Commit graph

11455 commits

Author SHA1 Message Date
Nekotekina 327c577024 PPU: print internal interpreter build error 2022-01-20 14:42:58 +03:00
Nekotekina d572d90bb7 PPU: fixup for old CPU
Abort building interpreter function when out of registers.
2022-01-20 08:31:08 +03:00
Nekotekina b42fae0989 PPU: refactor shift and splat instructions
Fix utils::rol32/64 functions.
Fix immediate clamping in splat instructions.
Other fixes.
2022-01-19 23:01:31 +03:00
Megamouse d92008abe4 Qt: fix RestoreDefaults crash
For some reason rpcs3 crashes when I restore the defaults of multiple configs one after another in the settings dialog.
Using the other signal seems to work.
I don't wanna investigate this nonsense though, so I'll just accept the fix as is.
2022-01-19 20:41:05 +01:00
Megamouse 484a3e6824 Qt: check for patch updates 2022-01-18 20:24:31 +01:00
Nekotekina 08b02efc6c ARM: don't calibrate TSC, use cntfrq_el0 info 2022-01-18 04:21:42 +03:00
Nekotekina 4728478247 PPU: improve interpreter codegen
Implement more sensible check for EVEX prefix and SSE
2022-01-18 04:20:06 +03:00
Nekotekina 4704367382 Remove unnecessary asmjit::imm_ptr 2022-01-18 00:10:32 +03:00
Nekotekina 14cca55b50 PPU: refactor vector rounding instructions
Fix: nearbyint -> roundeven
2022-01-18 00:10:32 +03:00
Nekotekina 248f9424ac PPU: refactor VPack instructions 2022-01-18 00:10:19 +03:00
Nekotekina b404d37eb0 PPU: more interpreter refactoring (VPERM)
Notably, runtime-built SSSE3 version of VPERM.
Some other instructions are refactored and vectorized.
Aarch64 impl of multiple instructions including VPERM.
2022-01-18 00:10:19 +03:00
Nekotekina 14170afe8a Fix PPU decoder settings dialog 2022-01-18 00:10:19 +03:00
RipleyTom 58fdf58150 Force close socket in sys_net_bnet_close 2022-01-17 21:27:20 +01:00
kd-11 000ec71629 Fix invalid descriptor setup if subdraw0 has broken vertex setup 2022-01-17 12:38:10 +03:00
kd-11 3e794e7fdb rsx: Optimize 8-bit rounding logic a bit
- NV hw does not like the raw use of round()
2022-01-17 10:28:23 +03:00
kd-11 c38ca21a81 rsx: Round up 8-bit ROP output on NVIDIA cards
- NV GPUs have a tendancy to be off by a very small margin, breaking rendering when greaterThan/lessThan checks are used.
- NOTE: Currently this setting is using the sRGB flag which indicates 8-bit output.
  Only one game is currently known to care about this behaviour so this is good enough for now.
2022-01-17 10:28:23 +03:00
kd-11 f923eaf09a rsx: Surface format remapping enhancements 2022-01-17 10:28:23 +03:00
Nekotekina 5b980b99a0 PPU: Rename new ppu_use_nj_bit setting to flip it back
Some mistakes were made.
2022-01-16 01:34:47 +03:00
Nekotekina 22240777aa PPU Interpreter: fix accuracy flag dispatch 2022-01-16 01:00:37 +03:00
Nekotekina f95395b351 PPU LLVM: improve accuracy of VSL/VSR
Passes tests, should now be equal to interpreter.
2022-01-15 21:13:31 +03:00
Nekotekina df24cff0b1 PPU LLVM: fix VMINFP and VMAXFP accuracy
PPU cache needs to be cleared.
2022-01-15 17:36:57 +03:00
Nekotekina 6dda047128 PPU LLVM: fix VNMSUBFP sign handling
PPU cache needs to be cleared.
2022-01-15 17:36:57 +03:00
Nekotekina e9efa73eed PPU: restore previous NJ mode handling option
Fix the divergence between PPU Interpreter and LLVM.
2022-01-15 17:36:57 +03:00
Megamouse 1c0b3fc7e0 Qt: Fix accurateXFloat enabled state in settings dialog 2022-01-15 13:48:03 +01:00
Nekotekina 580bd2b25e Initial Linux Aarch64 support
* Update asmjit dependency (aarch64 branch)
* Disable USE_DISCORD_RPC by default
* Dump some JIT objects in rpcs3 cache dir
* Add SIGILL handler for all platforms
* Fix resetting zeroing denormals in thread pool
* Refactor most v128:: utils into global gv_** functions
* Refactor PPU interpreter (incomplete), remove "precise"
* - Instruction specializations with multiple accuracy flags
* - Adjust calling convention for speed
* - Removed precise/fast setting, replaced with static
* - Started refactoring interpreters for building at runtime JIT
*   (I got tired of poor compiler optimizations)
* - Expose some accuracy settings (SAT, NJ, VNAN, FPCC)
* - Add exec_bytes PPU thread variable (akin to cycle count)
* PPU LLVM: fix VCTUXS+VCTSXS instruction NaN results
* SPU interpreter: remove "precise" for now (extremely non-portable)
* - As with PPU, settings changed to static/dynamic for interpreters.
* - Precise options will be implemented later
* Fix termination after fatal error dialog
2022-01-15 06:48:04 +03:00
kd-11 d6aa834b5f vk: Enable shading rate hack for all GPUs
- This is a hack, ideally we should be using coverage-based masking when writing the exploded texture.
- We do not have access to the fragment coverage mask and it is non-trivial to integrate it in a competent manner.
2022-01-14 10:21:38 +03:00
MSuih f526027778
Revert recent file system changes (#11370)
* Revert "FS: use std::filesystem::u8path"

