Commit graph

106 commits

Author SHA1 Message Date
Ben Anderson 84c9323750 Fixes GL fix, which was broken. Added -g flag to cmake, so we can have debug builds. 2014-03-30 03:15:46 +13:00
Ben Anderson e24027eccb Added call to GlewInit() under *nix, should fix cairo display crashes. 2014-03-29 21:11:43 +13:00
Alexandro Sánchez Bach 1fd42c34c2 Minor fixes
* Modified some .gitignore's
* Removed some #include <vector>'s
and other stuff...
2014-03-27 16:40:58 +01:00
Lioncash 2185465d34 Remove an unnecessary c_str call. 2014-03-26 19:54:09 -04:00
lioncash 4db1f49aaf Remove redundant assignment in RSXThread.
This is assigned the same value further down the function.
2014-03-24 08:53:34 -04:00
lioncash c00850c4c5 Minor const correctness 2014-03-24 08:47:30 -04:00
Nekotekina cad7a05848 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-03-21 13:02:10 +04:00
Alexandro Sánchez Bach 37f7a31a22 Another small fix related with TextureBorderColor
TODO: Find an appropriate place for setting the GL_TEXTURE_BORDER_COLOR
parameter.
2014-03-18 18:27:11 +01:00
Alexandro Sánchez Bach 2601933bdc TextureBorderColor & cellFont problems fixed
* Fixed tabs/spaces problem in cellSysutil.h too.

NOTE: The problem with cellFont (crash on line 604) has been fixed, but
for a high price: There is now a huge memory leak when a NULL pointer is
passed to cellFontRenderSurfaceInit.
2014-03-18 17:45:26 +01:00
kacek 39dc6f0838 cellGcmSetTexture_BorderColor fix 2014-03-18 07:20:59 +01:00
kacek 4b14c72ed8 implemented cellGcmsetTexture_BorderColor function 2014-03-18 01:03:26 +01:00
Sacha 6968137bbc Fix slashes for Linux 2014-03-17 23:41:15 +10:00
Nekotekina 475c3ff967 Merge https://github.com/elisha464/rpcs3 2014-03-17 13:17:12 +04:00
Alexandro Sánchez Bach 6c4a980d36 Minor changes
* Fixed identation
* Make some parts of the code more readable.
2014-03-14 18:12:12 +01:00
DH 0e437312ad Improved OpenAL audio output
Implemented LDBRX PPU instruction
Enabled FRSQRTE PPU instruction
Improved Fragment Program Decompiler
Implemented Log lvl selection
2014-03-13 02:26:53 +02:00
elisha464 62f9d454eb Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-03-11 21:00:21 +02:00
elisha464 c08c5eef10 disabled a few stuff and changed color to white before rendering to main window (fix fw_stencil_reflect) 2014-03-11 20:52:14 +02:00
Sacha 5f3f7e197a Linux build fix. 2014-03-12 02:36:58 +10:00
Aishou 7a1d44b552 Merge https://github.com/Nekotekina/rpcs3 2014-03-02 11:57:17 +01:00
Aishou d418cceae4 fix the typo. 2014-03-01 15:32:15 +01:00
Aishou 377db4515a Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
Conflicts:
	Utilities/BEType.h
2014-02-28 19:55:48 +01:00
Nekotekina f3a3a630c3 Merge branch 'master' of https://github.com/elisha464/rpcs3 2014-02-28 13:53:46 +04:00
elisha464 1ab5bc40a0 fixed colors on scogger 2014-02-28 11:19:56 +02:00
elisha464 d0300e5f43 fix alpha test 2014-02-27 19:47:08 +02:00
elisha464 5fbc190c80 fixed flipped colors on some homebrews 2014-02-26 23:24:57 +02:00
Nekotekina 8b952bf98c memcpy partially replaced
Fixed one of exit issues
2014-02-26 18:06:13 +04:00
Aishou f85420b343 small compile fixes 2014-02-26 14:24:41 +01:00
Alexandro Sánchez Bach 2827db0e2a Using be_t in some cellGcm structs & minor fixes
* Using be_t in CellGcmControl, CellGcmConfig, CellGcmContextData and
CellGcmTileInfo.
* Fixed wrong names in Emu/SysCalls/Modules/sceNp.cpp
* Fixed ConLog's mount info strings in System.cpp
2014-02-24 17:03:47 +01:00
DHrpcs3 d9d80d8fb4 Merge pull request #83 from Bigpet/master
Make buildable with GCC in Linux
2014-02-24 09:14:21 +02:00
Alexandro Sánchez Bach 7379b0e2ed Minor changes: GCM command, PKG loader & SysCalls
* Fixed incorrect time displayed on NV4097_GET_REPORT.
* Fixed small bug in PKGLoader::UnpackEntry
* Moved some code in SC_Time.cpp
* Auxiliary function declarations of SC_Time.cpp in SC_Time.h
* Updated cellFsUnlink. *This won't work until ExistsFile is fully
implemented*.
2014-02-24 07:54:42 +01:00
Bigpet 92fb77d50e more merge fixes, I should really compile it before submitting a pull request 2014-02-23 20:40:12 +01:00
Bigpet 1be8563fdb fix small merge mistake 2014-02-23 18:21:10 +01:00
Bigpet 9a30ce5f18 Make buildable with GCC in Linux
* replace GetThreadID with std::this_thread.getId()
* name all anonymous structs and unions that contain non-trivially constructable objects
* made default constructor for big endian type noexcept to make it work with std::atomic
* move instantiated specialized template function members ouside of the class definition to comply with the standard
* added default instantiation for template parameter "=nullptr"
* used the C++11 standardized thread_local instead of the __declspec(thread)
* added transitional definitions to bridge the microsoft specific calls (compare and exchange and aligned alloc)
* removed cyclic dependency between Emulator->CPUThreadManager->CPUThread->SMutex->Emulator->...
* fixed some instances of indentation by space instead of tabs
* surrounded some unused code with an #if 0 block to make sure it doesn't compile
2014-02-23 17:52:52 +01:00
Alexandro Sánchez Bach 696e00a570 Merge refactoring branch & Krofna's pull req. #46 2014-02-23 02:39:46 +01:00
DH 81b19057bb Implemented audio Dump To File
Fixed MFOCRF, MTOCRF, MTCRF
Minor fixes
2014-02-22 14:06:23 +02:00
Bigpet 07135570f4 merge branch 2014-02-21 20:36:22 +01:00
Alexandro Sánchez Bach e7a721a1fb Merge pull request #46 from krofna 2014-02-21 17:13:57 +01:00
Alexandro Sánchez Bach 17b877e448 Minor changes in RSXTexture.h and PKG Loader
* Moved RSXTexture from RSXThread.h to RSXTexture.h
* Renamed RSXTexture::Getmipmap to RSXTexture::GetMipmap
* Used more GCM texture format constants in GLGSRender.h
* PKG Loader: Added an "Overwrite?" dialog in case the folder
dest+titleID (i.e. "/dev_hdd0/game/"+titleID) already exists. Note that
in that case, the game won't be installed regardless of the option you
choose on the dialog.
2014-02-21 14:21:08 +01:00
DH d6fe398f79 Implemented RSXThread OutOfArgsCount notification. 2014-02-20 01:39:47 +02:00
DH b1df7444a4 Minor fixes 2014-02-19 19:27:52 +02:00
Alexandro Sánchez Bach b85a86b225 RSX Debugger: Shader program editor
* Added checkbox in the Settings dialog for logging/editing shader
programs.
* Added "Programs" tab to the RSX Debugger. Double-click on the entries
to view/edit the shaders. Click on "Yes" after closing the editor will
recompile your program even if no changes were done.
* Replaced "Ctrl+C" shortcut for running the emulator with "Ctrl+E" to
avoid accidentally unpausing the emulator when copying text.
* Added glDetachShader to GLProcTable.tbl

