Megamouse
76629e1b52
Qt: Allow to use .gz files in Log viewer
...
Log viewer can open .gz files
Log viewer can save log as .gz
Refactored most instances of zip and unzip code to seperate functions
2023-10-13 07:45:16 +02:00
kd-11
e95cff0bde
rsx: Detiler improvements
...
- Detile on blit src read
- Improve blit engine integration
2023-10-12 15:25:47 +03:00
Elad Ashkenazi
9dca70ec9e
PPU Loader: Fix relocation offset verification
...
Kernel aligns segment memory to 256 bytes internally.
2023-10-12 13:53:30 +03:00
Megamouse
982e09a486
Qt: Remember last game window position and visibility
...
- Remembers the last game window geometry and tries to apply it on boot
- Remembers the last minimized/maximized/windowed/fullscreen state and tries to apply it on boot
- All existing game window settings keep priority
- Should work with multi-monitor setups as well
- Ignored if the user forced a different screen with cli commands
2023-10-09 11:20:21 +02:00
Megamouse
2a0fa53c0d
GL: check QOpenGlContext::create result
2023-10-06 08:42:26 +02:00
Megamouse
9fce70809e
Input: Fix "," key in keyboard pad handler
2023-10-06 03:12:16 +02:00
Eladash
d335d356ca
IdManager.h: Savestate fix part 2
2023-10-05 05:07:46 +03:00
Eladash
b2e969eb8f
Savestates: Fix rsxaudio
2023-10-05 05:07:46 +03:00
Eladash
6db8b84048
Improve savestate version mismatch message
2023-10-05 05:07:46 +03:00
Eladash
0240a7d43d
sys_fs: Savestate fixup
2023-10-05 05:07:46 +03:00
Eladash
c3f1d39563
Improve vfs::host::rename
2023-10-03 15:50:46 +03:00
Eladash
ce3d7f90fd
VFS: Fix recursive locking
2023-10-03 05:32:39 +03:00
Eladash
4b827a8d9c
sys_fs: Optimize concurrent file reads
2023-10-02 21:18:08 +03:00
Eladash
f07e17f6aa
sceNp: Cut inactive time of DrmIsAvailable in half
2023-10-02 21:18:08 +03:00
Eladash
257b0f0d69
Improve lv2_file::file_view::read
2023-10-02 15:38:58 +03:00
Eladash
dd518fcafb
Savestates/sys_fs: Fix file saving
2023-10-02 15:38:58 +03:00
Eladash
020bff1485
Savestates: add sys_rsxaudio
2023-10-02 15:38:58 +03:00
Eladash
96d31cf64e
IdManager.h: Savestate fix
2023-10-02 15:38:58 +03:00
Malcolm Jestadt
d1bea790f3
SPU LLVM: Optimize GB/GBH/GBB with a GFNI path
...
- Abuses GFNI to extract bits from bytes, from 5->2 instructions in most cases
2023-10-01 23:05:28 +03:00
Eladash
5baec6cb58
Add Savestate-Compatible mode
2023-10-01 12:00:41 +03:00
Eladash
948ee96f1a
SPU LLVM: Fix savestates
2023-10-01 12:00:41 +03:00
Eladash
099c74481d
Savestates: Optimize SPU pausing
2023-10-01 12:00:41 +03:00
kd-11
2381e33236
Add config to the UI
2023-09-27 14:52:59 +03:00
kd-11
09476fa6e5
Add the tiling toggle to core
2023-09-27 14:52:59 +03:00
kd-11
061c10ea69
vk: Fix memory initialization order in RCB/RDB path
2023-09-27 14:52:59 +03:00
kd-11
cb21fefbd9
rsx: Fix bpp when working with DMA-only (null) memory sections
2023-09-27 14:52:59 +03:00
kd-11
c1c3be8b4e
rsx: Skip CPU optimization if writing to tiled region
2023-09-27 14:52:59 +03:00
kd-11
41ff76a6af
msvc: Tabs to spaces
2023-09-27 14:52:59 +03:00
kd-11
a95e87d14d
rsx::io_buffer cleanup
2023-09-27 14:52:59 +03:00
kd-11
725bad0963
vk: Revert more debugging code
2023-09-27 14:52:59 +03:00
kd-11
e31859a5ed
vk: Remove debug visualization code
2023-09-27 14:52:59 +03:00
kd-11
ab99400f9d
vk: Restore CPU fallback on the upload path
2023-09-27 14:52:59 +03:00
kd-11
603e549c85
Fix msvc filters
2023-09-27 14:52:59 +03:00
kd-11
1e09bfca09
Fix linux build
2023-09-27 14:52:59 +03:00
kd-11
59812b947a
vk: Load DMA before decode operation
2023-09-27 14:52:59 +03:00
kd-11
ca054644ef
rsx/vk: Support ingesting pre-processed GPU data as texture input
2023-09-27 14:52:59 +03:00
kd-11
bef7d793d3
rsx: Make the texture source an io-buffer
2023-09-27 14:52:59 +03:00
kd-11
ffc61e01f7
rsx/vk: Support mismatched pitch (padded) and fix the overscan problem
2023-09-27 14:52:59 +03:00
kd-11
647f7ddeec
rsx/vk: Initial hw-accelerated tile decoder
2023-09-27 14:52:59 +03:00
kd-11
6a7386ddb8
rsx: Refactor out more junk from rsx::thread
2023-09-27 14:52:59 +03:00
kd-11
3afc379746
rsx: Import, rebase and clean up the old detiling patches from 2021
2023-09-27 14:52:59 +03:00
Eladash
6908d20128
Debugger/PPU: Add Go-To from function pointer
2023-09-26 11:06:01 +03:00
Eladash
6dc9e9659d
Debugger/Logs: Allow to display thread from thread ID on log
2023-09-26 11:06:01 +03:00
Eladash
e79fc867c5
Patches: Add savable breakpoints patch type
2023-09-26 11:06:01 +03:00
Darkhost1999
b2c6958750
Add restart option to home menu
2023-09-25 17:59:57 +03:00
Malcolm Jestadt
05b6108c66
SPU LLVM: Optimize remaining rotate instructions which take a twos compliment value as input
...
ROTQMBYBI looks for -7 for it's twos compliment construction
2023-09-23 08:00:09 +03:00
Megamouse
ae786a016d
Remove unused variable
2023-09-23 00:02:48 +02:00
Eladash
8e4945ab28
Avoid log spam of CPU usage when Emu is paused
2023-09-22 10:03:51 +03:00
Eladash
167528d70f
GUI: Add Patreon Link Button
...
For continued improvements of RPCS3, please become a part of our Patreon support group!
2023-09-22 10:03:51 +03:00
Eladash
ecb45ef6df
Welcome Dialog: Add ability to set Dark Theme
2023-09-22 10:03:51 +03:00
Eladash
1e1d6f6437
PPU Analyzer: Fixup
2023-09-22 10:03:51 +03:00
kd-11
fe1bc18ac9
vk: Fix section merge calculations when using a temp resource
2023-09-21 19:52:15 +03:00
Megamouse
cf20526f9f
cellMic: Improve cellMicGetDeviceAttr
2023-09-21 07:52:00 +02:00
Megamouse
f398f1113d
Microphone enumeration: warn user if ALC_ENUMERATION_EXT is missing.
2023-09-12 20:55:55 +02:00
Eladash
c7c81ed95d
PPU: Limit concurrent OVL files processing to 2
2023-09-11 15:44:33 +03:00
Eladash
7a4ee286be
Rewrite Utilitis/sema.cpp
2023-09-11 15:44:33 +03:00
Eladash
37ba19776a
PPU LLVM: Fixup pdone count
2023-09-10 18:58:34 +03:00
Eladash
4b4ffba080
Fix OVL file preview loading
2023-09-10 18:58:34 +03:00
Eladash
62b880cb78
SPU LLVM: Avoid excess cache threads
2023-09-10 18:58:34 +03:00
Eladash
bdceb24fd9
PPU: Try to reduce wait for other threads
2023-09-10 18:58:34 +03:00
Eladash
b4fc43d787
PPU LLVM: Re-add multi-threaded overlay module compilation
2023-09-10 18:58:34 +03:00
Eladash
d399bd5b6a
PPU Analyzer: Another fixup
2023-09-10 18:58:34 +03:00
Eladash
6b05fcf704
vm_ptr.h: Fix warning
...
/rpcs3/rpcs3/Emu/Cell/../Memory/vm_ptr.h:135:32: warning: invalid application of 'sizeof' to a void type [-Wpointer-arith]
135 | return sizeof(T);
| ^~~~~~~~~
2023-09-10 18:58:34 +03:00
brian218
009d8e13da
USIO: Support up to 4 players for Tekken Tag Tournament 2 Pair Play mode
2023-09-06 18:17:06 +02:00
Elad Ashkenazi
52495c17d6
PPU Analyzer: Fixup
2023-09-06 06:53:10 +03:00
Megamouse
055c7db5a4
progress dialog: Fix remaining time
2023-09-05 22:53:44 +02:00
Eladash
6beb421a35
asm.hpp: Compilation fixup
2023-09-05 22:53:44 +02:00
Eladash
44c08c3a73
PPU/Progress Dialog: Improve remaining time calculation
2023-09-05 22:02:47 +03:00
Megamouse
0bb5974ab6
input: try to add tony hawk RIDE Skateboard
2023-09-05 20:41:39 +02:00
Eladash
6dcdf6ec76
Add approximation to remaining compilation time
2023-09-05 14:58:46 +03:00
Eladash
ff4485d8ae
PPU LLVM: Patch unregistered BLRs
...
Fixes "Unregistered PPU Function" in "Jak and Daxter Collection"
2023-09-05 06:20:57 +03:00
Eladash
eacfa36fe6
SPU/DisAsm: Fix constant propagation with non-GPR-writing instructions
2023-09-05 06:20:57 +03:00
Eladash
fdbb0b0e2f
PPU LLVM: Optimize branch list
2023-09-05 06:20:57 +03:00
Eladash
cf6eb64f0b
SPU LLVM: Improve space-filling for function discovery
2023-09-05 06:20:57 +03:00
Eladash
85773ad869
PPU LLVM: Optimize traps a bit
2023-09-05 06:20:57 +03:00
Eladash
a02c168a0d
PPU Analyzer: Fixup greedy instruction search
2023-09-05 06:20:57 +03:00
Megamouse
b5dac0c333
Progress dialog: show analysing... while no files or modules are known yet.
2023-09-03 15:25:19 +02:00
Eladash
1c8f1b2c27
SPU LLVM: Sad workaround for precompilation
...
Disable progress dialog for when only precompilation is required.
2023-09-02 22:14:53 +03:00
Eladash
8d9e9eaff9
PPU Precompilation: Fixup file counter
2023-09-02 22:14:53 +03:00
Eladash
b900c43ceb
PPU: Precompile only encrypted executeables
...
Improve sys_prx_load_module and sys_overlay_load_module error checking.
2023-09-02 22:14:53 +03:00
Eladash
d62d6cc852
Progress Dialog: Force-update counter when complete
...
This confuses both the user and the developer at times.
2023-09-02 22:14:53 +03:00
Eladash
150afecc29
Fixup spu_thread::discover_functions
2023-09-02 22:14:53 +03:00
Elad Ashkenazi
ea57984912
SPU LLVM: Fill space between functions using targets (Precompilation)
...
* Revert "PPU Analyzer: Revert TRAP detection change"
2023-09-02 15:56:34 +03:00
Eladash
11006dac35
sys_rsx: Fix local memory size reported in driver info
2023-09-02 12:55:34 +03:00
Eladash
dd4840caf6
SPU LLVM: Add CRC check for cache
2023-09-02 12:31:11 +03:00
Eladash
3f7afb8375
SPU LLVM: Fix crashes on corrupted cache file
...
* Fix OOM if size is too high.
* Fix out-of-bounds access beyond SPU_LS_SIZE.
2023-09-02 12:31:11 +03:00
Eladash
deacf76ca4
PPU Analyzer: Revert TRAP detection change
2023-09-02 12:31:11 +03:00
Eladash
5e110f2844
SPU LLVM: Try to precompile filler-sapce between functions
2023-09-02 12:31:11 +03:00
Eladash
7c0d8fc29c
Improve spu_thread::is_exec_code
2023-09-02 12:31:11 +03:00
Eladash
a626ccfcad
SPU LLVM: Initial precompilation of tail-calls
2023-09-02 12:31:11 +03:00
Eladash
a9810ccb72
SPU LLVM: Another fix for Game Collection's precompilation
2023-09-02 12:31:11 +03:00
Eladash
26b3970485
debugger_list: Fix key up/down direction
2023-09-02 12:31:11 +03:00
Eladash
90ad129b83
Debugger: Fix GOTO and intruction stepping
2023-09-02 12:31:11 +03:00
Eladash
e851c044b5
SPU: Function discovery fix
...
Do not detect branch to next.
2023-09-02 12:31:11 +03:00
Megamouse
a597368c46
SPU: fix some wierd typos (may be wrong, no idea)
2023-09-02 12:10:36 +03:00
Megamouse
d7b2453980
VS: Add scripts to filters
2023-09-02 10:39:25 +02:00
Eladash
f9f2657c98
SPU LLVM: Optimize spu_idisable
2023-09-01 18:08:15 +03:00
kd-11
1c793edf7d
Fix excluded sections check mismatch
2023-09-01 13:35:20 +03:00
kd-11
133ddb118c
rsx/texture-cache: Remove archaic short-circuit during purge-xxxxx routines
2023-08-31 07:23:10 +03:00
Eladash
af850dac99
Crypto: Fix endianess, avoid crashing on invalid values
2023-08-31 01:32:28 +02:00
Megamouse
f554b444c0
Qt: rename pad profiles to config files
2023-08-31 00:36:48 +02:00
Eladash
02b5cae2ad
Precompile PRX/ELF extension
2023-08-30 16:47:45 +03:00
Eladash
ba41e466cf
Hotfix SPU Cache Spam For Game Collections
2023-08-30 16:47:45 +03:00
Eladash
6d0390bad9
Fixup Create PPU Cache
2023-08-30 08:45:29 +03:00
Eladash
ee9477dc21
SPU: support pure SPU code precompilation discovery
2023-08-30 08:45:29 +03:00
Eladash
37212a632c
SPU: Refactor function discovery
2023-08-30 08:45:29 +03:00
Elad Ashkenazi
105c5759f3
Add SPU Precompilation to Create PPU Cache
2023-08-30 08:45:29 +03:00
Megamouse
7144e92ce2
Qt: fix pressure intensity deadzone enabled state
2023-08-29 21:11:46 +02:00
Megamouse
452a4654da
input: add SDL_GameControllerDB
2023-08-29 03:19:41 +02:00
Ivan Chikish
4acd819478
[DS4] Proper USB/BT detection
2023-08-28 22:51:38 +02:00
Elad Ashkenazi
3d2229ca05
SPU LLVM Precompilation Fixup
2023-08-28 13:33:43 +03:00
Eladash
b5faf5800b
SPU LLVM Precompilation
...
Implement function SPU function discovery in images or random SPU code
2023-08-28 09:03:56 +03:00
Malcolm Jestadt
290ff5b839
Zero register optimization for AVX-512-VBMI
...
- Take advantage of the fact that AVX instructions zero the upper 128 bits for a nice optimization when one input vector is zeroed
2023-08-28 05:09:30 +03:00
Eladash
be0a789e7d
PPU Analyzer: Fix OPD section validation
2023-08-27 02:11:01 +03:00
Megamouse
75af7dc269
cellPad: fix lost status during cellPad_NotifyStateChange
...
CELL_PAD_STATUS_CUSTOM_CONTROLLER was lost when setting reported_status.
2023-08-27 00:18:23 +02:00
Megamouse
9d88102520
cellPad: fix potential out of bounds read and u32 warnings
2023-08-27 00:18:23 +02:00
Megamouse
656f971823
cellPad: some readability updates
2023-08-27 00:18:23 +02:00
Megamouse
dad07da2e9
Midi: fix data type warnings
2023-08-27 00:18:23 +02:00
Megamouse
08d9cbfe48
cellPad: implement cellPadPeriphGetData default logic and add some comments
2023-08-26 22:10:15 +02:00
Megamouse
a101f6490f
input: Use pad class instead of index in pad settings dialog
...
While not a bug, it's not very elegant to use the index as long as
there isn't any gap between the values. So let's use the class instead.
2023-08-26 22:10:15 +02:00
Megamouse
b248483841
input: implement pressure intensity deadzone
2023-08-26 14:40:56 +02:00
Megamouse
c727795881
input: clamp 0-1 in NormalizeDirectedInput
...
If you called this function with a value smaller than threshold, you
would get an overflow. This never happened, because we always passed
values bigger than threshold. Let's better fix this anyway.
2023-08-26 14:40:56 +02:00
Megamouse
f4c2b4cc7e
GHLtar: fix guitar tilt
...
fixes #14454 🤦
2023-08-25 23:27:15 +02:00
Dark
bf8621c921
Update rpcs3/Emu/Io/RB3MidiKeyboard.cpp
...
Co-authored-by: Megamouse <studienricky89@googlemail.com>
2023-08-25 21:13:06 +02:00
Dark
8bd9a52de3
RB3MidiKeyboard.cpp: fix some note off messages being processed incorrectly
...
Some keyboards send a note on message with zero velocity instead of a
note off. As the MIDI spec permits this, it needs to be handled here.
2023-08-25 21:13:06 +02:00
Eladash
eb61ae37ae
rsx: Optimize RET returning to following CALL
2023-08-25 20:36:39 +03:00
Eladash
82c5c4d285
PPU Analyzer: Analyze whole segment 0 when patches are applied
...
Improve greedy instruction search.
2023-08-25 12:52:02 +03:00
Eladash
68c70dd1b9
Savestates: Fix config_event_entry compatibility
2023-08-25 12:52:02 +03:00
Eladash
5fde96d563
rsx: Discard color mask writes with reserved bits
2023-08-25 05:41:54 +03:00
Megamouse
8772219492
Remove unused variable in PPUThread.cpp
2023-08-23 21:42:59 +02:00
Megamouse
6b7f4cbe17
cellPad: remove unused variables
2023-08-23 21:42:59 +02:00
Megamouse
d8af3ea855
overlays: fix some warnings, simplify code, use move and references
2023-08-23 21:42:59 +02:00
Eladash
4794869bd8
sceNpDrm: Slow down sceNpDrmIsAvailable
2023-08-23 10:14:29 +03:00
Eladash
4462b7be5c
cellGame: Make cellGameDataCheck slower
...
* Turns out cellGameBootCheck is actually quite fast.
* cellGameDataCheck is incredibly slow, slower for DISC type.
* Set 0 sizeKB for when RET_NONE is about to be returned.
2023-08-23 10:14:29 +03:00
Eladash
756ab1191e
PPU Analyzer: Fix for unaligned sections
2023-08-23 10:14:29 +03:00
Eladash
e2d4d400ff
rsx: Fixup calculate_required_range
2023-08-22 14:26:14 +03:00
Eladash
2022098b13
Progress Dialog: Fix race when PPU compilation is super fast
2023-08-22 14:26:14 +03:00
Eladash
a26b8dff18
rsx: Fix index vertex array range with modulo calculation
2023-08-22 09:41:23 +03:00
Eladash
ee3c7f335f
Progress Dialog: Avoid PPU compilation pop-up on short linkage
2023-08-22 09:01:15 +03:00
Eladash
bf93f9f987
Progress Dialog: Fix race that could lead to ever-inaccurate results
2023-08-22 09:01:15 +03:00
Eladash
a001e6ef09
Progress Dialog: Fix race on PPU compilation status
2023-08-22 05:40:53 +03:00
Megamouse
36dce454dd
input: fix dance mat PID
...
It seems this ID was wrong for some reason.
2023-08-21 23:48:56 +02:00
Megamouse
e28b705f0d
Input: Add PS Move navigation controller
...
Add the ps move navigation controller to pad types.
Use proper pad class profiles.
2023-08-21 23:48:56 +02:00
Megamouse
f3b631fbb4
qt/utils: support full path in get_dir_entries
2023-08-21 22:46:38 +02:00
Eladash
16c8f8c9cd
Game List: Add initials-only search
2023-08-21 16:38:41 +03:00
Eladash
1843a27c2a
LV2/Loader: Fix kernel regions addresses
2023-08-21 14:36:54 +03:00
Eladash
7a0185dbcc
PPU/debugger: Fixup
2023-08-21 14:36:54 +03:00
Eladash
17302a9422
Debugger/PPU: Superior Callstack Detection
2023-08-20 22:43:41 +03:00
nkarl7
78f2d44a0e
CLI - install multiple pkgs from folder ( #14516 )
2023-08-20 17:51:24 +02:00
oltolm
66aa02a382
xaudio2: enable IID_IXAudio2Extension for mingw-w64
2023-08-19 21:31:19 +02:00
Eladash
8236a0fa2d
Fixup cellPadPeriphGetInfo
2023-08-19 17:18:40 +03:00
Eladash
9635417ae5
Replace some utils::bless usages
2023-08-19 17:18:40 +03:00
oltolm
373e502501
Workaround for Clang: move bless to its own header file
2023-08-19 13:30:46 +03:00
Eladash
f1d9e89418
Cg Disasm: Fix instruction highlighting patter
...
Highlighted wrongly the "Loading..." because L is an uppercase letter.
2023-08-19 04:21:37 +03:00
Eladash
cd98e84ca5
Debugger/RSX: Add FP/VP hash of current shader
2023-08-19 04:21:37 +03:00
Eladash
730badd378
cellAudio: Move and partially fix _mxr000 hack
2023-08-18 11:37:29 +03:00
Eladash
8b212f2169
PPU: Fix LVRX bad memory access
2023-08-17 17:59:45 +03:00
Eladash
c8f8ecc4d6
LV2: Fixup reservation notifications
2023-08-17 13:02:57 +03:00
Eladash
dacb0bd87f
utils/endian.hpp: Use std::byteswap
2023-08-17 13:02:57 +03:00
Eladash
6adc7f9ee6
SPU: Use usermode waiting for busy GETLLAR loop
2023-08-17 09:02:28 +03:00
Eladash
dddd12f66b
CELL: Postponed address notifications
2023-08-17 09:02:28 +03:00
Ivan Chikish
384c807d6a
Fixup atomic wait (Linux)
2023-08-16 23:29:09 +03:00
oltolm
01a05502e8
cmake: replace add_compile_definitions with target_compile_definitions
2023-08-15 20:56:39 +02:00
oltolm
d062fc1d31
sys_net.cpp: fix compiler warning
2023-08-15 20:56:39 +02:00
oltolm
a01a7a44cd
qt6: fix mingw-w64 build
2023-08-15 20:56:39 +02:00
oltolm
d25d5327e5
remove unnecessary defines
2023-08-15 20:56:39 +02:00
Elad Ashkenazi
968762c135
Fix PPU SELF Precompilation
2023-08-14 18:47:20 +03:00
Megamouse
0e23b89352
cellRec: add more encoder options
2023-08-13 21:35:07 +02:00
Elad Ashkenazi
219ee76bf2
cellPad: Fixup sys_config management
2023-08-13 14:20:39 +03:00
Megamouse
39bbf17caf
cellRec: fix width of encoder frames
...
Turns out the pitch was accidentally used as width, leading to an out of bounds read/write.
I kept the pitch in the struct for completeness' sake. It may be needed later, if only for error checks.
2023-08-13 00:37:19 +02:00
Megamouse
f40a6d496a
home menu: remove non-dynamic SPU Loop Detection
2023-08-12 23:56:26 +02:00
Malcolm Jestadt
f2e782f5dd
SPU LLVM: Inline timer reads for WrDec and RdDec
...
- Uses RDTSC to emulate the spu decrementer
2023-08-13 00:16:35 +03:00
Megamouse
d760e66fdb
VS: Fix compilation on Visual Studio 17.7.0
2023-08-12 13:53:40 +02:00
Malcolm Jestadt
512f0a814c
SPU LLVM: Fix for AVX-512 CFLTU path
...
- vcvvtps2udq doesn't turn negative numbers into 0, fix by using signed integer max with 0 instead of vrangeps
2023-08-12 02:55:08 +03:00
Elad Ashkenazi
5668b1bd7a
PPU Loader: Fixup stack alignment after envp fix
2023-08-12 02:03:24 +03:00
Ivan Chikish
c6dcf3f1d3
(Linux) Fixup futex_waitv
2023-08-11 11:54:41 +03:00
Eladash
eae1c5afdd
PPU Loader: Fix main()'s envp
2023-08-11 05:07:27 +03:00
Eladash
4bbe885f35
LV2/cellPad: Implement priority-based connection updates
2023-08-10 09:31:49 +03:00
Eladash
a2416bf7f5
cellPad: Fix max_connect in GetInfo
...
This value is saved and loaded from cellPadInit as is.
2023-08-10 09:31:49 +03:00
kd-11
58e9e54b7f
rsx: Remove unused code (argb<->bgra modifier) and refactor a bit
2023-08-09 00:25:50 +03:00
kd-11
767979ea44
rsx: Implement image copy between 2D -> 3C/CUBE with scaling support.
2023-08-09 00:25:50 +03:00
Eladash
bd7715b180
ELF.h: fix warning
2023-08-08 10:22:05 +03:00
Eladash
df24305698
PPU/Debugger: Fix op_branch_targets
2023-08-08 10:22:05 +03:00
Eladash
cdc0441405
PPU: Fixup interpreter and analyzer
2023-08-08 10:22:05 +03:00
Eladash
edf4f7eacc
PPU/Patches: Fix CALLOC patch with interpreter
2023-08-07 19:01:38 +03:00
Eladash
8e75e940dd
cellSaveData: Fix check 58, implement checks 77 and 76
2023-08-07 19:01:38 +03:00
Eladash
d694600146
PPU Loader: Fixup virtual load for non PRX
2023-08-07 19:01:38 +03:00
Eladash
0989f62256
cellGame: Add some LV2 sleep
...
Those functions are supposed to take a really long time, and in this time the caller PPU waits for VSH.
2023-08-07 10:56:15 +03:00
Eladash
63f045ef2e
Add some error checking to sys_fs_chmod
2023-08-07 10:56:15 +03:00
Eladash
91b68f3b45
PPU Analyzer: Fixup verify_func
2023-08-07 06:48:44 +03:00
Eladash
39910885d9
PPU: fix leak when precompiling SELF files
2023-08-06 21:37:10 +03:00
Eladash
506ec0f947
PPU Loader: Fix imports/exports in virtual mode
2023-08-06 21:37:10 +03:00
Eladash
c96f3a877f
PPU Analyzer: Add more function constraints
2023-08-06 21:37:10 +03:00
Eladash
2a0278fbb1
Fixup SPU/PPU Cache Abortion
2023-08-06 21:37:10 +03:00
Eladash
ee869a49f4
PPU Precompilation Fixup
2023-08-06 10:38:40 +03:00
Megamouse
343ba8733b
Merge xfloat options
2023-08-06 09:30:53 +03:00
Eladash
e6009794ee
vm.cpp: Fixup race in range_lock_internal
2023-08-06 08:26:17 +03:00
Eladash
971c12b937
Fixup log message in sys_memory_allocate
2023-08-06 08:26:17 +03:00
Eladash
849af08ee9
System.cpp: Fixup spu.log/tty.log dumping
2023-08-06 08:26:17 +03:00
Eladash
6547fa9cc3
PPU LLVM: Fixup VSH Precompilation
2023-08-06 08:26:17 +03:00
Eladash
4eaa03e9ba
PPU: A few more minor bugfixes
2023-08-06 08:26:17 +03:00
Eladash
d0b3891002
PPU LLVM Cache Fixup
2023-08-06 08:26:17 +03:00
Eladash
e25936c1f1
PPU LLVM/RawSPU: Fixup MMIO crossing-out
2023-08-06 08:26:17 +03:00
Ani
6672499dde
vk: Fix detection of RADV on get_driver_vendor()
...
Since Mesa 22.2.0 (2022-09-21), commit
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11027/diffs?commit_id=f06da59fd75d7ce7708d159753fcdbc11de16f9e ,
the deviceName property has included the name of the GPU, thus
invalidating our previous method of detecting RADV as a driver vendor
Before: "AMD RADV NAVY_FLOUNDER"
After: "AMD Radeon RX 6700M (RADV NAVI22)"
Before: "AMD RADV RENOIR"
After: "AMD Radeon Graphics (RADV RENOIR)"
2023-08-06 01:08:06 +02:00
nastys
dea24c905b
Make experimental build warning modal
2023-08-05 12:40:59 +02:00
Whatcookie
d4cf12bc17
LV2: Improve sys_timer_usleep by using CPU usermode waiting
...