This reverts commit cd016be86e.

* Revert "VFS: fix missing path deliminators"

This reverts commit 84753db574.

* Revert "Bugfix of Emulator::Load disc path searching"

This reverts commit b9179de288.

* Revert "fs: Reimplement path resolving using std::filesystem::weakly_canonical"

This reverts commit 0c4b2ff06b.
2022-01-13 07:24:04 +03:00
Malik Idrees Hasan Khan 949e93bec7
Fix typos (#11361) 2022-01-12 23:21:02 +01:00
Megamouse 84753db574 VFS: fix missing path deliminators 2022-01-13 00:07:25 +03:00
Eladash ef0bee9228 aes.cpp: Use secured memory resetting 2022-01-12 03:37:39 +03:00
Eladash a60cee6536 Update PPUTranslator::MTFSFI for its intention to be clearer 2022-01-12 03:37:39 +03:00
Eladash 108846055b shared_ptr.cpp: Remove std::swap specialization 2022-01-12 03:37:39 +03:00
Eladash b9179de288 Bugfix of Emulator::Load disc path searching
Turns out fs::file does not always fail when provding a path to a directory.
2022-01-12 03:37:39 +03:00
Eladash 0c4b2ff06b fs: Reimplement path resolving using std::filesystem::weakly_canonical 2022-01-12 03:37:39 +03:00
Silent 8c9090fd03 WolfSSL: Use a custom UTF-8 aware fopen on Windows
Fixes loading cacert.pem from Unicode directories
2022-01-12 03:35:15 +03:00
nastys ef66b002e0
Implement proper macOS version check (#11352) 2022-01-11 23:17:26 +01:00
nastys 37f24d8c1c Log maxfiles to file and stderr on *NIX 2022-01-11 08:05:17 +03:00
nastys 3571e6ef85 macOS: Set correct maxfiles (fixes shader cache and SPU LLVM) 2022-01-11 08:05:17 +03:00
nastys ed542b2cb4 macOS: Fix arrow keys 2022-01-10 22:54:06 +01:00
nastys 09700360f7 macOS: Warn if Vulkan is not supported 2022-01-10 19:18:49 +03:00
nastys 29a6db8960 Disable OpenGL on macOS 2022-01-10 19:18:49 +03:00
kd-11 6d737e61fd rsx: Use 32 bit integers for pitch
- RSX max pitch = 65536 which requires 17 bits
2022-01-10 12:27:30 +03:00
kd-11 d874ca5d8c cellGame: Fall back to VERSION field if APP_VER is missing from PARAM.SFO 2022-01-10 12:27:30 +03:00
Vestrel 1adc408ad7
More sys_uart packets (#11332)
* Additional sys_uart packets added
2022-01-10 03:43:54 +03:00
kd-11 83026fd263 rsx: use coverage ratio to determine when too much data is overlapping 2022-01-07 22:55:27 +03:00
kd-11 92824b6729 rsx: Rework invalidation tagging 2022-01-07 22:55:27 +03:00
kd-11 7563655221 rsx: Bump surface removal threshold values
- It is much slower to attempt surface removal than to render duplicates on the host GPU
2022-01-07 22:55:27 +03:00
kd-11 6889b48973 rsx: Add optimized version of section removal code 2022-01-07 22:55:27 +03:00
Vestral 9766d87126 cellAudio: fix enqueued samples computation 2022-01-07 09:48:51 +01:00
Eladash bba528e2ae
rsx: Fix wrong fault report in initialization (#11323)
* rsx: Fix wrong fault report in initialization

