes
2018-12-24 09:05:19 +03:00
kd-11 7555be232f rsx/vp: Fix double dst commands
- Test the vec_result mask before assigning to actual output
  Sometimes, VEC op is used to write to Rx, and SCA op is used to write to o[x]!
2018-12-24 09:05:19 +03:00
kd-11 10d96a60f1 rsx/capture: Force flip if no flip event was recorded 2018-12-24 09:05:19 +03:00
kd-11 f48abde14b rsx: Fixups for immediate rendering mode
- Immediate mode is isolated from the rest of the vertex configuration
- TODO: Verify register behaviour when immediate mode is used
  Check if per-primitive const register values are supported (likely are)
2018-12-24 09:05:19 +03:00
kd-11 4b79ef1ad9 rsx: Implement stencil mirror views
- Implements a mirror view of D24S8 data that accesses the stencil components.
  Finishes the implementation of TEX2D_DEPTH_RGBA as the stencil component was previously missing from the reconstructed data
- Add a few missing destructors
  Image classes are inherited a lot and I forgot to make the dtors virtual
2018-12-24 09:05:19 +03:00
kd-11 696b91cb9b rsx: Reimplement conditional execution in shaders
- Per-channel conditional execution introduces RAW hazards all over the place
- Its cheaper to process both branches and select between the two
- Also improves ShaderVariable functionality to allow functionality such as match_size and taking complex variables as inputs
2018-12-24 09:05:19 +03:00
kd-11 c75749f8ce rsx: fix flip logic when grabbing output from the surface cache 2018-12-24 09:05:19 +03:00
MSuih eba364c64c Clear disk cache if it grows too large (dev_hdd1/cache) (#5411)
* Clear disk cache automatically

* Add disk cache to UI
2018-12-24 00:18:47 +03:00
Megamouse b99a88afe2 Qt/Input: disable in-game controls while the pad settings are opened 2018-12-23 04:13:27 +01:00
Megamouse e80f2793eb Qt/Input: immediately abort remapping if the controller was disconnected
added some fixups
2018-12-23 04:13:27 +01:00
Megamouse 6dcf66b064 Qt/Input: add disconnected label to the devicenames 2018-12-23 04:13:27 +01:00
Megamouse bdb5606317 Qt/Input: enable DS4 controller reconnect without refresh 2018-12-23 04:13:27 +01:00
Megamouse 6e323622a5 Qt/Input: use 1-n in the GUI instead of 1-(n-1)
I didn't look into evdev
2018-12-23 04:13:27 +01:00
Megamouse 91d834ce73 Qt/Input: improve DS4 device list
Needed to move Reset out to main_window due to hid closing problems. It's better to have the reset logic outside anyway
2018-12-23 04:13:27 +01:00
Megamouse f617e47152 Qt/Input: disable mapping for unconnected pads 2018-12-23 04:13:27 +01:00
Megamouse e80574cbd2 RSX/Qt: set min gs_frame size to 160x90 to prevent stupid new Vulkan bug 2018-12-22 23:10:34 +01:00
Megamouse 79003cd089 Qt/windows: use Qt's high dpi scaling 2018-12-22 23:10:34 +01:00
isshininu 9717e19be2 sceNpTrophy: use SCE_NP_TROPHY_STATUS_INSTALLED instead of SCE_NP_TROPHY_STATUS_NOT_INSTALLED
* Update sceNpTrophy.cpp

* Revert "Update sceNpTrophy.cpp"

* Update sceNpTrophy.cpp

* Update sceNpTrophy.cpp
2018-12-22 13:53:38 +01:00
eladash 69fc1f2613 Added CAMERA_NOT_INIT checks for no camera setting 2018-12-20 08:52:09 +01:00
Megamouse 6b1d80ec25 cellCamera: fix read_mode 2018-12-20 08:02:44 +01:00
Megamouse bc3ab7a9d9 Input: Enable In-Game Pad Config Reset 2018-12-17 19:41:18 +01:00
vit9696 5a40c1802b Support macOS bundling for binary distribution 2018-12-16 18:17:21 +03:00
eladash c50d459b1e cleanup rsx fifo debugger command display 2018-12-15 19:40:18 +03:00
eladash 098d634328 rsx fifo: Fix call cmd offset mask
highest 3 bits are masked according to tests, also filter certainly invalid jumps with offset higher than max
2018-12-15 19:40:18 +03:00
eladash c2aa10cccd reduce register_pair container 2018-12-15 19:40:18 +03:00
eladash 45ed58cdaf Fix rsx capture replay
Allow to capture non-increment cmd flag that was missing in command.reg
2018-12-15 19:40:18 +03:00
eladash 87988e9da8 rsx fifo: Stability improvements
* Restore stack in fifo error handling

* Update get register after the cmd execution

* Fix put pause in the middle of command

* Add restore points when branching to self

* Precise nopcmd detection

* Test all invalid cmds for early treatment of queue corruption
2018-12-15 19:40:18 +03:00
eladash 835a552d8d rsx: Implement cellGcmSetNotify 2018-12-15 19:40:18 +03:00
eladash fd894d4c69 hle gcm: Fix cellGcmGetNotifyDataAddress 2018-12-15 19:40:18 +03:00
eladash 415b995a54 log rsx get ctrl 2018-12-15 19:40:18 +03:00
eladash 8cbaa8627c Do not rely on cellPadInit in native ui 2018-12-15 13:51:16 +01:00
Megamouse 2e7e2bb07e XInput: fix usage of one controller for 2 players 2018-12-15 13:13:26 +01:00
msuih 76f94940cd Add strict texture flushing to debug options 2018-12-11 22:37:10 +03:00
Rui Pinheiro 54bfe2e102 Add log warning on slow flush path 2018-12-11 22:37:10 +03:00
Rui Pinheiro 18b9ee4541 Reimplement overlapping fbo "hack"
To avoid the need (and performance hit) of Read Color/Depth Buffers, we
may not invalidate overlapping fbos inside lock_memory_region unless
they are guaranteed to be superseded by the new one.

This avoids e.g. issues with overblooming, among others.
2018-12-11 22:37:10 +03:00
Rui Pinheiro 5ab7296665 Fix xcode build 2018-12-11 22:37:10 +03:00
Rui Pinheiro bcdf91edbb Misc. Texture Cache fixes 2018-12-11 22:37:10 +03:00
Rui Pinheiro 9d1cdccb1a Implement dedicated texture cache predictor 2018-12-11 22:37:10 +03:00
Rui Pinheiro af360b78f2 Texture cache section management fixups
Fixes VRAM leaks and incorrect destruction of resources, which could
lead to drivers crashes.