* Linux: set timerslack to minimum value
- Linux delays the wakeup of threads to save power, this feature isn't needed for this application
* Utils: Add detection for waitpkg and monitorx extensions
- These instructions are used for user mode wait instructions
* lv2: Use user mode wait instructions instead of yielding when appropriate
2023-08-05 11:49:30 +03:00
trigger
51a8d2235c
osk: ignore input based on ignore_device_events
2023-08-04 21:32:04 +02:00
kd-11
26ecd88074
rsx: Rebuild shader texture state if we detect a silent mismatch
2023-08-04 19:23:06 +03:00
MSuih
65685d4525
Fix current date format
2023-08-04 11:22:44 +03:00
Eladash
744a1528cc
Optimize memory usage of ELF loader
...
Do not duplicate shdr memory when it is present in phdr.
2023-08-03 16:19:55 +03:00
Eladash
bb92154145
Auto-dump decrypted binaries if PPU debug is enabled
2023-08-03 16:19:55 +03:00
Eladash
8057773c4f
Fix decrypt_binaries_t::done()
2023-08-03 16:19:55 +03:00
Eladash
9f625de51a
vm.cpp/Non-TSX: Fixup potential deadlock
2023-08-03 15:04:37 +03:00
Eladash
06c9b95e09
PPU LLVM/SPU/Non-TSX: Obnoxiously responsive and obedient PPU for SPU requests
2023-08-03 15:04:37 +03:00
trigger
0f3dfec7f2
direct return in ppu_check
2023-08-03 12:35:06 +03:00
Ivan Chikish
d34287b2cc
Linux: use futex_waitv syscall for atomic waiting
...
In order to make this possible, some unnecessary features were removed.
2023-08-02 21:46:06 +03:00
Megamouse
bb2d7063c4
Update ffmpeg
2023-08-02 08:21:47 +02:00
Megamouse
ef12da774e
rsx: fix register_vertex_printer value func
2023-07-31 23:14:02 +02:00
Ani
6cd5a7eab9
rpcs3_version: Bump to 0.0.29
2023-07-31 20:03:24 +03:00
Megamouse
d119cf6e96
Qt6 port
2023-07-31 20:03:24 +03:00
Megamouse
9b3a878c18
cellAudioIn: reduce log spam
...
Some logs I've seen are 20% filled with this stuff.
2023-07-31 13:19:55 +03:00
Megamouse
365b264656
cellMsgDialogAbort: do not return CELL_MSGDIALOG_ERROR_DIALOG_NOT_OPENED
2023-07-31 13:19:55 +03:00
Eladash
b12edf70bb
Optimize RSX Debugger
2023-07-31 11:55:31 +03:00
Elad Ashkenazi
53c1da8f94
Qt: Fix elf_memory_dumping_dialog PPU address
2023-07-31 08:53:10 +03:00
Elad Ashkenazi
213b810279
Debugger: Transition to plain text edit
2023-07-31 08:53:10 +03:00
Elad Ashkenazi
8a4617d3c2
Fix color tag of logs/tty
2023-07-31 08:53:10 +03:00
Megamouse
c108b31954
Qt: fix data type of find_dialog text edits
2023-07-31 04:10:09 +03:00
Whatcookie
fd6829f757
SPU LLVM: AVX-512 optimization for CFLTU ( #14384 )
...
- Takes advantage of vrangeps and the new float to uint instructions from AVX-512
- Down from 6 to 3 instructions
TODO: Somehow ensure that this is what llvm outputs using CreateFPToUI?
2023-07-29 09:01:01 +03:00
Talkashie
dabb2cc9a0
Fix typos, improve consistency
...
Fixes typos where spelling or grammar is objectively wrong.
Changes wording and capitalization in some areas to be more consistent with other areas.
2023-07-28 13:09:06 +03:00
Whatcookie
4ecb06c901
SPU LLVM: Optimize common SFI+ROTQMBY pattern
2023-07-28 10:26:40 +03:00
Whatcookie
375bc4cc69
Utils: Add initial AVX10 support
...
- Adds detection for AVX10 features
- Also adds new bools for 256-wide AVX-512 instructions, indicated by either AVX-512 support, or AVX10
2023-07-28 06:55:20 +03:00
Elad Ashkenazi
9265ff53d0
Include spu.log inside RPCS3.log when SPU Debug is true
2023-07-27 19:15:32 +03:00
Eladash
75ad56338b
SPU/Non-TSX: Implement cuncurrent reservations
2023-07-27 02:50:01 +03:00
Eladash
db24ce7708
SPU/MFC: Format command more consistently
2023-07-27 02:50:01 +03:00
Eladash
2d45ecff22
cellSaveData: Adjust to non-TSX
2023-07-27 02:50:01 +03:00
Elad Ashkenazi
5d98f3866c
Log TTY output after emulation have been stopped
2023-07-26 17:56:44 +03:00
Elad Ashkenazi
106f31db6a
sceNpTrophy: Minor UB fixup
...
id.data[9] is char while isprint should accept u8.
2023-07-26 17:56:44 +03:00
brian218
9a5bdc9b4f
sys_fs: Updated sys_fs_fcntl(0xc0000015&0xc000001c)'s error handling according to real hardware testing
2023-07-26 13:10:51 +03:00
brian218
0b829be798
sys_fs: Fixed up sys_fs_fcntl(0xc0000007) aka cellFsArcadeHddSerialNumber according to real hardware testing
2023-07-26 13:10:51 +03:00
Megamouse
94bb75fb7c
sceNpTrophy: Check if a trophy configuration file exists before starting the install process
2023-07-25 22:00:19 +02:00
Eladash
7d84d0f83e
sceNpTrophy: Initial commSign checking of CreateContext
2023-07-25 21:40:35 +03:00
oltolm
bc40b61ef1
rename fs::stat to fs::get_stat
2023-07-25 12:15:08 +03:00
Megamouse
73c3d5fc81
Fix config path in Emu.Restart()
2023-07-25 11:12:16 +03:00
Megamouse
13575029c0
cellSaveData: add some more error logging
2023-07-25 11:12:16 +03:00
brian218
ea016382f2
Fixed Emu.Restart(graceful=false) no longer worked after #14038
2023-07-25 09:48:11 +03:00
Eladash
782344eed8
Debugger: Make break-all non-default
2023-07-24 17:07:15 +03:00
Eladash
9d3e626b55
Minor ppu_initialize fix
2023-07-24 17:07:15 +03:00
Eladash
a6e8b9037a
ppu: Make install function log message trace
2023-07-24 17:07:15 +03:00
brian218
c9f91ecee9
USIO: Added support for Tekken Tag Tournament 2 Live Monitor edition
2023-07-24 08:39:14 +02:00
oltolm
7cb2d3f143
opengl: fix Qt warnings ( #14249 )
2023-07-24 07:30:21 +03:00
brian218
a975b4937a
USIO: Added support for Tekken Tag Tournament 2
2023-07-23 20:23:00 +02:00
Eladash
fce8e0fef0
Savestates: Facilitate multi slots
2023-07-23 17:58:54 +03:00
Eladash
3bbc2c1f4c
PPU Analyzer: Fixup get_ptr()
2023-07-23 17:58:54 +03:00
Eladash
99671b754f
Add ppu_module::get_ref() to ease debugging
2023-07-23 17:58:54 +03:00
Eladash
9fc5f6271b
Update SPU reservation notifier mask
2023-07-23 17:58:54 +03:00
Eladash
4647f3046e
Qt: Minor logging change
2023-07-23 17:58:54 +03:00
Eladash
c44cddabfa
CPUThread.cpp: Fix use of cpu_counter::add
...
This also fixes a crash when saving savestate because main thread uses cpu_counter::suspend_all which adds cuncurrency.
2023-07-23 17:58:54 +03:00
Eladash
9ff91c29f2
Invalidate Savestates
2023-07-23 17:58:54 +03:00
Eladash
e303cc536c
Qt: Fix GetBootConfirmation()
2023-07-23 17:06:59 +03:00
Eladash
afdfefc9ad
Game List: Fix allowance of caches/games to be removed while the game is running!
2023-07-23 17:06:59 +03:00
Eladash
3033914e2d
Game List: Implement Remove HDD1 Cache option
2023-07-23 17:06:59 +03:00
brian218
70b124cfa0
USIO: Fixed BACKUP MEMORY ERROR for some games ( #14248 )
2023-07-23 12:17:49 +03:00
Eladash
38a5313ed2
Fix log data loss on force application shutdown
2023-07-21 12:27:35 +03:00
Eladash
465da5136d
Qt: Fix saved log filename
2023-07-21 12:27:35 +03:00
Megamouse
568e7481d8
sys_fs: use path instead of u8path
...
Japanese PS3 games often use unicode paths which hard crash the std::filesystem::string() method.
wstring() would work in these cases, but I guess we can just use path() instead of u8path().
2023-07-20 07:22:07 +03:00
Darkhost1999
a0297933ce
Create Missing Paths for Dev_USB/HDD0 and mms
...
In addiytion, fix 2 warnings.
2023-07-19 12:01:44 +03:00
Eladash
50dad6801b
SPU LLVM: Use get_known_bits() in SHUFB
2023-07-18 22:27:45 +03:00
Malcolm Jestadt
ee7475a9d4
SPU LLVM: Handle SHUFB special cases with a lookup table
...
- Needs 3 instructions to handle the special cases, since x86 lacks an 8 bit simd shift instruction
2023-07-18 22:27:45 +03:00
Elad Ashkenazi
ba988f1d3f
Qt: Exit And Save Log - toolbar action ( #14212 )
...
Fixup main_window::IsValidFile
2023-07-18 05:11:53 +03:00
Megamouse
db029ed29f
Fix default renderer when creating a brand new config
2023-07-17 09:35:26 +02:00
Elad Ashkenazi
41d38975f7
Savestates/sys_fs: Utilize fs::file::get_id to fix an old bug
2023-07-17 08:09:09 +03:00
Eladash
eecadab387
Implement fs::file::get_id()
...
File descripor ID with 2 provided ways to compare between them:
1. is_mirror_of():
Test if identical:
For example: when LHS writes one byte to a file at X offset, RHS file be able to read that exact byte at X offset)
2. is_coherent_with():
Test if both files point to the same file:
For example: if a file descriptor pointing to the complete file exists and is being truncated to 0 bytes from non-
-zero size state: this has to affect both RHS and LHS files.
2023-07-17 08:09:09 +03:00
Eladash
e27e6c0b2d
Implement PPU usleep control setting hack
2023-07-17 07:17:11 +03:00
Eladash
30a5d646ec
Qt: Minor fixup
2023-07-16 20:16:20 +02:00
Eladash
882fb3e049
Qt: Cache drag-and-drop result when moving it
2023-07-16 19:49:55 +03:00
Eladash
0423781363
Qt: Restrict file types for drag-and-drop
2023-07-16 17:43:27 +03:00
Megamouse
43cfb3cd10
ecdsa: tiny optimization for key and curve
2023-07-16 09:32:39 +02:00
Megamouse
de15c9746f
ecdsa: clean up some code
2023-07-16 09:32:39 +02:00
Eladash
1371bf89e0
PPU LLVM: Allow to abort OVL analysis in the middle
2023-07-15 08:26:28 +03:00
Eladash
3b8f8d7fc8
PPU LLVM: Improve precompilation time
2023-07-15 08:26:28 +03:00
Megamouse
a828c214b5
Qt/patches: highlight faulty lines in patch creator
2023-07-13 08:40:19 +02:00
Megamouse
482722af0a
Patches: fix logging for locations of node iterators
2023-07-13 08:40:19 +02:00
Megamouse
e8ee5831d3
Qt: add validator to patch creator offset lineedit
2023-07-13 08:40:19 +02:00
Eladash
083b4f0d3b
Patches: Fix potential RPCS3 crashes due to invalid patches
2023-07-13 07:38:46 +03:00
Eladash
c0280b43f2
PPU/Debugger: View the currently used CR field content in register panel
2023-07-12 13:22:06 +03:00
Megamouse
d153e977a7
Qt: ignore Qt::Key_unknown when parsing key sequences
2023-07-12 09:35:43 +03:00
kd-11
eee7bf0c97
vk: Don't load depth-stencil textures on the transfer queue
2023-07-12 03:20:08 +03:00
oltolm
0c94606fcf
Make compile with msvc, clang and gcc on Windows
2023-07-11 21:40:30 +03:00
kd-11
bff6e0d277
rsx: Don't assert when surface and texture cache overlap lockable memory
...
- It's not a serious enough problem and the root cause is understood.
2023-07-11 04:09:30 +03:00
kd-11
c325017675
rsx: Preserve the texcoord transform around destructive modifications
2023-07-11 04:09:30 +03:00
Elad Ashkenazi
4b12c9a9fc
Force inherit BDVD/PS3_GAME across game updates ( #14159 )
2023-07-11 00:30:02 +03:00
kd-11
0d57744efa
rsx: Fix AMD shader codegen
2023-07-10 22:44:40 +03:00
Elad Ashkenazi
e882d64d8a
SPU/PPU Debugger: Add decimal mode to registers panel
2023-07-10 19:06:57 +03:00
Eladash
16f910e350
sys_fs: Fix log levels
2023-07-10 12:39:26 +03:00
Megamouse
e2c2ef9788
Write config.yml if it doesn't exist or is empty on boot
2023-07-10 00:50:19 +02:00
kd-11
a98b4adead
rsx: Fix projected coordinates calculation again
2023-07-09 19:33:48 +03:00
kd-11
186fe53279
rsx: Fix the default shadow codegen path
2023-07-09 19:33:48 +03:00
kd-11
c9917c826a
Fix typo
2023-07-09 19:33:48 +03:00
kd-11
aedebecae2
rsx: Reimplement projected texturing
2023-07-09 19:33:48 +03:00
Eladash
482dd0e8f8
SPU: Remove wrong clamp in MFC_Size
...
Just crashes real MFC.
2023-07-09 13:33:03 +03:00
Eladash
cae2e7de80
LV2: Log allocated guest VM addresses
2023-07-09 13:33:03 +03:00
Eladash
e76ce05e29
logs: Add manual set log level with RegEx
2023-07-09 13:33:03 +03:00
Eladash
a98174be85
Logs re-enable on Emu.Kill() fixup
2023-07-09 13:33:03 +03:00
Eladash
b68cfbf794
Fix spu_thread::dump_callstack_list regression
...
TODO: Fix in PPU [properly!]
2023-07-09 13:33:03 +03:00
Eladash
17d8f2884e
Debug fixes
2023-07-09 13:33:03 +03:00
Megamouse
050b8fa7df
Qt: Use detailed text for install message
2023-07-08 20:11:01 +02:00
Megamouse
c30c9b2168
Home menu: improve Anisotropic Filter Override value labels
2023-07-08 13:42:05 +02:00
Megamouse
358735a199
Home menu: add optional special label overrides
2023-07-08 13:42:05 +02:00
Megamouse
d909bbc297
Home menu: set vblank step size to 30
2023-07-08 13:42:05 +02:00
Megamouse
2adb2f82d7
Home menu: move advanced video options to advanced menu
2023-07-08 13:42:05 +02:00
Elad Ashkenazi
1219e5c244
SPU: Fix static interpreter requirement with interrupts
...
Removed a wrong condition in PPU LLVM as a fixup.
2023-07-07 22:39:49 +03:00
Megamouse
4aec48c2ca
Only silence logging during gameplay
2023-07-07 18:28:34 +02:00
Eladash
8d54ddf426
memory viewer: Add RegEx instruction searching mode
2023-07-07 16:03:08 +03:00
Eladash
c21cdb8055
Implement PPU LV2 debug
2023-07-07 16:03:08 +03:00
Eladash
05824e6acd
UX: Option to pause emulation when RPCS3 is not focused
2023-07-07 14:38:32 +03:00
Ivan Chikish
b3b680f073
[simd.hpp] Fix gv_fmafs
2023-07-07 11:09:55 +03:00
Eladash
598fe85243
PPU LLVM/RawSPU: Implement MMIO violation elimination pass
2023-07-06 19:46:36 +03:00
kd-11
e7ac84fca3
rsx: Fine-tune the subimage view bezel dimensions
2023-07-06 14:06:30 +03:00
kd-11
b9ea6be842
rsx: Fix AA factor calculation
2023-07-06 14:06:30 +03:00
kd-11
d46dbc0fa8
rsx: Fill section dimensions when converting atlas op to copy op
2023-07-06 14:06:30 +03:00
Sanjay Govind
8f178b2c29
sys_usbd: Implement support for Santroller devices
2023-07-05 23:54:37 +02:00
kd-11
d41fe80b8e
Clamp MSAA sampling weights to avoid clipping
2023-07-05 02:51:04 +03:00
kd-11
465c421707
rsx: Wrap MSAA coordinates before texelFetch
2023-07-04 23:41:12 +03:00
Elad Ashkenazi
f7e9622084
vm_native.cpp: Workaround for rpcs3_vm_sparse.tmp crashes
2023-07-04 20:44:41 +02:00
kd-11
79e000f63d
rsx: Fix virtual coordinate clamping
2023-07-04 09:31:51 +03:00
kd-11
10af0e8c93
vk: Disable anisotropy if the anisotropic level is meaningless
2023-07-04 09:31:51 +03:00
kd-11
d13cf0e29a
rsx: Fix shader interpreter
...
- It broke ages ago
2023-07-04 09:31:51 +03:00
kd-11
1671922f7e
rsx: Fix shader interpreter compilation
2023-07-04 09:31:51 +03:00
kd-11
c9da795bf3
rsx: Fix vp codegen when unrestricted depth range extension is absent
2023-07-04 09:31:51 +03:00
kd-11
69eb1401a9
vk/gl: Fix debug overlay stats
2023-07-04 09:31:51 +03:00
kd-11
aa06ac119f
rsx: Fix sampled descriptor address corruption
2023-07-04 09:31:51 +03:00
kd-11
1afee59c95
rsx: Insert missing texture barrier
2023-07-04 09:31:51 +03:00
kd-11
4decad6f6b
rsx: Force compatibility checks when applying fast-path optimizations
2023-07-04 09:31:51 +03:00
kd-11
a37f786a37
rsx: Properly fill in the cyclic ref field for framebuffer references
2023-07-04 09:31:51 +03:00
kd-11
8f98e572e1
rsx: Use designated initializer for the dangerous copy_region_descriptor type
...
- We need to move more dangerous braced initializations to c++20
- Also adds a base address variable which will come in handy
2023-07-04 09:31:51 +03:00
kd-11
c818f8af82
vk: Fix namespace pollution in sync module
2023-07-04 09:31:51 +03:00
kd-11
fac8bcc20c
rsx: Formatting and tidying changes
2023-07-04 09:31:51 +03:00
kd-11
1d004f2788
rsx: Lower single-image-blit to a scaled coordinate fetch
2023-07-04 09:31:51 +03:00
kd-11
cef4ea786a
rsx: Trivially detect single-image-blit transfer operations
2023-07-04 09:31:51 +03:00
kd-11
8ebf24d8e7
vk: Do not clear memory if we're going to overwrite it with a copy anyway
2023-07-04 09:31:51 +03:00
kd-11
69b02f7e46
rsx: Implement atlas trivialization pass
...
- Decompose sequences of copies into the minimally required set.
This does 2 things:
a. Reduces GPU workload by doing less transfers
b. Allows the clipping optimization to kick in and skip a ton of GPU work
2023-07-04 09:31:51 +03:00
kd-11
b788e05396
rsx: Implement GPU copy ellision through coordinate transform
...
- TODO: Some corner cases still exist where format may not be a match after a cache merge.
2023-07-04 09:31:51 +03:00
kd-11
5dc4e74c98
rsx: Minor optimization to speed up texture state sync a bit given the larger structure in use now
2023-07-04 09:31:51 +03:00
kd-11
436ef1cff6
rsx: Fix shader compilation when texture ops are referenced
2023-07-04 09:31:51 +03:00
kd-11
d77a78cdf1
rsx: Rework texture coordinate handling to support clamping and a more sane scale-bias setup
2023-07-04 09:31:51 +03:00
kd-11
66cb855db0
rsx: Fix fragment program codegen
2023-07-04 09:31:51 +03:00
kd-11
fb3aa9628d
rsx: Migrate vertex fetch out of the cpp file
2023-07-04 09:31:51 +03:00
kd-11
89c81d9f22
rsx: Switch common codegen to use the glsl scripts
2023-07-04 09:31:51 +03:00
kd-11
cffcfad42a
rsx: Add the glsl files
...
- Generated from inline strings in GLSLCommon.cpp
2023-07-04 09:31:51 +03:00
Eladash
21f5976d35
cellSpurs: Implement ShutdownTaskset and WorkloadFlagReceiver2
2023-07-02 19:01:13 +03:00
Megamouse
44801c50f3
Input: update buttons on pressure button toggle
2023-07-01 08:56:10 +02:00
Megamouse
6a1fb8cb73
Input: fix multibutton mousepress (sticks only)
2023-07-01 08:56:10 +02:00
Megamouse
8e8cefb3f6
Input: fix multibutton mousepress (buttons only)
2023-07-01 08:56:10 +02:00
Megamouse
e0e4fa3b3e
Input: Add tooltips for button mapping
2023-07-01 08:56:10 +02:00
Megamouse
b9dbda5ddc
Fix some warning
2023-07-01 08:56:10 +02:00
kd-11
931a2c516f
vk/rsx: Fix build errors and warnings
2023-06-30 18:38:14 +03:00
kd-11
2f9e1cf4df
vk: Get rid of some spammy debug code
2023-06-30 18:38:14 +03:00
kd-11
68d1c38f3b
vk: Minor refactor to make early-exit branches trivial and easier to read
2023-06-30 18:38:14 +03:00
kd-11
c4acea6c82
vk: Fix some regressions in synchronization2 behavior
2023-06-30 18:38:14 +03:00
kd-11
7ebabddfe0
vk: Fix GPU hang
2023-06-30 18:38:14 +03:00
kd-11
a047ddffc0
vk: Restructure gpu labels and add them as an event backend
2023-06-30 18:38:14 +03:00
kd-11
92992a5406
vk: Use pipeline barriers for proper event sync
2023-06-30 18:38:14 +03:00
Eladash
593f850693
Qt: Save UI settings and geometry safely on closeEvent
2023-06-29 14:02:25 +02:00
Eladash
f87db1ac14
System.cpp: Do not hold the watchdog forever for PPU LLVM compilation cancel
...
Protects against the case in which the LLVM workers deadlock themselves.
2023-06-29 12:12:56 +03:00
Eladash
363e498462
Remove overlay hack for PPU LLVM OVL precompilation
2023-06-29 12:12:56 +03:00
Eladash
a03dd44924
Empty kill and init callback before calling them
2023-06-29 12:12:56 +03:00
Eladash
554b27a82a
PPU LLVM: Implement SELF precompilation
...
Do not use PS3 memory for precompilation.
2023-06-28 18:34:33 +03:00
Eladash
7062ead4fd
PPU LLVM: Precompile all disc game data including PRX etc
...
Even if there is no EBOOT.BIN.
2023-06-28 18:34:33 +03:00
Eladash
5f2f084091
Savestate/IDM: Do not save unsavable containers
2023-06-28 18:34:33 +03:00
Eladash
a560121775
Fix Create PPU Cache
2023-06-28 18:34:33 +03:00
Dark
b0a346709e
RB3MidiGuitar.cpp: Support 5-Fret play
...
Rock Band 3 has support for playing the regular guitar mode with the
Pro Guitar. While the real MPA does not support this, the game accepts
it just fine so there's no harm in emulating it.
2023-06-27 20:11:10 +02:00
Megamouse
7b64cd2a8e
input/overlays: add option to lock overlay input to player one
2023-06-27 19:36:05 +02:00
kd-11
9ecfecb83e
Constify
2023-06-27 16:41:30 +03:00
kd-11
ec4565263d
Dump extensions info to the log
2023-06-27 16:41:30 +03:00
kd-11
ed1da364e5
vk: Fix a bunch of corner cases when syncing GPU and host memory
2023-06-27 16:41:30 +03:00
kd-11
942dbbc8fa
vk: Add explicit sync when doing copy_image_to_buffer
2023-06-27 16:41:30 +03:00
kd-11
3e8f9cbbf2
Add flags to handle sync domain with v2 events
2023-06-27 16:41:30 +03:00
kd-11
322b5dac79
Properly enable synchronization2 feature
2023-06-27 16:41:30 +03:00
kd-11
5a85fee3f1
Silence logspam about unused parameter
2023-06-27 16:41:30 +03:00
kd-11
ca472b6750
Silence log spam about copy ellision
2023-06-27 16:41:30 +03:00
Megamouse
8e3d0af08e
Qt: remove obsolete shortcut
2023-06-26 21:23:48 +02:00
Megamouse
12f2b900ca
Qt: use shortcut instead of hardcoded keypress event
2023-06-26 21:23:48 +02:00
Megamouse
6228dff809
welcome_dialog: remove weird window close event
2023-06-26 21:23:48 +02:00
Eladash
d34b3190f7
Make stopping emulation not pause or crash UI
...
* Make the UI and main thread available when stopping emulation.
* Make BlockingCallFromMainThread always execute, preventing bugs when it unexpectedly did not.
* Add error code for when starting emulation when Emu.Kill() is in progress.
2023-06-26 20:48:38 +02:00
Eladash
4f5348c7d4
Fix properly RSX replay thread stop bug
2023-06-26 20:48:38 +02:00
Eladash
aff871f127
about_dialog: Add new testers
2023-06-25 20:16:55 +03:00
Eladash
9f00359e17
Qt: Add RPCS3 Discord & Wiki to About Dialog
2023-06-25 20:16:55 +03:00
Eladash
0871436488
settings: Display rendering result of 100% resolution scale
2023-06-25 20:16:55 +03:00
Eladash
6aa598b029
Qt: Add Create RPCS3 shortcuts to Wecome Dialog
2023-06-25 20:16:55 +03:00
Eladash
83e22fa9f0
Qt: Make welcome dialog accessible through F1 or Help menu
...
Enable window close button after "I have read the Quickstart" is checked.
2023-06-25 20:16:55 +03:00
Eladash
a230340578
Qt: Fix memory leak in welcome dialog
2023-06-25 20:16:55 +03:00
Eladash
2da78c6591
Qt: Allow to drop RAP&PKG together
2023-06-25 20:16:55 +03:00
Eladash
46350200d7
Qt: Always set QEvent::isAccepted is drag&drop events
2023-06-25 20:16:55 +03:00
Eladash
00502e94b5
Qt: Do not require to close games when adding new disc game directories
2023-06-25 20:16:55 +03:00
brian218
70ce7ee106
sys_fs: Fixed up one of sys_fs_unmount()'s error codes to match real system behavior
2023-06-25 09:08:20 +02:00
brian218
cf4ae38699
sys_fs: Implemented get_normalized_path()
2023-06-25 09:08:20 +02:00
kd-11
0a0ef50caf
Try to fix build
2023-06-23 15:21:17 +03:00
kd-11
e20f1587cd
Workaround for old compilers
...
Xcode is not yet c++20 compliant
2023-06-23 15:21:17 +03:00
kd-11
715e3856f2
vk: Update async compute (fast) to use the new sync API
2023-06-22 14:59:58 +03:00
kd-11
850166eca1
vk: Reimplement events using synchronization2 extension
2023-06-22 14:59:58 +03:00
Eladash
00cca7be69
Utilities/Memory Viewer: Improve image viewer
...
* Added image scaling with Ctrl+Plus, Ctrl+Minus.
* Added hover position to see which address is being pointed at, when double clicking on it the image viewer is closed and the memory viewer jumps to the clicked memory data.
2023-06-21 22:28:52 +03:00
Eladash
0a43f69e87
Utilities/Memory Viewer: Add G8 and G32MAX image formats
2023-06-21 22:28:52 +03:00
Eladash
c84d2d895e
Utilities/Memory Viewer: Add PageDown/PageUp scrolling
...
* F5 for single refresh.
