Megamouse
dbbf318e1c
recording: fix warning
2023-11-23 21:19:31 +01:00
Megamouse
9e3763e6e5
recording: use av_interleaved_write_frame
2023-11-23 21:19:31 +01:00
Megamouse
42cd7df813
recording: fix default sample rate
2023-11-23 21:19:31 +01:00
Megamouse
64529cefa5
cellRec: use constant for block samples
2023-11-23 21:19:31 +01:00
Megamouse
70c35642a4
recording: initial audio recording
2023-11-23 21:19:31 +01:00
kd-11
ebf48800e6
rsx: Always enable ROP output rounding if shader precision is higher than low
...
- Hardware behavior is inconsistent so let's just emulate this when possible
2023-11-21 13:49:16 +03:00
kd-11
673660d362
gl: Fix static sampler bindings
...
- VS states come before FS mirrors
2023-11-21 13:49:16 +03:00
kd-11
ab8a12e211
rsx: Fix vertex input validation failure
...
- We switched from a allocate-per-draw-call to reusing the vertex input data. We need to make sure previous state does not affect validation results.
- Memcpy is too slow at this level of frequency, so just reset the attributes you're using before using them.
- Also changes the validation routine to only check attributes we're actually using.
2023-11-15 20:15:03 +03:00
oltolm
8c0debfe65
Fix file_view::read_at
2023-11-10 18:40:17 +02:00
Megamouse
71f497947e
Don't close moved file
2023-11-10 12:58:38 +02:00
Megamouse
06bdaf1fb1
rsx: fix reading zipped captures
2023-11-10 12:58:38 +02:00
Megamouse
840455b872
rsx: zip and unzip rsx captures
2023-11-10 09:05:16 +01:00
Eladash
66d01b688c
Savestates: Implement initial RAM ventilation system
2023-11-10 08:45:49 +02:00
Eladash
2db607c716
Replace some fmt::format with fmt::append
2023-11-10 08:45:49 +02:00
kd-11
c41130080d
rsx/vp: Emit more efficient code
...
- Applies more aggressive DCE in the analyser. Dead-code in tails could happen before in some cases.
2023-11-09 21:05:54 +03:00
kd-11
85cefec5a3
rsx: Fix vertex program analyser bug
2023-11-09 21:05:54 +03:00
Megamouse
648bf25557
Midi: improve error handling
2023-11-08 17:10:57 +01:00
Megamouse
e26d4e1762
sys_net: fix some warnings
...
move some data to heap
2023-10-31 15:11:43 +02:00
oltolm
b7fe35a2af
fix Clang compilation warnings
2023-10-26 09:29:32 +03:00
Megamouse
3c93509471
fix deprecation warning
2023-10-25 21:44:31 +02:00
Megamouse
f11c1613bd
fix unused parameter warning
2023-10-25 21:44:31 +02:00
Megamouse
ecfa77f6e7
unzip: check deflateInit and inflateInit results
2023-10-25 21:44:31 +02:00
kd-11
dfa83314df
vk: Add chip detection for INTEL DG2 cards
...
- No specific optimizations yet, but they're becoming more popular so that may be necessary soon.
2023-10-25 20:06:04 +03:00
kd-11
867153c5ea
vk: Drop obsolete ANV workaround
2023-10-25 20:06:04 +03:00
kd-11
0612b52881
rsx: Add note explaining padding behavior in linear-swizzle conversion fallback code.
2023-10-25 20:06:04 +03:00
Megamouse
a4d8091625
Reduce log level for missing gamecontrollerdb.txt to warning
2023-10-25 07:13:12 +02:00
Megamouse
aa9f364dc6
cellPhotoImport: better log channel name for string search in logs
2023-10-25 07:13:12 +02:00
Megamouse
7cb4521082
overlays/media_list_dialog: Fix path logging
2023-10-25 07:13:12 +02:00
Megamouse
07da8d5e36
cellPhotoDecodeFromFile: allow decoding files inside dev_hdd1
2023-10-25 07:13:12 +02:00
Eladash
eb407e3b5c
SPU/MFC: Add block has to command history
2023-10-24 22:14:12 +03:00
brian218
23cb67e0a1
[Bugfix] USIO: Fixed switch-kind buttons got released when game window lost focus
2023-10-21 02:24:16 +02:00
Megamouse
b3864f2d10
cellSaveData: Fix SAVEDATA_OP_LIST_DELETE
...