Additionally, lock_memory_region is now able to flush superseded
sections. However, due to the potential performance impact of this
for little gain, a new debug setting ("Strict Flushing") has been
added to config.yaml
2018-12-11 22:37:10 +03:00
Megamouse 1ca02c7d17 Qt: implement custom titles 2018-12-10 18:50:23 +01:00
Megamouse ead03caedc Qt: Fix silly edit bug that no one ever noticed 2018-12-10 18:50:23 +01:00
RipleyTom 077e710e3a sys_fs_fcntl with parameter 0xC0000002 should extract device path from the given path and use that to gather free space information 2018-12-10 14:24:07 +03:00
Nekotekina d6afba96f1 cellSaveData: fix 'Already exists' error 2018-12-10 01:43:47 +03:00
Nekotekina d98420fbc3 CMake: use CMAKE_SOURCE_DIR instead of .. in some places 2018-12-10 01:43:47 +03:00
eladash fb8302817f ppu: Set link unconditionally 2018-12-10 01:34:02 +03:00
RipleyTom 5207b00973 Extra Handling of result value of funcStat CB. 2018-12-08 18:44:00 +03:00
Nekotekina 92be67b402 Fix #5370 regression 2018-12-05 00:06:09 +03:00
Nekotekina 476090a747 Detach VBlank and RSX Decompiler threads
Should fix exception handling in RSX Thread
2018-12-04 23:41:54 +03:00
elad 90265edfcd SPU MFC: avoid copying of the lockline onto the stack in putllc/putlluc (#5392) 2018-12-04 21:09:55 +03:00
eladash 45942c4962 Fix segfault when scaled image dimension is less than clip's 2018-12-04 13:01:29 +03:00
eladash fa5652fceb rsx image_in: Implement negative scaling 2018-12-04 13:01:29 +03:00
eladash ce500c75c4 throw exceptions in case of invalid/unknown operations in image_in 2018-12-04 13:01:29 +03:00
eladash 6ecf2fb3d0 rsx: default lv2 semaphore context + dma_4097
extracted from vsh
2018-12-04 13:01:29 +03:00
eladash 28e4a9e0d0 rsx image_in: Fix in_pitch 0
The hw doesnt fix pitch, when specifying src pitch 0 it copies the same pixels line to dst. keep in mind out_pitch = 0 is not allowed in image_in.
Same goes for buffer_notify, though it allows out_pitch to be 0.
2018-12-04 13:01:29 +03:00
eladash d1d3ac984e rsx image_in: Fix src size calculation when in_pitch != line_lengh 2018-12-04 13:01:29 +03:00
eladash 0a1da14a15 rsx image_in: remove clip h and w hack
If clip region is empty, dont execute
2018-12-04 13:01:29 +03:00
eladash 4ddafc481e remove unreachable code 2018-12-04 13:01:29 +03:00
eladash b48a4b6459 rsx-capture: reduce capture size
* Dont bother capturing 'destination' blocks with no data. instead premap all main memory to ensure allocated
* Capture zcull and tile state as their compressed gcm forms
* Fix index array capturing, ignore empty sets
* hle gcm: Fix byteswaping in cellGcmSetZcull
2018-12-04 13:01:29 +03:00
NicknineTheEagle 32059bfaa2 Properly get PARAM.SFO and icons for C00 games (#5370)
* Added a helper function for fetching game's PARAM.SFO path

This should properly get SFO path for unlocked C00 games

* Normalized line endings

* Refresh game list after installing a RAP file
2018-12-04 01:46:01 +03:00
Megamouse afdf0b74a0 VS: filter for trophy_manager_dialog.h 2018-12-03 22:37:31 +01:00
Megamouse 87be1abb9a Qt: fix play icon default tooltip 2018-12-03 22:37:31 +01:00
kd-11 a56ba737b5 vk: Silence log spam 2018-12-03 20:01:23 +03:00
kd-11 504ab5a6d4 rsx: Minor cleanup to silence stupid compiler warnings 2018-12-03 20:01:23 +03:00
kd-11 f4c28eceef rsx: Fix null renderer 2018-12-03 20:01:23 +03:00
kd-11 9d0042f509 rsx: Fixup for the flattener
- Reset the flattener before use
- Better detection of FIFO misalignment
2018-12-03 20:01:23 +03:00
scribam 24a8d0aeef sceNp: add SCE_NP_ERROR_ID_NOT_FOUND for sceNpBasic*Entry* functions 2018-12-03 15:26:29 +03:00
RipleyTom 7f3eaed435 Fullscreen fix 2018-12-03 14:16:47 +03:00
RipleyTom 25414953e0 Fixes maximize window to properly update the render surface in Vulkan 2018-12-01 22:20:59 +03:00
msuih 8afc035aac Category filter for PS1/PS2/PSP games 2018-12-01 16:56:56 +01:00
kd-11 ec768afbd9 rsx: Flip workarounds for applications that flip via syscall
- Do not assume flip marks end-of-frame if executed via syscall
- Also disables skip_frame for these applications as there is no frame boundary
- NOTE: QUEUE_HEAD cannot be relied on as it is seemingly possible to flip the same head and not need to queue it
2018-11-30 23:51:25 +03:00
kd-11 2168159d03 gl: Fix flip regression
- Restore graphics state after flip (including active fbo) because flip can be made through a syscall
2018-11-30 23:51:25 +03:00
kd-11 b96ed5cd4e gl: Do not rely on driver statistics for s3TC textures; they are inconsistent. 2018-11-30 23:51:25 +03:00
kd-11 f1c3b46d60 rsx: Fixup - undo vertex cache 'improvements' 2018-11-30 23:51:25 +03:00
kd-11 5b6e1420f3 rsx: Pipeline barriers fixed up
- Ensure barriers are invoked even if no draw occurs!
-- Ensures that deferred commands are executed eventually
2018-11-30 23:51:25 +03:00
kd-11 8a186bb97e rsx: Fix insertion of execution barriers
- Ignore barriers inserted after BEGIN but before any draw commands are emitted
- Properly process tail barriers inserted before END but after draw commands are submitted
- Ignore execution barriers with no effect (same register value written)
2018-11-30 23:51:25 +03:00
kd-11 1d19f71a46 rsx: Re-enable fifo error reset 2018-11-30 23:51:25 +03:00
kd-11 718a04c84f fixup: Clear disabled attrib entries 2018-11-30 23:51:25 +03:00
kd-11 833c25894f [WIP] rsx: Rebase cleanup 2018-11-30 23:51:25 +03:00
kd-11 5193c99973 rsx: Enable dynamic FIFO preprocessing
- Tries to detect when FIFO preprocessing is beneficial and only enables optimizations if the benefit outweighs the cost
- Current threshold is at least 500 draw calls saved at over 2000 draw calls to justify the overhead
- TODO: More tuning for other CPUs
2018-11-30 23:51:25 +03:00
kd-11 7b065d7781 rsx: Fixup; input attributes blob decoding
- Use an unstructured blob and index into the vec4 structures to extract the real data
2018-11-30 23:51:25 +03:00
kd-11 846daadd5d rsx: Fixups
- Improve vertex attribute layout format. Allows for full 16-bit attribute divisor
- Use actual pitch when declaring framebuffer rsx pitch instead of register value in case of swizzle? rendering
2018-11-30 23:51:25 +03:00
kd-11 2e32777375 rsx: Scrap the prebuffered queue approach
- Basically starting over
- The cost of making command copies into the queue has a measurable impact
2018-11-30 23:51:25 +03:00
kd-11 9deecd506a fixup: It is possible for NOP commands to contain other garbage 2018-11-30 23:51:25 +03:00
kd-11 26a56ef1f1 vk: Spec compliance.
- TODO: Implement push_constants path instead of copy + bind descriptor sets
2018-11-30 23:51:25 +03:00
kd-11 d6b4440ef9 gl: Separate vertex env from program env 2018-11-30 23:51:25 +03:00
kd-11 435afcb865 rsx: Fix fifo draw barriers 2018-11-30 23:51:25 +03:00
kd-11 2d88e41583 rsx: Fix some checks when using inlined array rendering 2018-11-30 23:51:25 +03:00
kd-11 54ec363e88 rsx: Critical pipeline fixes
- Fix scissor and viewport binding behavior
- Fixes recovery if empty scissor is specified and then 'fixed' later
- Optimizes state binding a bit
2018-11-30 23:51:25 +03:00
kd-11 1ad76ad331 rsx: Restructure programs
- Also re-enable pipeline optimizations
2018-11-30 23:51:25 +03:00
kd-11 b0a6b72ce8 rsx: Optimizations
- Replace a few more vectors with simple_array<T>
- Avoid unnecessary string comparisons in backends. We already know referenced textures from the program analysers!
2018-11-30 23:51:25 +03:00
kd-11 677b16f5c6 rsx: Fixups
- Also fix visual corruption when using disjoint indexed draws