2023-06-21 22:28:52 +03:00
Eladash
87d5f45277
Utilities/Memory Viewer: Fix memory leak
2023-06-21 22:28:52 +03:00
Eladash
137f37cd41
Debugger/RSX: Add shortcut for RSX semaphores
2023-06-21 22:28:52 +03:00
Eladash
18722d7874
Utilities/Memory Viewer: Add auto-refresh mode
2023-06-21 22:28:52 +03:00
Eladash
307e1351df
asm.hpp: Fix mul_saturate
2023-06-21 22:28:52 +03:00
Eladash
441fbd63bb
Fix PPU debug setting with PPU interpreter
2023-06-20 18:18:24 +03:00
Eladash
073b723c09
Fix Create PPU Cache
2023-06-19 13:59:56 +03:00
RipleyTom
e2bced978e
Move connect workaround to connect interface
2023-06-18 01:04:01 +02:00
Megamouse
a6d8c4343f
Windows: silence uncritical performance counter error
2023-06-16 19:36:44 +02:00
kd-11
d5654d64d5
Nicer variable names
2023-06-16 15:29:36 +03:00
kd-11
06459eb37b
vk: Latch query copy requests to reduce number of vulkan commands used
2023-06-16 15:29:36 +03:00
Megamouse
d08fea551e
progress dialog fix
2023-06-16 10:30:27 +02:00
Megamouse
924692bf1c
Qt: use shift+click to append the button instead of replacing it
2023-06-15 22:39:30 +02:00
Megamouse
ec9e8916b1
evdev: don't release buttons while other buttons are still pressed
2023-06-15 22:39:30 +02:00
Megamouse
d3be8ee2b7
input: allow multiple key codes per button
2023-06-15 22:39:30 +02:00
Megamouse
16f869fe5a
logging: minor trace optimizations
2023-06-15 19:48:15 +02:00
Megamouse
a90858193e
Qt/logging: add format function for QString
2023-06-15 19:48:15 +02:00
Ani
6dcf63009e
Settings: Move Accurate SPU DMA to Advanced
2023-06-15 01:22:15 +02:00
Ani
5f8f86b5a7
Settings: Add Output Scaling to Home Menu
2023-06-15 01:22:15 +02:00
Ani
a78117e094
Settings: Enable hot-reloading of Output Scaling
2023-06-15 01:22:15 +02:00
Ani
44421920b3
Settings: Reorder settings in Debug
2023-06-15 01:22:15 +02:00
Ani
0e79fbda05
Settings: Reorder settings in Emulator
2023-06-15 01:22:15 +02:00
Ani
9ab89c634b
Settings: Move Automatically start games after boot to Debug
2023-06-15 01:22:15 +02:00
Ani
0a6f12f448
Settings: Rename to Force GPU Texture Scaling
...
Before the setting's name was Use GPU Texture Scaling
2023-06-15 01:22:15 +02:00
Ani
8612bdd03d
Settings: Rename to Pause emulation after loading savestates
...
Before the setting's name was Start Savestates Paused
2023-06-15 01:22:15 +02:00
Ani
f08d3e12ca
Settings: Remove PPU Interpreter (dynamic)
...
It has been unimplemented for a long while, so no point in displaying
it, it can be added once the feature is implemented again
2023-06-15 01:22:15 +02:00
Ani
deda47f461
Settings: Move Accurate GETLLAR to Advanced
...
Also includes some minor cleanup to move some code to their right blocks
in settings_dialog and tooltips
2023-06-15 01:22:15 +02:00
Ani
2751f5e254
Settings: Move Accurate PPU Float Condition Control to Debug
2023-06-15 01:22:15 +02:00
Ani
2ac1ff1d0a
Settings: Move Accurate PPU Vector NaN Handling to Debug
2023-06-15 01:22:15 +02:00
Ani
30e8c70055
Settings: Move Accurate PPU Non-Java Mode to Debug
2023-06-15 01:22:15 +02:00
Ani
62600b3be0
Settings: Move Accurate PPU Saturation Bit to Debug
2023-06-15 01:22:15 +02:00
Ani
57b9130cf7
Settings: Add Show PPU compilation hint
2023-06-15 01:22:15 +02:00
Ani
b557a7fa16
Settings: Move Start Savestates Paused to Emulator
...
Under Emulator Settings groupbox, this is not really an Advanced setting
thus it's more fitting on the Emulator tab
2023-06-15 01:22:15 +02:00
Ani
73e336adfa
Settings: Move Disable Vertex Cache to Advanced
...
Under GPU group box, MTRSX now works with Vertex Cache so the use cases
for this settings are very reduced
2023-06-15 01:22:15 +02:00
Ani
86b27a3088
Settings: Remove Full Width AVX-512 from the UI
...
This is a very niche setting, so it can remain a config.yml setting only
2023-06-15 01:22:15 +02:00
Ani
cce699a465
Settings: Enable Full Width AVX-512 by default
...
It is only known to cause performance hits in old Skylake-X AVX-512 CPUs
as opposed to the other AVX-512 enabled CPUs, so it should be enabled as
default
2023-06-15 01:22:15 +02:00
Megamouse
d662a39a12
PPUAnalyser: fix std::move nonsense
2023-06-14 11:05:00 +03:00
kd-11
49c6c2c529
vk: Do not hard-sync on first sign of fragmentation
...
- It is very likely that the resource would be available if we just waited a while for the GPU queue to clear.
- Instead of also discarding the current work, first check if we can get by without a hard sync.
2023-06-14 01:12:11 +03:00
kd-11
29f3eec957
vk: On pool recovery, rescan the subpool table in case a new pool really cannot be created
2023-06-14 01:12:11 +03:00
kd-11
c1d875d841
vk: Handle VK_ERROR_FRAGMENTATION when allocating descriptor pools
2023-06-14 01:12:11 +03:00
Megamouse
d28e3c4f08
np_handler: fix warning: check socket in discover_ip_address
2023-06-13 18:08:51 +02:00
Megamouse
cedfb95f9b
Loader: remove dead code
2023-06-12 19:35:15 +02:00
Elad Ashkenazi
59430ee83e
Log Frame: Make clear act clear pending messages ( #14004 )
2023-06-12 18:46:09 +02:00
Megamouse
b436d2a7f4
input: add controller index to SDL controllers
2023-06-12 18:05:34 +02:00
Megamouse
84d2ad70e6
input: add new buttons for Dualsense Edge
2023-06-12 17:29:14 +02:00
Megamouse
1bd9549e45
input: merge some duplicate code
2023-06-12 17:29:14 +02:00
Megamouse
2409a0d04e
input: Add dualsense edge PID
2023-06-12 17:29:14 +02:00
RipleyTom
5d7e75c5d8
Fix EINVAL returned on connect call to connecting socket
2023-06-11 15:42:22 +02:00
Eladash
c0e97b4e96
Qt: Improve PS3 Binaries Decryption tool
2023-06-11 00:40:14 +02:00
brian218
b2842dcd52
System.cpp: Updated the definition of user-space LV2 CoreOS SELFs
2023-06-10 17:59:02 +02:00
Megamouse
c78c504043
overlays: update progress dialog workaround
2023-06-10 09:09:55 +02:00
kd-11
27349c5c69
vk: Cleaner approach to object lifetime management
2023-06-10 02:54:16 +03:00
kd-11
872aa2b358
vk: Improved OOM handling
...
- Don't aggressively delete surfaces unless we're really crashing
- Release barrier resources before destroying the surface in case of fatal crash
2023-06-10 02:54:16 +03:00
kd-11
72abc0f219
rsx: Minor annotations and refactoring
2023-06-10 01:36:10 +03:00
kd-11
4d565eade6
rsx: Drop format information from the vertex cache and use a simpler model that is much faster
2023-06-10 01:36:10 +03:00
kd-11
2df7e46cb1
rsx: Import robin-hood unordered map which is much faster than std
2023-06-10 01:36:10 +03:00
kd-11
105205312b
rsx: Rewrite the find method to avoid unnecessary allocations
2023-06-10 01:36:10 +03:00
kd-11
97f7461aa9
rsx: Allow the vertex cache to be enabled independently of MTRSX
2023-06-10 01:36:10 +03:00
kd-11
7e2eaf43ca
rsx: Capture stats about vertex cache performance
2023-06-10 01:36:10 +03:00
Eladash
d752ab0151
SPU/Debugger: Add RawSPU debug data
2023-06-09 14:07:37 +03:00
Eladash
c87a7cb2c0
PPU: Fix thread entry detection false positives
2023-06-09 14:07:37 +03:00
Megamouse
6aff2803e5
cellMsgDialog: Fix segfault when closing non-blocking Qt dialogs
2023-06-09 02:03:44 +02:00
Megamouse
fcfca6efda
Qt: add ability to style richtext href links
2023-06-08 22:58:55 +02:00
Megamouse
0ebe832f8e
input: fix some warnings
2023-06-08 22:58:55 +02:00
Megamouse
86ed82dcec
PSF: improve load readability
2023-06-08 21:15:39 +02:00
Megamouse
769b69999f
fix whitespace
2023-06-08 21:15:39 +02:00
Megamouse
91ee066751
Qt: do not set play/pause button texts to 'Resume' on emu stop or ready
...
Since the states now always seem to match, this makes no sense anymore
2023-06-08 21:15:39 +02:00
Megamouse
404d08ef6d
Qt: always use last boot path for game boot actions
...
The actual path caused the GUI to try to run elfs directly after booting a game from a loader.
2023-06-08 21:15:39 +02:00
Megamouse
11487cd591
System: fix config path in restore_on_no_boot
2023-06-08 21:15:39 +02:00
Megamouse
51a30977d2
System: use const ref for libs map
2023-06-08 21:15:39 +02:00
Megamouse
c0366ba40c
Qt: fix start/restart shortcut
2023-06-08 21:15:39 +02:00
Megamouse
3f5bc3464d
Rename ProcureCurrentEmulationCourseInformation to GetEmulationIdentifier
...
This is much easier to understand in my opinion.
The old name just made me scratch my head whenever I read it.
2023-06-08 21:15:39 +02:00
Megamouse
fcd6be71b0
debugger_frame: don't query cpu thread if emulation is stopped anyway
2023-06-08 21:15:39 +02:00
brian218
ad22cf5051
unself.cpp: Always reset the old SELF header information before loading
2023-06-08 18:18:57 +02:00
Megamouse
8f66c50721
input: add pressure intensity toggle mode
2023-06-08 16:41:44 +02:00
kd-11
6f834e99d2
vk: Disable conditional rendering on MacOS
2023-06-06 22:05:54 +03:00
kd-11
86c7b31b6d
Force disable conditional render on macOS
2023-06-06 22:05:54 +03:00
Eladash
6d918b565f
PPU: Sleep after returning from thread entry function
2023-06-06 17:53:09 +02:00
Eladash
52575a44b2
sys_ppu_thread: Optimize joined thread notification
2023-06-06 17:53:09 +02:00
Eladash
d5eebd6ab4
debugger: Fix trailing spaces in PPU register dump
2023-06-06 09:48:27 +02:00
Eladash
3f44ecb77a
register_editor_dialog: Improve selection
2023-06-06 09:48:27 +02:00
Eladash
9bd4426225
Fix _sys_interrupt_thread_disestablish with lingering thread copies
2023-06-06 09:48:27 +02:00
Eladash
4af0a33f1f
Fix sys_ppu_thread_detach/exit with lingering thread copies
2023-06-06 09:48:27 +02:00
Eladash
636bde6343
Logs: Fix trailing space, nbsp and unintended character
2023-06-06 09:48:27 +02:00
Eladash
16579e0b1f
Fix spu_thread::cleanup()
2023-06-06 09:48:27 +02:00
Megamouse
292d3faa9e
input: fix pad profile override with existing custom pad configs
2023-06-06 08:09:31 +02:00
Megamouse
6d2f7f6e54
sys_fs: fix map entry removal in destructor
2023-06-05 23:14:12 +02:00
brian218
48ffc19193
Update sys_usbd.cpp
2023-06-05 20:15:43 +02:00
Eladash
e75c0dbaa1
debugger(CallStack): Make Return act as double click
2023-06-05 17:39:52 +03:00
Eladash
0c0f63a2a8
debugger: Fix potential null dereference
2023-06-05 17:39:52 +03:00
Eladash
c9942aa828
debugger: Fix key events when CallStack is focused
2023-06-05 17:39:52 +03:00
Eladash
ca56f0747e
debugger: Avoid incorrect update timer restart
2023-06-05 17:39:52 +03:00
Eladash
e77c01d00a
debugger: Fix use of invalid pointers
2023-06-05 17:39:52 +03:00
brian218
c85775922e
sys_usbd: Implemented sys_usbd_unregister_extra_ldd()
2023-06-05 13:51:54 +03:00
brian218
da0c9c2ce9
sys_usbd: USB VID/PID logging format fixup
2023-06-05 13:51:54 +03:00
brian218
42b388317e
sys_ss: Further implemented Update Manager service for VSH
2023-06-05 13:51:54 +03:00
brian218
6a570ae57e
sys_fs: Implemented sys_fs_mount(prot=1) read-only mounting & fixed up some operation and permission checks
2023-06-05 13:51:54 +03:00
Elad Ashkenazi
2e4bf9ef1b
Update sys_timer.cpp
2023-06-04 01:26:24 +02:00
Elad Ashkenazi
ba9f55679d
Update sys_timer.cpp
2023-06-04 01:26:24 +02:00
Elad Ashkenazi
2c999a550b
Update sys_mutex.h
2023-06-04 01:26:24 +02:00
Elad Ashkenazi
805de248d3
Update sys_lwmutex.h
2023-06-04 01:26:24 +02:00
Elad Ashkenazi
1240874e41
Update sys_lwmutex.h
2023-06-04 01:26:24 +02:00
Elad Ashkenazi
feff50e7e0
Update sys_mutex.h
2023-06-04 01:26:24 +02:00
Ani
33558d14e5
rpcs3_version: Bump to 0.0.28
2023-06-02 19:54:07 +02:00
Eladash
c37fc73a02
PPU LLVM: Invalidate cache for testers
2023-06-02 08:54:46 +03:00
Eladash
d152537e50
sys_lwcond/cond/ppu_thread: Respect scheduler in various syscalls
2023-06-02 08:54:46 +03:00
Eladash
5d4e87373f
LV2: Make _sys_lwcond_destroy wait for lwmutex lock
2023-06-02 08:54:46 +03:00
Eladash
1c36156594
PPU LLVM: Fix LWSYNC according to cellSpursWakeup
2023-06-02 08:54:46 +03:00
Eladash
300701a06b
Make page faults entry enqueue and event atomic
2023-06-02 08:54:46 +03:00
Eladash
a776f15557
SPU: fix event count with ACK and mask write
2023-06-02 08:54:46 +03:00
Eladash
1c89f8a855
LV2/Timer: Fix ENOTCONN check of start timer
2023-06-02 08:54:46 +03:00
Eladash
81e4d9c2ee
LV2/TImer: Fix notification discard
2023-06-02 08:54:46 +03:00
Eladash
49be6be8f4
LV2/Timer: Make timers consistent
2023-06-02 08:54:46 +03:00
Eladash
b861a9c5d0
LV2: Implement set-priority thread requeue
2023-06-02 08:54:46 +03:00
Eladash
9828e6cafc
LV2: Push other-than-this thread to the back on priority set
2023-06-02 08:54:46 +03:00
Eladash
5d13978bbf
sys_lwcond: Implement TIMEOUT on lwmutex lock
2023-06-02 08:54:46 +03:00
Eladash
b844aecb9e
sys_lwmutex/mutex: Fix race on lock timeout
2023-06-02 08:54:46 +03:00
Eladash
f57c8c1c35
LV2: Unconditional Timer Synchronization Fix
2023-06-02 08:54:46 +03:00
kd-11
bbbc5f6e6c
rsx: Write a warning to the log if we decide to collapse surfaces to reduce VRAM usage.
2023-06-01 19:25:50 +03:00
kd-11
ac0c60b740
vk: Rename gc_wrapper_t to gc_callback_t which is more relevant
2023-06-01 19:25:50 +03:00
kd-11
f2f95a20a3
vk: Minor improvement to descriptor and garbage collector interaction
2023-06-01 19:25:50 +03:00
kd-11
12f213ffad
rsx: Trim the number of in-flight invalidated resources (temp cache)
...
- This drastically improves memory allocation behavior.
Holding too many invalidated resources can lead to a cascading overallocation error as old resources hold refs to even older resources and nothing gets deleted.
2023-06-01 19:25:50 +03:00
Megamouse
66e1cf96e2
Qt/Loader: Let users choose which packages to install
2023-06-01 16:34:23 +02:00
Elad Ashkenazi
c3b7229fbb
Extra PS3_EXTRA fix
2023-06-01 06:43:33 +02:00
Megamouse
f96a0ce9d2
Trophies: Add more sanity checks to pugixml backend
2023-05-30 19:11:57 +02:00
Megamouse
ba592070f7
Qt: fix random initial game selection in trophy dir
2023-05-30 19:11:57 +02:00
kd-11
6a2ea62f82
vk: Minor cleanup
2023-05-30 16:50:08 +03:00
kd-11
6cfd817b5a
vk: Fix descriptor-related crashes
2023-05-30 16:50:08 +03:00
kd-11
c99ef4b09f
vk: Refactor descriptor handling
2023-05-30 16:50:08 +03:00
kd-11
7e131f8fb6
rsx/util: Add some c++ guards around simple_array class
2023-05-30 16:50:08 +03:00
kd-11
10171c19c3
vk: Unify descriptor allocation
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- Pool management should be a backend implementation detail.
2023-05-30 16:50:08 +03:00
Elad Ashkenazi
e0853095e3
Fixup debugger_frame double events
2023-05-30 13:11:03 +02:00
Eladash
5a365506f7
Qt/Debugger: Add Ctrl+F (find thread), Ctrl+C (copy)
2023-05-28 13:53:35 +02:00
Megamouse
4aee1b378a
overlays: fix media list dialog pad interception
2023-05-28 11:56:49 +02:00
Elad Ashkenazi
9f5e3ecb8c
rsx/overlays: Fix crash on stop
2023-05-26 07:42:29 +02:00
Megamouse
7b9614fcf3
Hid: add some logging for initial send_output_report
2023-05-25 23:02:22 +02:00
Megamouse
8e62a0e22d
input: remove some outdated comments
2023-05-25 23:02:22 +02:00
Megamouse
f89d3d5077
cellCamera: don't switch to main thread unless really necessary
2023-05-25 21:30:27 +02:00
Megamouse
145e059cdf
input: allow to remap emulated pads dynamically
2023-05-25 20:37:15 +02:00
Megamouse
22916a7e8d
Qt/input: limit some usb device configs to 2 players
2023-05-25 20:37:15 +02:00
Megamouse
07f458f991
Qt: rename emulated pads menu to usb devices
2023-05-25 20:37:15 +02:00
Megamouse
6180a58d7a
Qt: disable emulated pad settings during emulation
2023-05-25 20:37:15 +02:00
Megamouse
5cc2a7c09e
input: fix emulated pad stick y axis
2023-05-25 20:37:15 +02:00
Megamouse
e584653b72
input: move emulated pad handling to config class
2023-05-25 20:37:15 +02:00
Megamouse
f4b346a6f8
input: fix emulated button map accessors
2023-05-25 20:37:15 +02:00
Megamouse
cb1b71bc57
Qt: fix emulated button reset
2023-05-25 20:37:15 +02:00
Megamouse
95060efb7d
input: add support for multi-assignment in emulated pads
2023-05-25 20:37:15 +02:00
Megamouse
b82dd61a0c
input: add emulated axis configs
2023-05-25 20:37:15 +02:00
Megamouse
c84d10686f
Qt: change wording on fake PS Move config
2023-05-25 20:37:15 +02:00
Megamouse
d652a81078
Qt/input: add emulated pads settings dialogs
2023-05-25 20:37:15 +02:00
Megamouse
fc76d2df38
input: list actual nodes instead of button ids
2023-05-25 20:37:15 +02:00
Megamouse
1a98682ea0
input: add enum count for enumeration
2023-05-25 20:37:15 +02:00
Megamouse
64437a531b
input: use global configs
2023-05-25 20:37:15 +02:00
Megamouse
4d26170bd6
input: add emulated_pad_config template class
2023-05-25 20:37:15 +02:00
Megamouse
36831a3d6a
input: add gem ds3 config file
...
No sticks yet
2023-05-25 20:37:15 +02:00
Megamouse
e7c0df4eac
input: add usio config file
...
No sticks yet
2023-05-25 20:37:15 +02:00
Megamouse
a296c19633
input: add ghltar config file
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No sticks yet
2023-05-25 20:37:15 +02:00
Megamouse
8b5f7a0770
input: add turntable config file
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No sticks yet
2023-05-25 20:37:15 +02:00
Megamouse
7b9a36be7d
input: add buzz config file
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Adds a buzz.yml and implements a generic way to save actual DS3 mapping independent of pad handlers
2023-05-25 20:37:15 +02:00
shinra-electric
cbe1628cf2
remove deprecated VK_MVK_moltenvk and replace with mvk_config.h
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VK_MVK_moltenvk extension has been removed.
Will try with `mvk_config.h`, but it this doesn't work `mvk_deprecated_api.h` should work instead.
2023-05-25 08:54:44 +02:00
Megamouse
38f9332905
overlays: Fix width of graph labels
2023-05-25 06:37:31 +02:00
Megamouse
96f1f9e45e
overlays: fix missing sound autorepeat fence.
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The other instances aren't realistically autorepeating
2023-05-25 06:37:31 +02:00
Eladash
f031cd9b42
Take advantage of WIN10 Thread Name API
2023-05-24 20:39:51 +02:00
kd-11
976a3ed3bf
Formatting fixes
2023-05-23 14:37:13 +03:00
kd-11
98c0944419
vk: Fix some sampler load crashes
2023-05-23 14:37:13 +03:00
kd-11
bf78b197a3
vk: Reimplement sampler disposal using the new pool mechanism
2023-05-23 14:37:13 +03:00
kd-11
427960fee8
vk: Fix compiler warning
2023-05-23 14:37:13 +03:00
kd-11
75da7d80dc
vk: Reimplement sampler caching to take border color into account
2023-05-23 14:37:13 +03:00
kd-11
7eb730ee03
vk: Integrate custom border colors when supported
2023-05-23 14:37:13 +03:00
kd-11
4b9fa7a417
vk: Require customBorderColorWithoutFormat feature
2023-05-23 14:37:13 +03:00
kd-11
6163acc8c5
vk: Add border color extension detection
2023-05-23 14:37:13 +03:00
kd-11
4add5b6bf0
vk: Minor refactoring of optional features
2023-05-23 14:37:13 +03:00
Megamouse
1ae3b37fbe
sceNpTrophy: set timestamps
2023-05-23 08:22:13 +02:00
Elad Ashkenazi
23c710cf53
CPUThread.cpp: Fix an emulator crash on game exit
2023-05-22 20:04:49 +03:00
Eladash
e29b81c444
Debug Fixes
2023-05-22 20:04:49 +03:00
Megamouse
73dba6d6e0
overlays: do not play sounds on fast auto repeat
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Currently there's a nasty sound stakkato going on if you keep the dpad pressed to the left in the home menu for example.
2023-05-20 18:27:26 +02:00
Megamouse
09e845a539
input: add sanity checks for buf_size
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also improve log spam
2023-05-20 13:24:43 +02:00
Eladash
e1744ceab2
Debugger: Implement key-scrolling through threads
2023-05-19 23:15:40 +02:00
RipleyTom
cbb1b1f28e
Fix spu_fm
2023-05-19 18:26:42 +03:00
Elad Ashkenazi
59f9938849
cellSpurs: Fix ready count
2023-05-19 14:18:51 +03:00
Megamouse
8db318094f
Qt: fix memory leak on midi error
2023-05-18 22:11:35 +02:00
Megamouse
5a4206e05d
Qt: Don't refresh mic and midi list in constructor
2023-05-18 22:11:35 +02:00
Megamouse
6794ae35a1
mac arm: try to fix compilation
2023-05-18 18:52:25 +02:00
Megamouse
8676913e73
input: use enum class for pad connection
2023-05-18 18:52:25 +02:00
Megamouse
2ef120fdcd
input: add option to keep pads connected
2023-05-18 18:52:25 +02:00
kd-11
08c1a14b13
Fix init order for gpu_debug_marker
2023-05-18 18:10:46 +03:00
kd-11
4a138aa918
Fix init order
2023-05-18 18:10:46 +03:00
kd-11
793a21a825
rsx: Fix build after variable rename
2023-05-18 18:10:46 +03:00
kd-11
6fd76054b4
vk: Rename the debug marker to something more appropriate
2023-05-18 18:10:46 +03:00
kd-11
c80be9e54b
Fixup - command buffer wrapping
2023-05-18 18:10:46 +03:00
kd-11
56ebae773c
vk: C++-ify the debug marker sync object member names
2023-05-18 18:10:46 +03:00
kd-11
fad6647255
vk: Do not use raw GPU command buffer handles for any wrapped API calls
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- There is no reason to do so and we seriously hamper debugging efforts
2023-05-18 18:10:46 +03:00
kd-11
edb2b60f2f
rsx: Perform region clipping in a normalized coordinate space
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- Depending on what the caller wants to do, the scaling will be different for src vs dst calculations.
We cannot reliably handle this in the callee
2023-05-18 18:10:46 +03:00
kd-11
d894ccb4ea
vk: Preliminary support for debug markers
2023-05-18 18:10:46 +03:00
Megamouse
bd09dc8ea8
Qt: allow hiding trophy table columns
2023-05-18 15:26:05 +02:00
Megamouse
799dbfc2c5
MSVC: Ignore base address warning
2023-05-18 12:41:22 +02:00
Megamouse
54e6cf95d7
Fix some warnings
2023-05-18 12:41:22 +02:00
Megamouse
4fd21f7764
Windows Use vector for performance counter data allocation
2023-05-18 09:15:49 +02:00
Megamouse
f8009451a9
rpcn: fix some msvc warnings
2023-05-18 09:15:49 +02:00
Elad Ashkenazi
c70338a9a9
Logs/Debugger: Go-To-Address signal from log text
2023-05-18 08:43:39 +02:00
Megamouse
e83540d80c
Qt: don't refresh game grid after emu stop
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It is not necessary to refresh the game grid after stopping a game.
2023-05-17 23:39:48 +02:00
Dark
24dde5d42b
Implement support for emulating Rock Band 3's MIDI Pro Adapter
...
Co-authored-by: Megamouse <studienricky89@googlemail.com>
2023-05-17 22:59:44 +02:00
Joshua de Reeper
8e15afb2c4
sys_usbd: Emulate Disney Infinity Base
2023-05-17 21:26:58 +02:00
Megamouse
911cd678ff
cli: add ability to log ffmpeg codecs
2023-05-17 00:23:47 +02:00
RipleyTom
f11770b88b
Better accuracy for FREST/FRSQEST ( #13863 )
2023-05-15 17:20:47 +01:00
Eladash
514ef9a9c5
SPU Executable Code Dumping Tool
2023-05-15 14:11:13 +03:00
kd-11
57070aa8ff
vk: Minor refactor in OOM handler to skip scans if we already found a match
2023-05-15 12:28:19 +03:00
kd-11
e06c6b5ac8
vk: Refactor memory allocators to easily inspect device properties
2023-05-15 12:28:19 +03:00
kd-11
a6dada6c36
vk: Use gc to clean up stale surface cache resources instead of fudging with frame counters.
...
- This whole surface cache garbage management needs to be merged with gc
2023-05-15 12:28:19 +03:00
kd-11
a058cf2ff0
vk: Rewrite draw call setup sequence to avoid OOM situations introducing stale descriptors
2023-05-15 12:28:19 +03:00
kd-11
142d25c0d7
vk: Don't erase texture cache images directly. Use gc instead.
2023-05-15 12:28:19 +03:00
kd-11
4e6231a321
vk: Implement max VRAM override in config
2023-05-15 12:28:19 +03:00
kd-11
29d87a3743
vk: Refactor the vram exhausted handler
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- Mostly a de-uglify pass
2023-05-15 12:28:19 +03:00
kd-11
9a2b06f35f
vk: Refactor vram exhausted handler to minimize risk of UAF hazards
...
1. A hard sync before starting the routines on fatal will release some memory going in improving chances of a successful eviction elsewhere.
2. A hard sync on exit cleans up, ensuring no UAF (with caveats)
2023-05-15 12:28:19 +03:00
kd-11
4e2f3a289c
vk: Tune resource quotas
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- Tuned for 1G. The system requires about 128M for scratch and system data.
2023-05-15 12:28:19 +03:00
kd-11
db70cd058a
vk: Improve spill robustness
...
- Removes some incorrect checks that asserted incorrectly
- Make the collapsible check recursive
2023-05-15 12:28:19 +03:00
kd-11
b6cdf18165
vk: Lower scratch dimension alignment to 256 to minimize wastage
2023-05-15 12:28:19 +03:00
kd-11
7d710cbf8c
rsx: Do not allow 'compatible' check to pass if the size does not match
...
- It's not worth it. We end up with a mish-mash of internal configuration parameters that don't match the surface.
Maybe with more abstraction it can work, but there is little benefit.
2023-05-15 12:28:19 +03:00
Elad Ashkenazi
654c4e3c06
Logs: fix Stack Cell Errors setting reading
2023-05-14 19:51:18 +02:00
Elad Ashkenazi
a3271b08b7
System.cpp: Make boot of disc updates more strict
2023-05-14 17:47:56 +02:00
oltolm
b0de5970ce
Get the font directory from Windows ( #13825 )
2023-05-13 20:58:59 +02:00
Elad Ashkenazi
db7f84f9f8
SPU/PPU/Debugger: Ensure ascending stack frames ( #13833 )
...
