Commit graph

12068 commits

Author SHA1 Message Date
Megamouse fcac6a9322 sys_event: remove unnecessary copy 2025-01-22 02:18:07 +01:00
Megamouse 74540844d2 cellGem: ignore missing pad handler
This is a hacky way to fix cellGem savestates
2025-01-22 02:18:07 +01:00
Megamouse 23483a80c7 cellGem: Fix camera image when loading savestates 2025-01-22 02:18:07 +01:00
Megamouse ade2698bb4 cellCamera: start camera when loading savestates 2025-01-22 02:18:07 +01:00
Megamouse 85de7432a2 cellGem: improve convert_image_format logging 2025-01-22 02:18:07 +01:00
Megamouse 6805c36004 Decrease log level of config file move error 2025-01-22 02:18:07 +01:00
Megamouse 1cff5b35d4 input: add vibration multiplier 2025-01-21 08:44:38 +01:00
kd-11 2af497efbb rsx: Fix texcoord transformation bug caused by incorrect BFE usage 2025-01-19 19:31:59 +03:00
kd-11 58a09e6838 vk: Use common pipeline layout in interpreter
- Avoids the layouts going out of sync every time something changes
2025-01-19 19:31:59 +03:00
kd-11 b5b93e962b vk: Factor out common pipeline layout generator into reusable parts 2025-01-19 19:31:59 +03:00
Emma 10e0fb2b54
sys_prx: implement get_module_id_by_name, module_info_v2 (#16573) 2025-01-18 15:16:38 +02:00
Megamouse a7edfa221e windows: move logs to log dir 2025-01-16 21:33:33 +01:00
Megamouse 451e953d26 windows: move config.yml and games.yml to /config/ 2025-01-16 21:33:33 +01:00
Megamouse 5c2c4a6649 input: issue basic mouse move event on window leave
This may help with moving the mouse to the screen borders in windowed mode
2025-01-16 18:27:16 +01:00
kd-11 09580594e6 rsx: Fix shader cache loading 2025-01-16 02:43:33 +03:00
kd-11 efc9ae98ed vk: Fix out-of-bounds write when emitting MSAA unresolve clear command for NVIDIA fallback 2025-01-15 11:27:04 +03:00
kd-11 7da0822419 rsx/shaders: Fix MSAA coords wrapping when input is negative 2025-01-15 11:27:04 +03:00
kd-11 e1c6df0df3 rsx: Fix dynamic constants patching when draw call is skipped
- Also adds an optimization to skip reuploads when patch occurs outside our critical range.
2025-01-15 11:27:04 +03:00
kd-11 7965a0313c rsx: Improved shader interpreter support when hw instancing is active 2025-01-15 11:27:04 +03:00
capriots ae670c35f7 cellAtracXdec: use lv2 mutexes + conds 2025-01-14 11:32:32 +02:00
Megamouse d1ccadbac2 cellGem: ignore intercepted input 2025-01-14 08:53:36 +01:00
Megamouse 1b87e186c4 cellGem: fix initial tracker done state 2025-01-10 21:53:37 +01:00
Megamouse 3eb1e6303c cellGem: Use wait_on, fix fake/mouse move tracker wait 2025-01-10 21:53:37 +01:00
Megamouse 3b8efecc52 cellGem: Use atomic wait instead of wait_for 2025-01-10 21:53:37 +01:00
Megamouse 6716d555ff cellGem: Update controllers at 10 Hz in separate thread
Some games don't use cellGemGetInfo.
Which means we had to reboot the game if the controller wasn't
connected on boot.
Updating controllers outside of the cell functions fixes this problem.
2025-01-10 21:53:37 +01:00
kd-11 27c56cde22 rsx/shaders: Track active MRT count per shader
- Also use more robust hashing to avoid collisions
2025-01-10 04:34:28 +03:00
kd-11 a635e24fc2 rsx: Default initialize vertex program fields
- Fixes a crash when RSXVertexProgram is default-initialized. This
  probably also fixes a whole class of crashes that occur when
  shader interpreter is in use since that pipeline uses a
  default-initialized stub.
2025-01-10 04:34:28 +03:00
kd-11 dce0abc8b9 rsx/fp: Re-design register write tracking
- Always collapse register writes when exporting FS outputs
2025-01-10 04:34:28 +03:00
kd-11 88e13d8326 rsx: Don't crash when invalid buffer is allocated for a shader 2025-01-10 04:34:28 +03:00
Megamouse d6f2f66f2b Qt/Input: use empty string for pad_button_max_enum
Also shorten translated mouse button strings
2025-01-10 00:50:02 +01:00
Megamouse b8d0396f71 Fix self assignment warning 2025-01-10 00:50:02 +01:00
Megamouse a0df1e09a6 ps move: allow to configure mouse move handler buttons 2025-01-10 00:50:02 +01:00