* Ensure emu.isstopped() == true at RPCS3 startup

Based on zero initialization.
2022-01-05 20:41:01 +03:00
clienthax 350257e1a4 Fcntl 0xc0000007, 0xc0000015, 0xc000001c 2022-01-04 22:47:06 +03:00
Florin9doi 0e07d3c58f USB: Improve SingStar emulation 2022-01-04 18:03:23 +01:00
陈俊嘉 20cc2d7267 Add multi-config generator build support for Windows. 2022-01-02 23:59:54 +01:00
Malcolm Jestadt 31a5a77ae5 SPU: Use REP MOVSB in do_dma_transfer
- Try to use REP MOVSB when the size of the transfer is above a certain threshold
- This threshold is determined by the ERMS and FSRM cpuid flags
- The threshold values are (roughly) taken from GLIBC
- A threshold of 0xFFFFFFFF indicates that the cpu has neither flag
2022-01-02 21:35:46 +03:00
Megamouse 1c014299eb HLE: fix some types 2022-01-02 18:18:31 +03:00
kd-11 7c47b0029c gl: Fully drop alignment restriction for compressed textures
- This is just not part of spec, there is no enforcement for multiple of block size for width or height of s3tc compressed images.
- This restriction does indeed exist for ASTC and ETC but we're not using those formats.
2022-01-02 14:29:38 +03:00
Ani 61d9852632
rpcs3_version: Bump to 0.0.20 (#11318) 2022-01-01 00:32:14 +00:00
Nekotekina cb2748ae08 Update ASMJIT (new upstream API) 2021-12-29 02:45:00 +03:00
Alex James 900d7df40f GDB: Rework to_hex/hex_to functions
macOS defines uint64 as an alias of unsigned long long. Drop the length
modifiers to resolve the warning on macOS:

rpcs3/rpcs3/Emu/GDB.cpp:107:37: warning: format specifies type 'unsigned long *' but the argument has type 'u64 *' (aka 'unsigned long long *') [-Wformat]
        sscanf_s(val.c_str(), "%" HEX_U64, &result);
                               ~~~~~~~~~~  ^~~~~~~

Also use std::from_chars to implement hex_to_{u8,u32,u64} instead of
sscanf.
2021-12-28 02:02:44 +03:00
clienthax 6837370a62 Handle SYS_NET_IPPROTO_IP get/setsockopt
Improve net logging.

Should allow latest vsh to load (Depending on windows version apparantly..)
2021-12-27 20:58:09 +03:00
Nekotekina d836033212 LLVM: enable some JIT events (Intel, Perf)
Made some related adjustments.
Currently incomplete.
2021-12-26 16:41:37 +03:00
Nekotekina 510041a873 rsx_methods.cpp: optimize compile time (120s to 10s)
Untemplate NV308A_COLOR
2021-12-26 14:40:21 +03:00
Nekotekina 8b4b6ba946 copy_data_swap_u32: build AVX-512 path 2021-12-26 14:40:21 +03:00
Nekotekina 599e00d6da BufferUtils: remove dead code (vertex streaming)
RIP. It won't be useful.
2021-12-26 14:40:21 +03:00
Nekotekina 3cd8891ab8 Re-refactor copy_data_swap_u32 again
Drop AVX2 path for now, since it usually operates on small data.
Rely on automatic SSE vectorization on recent compilers.
Side refactoring on JIT.h to workaround weird conflict issue.
2021-12-26 14:40:21 +03:00
kd-11 a9303acfdf rsx: Fix zclip w scaling 2021-12-26 12:50:31 +03:00
Eladash 6ee9d0f35f sys_rsx: Outlaw mapping sys_vm memory to RSX IO address-space 2021-12-25 02:22:49 +03:00
nastys a0040e6fb1
macOS: Implement texture converter for Metal (2) (#11289)
* macOS: Implement texture converter for Metal (2)