* PPU/Debugger: Ensure ascending stack frames
* SPU/Debugger: Ensure descending stack frame pointers
2023-05-10 11:23:09 +03:00
Megamouse
58140e1d3a
Fix some warnings
2023-05-09 07:55:46 +02:00
Megamouse
315d9c308b
Qt: fix game list event filter
...
Fixes a regression caused by copy pasting the list construction to its
own constructor.
2023-05-08 23:05:12 +02:00
Eladash
d13c0ee393
SPU/Debugger: Detect stack-less functions
2023-05-08 19:27:21 +03:00
Elad Ashkenazi
ead8e5e0c3
PPU LLVM: Unbreak function linkage
2023-05-07 14:11:37 +03:00
RipleyTom
195de818b6
Fix rpcn config reset
2023-05-06 19:48:40 +02:00
RipleyTom
5c0113ce59
Deterministic FREST and FRSQEST
2023-05-06 12:59:34 +03:00
oltolm
db2341c842
fix ASAN error: make overlay_pass destructor virtual
2023-05-06 10:17:58 +02:00
brian218
6a41b22a1b
sys_fs: Further implemented cellFsArcadeHddSerialNumber (0xc0000007)
2023-05-06 10:26:37 +03:00
brian218
5696065727
sys_fs: Improved sys_fs_fcntl(0xc0000015 and 0xc000001c) by integrating duplicate code
2023-05-06 10:26:37 +03:00
brian218
e9281843bf
sys_fs: Implemented mount_info_map to keep proper track of mounted devices
2023-05-06 10:26:37 +03:00
brian218
43184a271f
sys_fs: Improved lv2_fs_object constructor
2023-05-06 10:26:37 +03:00
brian218
a7e1bc34de
sys_fs: Improved the functionality of lv2_fs_object::get_mp() and the efficiency of mount&newfs syscalls
2023-05-06 10:26:37 +03:00
brian218
98c46f7eb0
sys_game: Fixed potential bugs in sys_game_get_system_sw_version()
...
sys_game: Implemented sys_game_set_system_sw_version()
2023-05-06 10:26:37 +03:00
Megamouse
3de0f042c6
Qt: filter for rpcs3_*.qm files when enumerating languages
2023-05-06 09:16:24 +02:00
Megamouse
f115032095
Qt: implement flow layout game grid
...
This will allow us to properly style the grid and also remove the need to refresh the whole grid on a window resize
2023-05-06 06:31:58 +02:00
Megamouse
0b628cb50e
cellPamf: Add missing error code
2023-05-06 06:31:58 +02:00
kd-11
3947250daa
Whitespace fix
2023-05-05 16:59:06 +03:00
kd-11
96be211c88
gl: Fix typeless casts
2023-05-05 16:59:06 +03:00
kd-11
b00b8ae71b
rsx: Allow swizzle flag to propagate as an override to surface properties
2023-05-03 01:26:14 +03:00
kd-11
45f416c4f1
rsx: Apply swizzle flag on data source as well
...
- The fact that the attribute is tacked on to the dest is a semantic error.
It's the context that is swz\ln, not the source or dest. They both are one or the other.
2023-05-03 01:26:14 +03:00
kd-11
c58149f5b6
vk: Propagate swizzle flag in hw blit engine
2023-05-03 01:26:14 +03:00
kd-11
579a6c9311
rsx: Add a comment explaining the barycentric interpolation change
2023-05-02 20:46:39 +03:00
kd-11
08e7a23121
vk: Improved attribute interpolation for NVIDIA
2023-05-02 20:46:39 +03:00
RipleyTom
bf190fd3d8
Fix deadlock in games_config
2023-05-02 07:51:22 +02:00
Megamouse
ea3a73b598
Qt: fix invisible first game list icon on tiny icon sizes
2023-05-01 20:09:18 +02:00
Megamouse
710f07049d
VS: disable warnings of external dependencies (mainly silences Qt warning spam)
2023-04-30 18:26:19 +02:00
Megamouse
fe977c4288
fix some warnings
2023-04-30 18:26:19 +02:00
Eladash
f5b9d86e42
Qt/Utilities: Merge memory viewer with searcher
2023-04-30 12:41:55 +02:00
Ani
9ab4802d07
gl: Fix blur_intensity GL_INVALID_OPERATION error
...
blur_intensity is a float, so the cast needs to be f32 instead of s32
2023-04-30 12:02:14 +03:00
Megamouse
7bec3b30b7
Qt: Allow parsing games.yml during gameplay
...
There is no need to restrict this anymore
2023-04-28 17:16:04 +02:00
Megamouse
ad5a62b62d
Loader: split add_only into own function
...
The new code does not require any modifications apart from loading vfs
2023-04-28 17:16:04 +02:00
Megamouse
f080798000
Qt: clear game items before clearing the game list
2023-04-28 16:06:22 +02:00
Megamouse
6af81d649f
VS: remove non-existent moc files from filter
2023-04-28 16:06:22 +02:00
Megamouse
5f3f8eeec6
Qt: fix squished icon column when opening rpcs3 after closing with an empty list
2023-04-28 16:06:22 +02:00
Megamouse
9b4302bc2f
Qt: fix invalid pointer in IconReady slot
2023-04-28 16:06:22 +02:00
Megamouse
fa618a2bf7
Qt: use shared_mutex in movie_item
2023-04-28 16:06:22 +02:00
Megamouse
6915025c7e
Qt: don't mount dev_hdd0 in screenshot manager
2023-04-28 16:06:22 +02:00
Elad Ashkenazi
5cf80c05a5
savestates:/sys_spu: Fix join saving
2023-04-28 16:13:15 +03:00
Megamouse
711afeb688
Qt: only do a hard refresh when new games may have been added
2023-04-27 09:23:27 +02:00
Megamouse
96165cd21d
Qt: keep game list data when toggling between list and grid layouts
...
There is no need to do a full hard refresh anymore.
2023-04-27 09:23:27 +02:00
Megamouse
1a07f40c4b
Qt: fix futurewatcher cancel
2023-04-27 08:42:28 +02:00
Megamouse
eb5ea82bb1
Qt: Fix data race and undefined behaviour in games_config
2023-04-27 08:42:28 +02:00
Megamouse
cd9ff08235
Decrease some include madness
2023-04-26 21:37:44 +02:00
Megamouse
957713015a
screenshot manager: use flow layout
...
This whole screenshot thing was really janky, as I added it in half a day or so. But this commit should make everything smooth.
Sadly there is no real lazy loading yet (icons are loaded async, but indiscriminately).
2023-04-26 18:07:16 +02:00
Megamouse
a639772dfe
Qt: async game list parsing
2023-04-26 18:07:16 +02:00
Megamouse
6c85d97d6c
Qt: move experimental build warning to gui_application
2023-04-26 18:07:16 +02:00
kd-11
7feb13671a
rsx: Fix up the framebuffer width if the pitch fits scissor but not the clip width
2023-04-25 13:07:12 +03:00
Megamouse
3f066cca4a
Qt: fix adding vsh to gamelist
2023-04-25 04:49:41 +02:00
Megamouse
c86d221ba5
Qt: lazy load save data icons
2023-04-25 00:58:57 +02:00
Megamouse
5870dad639
Qt: fix savedata dialog exception
2023-04-23 20:00:45 +02:00
Megamouse
53a70c6e77
Qt: lazy load trophy icons
2023-04-23 19:30:23 +02:00
Ivan Chikish
45fecf0059
SPU LLVM: disable AVX2 shift intrinsics
...
Was incorrectly checked.
2023-04-23 18:36:45 +03:00
Megamouse
a6e4b77273
Qt: fix table item delegate usage
2023-04-23 09:25:27 +02:00
Megamouse
f932cc4073
VS: fix filters
2023-04-23 09:25:27 +02:00
Eladash
6bf77166e1
Game List: Make Ctrl+f Focus On The Search Bar
2023-04-22 16:13:17 +02:00
Eladash
6b9d0d5df5
UI: Ignore trademark as a fallback when searching games
...
Also colons and hyphen.
2023-04-22 16:13:17 +02:00
Eladash
9778322d99
UI: Focus to game searchbar on load
...
Make return key press focus to game list's first entry.
2023-04-22 16:13:17 +02:00
Megamouse
6ff04ec91b
Qt: Set icon size function properly
2023-04-22 15:45:54 +02:00
Megamouse
650b0c7c30
Qt: properly invalidate item pointer in grid mode
2023-04-22 14:28:23 +02:00
Megamouse
823b23f800
Qt: Lazy load game grid icons and optimize paint method for invisible items
2023-04-22 14:28:23 +02:00
Megamouse
b47db88ded
Qt: Remove unused list layout handling of repaint watcher
2023-04-22 14:28:23 +02:00
Megamouse
20b92f50d9
Qt: don't calculate sizes in grid mode
2023-04-22 14:28:23 +02:00
Megamouse
b401ad85d1
Qt: lazy load game list icons and dir size
2023-04-22 14:28:23 +02:00
Megamouse
e9df63119b
Qt: multithreaded file testing during refresh
2023-04-22 14:28:23 +02:00
Megamouse
caa6c9b471
Qt: Minor optimization during list refresh
2023-04-22 14:28:23 +02:00
Ivan Chikish
bb8e43f16c
SPU LLVM: fixup custom LICM pass
2023-04-22 03:07:06 +03:00
Megamouse
2c71d08ea2
Emu: Cache games.yml and only save when necessary
2023-04-21 20:18:24 +02:00
Megamouse
500f7901ac
unself: rename SCEVersionInfo to version_header
2023-04-21 17:56:25 +02:00
Megamouse
5fb716fc21
unself: rename SectionInfo to segment_ext_header
2023-04-21 17:56:25 +02:00
Megamouse
31ef970f23
unself: some more documentation
2023-04-21 17:56:25 +02:00
Megamouse
a770eaf500
unself: rename AppInfo to program_identification_header
2023-04-21 17:56:25 +02:00
Megamouse
e171f3af41
unself: rename SelfHeader to ext_hdr
2023-04-21 17:56:25 +02:00
Ivan Chikish
1041284384
SPU LLVM: sink stores deeper in custom LICM pass
2023-04-21 18:11:59 +03:00
Megamouse
6555de6ef5
fix warnings
2023-04-21 16:41:06 +02:00
Eladash
b81e77cffa
Remove add_only from main_window::Boot args
2023-04-21 12:14:44 +02:00
Eladash
a1741f21cc
Optimize AddGamesFromDir a bit
2023-04-21 12:14:44 +02:00
Eladash
76a36f45bf
Reduce IO With Game Library Loading
2023-04-21 12:14:44 +02:00
Ivan Chikish
183bea3b98
SPU LLVM: upgrade custom DSE pass
2023-04-20 11:12:31 +03:00
kd-11
6981cbb985
formatting
2023-04-19 14:21:15 +03:00
kd-11
fdfcc6c5ea
gl: Refactor attachment clear logic
...
- Make the whole thing a standalone command to avoid unnecessary state meddling.
2023-04-19 14:21:15 +03:00
Megamouse
b86ecf7441
Keep preceding 0 in firmware strings
2023-04-19 08:06:30 +02:00
Megamouse
5107d1b69b
Keep second 0 in firmware strings
2023-04-19 08:06:30 +02:00
Megamouse
e133c8c2c3
Qt: add option to reset time played
2023-04-19 00:36:35 +02:00
Megamouse
450ab7c289
Qt: add grid filters
2023-04-18 23:46:02 +02:00
Megamouse
32bfb808ae
Qt: add checkbox to restart dialog
2023-04-18 20:08:21 +02:00
Ivan Chikish
1f19804cab
BufferUtils: fix SSE2 path for byteswaps
2023-04-18 16:46:18 +03:00
kd-11
9ff6003dfc
rsx: Add Ultra shader precision setting for costly accuracy settings
2023-04-18 16:25:16 +03:00
kd-11
f725ea7d0d
vk: Promote barycentric interpolation to 64-bit
2023-04-18 16:25:16 +03:00
Ivan Chikish
39d17a94c6
SPU LLVM: make savestates unsavable inside the code
2023-04-18 12:19:15 +03:00
Ivan Chikish
8153e5338f
SPU LLVM: optimize register stores
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Custom implementation of DSE+LICM
2023-04-18 12:19:15 +03:00
RipleyTom
999caea021
Implement sceNpManagerGetCachedInfo
2023-04-17 21:13:44 +02:00
shockdude
b70665865f
Invert the DJ Hero Turntable crossfader axis bind.
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On Xbox 360 turntables, Crossfade Left is Y Down, Crossfade Right is Y Up.
Also simplify turntable/left stick input.
2023-04-16 13:21:57 +02:00
shockdude
6a9e0c52c3
Round squircled axis values to nearest whole number
2023-04-16 10:41:44 +02:00
Ivan Chikish
44b3709d1d
SPU LLVM: use volatile stores for PC update
2023-04-15 12:40:59 +03:00
RipleyTom
98fc073f89
Fix tmp path in updater
2023-04-14 19:16:27 +02:00
Ivan Chikish
ba29f0ccd1
SPU LLVM: use atomic loads in read channel count
2023-04-14 13:36:04 +03:00
Ivan Chikish
3473e19508
SPU LLVM: fix savestate safety guards
...
Volatile was removed since it prevented optimizations.
2023-04-14 07:26:30 +03:00
Ivan Chikish
22bd7dcc42
PPU LLVM: disable DSE pass and use volatile store/loads
2023-04-14 07:26:30 +03:00
Eladash
79d09d02ed
Add savestate buttons to home menu
2023-04-13 20:46:37 +02:00
Megamouse
a6313fa46c
cellMic: fix mic type regression
2023-04-13 20:00:05 +02:00
Megamouse
2a7431bd61
cellMic: fallback to proper sampling rate if necessary
2023-04-13 20:00:05 +02:00
Megamouse
90851459c8
cellMic: change some log levels
2023-04-13 20:00:05 +02:00
Megamouse
27c9bf137c
cellMic: fallback to 4,2,1 channels by default
2023-04-13 20:00:05 +02:00
Megamouse
2205790dd4
cellMic: add some error checks
2023-04-13 20:00:05 +02:00
Megamouse
0115c2f70a
cellMic: minor format changes for readability
2023-04-13 20:00:05 +02:00
Elad Ashkenazi
7bce99d77b
Debugger: Fix step over ( #13649 )
2023-04-12 20:55:07 +02:00
kd-11
47b65868f4
Try even lower
2023-04-12 18:47:14 +03:00
kd-11
8735a06f3c
vk: GTX970 workaround
2023-04-12 18:47:14 +03:00
RipleyTom
d35fecbeea
Forces deterministic FP operations when online
2023-04-12 15:31:36 +03:00
Eladash
0e388639cc
Loader: Make executable analyzation not halt UI when launching games
2023-04-12 15:18:50 +03:00
RipleyTom
17e6ad1fe8
Fix deref in cellSaveData log
2023-04-12 11:58:24 +02:00
Joshua de Reeper
86b3229746
Skylander Portal: Trap Team Audio Transfers
2023-04-11 20:04:51 +02:00
Ivan Chikish
06b0e35fb9
Update to LLVM 16.0.1
...
Fix Zen4+ AVX-512 detection
2023-04-11 12:13:09 +03:00
oltolm
6fbca1acfd
remove unnecessary pointer bitcasts
2023-04-09 12:45:18 +03:00
RipleyTom
0e8b0e414a
Improve cellMic and sys_usbd thread scheduling
2023-04-07 23:36:32 +02:00
headassbtw
ec3114d6d8
Add alternate 3D display modes ( #13582 )
2023-04-07 20:08:07 +02:00
Megamouse
60fc51ed22
cellGcm: add more enums
2023-04-07 19:40:21 +02:00
Megamouse
603b775f4a
llvm: fix submodule path
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- Use official llvm repo
- Move llvm to 3rdparty
- Ignore SPIRV submodules in CI
2023-04-07 18:25:59 +02:00
kd-11
964ce3d6aa
rsx: Add a clip_width workaround for some buggy games
2023-04-07 12:39:23 +03:00
Ivan Chikish
fb88e1c1c9
Update to LLVM 16.0.0, switch to upstream LLVM
2023-04-06 10:19:31 +03:00
Elad Ashkenazi
c6ab1aa227
Fix emulator crash when stopping emulation after being paused ( #13530 )
2023-04-05 21:53:01 +02:00
brian218
8a509afc20
sys_fs: Implemented CELL_FS_PATH path-as-device support
2023-04-05 18:08:55 +02:00
brian218
6a95e0877b
sys_fs: Fix warning C6262
2023-04-05 18:08:55 +02:00
brian218
28c37ab465
sys_fs & VFS: Misc bug fixes
2023-04-05 18:08:55 +02:00
Megamouse
3e556c710b
cellMusicExport: first implementation
2023-03-31 15:25:21 +02:00
Megamouse
4289ffef1c
cellPhotoExport: add funcFinish check
2023-03-31 15:25:21 +02:00
RipleyTom
0c051a83a7
Fix mic thread usage
2023-03-30 08:14:28 +02:00
kd-11
82dedb1fbb
vk: Fix vendor detection for apple
2023-03-29 17:31:06 +03:00
kd-11
04c0f309be
vk: Obey safe/unsafe hint for D16F emulation
2023-03-29 17:31:06 +03:00
RipleyTom
8408d51359
Increase delay for GHL and TT int transfers
2023-03-29 11:25:18 +02:00
Megamouse
a8ada492b2
cellMic: fix registration index
2023-03-28 20:26:04 +02:00
Megamouse
55d6ee65ae
cellAudio: silence cellAudioSendAck and add pseudo code for it
2023-03-28 20:26:04 +02:00
Megamouse
69ecf8aea7
cellAudio: re-use event_sources array
2023-03-28 20:26:04 +02:00
Megamouse
f2b51668b4
cellMic: use fixed index for devices
2023-03-28 20:26:04 +02:00
Megamouse
c2527c9e1b
cellMic: wait for registration of multiple input devices
2023-03-28 20:26:04 +02:00
Megamouse
0bcd45c1d4
cellMic: add some additional error check and silence log spam
2023-03-28 20:26:04 +02:00
Megamouse
ecf0022fd1
cellMicGetSignalState: fake some more values
...
Maybe this improves the mic signal even more
2023-03-28 20:26:04 +02:00
RipleyTom
0f45a8c180
Fix inaccuracies pointed out by PVS-Studio
2023-03-25 08:45:30 +01:00
kd-11
ad3e740c09
vk: Separate vertex and fragment stage push constant updates for overlays
2023-03-23 21:14:23 +03:00
Elad Ashkenazi
7e6cc02e09
Fix an emulator crash in Emulator::SaveSettings ( #13567 )
2023-03-21 10:12:39 +01:00
RipleyTom
7000ef4471
Fix timeout spam from signaling
2023-03-19 22:31:50 +01:00
Eladash
0beda6fa89
Savestates: Fix deadlock on savestate load
2023-03-18 12:07:17 +03:00
Eladash
a41d2e43fd
cellFsReaddir: Fix termination sequence
2023-03-18 12:07:17 +03:00
RipleyTom
c98158b460
Add buf_to_hexstring
2023-03-18 01:51:35 +01:00
RipleyTom
02a53c582c
Invite changes
2023-03-18 01:51:35 +01:00
RipleyTom
192f4825a2
Fix recvn high cpu usage
2023-03-17 23:50:40 +01:00
RipleyTom
bcce3acd5f
Signaling: report status inactive on unknown connection
2023-03-17 17:58:56 +01:00
RipleyTom
8cd6b9275a
Fix timestamps in signaling_handler
2023-03-17 17:07:25 +01:00
Megamouse
5fa9dfac6a
Trophies: log more specific errors on install failure
2023-03-17 15:50:05 +01:00
oltolm
cf5346c263
use new LLVM API in SPURecompiler
2023-03-12 10:11:06 +03:00
Ivan Chikish
776b3b5efa
SPU LLVM: fix regression from #13500
...
Fixes #13526
2023-03-11 19:48:55 +03:00
oltolm
520524285a
llvm: update code to new API ( #13500 )
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* llvm: update code to new API
* llvm: remove OLDLLVM define
2023-03-11 01:57:21 +03:00
RipleyTom
ec8cb1668c
Fix hid_pad_handler
2023-03-10 15:23:55 +01:00
RipleyTom
1b7b59466d
Add missing spinning icon from resources
2023-03-09 22:34:23 +01:00
Elad Ashkenazi
e45e9c20dd
PPU: Do not break on unexpected TOC ( #13490 )
2023-03-09 16:53:44 +03:00
RipleyTom
450cb1771c
Add better error handling for RequestSignalingInfos
2023-03-08 18:25:26 +01:00
RipleyTom
f7a3d45c2c
Use NBIO for RPCN
2023-03-08 13:11:33 +01:00
Eladash
65eb625843
cellSaveData: Slow save completion
2023-03-07 13:01:21 +01:00
Megamouse
c06b957a8a
hid: try to fix linux
2023-03-06 14:36:14 +01:00
Megamouse
05064dfaf4
cellVdec: revert RGBA alignment change
2023-03-05 22:49:49 +01:00
Megamouse
425610b98a
Use win_error for WSAGetLastError
2023-03-05 22:49:49 +01:00
Megamouse
0d34b97948
overlays: apply message fade in during lifetime extension if necessary
2023-03-05 02:55:59 +01:00
Megamouse
c6426245e4
overlays: refresh existing compile message expiration
2023-03-05 02:55:59 +01:00
Megamouse
6fe41870ab
overlays: properly remove outdated messages from the queue.
...
Fixes zombie item glitch if a newer message has shorter duration than the older message
2023-03-05 02:55:59 +01:00
Megamouse
2d4e02f277
overlays: add ppu compile message if the progress dialog is unavailable
2023-03-05 02:55:59 +01:00
Megamouse
6d7d3fff6d
Improve some decryption log messages
2023-03-05 02:55:59 +01:00
Megamouse
da6d1d359c
hid/ds4: add logging for PID and VID
2023-03-04 19:18:36 +01:00
Megamouse
92ae57c9ee
Windows: log more descriptive errors
2023-03-04 18:34:56 +01:00
Megamouse
8409979dc5
Qt: Disable some network settings in global config. Re-enable RPCN in global config.
2023-03-04 18:34:56 +01:00
Elad Ashkenazi
8bc92a2cbb
VFS: Fix mounting non-existant paths ( #13488 )
2023-03-04 17:12:45 +01:00
RipleyTom
2de4c03faa
Fix wolfssl connect
2023-03-03 22:51:01 +01:00
Megamouse
1d7a00666e
rpcn: throw exception when using rpcn features without a proper config
2023-03-03 11:30:39 +01:00
Megamouse
14c0289542
Qt: disable psn setting in global settings
...
Also move some common code to helper functions
2023-03-03 09:05:30 +01:00
Megamouse
69ebdfd689
cellMic: random improvements
2023-03-03 08:27:42 +01:00
Megamouse
fc21ece784
pkg install: return correct error if possible. Add more early outs and skip workers on error,
2023-03-02 23:27:20 +01:00
kd-11
a3ededdcf1
rsx: Implement deferred buffer allocations for GPU write
2023-03-02 12:48:58 +03:00
Ani
0178b20983
rpcs3_version: Bump to 0.0.27
2023-03-01 21:56:02 +00:00
JoãoPaulo
f9142a1c56
Update FW 4.90 Latest Version
...
Updates the latest FW version according to: https://www.playstation.com/en-us/support/hardware/ps3/system-software/
List of changes:
This system software update improves system performance.
2023-03-01 20:25:24 +01:00
Megamouse
73b5b9d7b7
cellRtc: fix out of bounds write
...
Turns out you should listen to warnings once in a while...
sprint actually wrote more than 3 characters into the microDigits buffer !!!
2023-03-01 10:15:21 +01:00
kd-11
0a9d646bd7
rsx: Workaround for clang build
2023-03-01 01:10:06 +03:00
kd-11
24edfe2190
rsx: Use simple_array for basic array of integers
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- Some methods are getting spammed every draw call
2023-03-01 01:10:06 +03:00
kd-11
0bb8127372
rsx: Use emplace when constructing in-place.
...
- Unexpectedly high gains for msvc builds. GCC doesn't care, clang shits itself.
2023-03-01 01:10:06 +03:00
kd-11
1b8a69154f
rsx: Use non-owning container to ellide a derpy allocation with msvc
2023-03-01 01:10:06 +03:00
illusion0001
f2155b49e2
Debugger: show CIA in register view ( #13462 )
2023-02-28 00:30:23 +01:00
Eladash
62c9b99e72
Update SPUThread.cpp
2023-02-27 14:17:05 +01:00
Elad Ashkenazi
2a344e1d87
cellMsgDialog: fix use-after-free
2023-02-27 14:17:05 +01:00
Megamouse
ae14aa991d
overlays: hotfix for return_code lifetime
2023-02-27 12:04:10 +01:00
Megamouse
2885c8a4ab
cellSaveData: get rid of g_last_user_response
2023-02-27 10:24:06 +01:00
Megamouse
3d411431c6
input: disable ldd home menu for now
2023-02-26 22:17:55 +01:00
oltolm
1800faf0dd
cellVdec.cpp: use lock_unlock instead of lock_guard
2023-02-26 22:20:07 +03:00
oltolm
19ded3809f
fix out-of-bounds in VKGSRenderTypes.hpp
2023-02-26 22:20:07 +03:00
oltolm
40cd255051
fix: back() called an empty string in PPUThread.cpp
2023-02-26 22:20:07 +03:00
oltolm
ad4677a67c
fix use after move in cellVdec.cpp
2023-02-26 22:20:07 +03:00
RipleyTom
d9e0d016c6
Fix for Windows ENOTCONN on connecting socket
...
Fixes Windows returns ENOTCONN when using recvfrom/sendto on connecting socket instead of the expected EAGAIN.
2023-02-26 10:35:20 +01:00
kd-11
c570fd03d1
rsx/overlays: Handle corner case where thread signal happens just before pop_all is called.
2023-02-26 02:30:16 +03:00
kd-11
1e0565f17b
rsx/overlays: Fix emu close
2023-02-26 02:30:16 +03:00
Megamouse
3ff464641a
Fix Visual Studio 17.5.0 compilation
...
For some reason there's an internal compiler error related to atomic wait.
I could work around this issue when I commented "mask = default_mask<X>;".
So after playing around a bit I had the suspicion that the VS parser can't handle some of the templatization.
Giving the decltype its own alias seems to fix this issue (and makes the code a bit more readable anyway in my opinion).
2023-02-25 19:20:55 +03:00
Megamouse
7cb3d305d4
main: set locale to C before doing anything else
2023-02-25 11:23:07 +01:00
Megamouse
e46dba43ad
config: try to fix float locale issues
2023-02-25 11:23:07 +01:00
Megamouse
afad96a52a
Qt: try to fix QString::toDouble locale nonsense
2023-02-25 11:23:07 +01:00
RipleyTom
1a00341e6b
Forces local IP to bind address if set
2023-02-25 10:38:19 +01:00
kd-11
3388c8ed09
overlays/manager: Explicit ctor for the input context
2023-02-24 00:46:53 +03:00
kd-11
6d4967ffef
[overlays] Implement input suspend+resume
...
- Tested with OSK + home menu. Requires hacks to enable this setup so it's mostly an academic achievement.
2023-02-24 00:46:53 +03:00
kd-11
b27366e1e6
rsx/overlays: Enable input hijacking
2023-02-24 00:46:53 +03:00
kd-11
95a29b5d1d
rsx/overlays: Fix clang/msvc build
2023-02-24 00:46:53 +03:00
kd-11
d320867569
rsx/overlays: Add a name to the input thread context
2023-02-24 00:46:53 +03:00
kd-11
aabd388070
rsx/overlays: Remove some unused thread declarations
2023-02-24 00:46:53 +03:00
kd-11
7db6594358
rsx/overlays: Use lf_queue for a lock-free stack implementation
2023-02-24 00:46:53 +03:00
kd-11
388ca1c645
rsx/overlays: Fix build
2023-02-24 00:46:53 +03:00
kd-11
7c04b00e2b
rsx/vk: Remove stale include
2023-02-24 00:46:53 +03:00
kd-11
dac0644f07
rsx/overlays: Fill in the user response when message dialog input loop exits and we're in blocking mode
...
- Avoids a race condition caused by the "blocking" call only updating results on cleanup/close
2023-02-24 00:46:53 +03:00
kd-11
7d103fe0f0
rsx/overlays: Fix crash
2023-02-24 00:46:53 +03:00
kd-11
901d9f3f6e
rsx/overlays: Simplify attach-thread-input API
...
- Restructure the inputs to encourage shorter input signature.
2023-02-24 00:46:53 +03:00
kd-11
ddc9e74aa8
rsx/overlays: Putting it all together
...
- Migrate dialogs with input-only threads to use the unified input
system
2023-02-24 00:46:53 +03:00
kd-11
12690de9de
rsx/overlays: Refactor and implement callbacks for input token
2023-02-24 00:46:53 +03:00
Megamouse
6b30cdac09
Use u64 for system_time_t, as s64 doesn't make much sense in a microsecond context.