Megamouse 7e03828f35 input: Allow mapping keys to basic mouse buttons 2025-01-09 21:59:01 +01:00
Megamouse 9407974c10 cellGem: Add more camera image conversions 2025-01-09 09:38:36 +01:00
Megamouse 3381a884d0 Fix some warnings 2025-01-08 20:02:33 +01:00
Megamouse 415c2d0795 fake move: add gyro support 2025-01-08 20:02:33 +01:00
Elad c6f3737c2a PPU LLVM: Fixup patches enlisting in analyzer 2025-01-07 20:42:45 +02:00
Antonino Di Guardo ec77f2ab92
Minor cleanup (#16519)
* Minor cleanup
2025-01-07 19:46:13 +03:00
Elad 0b784ff2c1 PPU LLVM: Function table dependent resolver hashing 2025-01-07 15:43:41 +02:00
Megamouse c443326fb1 Do not re-use the old game window if the renderer changed 2025-01-06 15:49:09 +01:00
Megamouse 2ac171a30f move error_report to ErrorCodes.cpp 2025-01-06 15:49:09 +01:00
Megamouse 7369169331 Disable continuous mode if a savestate is not possible 2025-01-06 15:49:09 +01:00
Megamouse d5470d92ec Keep game window open when loading the last savestate 2025-01-06 15:49:09 +01:00
Megamouse cc7e7300ce Clean up old game window in case of unexpected errors 2025-01-06 15:49:09 +01:00
Megamouse 3ce4c95e61 Show message while creating savestate in continuous mode 2025-01-06 15:49:09 +01:00
Megamouse 1ab3a0bd73 RSX/Qt: Reuse gs_frame if possible 2025-01-06 15:49:09 +01:00
Elad 6165c2d8b3 Thread.h: Fix a bug by adding thread_state::destroying_context 2025-01-05 10:01:35 +02:00
Elad 036693a14d Fix sys_config_unregister_service 2025-01-05 10:01:35 +02:00
Aleksey Komarov c9d39ce7ae vk: Support panvk, allow creating device without textureCompressionBC
panvk supports BC1-BC3 which is all RPCS3 require, support is reported as
false since not all formats are supported
2025-01-04 20:22:05 +02:00
Aleksey Komarov da84326bd0 vk: Add driver vendor PANVK (Mali GPU on Mesa) 2025-01-04 20:22:05 +02:00
Megamouse 635eac7704 Qt: fix batch compilation after a game was already running
Batch compilation wasn't working if g_system_progress_canceled wasn't reset
2025-01-04 11:31:25 +01:00
Elad 2614450e4b Fix IDM image serialization 2025-01-04 09:29:09 +02:00
Elad a8f80ebfe9 sys_time.cpp: Anti TSC measures 2025-01-03 16:26:21 +02:00
Megamouse fb237dd568 Audio: Add mute/unmute and volume shortcuts
Also add auto repeat to volume shortcuts
2025-01-02 09:34:47 +01:00
Megamouse 1c22cc2f52 overlays: add trophy list dialog 2025-01-01 13:42:21 +01:00
kd-11 0bb2f72ee2 rsx: Flush MM queue before memory is unmapped 2024-12-31 01:52:58 +03:00
Elad a8bfa6a16c SPU: Operating system LR memory signals 2024-12-29 21:01:17 +02:00
kd-11 e135012acd rsx: Properly track changes in instancing state 2024-12-29 20:53:05 +03:00
kd-11 9de6a38e13 rsx: Test vertex program flags on each draw 2024-12-29 20:53:05 +03:00
kd-11 0baf873534 Cosmetic improvements 2024-12-29 20:53:05 +03:00
kd-11 35a66fe776 rsx: Do not use global registers object in logical "firmware" units 2024-12-29 20:53:05 +03:00
kd-11 0be8a5f9f4 rsx: Handle dangling execution barriers 2024-12-29 20:53:05 +03:00
kd-11 01fe39fbb9 rsx: Fix rare crash in vertex program decompiler
- This whole decompiler mess needs a rewrite
2024-12-29 20:53:05 +03:00
kd-11 cfc124fabf rsx: Fix instancing bug when indexed addressing is used to read constants 2024-12-29 20:53:05 +03:00
kd-11 15961b353a vk: Add support for hardware instanced draws 2024-12-29 20:53:05 +03:00
kd-11 d4573e233a rsx: Fix vertex program compiler crash 2024-12-29 20:53:05 +03:00
kd-11 9307abe7f5 rsx: Move more functions from rsx thread to the draw command processor 2024-12-29 20:53:05 +03:00
kd-11 05bab8ec4c rsx: Move draw call related functions to their own class 2024-12-29 20:53:05 +03:00
kd-11 9e9ae54455 rsx: Add GLSL support for instanced rendering 2024-12-29 20:53:05 +03:00
kd-11 e696d9b324 rsx: Add code to detect instanced draw commands 2024-12-29 20:53:05 +03:00
kd-11 43e04f3fc7 Revert "rsx/vk: Implement hardware instancing (#16466)"
This reverts commit 62701154f1.
2024-12-29 20:53:05 +03:00
kd-11 62701154f1
rsx/vk: Implement hardware instancing (#16466)
* rsx: Add code to detect instanced draw commands