- The savedata parameter checks were missing conditions for SAVEDATA_OP_LIST_DELETE (and the unimplemented import/export functions)
- This caused the 'delete savedata' menu entry in Bonk's Adventure to be inaccessible since we always returned an error no matter the arguments.
- Additionally, the game uses an asterisk as prefix to load the savedata list, which is actually a valid thing to do based on the disassembly for this exact function (and maybe others?). I only report the savedata for the current title ID for now though, since I fear I'll accidentally delete some other savedata.
2023-10-16 21:19:44 +02:00
Elad Ashkenazi
927685fd63
VFS: fix rename
2023-10-16 14:47:50 +03:00
oltolm
50df01d00e
llvm: add support for LLVM 17
2023-10-13 14:27:48 +02:00
Megamouse
7bb94227be
Qt: allow to use zipped logs in config checker
2023-10-13 09:30:42 +02:00
Megamouse
76629e1b52
Qt: Allow to use .gz files in Log viewer
...
Log viewer can open .gz files
Log viewer can save log as .gz
Refactored most instances of zip and unzip code to seperate functions
2023-10-13 07:45:16 +02:00
kd-11
e95cff0bde
rsx: Detiler improvements
...
- Detile on blit src read
- Improve blit engine integration
2023-10-12 15:25:47 +03:00
Elad Ashkenazi
9dca70ec9e
PPU Loader: Fix relocation offset verification
...
Kernel aligns segment memory to 256 bytes internally.
2023-10-12 13:53:30 +03:00
Megamouse
982e09a486
Qt: Remember last game window position and visibility
...
- Remembers the last game window geometry and tries to apply it on boot
- Remembers the last minimized/maximized/windowed/fullscreen state and tries to apply it on boot
- All existing game window settings keep priority
- Should work with multi-monitor setups as well
- Ignored if the user forced a different screen with cli commands
2023-10-09 11:20:21 +02:00
Megamouse
2a0fa53c0d
GL: check QOpenGlContext::create result
2023-10-06 08:42:26 +02:00
Megamouse
9fce70809e
Input: Fix "," key in keyboard pad handler
2023-10-06 03:12:16 +02:00
Eladash
d335d356ca
IdManager.h: Savestate fix part 2
2023-10-05 05:07:46 +03:00
Eladash
b2e969eb8f
Savestates: Fix rsxaudio
2023-10-05 05:07:46 +03:00
Eladash
6db8b84048
Improve savestate version mismatch message
2023-10-05 05:07:46 +03:00
Eladash
0240a7d43d
sys_fs: Savestate fixup
2023-10-05 05:07:46 +03:00
Eladash
c3f1d39563
Improve vfs::host::rename
2023-10-03 15:50:46 +03:00
Eladash
ce3d7f90fd
VFS: Fix recursive locking
2023-10-03 05:32:39 +03:00
Eladash
4b827a8d9c
sys_fs: Optimize concurrent file reads
2023-10-02 21:18:08 +03:00
Eladash
f07e17f6aa
sceNp: Cut inactive time of DrmIsAvailable in half
2023-10-02 21:18:08 +03:00
Eladash
257b0f0d69
Improve lv2_file::file_view::read
2023-10-02 15:38:58 +03:00
Eladash
dd518fcafb
Savestates/sys_fs: Fix file saving
2023-10-02 15:38:58 +03:00
Eladash
020bff1485
Savestates: add sys_rsxaudio
2023-10-02 15:38:58 +03:00
Eladash
96d31cf64e
IdManager.h: Savestate fix
2023-10-02 15:38:58 +03:00
Malcolm Jestadt
d1bea790f3
SPU LLVM: Optimize GB/GBH/GBB with a GFNI path
...