2023-02-22 23:57:20 +01:00
Megamouse
ccb7528a59
fix some warnings
2023-02-22 23:57:20 +01:00
Ivan Chikish
01ed8a07af
fixed_typemap.hpp: static allocation for m_init
...
This allows to safely call is_init<T>() at any time.
2023-02-23 00:54:35 +03:00
Megamouse
a9f399d6cc
patch_manager: fix focus loss during config value editing
2023-02-22 01:17:36 +01:00
Megamouse
a527a485f8
patch_manager: add more decimal places to spinbox
2023-02-22 01:17:36 +01:00
Megamouse
f0c8f6d47b
patch_manager: check config values before applying them
2023-02-22 01:17:36 +01:00
Megamouse
a29dc3893f
patch_manager: change wording
2023-02-22 01:17:36 +01:00
Megamouse
c6f392bf6c
patch_manager: allow multiple dynamic values
2023-02-22 01:17:36 +01:00
Megamouse
f2ded2fdb7
patch_manager: Add dropdown labels
2023-02-22 01:17:36 +01:00
Megamouse
080737fd1f
patch_manager: add more dynamic to dynamic patches
2023-02-22 01:17:36 +01:00
Megamouse
1040757556
patch_manager: add ability to add dynamic patches
2023-02-22 01:17:36 +01:00
Megamouse
38d612e5ba
fix some warnings
2023-02-22 00:15:11 +01:00
Megamouse
a7c3753c5a
cellMsgDialog: Improve some logging and localization
2023-02-21 23:35:13 +01:00
Megamouse
ebf72eb126
overlays: add internal lock for progress bar texts
2023-02-21 23:35:13 +01:00
Megamouse
be49a80bc7
overlays: use array for progress bars
2023-02-21 23:35:13 +01:00
brian218
23da770364
sys_game: LV2 board storage minor fixups
2023-02-21 22:57:37 +01:00
RipleyTom
6186ac0245
rpcn: signaling handler improvements & upnp
...
Simplify signaling by making Matching2 a layer over normal signaling.
Implements UPNP port forwarding
Implement sceNpMatching2AbortRequest
Fix reported bw in sceNpUtil
Hack for Fat Princess binding udp on 3658
Reenable CB for sceNpBasicAddPlayersHistoryAsync
Misc fixes
2023-02-21 15:41:41 +01:00
Megamouse
364c33060b
Fix boot by RPCS3_GAMEID constants
2023-02-20 22:53:22 +01:00
Megamouse
bb2c9196f5
cellVdec: align RGBA/ARGB strides
2023-02-18 22:43:22 +01:00
Megamouse
1c8d3e0dca
cellVdec: fix au_count race condition
2023-02-18 15:31:21 +01:00
Megamouse
6b556a5206
PINE: fix error format function
2023-02-17 19:33:58 +01:00
oltolm
bbd308a908
fix order of static initialization: add comment
2023-02-17 11:58:40 +03:00
oltolm
b5b8f7c35a
fix order of static initialization
2023-02-17 11:58:40 +03:00
Megamouse
de592267fe
Create TEST12345/USRDIR for test elfs
2023-02-16 20:51:57 +01:00
Margen67
5bb89328d0
Remove whitespace
2023-02-15 08:58:02 +01:00
Megamouse
75fbb3d551
Qt: save last gs_frame screen and re-use it in no-gui mode
2023-02-14 08:03:26 +01:00
Megamouse
eb0fb2fef7
Qt/CLI: Add option to select a screen for the game window
2023-02-14 08:03:26 +01:00
Megamouse
b1b92e95ab
Qt: move fullscreen cli arg from global to gs_frame
2023-02-14 08:03:26 +01:00
Megamouse
3a68b7ac0d
Fix C00 boot from external HG games
2023-02-13 07:31:58 +01:00
Eladash
3976018980
Debugger: Print error codes stored in GPR
2023-02-12 23:10:20 +01:00
Megamouse
1dac708323
cellPad: move CellPadData to pad_types for convenience
2023-02-12 17:04:31 +01:00
Megamouse
d4187242b9
cellPad/vsh: fix PS button recognition
2023-02-12 17:04:31 +01:00
Megamouse
61c0d81667
cellPad/vsh: fix sixaxis interaction
...
This allows you to influence the particles in the XMB
2023-02-12 17:04:31 +01:00
Megamouse
c3e4b6da46
cellPad: allow opening the home menu with ldd pads
...
Speculative
2023-02-12 17:04:31 +01:00
Megamouse
38c7cf474d
cellPad: add sanity check for indices in cellPadLdd functions
2023-02-12 17:04:31 +01:00
Megamouse
ec4cbe5380
cellPad: simplify some code
2023-02-12 17:04:31 +01:00
Vestral
465ca97531
Fix displaying of audio device when it's disconnected
2023-02-10 04:19:20 +01:00
Megamouse
cfb788941c
overlays: review fixes
2023-02-09 20:36:35 +01:00
Megamouse
69435dd951
overlays: Fix linux compilation
2023-02-09 20:36:35 +01:00
Megamouse
3b09a39576
overlays: fix home menu date format
2023-02-09 20:36:35 +01:00
Megamouse
53f81ce9c7
overlays: fix home menu entry center alignment
2023-02-09 20:36:35 +01:00
Megamouse
e064380a7d
overlays: add message box to home menu
2023-02-09 20:36:35 +01:00
Megamouse
9375e255e1
overlays: add pages to home menu
2023-02-09 20:36:35 +01:00
Megamouse
a56fc57a83
evdev: allow more buttons on sony guitar
2023-02-09 18:09:07 +01:00
Megamouse
4f75dc06b9
evdev: optimize get_next_button_press pad id check
2023-02-09 18:09:07 +01:00
Megamouse
d3b7a5146c
rsx_debugger: replace malloc with buffer cache
...
This also fixes a memory leak.
2023-02-09 00:02:43 +01:00
Megamouse
bc487f43f7
cli: Add option to boot a game with a specific pad profile
2023-02-08 21:54:51 +01:00
Megamouse
088ac71930
cli: allow to start games in fullscreen
...
Technically this can be done through configs, but since it is easy to do, let's just add the cli option.
2023-02-08 21:54:51 +01:00
Eladash
27cad422b9
cellGame: Truncate excess of characters in TITLE_ID
...
In cellGameDataCheckCreate
2023-02-07 18:21:18 +03:00
Megamouse
5a63271f0e
Fix openGl overlay colors
2023-02-07 13:40:47 +01:00
kd-11
9a35684507
rsx: Don't accept garbage shader input
2023-02-07 13:51:26 +03:00
Megamouse
1662bcfae4
Qt: add copy context menu entry to log viewer
2023-02-06 20:43:53 +01:00
Elad Ashkenazi
8652b7d358
cellVdec: Fix AU decode count on callback ( #13342 )
2023-02-05 13:02:51 +01:00
Megamouse
1cf8aacc11
CLI: add option to boot rsx capture
2023-02-05 11:47:08 +01:00
Megamouse
13ef4c1236
Clarify unknown type log message
2023-02-05 09:36:56 +01:00
Megamouse
68dd25a4a5
Replace std::filesystem::u8path with TODO
2023-02-05 09:36:56 +01:00
Megamouse
bcb1c6c080
Fix package installation exit condition after error occured
2023-02-05 09:36:56 +01:00
Megamouse
2372116acc
Improve logging during package installations
2023-02-05 09:36:56 +01:00
kd-11
508dd2b509
rsx: Formatting change
2023-02-05 01:30:20 +03:00
kd-11
61b69eeed2
rsx/overlays: Force disable rounded rectangles on macOS
2023-02-05 01:30:20 +03:00
kd-11
dc8652806e
rsx/overlays: Support disabling vertex-snap on a per-draw-call basis
2023-02-05 01:30:20 +03:00
kd-11
af6db7d895
rsx/overlays: Remove workaround no longer required
2023-02-05 01:30:20 +03:00
kd-11
64ec99be33
rsx: Unify UI rendering shaders
2023-02-05 01:30:20 +03:00
brian218
53e906d0f3
sys_game: Implemented sys_game_board_storage_write() & Made it modifiable
2023-02-04 22:19:59 +01:00
Elad Ashkenazi
780a6a7b40
sys_prx: Fix PRX module filename reading ( #13339 )
2023-02-04 21:24:24 +01:00
RipleyTom
737fbf661a
Add more disconnected limitations in sys_net
2023-02-04 20:33:21 +01:00
Nicolas Adenis-Lamarre
0023716053
- fix analog_t required for some games
...
- changing mapping to better fit to games (for example, select is rarely used)
Signed-off-by: Nicolas Adenis-Lamarre <nicolas.adenis.lamarre@gmail.com>
2023-02-04 16:10:40 +01:00
kd-11
37b46df738
rsx/overlays/message-queue: Do not fade albedo, only alpha
2023-02-04 16:08:20 +03:00
illusion0001
ba06198012
GUI: Remove ANSI color code from TTY
2023-02-04 10:51:19 +01:00
Elad Ashkenazi
acf9caa4ae
Game list: Use the latest game icon instead of 1.00's ( #13340 )
2023-02-04 07:41:30 +01:00
Megamouse
d69e345bc0
SDL: Fix button presses
...
SDL currently always returns 1 if a button is pressed
2023-02-03 18:24:54 +01:00
Megamouse
c5b25fa132
Remove obsolete shader compilation hint settings
2023-02-03 09:27:04 +01:00
kd-11
262ecda2bf
rsx/overlays: Cache the loading animated icon
...
Smooths out some frametime spikes when showing the notification message
2023-02-03 09:13:27 +03:00
kd-11
f243539362
rsx/overlays: Make animation caching possible
2023-02-03 09:13:27 +03:00
kd-11
ec33891f6f
rsx/overlays: Work around some commitee grandstanding shenanigans
...
ffs: https://bugs.launchpad.net/ubuntu/+source/gcc-8/+bug/1831385
2023-02-03 09:13:27 +03:00
kd-11
f007188fa0
rsx/overlays: Minor fixups
2023-02-03 09:13:27 +03:00
kd-11
170fd813f0
rsx/overlays: Ellide redundant clock read
2023-02-03 09:13:27 +03:00
kd-11
4c59359cf7
rsx/overlays: Add time unit to some measured variables
2023-02-03 09:13:27 +03:00
kd-11
ddf25b7869
rsx/overlays: Shorten notification fadeout
2023-02-03 09:13:27 +03:00
kd-11
4914f3b2c3
rsx/overlays: Fix msvc project files
2023-02-03 09:13:27 +03:00
kd-11
08faed7d86
rsx/overlays: Naming sense
2023-02-03 09:13:27 +03:00
kd-11
989e0f28d6
rsx/overlays: Remove redundant resize
2023-02-03 09:13:27 +03:00
kd-11
54f41095e9
rsx/overlay: Some cleanup in animated icon class
2023-02-03 09:13:27 +03:00
kd-11
faaa72d398
rsx: Reverse declaration order for animated icon
2023-02-03 09:13:27 +03:00
kd-11
97b36eb53c
cmake: Add shader compile notification to build system
2023-02-03 09:13:27 +03:00
kd-11
2503525016
rsx/overlays: Move shader compiling notification to a separate cpp file
2023-02-03 09:13:27 +03:00
kd-11
e96fedfefe
rsx/overlays: Darken background a bit
2023-02-03 09:13:27 +03:00
kd-11
f279d8d6d1
rsx: Lower shader notification duration to 5 seconds
2023-02-03 09:13:27 +03:00
kd-11
4bfba20877
rsx: Remove unnecessary debug pragma
2023-02-03 09:13:27 +03:00
kd-11
504bd93007
rsx: Implement overlay message queue stacking
2023-02-03 09:13:27 +03:00
kd-11
5babf47e70
build: Fix linux build
2023-02-03 09:13:27 +03:00
kd-11
78a588cacb
rsx: Use animated icon and message queue for shader compiler notifications
2023-02-03 09:13:27 +03:00
kd-11
205f8a6479
rsx: Fix message queue order and positioning
2023-02-03 09:13:27 +03:00
kd-11
34c1e1a9ad
rsx: Add support for rounded rectangles
2023-02-03 09:13:27 +03:00
kd-11
0885884839
rsx: Implement notification queue
2023-02-03 09:13:27 +03:00
Elad Ashkenazi
c471120a80
System.cpp: Do not create VFS directories outside of RPCS3 dir ( #13311 )
2023-01-29 11:29:26 +01:00
Megamouse
3202cc7021
overlays/osk: fix y offset direction facepalm
2023-01-28 23:13:51 +01:00
Megamouse
fc34b3f144
cellOskDialog: improve kb event hook callback
2023-01-28 21:51:36 +01:00
Megamouse
fb974a4551
overlays/osk: clear on enter
2023-01-28 21:51:36 +01:00
Megamouse
3d99fea575
overlays/osk: Do not render preview background in separate windows mode
2023-01-28 21:51:36 +01:00
Megamouse
feb04c64a8
overlays/osk: show dialog on key input
2023-01-28 21:51:36 +01:00
Megamouse
d3dbf9e83f
overlays/osk: Clear text properly in continuous mode
2023-01-28 21:51:36 +01:00
Megamouse
9b6d7a5275
cellOskDialog: don't wait for osk event_hook_callback
2023-01-28 21:51:36 +01:00
Megamouse
754fd03750
overlays/osk: hide title in separate window mode
2023-01-28 21:51:36 +01:00
Megamouse
adfa5d63bb
overlays/osk: fix dialog positioning
2023-01-28 21:51:36 +01:00
Megamouse
81ff956a48
cellOskDialog: use getter instead of weak_ptr
2023-01-28 21:51:36 +01:00
Megamouse
daefe27fec
overlays: allow keyboard input if pads are intercepted
2023-01-28 21:51:36 +01:00
Megamouse
6106ff8b31
overlays/osk: fix cellOskDialogExtInputDeviceLock
2023-01-28 21:51:36 +01:00
Megamouse
1e6c180690
overlays: don't flip if the overlay is invisible
2023-01-28 21:51:36 +01:00
Megamouse
d1a950d59f
overlays/osk: keep dialog open in continuous mode
2023-01-28 21:51:36 +01:00
Megamouse
641fadc1fb
overlays/osk: handle input device change
2023-01-28 21:51:36 +01:00
Megamouse
5299061282
overlays/osk: visualize separate windows
2023-01-28 21:51:36 +01:00
kd-11
d0c029c83e
rsx: Ignore bad face mode configuration
2023-01-28 21:11:32 +03:00
Eladash
5aced2e44b
Print LV2 Syscall Usage only if increased since last print
2023-01-28 17:21:45 +01:00
Jan Beich
a748508bc9
evdev_gun: enable udev code on BSDs
...
libudev is supported on DragonFly and FreeBSD, similar to libevdev.
NetBSD and OpenBSD can simply disable both via -DUSE_LIBEVDEV=OFF.
This reverts commit 337ee77a99 .
2023-01-28 12:35:42 +00:00
Jan Beich
3196ada481
vk: Drop deprecated (239) and removed (240) header
...
In file included from rpcs3/Emu/System.cpp:55:
rpcs3/Emu/RSX/VK/VulkanAPI.h:17:10: fatal error: 'vulkan/vk_sdk_platform.h' file not found
#include <vulkan/vk_sdk_platform.h>
^~~~~~~~~~~~~~~~~~~~~~~~~~
2023-01-28 01:26:12 +01:00
Malcolm Jestadt
813f7b50c1
SPU LLVM: Minor SUMB AVX-512 path optimization
...
- Tweak shuffle to allow LLVM to emit a cheap blend instruction instead of the expensive VPERMI2W instruction
2023-01-27 13:06:48 +03:00
Megamouse
6532d2b650
input: fix dynamic pad handler mode reset
2023-01-27 00:13:20 +01:00
Megamouse
e0baad417a
perfoverlay: fix minimal graph min/max calculation
2023-01-27 00:13:20 +01:00
Megamouse
f6759de1e9
Qt: fix vfs dialog usb tab cast
2023-01-26 21:33:39 +01:00
brian218
7648171fe2
sys_usbd: Improved usb_handler_thread timing
2023-01-26 15:52:45 +01:00
brian218
71c3264ea7
USIO: Always resize the response vector to the given size
2023-01-26 15:52:45 +01:00
brian218
49455965c0
sys_game: Implemented sys_game_get_rtc_status() & Updated sys_game_board_storage_read()
2023-01-26 15:52:45 +01:00
kd-11
5f0467b084
rsx: Remove framebuffer_status_valid flag and move to state
2023-01-26 11:42:39 +03:00
kd-11
6adcabda29
rsx: Fix graphics state foot-gun
2023-01-26 11:42:39 +03:00
Anton Kourganov
52b67b46fc
Allow unbinding pad buttons by right clicking ( #13283 )
2023-01-23 22:00:08 +01:00
MSuih
a700e3b39e
Whitelist EA Active 2 accessories
2023-01-23 17:02:51 +01:00
Egor Romanovskiy
4fbbdf8732
sys_usbd: fix usb handler deinitialization
2023-01-23 12:32:09 +01:00
Elad Ashkenazi
9a91fef337
Deprecate HDD0/disc, make RPCS3/games movable ( #13265 )
2023-01-23 08:00:46 +01:00
nastys
53cc067c17
macOS CI: move to AArch64 VM (x64 builds) ( #13155 )
2023-01-21 21:21:41 +01:00
Megamouse
d3183708e8
overlays: do not open home menu in VSH
2023-01-21 09:11:53 +01:00
Megamouse
44771150b7
overlays: add simple home menu
2023-01-21 09:11:53 +01:00
Megamouse
ac2b2d82d2
overlays/osk: move pointer variables to fxo
2023-01-20 23:41:56 +01:00
Megamouse
11c42eb8d4
overlays/osk: add analog movement if CELL_OSKDIALOG_NO_INPUT_ANALOG is unset
2023-01-20 23:41:56 +01:00
Megamouse
dc0230c476
overlays/osk: Fix layout and positioning
2023-01-20 23:41:56 +01:00
Megamouse
0a8c343e6e
cellOskDialog: cellOskDialogSetSeparateWindowOption
2023-01-20 23:41:56 +01:00
Megamouse
afdbef1a81
cellOskDialog: improve dictionary functions
2023-01-20 23:41:56 +01:00
Megamouse
f659338e5e
overlays/osk: implement first osk pointer
2023-01-20 23:41:56 +01:00
Megamouse
4a82d81efe
overlays/osk: implement scaling
2023-01-20 23:41:56 +01:00
Megamouse
6b4208be9b
overlays/osk: align osk position
2023-01-20 23:41:56 +01:00
Megamouse
3d78c7f43a
cellOskDialog: fix error check and improve initialKeyLayout logic
2023-01-20 23:41:56 +01:00
Megamouse
34df4509af
overlays/osk: implement "support languages"
...
Some languages/panels in the osk need to be activated by the developer.
They are not available otherwise.
So let's check if they were pre-configured and only add the panels if they are supported.
2023-01-20 23:41:56 +01:00
brian218
6c3b2b938a
Fix emucore.vcxproj.filters
2023-01-20 13:05:33 +03:00
brian218
c3c2bb7ad8
USIO: Do not crash simply due to invalid commands
2023-01-18 08:09:35 +01:00
brian218
0e64c74a78
sys_usbd: Added buffer null check for sys_usbd_transfer_data()
2023-01-18 08:09:35 +01:00
brian218
d2dc57585c
sys_fs: Improved sys_fs_fcntl(0xc0000015&0xc000001c)
2023-01-18 08:09:35 +01:00
brian218
e0fe7989e9
USB: Added VFS USB mass storage devices to the USB device list
2023-01-18 08:09:35 +01:00
Megamouse
709305df0e
overlays: fix indentation
2023-01-18 00:24:00 +01:00
Megamouse
24445123fc
Recording: Fix possible encoder segfault
2023-01-18 00:24:00 +01:00
Megamouse
450a64b58b
cellUserInfo: fix potentially locked user dialogs
2023-01-18 00:24:00 +01:00
Megamouse
b3a9c8d83f
input: move config getters to base class
2023-01-17 02:01:03 +01:00
Megamouse
35c92723c7
input: fix ds4 led/rumble in pad settings
2023-01-17 01:07:57 +01:00
kd-11
719e7a9d56
rsx: Fix inadvertent signal override for MSAA
2023-01-17 02:24:21 +03:00
kd-11
eed9e56bf4
rsx: Allow vertex fetch from uninitialized register
2023-01-17 02:24:21 +03:00
Megamouse
1d214ed26a
Qt: add system cmd dialog
2023-01-16 17:26:05 +01:00
Megamouse
2d9d92b7d7
Qt: Remove CELL_SYSUTIL_SYSTEM_MENU_CLOSE menu option
...
This never made any sense
2023-01-16 17:26:05 +01:00
xperia64
240cb2d627
Add output scaling filtering options, migrate FSR checkbox to these options
2023-01-16 13:52:51 +01:00
kd-11
bd69466e94
rsx: Fix some pipe state signal propagation routines
2023-01-16 15:20:53 +03:00
Elad Ashkenazi
e6a7597444
PRX/savestates/VSH: Associate PRX with library, fix VSH browser ( #13221 )
...
* PRX/savestate:s Associate PRX with library
* VFS/Savestates: Fix host_root resolving
* Savestates: Fix segfault in ppu_initialize
* SPU: Avoid some log spam
* VSH/sys_vm: Fix limit on root processes
2023-01-15 23:12:54 +03:00
Megamouse
1852b370d7
Qt: Allow users to create shortcuts for existing bootable entries even after canceling the installation
2023-01-11 19:26:13 +01:00
Megamouse
12fa7c41f6
Qt: more package install fixes
...
- Clean directories if fill_path fails
- Fix check_target_app_version when installing multiple packages (compromise: no more optimized singular file installs for now)
2023-01-11 19:26:13 +01:00
Megamouse
fc85ed8730
Qt: fix some package install cancellation issues
...
- Abort installation if any thread has errors
- Only clean the directories of packages that actually had errors
- Additionally clean the directories of packages that were cancelled before they could finish
- Clear boot path in case of error or cancelation
- Propagate result to caller
- Skip success message if the installation was canceled
2023-01-11 19:26:13 +01:00
Megamouse
65f10ff840
package_reader: fix some warnings
2023-01-11 19:26:13 +01:00
kd-11
6809d84a00
vk: Bump max number of suppported inline draw calls to 32k
...
- Surprisingly some games actually exhaust the entire 16k pool causing slowdown
2023-01-11 16:48:53 +03:00
kd-11
2752cd1390
rsx/vk: Fix some problems with dynamic state updates
2023-01-11 16:48:53 +03:00
kd-11
10b56415e8
vk: Avoid loading the whole dynamic state properties if only the shader changed
...
- Handles a common case where a game engine switches materials but uses the same configuration
e.g rendering two types of wall or ground may need different shaders but similar state properties
2023-01-11 16:48:53 +03:00
kd-11
bd87c80943
rsx: Simplify the debug overlay print text routines.
...
- Greatly simplifies adding text
2023-01-11 16:48:53 +03:00
kd-11
f71e7ef1cc
vk: Switch programs if the primitive type changed
...
- This will change when EXT_dynamic_state is integrated
2023-01-11 16:48:53 +03:00
kd-11
756ad17c2c
Fix GCC11 compilation
2023-01-11 16:48:53 +03:00
kd-11
29c1b20b41
Fix compilation
2023-01-11 16:48:53 +03:00
kd-11
aa5097e0d4
glsl: Update fog enums in shaders
2023-01-11 16:48:53 +03:00
kd-11
2ccfee2e45
rsx: Propagate decode failures up the chain.
...
- Dumping invalid data should not crash
2023-01-11 16:48:53 +03:00
kd-11
bf1311b902
Fix GCC compilation
2023-01-11 16:48:53 +03:00
kd-11
71efb3bc84
rsx: Use gcm cast to handle input enum validation
2023-01-11 16:48:53 +03:00
kd-11
439bdde849
rsx: Fix printing of expected values
2023-01-11 16:48:53 +03:00
kd-11
c7fed20f3c
vk: Short-circuit program load if state did not change
...
- TODO: Incorporate VK_EXT_extended_dynamic_state
2023-01-11 16:48:53 +03:00
kd-11
3dd6e5664c
rsx: Do not call a dynamic function to simply test-and-set. Do it inline.
2023-01-11 16:48:53 +03:00
kd-11
d4ee308ffd
vk: Fix rare crash when handling mixed depth format types
2023-01-11 16:48:53 +03:00
kd-11
a272f3e3b9
rsx: Improve performance by using an integral type to indicate error
2023-01-11 16:48:53 +03:00
kd-11
f6027719d2
rsx: Fix vertex decode
2023-01-11 16:48:53 +03:00
kd-11
38402e78c0
rsx: Fixup vertex enums in shaders
2023-01-11 16:48:53 +03:00
kd-11
eae1ac6558
refactor: Fix build
2023-01-11 16:48:53 +03:00
kd-11
0b019401bd
Refactor gcm enums
2023-01-11 16:48:53 +03:00
kd-11
73cda2324a
rsx/lv2: Refactor DMA control stuff after VSH work
2023-01-11 16:48:53 +03:00
kd-11
3dba894369
rsx: Minor refactoring RSXThread
...
- Part 1 of many
2023-01-11 16:48:53 +03:00
brian218
659ee81e80
USIO: Backup file fixup
2023-01-11 09:10:09 +01:00
Megamouse
99c307a68e
Qt: move progress indication to own handler
2023-01-11 05:43:34 +01:00
Megamouse
d28eea342a
Qt: use play_sound callback instead of QSound
2023-01-10 20:57:32 +01:00
Megamouse
29078bc428
cellMouse: decrease some log levels
2023-01-10 20:57:32 +01:00
Megamouse
6bcb5ae66b
Fix some includes and warnings
2023-01-10 20:57:32 +01:00
brian218
cf1e68fb0e
USIO: Emulation Performance Optimization
2023-01-10 21:35:12 +03:00
Megamouse
43288a6760
Qt: add shortcut manager
2023-01-10 19:28:26 +01:00
UltraHDR
9ee7d04560
Set LSApplicationCategoryType to games
...
https://developer.apple.com/documentation/bundleresources/information_property_list/lsapplicationcategorytype
This makes it show up in the macOS Launchpad Games folder
2023-01-10 20:53:43 +03:00
Megamouse
18966d424c
Input: ignore F11 in keyboard pad handler (starts/stops recordings)
2023-01-09 21:06:51 +01:00
Megamouse
c725b886e1
Qt: Disable ESC to exit fullscreen if kb shortcuts are disabled
2023-01-09 21:06:51 +01:00
Megamouse
9b7eaf5117
Improve error logging
2023-01-09 21:06:51 +01:00
Elad Ashkenazi
36a55660bf
Unbreak BSD
2023-01-09 20:20:13 +01:00
Elad Ashkenazi
0946e5945f
VSH Improvements ( #13172 )
...
* sys_prx: Implement PRX LIB register syscall
* VSH: partial log spam fix
* sys_process reboot fix
* Implement sys_memory_container_destroy_parent_with_childs
* sys_net: Implement SO_RCVTIMEO/SO_SENDTIMEO
* VSH: Implement sys_rsx_context_free
* PPU LLVM: distinguish PPU cache exec also by address
Fixes referencing multiple PRX.
* UI: Do not report size of apps inside /dev_flash
2023-01-09 20:03:01 +03:00
Ani
df718bcb0f
rpcs3_version: Bump to 0.0.26
2023-01-07 22:47:41 +00:00
Eladash
8eefbcae45
VSH/UI: Add VSH to game grid
...
* Custom VSH config.
* VSH shortcut creation.
2023-01-07 22:52:50 +01:00
Megamouse
f894e2b9a2
Qt: Fix open_dir for paths with multiple slashes
2023-01-07 16:07:41 +01:00
Megamouse
e3cd31f057
update_manager: Simplify wchar conversion
2023-01-07 16:07:41 +01:00
Foxxcoon
05086cda3b
Fix #11126
2023-01-07 16:40:39 +03:00
Elad Ashkenazi
7c2d6f8a23
PKG: Pack multiple PKGs into fast+efficient install ( #13147 )
2023-01-03 15:31:39 +03:00
kd-11
7423abb136
rsx: Remove incorrect hack
2023-01-02 23:03:39 +03:00
Elad Ashkenazi
3250c16cdc
Restrict package installation to 1 thread
...
It is possible that a package contains the same file multiple times.
This leads to possible corruption or installation failure when they are extracted on different threads.
