DH
e0046671f1
Improved Fragment Shader Decompiler
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- Fixed KIL
- Added all regs to reg_table
2014-06-07 18:52:25 +03:00
DH
afcbeb3713
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-06-07 18:32:42 +03:00
DH
1b1ce85b32
Fixed small error in Fragment Shader Decompiler
2014-06-07 18:32:15 +03:00
Alexandro Sánchez Bach
125b71d2c5
Reverted remaining .ToBE() deletions & small fix
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And fixed wrong comparison on: `_cellSpursEventFlagInitialize`.
2014-06-07 17:18:40 +02:00
DH
a4740d5f09
Improved unknown HLE functions logging
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Fixed Fragment Shader Decompiler
2014-06-07 18:08:14 +03:00
DH
f8e8e2f624
Improved Fragment Shader Decompiler
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- Implemented LIT, RFL, LIF, BRK, IF, LOOP, REP
- Fixed KIL, RCP, RSQ, DP2A
Implemented fmt::replace_first & fmt::replace_all
2014-06-07 17:15:49 +03:00
Alexandro Sánchez Bach
30a1516d19
Merge pull request #318 from raven02/patch-14
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Centre the game list panel
2014-06-07 15:40:34 +02:00
raven02
7855ebcd9f
cellSpurs : initialize eventFlag
2014-06-07 20:31:07 +08:00
raven02
219e048922
Centre the game list panel
2014-06-07 16:08:02 +08:00
Alexandro Sánchez Bach
5ed77a3ca9
Reverted BE <-> LE comp. changes in some lv2 SCs
2014-06-07 09:08:16 +02:00
Alexandro Sánchez Bach
2534216971
Improvements in SC_Process and other lv2 syscalls
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* Splitted the file in SC_Process.h and SC_Process.cpp.
* Some argument data types modified on sys_process_* functions.
* Implemented sys_process_get_number_of_object and sys_process_get_id.
* Added dummy versions of other sys_process_* functions based on the old
SysCalls::lv2Process* code (which I deleted).
* Improved BE <-> LE comparisons on SC_Mutex, SC_Lwmutex and SC_Lwcond.
* Updated some SC_Memory functions to use mem_ptr_t<T>.
NOTE: There are probably better ways to get the active objects that
don't imply creating a new data type filled with std::set<u32>'s.
TODO: For some types, the corresponding std::set<u32> isn't being
updated when an object is created/destroyed. I'll take care of this
soon.
2014-06-07 08:34:36 +02:00
Alexandro Sánchez Bach
5e00dfb5c3
GcmZcullInfo::Pack and removed 32-bit OAL dll
2014-06-07 04:22:29 +02:00
Alexandro Sánchez Bach
4ac8061240
Merge pull request #315 from Bigpet/simplestdafx
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Reduce stdafx.h under Linux for better build-times
2014-06-06 04:17:15 +02:00
Peter Tissen
8da681eab2
enable cotire for better build-times
2014-06-06 03:33:24 +02:00
Peter Tissen
40add8f9a2
Seperate ConLog.h and ConLogFrame.h (for now only seperate headers)
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make precompiled header slimmer under Linux to increase CI and dev-machine build-times
make sure unused modules don't compile
add unused modules to the VS project to easier keep track of them
2014-06-06 02:50:22 +02:00
B1ackDaemon
283f290f47
Merge pull request #314 from raven02/patch-11
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cellGcmSys: fill out some stuffs for zCulling
2014-06-05 23:19:45 +03:00
raven02
b9a055f1c8
cellGcmSys: fill out some stuffs for zCulling
2014-06-06 01:50:48 +08:00
raven02
26fc29c1a9
cellResc : add those unimplemented and error logging
2014-06-06 00:19:23 +08:00
Alexandro Sánchez Bach
af219bb415
cellGcmSys: Report retrieval functions
2014-06-05 00:04:11 +02:00
raven02
44d762fc60
cellGcmSys : add those unimplemented and error logging
2014-06-05 04:51:17 +08:00
raven02
1827b91882
Check 8-byte and 128-byte alignment for spurs
2014-06-05 02:52:30 +08:00
raven02
7c137cc482
Build fix
2014-06-05 00:53:37 +08:00
raven02
c7b26f1372
cellSpurs task error code fixes and plus bunch of new functions add
2014-06-05 00:03:31 +08:00
raven02
ba91345984
enum for vertex data type
2014-06-04 23:59:46 +08:00
Alexandro Sánchez Bach
585ac5a748
Fixed cellSaveDataAutoLoad2
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Probably that's closer to what a real PS3 does. Anyway, tests are
required to be sure about that.