NOTE: There is a known bug: For some reason, certain shaders refuse to
compile again, even if you save the original shader as the "new" one.
2014-02-19 01:41:57 +01:00
elisha464 7f7b12a6dd a small fix in vertexShaderDecompiler (fixes scogger loading screen) 2014-02-17 23:05:59 +02:00
Alexandro Sánchez Bach ab25edfacc Few source-code improvements
* Fixed identation inconsistency after last merge.
* Replaced uint32_t with u32 in LinearToSwizzleAddress.
* Replaced hardcoded values with defined GCM constants (in Emu/GS/GCM.h)
in some switch statements.

This commit won't produce any changes in the RPCS3 executable. It's just
to make the code easier to read.
2014-02-16 22:17:56 +01:00
DH a7368cc893 Merged elisha464 branch 2014-02-16 10:56:58 +02:00
Nekotekina 5a240c32a9 log fixes (to wx_str()) 2014-02-13 20:59:13 +04:00
Peter Tissen de95ac3adb remove the outdated gl.lib reference, if this causes new linker issues we need to add the right name to the vcxproj instead 2014-02-12 21:46:23 +01:00
Peter Tissen b05e466e8f clean up more output conversions, everything that wants to get printed needs to be explicitly convertex to the wxCharType otherwise the VFormat prints nothing 2014-02-10 19:51:03 +01:00
Peter Tissen b9c3dc352d use .wx_str() instead of .mb_str(), Dbg console is still broken 2014-02-10 13:53:09 +01:00
Peter Tissen 59dcbd3ba3 make it compilable, don't merge this, string logs are broken and paths absolute to my machine 2014-02-10 02:13:13 +01:00
DH 8ba8d35541 Fixed compilation errors. 2014-02-02 22:47:17 +02:00