(easy to reproduce with DeS)
2022-12-30 21:10:23 +01:00
Eladash
02f35383bd
PKG: Implement Multi-threaded installation
2022-12-30 17:48:14 +03:00
Eladash
1d5fef4930
PKG: Create directories first
2022-12-30 17:48:14 +03:00
Eladash
dddea008e9
unedat.cpp: Remove outdated lock
2022-12-30 17:48:14 +03:00
Elad Ashkenazi
dd8ec8f09e
PKG install hotfix
2022-12-30 17:48:14 +03:00
Megamouse
98dbbd84ac
Qt: fix size watcher cancellation on soft refresh
...
Also setting the cancel flag manually since the canceled signal seems to be very unreliable (I managed to trigger it rarely)
2022-12-30 13:43:55 +01:00
Elad Ashkenazi
382a27cb2f
Allow to cancel dir size calculation ( #13134 )
2022-12-30 09:34:35 +01:00
Nekotekina
2f9cac8d18
fs: implement file::read_at
...
Reads from the given offset; does not seek; thread-safe.
2022-12-29 16:19:54 +03:00
kd-11
9d432187aa
vk: Fix bug that made fall-out barriers never get triggered
2022-12-28 17:37:50 +03:00
kd-11
b13165f95a
vk/rtts: Account for corner case where the same texture can be bound to more than 1 slot
2022-12-28 17:37:50 +03:00
kd-11
110c20d25f
vk: Restructure framebuffer loop barrier management
2022-12-28 17:37:50 +03:00
kd-11
4def7f143c
rsx: Fix logicOp behavior when blending is also active
2022-12-27 02:56:43 +03:00
kd-11
908d524631
vk: Add some missing PCI IDs
2022-12-27 02:00:28 +03:00
Megamouse
6c74274502
Qt: fix size_on_disk filetype
2022-12-25 17:16:49 +03:00
Eladash
ee8cd82e9d
Demote PRX export already loaded error
2022-12-25 16:10:32 +03:00
Eladash
820e692e57
PRX: Implement multi-referenced library management
2022-12-25 16:10:32 +03:00
Megamouse
5b95cfda40
Qt: Improve Check Config utility
...
Warn if the user selects a weird file.
Allow more file types and show them all by default.
2022-12-22 23:51:32 +01:00
Megamouse
b2c4fed39c
Qt: stop all async refresh threads on close
2022-12-22 21:47:47 +01:00
Megamouse
96c6dc01eb
Qt: Implement config check in Utilities and log viewer
2022-12-22 09:09:51 +01:00
Megamouse
f545532556
cellSaveData: add some more info to log error
2022-12-22 09:09:51 +01:00
Megamouse
8ac9968096
Qt: optimize log viewer file loading
2022-12-19 23:18:58 +01:00
Megamouse
a9ee9a69a4
Qt: show some more info about the current log viewer state
2022-12-19 23:18:58 +01:00
Megamouse
46a50265a3
Qt: save some log viewer filter settings
2022-12-19 23:18:58 +01:00
kd-11
41e9e0b965
rsx: Restructure color format enum to clearly separate float from int formats
2022-12-19 23:13:25 +03:00
kd-11
388d090b91
rsx: Propagate surface format changes to shader ROP control
2022-12-19 23:13:25 +03:00
kd-11
04fb86556a
rsx: Fix surface metadata life-cycle
...
- Beware of clone operations. Blindly inheriting the parent's metadata is wrong.
- It is possible, especially when reusing a pre-existing slice, that the parent and child info has diverged
2022-12-17 20:16:58 +03:00
kd-11
90cf47cdce
rsx: Handle some corner cases in surface locking
2022-12-17 20:16:58 +03:00
kd-11
bf96cbe980
rsx: Fix const RTV/DSV cast from texture cache
2022-12-17 20:16:58 +03:00
kd-11
66dc1cc15d
rsx: Conditionally skip flush if no new data was introduced
2022-12-17 20:16:58 +03:00
kd-11
a05e3f02b8
rsx: Avoid expensive protection scan by sharing some data between surface and texture cache
2022-12-17 20:16:58 +03:00
Megamouse
8ec01450f8
Qt: check dir size async
2022-12-17 16:19:22 +01:00
Megamouse
b2962e0522
Qt: show item count in category filter
2022-12-17 16:19:22 +01:00
Eladash
8980fc5524
rsx: Fix exceptions
2022-12-17 14:27:20 +01:00
Eladash
f54da22f6f
UI: Report Game Size On Disk, Make Game Removal An Informed Decision
2022-12-17 12:27:17 +01:00
kd-11
cebc0ec4a1
vk: Add missing memory barrier
2022-12-17 13:10:32 +03:00
brian218
812224f7f7
Stop LV2 Watchdog when CELL_SYSUTIL_REQUEST_EXITGAME is issued
2022-12-15 13:12:40 +03:00
brian218
d78e2dad29
sys_game: Made the LV2 Watchdog restarts the game forcefully
2022-12-15 13:12:40 +03:00
kd-11
7e35679ec2
vk: Revise some TRANSFER->TRANSFER barriers that introduced RAW hazards when copying images
2022-12-14 03:24:37 +03:00
kd-11
b39f457363
vk: Zero-initialize scratch VRAM allocations
2022-12-14 03:24:37 +03:00
Megamouse
18b7955384
SDL handler
2022-12-13 11:56:48 +01:00
Ani
0e625e6928
PSF: Add AS as valid category
...
Used for some PS3 Applications
2022-12-13 09:34:21 +01:00
brian218
65ae85061f
Misc and minor improvements of syscalls used by VSH ( #13067 )
2022-12-13 07:33:17 +01:00
Megamouse
e2c1547d95
Qt: facepalm fix in open_dir
2022-12-12 20:19:07 +01:00
kd-11
2d5a427bd4
gl: Throw exception if we cannot initialize critical requirements
2022-12-12 14:23:06 +03:00
Megamouse
45bd0d1f25
rsx_debugger: fix overflow and some warning
2022-12-11 21:39:18 +01:00
Megamouse
f38084f0cf
Qt: don't show message if only the rpcs3 games dir shortcut was created
2022-12-11 21:39:18 +01:00
Ani
0d929a210f
NP: Disable some logging ( #13061 )
2022-12-11 16:49:14 +00:00
Megamouse
057f5beac6
Qt: remove cache dir when deleting games
2022-12-11 15:29:01 +01:00
kd-11
26021e11f7
gl: Require GLSL 450 when using barycentric extension
2022-12-11 15:21:58 +03:00
kd-11
55886b0a50
gl: Fix shader extension requirements
2022-12-11 15:21:58 +03:00
kd-11
577b5ef2bd
Support compiling with older SDK headers
2022-12-11 15:21:58 +03:00
kd-11
780c38a5e5
gl: Silence compiler warning spam
2022-12-11 15:21:58 +03:00
kd-11
6756bf7d4b
rsx: Only request attribute interpolation if the GPU requires it and the driver supports it
2022-12-11 15:21:58 +03:00
kd-11
9c0b2338cf
rsx: Fix shader compilation
2022-12-11 15:21:58 +03:00
kd-11
a0ef1a672c
rsx: Implement interpolation using barycentrics
2022-12-11 15:21:58 +03:00
kd-11
1fd265d316
rsx: Properly flag the program control if needed
2022-12-11 15:21:58 +03:00
kd-11
e3b23822fd
rsx: Pass on shader flags to the cache
2022-12-11 15:21:58 +03:00
brian218
ab3c8268f0
sys_sm: Implemented sys_sm_shutdown() ( #13048 )
2022-12-11 09:10:06 +01:00
Megamouse
6f306121a6
Qt: fix opening folders by using util functions
2022-12-10 22:54:26 +01:00
Megamouse
8399516475
cli: fix title_path
2022-12-10 18:18:16 +01:00
Megamouse
a60ea61291
linux: fix shortcut cli args
2022-12-10 18:18:16 +01:00
Megamouse
64cff74861
Qt: simplify shortcut creation
2022-12-10 18:18:16 +01:00
Elad Ashkenazi
e2c1e656b9
RSSX Debugger: Do not show invalid color buffers
2022-12-10 16:51:49 +01:00
brian218
cdc1d0c02b
sys_fs: sys_fs_get_mount_info(): Made g_mp_sys_dev_root always reported as mounted
2022-12-10 15:28:04 +01:00
Eladash
151a0955cf
rsx: Implement draw call stepping
2022-12-10 15:09:42 +01:00
Eladash
40406bd3fe
RSX debugger: Implement Texture Dumper
...
Also fix many bugs in textures display.
2022-12-10 15:09:42 +01:00
Megamouse
1cc3e6e510
cellRec: hotfix for pre-recording
2022-12-10 04:10:40 +01:00
Megamouse
064ab58f3c
cellRec: move data instead of memcpy
2022-12-10 03:24:40 +01:00
Megamouse
85c0a2e602
cellRec: add more logging
2022-12-10 03:24:40 +01:00
shinra-electric
809e880bd1
[3rdParty] Update MoltenVK to 1.3.236 & set MSL Fastmath to On Demand ( #13035 )
...
* Update MoltenVK to 1.2.236
* Change mvk_config.fastMathEnabled from a bool to Int
fastMathEnabled now has three options:
NEVER = 0
ALWAYS = 1
ON_DEMAND = 2
On demand seems better, since it will use fast math except for shaders that are incompatible.
2022-12-09 20:49:56 +01:00
Eladash
7df093c94b
Make it work with LLVM
...
Allow multiple entries for a single code.
2022-12-09 21:16:05 +03:00
Eladash
f572e29a13
PPU: Add new patch function for SONIC 06
2022-12-09 21:16:05 +03:00
brian218
681a6ef73c
Qt: Improved the shown path in overlay message "Recording stopped"
2022-12-09 16:40:38 +01:00
shinra-electric
bf37087a10
Fix build errors by changing AVCodec* to a const
...
...rather than a variable.
Allows RPCS3 to build on macOS again (Xcode 14.1)
2022-12-09 14:21:37 +03:00
Eladash
a18b46d8ad
Path hotfix
2022-12-09 12:20:57 +03:00
Eladash
74bb90b414
System.cpp: protect boot arguments
2022-12-09 12:20:57 +03:00
Eladash
8334767c16
GUI: bring relative game shortcut to the GUI
2022-12-09 12:20:57 +03:00
Eladash
0d126afb1f
PKG: Ask to user if he wants to install game shortcut on PKG installation
2022-12-09 12:20:57 +03:00
Eladash
b7d80ab335
Add support to boot using PS3 game path or TITLEID in CLI and shortcuts
...
Allowing to move of game directories without having to update the shortcut path. (as long as it is registered within RPCS3 UI).
2022-12-09 12:20:57 +03:00
Megamouse
b0e376ae76
rsx/qt: add recording to game window
2022-12-08 21:08:37 +01:00
Megamouse
a3bcb6c15a
cellRec: implement proper recording
...
Everything should work mostly. I didn't find a game to test the external input though.
2022-12-08 21:08:37 +01:00
Megamouse
88269636d3
utils: implement video encoder and image sink
2022-12-08 21:08:37 +01:00
Megamouse
4f5076346d
Qt: minor camera config warning fixes
2022-12-08 21:08:37 +01:00
Megamouse
89de913e95
Qt: reset screenshot toggle in gs_frame desctructor
2022-12-08 21:08:37 +01:00
Megamouse
0e73c4598e
cellVideoExport: fix file paths
2022-12-08 21:08:37 +01:00
Megamouse
6b8aef9fdd
cellAdec: fix some uninitialized member warnings
2022-12-08 21:08:37 +01:00
brian218
6d4379059c
sys_fs: Integrated get_mount_count() into sys_fs_get_mount_info_size()
2022-12-08 18:31:46 +01:00
brian218
a0f3704b41
sys_fs: Integrated the function of get_vfs() into get_mp()
2022-12-08 18:31:46 +01:00
brian218
9274b3f14d
USIO: Fixed "Card Reader Not Connected" Error
2022-12-07 20:20:52 +01:00
brian218
0a3e540a10
sys_fs: get_vfs() minor fixup
2022-12-07 20:20:52 +01:00
Megamouse
4657afd899
Qt: remove entire cache dir of a serial on remove all caches
2022-12-07 18:55:56 +01:00
Megamouse
2082f06443
Qt: remove empty cache dirs if possible
2022-12-07 18:55:56 +01:00
Megamouse
b49f8623f6
Windows: Check WSAStartup result
2022-12-07 18:11:01 +01:00
Megamouse
69e4138223
Try to fix dll checks
2022-12-07 00:00:45 +01:00
Elad Ashkenazi
5fec8666e3
Dont append main thread's ID on fatal error dialog ( #13021 )
2022-12-06 22:18:26 +01:00
Megamouse
8af4a94864
Qt: add context menu to trophy game table
2022-12-06 21:30:08 +01:00
Megamouse
ab873129f8
Qt: add copy name and description to trophy context menu
2022-12-06 21:30:08 +01:00
kd-11
6155207407
ux: Instruct the user to delete the dlls from the installation folder.
2022-12-06 20:46:35 +01:00
kd-11
98a58daf57
Fix build
2022-12-06 20:46:35 +01:00
kd-11
0aaa40cd53
ux: Update vcredist links and optionally disable help text from error dialog
2022-12-06 20:46:35 +01:00
Megamouse
a6b44ea1bb
Qt: support fatal error as htmk
2022-12-06 20:46:35 +01:00
kd-11
ca0ca2e5a8
ux/core: Add module verification step for some critical libraries
...
- Prevents running the emu with downloaded dll files
2022-12-06 20:46:35 +01:00
RipleyTom
14a388b3fe
Increase max number of skylanders to 8
2022-12-06 18:14:58 +01:00
Eladash
82a8d96fba
sys_fs hotfix
...
Co-Authored-By: brian218 <17809637+brian218@users.noreply.github.com>
2022-12-03 17:53:39 +01:00
Elad Ashkenazi
ad3ea966cb
Add RPCS3/games/ for automatic games detection, support PSN games outside HDD0 ( #12982 )
...
* SFO: Do not load PARAM.SFO with illegal TITLE_ID
* Add support for PSN games outside HDD0
* Add RPCS3/games/ for automatic game detection
2022-12-02 13:18:07 +03:00
brian218
8d9dd1d19c
Implemented sys_fs_newfs()
2022-12-02 08:18:46 +01:00
Megamouse
337ee77a99
evdev_gun: "fix" BSD
2022-11-30 19:38:42 +01:00
Megamouse
c09991ebdb
evdev_gun: convert udev code to evdev
2022-11-30 19:38:42 +01:00
Megamouse
5188293242
evdev gun support cleanup
2022-11-30 19:38:42 +01:00
Nicolas Adenis-Lamarre
2805fe0a06
evdev gun support
...
supports guns via evdev. multiple guns.
extra buttons are configurable (guns can be configured for that).
Signed-off-by: Nicolas Adenis-Lamarre <nicolas.adenis.lamarre@gmail.com>
2022-11-30 19:38:42 +01:00
Team XLink Developers
b4757b514d
Add ability to have sockets bind to a local IP address ( #12998 )
2022-11-30 18:35:42 +03:00
Elad Ashkenazi
630edde10f
logs.cpp: fix regression ( #12995 )
...
Fixes #12994
2022-11-29 22:56:18 +03:00
Eladash
e9e139c364
logs improvements
...
* Do not use unsafe pointer arithmetics exceeding existing memory. (exceeding m_fptr)
* Properly use the enire 32MB of the buffer, previously only 16MB were used for cuncurrent access.
* Fix a bug occurring after attempting to push 1TB (40 bits).
* Flush the log before hitting a debugging breakpoint.
2022-11-28 18:52:11 +03:00
Julien Reichardt
60c01ef9a9
Use uppercase RPCS3 name in the metainfo file
2022-11-28 06:20:48 +03:00
Megamouse
5dbadccd7f
Log PSF path on error
2022-11-27 22:07:15 +01:00
Megamouse
49a968219f
Silence some usually irrelevant errors
2022-11-27 22:07:15 +01:00
Eladash
8b934abcf2
Improve error_code, make HDD1 errors be warnings
2022-11-26 16:33:47 +03:00
Nekotekina
fa74d3e88c
vm: implement lock-free try_access with range locking
2022-11-26 09:30:11 +03:00
Nekotekina
1123e25136
Implement ref_ptr (see read_from_ptr)
...
Type `aref`: reference wrapper
2022-11-26 09:30:11 +03:00
Nekotekina
7c15001042
Implement read_from_ptr<>() util
...
Doing std::bit_cast on a "span".
Should be usable in constexpr.
2022-11-26 09:30:11 +03:00
Paweł Kotiuk
661be41c5a
Update AppStream Metadata
...
Add some fields according to specification from https://www.freedesktop.org/software/appstream/docs/chap-Metadata.html
2022-11-24 20:45:04 +01:00
kd-11
8be4ac6869
gl: Fix rotation operations in blit engine
2022-11-22 12:15:18 +03:00
kd-11
81f9259063
gl: Add support for capture debug markers
2022-11-22 12:15:18 +03:00
kd-11
a97424d46c
rsx: Fix low precision shader option
2022-11-22 12:15:18 +03:00
brian218
b639f3c8ec
Fixed up lv2_fs_mount_point stuff & Fixed loop.tmp potential leak
2022-11-19 10:42:49 +01:00
brian218
13ca1a7f09
Further implemented sys_fs_get_mount_info() and sys_fs_get_mount_info_size()
2022-11-19 10:42:49 +01:00
brian218
16098c38c8
sys_ss_appliance_info_manager(): Fixed VSH error 80029567 and 80029564
2022-11-19 10:42:49 +01:00
kd-11
c4b259e0f8
rsx: Always enable ROP output quantization on NV
2022-11-18 23:06:47 +03:00
kd-11
e04855a0da
rsx: Improve ROP output handling
...
- Perform 8-bit quantization/rounding before emulated operations like ALPHA_TEST
2022-11-18 23:06:47 +03:00
Megamouse
8199f97e7a
Qt: add option to automatically resize the game window
2022-11-17 19:58:18 +01:00
Elad Ashkenazi
99ae561caa
cellPad: Noise-cancelling log changes ( #12958 )
2022-11-16 20:00:22 +01:00
MSuih
3f8421fc17
Add enable exclusive fullscreen mode setting
2022-11-14 17:50:13 +01:00
Megamouse
324b1039cf
set cellVideoOutSetGamma to trace
...
It is spammed a lot in some games and we already know it works.
2022-11-12 11:23:58 +03:00
Megamouse
961d905433
Loader: disable unsupported PPU decoder settings
2022-11-12 11:23:58 +03:00
Megamouse
3c79f3943f
Minor simplifcation in ppu_finalize
2022-11-12 11:23:58 +03:00
Megamouse
1e7b2c052a
Loader: skip savestate check in add_only mode
2022-11-12 11:23:58 +03:00
Megamouse
ff082b98cb
VS: fix compilation on VS 17.4
2022-11-12 11:23:58 +03:00
kd-11
3236931416
Whitespace fix only
2022-11-11 12:09:23 +03:00
kd-11
ed0c798252
Wait for renderer to initialize before skipping it for system progress initialization.
2022-11-11 12:09:23 +03:00
kd-11
5943b802d7
grammar
2022-11-11 12:09:23 +03:00
Eladash
b875a86e1d
PRX: export functions on start()
2022-11-09 02:28:12 +03:00
Eladash
0a35a62235
sys_prx: Make PPU imports/exports thread-safe
2022-11-09 02:28:12 +03:00
kd-11
e98b07de03
vk: Set line width when rasterizing points (workaround)
...
- Fixes point rendering when using AMD drivers.
2022-11-07 23:12:31 +03:00
kd-11
de5217745c
gl: Fix point size export
2022-11-07 23:12:31 +03:00
RipleyTom
ec53adc2b7
Fix get_member_and_attrs
2022-11-07 12:31:18 +01:00
Eladash
69368d972d
Savestates: Move "Start Paused" setting to UI
2022-11-05 10:36:46 +01:00
Ani
a00f9e4211
rpcs3_version: Bump to 0.0.25
2022-11-01 21:50:08 +00:00
brian218
3cb9cd7724
sys_fs: Minor fixup ( #12913 )
...
Stubbed sys_fs_newfs
2022-11-01 19:49:50 +03:00
Eladash
9632d0ab8a
Emu: fixup message when the application has crashed
2022-11-01 19:08:55 +03:00
brian218
68b68e676b
sys_fs.cpp: Satisfy Clang
2022-10-31 18:53:09 +03:00
brian218
c7ced46707
Add support for mounting and unmounting CELL_FS_SIMPLEFS
2022-10-31 18:53:09 +03:00
brian218
ecc194cb62
Use DECR's Product Code when Debug Console Mode is enabled
2022-10-31 18:53:09 +03:00
Nekotekina
a1b4ffcf52
VFS.cpp: fixup for mounting files
2022-10-31 14:20:02 +03:00
Nekotekina
ae809ad320
Unexpected bugfixes
...
Mostly unaligned memory access.
Also includes workarounds for ubsan execution.
2022-10-31 14:20:02 +03:00
kd-11
7d1c18a569
Fix LOD bias widget title.
2022-10-31 13:39:37 +03:00
kd-11
71f034c4ea
Move 'LOD bias addend' to debug tab
2022-10-31 13:39:37 +03:00
kd-11
b156b40f8f
rsx: Fix clear color for formats with less than 32-bit width
2022-10-31 13:39:37 +03:00
Darkhost1999
8d5a9dc722
Add Texture lod bias to UI ( #12905 )
2022-10-30 21:06:53 +01:00
RipleyTom
06dc6909c4
implement sceNpManagerGetMyLanguages
2022-10-30 18:00:54 +01:00
capriots
c639b7d5f4
cellAudioAdd6chData(): fix channel order
2022-10-30 04:50:02 +01:00
Megamouse
a38e144320
overlays: use the system keyboard layout for osk
2022-10-29 22:56:08 +02:00
Megamouse
059c45f202
overlays: implement osk keyboard cursor actions
2022-10-29 22:56:08 +02:00
Megamouse
eccceea7fb
overlays: implement osk delete action
2022-10-29 22:56:08 +02:00
Megamouse
ad340c3007
overlays/osk: Implement fallback for unknown keys
...
Note that those keys won't be passed to the cellOsk event hook callback
2022-10-29 22:56:08 +02:00
Elad Ashkenazi
c214f45e14
Savestates/rsx/IO: Resume emulation on long START press, enable "Start Paused" by defaut ( #12881 )
...
* Savestates: Enable "Start Paused" by default
* Emu/rsx/IO: Resume emulation on long START press
* rsx: fix missing graphics with savestates' "Start Paused" setting
* rsx/overlays: Add simple reference counting for messages to hide them manually
* Move some code in Emulator::Pause() so thread pausing is the first thing done by this function
2022-10-29 19:53:00 +02:00
Elad Ashkenazi
c8620070b9
Savestates/System.cpp: Realized fix for suspend mode ( #12883 )
2022-10-28 09:51:46 +02:00
brian218
61a371b106
Implemented sys_fs_mount() and sys_fs_unmount()
2022-10-28 08:51:41 +02:00
shinra-electric
edb7991979
Remove MVK Semaphore Support Style options
...
This line is no longer needed as MVK will select the appropriate support style automatically.
See https://github.com/KhronosGroup/MoltenVK/pull/1738
2022-10-25 07:22:44 +02:00
Elad Ashkenazi
90d6069a16
Update System.cpp
2022-10-24 18:54:53 +03:00
RipleyTom
880a4e3ca6
SceNpScore: improvements
2022-10-24 00:49:44 +02:00
Eladash
18e30c7e44
rsx: Implement custom fractional frame limit
2022-10-24 00:10:37 +02:00
Eladash
0113224cb6
cfg: Implement float config entry
...
Add missing string empty checks
2022-10-24 00:10:37 +02:00
Eladash
d1bd936765
rsx: Unlimit texture LOD bias addend
...
It's a relative setting and actual bias ranges from -16 to +16, so the maximum difference an addend would make is 32.
2022-10-24 00:10:37 +02:00
kd-11
2c41eecdb1
rsx: Force position invariance on GPUs where it matters
2022-10-24 00:49:44 +03:00
Elad Ashkenazi
1a9e38a1dd
System.cpp: Minor regression fix ( #12874 )
...
Do not move savestate if the actual boot is unsuccessful.
2022-10-23 18:07:44 +03:00
Eladash
9f3f619774
Minor cleanup
2022-10-23 13:06:57 +02:00
Eladash
795e234c6f
game list: Silence some warning
2022-10-23 13:06:57 +02:00
Eladash
23fdcbfeb8
Add one missing line, fix savestate restart
2022-10-23 13:06:57 +02:00
Eladash
ee3e36672c
Savestates: Rename savestate when booting the game regularly (suspend mode)
2022-10-23 10:49:58 +02:00
Eladash
119b4e4529
Savestates/Menu: Add "Create Savestate" Button
2022-10-23 10:49:58 +02:00
Eladash
cc6112cbc4
Savestates: Auto-relaunch savestate when suspen mode is off
2022-10-23 10:49:58 +02:00
Eladash
f16c9cd3c6
Savestates: Disable HDD1 saving optimization
...
HDD1 is very volatile, it was a bad idea not to save it.
2022-10-23 10:49:58 +02:00
Eladash
9e4c24baa3
qt: Add "suspend Emulation Mode Savestates" to advanced tab
2022-10-23 10:49:58 +02:00
Elad Ashkenazi
801609fb78
Make RPCS3 not delete savestate on boot by default
2022-10-23 10:49:58 +02:00
Megamouse
4c8630d29f
sceNpTrophyRegisterContext: log tls error
2022-10-22 22:30:23 +02:00
Megamouse
4e426af114
Qt: replace nul character with 0 in the log viewer
...
Fixes cropped content
2022-10-22 22:30:23 +02:00
Megamouse
5b66fe47db
sceNpTrophyCreateContext: do not log nul characters
2022-10-22 22:30:23 +02:00
RipleyTom
7ae9b15b5c
sys_net: return appropriate packet size for P2P
2022-10-22 20:14:32 +03:00
RipleyTom
67323994fc
Implement sceNpScoreSanitizeComment
2022-10-22 18:43:13 +02:00
kd-11
fcc7a7452a
vk: Fix scratch buf size calculation when uploading DSVs
2022-10-22 15:11:40 +03:00
kd-11
1bb0caed6f
gl: Add missing memory barrier after texture decode
2022-10-22 15:11:40 +03:00
Elad Ashkenazi
23a445619b
Savestates: +1 Bug
2022-10-22 13:37:33 +02:00
RipleyTom
9b121a6414
sys_net: improvements
...
sys_net: implement reusable addr for p2p sockets
sys_net: implement getpeername for P2PS
sys_net: sockets inherit NBIO from their parent
2022-10-22 11:32:04 +02:00
Megamouse
5f1aafb961
Dualsense: Enable improved rumble emulation (or so)
...
Also disable audio haptics to save power
2022-10-22 10:26:26 +02:00
Megamouse
615ff08d1a
Dualsense: Release LEDs on when the handler is destroyed
2022-10-22 10:26:26 +02:00
Megamouse
3320d1e1c7
Dualsense: Read firmware version as seen in firmware installer
2022-10-22 10:26:26 +02:00
Megamouse
3deb177ab7
Dualsense: name some report members based on SDL2
2022-10-22 10:26:26 +02:00
Megamouse
41dad58489
Loader/Input: Process Qt events instead of yielding during init
2022-10-21 23:42:01 +02:00
Megamouse
cb8a240f1a
Qt/Input: Properly clear pad selection in pad settings
...
Fixes a rare issue that causes a newly selected pad handler with no pads to try to connect a previously selected pad from another handler.
2022-10-21 23:42:01 +02:00
Megamouse
871ef2cdfe
Input: return pad connection in get_next_button_press
...
This fix some minor race condition in the UI that had no real consequences just by chance.
2022-10-21 23:42:01 +02:00
Megamouse
6c0bc43776
Input: change brightness data type in hid to u32
2022-10-21 23:42:01 +02:00
Megamouse
a16d18d83c
Input: rename misleading ThreadProc to process
2022-10-21 23:42:01 +02:00
Megamouse
e499c3c6e3
Input: move m_is_init to base class
2022-10-21 23:42:01 +02:00
Megamouse
ddd261c943
Input: refactor vibration
...
There's no need to deal with vibration levels outside of the handlers.
All we need to know is the 0-255 DS3 range which is given by the u8 type.
2022-10-21 23:42:01 +02:00
Vestral
a1f9ff0aaa
Cubeb: rewrite locking
2022-10-21 22:15:49 +02:00
Megamouse
1747e68d1d
Fix warning
2022-10-21 20:44:46 +02:00
Elad Ashkenazi
c4c710d39d
GUI TTY: fix a regression ( #12855 )
2022-10-21 19:05:21 +02:00
brian218
9a5dbda063
Changed the log level of LV2 Watchdog's being triggered
2022-10-21 17:38:59 +02:00
kd-11
bd9c876e36
gl: Handle clip plane switching using API calls and the state tracker
2022-10-21 13:45:45 +03:00
Eladash
903d847058
cellAudio: Implement setting to disable sampling skip
2022-10-21 09:32:49 +02:00
brian218
789e42e26f
sys_sm_shutdown() log minor fixup
2022-10-21 02:09:08 +02:00
brian218
85e11ca341
USIO Input Enhancement
2022-10-20 21:00:38 +02:00
Eladash
0da81d22d3
SPU Profiler: fix CPU usage when emulation is paused
...