- Abuses GFNI to extract bits from bytes, from 5->2 instructions in most cases
2023-10-01 23:05:28 +03:00
Eladash
5baec6cb58
Add Savestate-Compatible mode
2023-10-01 12:00:41 +03:00
Eladash
948ee96f1a
SPU LLVM: Fix savestates
2023-10-01 12:00:41 +03:00
Eladash
099c74481d
Savestates: Optimize SPU pausing
2023-10-01 12:00:41 +03:00
kd-11
2381e33236
Add config to the UI
2023-09-27 14:52:59 +03:00
kd-11
09476fa6e5
Add the tiling toggle to core
2023-09-27 14:52:59 +03:00
kd-11
061c10ea69
vk: Fix memory initialization order in RCB/RDB path
2023-09-27 14:52:59 +03:00
kd-11
cb21fefbd9
rsx: Fix bpp when working with DMA-only (null) memory sections
2023-09-27 14:52:59 +03:00
kd-11
c1c3be8b4e
rsx: Skip CPU optimization if writing to tiled region
2023-09-27 14:52:59 +03:00
kd-11
41ff76a6af
msvc: Tabs to spaces
2023-09-27 14:52:59 +03:00
kd-11
a95e87d14d
rsx::io_buffer cleanup
2023-09-27 14:52:59 +03:00
kd-11
725bad0963
vk: Revert more debugging code
2023-09-27 14:52:59 +03:00
kd-11
e31859a5ed
vk: Remove debug visualization code
2023-09-27 14:52:59 +03:00
kd-11
ab99400f9d
vk: Restore CPU fallback on the upload path
2023-09-27 14:52:59 +03:00
kd-11
603e549c85
Fix msvc filters
2023-09-27 14:52:59 +03:00
kd-11
1e09bfca09
Fix linux build
2023-09-27 14:52:59 +03:00
kd-11
59812b947a
vk: Load DMA before decode operation
2023-09-27 14:52:59 +03:00
kd-11
ca054644ef
rsx/vk: Support ingesting pre-processed GPU data as texture input
2023-09-27 14:52:59 +03:00
kd-11
bef7d793d3
rsx: Make the texture source an io-buffer
2023-09-27 14:52:59 +03:00
kd-11
ffc61e01f7
rsx/vk: Support mismatched pitch (padded) and fix the overscan problem
2023-09-27 14:52:59 +03:00
kd-11
647f7ddeec
rsx/vk: Initial hw-accelerated tile decoder
2023-09-27 14:52:59 +03:00
kd-11
6a7386ddb8
rsx: Refactor out more junk from rsx::thread
2023-09-27 14:52:59 +03:00
kd-11
3afc379746
rsx: Import, rebase and clean up the old detiling patches from 2021
2023-09-27 14:52:59 +03:00
Eladash
6908d20128
Debugger/PPU: Add Go-To from function pointer
2023-09-26 11:06:01 +03:00
Eladash
6dc9e9659d
Debugger/Logs: Allow to display thread from thread ID on log
2023-09-26 11:06:01 +03:00
Eladash
e79fc867c5
Patches: Add savable breakpoints patch type
2023-09-26 11:06:01 +03:00
Darkhost1999
b2c6958750
Add restart option to home menu
2023-09-25 17:59:57 +03:00
Malcolm Jestadt
05b6108c66
SPU LLVM: Optimize remaining rotate instructions which take a twos compliment value as input
...
ROTQMBYBI looks for -7 for it's twos compliment construction
2023-09-23 08:00:09 +03:00
Megamouse
ae786a016d
Remove unused variable
2023-09-23 00:02:48 +02:00
Eladash
8e4945ab28
Avoid log spam of CPU usage when Emu is paused
2023-09-22 10:03:51 +03:00
Eladash
167528d70f
GUI: Add Patreon Link Button
...
For continued improvements of RPCS3, please become a part of our Patreon support group!
2023-09-22 10:03:51 +03:00
Eladash
ecb45ef6df
Welcome Dialog: Add ability to set Dark Theme
2023-09-22 10:03:51 +03:00
Eladash
1e1d6f6437
PPU Analyzer: Fixup
2023-09-22 10:03:51 +03:00
kd-11
fe1bc18ac9
vk: Fix section merge calculations when using a temp resource
2023-09-21 19:52:15 +03:00
Megamouse
cf20526f9f
cellMic: Improve cellMicGetDeviceAttr
2023-09-21 07:52:00 +02:00
Megamouse
f398f1113d
Microphone enumeration: warn user if ALC_ENUMERATION_EXT is missing.