Issue #304 fixed.
2014-06-03 22:42:15 +02:00
raven02
1a37723a05
Add missing case 0x0d
2014-06-04 03:02:12 +08:00
raven02
59628960b6
Fix opcodes STR/SFL for both VP and FP
2014-06-04 02:53:06 +08:00
B1ackDaemon
650c5155df
Merge pull request #303 from raven02/patch-4
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Set default log level to Error
2014-06-03 16:13:52 +03:00
B1ackDaemon
4faa4d6ed9
Merge pull request #307 from raven02/patch-5
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RSX: Reorganize and group revelant NV4097 functions
2014-06-03 16:13:36 +03:00
raven02
8bb5da3b06
Speedup write color buffers
2014-06-03 18:32:27 +08:00
raven02
aac846ff74
Add NV4097_SET_FLIP
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It is custom naming
2014-06-03 06:18:33 +08:00
raven02
c4075f1592
RSX: Reorganize and group revelant NV4097 functions
2014-06-03 06:17:33 +08:00
Peter Tissen
96e229abfa
add primitive InterlockedOr64 implementation
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use non msvc specific type for int64_t
add umul for gcc
2014-06-02 19:29:22 +02:00
Alexandro Sánchez Bach
b05bd51216
Fixed GameViewer issue
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Double-clicking an entry in the sorted list caused the corresponding
element of the unsorted list to be run. This is now fixed.
2014-06-02 16:59:50 +02:00
Alexandro Sánchez Bach
82c6d8d68b
Removed 32-bit related #if(n)def's
2014-06-02 14:08:32 +02:00
Alexandro Sánchez Bach
111da4d0fd
Removed 32-bit config. from .SLN and CMakeLists
2014-06-02 13:59:45 +02:00
Alexandro Sánchez Bach
ab65b38d9a
Merge pull request #301 from raven02/patch-2
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Stub bunch of cellSpurs functions & error log null pointer
2014-06-02 10:36:28 +02:00
raven02
f7d21596a5
Set default log level to Error
2014-06-02 16:34:31 +08:00
raven02
54ede6c4e3
Fix wrong identation
2014-06-02 16:09:36 +08:00
raven02
c4522922f2
Silly typo fix
2014-06-02 15:57:34 +08:00
raven02
96bcfdac7e
Fix 'always start after boot' not saving
2014-06-02 15:18:01 +08:00
raven02
05d80e4994
EventFlag_add should be always present and checked
2014-06-02 14:53:13 +08:00
raven02
5597f95aba
Log as error for null pointer
2014-06-02 13:42:30 +08:00
raven02
3662c4e9bf
Stub cellSpurs functions
2014-06-02 12:14:00 +08:00
Alexandro Sánchez Bach
cb3622176a
Merge pull request #300 from Bigpet/iniReplace
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use non wxIni implementation
2014-06-02 00:02:53 +02:00
Peter Tissen
c216c0f2e8
revert argument order again, doesn't really need to be reversed, will just cause confusion
2014-06-01 23:07:35 +02:00
Peter Tissen
2d77415cc3
use non-wx header only Ini library in preparation of the core/gui devide
2014-06-01 22:57:50 +02:00
Alexandro Sánchez Bach
a9768739eb
Merge pull request #298 from Bigpet/twophasefix
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help out compilers that use two phase lookup as dictated by the standard
2014-06-01 21:56:49 +02:00
Bigpet
924f117ba0
help out compilers that use two phase lookup as dictated by the standard
2014-06-01 21:28:29 +02:00
Alexandro Sánchez Bach
fe0e34cbe1
Merge pull request #290 from Blaypeg/master
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Add options for autoboot
2014-06-01 21:03:01 +02:00
Blaypeg
dab71d01c1
Add Remove Game option to Gameviewer
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Can right click game to remove from list and installation
2014-06-01 19:36:08 +01:00
raven02
16d909834f
Change to Error logging for null cmd
2014-06-02 02:32:00 +08:00
B1ackDaemon
fea95d264f
Merge pull request #295 from raven02/patch-32
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Fragment decompiler changes to async mode
2014-06-01 16:16:08 +03:00
Blaypeg
934856c350
Moved autostart to HLE Section
2014-06-01 14:10:26 +01:00
DH
c00f4b6022
Improved mem_ptr_t.