Avoid collecting samples when the thread paused.
2022-10-20 11:22:33 +03:00
Eladash
52b993095d
SPU Profiler: nearly always print on Emu.Pause()
2022-10-20 11:22:33 +03:00
Megamouse
363e0a40e5
Input: Allow to toggle player LED (Dualsense and DS3)
2022-10-19 22:55:50 +02:00
Eladash
7ea0a6d642
sys_game_watchdog minor fixups
2022-10-18 13:08:48 +02:00
Megamouse
035d410a89
evdev: change default axis for gyro
2022-10-18 00:19:01 +02:00
Megamouse
b0b42071f2
Input: Fix Dualsense gyro axis and adjust DS4 resolution
2022-10-18 00:19:01 +02:00
brian218
5c24009eb5
Implemented sys_game_watchdog syscalls
2022-10-17 20:32:01 +03:00
Eladash
00340f33c3
GUI/TTY: fix UI deadlock when TTY is being spammed
2022-10-17 19:12:51 +03:00
RipleyTom
01c285fc4a
RPCN v0.7
...
Bump protocol version
Improve signaling RTT calculation for client
Implement score game data functions
Various sceNpScore fixes
Verify flatbuffer buffers
Use std::variant for transaction specific data
2022-10-17 09:57:10 +02:00
Eladash
87797e117e
sys_spu: Some more fixes of wait flag misuse
2022-10-16 20:55:36 +03:00
Eladash
a5cc9a5517
Update cellFsGetDirectoryEntries to use wait flag correctly
2022-10-16 20:55:36 +03:00
Eladash
806acf8cd0
sys_fs: Fixed placement of check_state() and add some bugfixes
2022-10-16 20:55:36 +03:00
kd-11
04f6302ecc
Fix decode shader compilation
2022-10-16 19:58:30 +03:00
kd-11
1df977fae2
gl: Avoid including unnecessary headers
2022-10-16 19:58:30 +03:00
kd-11
9105c2cf4a
gl: Refactor capabilities and add GLSL version detection support.
2022-10-16 19:58:30 +03:00
kd-11
6d43fcf8fb
gl: Fall back to renderpass decoder on ATI drivers
2022-10-16 19:58:30 +03:00
Megamouse
fafae1cbb5
cellRtc: Fix some param checks
2022-10-15 19:56:53 +02:00
brian218
419e673d5b
Fix USIO Backup behavior
2022-10-15 14:38:43 +02:00
brian218
48f47de95c
Added USB passthrough for H050 USJ PCB
2022-10-15 14:38:43 +02:00
brian218
44a1df4353
usb_device: Updated control_transfer in order to prevent some games from being frozen
2022-10-15 14:38:43 +02:00
Megamouse
13b3c78c7f
Input: fix MMJOY axis identification
2022-10-15 13:17:16 +02:00
Megamouse
e362c2c078
Input: fix some type warnings
2022-10-15 13:17:16 +02:00
Megamouse
814adbb8c4
Input: simplify InitPadConfig
2022-10-15 13:17:16 +02:00
Megamouse
cf86b6c107
Input: keep old port status when reconnecting ldd pads
...
The port status might not change currently, but it should be more correct this way.
2022-10-12 22:30:09 +02:00
Megamouse
12a83e5a1c
Input: simplify unnecessarily complex ldd reload
2022-10-12 22:30:09 +02:00
Megamouse
0f769eec81
Input: log more pad information
2022-10-12 21:01:02 +02:00
kd-11
0737c788fc
rsx: Fix parsing of broken command streams with hanging begin/end commands without a pair.
...
- While these are game bugs, the parser shouldn't break on encountering them.
2022-10-12 11:19:52 +03:00
kd-11
3fe9aea5b5
rsx/overlays: Allow some basic communication from the UI components to the backend renderers
2022-10-11 23:13:12 +02:00
Megamouse
ab6ba848b8
overlays: simplify overlay_media_list_dialog
2022-10-11 23:13:12 +02:00
Elad Ashkenazi
0a38800e44
Savestates: fix endless renaming of used savestates ( #12780 )
2022-10-11 17:02:25 +03:00
kd-11
6be5618d22
config: Add missing option
2022-10-11 14:00:34 +03:00
kd-11
95d9462a71
settings: Remove misleading comment
2022-10-11 14:00:34 +03:00
kd-11
e05cd9f47b
qt: Add translation for shader precision
2022-10-11 14:00:34 +03:00
kd-11
aa09302ca0
Clean up some unnecessary changes
...
- Hopefully nothing breaks 🤞
2022-10-11 14:00:34 +03:00
kd-11
6d6b9fd269
Qt: Apply tooltip hover to parent groupbox.
...
Co-authored-by: Megamouse <studienricky89@googlemail.com>
2022-10-11 14:00:34 +03:00
kd-11
6d265452cf
rsxqt: Fix shader precision tooltip
2022-10-11 14:00:34 +03:00
kd-11
65d20f2d08
gl: Add mesa support for polygon offset
2022-10-11 14:00:34 +03:00
kd-11
a229e30b08
rsx: Implement RSX-compliant polygon offset
2022-10-11 14:00:34 +03:00
kd-11
d246a37b11
rsx: Move fp16 toggle to a global shader precision option
2022-10-11 14:00:34 +03:00
brian218
e839595053
Implemented sys_game_get_system_sw_version()
2022-10-11 08:32:49 +02:00
brian218
a711eb31f4
Corrected the implementation of sys_game_board_storage_read()
2022-10-11 08:32:49 +02:00
brian218
b117a6d4cd
Improved the compatibility of USIO for old versions of games
2022-10-11 07:51:21 +02:00
Megamouse
36b1004e26
cubeb: ignore callbacks for unknown streams or contexts
2022-10-11 00:09:28 +02:00
Megamouse
c75c47fdd2
cubeb: add some more logging and error checks
2022-10-11 00:09:28 +02:00
Megamouse
0f626c8d30
Qt: delay first log frame update
...
This fixes the log not scrolling automatically when we first open RPCS3 with a low log level.
2022-10-10 23:21:49 +02:00
Megamouse
021783dcc1
Qt: throw if a translation is expected in GetLocalizedSetting
2022-10-10 22:46:42 +02:00
Megamouse
1f339862db
Qt: add missing translation comment
2022-10-10 22:46:42 +02:00
Megamouse
4446d9ce4b
cellSubDisplay: add error checks
2022-10-10 21:26:27 +02:00
Elad Ashkenazi
92b08a4faf
rsx: Fixup a bug after mfc list optimization ( #12782 )
2022-10-10 04:04:41 +03:00
brian218
d311b4bd53
Update sys_game_board_storage_read()
2022-10-09 21:05:10 +03:00
Eladash
a6dfc3be2f
SPU: Enable the MFC list optimization for Atomic RSX FIFO
2022-10-09 19:27:46 +03:00
Eladash
750e7b73e3
Optimize vm::range_lock a bit
...
Bad conditions led to optimization misses and long-generated code.
2022-10-09 19:27:46 +03:00
Eladash
6a36967e6f
SPU: Inline and batch MFC list transfers
2022-10-09 19:27:46 +03:00
kd-11
d6d7ade6e3
vk: Reload state on dynamic state changed
2022-10-09 03:00:39 +03:00
Elad Ashkenazi
e0df2c584f
rsx: Attempt to fix frame limiter
2022-10-09 01:33:40 +03:00
kd-11
3c88477270
Fixup for scissor/viewport invalidation rules
2022-10-07 15:27:54 +03:00
kd-11
df46e5137c
gl: Fix texture reconstruction logic
...
- Use correct target types
- Fix key generation to apply differently for each target type
2022-10-07 11:53:34 +03:00
kd-11
ffe8133865
vk: Avoid unnecessary dynamic state updates
2022-10-07 11:53:34 +03:00
kd-11
7140e82189
rsx: Fix program invalidation rules
2022-10-07 11:53:34 +03:00
Elad Ashkenazi
cb743da215
sys_spu: fixup raw spu destroy regression
...
Caused a missed cpu_thread::state notification which is required now.
2022-10-06 12:23:51 +03:00
Elad Ashkenazi
4d24ba1f35
PPU Precompilation: Abort compilation as soon as possible on Emu.Stop()
2022-10-06 12:23:51 +03:00
kd-11
87411da95f
gl: Explicitly declare gl_Position as invariant when using MESA
2022-10-06 06:41:24 +03:00
Eladash
d25d1ecb3a
LV2: Avoid using multi-variable atomic waiting on cpu_thread::state wait
2022-10-04 16:28:34 +03:00
Eladash
2a00a88e2a
SPU LLVM: don't force-enter process_mfc_cmd() because it's slower
2022-10-04 16:28:34 +03:00
Eladash
b01220d2c5
debugger: Don't refresh no-thread window at a high rate
2022-10-04 16:28:34 +03:00
Eladash
58dd2bff41
Savestates: Fix unintentional pause when saving with HLE VDEC contexts
2022-10-04 14:14:38 +03:00
Eladash
f34773ed73
Savestates: Make Ctrl+R work when not ingame
...
Restore old behavior of Ctrl+R making it restart emulation when stoppped.
2022-10-04 14:14:38 +03:00
Eladash
9b5cc7cda7
System.cpp: Fix RSX thread abort
2022-10-04 14:14:38 +03:00
Elad Ashkenazi
77db8f04b9
Savestates: fix saving in HLE functions
2022-10-04 14:14:38 +03:00
Eladash
9319bc579c
cellAudio: Always send periodic sampling events
2022-10-04 13:41:57 +03:00
kd-11
73784b9e12
Fix GCC build
2022-10-03 12:57:16 +03:00
kd-11
533f960854
rsx: Handle some more corner cases
2022-10-03 12:57:16 +03:00
kd-11
765208a181
rsx: Avoid clobbering CELL memory when splitting fbos
2022-10-03 12:57:16 +03:00
kd-11
4417701ea7
rsx: Track orphaned surfaces' parent addresses
2022-10-03 12:57:16 +03:00
kd-11
f66eaf8f44
rsx: Add some handy util functions to simple_array
2022-10-03 12:57:16 +03:00
kd-11
0dd9c386ee
Fix running the emulator with AUDIT enabled
2022-10-03 12:57:16 +03:00
Eladash
af8c871411
Add origin PRX names for log messages
2022-10-02 20:03:27 +03:00
brian218
50e1e6596e
USIO Backup Minor Optimization
2022-10-01 17:32:22 +03:00
Malcolm Jestadt
d8897c585d
PPU/SPU LLVM: Allow Zen4 cpus to use VPERMI2B/VPERMT2B instead of the vperm2b256to128 path
...
- Zen4 based cpus can process VPERM2B in a single uop, unlike intel where it is 3 uops.
2022-10-01 15:38:29 +03:00
Megamouse
7d32dc312f
Qt: pad settings: clear input data on thread pause
...
Fixes incorrectly disabled buttons when changing from a handler with a disconnected pad to any other handler
2022-10-01 13:49:58 +02:00
RipleyTom
eff1e4bd7e
CELL_NET_CTL_INFO_IP_ADDRESS returns external address
2022-10-01 11:56:41 +02:00
kd-11
a0e2a3db1d
Fix underflow in ZCULL sync
2022-09-30 23:44:37 +03:00
Elad Ashkenazi
0cc981ec18
SPU: fix atomicity of inaccurate GETLLAR
2022-09-30 15:26:08 +03:00
RipleyTom
8170b91f76
sceNpScore: return error on 0 scores returned
2022-09-28 21:58:11 +02:00
RipleyTom
d1a7bb0136
Fix faulty GetScoreFriendsRequest
2022-09-28 21:58:11 +02:00
RipleyTom
56caa10e56
Fix blocking raw socket recvfrom
2022-09-28 21:58:11 +02:00
brian218
926496b59d
USIO: Save Game Settings - Full Implementation
2022-09-28 16:54:55 +03:00
kd-11
102d30db2d
vk: Update support for framebuffer loops to comply with current spec
2022-09-28 12:55:31 +03:00
kd-11
5281a85b67
rsx: Fix compiler warnings
2022-09-28 12:55:31 +03:00
kd-11
de28c812e8
rsx: Re-evaluate color MRT setup when the surface target type changes
2022-09-28 12:55:31 +03:00
RipleyTom
eea73deab3
RPCN v0.6
2022-09-27 23:39:54 +03:00
kd-11
67c02e3522
vk: Bump compute descriptor pool size to 8k
...
- TODO: This should be dynamic.
2022-09-27 14:58:47 +03:00
kd-11
19dd2a693b
gl: Fix transform job assert
2022-09-27 14:58:47 +03:00
Ani
3df133652a
gui: Rename full width AVX-512 ( #12709 )
...
Some people think that this is a toggle to enable and disable AVX-512 support, let's make it more clear
2022-09-26 23:40:04 +01:00
brian218
c996be321c
sys_game_board_storage_read(): Add more known code & Improve byte casting
2022-09-26 17:17:49 +01:00
Nekotekina
6ff6a4989a
Implement at32() util
...
Works like .at() but uses source location for "exception".
2022-09-26 18:04:15 +03:00
cohaereo
2655255d4d
sys_net: Implement sys_net_bnet_sendmsg for native sockets
2022-09-25 18:24:47 +03:00
Eladash
8485afa3a5
PPU debugger: report ppu_thread::ack_suspend state
2022-09-25 14:31:39 +03:00
Eladash
2759091ede
Debugger: Rewind SPU captures
...
Very basic implementation, can be improved.
2022-09-25 14:31:39 +03:00
Eladash
ae02b71a85
Savestates/Debugger: fix mfc debug option with savestates
2022-09-25 14:31:39 +03:00
Eladash
4445569bb0
Savestates: Don't actually delete savestates
2022-09-25 14:31:39 +03:00
kd-11
dd8a337b14
rsx: Fix some more warnings
2022-09-22 23:46:48 +03:00
kd-11
0572d44996
gl: Fix enum collision
2022-09-22 23:46:48 +03:00
kd-11
38aa116c59
Fix build
2022-09-22 23:46:48 +03:00
kd-11
61666bae69
rsx: Fix hardware deswizzle not getting used when hardware deswizzle flag is not set
2022-09-22 23:46:48 +03:00
kd-11
362a26a404
gl: Fix D24X8 accelerated encode/decode
...
- PS3 D24X8 is swapped as a full word, unlike PC.
- Add missing paths to handle custom swap behavior.
2022-09-22 23:46:48 +03:00
kd-11
81fa3da101
gl: Minor optimization around test..set patterns in the state tracker
2022-09-22 23:46:48 +03:00
RipleyTom
bd1fb86492
Fix pkg batch install dlg on linux
2022-09-22 19:41:09 +02:00
Elad Ashkenazi
238298f695
sys_ppu_thread: Fix surmixer hack ( #12689 )
...
* sys_ppu_thread: Fix surmixer hack
* Hotfix after #12678
2022-09-21 21:10:59 +03:00
Eladash
194f7375da
SPU/LV2: Fix tiny race conditions
2022-09-21 20:35:34 +03:00
brian218
3581c5b078
USIO: Save Game Settings
2022-09-21 14:43:24 +03:00
Marc Riera
c5572acd38
Allow USB passthrough for Densha de GO! controller
2022-09-21 12:04:16 +03:00
nastys
acc2fea7e3
Update MoltenVK to 250e1f9 and single queue ( #12620 )
2022-09-20 11:12:27 +03:00
kd-11
3dc7b64fa1
rsx: Fix initialization of null cubemap resources
2022-09-19 19:13:46 +03:00
kd-11
79f2c21dfb
gl: Restrict compute image bindings to [0-8]
...
NVIDIA only supports 8 compute image slots even on modern GPUs.
2022-09-19 01:37:10 +03:00
kd-11
df36c44bc2
gl: Avoid UBO/SSBO binding index collisions
...
- Some drivers don't like this. Actually only RADV.
- Almost all GPUs going back 15 years have a large number of UBO slots but limited SSBO slots.
Move UBO slots up as we have tons more headroom there.
2022-09-19 01:37:10 +03:00
Nekotekina
c4db65cc08
Fix one more warning
2022-09-18 18:35:17 +03:00
Nekotekina
c86ddb3b7d
cellImeJp: fix regression
2022-09-18 18:35:17 +03:00
Florin9doi
a1aebdc5d6
Request macOS 10.14.+ permissions ( #12600 )
2022-09-17 18:26:22 +01:00
Nekotekina
b49a1f27eb
Warning fixes
2022-09-17 16:35:02 +03:00
brian218
e7fd84e031
USIO: Keep LastGameStatus Memory
2022-09-17 10:59:28 +03:00
Eladash
9d9e18f614
CPU preemption control: don't yield if we can't stop
2022-09-16 18:57:55 +03:00
Eladash
c8199de188
CPU preemption control: Improve stutter elimination
2022-09-16 18:57:55 +03:00
Eladash
fc331da883
CPU preemption control: remove yield before thread stop
2022-09-16 18:57:55 +03:00
Eladash
b6d3fa8c66
CPU preemption control: avoidance in reservation operations
2022-09-16 18:57:55 +03:00
Eladash
3cebea1801
CPU preemption control: extend range to 400
2022-09-16 18:57:55 +03:00
Eladash
2e9ee81dcd
CPU preemption control: Improve analysis
2022-09-16 18:57:55 +03:00
Eladash
cf4da5c4d1
CPU preemption control: bugfixes
2022-09-16 18:57:55 +03:00
Eladash
9d1ec0b319
CPU preemption control: try to minimize sleep time gaps between setups
2022-09-16 18:57:55 +03:00
Eladash
9c5108c1ca
CPU preemption control: Add one more debug variable
2022-09-16 18:57:55 +03:00
Eladash
2807be7080
SPU: Regression fix after #12648
2022-09-13 20:11:30 +03:00
Eladash
ec7b18dab5
Implement independent CPU preemptions
2022-09-13 19:28:20 +03:00
brian218
b9e20dc5c9
sys_game_board_storage_read(): Fix regression after #12637
2022-09-13 12:57:43 +03:00
Eladash
cfdc852f03
SPU: Power consumption reduction when using SPU inaccurate reservations
2022-09-13 11:21:01 +03:00
Eladash
92514e33bb
Avoid reservation notifications in liblv2.sprx
2022-09-13 11:21:01 +03:00
kd-11
572a2a06d1
rsx: Properly reset occlusion counters even when the register is not in use.
2022-09-12 17:15:06 +03:00
Eladash
f076fcd539
cellMusic: Implement some error checking
2022-09-12 15:04:23 +03:00
Eladash
4ac59875af
ppu: add some debug information
2022-09-12 15:04:23 +03:00
Eladash
780ca38f2f
SPU: Extend Inaccurate SPU reservations
2022-09-12 14:16:39 +03:00
Yui
9e83bc6544
Add the ability to set the PSID from the configuration ( #12637 )
2022-09-12 13:23:13 +03:00
Eladash
37aefe5811
sys_ppu_thread: Fix max thread name size
2022-09-12 12:57:39 +03:00
kd-11
d686b48f65
rsx: Simplify FIFO concurrent access.
2022-09-09 23:17:27 +03:00
kd-11
f319362e35
vk: Fix queue concurrency behavior for images
2022-09-09 23:17:27 +03:00
kd-11
0d9b1654ec
asm: Avoid ALU instructions on busy wait cycles
2022-09-09 23:17:27 +03:00
kd-11
940e726754
rsx: Minor FIFO cleanup
2022-09-09 23:17:27 +03:00
kd-11
f43824762a
rsx: Get rid of an allocation in analyse_vertex_data that adds about 5% overhead.
...
This method is called many thousands of times per frame and that single allocation introduces a small perf hit.
Just get rid of it, it doesn't improve anything to have it there.
2022-09-09 23:17:27 +03:00
kd-11
cd53bb7eff
rsx: Avoid on-the-fly ZCULL allocations with unordered_map
2022-09-09 23:17:27 +03:00
Eladash
60fc90bb8e
System.cpp: Fix Create Firmware Cache
2022-09-08 19:38:11 +03:00
Nekotekina
5d91caebe9
Linux: delete /tmp/perf.map on exit
2022-09-08 16:56:06 +03:00
Eladash
eb4131e1c7
cellGame: Minor revert
...
I think there are many more bugs here..
2022-09-07 20:42:23 +03:00
Eladash
07f0ba213e
SPU: Allow special channel storage in channel busy waiting period
...
Move code to SPUThread.cpp.
2022-09-07 20:42:23 +03:00
Eladash
48382564d1
SPU: Implement "quintuple" Inbound MBOX storage
2022-09-07 20:42:23 +03:00
Eladash
274386a078
rsx: Add some debugging information
2022-09-07 18:39:32 +03:00
Eladash
557d015662
System.cpp: Fix Create PPU Cache regression
2022-09-07 18:39:32 +03:00
Nekotekina
5985f0eefa
BufferUtils: cleanup regarding ARM64
2022-09-07 17:59:07 +03:00
Nekotekina
82258915da
BufferUtils: rewrite remaining intrinsic code with simd_builder
2022-09-07 17:59:07 +03:00
Nekotekina
11a1f090d3
BufferUtils: simd_builder refactoring
...
Some simplifications implemented.
2022-09-07 17:59:07 +03:00
sguo35
a0d48c588a
spu/arm64: clean up assembly code generation
...
Clean up asmjit usage so we don't unnecessarily allocate memory
anymore for SPURecompiler functions.
2022-09-07 17:33:01 +03:00
Eladash
5e2424da58
IdManager.cpp: Fix cellFs IDs
2022-09-07 17:05:51 +03:00
Eladash
72a6696f5c
cellGame Fix PS3 disc insert
2022-09-07 17:05:51 +03:00
brian218
9087116ee5
Fix USIO fault when it received unsupported FW commands
2022-09-07 16:42:37 +03:00
Eladash
89e0dcba5e
cellVdec: Adjust for reservations
2022-09-07 16:05:56 +03:00
Eladash
7698064f5a
SPU: Untangle VM lock to avoid deadlocks
2022-09-07 16:05:56 +03:00
Megamouse
ab31e96385
Qt: batch stack suffix updates
...
No need to patch the suffix every single time. We can just do it when we exit the stack loop.
2022-09-05 21:20:14 +02:00
Megamouse
a9dcad629b
Qt: fix weird missing space in stack log
2022-09-05 21:20:14 +02:00
Megamouse
e49679484a
Qt: simplify log logic. We can in fact only flush once.
...
Also invert a negation
2022-09-05 21:20:14 +02:00
Elad Ashkenazi
290226539f
Fix ARM build ( #12606 )
2022-09-04 21:11:04 +03:00
brian218
75efc79930
Implemented sys_game_board_storage_read()
2022-09-04 13:28:05 +03:00
Nick Renieris
905496e926
PPU: Fix STVLX
...
Fixes Sly 2 and Sly 3 crash on boot (RSX desync).
2022-09-04 12:27:29 +03:00
srive
64579eef7e
Update tooltips.h
2022-09-02 08:59:08 +02:00
Elad Ashkenazi
e0a648240f
Unlog sceNpUtilCmpNpId
2022-09-02 08:29:09 +02:00
Eladash
7bad8f3348
Savestates/SPU: Minor fixup after fb01ed55
2022-09-01 20:09:28 +03:00
Eladash
11a197a387
Savestates/RSX: fix unintentional vblank thread spin after abort
2022-09-01 20:09:28 +03:00
Eladash
ee1384341e
rsx: Implement atomic vertex upload (with Strict Rendering Mode)
2022-09-01 20:09:28 +03:00
Eladash
fb01ed55e5
SPU: Fix potential deadlock in event queue syscalls
2022-09-01 19:03:38 +03:00
Elad Ashkenazi
5a0a5d9ff1
vm.cpp: Fix emulation stopping on SPU access violation ( #12586 )
2022-09-01 18:23:18 +03:00
Nekotekina
58e3232710
BufferUtils: Fix regression in upload_untouched
2022-09-01 17:39:04 +03:00
Ani
2cd7238e76
rpcs3_version: Bump to 0.0.24
2022-08-31 23:24:42 +01:00
Eladash
591159c4a9
Debugger: Prevent possible "current instruction" duplication when the thread is running
2022-08-30 08:57:33 +02:00
Eladash
7baf959975
Avoid empty resume output when using PPU debug option
2022-08-30 08:57:33 +02:00
Eladash
3f02935844
Add some debugging information
2022-08-30 08:57:33 +02:00
RipleyTom
f98251a05a
Fixes -w leaking
2022-08-30 07:46:42 +02:00
Nekotekina
e28707055b
Implement simd_builder for x86
...
ASMJIT-based tool for building vectorized loops (such as ones in BufferUtils.cpp)
2022-08-28 18:38:52 +03:00
brian218
698c3415ea
Fixed SIG: Thread terminated due to fatal error: Failed to read hex string: invalid argument
...
Fixed the error which occurred when a game attempted to read the VID/PID of an undefined VFS USB device:
SIG: Thread terminated due to fatal error: Failed to read hex string: invalid argument
(in file C:\Users\ContainerAdministrator\AppData\Local\Temp\cirrus-ci-build\rpcs3\Emu\Cell\lv2\sys_fs.cpp:1942[:25], in function sys_fs_fcntl)
2022-08-26 08:45:14 +02:00
Eladash
daf43989fc
Thread.h: Improve thread abort performance
2022-08-25 23:54:56 +03:00
Eladash
c7586de280
Savestates/sys_fs: Fix saving encrypted and split-files file descriptors
2022-08-25 23:54:56 +03:00
Eladash
506b9deec5
Savestates/SPU LLVM: Improve saving performance
2022-08-25 23:54:56 +03:00
kd-11
1fc0191311
Fix build
2022-08-23 23:49:46 +03:00
kd-11
1f9e04f72d
rsx/vk: Implement flushing surface cache blocks to linear mem
2022-08-23 23:49:46 +03:00
Eladash
a71bdc761e
SPU/Debugger: Improve debugging reservations
...
Simplify and make the debugging results more consistent.
2022-08-22 18:24:26 +03:00
Eladash
9d8f4d5cfa
Bugfix after #12523
2022-08-22 18:24:26 +03:00
Eladash
ee87fdc869
Fix GETLLAR spin detection
2022-08-22 08:33:22 +03:00
Eladash
bf63a18c5f
SPU Add ability to specify percentage of busy waiting
2022-08-21 15:02:01 +03:00
Eladash
ddba30988b
vm: Attempt to not remove cpu_flag::wait flag during access violation
2022-08-21 15:02:01 +03:00
Eladash
b0e2c959eb
SPU: Disable notification if no changes were made in PUTLLC
2022-08-21 15:02:01 +03:00
Eladash
28bec8e1bf
SPU: Implement custom reservation condition in atomic wait
2022-08-21 15:02:01 +03:00
Eladash
86702186f2
PPU: Detect lwmutex reservation pattern and optimize it
2022-08-21 15:02:01 +03:00
Eladash
82b1a2bd7a
SPU: add the concept of inaccurate reservations
...
Implement cellSpursRequestIdleSpu
2022-08-21 15:02:01 +03:00
Eladash
d36cf71a2d
Savestates: Fix PPU analysis when patches are applied
2022-08-21 15:02:01 +03:00
Eladash
1dd1062be1
PPU LLVM: Fix HLE function injection
2022-08-21 15:02:01 +03:00
Eladash
c0e3b86064
SPU: Optimize spu_thread::get_events()
2022-08-21 15:02:01 +03:00
Eladash
6210a8491f
SPU: Optimize and enable SPU GETLLAR Polling detection by default
...
* Make this setting guard all reservation waitings. (renamed)
* Revert atomic list usage: it's more expensive and not needed because it has a timeout and is not optimized for the rest of the waitables.
2022-08-21 15:02:01 +03:00
Eladash
33a4f05ffa
SPU: Interleave loads/stores in reservation access utilities
2022-08-21 15:02:01 +03:00
kd-11
bca833dad7
Fix surface reuse
2022-08-20 01:23:15 +03:00
kd-11
f981e05908
rsx: Do not lie about surface details
2022-08-20 01:23:15 +03:00
kd-11
b5abd777b0
rsx: Allow longer dispatch queues to accomodate games with high draw call count
2022-08-19 20:29:32 +03:00
Elad Ashkenazi
b2c9add47e
rsx: Fix semaphore timeout on boot
...
Allow semaphore timeout to be disabled again.