- Refactor draw call emit again (vk)

- Improve execution barrier resolve
  - Allow vertex/index rebase inside begin/end pair
  - Add ALPHA_TEST to list of excluded methods [TODO: defer raster state]

- gl bringup

- Simplify
  - using the simple_array gets back a few more fps :)
2018-11-30 23:51:25 +03:00
kd-11 e01d2f08c9 rsx: Refactor FIFO
- Removes fifo structures from common RSXThread
- Sets up a dedicated FIFO controller
- Allows for configurable queue optimizations
2018-11-30 23:51:25 +03:00
Nekotekina 96cabeadff Rewrite condition variables
Implement helper functions balanced_wait_until and balanced_awaken
They include new path for Windows 8.1+ (WaitOnAddress)

shared_mutex, cond_variable, cond_one, cond_x16 modified to use it
Added helper function utils::popcnt16
Replace most semaphore<> with shared_mutex
2018-11-29 01:30:05 +03:00
Nekotekina f442a8a84c SPU TG: add thread group stop counter
Fix possible race condition introduced by waiting on `running` value
2018-11-27 23:37:26 +03:00
Nekotekina febe4d4a10 Implement class cond_x16
Use as reservation notifier
Limited to 16 threads but allows more precise control of contention
2018-11-26 00:23:29 +03:00
Nekotekina 7f1cbb1136 Fix 16 bit audio mode
Pointed by @ruipin, some backends may be affected
Reuse float buffer for conversion result
2018-11-24 02:55:29 +03:00
eladash 4baa159523 cellFsOpen flag fix 2018-11-24 02:54:48 +03:00
Megamouse 0526bfd7de Support trophy manager moc'ing in vcxproj 2018-11-23 20:29:43 +01:00
msuih bf0e6ca174 Load trophies in another thread 2018-11-23 20:29:43 +01:00
kd-11 f505ac7b63 qt/gs_frame: Hotfix
- Dynamically check the loaded QT library version in case of mismatch
- Fixes using 5.11.1 builds with non-buggy libraries and vice versa
2018-11-22 10:21:13 +03:00
eladash 3c7f02d99d Fix libcamera regression 2018-11-19 19:05:39 +03:00
vit9696 634a5fa31c Fix macOS compilation 2018-11-19 14:39:33 +03:00
Nekotekina 65ca934452 cellSaveData: fix truncation size (regression) 2018-11-17 14:40:11 +03:00
Nekotekina 12ceceff19 cellSaveData: restore atime/mtime for unmodified files 2018-11-17 14:40:11 +03:00
isJuhn 225310e04b Add null alloc_addr checks to sys_memory_allocate and sys_memory_allocate_from_container 2018-11-16 18:37:07 +00:00
RipleyTom f4fb5200a0 cellVdecGetPicture accurate error checking 2018-11-15 20:06:49 +03:00
Nekotekina 0044eb44e2 Cleanup after #5310 (SPU thread groups)
Move lambda into a cpu_stop()
Use running thread counter to synchronize with sys_spu_thread_group_join()
Use SPU_STATUS_STOPPED_BY_STOP exclusively for sys_spu_thread_exit() as before
Remove unnecessary waiting in sys_spu_thread_group_exit()
Rollback some minor unnecessary changes
Use shared_mutex in SPU TG
2018-11-14 12:50:24 +03:00
RipleyTom 0e0a82e536 Ensures threads are stopped in join 2018-11-13 10:19:28 +03:00
eladash 2e1aec4de8 Implement sys_spu_thread_tryreceive_event 2018-11-12 21:12:33 +03:00
RipleyTom fada8b6594 Increases stack allocation for callbacks. 2018-11-12 15:09:26 +03:00
eladash 57b7892de6 Fix typo in sys_fs_mkdir
create_path is a less resticted version of create_dir, it doesnt check for EEXIST for one.
2018-11-12 13:28:58 +03:00
eladash 37b6afaf2c rsx: inlined array stride fix 2018-11-11 23:17:07 +03:00
RipleyTom 986bb24326 Extra check when opening pup file 2018-11-10 12:41:47 +03:00
Nekotekina 2fd384ae95 SPU LLVM: check state in every callable chunk
It's often redundant but may be necessary
2018-11-09 16:19:59 +03:00
Nekotekina c17a98030a qt: Add supporters 2018-11-09 16:19:59 +03:00
eladash 90f816595a Fix cellPadGetData
* Remove complete buffer clear
* If pressure sensitivity option is not specified, write zeroes (should this be handled from our actual controller handler?)
* Check sensor setting before reporting changes
2018-11-07 15:46:51 +03:00
eladash 3332a10052 ppu: Fix threads scheduler
*Set priority under a lock
*Fix yield command making threads going out of scheduler control by removing it from the queue (not a bug that affects compatibility)
2018-11-07 13:06:29 +03:00
eladash 3fd17e43a3 lv2: Fix lwcond_queue_wait lock acquiring 2018-11-07 13:06:29 +03:00
eladash 3faaf9e7fb lv2: Fix lwmutex locking 2018-11-07 13:06:29 +03:00
eladash 777f36e604 Fix error code checking of sys_lwcond_signal_x 2018-11-07 13:06:29 +03:00
Ani 2abbedcc50 gui: Fix OpenCorrectionDialog message
It was incorrectly trying to get the previous setting value after updating the setting
2018-11-07 00:04:22 +01:00
RipleyTom 9831bc6bc9 Bluetooth returns select as KEY_BACK for XBOX ONE controller. (#5303) 2018-11-05 14:25:38 +00:00
Nekotekina 488928eca2 Fix SPU STOP instruction
Check thread state after STOP instruction
2018-11-05 14:35:50 +03:00
Nekotekina f06e6be2c1 Disable npc update for SPU thread groups 2018-11-05 13:14:11 +03:00
Nekotekina eaa17b7f7c cellSaveData: anti-corruption precautions
Try to commit changes atomically
2018-11-05 13:14:11 +03:00
Nekotekina 6104685ad6 Implement cond_one sync primitive
Change futex() args to use unsigned int
2018-11-05 13:14:11 +03:00
Nekotekina 06253c8489 Implement "Initialize Directories" options
If disabled, /dev_hdd0, /dev_hdd1, etc, are not created automatically.
2018-11-05 13:14:11 +03:00
eladash 75221a6078 rsx: Fix inlined vertex array validation 2018-11-04 22:57:18 +03:00
eladash 43b75ccf04 cellGame: Add missing nullptr checks
if the param is null pointer, the library simply skips writing into it. also fix the order of writes.
2018-11-02 19:47:37 +03:00
HexyFify 98f2967aac Update firmware latest version to 4.83 2018-11-02 00:51:42 +00:00
Zion Nimchuk fa134337d9 Fix issue with memory validation 2018-11-02 03:21:36 +03:00
eladash 3a7f5b970f ppu: Fix stack base 2018-11-02 02:16:29 +03:00
eladash 7056b5fc70 rsx-debugger: add forgotten super ptrs 2018-10-30 22:33:59 +03:00
eladash 68a8efdc33 rsx-debugger: auto jump into get address on startup 2018-10-30 22:33:59 +03:00
eladash fb30c8a937 rsx enums: fix typos 2018-10-30 22:33:59 +03:00
eladash 5270dc1c9e rsx-debugger: fix ret and nop cmd display 2018-10-30 22:33:59 +03:00
eladash 4069470585 rsx-debugger: ignore invalid cmds
basically ignore all non method cmds when scrolling to the next command, not only branches.
2018-10-30 22:33:59 +03:00
eladash 2058d024ce Fix cellGcmInit (workaround) 2018-10-28 20:09:09 +03:00
Megamouse d56c85fe01 RSX/Capture: fix filePath and remove strict mode check (#5283)
- Fixes regression introduced by kd-11 when merging in jarves' flip rework.
2018-10-27 13:06:50 +03:00
Megamouse 1cf62e9ded Qt: add option to add games to the main menu 2018-10-27 02:37:59 +02:00
Megamouse 586c0ea1d0 Qt: rename deleteLLVMCache to removePPUCache 2018-10-23 22:35:50 +02:00
Dennis Luxen 36d4614d12 Fix a warning that shift overflows data type width (#5116) 2018-10-23 18:49:01 +03:00
eladash dfacdd8a40 fixup for rsx debugging tools segfaults 2018-10-23 18:02:03 +03:00
eladash 5ee351234c rsx-capture: unbreak 2018-10-23 18:02:03 +03:00
Megamouse eba2216c4a fix evdev device list 2018-10-20 22:08:58 +02:00
eladash d14c8a03b3 typo fix 2018-10-20 22:27:48 +03:00
Zion Nimchuk 966c3fea5b Fix command line arguments, add --version and set Qt application name 2018-10-20 20:42:25 +02:00
Megamouse aed83e69c9 Qt: add tick marks to Master Volume Slider 2018-10-20 19:19:54 +02:00
Megamouse 6e08d8e746 Qt: also enable/disable overlay centering checkboxes 2018-10-20 19:19:54 +02:00
Megamouse c9d8cd3613 Qt: refactor settings_dialog and add EnhanceSlider 2018-10-20 19:19:54 +02:00
Megamouse da5385686c Qt: add master volume slider to the audio tab 2018-10-20 19:19:54 +02:00
Zion Nimchuk db40cbda58 Qt: set Vulkan surface in gs_frame 2018-10-20 18:49:04 +02:00
msuih 56ea45f9d5 Add setting for master volume 2018-10-20 16:35:01 +03:00
elad 6829fa0286 rsx: Improve inlined arrays (#5248)
* rsx: Implement register reads in inlined arrays