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Implemented mem_func_ptr_t.
2014-06-01 12:38:37 +03:00
raven02
ceeff8ae81
Fragment decompiler change to async mode
2014-06-01 14:54:56 +08:00
raven02
1bff3ad6ff
Opcodo : Add DP2A and temporarily disable KIL
2014-06-01 07:12:31 +08:00
Alexandro Sánchez Bach
c01b5fb0db
Added cellSaveDataAuto* functions
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Implemented:
- cellSaveDataAutoSave2
- cellSaveDataAutoLoad2
2014-05-31 23:41:12 +02:00
Oil
1705c5afb6
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-05-31 19:19:54 +04:00
Hykem
1affafe5ea
Merge pull request #277 from aniruddh22/patch-1
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Add 1024x768 native resolution support
2014-05-31 16:11:15 +01:00
Oil
14fae9a401
Add a option for converting audio to 16 bit. Issue #276 fixed with using this option?
2014-05-31 18:21:47 +04:00
Blaypeg
0d3b8c0808
Add Menu and INI option to autostart emulation
2014-05-31 11:40:37 +01:00
Alexandro Sánchez Bach
834f5dc9a9
Merge pull request #288 from raven02/patch-29
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Implement cellSpursAttributeSetMemoryContainerForSpuThread
2014-05-31 10:53:39 +02:00
raven02
08c7ae64e3
Compact duplicate draw objects routine
2014-05-31 15:48:23 +08:00
raven02
41d0163781
cellSpursAttributeSetMemoryContainerForSpuThread()
2014-05-31 10:31:43 +08:00
raven02
97561ff52b
Use be_t<u32>/<64>
2014-05-31 06:49:19 +08:00
Alexandro Sánchez Bach
a0cc3a0fb0
Merge pull request #286 from Nekotekina/master
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Some bugs fixed
2014-05-31 00:20:39 +02:00
raven02
57d4d72f60
Fix typo for #283
2014-05-31 03:28:16 +08:00
raven02
eb61c2a960
Add struct CellPngDecMainHandle
2014-05-31 01:45:45 +08:00
raven02
141d8e20ec
Implement cellPngDecCreate/Destroy()
2014-05-31 01:44:38 +08:00
Nekotekina
d5d4f88c17
Small RSX fix
2014-05-30 21:16:20 +04:00
Nekotekina
940d71ecdb
Another cellPamf issue fixed
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event_flag messages changed
2014-05-30 18:13:49 +04:00
raven02
bb64684be9
Fix spacing
2014-05-30 19:25:48 +08:00
raven02
323a48d14b
Cleanup and add point size/point sprite/specular
2014-05-30 19:19:26 +08:00
raven02
13d68cbeeb
Opcode : add STR/SFL and fix KIL (discard)
2014-05-28 11:32:56 +08:00
raven02
872cbec8ba
Opcode : add KIL & LRP
2014-05-28 08:03:57 +08:00
aniruddh
da77ed1de3
Update sysutil_video.h
2014-05-26 17:31:07 +05:30
Alexandro Sánchez Bach
b953e06622
Merge pull request #275 from Blaypeg/master
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GUI Update, Game panel column headings now sortable
2014-05-25 23:30:15 +02:00
Blaypeg
42e5000c2d
Remove Unused varible
2014-05-25 22:01:00 +01:00
Blaypeg
f060f9e047
Set Game List columns as sortable
2014-05-25 21:59:26 +01:00
Blaypeg
f1257f9e3f
Change types to stop compiler warnings
2014-05-25 21:36:55 +01:00
Alexandro Sánchez Bach
40f0f80f5d
Minor changes
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Irrelevant modifications. None of this affects RPCS3 directly.
