rpcsx/rpcs3/Emu/Audio/Pulse/PulseBackend.h

28 lines
562 B
C
Raw Normal View History

#pragma once
#ifdef HAVE_PULSE
#include <pulse/simple.h>
#include "Emu/Audio/AudioBackend.h"
class PulseBackend : public AudioBackend
{
public:
PulseBackend();
virtual ~PulseBackend() override;
virtual const char* GetName() const override { return "Pulse"; }
static const u32 capabilities = 0;
virtual u32 GetCapabilities() const override { return capabilities; }
virtual void Open(u32) override;
virtual void Close() override;
virtual bool AddData(const void* src, u32 num_samples) override;
private:
pa_simple *connection = nullptr;
};
#endif