* rsx: Check for disabled streams in inlined arrays
2018-10-20 16:00:53 +03:00
Nekotekina 1b37e775be Migration to named_thread<>
Add atomic_t<>::try_dec instead of fetch_dec_sat
Add atomic_t<>::try_inc
GDBDebugServer is broken (needs rewrite)
Removed old_thread class (former named_thread)
Removed storing/rethrowing exceptions from thread
Emu.Stop doesn't inject an exception anymore
task_stack helper class removed
thread_base simplified (no shared_from_this)
thread_ctrl::spawn simplified (creates detached thread)
Implemented overrideable thread detaching logic
Disabled cellAdec, cellDmux, cellFsAio
SPUThread renamed to spu_thread
RawSPUThread removed, spu_thread used instead
Disabled deriving from ppu_thread
Partial support for thread renaming
lv2_timer... simplified, screw it
idm/fxm: butchered support for on_stop/on_init
vm: improved allocation structure (added size)
2018-10-19 22:22:35 +03:00
Nekotekina 430e2243ac Fix audio_thread buffer deallocation race 2018-10-19 22:22:35 +03:00
Nekotekina 73d35b0236 Remove CALL_FUNC, implement ppu_execute<>() 2018-10-19 22:22:35 +03:00
Megamouse 4ab777b429 Add title to emulator message dialogs 2018-10-14 23:14:46 +03:00
msuih 48416e81eb Save compatibility draw state 2018-10-13 17:05:36 +02:00
msuih 90688c4970 Compatibility status to grid view
Includes icon drawing, menu option and settings entry.
2018-10-13 14:43:23 +02:00
scribam 8540399ecb ppu-interpreter: improve vminfp instruction 2018-10-12 21:30:14 +03:00
elad 623f1b35f6 rsx_capture/gcm: Fix tile binding (#5246)
* gcm: Fix tile offset setting

highest bit signifyies location, so ignore that while reading the offset.

* rsx-capture: Fix tile binding

fixes division by zero when dividing by pitch when the tile is not bound.

* rsx-capture: Fix zcull binding
2018-10-12 19:05:08 +03:00
eladash 83b6c98563 rsx: Fix u16 index arrays overflow
Force u32 index array destinations to avoid overflows when adding vertex base index.
2018-10-08 16:39:47 +03:00
eladash e361e0daa6 rsx: Fix restart index check for u16 index arrays
Dont ignore upper bits of the restart index with u16 types
2018-10-08 16:39:47 +03:00
scribam 39272eef45 ppu-interpreter: improve vsl/vsr instructions 2018-10-08 00:15:26 +03:00
scribam cc846eb670 ppu-interpreter: improve fnmadd/fnmadds instructions (#5183)
* ppu-interpreter: improve fnmadd instruction

* ppu-interpreter: improve fnmadds instruction
2018-10-04 00:49:19 +03:00
Megamouse 49e5212a8f RSX/Overlays: Add option for japanese button layout 2018-10-03 23:08:33 +02:00
Megamouse 76da3fa907 RSX/Overlays: don't press buttons on every iteration 2018-10-03 21:37:05 +02:00
Megamouse 9693d1c3a3 RSX/Overlays: formatted comments 2018-10-03 21:37:05 +02:00
eladash 348db050ae rsx: Fix texture height read 2018-10-03 20:57:46 +03:00
eladash 62f97f2e5f rsx: Fix default texture dimensions
haha
2018-10-03 20:57:46 +03:00
eladash fa723f6dc4 rsx: Fix texture depth read 2018-10-03 20:57:46 +03:00
eladash 4174d7274d sys_rsx: fix log spam 2018-10-03 20:57:46 +03:00
eladash a92ae827c1 rsx: Remove texture mipmap hack 2018-10-03 20:57:46 +03:00
eladash 6586090307 rsx: Remove texture size hack 2018-10-03 20:57:46 +03:00
eladash eacd1b8f13 rsx: Remove texture address hack 2018-10-03 20:57:46 +03:00
Nekotekina 1b740995a4 Refactor audio_thread (g_idm) 2018-10-02 23:26:54 +03:00
Megamouse c9adb52f63 Qt: Add shader loading screen options to the settings dialog 2018-10-02 09:28:58 +02:00
Nekotekina 1456678316 Refactor audio/camera/mic threads 2018-10-02 02:22:26 +03:00
Nekotekina 19a64e0e94 Add g_typemap and g_idm alias
Future idm/fxm replacement
2018-10-02 02:22:26 +03:00
Nekotekina da6ce80f4f Make vm::get_super_ptr return contiguous memory
Cleanup RSX code complexity
2018-09-27 23:37:13 +03:00
eladash 72ba062b1a rsx: Fix pfifo ret opcode 2018-09-27 17:47:32 +03:00
eladash a47ebad24c rsx: Fix pfifo nop cmd 2018-09-27 17:47:32 +03:00
Nekotekina 306f95a9ae New named_thread template (preview)
Old class named_thread renamed to old_thread
It's too hard to move in a single commit
2018-09-27 14:04:16 +03:00
Nekotekina 4ef384a161 Fix cellVdecClose
Thanks Micaelis#6971
2018-09-27 14:04:16 +03:00
Nekotekina 680aaf21f0 Fix consistency in Emu::Stop()
Don't clear force_boot on shortcut Load()
2018-09-27 12:16:43 +03:00
Nekotekina b2f29cd4d4 LLVM: remove false alarm errors
Writable sections ARE supported
2018-09-27 12:16:43 +03:00
Nekotekina a605dd0a3f Add missing deleted operators 2018-09-27 12:16:43 +03:00
Nekotekina a8a8cd88a0 Implement lf_queue<>, lf_value<>
lf_queue<>: unbound FIFO queue with dynamic linked-list
lf_value<>: concurrently-assignable value readable without locking at the cost of memory (using dynamic linked list)