2014-05-25 22:31:40 +02:00
B1ackDaemon
948d4ef3a2
Merge pull request #274 from raven02/patch-22
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GLGSRender: re-enable glPrimitiveRestartIndex
2014-05-25 22:39:33 +03:00
B1ackDaemon
5fda90abc6
Merge pull request #273 from raven02/patch-21
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RSXDebugger : add scissor test & primitive restart
2014-05-25 22:39:28 +03:00
B1ackDaemon
6b66f77590
Merge pull request #272 from raven02/patch-20
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RSXThread: add few more logging and comments
2014-05-25 22:39:22 +03:00
B1ackDaemon
ddd485fdad
Merge pull request #271 from raven02/patch-19
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DbgConsole: hide debug console
2014-05-25 22:39:17 +03:00
B1ackDaemon
9c1ec3569f
Merge pull request #268 from O1L/master
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Switch to OpenAL Soft.
2014-05-25 22:39:09 +03:00
Blaypeg
95f67080f8
Attempt to make columns sortable for game list
2014-05-25 19:45:44 +01:00
raven02
29d0b1443e
Add Primitve restart & scissor test
2014-05-26 01:07:16 +08:00
raven02
fe31f1be61
Re-enable glPrimitiveRestartIndex
2014-05-26 00:50:43 +08:00
raven02
c096bfce7a
Add case_16(NV4097_SET_TEXTURE_FORMAT, 0x20)
2014-05-25 22:21:38 +08:00
raven02
5109065425
RSXThread: Add few more logging and comments
2014-05-25 22:08:45 +08:00
raven02
2b8998af91
Hide debug console option
2014-05-25 16:05:21 +08:00
Michael Putters
6780a2f0bf
Inverted XInput Y-axis for sticks
2014-05-25 09:34:06 +02:00
Oil
8a1227eaa2
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-05-25 01:46:25 +04:00
Oil
6072fd2fbb
Switch to OpenAL Soft (see issue #166 ). Use native FLOAT32 data now. Add small check in OpenALThread.
2014-05-25 01:38:29 +04:00
Michael Putters
03914d60d3
Basic XInput support
2014-05-24 21:05:00 +02:00
Hykem
490d1059ac
Merge pull request #250 from ItzWarty/cellPngDecDecodeData_optimizations
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Optimize cellPngDecDecodeData's CELL_PNGDEC_ARGB case
2014-05-24 17:23:17 +01:00
raven02
8a068e7fca
Add option to skip PAMF
2014-05-24 21:48:54 +08:00
Unknown W. Brackets
f49d3d6a28
Fix the DCBZ instruction.
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Needs to zero memory.
2014-05-23 09:57:13 -07:00
B1ackDaemon
a186efded2
Merge pull request #264 from unknownbrackets/ppu-minor
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Clean up LR updates in branches, remove CA update in ADD
2014-05-23 19:24:32 +03:00
Unknown W. Brackets
82d60ee48d
Do not set the CA bit in ADD().
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Thanks Ashe`.
2014-05-23 09:20:58 -07:00
Unknown W. Brackets
493bf93a5a
Update LR only when cond passes.
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It should not be updated otherwise. In most cases, won't matter.
Also, reorder slightly so SetBranch() can safely set PC directly.
