Commit graph

3612 commits

Author SHA1 Message Date
Dr. Chat
5f4416ee2f x64 backend: Save nonvolatile XMM registers on host -> guest transitions
Define the context and membase registers in the x64 emitter.
2016-08-22 14:55:16 -05:00
Dr. Chat
e3fdb08ad7 x64 JIT: Allocate constant data outside of the guest heap. 2016-08-18 18:26:55 -05:00
Dr. Chat
784e6a7593 RenderCache: Include a subpass self-dependency due to aliased attachments 2016-08-16 13:11:25 -05:00
Dr. Chat
abf162c0e3 Wake the WIN32 loop from all input 2016-08-09 10:45:00 -05:00
Dr. Chat
976a317293 Whoops - a default cursor is kind of important. 2016-08-06 18:16:39 -05:00
Dr. Chat
9b86132fd0 Rewrite XIOCompletion::WaitForNotification 2016-08-06 18:14:26 -05:00
Dr. Chat
1de47e0d17 UI: Hide the cursor after 3 seconds in fullscreen-mode. 2016-08-06 17:00:12 -05:00
Dr. Chat
1a5d4b99fc Add a dependency on xenia-gpu-null in xenia-app 2016-08-04 15:17:04 -05:00
Dr. Chat
04afa31c9c Be linted, you. 2016-08-04 15:15:23 -05:00
Dr. Chat
40f782a83b Add a null graphics system (enable with --gpu=null)
Still uses vulkan to drive xenia UI, may look into decoupling later.
2016-08-04 09:50:13 -05:00
Dr. Chat
92859f5a28 Protect the first 64kb of virtual memory with no access permissions by default. 2016-08-03 18:46:15 -05:00
Dr. Chat
83f7cc27d1 Fixed a deadlock caused by the UI thread dropping important messages 2016-08-03 18:00:32 -05:00
Dr. Chat
a7e4bc8f49 Applying graceful linting. 2016-08-01 16:36:41 -05:00
Dr. Chat
99090e0a22 CircularBuffer: Allow users to bind their own memory to our buffer. 2016-08-01 16:30:28 -05:00
Dr. Chat
22794902f3 CNTLZ: Invert the result using xor rather than subtraction 2016-08-01 13:25:44 -05:00
Dr. Chat
ff57d79793 TextureCache: Flush uploads if the staging buffer overflows in a frame. 2016-08-01 13:25:44 -05:00
Justin Moore
4577303245 Merge pull request #604 from x1nixmzeng/detect-xna
Find correct launch module for XNA-based games
2016-08-01 10:53:52 -05:00
x1nixmzeng
5be1a24f7a Clang formatting 2016-07-30 15:00:51 +01:00
Dr. Chat
cd5d3fae9c Whoops - fix a few compilation errors 2016-07-29 13:42:56 -05:00
Dr. Chat
a547c79b51 SPIR-V: Use gl_VertexIndex rather than gl_VertexID
Rewrite bits of LoadFromOperand/StoreToResult
2016-07-29 11:28:19 -05:00
Dr. Chat
72d83591e5 Vulkan: Synchronize copies/draws to the swap chain.
Grab RenderDoc after creating the Vulkan instance
2016-07-29 10:34:54 -05:00
Dr. Chat
f81a99e83a XMA: Use a threadsafe bitmap to acquire/release contexts
Support Pausing/Resuming
2016-07-28 21:11:12 -05:00
Dr. Chat
69bb6aacef Swap to using the Vulkan renderer by default
This will break a lot of games and fix others, but it makes more sense to use a backend being actively worked on.
2016-07-28 19:33:05 -05:00
Dr. Chat
54ba3480e4 xboxkrnl: NtAllocateVirtualMemory - Align the base address to a page boundary rather than returning an error code.
Return ACCESS_DENIED if the user requests e.g. a 64k page in a 4k region.