* Fix texture conversion formatting
2021-12-24 15:46:37 +03:00
kd-11 28d7af313b rsx: Remove noisy debug print 2021-12-24 15:13:33 +03:00
kd-11 39ef39aa4e rsx: Exercise caution when testing for overlaps in invalidated sections 2021-12-24 15:13:33 +03:00
kd-11 56dd09f4fe rsx: Handle floating point shenanigans
- If near and far clip are too close together, the API will not distinguish between them leading to out of bounds values
2021-12-22 22:08:53 +03:00
kd-11 de495952fd rsx: Enable fallback for devices without wide integer Z buffers 2021-12-22 22:08:53 +03:00
kd-11 1ce5349199 rsx: Remove zclip hackery
- Calculates precise Z value as requested by the game
- Works properly if the underlying Z format matches the PS3 1:1 but may cause minor problems otherwise
2021-12-22 22:08:53 +03:00
Nekotekina dcd011048d Implement "built_function" utility (runtime-generated assembly)
Similar to build_function_asm, but links without indirection.
Achieved by emitting code directly into a byte array.
2021-12-22 19:27:20 +03:00
Nekotekina 12e3c9e08b Use PAUSE in vk::query_pool_manager::get_query_result 2021-12-21 23:28:09 +03:00
Nekotekina 262ff01619 Use aligned stores in write_index_array_data_to_buffer
Ensure that target buffer is cache line aligned.
Improve stx::make_single to support alignment.
2021-12-21 23:28:09 +03:00
Nekotekina 76ccaf5e6f BufferUtils: refactoring
Optimize CPU capability tests for arch-tuned builds.
Separate streaming and non-streaming utilities.
Rewritten copy_data_swap_u32(_cmp) with AVX2 path.
2021-12-21 23:28:09 +03:00
nastys 47e4a95d8f
Fix remap_vector redefinition on macOS (#11271) 2021-12-21 10:36:09 +01:00
Nekotekina c0bafbc804 TSX: enable same data optimization for PUTLLC 2021-12-19 20:23:01 +03:00
Nekotekina 61c64d1060 TSX: refactoring M
Remove first stage 'optimistic' transactions.
2021-12-19 20:23:01 +03:00
Nekotekina 3e1e1a683c TSX/PPU: fix conditional store regression 2021-12-17 21:48:01 +03:00
Megamouse 18f59d3be8 Input: fix min stick input of keyboard pad handler 2021-12-17 17:21:44 +01:00
Megamouse bf739aa156 Input: implement stick multipliers for keyboard 2021-12-17 17:21:44 +01:00
RipleyTom 43b7d1fe98 Add missing virtual destructors to some base class 2021-12-15 18:05:55 +03:00
Megamouse cc21d1b3cf cellSaveData: prevent some potential crashes due to corrupt files 2021-12-14 20:30:47 +01:00
nastys 08333e0876
macOS moltenVK support and SIGBUS handling (#11252) 2021-12-12 21:35:56 +01:00
Malcolm Jestadt 2f93df480b SPU LLVM: Disable affineqb shufb paths temporarilly 2021-12-10 19:32:10 +03:00
Megamouse 56fe450959 Qt: fix screenshot path creation 2021-12-10 17:27:52 +01:00
clienthax 6f9adbd162 Debug SPRX check 2021-12-10 14:23:26 +01:00
Megamouse f48c535802 cellAudio: Recover XAudio on failed initialization 2021-12-09 01:46:44 +01:00
Megamouse 5f7e5a9844 cellAudio: relax FAudio error handling 2021-12-09 01:46:44 +01:00
Megamouse 3f3b4bc363 cellAudio: recover Cubeb on failed initialization 2021-12-09 01:46:44 +01:00
Megamouse 68466f05b6 cellAudio: move some stuff to cpp 2021-12-09 01:46:44 +01:00
Megamouse e6b4655142 cellAudio: use members instead of config values 2021-12-09 01:46:44 +01:00