Add atomic_t<>::compare_exchange
2018-09-27 12:16:43 +03:00
kd-11 bdf85ed900 rsx: Fixup for vertex attrib parsing
- POS does not have to be fetched from ATTR[0]
  - Confirmed with UC1 that uses WEIGHT for positions
  - At least one POS stream has to exist to feed the position attribute which cannot repeat for a single triangle
2018-09-26 19:41:50 +03:00
kd-11 6a9f234dc7 rsx: Fixup flip behaviour
- handle_emu_flip is very heavy, only fire
2018-09-26 19:41:50 +03:00
eladash f056ef7a80 rsx-capture: Save initial method registers state 2018-09-26 17:55:08 +03:00
eladash 5b0ed1e2eb rsx-capture: Map dynamically rsx data injection addresses 2018-09-26 17:55:08 +03:00
eladash 8e268aedc7 rsx-capture: Rewrite FIFO commands allocation 2018-09-26 00:58:24 +03:00
kd-11 f72157bcec rsx: Fix vertex attrib parsing 2018-09-25 22:03:35 +03:00
kd-11 dab30c0051 rsx: Disable predictions if 50% of predictions are wrong
- This happens often in loading screens where the memory usage pattern is often randomized by loading in of assets
2018-09-24 21:19:38 +03:00
kd-11 a3d44b5e1f rsx: Cleanup changes for the flip patch 2018-09-24 16:44:02 +03:00
Jake 699eadc84f rsx: Move render flip from rsx queue command to flip command 2018-09-24 16:44:02 +03:00
Rui Pinheiro 35139ebf5d Texture cache cleanup, refactoring and fixes 2018-09-24 15:26:40 +03:00
Rui Pinheiro 8b3d1c2c91 Implement address_range utility class 2018-09-24 15:26:40 +03:00
Rui Pinheiro f3029b2b42 Change Cell->RSX map/unmap notifications
This allows for further flexibility on the RSX side, allowing us to fix
some bugs and crashes in later commits.
2018-09-24 15:26:40 +03:00
eladash 06572c6011 rsx: Fix vertex count if all the streams are disabled 2018-09-24 13:25:05 +03:00
eladash e0a676a3fe rsx: Fix vertex arrays fetch with inlined draws 2018-09-24 13:25:05 +03:00
eladash e8474145a5 rsx: Remove shader address verification
this came from a misunderstanding of the register's use
2018-09-24 13:25:05 +03:00
Megamouse b7e010bbd0 Fix Emu.Restart() 2018-09-23 01:49:58 +01:00
Jan Beich 0da556e1f8 build/cmake: properly disable assert() globally for release builds
Assertion failed: (ObjectBufferMap.find(Key) == ObjectBufferMap.end() && "Second attempt to perform debug registration."), function NotifyObjectEmitted, file llvm/lib/ExecutionEngine/GDBRegistrationListener.cpp, line 168.
2018-09-22 10:35:45 +03:00
Jan Beich efb3b08f87 build/cmake: ADDITIONAL_LIBS satisfy dependency by other libraries
/usr/bin/ld: undefined reference to symbol `libiconv_open' (try adding -liconv)
2018-09-22 10:35:45 +03:00
Jan Beich 1c8fc6852a build/cmake: build everything with -pthread, not just GLEW
error: POSIX thread support was disabled in PCH file but is currently enabled
2018-09-22 10:35:45 +03:00
kd-11 dafc914bcc rsx: temporary hack
- Removes all use of valid_count as a metric until the new refactor is merged
2018-09-21 16:32:23 +03:00
kd-11 2b6e6a9ae9 gl: Fix problems with framebuffer reuse
- Matching attachments with resource id fails because drivers are reusing
  handles!
- Properly sets up stale fbo ref counting and removal
- Properly sets up resource reference test with subsequent removal to
  avoid using a broken fbo entry
2018-09-21 16:32:23 +03:00
kd-11 fc486a1bac rsx: Preserve memory order when doing flush
- Orders flushing to preserve memory at all cost
- Avoids false positive where flushing overlapping sections can falsely invalidate another with head/tail test
2018-09-21 16:32:23 +03:00
kd-11 23dc9d54e3 rsx: Fix flip source selector 2018-09-21 16:32:23 +03:00
kd-11 a21bdb9f45 rsx; blit engine fixes
- Forcefully downloads and reuploads data from the CPU in case of unexpected overlaps
- Properly detect correct size of newly created blit targets
- Remember to clear any existing views when changing the default component map!
2018-09-21 16:32:23 +03:00
eladash 1a6c819176 cellgcm: Fix SET_REFERENCE initial value 2018-09-20 01:05:40 +03:00
eladash e6b68b260a rsx: Improve FIFO mem faults handling
increase the delay between faults, reduce log spam by allowing the messages to stack up
2018-09-20 01:05:40 +03:00
eladash a8ea576b22 rsx/cellgcm: Implemet initialization registers reset 2018-09-20 01:05:40 +03:00
Nekotekina 59090f6d26 VFS: fix /host_root 2018-09-19 14:15:38 +03:00
Nekotekina dce14a359a Rename lv2_spu_group::num to max_num 2018-09-19 14:15:15 +03:00
Lassi Hämäläinen 9a457400e7 CMake: Fix Qt resource files not included in build
- Move Qt resource initialization to rpcs3_qt target
2018-09-19 01:59:27 +03:00
Lassi Hämäläinen 566c88802e CMake: LLVM, Pulse, Alsa and libevdev being disabled
- These dependencies have #defines which enable code related to them
  in rpcs3 and rpcs3_ui targets. They are only used in rpcs3_emu but
  HAVE_* defines have to be defined in rpcs3 and rpcs3_ui targets also,
  so they have to have PUBLIC visibility so defines carried over

CMake: Fix Alsa and Pulse audios being disabled

- HAVE_PULSE and HAVE_ALSA were not defined in rpcs3 target

Fixup libevdev
2018-09-19 01:59:27 +03:00
kd-11 d6dc1493cb rsx/overlays: Implement blur, darkening and ability to disable custom background 2018-09-18 16:24:13 +03:00
kd-11 9f61fb5a78 overlays: Allow custom background for message dialog 2018-09-18 16:24:13 +03:00
Lassi Hämäläinen 7aef811ff7 CMake: Refactor CMake build (#5032)
* CMake: Refactor build to multiple libraries