2014-05-23 09:20:57 -07:00
B1ackDaemon
0ec78e0d5e
Merge pull request #263 from raven02/patch-16
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Add 960x540 natvie resolution support
2014-05-23 19:02:40 +03:00
raven02
6520b8f06d
Add 960x540 natvie resolution support
2014-05-23 23:51:55 +08:00
raven02
a2af749e71
Replace slow glReadpixels routine with glBlitframebuffer for non-MRT
2014-05-23 22:22:32 +08:00
raven02
94393ff4ea
Re-enable glFrontFace with sanity check
2014-05-22 01:08:46 +08:00
raven02
3445f8a49f
There is no glEnable(GL_FRONT_FACE)
2014-05-22 00:48:49 +08:00
raven02
b95667563f
Code cleanup and added glPolygonOffset
2014-05-22 00:31:40 +08:00
B1ackDaemon
e569de73d6
Merge pull request #248 from ItzWarty/master
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virtual memory block reads/writes properly fail if address is out of bounds
2014-05-21 18:22:01 +03:00
Oil
3475912233
Some changes from previous commit restored.
2014-05-21 16:14:33 +04:00
Oil
570efab05f
asmjit project moved in asmjitsrc directory.
2014-05-21 14:45:36 +04:00
raven02
967935d389
Enable GL_SCISSOR_TEST and add glLogicOp
2014-05-21 18:14:51 +08:00
Jake
afc5294016
cellPad: Changes to report 0 length if theres no changes
2014-05-20 19:56:36 -05:00
Jake
233b179f65
cellPad: Fix logic error in setPressMode and setSensorMode
2014-05-20 19:54:08 -05:00
raven02
e0f89beb7d
Set default polygon_mode as GL_FILL
2014-05-21 02:08:49 +08:00
raven02
f67d30571b
Add NV4097_SET_BACK_POLYGON_MODE
2014-05-20 22:10:14 +08:00
Alexandro Sánchez Bach
9209edc15c
Merge pull request #253 from ItzWarty/memoryviewer_fixes
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Improve Memory Viewer: There are bugs in text representation.
2014-05-20 00:29:03 +02:00
Michael Yu
85785b471e
MEMORY: Fixed IsMyAddress bound error (GetEndAddr returns an inclusive value)
2014-05-19 14:58:01 -07:00
Michael Yu
4c02c20d84
Improve Memory Viewer: There are bugs in text representation.
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Char display now only displays printable ascii characters. Anything non-printable is printed as '.' as is standard.
Additionally, displayed lines are properly delineated with newlines so that we don't wrap on spaces.
2014-05-19 14:56:58 -07:00
raven02
0ba5bb4e7a
Regress fix cellPamf
2014-05-19 22:48:59 +08:00
Alexandro Sánchez Bach
c312bc1b70
Merge pull request #249 from raven02/patch-9
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Add support for m_surface_depth_format 0
2014-05-19 15:16:17 +02:00
raven02
4f961c9e0b
Add comment for depth format 0
2014-05-19 21:14:30 +08:00
Alexandro Sánchez Bach
e280d54f3f
Fix pointers issue in cellUserInfoGetList
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Solves GetMemFromAddr(0x0) on NPEB01894.
2014-05-19 15:05:53 +02:00
Michael Yu
3aeb0b0f95
cellPngDecDecodeData handles CELL_PNGDEC_ARGB case much faster.
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Profiling done with two samples on Solar v2.1 from rpcs3 init to first frame.
Before optimization, profiler found rpcs3 in cellPngDecDecodeData 15.3% of the time.
Post-optimization, profiler finds rpcs3 in cellPngDecDecodeData 0.33% of the time for ~50x improvement.
2014-05-19 02:23:23 -07:00
Michael Yu
9bdb12e3da
MEMORY: Added AppendRawBytes, which also advances the memory pointer unlike Memory.CopyFromReal
2014-05-19 02:23:23 -07:00
Michael Yu
2834697f1f
MEMORY: Copy from real's destination parameter should be immutable
2014-05-19 02:23:22 -07:00
raven02
c2f3f04808
Add support for m_surface_depth_format 0
2014-05-19 15:43:41 +08:00
Michael Yu
9e791da7bd
virtual memory block reads/writes properly fail if address is out of bounds.