xddxd f690d55045 Remove unnecessary define 2021-12-09 01:21:11 +01:00
kd-11 d523f9cc6b rsx: Avoid skipping input mask checks due to static flow control 2021-12-08 23:58:32 +03:00
kd-11 7ca15c60bb rsx: Improve image aspect tests
- Replace old format-based detection with proper aspect test.
  Explicit image aspect has been available for a long time, but older
  code was not updated.
2021-12-08 23:58:32 +03:00
Nekotekina 8abd3e8bb4 PPU LLVM: fix bitcast usage to enable constant folding 2021-12-07 15:35:51 +03:00
Nekotekina 6730dc1dc4 LLVM DSL: print some debug info in get_const_vector<v128> 2021-12-07 13:21:24 +03:00
Nekotekina 6b40d69a8f Introduce coroutine support (util/coro.hpp)
Implement coroutine types `lazy` and `generator` in stx namespace.
Implement fs::list_dir_recursively.
2021-12-07 13:04:10 +03:00
Nekotekina d6420b8803 Put std::hash specialization out of std 2021-12-07 13:04:10 +03:00
Megamouse a4ad0a9468 cellVideoOutConfigure: treat unknown aspect as AUTO 2021-12-06 20:50:57 +01:00
Malcolm Jestadt 0617e9e14b SPU LLVM: Fix vgf2p8affineqb usage
- Reverse the order of the bytes in the selection masks. Previously it was assumed that byte 0 would determine the output of bit 0, but byte 7 determines the output of bit 0.
2021-12-06 12:34:11 +03:00
Nekotekina e3e39e8de3 PPU LLVM: rewrite and optimize saturation bit
Use vector accumulator
2021-12-03 00:14:06 +03:00
Nekotekina 209b14fbac PPU LLVM: inline remaining vector instructions 2021-12-03 00:14:06 +03:00
Nekotekina 04c9d01390 PPU LLVM: modernize most vector instructions
Rewritten VSUM instructions:
VSUMSWS, VSUM2SWS, VSUM4SBS, VSUM4SHS, VSUM4UBS
2021-12-03 00:14:06 +03:00
Nekotekina c9d8e59dbf PPU LLVM: allow to drop setting SAT flag (optimization, module-wide)
Implement ppu_attr::has_mfvscr (partially, module-wide search).
If this instruction isn't found, allow to drop setting SAT flag.
It's based on presumption that only MFVSCR can retrieve SAT flag.
2021-12-03 00:14:06 +03:00
Nekotekina 86b194014b PPU LLVM: rewrite more packing instructions
Rewritten VPKUHUM, VPKUHUS, VPKUWUM, VPKUWUS.
Decoupled saturation test from sat pack pattern.
2021-12-03 00:14:06 +03:00
Nekotekina e7c827f73b PPU LLVM: rewrite some packing instructions
Rewritten VPKSHSS, VPKSHUS, VPKSWSS, VPKSWUS.
Decoupled saturation test from sat pack pattern.
2021-12-03 00:14:06 +03:00
Nekotekina abe498f35c PPU LLVM: modernize some code with new DSL
PPU: rewritten instructions VMHADDSHS, VMHRADDSHS
PPU: added optimized path for VPERM (ra=rb)
2021-12-03 00:14:06 +03:00
DH 49c02854f5 [rsx] reduce size of config structs 2021-12-02 21:36:57 +03:00
DH cccfb89aa0 [Config] Use std::less<> for std::map<...>
Reduces amount of string copies
[Utilities] fmt::replace_all: avoid creation of temporary strings
2021-12-02 21:36:57 +03:00
DH 2981867375 sys_spu_thread: Removed unused field access 2021-12-02 21:36:57 +03:00
DH 56d922999f Fixed debug build compilation errors
const_str_t constructor without arguments shoud be constexpr for usage as default initializer in constexpr functions
2021-12-02 21:36:57 +03:00
kd-11 02832d9623
rsx: Add some sensible fallbacks (#11219)
* rsx: Add some sensible fallbacks

