raven02
6e07e07cd0
GL: enable 2-sided lighting ( #2103 )
2016-08-27 00:26:23 +08:00
raven02
a270ac7f02
GL: re-use common fp/vp decompiler ( #2100 )
2016-08-26 22:23:23 +08:00
Vincent Lejeune
42b518cf7e
rsx: use range for vertex buffer attribute.
2016-08-24 21:58:59 +02:00
raven02
5b225ad59f
GL: ignore texture upload if invalid dimension found ( #2097 )
2016-08-24 21:19:16 +08:00
kd-11
8ebe9d7dc2
gl: Dont use hard assertions on error, driver reporting is so much better ( #2094 )
2016-08-24 17:31:27 +08:00
kd-11
9beb2d8ae0
vk/rsx: Bug fixes ( #2092 )
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* vk: fix separate front and back lighting
* vk: Inlined arrays can have emulated primitives too!
* vk: Use float input attribs for better compatibility
* vk: Free resources during shutdown
2016-08-24 08:50:07 +08:00
raven02
12099b3144
RSX: fix invalid format (0x1) ( #2088 )
2016-08-24 02:08:05 +08:00
raven02
2aa2c1811f
Vulkan : add structure type for color blend state ( #2091 )
2016-08-23 19:07:51 +08:00
raven02
af1ff4439d
RSX: fix wrong format 0x9c ( #2087 )
2016-08-23 16:18:58 +08:00
raven02
51bdf1e3ed
DX12: fix invalid dimension ( #2086 )
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DX12: workaround invalid texture dimension
2016-08-23 11:06:01 +08:00
raven02
d7a899f984
Vulkan : refine 2-sided lighting approach ( #2083 )
2016-08-23 08:24:22 +08:00
raven02
707523c679
Vulkan: set ColorBlendState info (used by logicOp) ( #2080 )
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* Vulkan: set ColorBlendState info (used by logicOp)
* fix attachmentCount
2016-08-22 23:14:32 +08:00
raven02
e04de77f82
Vulkan : Ignore clear if surface target is set to CELL_GCM_SURFACE_TARGET_NONE ( #2081 )
2016-08-21 18:18:26 +08:00
Nekotekina
84d0d396ed
EXPECTS usage removed
2016-08-15 16:29:38 +03:00
Nekotekina
56b9b38c9c
verify() fix
2016-08-15 14:59:19 +03:00
Nekotekina
05fb57baff
VERIFY macro removed
2016-08-15 03:13:31 +03:00
Nekotekina
cc46f2d7e6
LOG macro improved
2016-08-15 00:04:42 +03:00
Nekotekina
1f3433464c
ENSURES usage removed
2016-08-14 22:41:01 +03:00
Nekotekina
0f87c4485d
Silly macro removed-2
2016-08-14 18:19:42 +03:00
Vincent Lejeune
619d605a9e
rsx: remove vertex_draw_count
2016-08-11 19:47:14 +02:00
Vincent Lejeune
b8721b6475
gl: Refactor vertex_buffer.cpp
2016-08-11 19:47:14 +02:00
Vincent Lejeune
a94b9d38b0
vk: refactor VKVertexBuffers.
2016-08-11 19:47:14 +02:00
kd-11
44ae306e6b
vk: delay texture removal when cache is clobbered ( #2045 )
2016-08-09 08:47:42 +08:00
Nekotekina
a7e808b35b
EXCEPTION macro removed
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fmt::throw_exception<> implemented
::narrow improved
Minor fixes
2016-08-08 19:19:32 +03:00
Vincent Lejeune
fb47945930
rsx: Returns u32 instead of size_t for get_index_count/type_size
2016-08-06 00:25:23 +02:00
Vincent Lejeune
eb1d4811de
rsx: Use a "draw clause" object in rsx_state.
2016-08-05 23:33:40 +02:00
Vincent Lejeune
7a6f5b6ee5
rsx: Move index pointer generation in rsx::thread.
