Commit graph

4833 commits

Author SHA1 Message Date
Triang3l
119342dbac Merge branch 'master' into d3d12 2018-10-23 23:35:06 +03:00
Triang3l
76c14f7e58 [APU] Load XAudio2_8.dll dynamically 2018-10-23 23:34:41 +03:00
Triang3l
aef0675c31 [GPU] Don't ignore vector instructions with side effects when they write to nowhere 2018-10-23 22:46:03 +03:00
Triang3l
43f34d804a [D3D12] Load D3D dynamically 2018-10-23 19:21:01 +03:00
Triang3l
b81bb4d68c [D3D12] Code cleanup 2018-10-23 16:42:53 +03:00
Triang3l
31e0581304 [D3D12] Indexed line loops 2018-10-23 13:36:03 +03:00
Triang3l
096d78a2f9 [D3D12] Expose ROV toggle in xenia-gpu-shader-compiler 2018-10-23 11:04:36 +03:00
Triang3l
404535cdd8 Merge branch 'master' into d3d12 2018-10-23 10:54:58 +03:00
Triang3l
00adfcadf9
[UI] Fix build error in file_picker_win.cc using decltype 2018-10-23 10:54:16 +03:00
Triang3l
f78c48d6f9 [D3D12] Triangle fans with primitive restart 2018-10-23 08:14:41 +03:00
Triang3l
fb12ee72cb [D3D12] Compilation fixes related to 8_8_8_8_GAMMA_EDRAM texture format 2018-10-22 23:30:11 +03:00
Triang3l
2b03a9e095 [GPU] Synchronize GPU frontend with the D3D12 branch 2018-10-22 23:28:52 +03:00
Triang3l
abdb37464d
Merge branch 'master' into d3d12 2018-10-22 23:15:07 +03:00
Rick Gibbed
1ae9b8263d
Merge pull request #1244 from emoose/bugfixes
[Kernel] Fixes for _snwprintf and xmp_app
2018-10-22 12:30:10 -05:00
emoose
bf039172cf [Kernel] Add null pointer checks to xmp_app handlers 2018-10-22 18:01:09 +01:00
emoose
67f0e487f4 [Kernel] Fix _snwprintf not having format_core wide = true 2018-10-22 18:00:01 +01:00
Triang3l
729406dee2 [D3D12] ROV: Blend in linear color space 2018-10-22 15:54:41 +03:00
Triang3l
6b09c02c42 [D3D12] ROV: Alpha saturate blending factor 2018-10-22 07:45:59 +03:00
Triang3l
f8d3e0c82f [D3D12] ROV: Small stencil-related cleanup 2018-10-21 22:14:48 +03:00
Triang3l
b183b13868 [D3D12] ROV: Fix 7e3 alpha converted twice 2018-10-21 15:33:51 +03:00
Triang3l
8cfff36ec1 [D3D12] ROV: UAV barrier in Resolve 2018-10-21 14:53:29 +03:00
Triang3l
b6006dc4b2 [D3D12] ROV: Fix 32-bit storing 2018-10-21 14:16:23 +03:00
Triang3l
24bf39e942 [D3D12] ROV: Don't clamp during blending for floats 2018-10-21 13:44:35 +03:00
Triang3l
eb185ab64c [D3D12] ROV: Clamp float16 to 65504 to prevent Infinity 2018-10-20 21:50:57 +03:00
Triang3l
24ebe6b1a7 [D3D12] ROV: Non-IEEE multiplication in blending 2018-10-20 17:58:02 +03:00
Triang3l
1d97fe7d53 [D3D12] ROV: Declare SV_IsFrontFace in the depth-only shader 2018-10-19 12:30:09 +03:00
Triang3l
18ef1248f9 [D3D12] ROV: Use front face stencil for back face when needed 2018-10-19 11:55:01 +03:00
Triang3l
c1e78f6953 [D3D12] ROV: Broken stencil test 2018-10-19 11:33:50 +03:00
Triang3l
ea2864d21e [D3D12] ROV: Stencil constant declarations 2018-10-18 23:02:25 +03:00
Triang3l
d214c62c78 [D3D12] ROV: Fix write mask source 2018-10-18 20:59:24 +03:00
Triang3l
f48ea20880 [D3D12] ROV: Track which RTs and components have been actually written 2018-10-18 14:54:33 +03:00
Triang3l
1860bc6a59 [D3D12] Display whether ROV is actually used in the title 2018-10-17 17:53:37 +03:00
Triang3l
f5a90faeab [D3D12] ROV: Separate depth and stencil discard/writing 2018-10-17 16:22:24 +03:00
Triang3l
1c6d753e55 [D3D12] ROV: Depth test refactoring 2018-10-17 15:23:58 +03:00
Triang3l
6c0ffe881a [D3D12] ROV: Min/max blend operations 2018-10-17 13:04:03 +03:00
Triang3l
17a737a358 [D3D12] Display ROV support in the window title 2018-10-16 21:19:45 +03:00
Triang3l
37fe120fe0 [D3D12] ROV: Write mask, write in ascending RT number order 2018-10-16 20:50:01 +03:00
Triang3l
e8414da5dd [D3D12] ROV: Fix depth format system constant setting 2018-10-16 18:08:18 +03:00
Triang3l
5f2c4500d6 [D3D12] ROV: Clamp values participating in blending 2018-10-16 15:02:08 +03:00
Triang3l
2d56c9ae30 [D3D12] ROV: Empty pixel shader for depth-only drawing 2018-10-16 14:02:43 +03:00
Triang3l
6e9964b43e [D3D12] ROV: Fix depth testing 2018-10-15 23:16:34 +03:00
Triang3l
e455467c32 [D3D12] ROV: Non-working depth testing code 2018-10-15 22:13:06 +03:00
Triang3l
fa968a9ecd [D3D12] ROV: Fix 7e3 denormal read 2018-10-14 16:05:11 +03:00
Triang3l
5395183d98 [D3D12] ROV: 64bpp load/store 2018-10-14 14:38:04 +03:00
Triang3l
eb8596d72a [D3D12] ROV: Cleanup format system constants 2018-10-14 12:04:39 +03:00
Triang3l
518535bbd3 [D3D12] ROV 7e3 reading 2018-10-13 20:19:42 +03:00
Triang3l
148a713280 [D3D12] ROV 7e3 writing 2018-10-13 19:10:25 +03:00
Triang3l
c8a48f9c1c [D3D12] ROV: Blending fixes 2018-10-13 17:44:04 +03:00
Triang3l
efc7f794ed [D3D12] DXBC: Fix position/color use after free, fix ROV color load/store 2018-10-13 15:38:49 +03:00
Triang3l
f98a4d11ea [D3D12] ROV: A bit of non-working blending code 2018-10-13 14:33:22 +03:00