* rsx: Add GLSL support for instanced rendering

* rsx: Move draw call related functions to their own class

* rsx: Move more functions from rsx thread to the draw command processor

* rsx: Fix vertex program compiler crash

* vk: Add support for hardware instanced draws

* rsx: Fix instancing bug when indexed addressing is used to read constants

* rsx: Fix rare crash in vertex program decompiler

- This whole decompiler mess needs a rewrite

* rsx: Handle dangling execution barriers

* rsx: Do not use global registers object in logical "firmware" units

* Cosmetic improvements

* rsx: Test vertex program flags on each draw

* rsx: Properly track changes in instancing state
2024-12-29 17:39:47 +02:00
Megamouse 15f29eedee
Fix atomic_ptr value constructing overloads (#16473)
* Fix idm remove

idm::remove calls shared_ptr::exchange with a null_ptr.
This calls the stored object's constructor with null args.

---------

Co-authored-by: Elad <18193363+elad335@users.noreply.github.com>
2024-12-29 14:53:04 +02:00
Elad 439d665096
CELL: Fix reservation notifications 2024-12-29 11:06:44 +02:00
Megamouse a49cfc5a91 Simplify some ternaries 2024-12-28 19:58:59 +01:00
Megamouse 33c3e3fb0f fix some warning 2024-12-28 18:10:06 +01:00
Elad 7a4e88c146 Savestates: Fix main_ppu_module definition 2024-12-27 22:08:28 +02:00
Elad 0cc655074d serialzation.hpp: Fix add_padding 2024-12-27 22:08:28 +02:00
Elad a5ba96e991 Fixup lv2_socket 2024-12-27 22:08:28 +02:00
kd-11 b2949f114b vk: Wrap device fault handler in SEH2 2024-12-25 01:41:23 +03:00
kd-11 e3df7bccac vk: Selectively enable extended device fault features in logical device creation step 2024-12-25 01:41:23 +03:00
kd-11 2c45438422 vk: Minor improvements to extended fault output 2024-12-25 01:41:23 +03:00
kd-11 4ef1d48c0c vk: Properly initialize device fault counts structure 2024-12-25 01:41:23 +03:00
kd-11 7b6a672c64 vk: Fix device fault extension loading 2024-12-25 01:41:23 +03:00
kd-11 883529eaf3 vk: Add support for spec-compliant query scopes 2024-12-25 01:41:23 +03:00
kd-11 afc10ea112 vk: Workaround for older SDK header versions 2024-12-25 01:41:23 +03:00
kd-11 488e5d9eb5 vk: Register honeykrisp as known driver in RTT quirks check 2024-12-25 01:41:23 +03:00
kd-11 6d976b5d90 vk: Fix build 2024-12-25 01:41:23 +03:00
kd-11 b44e2d3b30 vk: Add basic support for honeykrisp driver 2024-12-25 01:41:23 +03:00
kd-11 a196bbcbcd vk: Remove unnecessary workaround for older SDK versions 2024-12-25 01:41:23 +03:00
kd-11 6000e3a47d vk: Add support for extended device fault information 2024-12-25 01:41:23 +03:00
Elad 623f5822b3 Fix Emulator::Pause() segfault 2024-12-24 21:31:57 +02:00
Elad c6dadc537b Add some FXO init checks 2024-12-24 21:31:57 +02:00
Elad a2d5b5a0e2 Fixup GDB 2024-12-24 21:31:57 +02:00
Elad d376ba5994 Remove lv2_socket_native destructor 2024-12-24 21:31:57 +02:00
Elad 3bf735161f sys_config: Move cleanup to IDM abort 2024-12-24 21:31:57 +02:00
Elad 6eb4138595 Fixup sys_process 2024-12-24 21:31:57 +02:00
Megamouse 53817dcc90 Fix fs::file log formatting 2024-12-23 11:29:13 +01:00
Elad 575a245f8d
IDM: Implement lock-free smart pointers (#16403)
Replaces `std::shared_pointer` with `stx::atomic_ptr` and `stx::shared_ptr`.