- Refactor CMake build system by creating separate libraries for
  different components
- Create interface libraries for most dependencies and add 3rdparty::*
  ALIAS targets for ease of use and use them to try specifying correct
  dependencies for each target
- Prefer 3rdparty:: ALIAS when linking dependencies
- Exclude xxHash subdirectory from ALL build target
- Add USE_SYSTEM_ZLIB option to select between using included ZLib and
  the ZLib in CMake search path

* Add cstring include to Log.cpp

* CMake: Add 3rdparty::glew interface target

* Add Visual Studio CMakeSettings.json to gitignore

* CMake: Move building and finding LLVM to 3rdparty/llvm.cmake script

- LLVM is now built under 3rdparty/ directory in the binary directory

* CMake: Move finding Qt5 to 3rdparty/qt5.cmake script

- Script has to be included in rpcs3/CMakeLists.txt because it defines
  Qt5::moc target which isn't available in that folder if it is
  included in 3rdparty directory
- Set AUTOMOC and AUTOUIC properties for targets requiring them (rpcs3
  and rpcs3_ui) instead of setting CMAKE_AUTOMOC and CMAKE_AUTOUIC so
  those properties are not defined for all targets under rpcs3 dir

* CMake: Remove redundant code from rpcs3/CMakeLists.txt

* CMake: Add BUILD_LLVM_SUBMODULE option instead of hardcoded check

- Add BUILD_LLVM_SUBMODULE option (defaults to ON) to allow controlling
  usage of the LLVM submodule.
- Move option definitions to root CMakeLists

* CMake: Remove separate Emu subtargets

- Based on discussion in pull request #5032, I decided to combine
  subtargets under Emu folder back to a single rpcs3_emu target

* CMake: Remove utilities, loader and crypto targets: merge them to Emu

- Removed separate targets and merged them into rpcs3_emu target as
  recommended in pull request (#5032) conversations. Separating targets
  probably later in a separate pull request

* Fix relative includes in pad_thread.cpp

* Fix Travis-CI cloning all submodules needlessly
2018-09-18 13:07:33 +03:00
eladash 05cd3712a3 spu: Fix MMIO index checking 2018-09-17 17:24:54 +03:00
elad 0d4f0f95cc rsx: Clamp texture offsets (#5137)
* rsx: Clamp texture offsets

* rsx: Remove texture location check/hack
2018-09-17 10:55:17 +03:00
Nekotekina ed8aa774bb Optimize logging via logs::channel
Use constant-initialized severity subobjects instead of temporaries
2018-09-16 00:36:20 +03:00
Nekotekina b94e98aed5 Rewrite sys_fs_opendir
Rewrite lv2_dir object
Support split files and mount points
2018-09-15 17:18:40 +03:00
Nekotekina c5676e5649 Remove thread_ctrl::atexit
It was only a workaround for poor C++11 thread_local support
2018-09-15 17:09:56 +03:00
Nekotekina f2229a5f53 PPU reservations: ensure aligned atomic ops
Store aligned 64 bits to ppu.rdata
Don't save reservation size
2018-09-15 17:09:56 +03:00
Nekotekina e8b5555630 Rewrite vfs::get and vfs::mount
Preprocess . and .. correctly
Don't use recursive locking
Also use std::string_view
Fix format system for std::string and std::string_view
Fix fmt::merge for std::string_view
2018-09-15 17:09:56 +03:00
kd-11 16dcbe8c74 rsx/vp: Fix ARL opcode properly
- NOTE: The address swizzle index is only for use as src. The address registers are only used one channel at a time.
- When the destination of ARL, the encoding is the same as the other temp registers
2018-09-15 11:57:06 +03:00
Megamouse ed7012c9db cellKb/Qt: Improve basic keyboard
Sadly the shift in Qt is a bit counter productive.
You'll have to hack another key as shift until i figured it out
2018-09-13 22:01:30 +02:00
elad d24f9194f7 typo fix
shader's location is decremented by one to match cellGcm's constants.
2018-09-13 16:49:58 +03:00
eladash b9ad578b00 rsx: Add a default shader address state 2018-09-13 16:49:58 +03:00
Dzmitry Malyshau d28c0d16f8 [vk] don't ask for VK_FORMAT_UNDEFINED support 2018-09-13 16:04:50 +03:00
scribam 4cb98014a2 rsx: tiny zcull optimizations 2018-09-13 12:43:40 +03:00
eladash cd11ae5d8b ppu: Fix extreme reservation corner case 2018-09-12 23:17:53 +03:00
eladash efbd77deb4 rsx: dont silently ignore null shader address 2018-09-12 00:40:20 +03:00
Dzmitry Malyshau 7c4693e271 [vk] Throw an exception on using a repder pass that the driver doesn't support 2018-09-11 23:44:56 +03:00
Dzmitry Malyshau 89ddeda24a [vk] check for attachment format properties before pre-creating render passes 2018-09-11 23:44:56 +03:00
scribam f294729b28 ppu: improve lvebx/lvehx/lvewx instructions 2018-09-11 21:20:52 +03:00
scribam 3072571a4f cpu: use correct type when defining llvm value is_int constexpr 2018-09-10 19:59:37 +03:00
scribam c8c8ce5e9e rsx: add virtual destructor for default_vertex_cache 2018-09-10 19:59:37 +03:00
kd-11 f413996362 rsx: Minor texture cache fixes
- Retag resources reprotected under flush_always rules
- Properly check for blit resource fitting taking into account format
mismatch, pitch mismatch and typeless transfers
2018-09-10 15:43:28 +03:00
Nekotekina 2226125728 atomic_t<>: remove inline assignment
Add atomic_op/fetch_op overloads with template argument (may be removed in future)
Remove args... in atomic_op (capturing lambda is preferred)
2018-09-09 12:59:24 +03:00
Nekotekina 3ac1b46df2 Add option "HLE lwmutex"
Replaces lwmutex/lwcond implementation with alternative one
2018-09-09 01:02:19 +03:00
Alex James 5237779136 cellCamera: Fix check_dev_num call in cellCameraOpenEx 2018-09-08 20:07:10 +03:00
Nekotekina fb5cdf9769 atomic_t<>: extend fetch_op to support cancellation
Use std::invoke inside atomic_op/fetch_op
Remove op_fetch because it's easily replaced
Add fetch_dec_sat algorithm (conditional decrement)
2018-09-08 00:32:04 +03:00
Nekotekina ed9fb8405b Move rotate/cntlz/cnttz helpers to Utilities/asm.h 2018-09-08 00:32:04 +03:00
Nekotekina ee96807305 Remove explicit_bool_t, ignore, multicast<>
Remove vm::ptr operator %
This was a bad idea but explicit_bool_t was created almost for it
Other removed types are unused and have little to no meaning
2018-09-08 00:32:04 +03:00
Nekotekina 99ffc3fca9 Use std::invoke_result_t
Also simplify idm code
2018-09-08 00:32:04 +03:00
Nekotekina d750e955c3 Use std::uncaught_exceptions()
Also remove wrong attributes
2018-09-08 00:32:04 +03:00
Dzmitry Malyshau 4e09573937 [vk] Check for BGRA8 linear image to support blitting 2018-09-07 22:02:02 +03:00
Dzmitry Malyshau b454dde871 [vk] fix cubic view construction 2018-09-07 19:11:34 +01:00
Ofek d7b0344091 Fix trophy regression
Hopefully
Correct status order
2018-09-07 20:04:37 +03:00
Dzmitry Malyshau 27474316fd Add missing virtual desctructors (#5094) 2018-09-07 14:35:40 +03:00
Zion Nimchuk 46812d46ba better stub sceNpUtilBandwidthTestGetStatus 2018-09-07 12:38:51 +03:00
kd-11 66610a28af rsx/common: Clean up shared glsl header to minimize string concat operations 2018-09-06 21:11:11 +03:00
kd-11 346b97f871 rsx: Preserve fog coordinate across shader stages
- The x value contains the VP output value interpolated across primitive surface
- The y coordinate contains the fog fraction according to the selected fog formula
2018-09-06 21:11:11 +03:00
scribam 343656f66d cleanup: remove unnecessary return and namespace declaration 2018-09-06 13:15:59 +03:00
scribam 2834c88de7 cleanup: remove intermediate const char* variables 2018-09-06 13:15:59 +03:00
scribam f83d381e1e clang-tidy: use nullptr 2018-09-06 13:15:59 +03:00
scribam c4cff9b543 clang-tidy: remove redundant "apply_swizzle_remap" declaration 2018-09-06 13:15:59 +03:00
scribam d7bb59cd99 c++17: use std::size 2018-09-06 13:15:59 +03:00
scribam 7724161c14 c++17: use std::clamp 2018-09-06 13:15:59 +03:00
scribam 02ba529eea sys_usbd: add sys_usbd_event_port_send function 2018-09-05 19:53:09 +03:00
Nekotekina ca5158a03e Cleanup semaphore<> (sema.h) and mutex.h (shared_mutex)
Remove semaphore_lock and writer_lock classes, replace with std::lock_guard
Change semaphore<> interface to Lockable (+ exotic try_unlock method)
2018-09-03 23:00:36 +03:00
Nekotekina 5e556a87ff Adjust cellMic log levels 2018-09-03 21:40:36 +03:00
Nekotekina ce4c4696dd Try to get rid of SIZE_32 macro 2018-09-03 21:40:36 +03:00
Nekotekina 7bccdbf157 Make vm::var unmoveable
Fix bugs with discarding vm::make_var result
2018-09-03 21:40:36 +03:00
Nekotekina 8abe6489ed Mega-cleanup for atomic_t<> and named bit-sets bs_t<>
Remove "atomic operator" classes
Remove test, test_and_set, test_and_reset, test_and_complement global functions
Simplify atomic_t<> with constexpr if, remove some garbage
Redesign bs_t<> to use class, mark its methods constexpr
Implement atomic_bs_t<> for optimizations
Remove unused __bitwise_ops concept (should be in other header anyway)
Bitsets can now be tested via safe bool conversion
2018-09-03 21:40:36 +03:00
Nekotekina 69f0ad0d68 Remove ALIGN_32 macro
It's never used in expressions like SIZE_32(T) * n, so it doesn't help to fix any warning issued due to truncation.
2018-09-03 21:40:36 +03:00
kd-11 dea5193fd7 rsx: Fix FP temp register count 2018-09-03 21:39:18 +03:00
Rui Pinheiro 1175658bd5 Fix cellMic regression from #4467
cellMicEnd would get stuck waiting for the cellMic thread to finish, but
it never does because micInited is still true.