2022-08-19 15:40:20 +03:00
kd-11
a401a192b8
Fixup for dst_stage
2022-08-19 14:29:20 +03:00
kd-11
ad1b007dd1
Fix whitespace
2022-08-19 14:29:20 +03:00
kd-11
71e35c8b4d
vk: Implement support for VK_EXT_attachment_feedback_loop_layout
2022-08-19 14:29:20 +03:00
kd-11
2e504b2dac
rsx: Silence some warnings
2022-08-19 14:29:20 +03:00
Nekotekina
b6608ad31d
vm_native: rewrite win7 workaround
2022-08-15 12:26:17 +03:00
kd-11
edb39039dd
Fix linux build
2022-08-14 23:53:50 +03:00
kd-11
bacf518189
rsx: Fix 2D intersection tests
2022-08-14 23:53:50 +03:00
kd-11
1244044647
util: Provide stack-trace utilities
2022-08-14 23:53:50 +03:00
kd-11
b960ce1426
vk: Align write length when pre-filling buffers with constant patterns
2022-08-14 23:53:50 +03:00
kd-11
c55a889c23
vk: Initialize buffer info blocks to avoid null descriptors
2022-08-14 23:53:50 +03:00
Megamouse
829af30568
evdev: add motion device
2022-08-14 11:04:57 +02:00
Eladash
a3007e11ca
SPU: Fix minor race in sys_spu_thread_receive_event
...
Check final cpu_state::state value for suspend state because that's the variable the thread waits on.
2022-08-12 15:20:48 +03:00
Eladash
9a981b5292
rsx_debugger: Fix memory leak
2022-08-12 15:20:48 +03:00
Eladash
4464a6c3f6
CG-Disasm: Name input/output vetex arrays
2022-08-12 15:20:48 +03:00
Eladash
d30ac20fad
Debugger: Fix and use centered PC by default
...
* Fix instruction-selection dependent functionality.
* Remove odd instruction position jumps in add/remove breakpoint.
* Make PC fixate at 1/3 of the frame because knowing future instructions is more important than knowing the previous.
2022-08-12 15:20:48 +03:00
Nekotekina
7bb2d94e53
vm: use sparse files to emulate overcommit memory
...
Fix shm::map_critical page flags.
2022-08-12 13:59:03 +03:00
Eladash
7ff4509858
sys_lwcond: Fix a loose notification in cond wait
2022-08-11 12:44:40 +03:00
Eladash
f2997e4c00
LV2: Fix the most annoying race ever
...
Timeline of the race:
1. The PPU is in SLEEP state. state = suspend.
2. lv2_obj::awake is called on the traced thread and is now in ONPROC state, state = signal.
3. lv2_obj::awake is called by another thread externally with a priority higher than our traced thread and appends it to g_pending. state = suspend + signal.
4. lv2_obj::sleep/set_priority (higering priority) is called on any thread which is in ONPROC. Causing it to enter SLEEP or RUNNING state, while the traced thread is back in queue in ONPROC. state = suspend + signal.
5. The traced thread finally calls lv2_obj::awake on itself, g_pending decrements to 0 and we a have a rescheduling event, after XOR state = 0!!! (no signal)
6. In check_state: cpu_sleep_called is now true and remains this way.
7. Another thread with a higher prioty kicks in and appends the traced thread into g_pending. state = suspend.
8. The traced thread is at cpu_thread::cpu_wait(), and that's where it's gonna spend the rest of its life.
2022-08-11 12:44:40 +03:00
Eladash
133e9d4705
CPUThread.cpp: Fix cpu_flag::pending reset
2022-08-11 11:42:16 +03:00
Eladash
501ca4bcf5
logs: Prevent potential deadlock of the main thread in stack mode
...
If a thread logs faster than the GUI thread can print on screen.
2022-08-11 11:42:16 +03:00
Eladash
9212942724
kernel_explorer: Add info about ppu_thread::ack_suspend
...
The wording is bad but unless the emulation went downhill it shouldn't print on screen repeatedly.
2022-08-11 11:42:16 +03:00
Eladash
683c1a6512
LV2: Optimize sys_ppu_thread a bit
2022-08-11 11:42:16 +03:00
Eladash
9b0d33048c
Savestates/LV2: Fix race on _sys_lwcond_queue_wait saving
...
cpu_flag::again modification requires exclusive access.
2022-08-11 11:42:16 +03:00
Eladash
bc8bf2c329
sys_cond/lwcond: Fix waiting time in the debugger for mutex lock
2022-08-11 11:42:16 +03:00
Elad Ashkenazi
f0002501f7
sys_mutex/lwmutex: Regression fixes after #12378
2022-08-11 11:42:16 +03:00
Elad Ashkenazi
c4cc0154be
LV2: Optimizations and fixes
...
Fix and optimize sys_ppu_thread_yield
Fix LV2 syscalls with timeout bug. (use ppu_thread::cancel_sleep instead)
Move timeout notification out of mutex scope
Allow g_waiting timeouts to be awaked in scope
2022-08-11 11:42:16 +03:00
shinra-electric
cba4c3cdc4
[macOS] Update hid_pad_handler.cpp to prevent DS4 from disconnecting ( #12493 )
...
Prevents DS4 (and possibly DS3) from disconnecting from bluetooth after 15 minutes by using hidapi's non-exclusive mode.
The most recent version of hidapi, 0.12 from two months ago, added "macOS-specific function(s) to open device(s) in non-exclusive mode".
2022-08-11 07:14:37 +02:00
kd-11
c51d3b5465
Workaround for msvc weirdness
2022-08-09 18:32:54 +03:00
kd-11
e179adc4a0
rsx: Refactor surface cache storage
2022-08-09 18:32:54 +03:00
Elad Ashkenazi
47f3740a70
System.cpp: Replace std::filesystem usage ( #12474 )
2022-08-08 05:46:32 +03:00
kd-11
61a055a1c6
Tuning
2022-08-07 22:14:49 +03:00
kd-11
64b4cfa59f
rsx: Erase surface background when reloading after a pitch mismatch
2022-08-07 22:14:49 +03:00
kd-11
c799ffd223
rsx: Stubs for pitch conversion
2022-08-07 22:14:49 +03:00
Eladash
26e731b487
LV2: Re-add dropped optimization by previous commit
...
Currently only for lock-free syscalls.
2022-08-07 20:23:54 +03:00
Eladash
34bae90820
LV2: Move nearly all notifications out of all mutex scopes including IDM
2022-08-07 20:23:54 +03:00
Eladash
b55a052a22
IdManager.h: Do not lock IDM mutex if the preliminary ID check failed
...
Optimizes common ESRCH failures. (lambda variants only atm)
2022-08-07 20:23:54 +03:00
Eladash
011aabe9ed
LV2: Make sys_mutex and sys_lwmutex lock-free, add some busy waiting in sys_mutex_lock
2022-08-07 20:23:54 +03:00
Eladash
a17a6527f6
LV2: Move memory unlocking outside of mutex ownership and make it conditional
2022-08-07 20:23:54 +03:00
Eladash
122c6256ca
A fix of _spurs::add_workload
2022-08-07 20:23:54 +03:00
Eladash
73aaff1b29
LV2: allocation-free synchronization syscalls
...
* Show waiters' ID in kernel explorer.
* Remove deque dependency from sys_sync.h
2022-08-07 20:23:54 +03:00
Eladash
c7fbc16357
SPU: Postpone notifications to afterward group mutex ownership
2022-08-07 20:23:54 +03:00
Eladash
bc728db15b
LV2: Add busy waiting before entering atomic wait
2022-08-07 20:23:54 +03:00
Eladash
2eebbd307d
LV2: Minor optimization regarding signal flag
2022-08-07 20:23:54 +03:00
Eladash
dc851a729e
LV2: Postpone thread notifications to afterward mutex ownership(s)
2022-08-07 20:23:54 +03:00
Eladash
6007fd630f
Do not use lv2_obj::g_waiting when not needed in sys_timer_usleep
2022-08-07 20:23:54 +03:00
Megamouse
cb0ecb2afb
cellPngEnc
2022-08-06 10:35:10 +02:00
sguo35
84a785ea67
arm64: implement pshufb intrinsic
2022-08-05 22:53:11 +02:00
sguo35
cc1e4d2194
ppu/arm64: don't restore rsp on ppu_gateway return
...
Don't restore rsp on ppu_gateway return, since it can be reentrant. Also
change some registers to align with the x86 version's 32bit/64bit
usages.
2022-08-05 22:53:11 +02:00
Megamouse
b2d84dcebd
Qt: Add save filtered log to menu of log viewer
2022-08-05 20:50:51 +02:00
Megamouse
958d77ba52
Qt: filter log viewer when opening a file
2022-08-05 20:50:51 +02:00
Megamouse
c4b38869ab
Input: fix pad initialization
2022-08-05 20:16:21 +02:00
Eladash
fd1968dd22
Savestates: Save SFO directory path for PSN games
2022-08-05 19:19:16 +03:00
Elad Ashkenazi
88b80ebdf5
sys_net: Fix missing locks in some syscalls ( #12459 )
2022-08-04 21:31:34 +03:00
kd-11
2445ab8d8e
Fix RSX capture playback
2022-08-04 19:01:45 +03:00
Elad Ashkenazi
0e1931f178
sys_lwcond: Fix rare race on mode 3 signal ( #12413 )
2022-08-04 14:13:51 +03:00
kd-11
3e923b4993
rsx: Optimize VTX_FMT_SNORM16 decoding
...
- Cuts down SNORM16 overhead by ~65%
2022-08-03 23:33:31 +03:00
kd-11
8181498d86
gl: Alias UBO/SSBO slots to avoid exceeding the available number of binding slots.
...
- The sets are different anyway and should not overwrite each other in a proper driver.
2022-08-03 23:33:31 +03:00
kd-11
57dd611111
gl: Fix incomplete stencil view of depth-stencil texture
...
- Samplers must use point sampling for stencil views
2022-08-03 23:33:31 +03:00
Eladash
b3162bd41c
rsx/vp: Fix SNORM16 vertex decoding
2022-08-03 18:11:46 +03:00
Elad Ashkenazi
cd2adbad9a
Update rsx_methods.cpp
2022-08-03 17:15:59 +03:00
Elad Ashkenazi
99730ac4f9
Update rsx_methods.cpp
2022-08-03 17:15:59 +03:00
Elad Ashkenazi
d2ab3383ad
Update rsx_methods.cpp
2022-08-03 17:15:59 +03:00
Elad Ashkenazi
3b15a6b39e
Update rsx_methods.cpp
2022-08-03 17:15:59 +03:00
Elad Ashkenazi
651e58f443
rsx: Trivial optimization
2022-08-03 17:15:59 +03:00
Eladash
769f9e33e9
Savestates/RSX: Fix fifo_control::restore_state
2022-08-03 15:35:41 +03:00
Eladash
cf77bb7cfc
Savestates/MSVC: Replace bugged std::unique (compiler bug)
2022-08-03 15:35:41 +03:00
Megamouse
c75b76ddf5
cellPhotoImport: fallback to extension if sub_type is unknown
2022-08-02 01:43:23 +02:00
Megamouse
4dec8d7925
cellPhotoImport: allow dev_hdd1
2022-08-02 01:43:23 +02:00
Megamouse
934e7b614c
cellPhotoExport/cellVideoExport: fix filenames
2022-08-02 01:43:23 +02:00
Megamouse
416b14de72
cellPhotoExport: first implementation
2022-08-01 19:11:14 +02:00
Megamouse
b87099c790
cellVideoExport: fix some copy pasta errors and prevent file overwrite
2022-08-01 19:11:14 +02:00
kd-11
052725fdc7
rsx: Do not require ZCULL buffer binding to enable ZPASS counting
...
- ZPASS data is still accessible in unbuffered mode.
The only thing that buffered ZCULL enables is something closer to early-Z where large blocks of pixels can be dicarded earlier.
It is strictly a performance optimization and not required for ZPASS to work.
- Update ZCULL stat calculations to take into account unbuffered Z
2022-08-01 00:23:54 +03:00
Megamouse
f90b79791f
HLE: fix file not found errors in media functions
2022-07-31 16:45:05 +02:00
Elad Ashkenazi
7a8e918519
Update System.cpp
2022-07-30 08:33:09 +02:00
Elad Ashkenazi
d99ae3809d
Update keyboard_pad_handler.cpp
2022-07-29 13:45:19 +02:00
Malcolm Jestadt
51e6d0a336
SPU LLVM: Add integer compare optimization for FCMGT
2022-07-29 11:59:59 +03:00
Megamouse
228844c017
overlays: fix line wrapping and position of lines
...
- Fix off by one issue when we wrapping a line caused by unnecessary zeroed whitespaces.
- Fix centering of lines that end with carriage return caused by overzealous reset of counters.
- Remove fabs where there shouldn't be any
2022-07-29 09:26:45 +02:00
Megamouse
87e628a9e9
cellPhotoDecode: optimize get_scaled_image
2022-07-29 08:05:35 +02:00
Megamouse
e6885e25b5
Qt: fix image ratio in screenshot_manager_dialog
2022-07-29 03:14:29 +02:00
Megamouse
f31ffc4596
Implement cellPhotoDecode
2022-07-28 09:06:48 +02:00
Megamouse
4114f00c05
cellPhotoImport: fix vfs path and add some logging
2022-07-28 09:06:48 +02:00
Megamouse
8f7209f886
cellMusicSelectionContext: fix log message facepalm
2022-07-27 07:39:55 +02:00
Megamouse
d80146c704
cellMusic: Fix resume, fast forward and rewind
...
- Sadly rewind does not work with the QMediaPlayer on windows
2022-07-27 07:39:55 +02:00
Megamouse
577f379a12
implement cellPhotoImport
2022-07-26 17:27:35 +02:00
Megamouse
3d73915358
cellSearch: improve populate_photo_info, read image headers
2022-07-26 17:27:35 +02:00
Megamouse
a5317d50a5
cellMusicSelectionContext: log playlist
2022-07-26 17:27:35 +02:00
MSuih
143bd6cc80
Fix typo in tooltips.h
2022-07-25 21:28:24 +02:00
kd-11
c9058280e0
vk: Fix a potential deadlock
2022-07-25 21:05:31 +03:00
kd-11
5af50cfd55
vk: Handle corner cases
...
- Fix up flush sequence in DMA handling (WCB)
- Do not request resource sharing if queue family is not different!
2022-07-25 21:05:31 +03:00
kd-11
d846142f0c
vk: Reimplement compliant async texture streaming
...
- Use CONCURRENT queue access instead of fighting with queue acquire/release via submit chains.
The minor benefits of forcing EXCLUSIVE mode are buried under the huge penalty of multiple vkQueueSubmit.
Batching submits does not help alleviate this situation. We simply must avoid interrupting execution.
2022-07-25 21:05:31 +03:00
Elad Ashkenazi
0ba0f9d2b9
Disable Disc update redirection for manual ELF loader ( #12381 )
2022-07-22 20:35:15 +02:00
Elad Ashkenazi
f4f9c1865e
Savestates: Implement compatibility with disc Demon's Souls ( #12379 )
...
* Savestates: Implement compatibility with virtual /dev_bdvd/PS3_GAME
2022-07-22 19:23:23 +03:00
Megamouse
c40439ae6b
cellMusic/Decode: implement playlist shuffle and repeat
2022-07-22 08:42:43 +02:00
Megamouse
683fa2a392
Mount custom dev_bdvd if a disc game was mounted from dev_hdd0
2022-07-22 07:36:49 +02:00
kd-11
246bf1df64
Use C++17 ctor for string_view
2022-07-21 22:29:40 +03:00
kd-11
9a868e9239
gl: Silence compiler warning
2022-07-21 22:29:40 +03:00
kd-11
ab3cde1939
gl: Do some macro patching for intel driver
2022-07-21 22:29:40 +03:00
kd-11
bec3e156fb
vk: Disable robust buffer access for ANV
...
- Robust access is nice, but we don't actually need it
2022-07-21 22:29:40 +03:00
Megamouse
086afbbaa5
overlays: implement back and focus in media_list_dialog
2022-07-21 01:36:33 +02:00
Megamouse
cd4d73114c
overlays: fix media_list_dialog title
2022-07-21 01:36:33 +02:00
Megamouse
14ca506774
Qt/savedata: use rsx overlays selection_code
2022-07-21 01:36:33 +02:00
Eladash
2b3ae8b638
Revert another change
2022-07-20 18:11:52 +03:00
Eladash
bb9ae18c71
Savestates: Fix sys_rwlock_wunlock saving
2022-07-20 18:11:52 +03:00
Eladash
ce01457510
Fix futile wait regression in sys_lwcond_signal
2022-07-20 18:11:52 +03:00
Megamouse
d1a46b491e
cellMusic: add some error checks and copy context to callback
2022-07-20 07:09:38 +02:00
Elad Ashkenazi
31df99f7d6
Logs: Flush unreported errors when turning off Stack Cell errors ( #12366 )
2022-07-19 17:05:51 +02:00
Eladash
5e11b2b056
log_frame: Minor fix for stack mode
2022-07-19 10:43:51 +03:00
Eladash
d106934336
Savestates: Fix saving sys_mutex_unlock
2022-07-19 10:43:51 +03:00
Eladash
68718361a7
Allow non-existing paths in vfs::retrieve
2022-07-19 10:43:51 +03:00
Eladash
c887865d54
Perform cleanup after Emulator::Load failures
2022-07-19 10:43:51 +03:00
Eladash
dc48944979
Prefer BDVD over HDD0 in vfs::retrieve
2022-07-19 10:43:51 +03:00
Eladash
d22b8b1d3a
Savestates: Do not restart after Ctrl+S for now
2022-07-19 10:43:51 +03:00
Eladash
56619b20cf
Savestates: savestate reload fix
2022-07-19 10:43:51 +03:00
Eladash
12ebf77e22
Savestates: save sys_spu_initialize settings
2022-07-19 10:43:51 +03:00
Megamouse
845af8bd96
cellGifDec: random stuff because I was bored
2022-07-18 22:23:25 +02:00
kd-11
680f08c2b8
gl: Destroy barrier signals correctly
2022-07-18 18:58:22 +03:00
kd-11
82bac4173e
gl: Reuse scratch images
2022-07-18 18:58:22 +03:00
kd-11
8a8fda3e02
gl: Combine RGBA8/D24S8 readback and byteswap into one operation
2022-07-18 18:58:22 +03:00
kd-11
1c5b685398
gl: Only toggle state settings that are relevant to the current RSX state
2022-07-18 18:58:22 +03:00
kd-11
e95084f138
gl: Use DSA for imageview configuration and avoid needless bind operations
2022-07-18 18:58:22 +03:00
kd-11
e12d268662
gl: Implement support for texture1D decode
2022-07-18 18:58:22 +03:00
kd-11
6a3f17cd36
gl: Fix compute invocation counts for format handling code
2022-07-18 18:58:22 +03:00
Megamouse
34615d3a74
cellMic: slow down if no mics are configured
2022-07-17 19:31:05 +02:00
Eladash
c0369b2e10
sys_net: Implement sys_net_abort
2022-07-17 14:53:03 +03:00
Megamouse
07ebbb6c84
cellSysutilAvc2SetStreamingTarget: remove ensure
2022-07-16 20:09:13 +02:00
sguo35
73ed657e00
spu/arm64: fix 16 byte branch patch alignment
2022-07-15 12:37:33 +03:00
sguo35
b02e6e222f
arm64: enable fma and "avx" on Apple and Cortex CPUs
2022-07-15 12:37:33 +03:00
sguo35
c52abed4d3
spu: implement ubertrampoline generator for arm64
...
Implement the ubertrampoline generator for arm64. It generally follows
the x86 version, but uses asmjit to generate code instead of writing raw
opcodes to memory, trading memory usage for readability. Currently the
trampoline implementation is fairly inefficient in terms of instruction
size and is substantially larger than the x86 version.
2022-07-15 12:37:33 +03:00
sguo35
9e57efe82c
spu: implement assembly functions for arm64
2022-07-15 12:37:33 +03:00
sguo35
77ab872bec
spu: remove rotqby C++ impl
...
rotqby C++ implementation is broken, since replacing it with the
intrinsic version reliably fixes spurs test. A conditional branch
immediately after a rotqby instruction will fail using the C++ version
but succeed using the intrinsic.
2022-07-15 12:37:33 +03:00
sguo35
27acebc5f5
spu: use portable llvm recompiler on arm64
...
Since there is not yet an arm64 version of the assembly (fast) version.
2022-07-15 12:37:33 +03:00
sguo35
2755d9941c
ppu: fix a bug where arm64 sp wasn't being saved
...
ASMJIT can silently fail and drop instructions when invalid operations
are performed (e.g. loading/storing sp). Explicitly move sp to a gp
register before doing loads/stores to fix this.
2022-07-15 12:37:33 +03:00
sguo35
488982f424
spu: external function calls should be marked non-tail
...
Mark external function calls as non-tail, since they aren't tail calls
and assuming they are will cause returns to fail in Arm64 GHC CC.
2022-07-15 12:37:33 +03:00
sguo35
086e12c6ca
mac: mmap calls should initialize with r/w page perms
...
Mac/Arm64 pages should be R/W by default due to 16k page
incompatibility. Without this there will be segfaults due to invalid
permissions.
2022-07-15 12:37:33 +03:00
sguo35
9b19f16698
arm64: add optimized 16byte ld/st for armv8.4a+
...
16B ldp/stp are atomic on v8.4a+. See Arm Architecture Reference Manual,
"Changes to single-copy atomicity in Armv8.4". Add load/release atomic
impls for this instruction and add detection for 8.4a+ capability.
2022-07-15 12:37:33 +03:00
Eladash
3e51426379
Savestates/SPU: Kill emulation when its safe to save SPU state
2022-07-15 09:30:53 +03:00
Megamouse
105781fa76
overlays: properly align lines with leading or trailing whitespace
2022-07-14 23:32:20 +02:00
Megamouse
d2be12bb07
overlays: find missing characters lost during wrapped rendering
2022-07-14 23:32:20 +02:00
Megamouse
fdc15e12c4
overlays: properly calculate offsets for wrapped text
2022-07-14 23:32:20 +02:00
Eladash
e548743cbf
Fixup rsx cpatures
2022-07-14 18:50:31 +03:00
Megamouse
7499f875a6
cellCrossControllerInitialize: add dialog
2022-07-13 19:12:46 +02:00
kd-11
cdef752a9c
gl: Fix 2D->3D splat in CopyBufferToImage
2022-07-13 02:09:58 +03:00
kd-11
1483941bea
gl: Implement row alignment in CopyBufferToImage routines
2022-07-13 02:09:58 +03:00
kd-11
9cc15be7f2
Fix linux build
2022-07-13 02:09:58 +03:00
kd-11
453e1bfaec
gl: Silence compiler warning
2022-07-13 02:09:58 +03:00
kd-11
82439327fa
gl: Support loading data from SSBO using compute shaders
...
- Gives better performance than using raw draw calls.
- Does not work with all formats. The draw call version is still used when needed.
2022-07-13 02:09:58 +03:00
kd-11
f60002e87d
gl: Optimize memory barriers a bit
...
- Move waits to server side
- Increase the scratch buffer size to avoid waiting on barriers
2022-07-13 02:09:58 +03:00
kd-11
9fc6382909
gl: Finalize BGRA storage format internals
...
- Performance is terrible but it works properly now
2022-07-13 02:09:58 +03:00
kd-11
ebad08aa97
gl: Fix image creation for virtual formats
2022-07-13 02:09:58 +03:00
kd-11
599f1dd157
gl: Properly match BGRA RTT formats
2022-07-13 02:09:58 +03:00
kd-11
bb5ce67d57
gl: Handle corner cases for CopyBufferToImage
...
- Handle 3D textures and cubemaps
- Handle writing to mip > 0
2022-07-13 02:09:58 +03:00
kd-11
f948ce399e
gl: Implement CopyBufferToImage in software
...
- Overrides the drivers CopyBufferToImage handling where possible
2022-07-13 02:09:58 +03:00
kd-11
954c60947d
gl: Avoid calling gl functions without a context even if the object is GL_NONE
...
- While calling glDestroyXXXX with GL_NONE is a no-op, calling it without a context will crash some drivers.
2022-07-13 02:09:58 +03:00
kd-11
98b6783c05
gl: Fix image views broken after refactor
2022-07-13 02:09:58 +03:00
kd-11
0894d2886a
Fix build
2022-07-13 02:09:58 +03:00
kd-11
4995b4abe3
gl: Do not use raw GL image copy command for RSX data
2022-07-13 02:09:58 +03:00
kd-11
35ef19cfc8
gl: Refactor the rest of GLHelpers
2022-07-13 02:09:58 +03:00
kd-11
09824a718f
gl: Separate BGRA8 storage from RGBA8
2022-07-13 02:09:58 +03:00
Megamouse
f4e85af53c
sceNpUtil: implement skeleton bandwidth test
2022-07-12 22:45:40 +02:00
Eladash
74a909cfbc
logs: Batch log messages (optimization)
2022-07-12 21:37:06 +02:00
Eladash
0bfdfd8433
Savestates: Implement Ctrl+R to reload the most recent savestate
...
Ctrl+R no longer means Resume emulation, this functionality has been transferred to Ctrl+P which is also capable of pausing the emulation. (so it's now a toggle)
2022-07-12 15:15:42 +03:00
Eladash
1f5cf776b2
Savestates: Fix "Suspend Emulation Savestate Mode" setting
2022-07-12 15:15:42 +03:00
Eladash
cdd6840826
Savestates/SPU: Complete fix for saving sys_spu_thread_receive_event
2022-07-12 15:15:42 +03:00
Eladash
ab27ee4cf4
Savestates/RSX: Save NV406E semaphore waiting
2022-07-12 15:15:42 +03:00
Eladash
6211295155
atomic.hpp: Truncation warning fix
2022-07-12 15:15:42 +03:00
Eladash
befd7ceb89
Savestates/sys_spu: Minor fix in saving sys_spu_thread_receive_event
2022-07-10 14:19:59 +03:00
Eladash
2cead6f328
Savestates/SPU: Fix saving sys_spu_thread_send_event
2022-07-10 14:19:59 +03:00
Eladash
4e3d58f75a
Savestates: Fix crash when savestating before PPU/SPU compilation finishes
...
Unintentional concurrent access to m_ar ptr itself.
2022-07-10 14:19:59 +03:00
Eladash
24fddf1ded
rsx: Fix emu stopping crash when using multi-threaded rsx
...
FXO signaled abort before it completed its work, leading to unsignalled vk::fence and deadlock. Fix it by deregistering it from FXO.
2022-07-10 14:19:59 +03:00
Eladash
87cd65ff03
Savestates: support game collections
2022-07-10 14:19:59 +03:00
Eladash
219e3d61f8
Minor fix in shm::map_critical
2022-07-10 14:19:59 +03:00
Eladash
4ade06f36f
Savestates/RSX: Restore the ZCULL control state
...
And fix the ZCULL control state at the initial state of RSX.
2022-07-10 14:19:59 +03:00
Nekotekina
786510a937
Use gettid() on Linux, don't use std: 🧵 :id
...
pthread_self() returns a large opaque pointer which is harder to use.
2022-07-10 12:22:28 +03:00
Megamouse
0c6df39a45
cellSearch: more error checks and shuffle
2022-07-09 16:39:10 +02:00
Vestrel
648ad0cd90
cellAudio: fix downmix if device doesn't support multichannel ( #12328 )
...
* cellAudio: fix downmix if device doesn't support multichannel
* Downmix in 2 stages
2022-07-09 15:25:28 +02:00
Megamouse
cd0d43382f
Qt: fix custom settings audio device corruption
2022-07-08 23:56:10 +02:00
Vestrel
98b730c806
Audio: device switching and channel count detection ( #12246 )
2022-07-08 17:13:38 +02:00
Nekotekina
4b787b22c8
Implement FN (lambda shortener)
...
Useful for some higher order functions.
Allows to make short lambdas even shorter.
2022-07-08 14:47:41 +03:00
Nekotekina
5c6f5a1610
Cleanse LOG_CONSTINIT macro
...
Should be unnecessary.
2022-07-08 14:47:41 +03:00
Eladash
0b8d5f7b98
Savestates: Fix argv
2022-07-08 12:57:43 +03:00
Eladash
314d481dcd
Savestates: Fix typo in page size setting
2022-07-08 12:57:43 +03:00
Eladash
0980c68e6f
Savestates: Increase timeout for emulation stopping
2022-07-08 12:57:43 +03:00
Eladash
983bfa2088
Savestates: Decryption of executable fix
2022-07-08 12:57:43 +03:00
Eladash
3a9928de65
Savestates: Log file descriptor information
2022-07-08 12:57:43 +03:00
Eladash
1fd5fb2f7e
Savestates: Fix minor race with LV2 timers
2022-07-08 12:57:43 +03:00
Eladash
4ac88fa8d3
Savestates/RSX: Save drawing context
2022-07-08 12:57:43 +03:00
Eladash
5f8f9e33f1
RSX/Savestates: Replace GCM hack with a proper fix
2022-07-08 12:57:43 +03:00