2023-09-12 20:55:55 +02:00
Eladash
c7c81ed95d
PPU: Limit concurrent OVL files processing to 2
2023-09-11 15:44:33 +03:00
Eladash
7a4ee286be
Rewrite Utilitis/sema.cpp
2023-09-11 15:44:33 +03:00
Eladash
37ba19776a
PPU LLVM: Fixup pdone count
2023-09-10 18:58:34 +03:00
Eladash
4b4ffba080
Fix OVL file preview loading
2023-09-10 18:58:34 +03:00
Eladash
62b880cb78
SPU LLVM: Avoid excess cache threads
2023-09-10 18:58:34 +03:00
Eladash
bdceb24fd9
PPU: Try to reduce wait for other threads
2023-09-10 18:58:34 +03:00
Eladash
b4fc43d787
PPU LLVM: Re-add multi-threaded overlay module compilation
2023-09-10 18:58:34 +03:00
Eladash
d399bd5b6a
PPU Analyzer: Another fixup
2023-09-10 18:58:34 +03:00
Eladash
6b05fcf704
vm_ptr.h: Fix warning
...
/rpcs3/rpcs3/Emu/Cell/../Memory/vm_ptr.h:135:32: warning: invalid application of 'sizeof' to a void type [-Wpointer-arith]
135 | return sizeof(T);
| ^~~~~~~~~
2023-09-10 18:58:34 +03:00
brian218
009d8e13da
USIO: Support up to 4 players for Tekken Tag Tournament 2 Pair Play mode
2023-09-06 18:17:06 +02:00
Elad Ashkenazi
52495c17d6
PPU Analyzer: Fixup
2023-09-06 06:53:10 +03:00
Megamouse
055c7db5a4
progress dialog: Fix remaining time
2023-09-05 22:53:44 +02:00
Eladash
6beb421a35
asm.hpp: Compilation fixup
2023-09-05 22:53:44 +02:00
Eladash
44c08c3a73
PPU/Progress Dialog: Improve remaining time calculation
2023-09-05 22:02:47 +03:00
Megamouse
0bb5974ab6
input: try to add tony hawk RIDE Skateboard
2023-09-05 20:41:39 +02:00
Eladash
6dcdf6ec76
Add approximation to remaining compilation time
2023-09-05 14:58:46 +03:00
Eladash
ff4485d8ae
PPU LLVM: Patch unregistered BLRs
...
Fixes "Unregistered PPU Function" in "Jak and Daxter Collection"
2023-09-05 06:20:57 +03:00
Eladash
eacfa36fe6
SPU/DisAsm: Fix constant propagation with non-GPR-writing instructions
2023-09-05 06:20:57 +03:00
Eladash
fdbb0b0e2f
PPU LLVM: Optimize branch list
2023-09-05 06:20:57 +03:00
Eladash
cf6eb64f0b
SPU LLVM: Improve space-filling for function discovery
2023-09-05 06:20:57 +03:00
Eladash
85773ad869
PPU LLVM: Optimize traps a bit
2023-09-05 06:20:57 +03:00
Eladash
a02c168a0d
PPU Analyzer: Fixup greedy instruction search
2023-09-05 06:20:57 +03:00
Megamouse
b5dac0c333
Progress dialog: show analysing... while no files or modules are known yet.
2023-09-03 15:25:19 +02:00
Eladash
1c8f1b2c27
SPU LLVM: Sad workaround for precompilation
...
Disable progress dialog for when only precompilation is required.
2023-09-02 22:14:53 +03:00
Eladash
8d9e9eaff9
PPU Precompilation: Fixup file counter
2023-09-02 22:14:53 +03:00
Eladash
b900c43ceb
PPU: Precompile only encrypted executeables
...
Improve sys_prx_load_module and sys_overlay_load_module error checking.
2023-09-02 22:14:53 +03:00
Eladash
d62d6cc852
Progress Dialog: Force-update counter when complete
...
This confuses both the user and the developer at times.
2023-09-02 22:14:53 +03:00
Eladash
150afecc29
Fixup spu_thread::discover_functions
2023-09-02 22:14:53 +03:00
Elad Ashkenazi
ea57984912
SPU LLVM: Fill space between functions using targets (Precompilation)
...
* Revert "PPU Analyzer: Revert TRAP detection change"
2023-09-02 15:56:34 +03:00
Eladash
11006dac35
sys_rsx: Fix local memory size reported in driver info
2023-09-02 12:55:34 +03:00
Eladash
dd4840caf6
SPU LLVM: Add CRC check for cache
2023-09-02 12:31:11 +03:00
Eladash
3f7afb8375
SPU LLVM: Fix crashes on corrupted cache file
...