Notes to programmers:

* This pr kills the use of `dynamic_cast`, `std::dynamic_pointer_cast` and `std::weak_ptr` on IDM objects, possible replacement is to save the object ID on the base object, then use idm::check/get_unlocked to the destination type via the saved ID which may be null. Null pointer check is how you can tell type mismatch (as dynamic cast) or object destruction (as weak_ptr locking).
* Double-inheritance on IDM objects should be used with care, `stx::shared_ptr` does not support constant-evaluated pointer offsetting to parent/child type.
* `idm::check/get_unlocked` can now be used anywhere.

Misc fixes:
* Fixes some segfaults with RPCN with interaction with IDM.
* Fix deadlocks in access violation handler due locking recursion.
* Fixes race condition in process exit-spawn on memory containers read.
* Fix bug that theoretically can prevent RPCS3 from booting - fix `id_manager::typeinfo` comparison to compare members instead of `memcmp` which can fail spuriously on padding bytes.
* Ensure all IDM inherited types of base, either has `id_base` or `id_type` defined locally, this allows to make getters such as `idm::get_unlocked<lv2_socket, lv2_socket_raw>()` which were broken before. (requires save-states invalidation)
* Removes broken operator[] overload of `stx::shared_ptr` and `stx::single_ptr` for non-array types.
2024-12-22 20:59:48 +02:00
Whatcookie 385710672f
SPU LLVM: Recognize ROTYQBYI and ROTQBI rotation pattern (#16409)
Co-authored-by: Elad <18193363+elad335@users.noreply.github.com>
2024-12-22 10:29:15 +02:00
Megamouse ec7f50d925 ps move tracker: set max of radii to 50%
It makes no sense to have a larger radius than half of the image size
2024-12-21 14:36:24 +01:00
kd-11 760b49bc6c Cleanup 2024-12-21 15:24:15 +03:00
kd-11 70eca8cb24 vk: Fix border color swizzling behavior 2024-12-21 15:24:15 +03:00
Megamouse d450a5ee95 cellGem: add magnetometer support 2024-12-21 03:24:32 +01:00
Megamouse 1cf927aef9 cellGem: request orientation reset during calibration 2024-12-21 00:48:52 +01:00
Megamouse 8678402c25 cellGem: fix some data types 2024-12-20 17:30:25 +01:00
Megamouse ee2ea0cb02 cellGem: invalidate hue and tracking in cellGemInvalidateCalibration
This fixes the cursor color in OVERKILL
2024-12-20 17:30:25 +01:00
Megamouse cf0b4d4ed4 cellGem: split status_flags into calibration flags and runtime flags 2024-12-20 17:30:25 +01:00
Megamouse cc50049bca cellGem: implement cellGemSetRumble 2024-12-20 17:30:25 +01:00
Megamouse c6a76eb9af cellGem: add setting to let the game actually set the device hues
This is not very useful at the moment since the tracker can't really
handle random hues yet.
2024-12-20 17:30:25 +01:00
Megamouse 67e8e373a7 cellGem: set sphere RGB when a hue is set and vice versa 2024-12-20 17:30:25 +01:00
Megamouse 304964ba71 cellGem: add debug setting for painting spheres into the live image 2024-12-20 17:30:25 +01:00
Megamouse d2c58765cd cellGem: fix some data types 2024-12-20 17:30:25 +01:00
Megamouse 385d21e6dc Fix some warnings 2024-12-20 17:30:25 +01:00
Megamouse 0fd6956bb0 cellPhotoDecode: allow dev_bdvd paths 2024-12-19 18:01:10 +01:00
Megamouse 5073477415 cellGem: Split horizontal and vertical mouse rotation cone setting 2024-12-19 16:55:39 +01:00
capriots 9d4ff13c2b
cellAdec implementation part 2: LPCM decoder (#16381)
* cellAdec: savestate fixup

