- Introduced "Contacts" documentation detailing the contact management system, types, list, search, and tap actions. - Added "Map & Location" documentation covering map features, interactions, path tracing, and line-of-sight analysis. - Created "Navigation" documentation outlining app flow, QuickSwitchBar, and device screen interactions. - Developed "Notifications" documentation explaining notification types, in-app badges, settings, and rate limiting. - Established "Repeater Management" documentation for managing repeaters and room servers, including CLI access and telemetry. - Compiled "Scanner & Connection" documentation detailing BLE, USB, and TCP connection processes. - Formulated "Settings" documentation outlining access, layout, device info, app settings, node settings, actions, debug options, export features, and about section.
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Additional Features
GIF Picker (Giphy Integration)
How to Access
In any chat screen (direct or channel), tap the GIF button in the message input bar.
What the User Sees
A bottom sheet with a search field and a grid of GIF thumbnails.
Key Interactions
- On open, loads trending GIFs (G-rated, 25 results)
- Type to search and press the keyboard submit button (search triggers on submit, not on each keystroke). Clearing the search field reloads trending GIFs
- On network/API errors, a "Retry" button is shown in-place
- Tap a GIF to select it — the chat input shows an inline preview with an X button to dismiss
- Send the message to transmit the GIF reference (
g:<giphy-id>) - Recipients see the GIF rendered inline via Giphy CDN
- "Powered by Giphy" attribution is always shown at the bottom of the picker
- The bottom sheet occupies 70% of screen height
Localization / Multi-Language Support
How to Access
App Settings → Appearance → Language
Supported Languages (15)
English, French, Spanish, German, Polish, Slovenian, Portuguese, Italian, Chinese, Swedish, Dutch, Slovak, Bulgarian, Russian, Ukrainian
How It Works
- All UI strings go through Flutter's ARB localization system
- Language can follow the system locale or be explicitly overridden
- Changes take effect immediately
Discovered Contacts Screen
How to Access
From Contacts screen → overflow menu → "Discovered Contacts"
What the User Sees
A list of nodes heard passively over the air but not yet added as contacts. Each shows:
- Color-coded avatar (by type)
- Name
- Short public key
- Last-seen time
Key Interactions
- Search bar with debounced filtering
- Sort by last seen or name; filter by type
- Tap: Import the contact (adds to your contact list)
- Long-press: Add Contact, Copy
meshcore://URI to clipboard, or Delete - Overflow menu → "Delete All" (with confirmation)
- Already-known contacts and your own node are filtered out
SMAZ Compression
What It Is
An optional per-contact and per-channel text compression feature using the SMAZ algorithm (optimized for short English text).
How to Enable
- Per contact: Chat screen → info button → toggle "SMAZ compression"
- Per channel: Long-press channel → Edit → toggle "SMAZ compression"
How It Works
- When enabled, compression is applied using a "compress only if smaller" strategy — the message is only transmitted compressed if the encoded result is actually shorter than the original. Otherwise, the original text is sent uncompressed
- Compressed messages are transmitted with a
s:prefix followed by base64-encoded data - Recipients using MeshCore Open will decompress automatically. Recipients using other software that is not SMAZ-aware will see garbled
s:...text - The codec operates on ASCII. Non-ASCII / non-English text generally does not benefit from compression and may even expand. Best suited for short English messages
- Disabled by default
Community QR Scanner
How to Access
From Channels screen → "+" FAB → "Scan Community QR"
What the User Sees
A live QR scanner view with instruction text overlay.
Key Interactions
- Scan a community QR code shared by another member
- On valid scan: confirmation dialog showing community name and ID
- Option to "Add public channel to device" on join
- If already a member: shows an "Already a member" dialog
- Invalid QR: shows an orange error snackbar
Channel Message Path Viewing
How to Access
In a channel chat, tap a message bubble (mobile) or use the "Path" action (desktop).
What the User Sees
- Summary card: sender, time, repeat count, path type, observed hops
- "Other Observed Paths" section (if multiple paths detected)
- "Repeater Hops" section listing each hop with hex prefix, resolved name, and GPS coordinates
Actions
- Radar icon: Opens path trace map for live trace
- Map icon: Opens a map with hop markers and polyline
- Path dropdown: Switch between observed path variants (if multiple)
Debug Logging
BLE Debug Log
Access: Settings → BLE Debug Log
Two views:
- Frames: Each BLE frame with direction, description, hex preview, timestamp. Long-press to copy hex.
- Raw Log RX: Decoded LoRa packets with route type, payload type, path bytes, and summary.
App Debug Log
Access: Settings → App Debug Log (must be enabled first in App Settings → Debug)
Structured log entries with level (Info/Warning/Error), tag, message, and timestamp.
Both logs support copy-all and clear operations.
Chrome Required Screen
When It Appears
Automatically shown on web platforms when a non-Chromium browser is detected.
What the User Sees
A full-screen informational page explaining that Web Bluetooth requires a Chromium-based browser. No interactive elements — purely informational.
Path History Service
What It Does (Background Service)
Maintains an in-memory LRU cache of up to 50 contacts, each with up to 100 route history entries, tracking:
- Hop count and trip time
- Success/failure counts and route weights
- Flood vs. direct discovery
Path Scoring
Paths are scored using a weighted formula: reliability (45%), route weight (20%), latency (25%), and freshness (10%). These weights are internal and not user-configurable. Paths whose weight drops to zero or below are automatically deleted. Flood deliveries that receive an ACK give a weight boost (+0.5) to the specific return path.
Used internally for:
- Auto route rotation: Cycles through known paths using configurable weights on retries, with a diversity window to avoid re-using recently tried paths
- Path selection: Picks the best-scored path for each retry attempt
- Flood statistics: Tracks flood vs. direct discovery ratios
Message Retry Service
What It Does (Background Service)
Handles reliable delivery of outgoing direct messages:
- Assigns a UUID and sends immediately. Only one message per contact can be in-flight at a time (avoids overflowing the firmware's 8-entry ACK table); subsequent messages are queued
- Listens for ACK frames matched via SHA-256 hash of
[timestamp][attempt][text][sender_pubkey] - On timeout, retries with exponential backoff:
1000 × 2^retryCountms (1s, 2s, 4s, 8s...) - Each retry may use a different path (via path history diversity window)
- After max retries: marks failed but keeps a 30-second grace window during which a late ACK can still resolve the message to "delivered". Optionally clears the contact's path
- Reports RTT and path data for quality learning
- Maintains an ACK hash history (last 50 entries) to handle duplicate ACKs
Configurable Settings (App Settings → Messaging)
- Max retries (2–10, default 5)
- Clear path on max retry (on/off)
- Auto route rotation with weight parameters
Timeout Prediction (ML)
What It Does (Background Service)
An ML-based service that predicts expected delivery timeouts:
- Collects delivery observations (path length, message size, time since last RX, delivery time) in a sliding window of up to 100 observations (oldest evicted first)
- Requires 10 minimum observations before first training. After that, retrains every 5 new observations
- Applies a 1.5x safety margin to raw predictions (the actual timeout issued is 1.5× the model's predicted delivery time)
- Features with zero variance are automatically excluded from training
- Blends per-contact statistics with ML predictions
- Falls back to
3000 + 3000 × pathLengthms when insufficient data - Observations are persisted to storage via a 2-second debounced timer (observations within 2s of app termination may be lost)