* Fix OOM if size is too high.
* Fix out-of-bounds access beyond SPU_LS_SIZE.
2023-09-02 12:31:11 +03:00
Eladash
deacf76ca4
PPU Analyzer: Revert TRAP detection change
2023-09-02 12:31:11 +03:00
Eladash
5e110f2844
SPU LLVM: Try to precompile filler-sapce between functions
2023-09-02 12:31:11 +03:00
Eladash
7c0d8fc29c
Improve spu_thread::is_exec_code
2023-09-02 12:31:11 +03:00
Eladash
a626ccfcad
SPU LLVM: Initial precompilation of tail-calls
2023-09-02 12:31:11 +03:00
Eladash
a9810ccb72
SPU LLVM: Another fix for Game Collection's precompilation
2023-09-02 12:31:11 +03:00
Eladash
26b3970485
debugger_list: Fix key up/down direction
2023-09-02 12:31:11 +03:00
Eladash
90ad129b83
Debugger: Fix GOTO and intruction stepping
2023-09-02 12:31:11 +03:00
Eladash
e851c044b5
SPU: Function discovery fix
...
Do not detect branch to next.
2023-09-02 12:31:11 +03:00
Megamouse
a597368c46
SPU: fix some wierd typos (may be wrong, no idea)
2023-09-02 12:10:36 +03:00
Megamouse
d7b2453980
VS: Add scripts to filters
2023-09-02 10:39:25 +02:00
Eladash
f9f2657c98
SPU LLVM: Optimize spu_idisable
2023-09-01 18:08:15 +03:00
kd-11
1c793edf7d
Fix excluded sections check mismatch
2023-09-01 13:35:20 +03:00
kd-11
133ddb118c
rsx/texture-cache: Remove archaic short-circuit during purge-xxxxx routines
2023-08-31 07:23:10 +03:00
Eladash
af850dac99
Crypto: Fix endianess, avoid crashing on invalid values
2023-08-31 01:32:28 +02:00
Megamouse
f554b444c0
Qt: rename pad profiles to config files
2023-08-31 00:36:48 +02:00
Eladash
02b5cae2ad
Precompile PRX/ELF extension
2023-08-30 16:47:45 +03:00
Eladash
ba41e466cf
Hotfix SPU Cache Spam For Game Collections
2023-08-30 16:47:45 +03:00
Eladash
6d0390bad9
Fixup Create PPU Cache
2023-08-30 08:45:29 +03:00
Eladash
ee9477dc21
SPU: support pure SPU code precompilation discovery
2023-08-30 08:45:29 +03:00
Eladash
37212a632c
SPU: Refactor function discovery
2023-08-30 08:45:29 +03:00
Elad Ashkenazi
105c5759f3
Add SPU Precompilation to Create PPU Cache
2023-08-30 08:45:29 +03:00
Megamouse
7144e92ce2
Qt: fix pressure intensity deadzone enabled state
2023-08-29 21:11:46 +02:00
Megamouse
452a4654da
input: add SDL_GameControllerDB
2023-08-29 03:19:41 +02:00
Ivan Chikish
4acd819478
[DS4] Proper USB/BT detection
2023-08-28 22:51:38 +02:00
Elad Ashkenazi
3d2229ca05
SPU LLVM Precompilation Fixup
2023-08-28 13:33:43 +03:00
Eladash
b5faf5800b
SPU LLVM Precompilation
...
Implement function SPU function discovery in images or random SPU code
2023-08-28 09:03:56 +03:00
Malcolm Jestadt
290ff5b839
Zero register optimization for AVX-512-VBMI
...
- Take advantage of the fact that AVX instructions zero the upper 128 bits for a nice optimization when one input vector is zeroed
2023-08-28 05:09:30 +03:00
Eladash
be0a789e7d
PPU Analyzer: Fix OPD section validation
2023-08-27 02:11:01 +03:00
Megamouse
75af7dc269
cellPad: fix lost status during cellPad_NotifyStateChange
...
CELL_PAD_STATUS_CUSTOM_CONTROLLER was lost when setting reported_status.
2023-08-27 00:18:23 +02:00