2016-07-28 16:56:05 -05:00
Dr. Chat
6af8546c49 Vulkan: Remove unused gl_ClipDistance from shaders 2016-07-28 12:02:49 -05:00
Dr. Chat
99689176bc Vulkan: Fix a few validation errors 2016-07-28 00:15:23 -05:00
Dr. Chat
87c915e54d Vulkan: Re-enable the validation layers properly. 2016-07-27 23:59:25 -05:00
Dr. Chat
19c7edddca PipelineCache: _FLOAT means use vk _SFLOAT, not _*SCALED! 2016-07-25 12:06:50 -05:00
Dr. Chat
a72f1d949f Constant propagation for vector SGT/UGE/UGT
Constant rounding (and fixed vec128 rounding only doing x)
2016-07-25 11:57:14 -05:00
Dr. Chat
91be5f979e Use a dummy pixel shader on depth-only mode 2016-07-24 15:38:00 -05:00
Dr. Chat
b478408dfb PipelineCache: Better stencil support, and allow null pixel shaders. 2016-07-24 15:36:41 -05:00
Dr. Chat
a065120793 Fix crash in CPU debugger. Thanks @x1nixmzeng 2016-07-24 10:47:14 -05:00
Dr. Chat
9e646085f0 SPIR-V: Rudimentary support of tfetch offsets, fix scalar operand loads 2016-07-24 10:16:44 -05:00
Dr. Chat
99d2b2fb55 Trace Viewer: Add stencil information and color/depth format translations 2016-07-23 22:23:25 -05:00
Dr. Chat
8427acfada Use vpminud to saturate rather than bitwise ops (shaves 6 instructions per 16 in 32 saturated pack) 2016-07-23 19:19:40 -05:00
x1nixmzeng
6cc3440086 Find correct launch module for XNA-based games
Added utility to parse game information and updated launch logic to use
it
2016-07-23 18:27:13 +01:00
Dr. Chat
2d55b12cc9 Fix a race condition in x64 code cache involving RtlGrowFunctionTable 2016-07-19 13:59:40 -05:00
Dr. Chat
18ff97e6b6 OPCODE_IS_NAN 2016-07-11 20:44:12 -05:00
Dr. Chat
fb87b7a3c3 xboxkrnl: Add a bunch of crypto functions 2016-07-11 10:35:31 -05:00
Justin Moore
99f3c61fc1 Merge pull request #598 from jakehamilton/update-style-guide
Fix dead links to Google style guide
2016-07-07 09:24:55 -05:00
Jake
4cb18a99fe Fix dead links to Google style guide
A few of the links pointing to Google's cpp style guide were pointing to dead pages where the old Google code
project was. The project has since switched to Github and hosts itself as html pages. This commit updates
the references to point to the new urls.
2016-07-06 22:44:09 -07:00
Dr. Chat
3d1d4dea47 OPCODE_DOT_PRODUCT_4 constant propagation 2016-06-28 19:39:22 -05:00
Dr. Chat
abdf071c7d SPIR-V: Smear one-component scalars 2016-06-28 11:43:03 -05:00
Dr. Chat
14a6fd838a SPIR-V: Fix a few improper usages of pointers
Change StoreToResult conversion
2016-06-28 09:18:08 -05:00
Dr. Chat
753911146b Update spirv-tools and add spirv-headers 2016-06-27 20:37:20 -05:00
Dr. Chat
9abfc52b77 Don't store xam launch data in guest memory. 2016-06-27 13:46:08 -05:00
Dr. Chat
75908a9865 SPIR-V: Fix a couple of errors in translation 2016-06-27 11:08:45 -05:00
Dr. Chat
f2ad6b8cb8 OPCODE_RECIP 2016-06-26 13:03:42 -05:00
Dr. Chat
212cd6ee3d GPU: Log a warning on writes to unknown registers. 2016-06-25 10:32:48 -05:00
Dr. Chat
b31705c543 Registers 0x5000-0x5002 2016-06-25 10:26:39 -05:00