* simd.hpp: add some intrinsics

* cellAdec implementation part 2: LPCM decoder

* cellAdec: set to HLE by default

* cellAdec: review fixes

---------

Co-authored-by: Elad <18193363+elad335@users.noreply.github.com>
2024-12-18 20:21:56 +02:00
Megamouse e18ae5abd6 cellGem: expose rotation cone to settings 2024-12-18 09:14:04 +01:00
Megamouse f3ef4f3658 cellCamera: try to fix internal state on stop
When stopping, the camera is supposed to be open still.
Add an expected state to check the camera signal does what it should.
2024-12-18 03:54:25 +01:00
Megamouse 5491fbee5b Fix warning 2024-12-17 20:46:07 +01:00
RipleyTom 18f82f0006 Fix unused p2p socket closing 2024-12-17 15:09:59 +02:00
kd-11 30ca2370ab rsx: Improve MM synchronization 2024-12-16 19:00:08 +03:00
kd-11 21eaee0e23 rsx: Revert bounds optimization on RO texture load 2024-12-16 19:00:08 +03:00
kd-11 cd7e1e1e2b rsx: Improve performance even more when async MM is active 2024-12-16 19:00:08 +03:00
kd-11 4b30e82aee rsx: Restore previous (incorrect) low-precision format handling 2024-12-16 19:00:08 +03:00
kd-11 83c0212b59 rsx/qt: Add option to disable async host MM to GUI 2024-12-16 19:00:08 +03:00
kd-11 4eb0ee23db Fix linux build 2024-12-16 19:00:08 +03:00
kd-11 b4a72b6223 rsx: Fix texture renormalization flag and fix windows build 2024-12-16 19:00:08 +03:00
kd-11 c9a7abdd09 rsx: Fix OpenGL deadlock 2024-12-16 19:00:08 +03:00
kd-11 49d11b2e36 rsx: Make the deferred mm flush option usable with OpenGL 2024-12-16 19:00:08 +03:00
kd-11 83764fbbb4 rsx/vk: Implement asynchronous host memory management. 2024-12-16 19:00:08 +03:00
Megamouse 8dbe88782c cellGem: Improve mouse handler orientation
This also makes it easily configurable with the CONE setting in the future
2024-12-13 08:55:52 +01:00
Megamouse f96cfe08f4 cellGem: lock tracker mutex in get_info
This may reduce the possibility of unexpected tracking results
2024-12-12 16:52:47 +01:00
Megamouse a31ebc248e cellGem: implement quaternion transformation 2024-12-11 18:56:53 +01:00
Megamouse 3d11b6efa3 cellGem: try to map accelerometer and gyro 2024-12-11 18:56:53 +01:00
Megamouse 13cd461a1f sys_rsx_context_attribute: Improve errors 2024-12-11 18:56:53 +01:00
Darkhost1999 05d12f68ad Test
Works on my machine
2024-12-05 12:55:23 +02:00
Elad d84fe592c8 PRX: Do not check exported function code address 2024-12-03 19:01:17 +02:00
Elad b4505600c7 PPU: Notify SPUs while waiting for its own state 2024-11-30 18:06:34 +02:00
Elad a4ea71d18f CELL: Rewrite reservation notification postponing 2024-11-30 18:06:34 +02:00
Megamouse 729826ec40 cellGem: fix HUE_NOT_SET 2024-11-29 05:39:11 +01:00
Megamouse a8b0c0be07 cellGem: calculate distance from sphere to camera 2024-11-29 05:39:11 +01:00
Elad 926de68a79 Debugger: Dump related thread information on crash 2024-11-28 13:32:52 +02:00
Elad cf850598eb System.cpp: Do not hold on fs::dir handle 2024-11-28 05:47:40 +02:00
Elad d63e643081 Emu: Fixup 2024-11-28 05:47:40 +02:00
Elad 9a2bcd2508 System.cpp: Fix Kill() on bad app startup 2024-11-27 16:00:40 +02:00
Elad f3b9d64df7 Add some asserts for g_fxo->init<> 2024-11-27 16:00:40 +02:00
Elad 68c58281e5 System.cpp: Add system_state::loading 2024-11-27 16:00:40 +02:00
Elad 07df91d4e8 Fix Emulation boot recursion 2024-11-27 16:00:40 +02:00
Elad 378a69ea85 Qt: Deprecate processEvents() part 2 2024-11-27 16:00:40 +02:00