TLSharp/TeleSharp.TL/TL/TLMessageMediaGame.cs

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using System.IO;
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namespace TeleSharp.TL
{
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[TLObject(-38694904)]
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public class TLMessageMediaGame : TLAbsMessageMedia
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{
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public override int Constructor => -38694904;
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public TLGame game { get; set; }
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public void ComputeFlags()
{
}
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public override void DeserializeBody(BinaryReader br)
{
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game = (TLGame) ObjectUtils.DeserializeObject(br);
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}
public override void SerializeBody(BinaryWriter bw)
{
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bw.Write(Constructor);
ObjectUtils.SerializeObject(game, bw);
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}
}
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}