* Update GLPresent.cpp

* Update VKPresent.cpp

* Update rsx_utils.h

* Update rsx_utils.cpp
2021-12-02 16:02:08 +03:00
Eladash 0ab36ef44d
sys_spu: Implement SPU image segment info checks (#11211) 2021-12-02 13:17:10 +03:00
kd-11 9bb46aa944 rsx: Simplify unconstrained aspect ratio conversion
- There is a reason resolutions are defined by only a height variable.
2021-12-01 21:55:53 +01:00
Megamouse 474baca6d8 rsx: default initialize RsxDisplayInfo 2021-12-01 21:55:53 +01:00
Megamouse 88d0b7d135 cellAvconfExt: add some trivial param checks 2021-12-01 21:55:53 +01:00
Megamouse aea1ec2594 avconf: Add const to fxo references 2021-12-01 21:55:53 +01:00
kd-11 22a7b026e7 rsx: Fix image scaling
- Specifically fixes a corner case where double transforms are required.
  Technically this can be made more readable using transformation matrices:
  * M1 = transform_virtual_to_physical()
  * M2 = transform_image_to_virtual()
  * M3 = M1 * M2
  * Result = Input * M3
  But we don't use a CPU-side matrix library and it is not reasonable to do this on the GPU.
2021-12-01 21:55:53 +01:00
Megamouse c8d4a0dcdc VK/GL: honor game's aspect ratio when scaling 2021-12-01 21:55:53 +01:00
Eladash f16949c292
fs::file: always use strict reading mode for large reads (#11206) 2021-12-01 19:09:07 +03:00
Vestral e5005597fe CellAudio fixes 2021-11-29 20:43:00 +01:00
kd-11 38bfefcdfa vk: Fix incorrect mixed transfer modes for mipmapped VTC 2021-11-28 01:44:21 +03:00
kd-11 44fe6f6d39 rsx: Fix sloppy format matching test 2021-11-27 17:47:41 +03:00
RipleyTom 4fe17fcecf
sys_usbd improvements (#11202) 2021-11-27 01:49:35 +00:00
RipleyTom 276ee81da8 Ignore Log subsection for config obsolete check 2021-11-25 19:42:12 +01:00
RipleyTom 5e158bd3f2 Impl sys_usbd_get_device_location 2021-11-25 00:53:00 +01:00
clienthax 2b924175aa
Emulated v406 usio 2021-11-24 21:59:48 +01:00
Vestrel 37a722cc1d
Audio backend improvements
Callback based audio update.
Upgraded common backend interface.
Added Cubeb backend.
Support multiple audio providers.
Dropped pulse, alsa, openal backends.
2021-11-24 19:41:05 +01:00
orbea a84223bdc6 rpcs3: Fix the DATADIR path for AppImage
Even when DATADIR is defined the other paths may still be correct.