2016-08-05 17:54:44 +02:00
raven02
8ff155a2c9
Regression fix #2029 ( #2030 )
2016-08-05 14:38:58 +08:00
Nekotekina
5a36c57c57
Formatting system improved
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`unveil<>` renamed to `fmt_unveil<>`, now packs args to u64 imitating va_args
`bijective...` removed, `cfg::enum_entry` now uses formatting system
`fmt_class_string<>` added, providing type-specific "%s" handler function
Added `fmt::append`, removed `fmt::narrow` (too obscure)
Utilities/cfmt.h: C-style format template function (WIP)
Minor formatting fixes and cleanup
2016-08-04 21:34:00 +03:00
raven02
4dd67cdd54
texture: ignore when texture width > pitch
2016-08-04 17:54:34 +08:00
kd-11
47a9c8d731
vk/gl: bug fixes ( #2018 )
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* vk: use null sampler for invalid/broken texture configurations
* gl: Do not consider 32_BIT_EXPORTS flag for depth writes
2016-08-04 03:33:52 +08:00
raven02
208f4c3e27
vk: front_diff_color typo fix ( #2016 )
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* vk: typo fix
* continue in for loop
2016-08-02 23:54:49 +08:00
Vincent Lejeune
9e7902455d
rsx: Fix warning because of unused arguments
2016-07-31 19:19:21 +02:00
Nekotekina
68cf570b58
Implemented rsx::invalid_method
2016-07-31 18:16:51 +03:00
Nekotekina
1c69eb2b73
rsx_method_t extended
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rsx_methods.cpp cleanup
2016-07-31 18:16:49 +03:00
Nekotekina
6a9f3040e1
rsx_methods.cpp fix
2016-07-31 18:16:48 +03:00
Vincent Lejeune
22a89a272e
Move all gcm enums into separate header/cpp.
2016-07-31 17:04:30 +02:00
Vincent Lejeune
4c46bde315
rsx: Inline rsx_state and texture constructors.
2016-07-31 16:48:09 +02:00
Vincent Lejeune
15500d4ee9
rsx: implement serialization of rsx states.
2016-07-30 18:39:26 +02:00
Nekotekina
f8719c1230
PPUThread refactoring
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`CallbackManager` removed, added _gcm_intr_thread for cellGcmSys
`PPUThread` renamed to `ppu_thread`, inheritance allowed
Added lightweight command queue for `ppu_thread`
Implemented call stack dump for PPU
`get_current_thread_mutex` removed
`thread_ctrl::spawn`: minor initialization fix
`thread_ctrl::wait_for` added
`named_thread`: some methods added
`cpu_thread::run` added
Some bugs fixes, including SPU channels
2016-07-30 16:35:02 +03:00
kd-11
33c59fa51b
vk: optionally center/offset images when scaling ( #1998 )
2016-07-30 10:07:39 +08:00
Vincent Lejeune
ac771f951d
rsx: Copy state in capture frame call
2016-07-27 20:20:35 +02:00
Vincent Lejeune
8b12379eb3
rsx: Use bitfield template to decode values.
2016-07-27 18:38:36 +02:00
Lena
e377199e41
Ensure the 'shaderlog' directory exists ( #1986 )
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Should fix #1984
2016-07-26 00:15:14 +03:00
Nekotekina
7ccdea7822
Removed std::enable_shared_from_this
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Minor ID manager refactoring
2016-07-24 21:06:05 +03:00
kd-11
09ae45c566
vk: Conform to current spec ( #1981 )
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* vk: define rtt images with transfer_dst set
* vk: Bind a buffer view for attribs with undefined data
* vk: Properly define renderpass clip region to fit the framebuffer
* vk: respect type bits from returned memory requirements
2016-07-25 00:28:49 +08:00
Nekotekina
deeb4acbe5
Partial revert of 6ae54ae27b
2016-07-22 19:26:58 +03:00
kd-11
74fec275c7
gl: Clear depth surfaces before use; Vulkan cleanup ( #1957 )
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* vk: Clean up a few trap messages
vk: silence a few compile errors
* gl: Clear new depth surfaces to max_depth
gl: use glClear to clear depth buffers
2016-07-22 07:31:58 +08:00
raven02
0ae8cc4467
D3D12: revert heap size back to 896M ( #1960 )
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* D3D12: revert heap size back to 896M
* Update D3D12GSRender.h
2016-07-21 14:50:06 +08:00
raven02
f36f478281
vk: refactor compare_op ( #1959 )
2016-07-21 13:35:06 +08:00