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Fixes Solar v2.1 http://puu.sh/8ScXK.jpg
2014-05-18 23:12:28 -07:00
Unknown W. Brackets
7948f376fb
GL: Fix the compressed R8B8 / B8R8 type formats.
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The not-swizzled bit is always set for them.
2014-05-18 15:24:12 -07:00
Unknown W. Brackets
612e515317
GL: Fix X16 / Y16_X16 texture formats.
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Per the rsx/texture_formats test. Not sure about pitch, may need to deal
with UNPACK_ROW_LENGTH...
2014-05-18 14:39:04 -07:00
Unknown W. Brackets
06c4c45200
GL: Fix half-float texture formats.
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This matches the ps3 output/channels for these textures per the
rsx/texture_formats test.
2014-05-18 14:22:05 -07:00
Alexandro Sánchez Bach
b4a7684344
Check pointers in cellPamf
2014-05-18 12:46:01 +02:00
B1ackDaemon
9e7f8564b6
Merge pull request #244 from raven02/patch-6
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Fix wrong color effect in Disgaea 3
2014-05-18 11:08:17 +03:00
B1ackDaemon
1a6fa4aedc
Merge pull request #243 from unknownbrackets/texformats
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Swap R/B in a few other texture formats
2014-05-18 11:08:12 +03:00
B1ackDaemon
be11bd85f6
Merge pull request #242 from unknownbrackets/pngdec
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cellPngDec: Ignore bytesPerLine < width * bpp
2014-05-18 11:08:05 +03:00
raven02
c8e52a78f9
Fix wrong color effect in Disgaea 3
2014-05-18 14:57:56 +08:00
Unknown W. Brackets
07505aa9e2
GL: Fix D1R5G5B5 texture R/B components as well.
2014-05-17 23:14:42 -07:00
Unknown W. Brackets
7992115f6c
GL: Swap R/B in A1R5G5B5 correctly.
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Fixes Terraria, thanks @raven02. How did I miss this, it was not passing
the test after all...
2014-05-17 23:06:26 -07:00
Unknown W. Brackets
fed2998d48
cellPngDec: Ignore bytesPerLine < width * bpp.
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It seems strange, but Sonic CD passes bytesPerLine = w * 3 for a 4 channel
image. Either this is a bug elsewhere, or it ignores likely incorrect
strides.
Untested except in Sonic CD.
2014-05-17 22:32:11 -07:00
Unknown W. Brackets
c8dea6b931
Typo.
2014-05-17 15:38:13 -07:00
Unknown W. Brackets
28b10157ad
GL: Add Y16_X16 tex format (untested.)
2014-05-17 14:49:23 -07:00
Unknown W. Brackets
439dd9d8a3
GL: Add Y16_X16_FLOAT tex format (untested.)
2014-05-17 14:49:22 -07:00
Unknown W. Brackets
cf0e116a56
GL: Add R8B8_R8G8 / B8R8_G8R8 formats, tweak G8B8.
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Based on how the first two swizzle, most likely G8B8 works that way too.
2014-05-17 14:49:22 -07:00
Alexandro Sánchez Bach
0e3e4c7553
Merge pull request #236 from unknownbrackets/pngdec
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cellPngDec: fix outputMode, outputBytesPerLine
2014-05-17 21:48:16 +02:00
Alexandro Sánchez Bach
921de12d93
Merge pull request #238 from unknownbrackets/texformats
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Correct various texture formats in OpenGL
2014-05-17 20:56:29 +02:00
Unknown W. Brackets
dbcee43567
Typo.
2014-05-17 11:32:18 -07:00
Unknown W. Brackets
b58320d7dc
GL: Small simplification.
2014-05-17 11:29:49 -07:00
Unknown W. Brackets
0978a1348e
GL: Correct byteswapping for 565 type textures.
2014-05-17 11:15:26 -07:00
Unknown W. Brackets
86d35d58df
GL: Add support for R6G5B5.
2014-05-17 11:15:26 -07:00