Fixes Resistance: Fall of Mankind getting stuck after the menu
2018-09-03 19:49:41 +02:00
kd-11 2e0ecb556c rsx: Possible fix for UB data type consistency 2018-09-03 18:24:20 +03:00
kd-11 5a08b690d5 gl: always clean up the heap when using legacy buffers 2018-09-03 18:24:20 +03:00
kd-11 815f4aa63b vk: Improve logging of device names and driver versions 2018-09-03 18:24:20 +03:00
kd-11 e23435a190 vk: whitespace fix only 2018-09-03 18:24:20 +03:00
kd-11 85d38b5751 d3d12: restore working graphics 2018-09-03 18:24:20 +03:00
kd-11 6399833182 rsx: Fix endianness order when immediate mode register is updated, but used as register lookup
- Simplify the code by unifying all the register-backed memory
2018-09-03 18:24:20 +03:00
eladash 9acaee563b Fix sys_memory_free 2018-09-01 22:44:20 +04:00
scribam bf89b709cb Remove useless #include 2018-08-31 20:13:54 +04:00
scribam c2973d2b82 Update ConfigureCompiler.cmake to check for the same compiler versions as those set in README.md 2018-08-31 20:13:54 +04:00
scribam 7d0e94ab0a Compilation fixes for optional on osx 2018-08-31 20:13:54 +04:00
scribam 6c62d042c5 3rdparty: remove optional submodule 2018-08-31 20:13:54 +04:00
Lassi Hämäläinen 79cf2832ae Remove Utilities/variant.hpp and use C++17 variant
- Remove also Utilities/variant_visitor.hpp
- Fix variant and variant_visitor usages and #includes
2018-08-31 17:49:59 +04:00
Nekotekina 85fa0942e7 vm: allow 4k-aligned allocations for vm::stack
Fix utils::shm::map logic for MapViewOfFileEx
2018-08-30 14:56:45 +03:00
Nekotekina c49c7de427 sys_fs_stat: support split files
Was forgotten after sys_fs_open
2018-08-30 14:56:45 +03:00
Megamouse f933947a27 keyboard_pad_handler: fix mouse for multimonitor fullscreen 2018-08-30 07:38:11 +02:00
Megamouse e53ca429a1 Adjust to US keyboard... sigh 2018-08-30 07:38:11 +02:00
Megamouse 1fbd918d59 Qt: implement first Mouse Movement for keyboard pad handler 2018-08-30 07:38:11 +02:00
elad 685eaedbf9 rsx: Fix typos (#5054) 2018-08-30 00:47:48 +03:00
Ani 4357892081 Bump CMake Requirement to 3.8.2+
With older builds CMake will error out with `CXX_STANDARD is set to invalid value '17'`

CXX_STANDARD 17 was added on CMake 3.8.X as found in the 3.8.2 documentation: https://cmake.org/cmake/help/v3.8/prop_tgt/CXX_STANDARD.html