Fixes: https://github.com/RPCS3/rpcs3/issues/11195
2021-11-24 19:14:06 +01:00
kd-11 4df1a938b1 Unused var 2021-11-24 16:02:24 +03:00
kd-11 94a3b1cfe8 rsx: Roll back some optimizations
- Just use RGB565 for all blit targets. Avoids really dumb transforms done by GPU hw.
- When X16 is used, all the channels get written to R channel alone. CmdBlit does perform format conversion!
- gl: Force image copy when blit is requested with compatible targets. Avoids format conversion issues.
2021-11-24 16:02:24 +03:00
kd-11 a21c6c4628 rsx: Fix handling of scaling requests for packed formats
- One does not simply interpolate RGB565 components as U16 data!
2021-11-24 16:02:24 +03:00
kd-11 58f0fa3ca5 gl: Enable handling of X16 blit targets 2021-11-24 16:02:24 +03:00
kd-11 97bd8f7bc1 rsx: Update sampler format class when inheriting mipmap slices/sections 2021-11-24 16:02:24 +03:00
clienthax 4c0ef37a5c Stub uvc camera init 2021-11-23 23:41:13 +01:00
AniLeo 1df8f52a9f vk: Remove lavapipe workaround
Current lavapipe version now has support for 
shaderStorageBufferArrayDynamicIndexing
2021-11-23 22:48:46 +01:00
shockdude f9434091c3
sys_usbd: make emulated turntable interrupt transfer as fast as possible
Also add missing mutex
2021-11-23 02:19:36 +00:00
orbea 59f253ba24 cmake: Use GNUInstalldirs 2021-11-22 21:45:55 +01:00
Eladash c52d447381 sys_fs: Place all path-format checks upfront, implement more checks 2021-11-22 21:03:07 +03:00
Eladash 524b065bc8 Debugger: Show PPU reservation data
Asterisk marks the offset of data that had been given to the guest PPU code.
2021-11-22 14:48:34 +03:00
Eladash f7b55ec8d4 lv2: Add missing reservation disowning in lv2_obj::yield 2021-11-22 14:48:34 +03:00
Megamouse e7fc2bfa3b Input: Log path on hid_open_path error 2021-11-22 09:41:12 +01:00
Megamouse 22e3075c64 cellSaveData: always log setList and setBuf
For debugging
2021-11-20 08:43:46 +01:00
Megamouse 09ead539a5 improvise CELL_SAVEDATA_ERRDIALOG_NOREPEAT 2021-11-20 08:43:46 +01:00
Megamouse 5272dd951b Qt: simplify callbacks.resolve_path 2021-11-20 08:43:46 +01:00
Megamouse 7eee9e7b05 overlays: simplify backup icon copy procedure 2021-11-20 08:43:46 +01:00
Eladash e5eb727110 Memory Searcher: Peek full string in log, fix case-insensitive search 2021-11-20 07:57:34 +01:00
Eladash 7352a5a495 GUI: Rename memory string searching tool to "Memory Searcher" 2021-11-20 07:57:34 +01:00
Megamouse de2be90636 Qt: only show prefix for fatal messages
Always messages are supposed to be humanly readable
2021-11-17 22:53:20 +01:00
Artur 9f35c3f52d Properly recognize triggers and axes for evdev pads. 2021-11-17 21:29:24 +01:00
RipleyTom 22910c02a9
Implement sceNpManagerGetPsHandle (#11164) 2021-11-17 18:02:01 +00:00
Megamouse 0f7534c755 VK: fix NVIDIA driverVersion check 2021-11-16 09:31:16 +01:00
Megamouse 4d0330bf82 rsx: fix possible segfault 2021-11-16 09:31:16 +01:00
Megamouse 026efd96b2 cellKbCnvRawCode: use proper constants
and comment out unreachable code
2021-11-16 09:31:16 +01:00
Megamouse f6af5ff13a cellRtcGetDaysInMonth: fix param check 2021-11-16 09:31:16 +01:00
Megamouse 0d7b7585a8 Some typo/warning fixes 2021-11-16 09:31:16 +01:00
Eladash 6283600b84
Qt: Fix log prefix in log_frame 2021-11-16 09:02:43 +01:00
Megamouse f6e04ffdd2 overlays: add stick input to native dialogs 2021-11-16 01:38:33 +01:00
Megamouse 44b42f68fd overlays: add R3, L3 and PS buttons
Unused at the moment
2021-11-16 01:38:33 +01:00
Megamouse 56241838c0 input: add made up CELL_PAD_CTRL_PS enum
And remove useless comment about 0x0 buttons. It's a bitmap, so 0x0 is literally useless.
2021-11-16 01:38:33 +01:00
Megamouse 26475f8f40 cellGem: add comment about hack 2021-11-16 01:38:33 +01:00
Megamouse ff5e31f396 overlays: add system sounds 2021-11-15 23:03:30 +01:00
kd-11 59b1c324a9 rsx: Properly implement immediate mode rendering
- Treat the draw commands as being consumed on-the-fly with ATTR0 as provoking attribute
- Analysing streams sent to RSX and the results implies they are consumed fully inline.
  This only makes sense if a provoking attribute is present. The 'static' register is truly the immediate register for the draw.
2021-11-15 18:14:15 +03:00
kd-11 1f627caa81 rsx: Clear some leaking register state between runs 2021-11-15 18:14:15 +03:00
Megamouse 7dc3a50ddf Fix headless mode 2021-11-14 17:07:18 +01:00
Eladash cfe08de951
Account empty EDAT (#11146)
* Improve sys_fs_open logging
2021-11-14 02:15:27 +03:00
Eladash 48ad959697
sys_event: Fix PPU queue forced uproot of waiters (#11147) 2021-11-13 20:22:54 +03:00
陈俊嘉 05881ffa62
Disable vulkan in Windows build when HAVE_VULKAN is off and other cmake build fixes. (#11118)
* Make WolfSSL build support multi-config generator.
Fix a build error in Windows when using QT's moc.
Disable vulkan in Windows build when HAVE_VULKAN is off.