Also removes leftover from old VS2015/2017 mixed instructions, removes "Not GCC 6.1" since we require 7.3+ now and bumps Xcode to 10. Proper MacOS instructions will be added afterwards by someone else.
2018-08-29 22:01:57 +01:00
Ofek 4c1459534d Trophy fixes 2018-08-29 16:56:17 +03:00
Megamouse 686d3eb1df cellMsgDialog: improvements 2018-08-29 16:09:00 +03:00
Megamouse 00b31c27a3 cellGame: implement error messages and some stubs 2018-08-29 16:09:00 +03:00
Megamouse 7208aa37cc cellMsgDialog: introduce open_msg_dialog 2018-08-29 16:09:00 +03:00
Megamouse d4285fb196 cellGameExec: add param checks 2018-08-29 16:09:00 +03:00
Zion Nimchuk f9cab3270f Initial work on cellMic 2018-08-29 15:15:18 +03:00
jmatich b5dbd44087 Compilation fixes for Mingw64 (MSYS2) (#4899)
fix compilation on mingw
2018-08-29 14:27:10 +03:00
eladash 37ee0a2f55 Rsx/cellgcm: complete rsx_state::reset() 2018-08-29 13:37:50 +03:00
eladash fc50e6abcb Rsx: remove method registers reset
cellGcm manually resets registers each flip, tested with cellGcmSetFlip
2018-08-29 13:37:50 +03:00
Dzmitry Malyshau c452b43ebc Basic support for Vulkan Portability on OSX 2018-08-28 21:20:11 +03:00
eladash acf1286b49 Rsx: fix unknown cull faces 2018-08-28 10:47:24 +03:00
eladash 38a72cc6ee Rsx: fix flip method registers reset
driver flip does not reset registers
2018-08-28 10:47:24 +03:00
eladash e279bdb304 Rsx: add missing default vertex shader attributes registers states 2018-08-28 10:47:24 +03:00
zarroboogs 23f5cee653 Git Revision Fix (#5043)
* fix shotrened git revision in version string
2018-08-27 22:53:45 +04:00
Nekotekina 7b4f70390d Don't use decltype(spu_opcode_t::...)
Add static constant for this purpose
Try to fix MSVC bug warning C4573
2018-08-25 21:06:24 +03:00
Nekotekina 363811981d Reintroduce LOG_CHANNEL
Groundwork for further improvements
2018-08-25 15:39:00 +03:00
Nekotekina a93a40e8d9 Disable texture_cache::emit_once (MSVC crash) 2018-08-25 01:58:28 +03:00
Nekotekina 1c6c24f8ac Update GSL and yaml-cpp submodules 2018-08-25 01:15:47 +03:00
Nekotekina 923314aef5 Rewrite texture_cache::emit_once
Also trying to workaround MSVC bug
2018-08-25 01:15:47 +03:00
Nekotekina bb19feca96 Workaround MSVC bug
It fails to parse Args... in fmt::get_type_info<>()
2018-08-25 01:15:47 +03:00
Nekotekina 6bbec61856 VS: enable C++17 2018-08-25 01:15:47 +03:00
Zangetsu38 c30a7c0041 Update Project to Visual Studio 2017. 2018-08-25 01:15:47 +03:00
Nekotekina 5afd12e8a4 [CMake] Use C++17 2018-08-24 16:44:19 +03:00
Nekotekina 6cc7d1fb26 Use std::void_t 2018-08-24 16:44:19 +03:00
kd-11 21e1911112 vk: Improve fence wait logic 2018-08-24 14:52:22 +03:00
kd-11 76f102e865 vk: Check for allowed texbuffer range instead of assuming 64M 2018-08-24 14:52:22 +03:00
Mårten Nordheim b095a0be90 Fix compilation with VS2017 2018-08-24 14:46:33 +04:00
kd-11 f0a91484a0 vk: Implement double-buffered heaps for platforms without universal support for host visibility (APPLE) 2018-08-23 22:54:56 +03:00
kd-11 c6e35706a3 vk: Support sw component swizzle decode because metal sucks 2018-08-23 22:54:56 +03:00
kd-11 f3d3a1a4a5 rsx: Rework section reuse logic 2018-08-22 17:22:54 +03:00
eladash 874d18f761 rsx-debugger: bugfixes and improvements
*always translate given address
*add a few missing methods names
*fix branches
2018-08-22 13:19:07 +03:00
eladash 56d553f10d Rsx: fix cmd jump over put register 2018-08-22 12:20:31 +03:00
eladash 18ec05c070 Fix cellGcmInit
add a missing reset
2018-08-22 12:20:31 +03:00
eladash 158019b50f Rsx: fix translation when address is negative
move address shift to where it should be, extend io table to catch all possible values.
2018-08-22 12:20:31 +03:00
Megamouse d1d1b2effd Qt: only center basic mouse input on active fullscreens 2018-08-20 20:19:41 +02:00
Ani 6fc869e21b Revert d1fd4d5000 2018-08-20 00:12:30 +04:00
kd-11 25ec3789fe rsx: Fix present modes ordering
- Newer nvidia drivers are not exposing IMMEDIATE present mode unless you change options in nvidia control panel
  This can cause severe performance degradation unless the vsync option is set to "off" in control panel
2018-08-19 15:56:07 +03:00
Nekotekina 386e301ea0 Name missing vm::spu location 2018-08-18 21:38:43 +03:00
Nekotekina e8d144f399 Improve vm::reader_lock
Add upgrade() method
2018-08-18 21:14:52 +03:00
Nekotekina 6ec4a88eb5 Hardcode vm::user64k location 2018-08-18 21:02:16 +03:00
Nekotekina 182c04b59d Improve vm::unmap
Prevent unmapping predefined locations
2018-08-18 21:01:32 +03:00
Megamouse 7cf82d2511 Qt: fix stylesheet warning 2018-08-18 22:00:37 +04:00
kd-11 7915dcb23c rsx: Do not overflow the program buffer!
- Some games overflow the program buffer e.g Resistance games
  The observed overflow is one instruction longer, likely an engine bug
with counting instructions
2018-08-18 16:14:30 +03:00
kd-11 dd21e43ed5 rsx: Force disable draw reordering when capturing a frame 2018-08-18 16:14:30 +03:00
kd-11 937f1e8cd0 fix gcc build 2018-08-18 16:14:30 +03:00
kd-11 4b2b662c3a rsx: Followup to the memory inheritance hierachy patch
- Tags framebuffer resources on first use (when on_write is called to verify memory)
- Texture cache now selects the best match and even sorts atlas writes with memory write order to avoid older data showing over newer one
2018-08-18 16:14:30 +03:00
kd-11 ec31157bc7 gl: Avoid unnecessary scissor state change every draw call. 2018-08-18 16:14:30 +03:00
kd-11 8c93db342f gl: Reuse framebuffer resources
- WIP optimizations for GL backend
2018-08-18 16:14:30 +03:00
kd-11 cca488d0cf rsx: Enable swizzled decode for all formats unless proven otherwise
- Some formats are proven to ignore swizzle flag
  - DXT compressed textures
  - COMPRESSED_BG_GB class textures
- Some applications are using swizzled wide integer formats so those are confirmed to swizzle
2018-08-18 16:14:30 +03:00
kd-11 f8a9b1fa30 [WIP] rsx: Improve memory inheritance hierachy
- Cascade memory writes by invalidating 'downstream' subsurfaces
- Fixup; always resolve for overlapping surfaces before sampling (force
  atlas gather test)
2018-08-18 16:14:30 +03:00
kd-11 ba5b59dc59 gl: Do not create secondary context if async is disabled
- Some third party programs fall apart when multiple contexts are created
2018-08-18 16:14:30 +03:00
kd-11 0f36e87010 zcull: Improve the delay algorithm to be more consistent
- Use proper time checking; depending on what is being done one 'tick' can
  be almost a millisecond long or several nanoseconds
- Avoid spamming the system timer unless necessary
2018-08-18 16:14:30 +03:00
kd-11 38191c3013 rsx: Avoid acquiring the vm lock; deadlock evasion
- A possible deadlock is still present if rsx is trying to get a super_ptr whilst the vm lock holder is in an access violation
  This patch makes this scenario very unlikely since each block need only be touched once
2018-08-18 16:14:30 +03:00
kd-11 741ee9ac41 rsx: Allow linear filtering when reading back GPU-resident memory 2018-08-18 16:14:30 +03:00
kd-11 cc7848b3ef vulkan: Fix blit engine transfer to ARGB8 render target memory 2018-08-18 16:14:30 +03:00
kd-11 e9d6096356 vk: Fixups for type b surfaces 2018-08-18 16:14:30 +03:00
kd-11 373e02e91c rsx: Timestamp accuracy workaround 2018-08-18 16:14:30 +03:00
kd-11 1200ca8172 rsx: Optimize hash_struct; vk cleanup 2018-08-18 16:14:30 +03:00
kd-11 d0165290b6 rsx: Refactor and fix framebuffer layout checks
- Refactors shared code back into rsx core
- Adds extra check to avoid contest confusion
2018-08-18 16:14:30 +03:00