* add WIN32_LEAN_AND_MEAN definition to VS project.
add HAVE_VULKAN definition to VS project.
Define NTSTATUS in main.cpp.
2021-11-13 16:11:49 +01:00
Megamouse 8b3ed7b599 Qt: fix initial pad settings dialog size and position 2021-11-11 23:06:57 +01:00
Megamouse cbec04cd0f Curl: fix --verbose-curl option 2021-11-11 17:37:22 +01:00
Malcolm Jestadt 3fde455932 SPU LLVM: Optimize branch following ORX
- test the input of ORX directly for zeroes, instead of the result
2021-11-11 12:58:38 +03:00
RipleyTom ba727e13ae Fixes rpcn_client.h func ptr comparison warning 2021-11-11 08:11:14 +01:00
Megamouse 2359ba9aed curl: add verbose logging
and really verbose logging i you use --verbose-curl
2021-11-11 00:36:42 +01:00
RipleyTom b736691bde Special nullptr optParam->cbFunc case fix 2021-11-10 20:03:11 +01:00
RipleyTom 50bf528f3f NP: add signaling_handler wakeup on connect queue 2021-11-10 12:43:45 +01:00
kd-11 7e3eab9915 rsx: Fix texture state propagation between unrelated draw calls
- Older games can load all textures before a draw sequence and then swap shaders for different draws.
- Optimizations in texture state streaming make it so that only referenced data is carried forward.
2021-11-09 12:39:49 +03:00
RipleyTom dc0793b731 NP: Implement sceNpMatching2DeleteServerContext 2021-11-08 13:10:40 +03:00
RipleyTom c194804fec NP: Implement sceNpBasicGetFriendListEntry 2021-11-08 13:10:40 +03:00
RipleyTom d41e405420 NP: Cache Manager + improvements 2021-11-08 13:10:40 +03:00
RipleyTom 516cb959cb rpcn: new allocator + refactoring of np_handler 2021-11-08 13:10:40 +03:00
RipleyTom 704e74b904 rpcn: extra changes 2021-11-08 13:10:40 +03:00
Nick Renieris b70f08d850 The Velocity Improvements: RoomData/RoomMemberData commands & fixes
modules/np2: Correct some SceNpMaching2 ptr type endianness
np/handler: Use STL .contains() method
Ignore USECRYPTO & USESIGNATURE in recvfrom/sendto
Implement RoomData/RoomMemberData commands
2021-11-08 13:10:40 +03:00
Malcolm Jestadt 7573d7289b SPU LLVM: Hook up 128 bit spu verification
- Also fix FMA enablement for sapphirerapids
2021-11-06 21:12:12 +03:00
Megamouse f9abe40494 Qt: fix initial TSX selection 2021-11-06 13:47:43 +01:00
Megamouse 88bb26afb4 vk: make upscaler dynamic
The config option was marked as dynamic, but was never actually changed ingame
2021-11-06 01:02:54 +01:00
Megamouse dac0baac0d Qt: improve fsr tooltip area 2021-11-06 01:02:54 +01:00
kd-11 f7eacf70ec rsx: Restore shader disassembler to working state 2021-11-05 23:55:07 +03:00
Megamouse 067b35217a Qt: Consider TSX-FA in settings dialog 2021-11-04 23:34:10 +01:00
Megamouse af3ef02ca0 fix npDrmIsAvailable 2021-11-04 21:41:07 +01:00
Eladash c49ebba648 Fixes of PS3 filesystem EDAT/SDAT handling
* Return EFSSPEIFIC if encountered corrupted EDAT or an unmatched key in sys_fs_open and sys_fs_read.
* Fix validate_dev_klic() for license-free EDAT.
* Fix EDATADecrypter::ReadData() for when size + pos > file_size but pos < file_size.
* Try to save up to 16 decryption keys. Educated guess based on NPDRM file descriptors count llimit.
* Return LICENCE_NOT_FOUND if needed RAP file is not found in sceNpDrmIsAvailable.
* Check additional sys_fs_open errors for sceNpDrmOpen. (EISDIR, ENOTMOUNTED)
2021-11-04 21:32:15 +03:00
kd-11 933d96af5f vk: Do not clip region using renderpass renderarea, we have scissor for that 2021-11-04 21:05:15 +03:00
Whatcookie bf6044fced
SPU/SYSINFO: Disable TSX by default for TSX-FA cpus (#11105)
- Also detect the new RTM_ALWAYS_ABORT bit in cpuid
- This new bit indicates that RTM is disabled in the microcode
- On cpus with RTM_ALWAYS_ABORT TSX can be renabled by writing 0x4 to the msr 0x0000010F
2021-11-04 16:44:25 +00:00
Ani 1a0392bf15
CPUTranslator: Enable FMA for alderlake CPUs (#11106) 2021-11-03 19:31:46 +00:00
kd-11 ad00c44231 rsx: Configure pitch correctly for pitch-zero textures (1D) 2021-11-03 16:58:30 +03:00
Nekotekina 69f321a471 LLVM 13 2021-11-02 20:11:08 +03:00
Malcolm Jestadt 37383f4217 SPU ASMJIT: Disable 512 wide spu verification
- Apparantly this crashes every game.
2021-11-01 20:04:26 +03:00
Eladash b84e95d768 rsx: Fixate time stamp of VBLANK 2021-11-01 10:04:53 +01:00